Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.14 @ 08:14:42 Player: Benkyo Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (474) 2370 Value Destroyed (23611) 23611 Prototype IDs (323) 6460 Alien Tech Used (8) 1600 Bonus (42399) 42399 TOTAL SCORE: 87940 Bonus ------- High Alert Combat Kills 2412 Follower Combat Kills 3361 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1096 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -2770 Cogmind --------- Core Integrity 1536/1600 Matter 300/300 Energy 1499/1520 System Corruption 0% Temperature Cool (10) Movement Treading (155) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY (15) ----- Experimental Power Amplifier Experimental Cooling System Experimental Cooling System Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Improved Armor Integrity Analyzer Quantum Capacitor Experimental Phase Shifter SHELL Armor Thermal Barrier AEGIS Remote Shield > --- WEAPON (2) ------- Null Cannon Null Cannon > --- INVENTORY (25) --- Zero-point Reactor Experimental Biometal Heavy Treads Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well (600) Experimental Energy Well (600) Zionite Biocell (600) Experimental Matter Compressor (500) Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Force Field Advanced Component Analysis Suite Thief Drone Bay (2/3) High-powered Transdimensional Reconstructor Vortex Shotgun (50) Cooled Nova Cannon Core Cannon Graviton Cannon Neutron Missile Launcher Hellfire Missile Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Experimental Cooling System Huge Storage Unit Assembled Biocell Array Assembled Combat Suite Improved Armor Integrity Analyzer Quantum Capacitor Experimental Phase Shifter SHELL Armor Thermal Barrier AEGIS Remote Shield > --- WEAPON ----------- Null Cannon Null Cannon > --- INVENTORY -------- Zero-point Reactor Experimental Biometal Heavy Treads Advanced Coolant Injector Experimental Coolant Injector Experimental Energy Well Experimental Energy Well Zionite Biocell Experimental Matter Compressor Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Force Field Advanced Component Analysis Suite Thief Drone Bay High-powered Transdimensional Reconstructor Vortex Shotgun Cooled Nova Cannon Core Cannon Graviton Cannon Neutron Missile Launcher Hellfire Missile Launcher Sigix Containment Pod [Rating: 262] Favorites ----------- Power Reinforced Fission Core Engine Angular Momentum Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Centrium Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Centrium Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Precision Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Utility 13 | . . . 2 . . . 2 2 . . . . 1 . . . . . 2 . . . . . . . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 645 | 7 11 2 28 5 34 2 75 18 15 16 2 20 6 10 11 7 57 6 4 7 7 2 5 24 21 16 15 14 29 25 22 54 29 13 26 Power 38 | 1 3 . 4 1 2 . 1 . . . . . 1 1 2 . 4 . . . 1 . . . . . 2 1 . . 5 4 1 . 4 Engine 15 | 1 3 . 4 1 1 . . . . . . . 1 1 2 . 1 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 20 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 2 1 . . 5 4 1 . 4 Propulsion 60 | 2 2 . 6 . 11 1 11 1 . . . . . . . . 3 . . . 2 . . 6 . . 2 2 4 1 1 3 . 1 1 Treads 29 | 2 1 . 6 . 3 . 6 . . . . . . . . . . . . . 1 . . . . . . 1 2 1 1 3 . 1 1 Leg 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Wheel 26 | . . . . . 6 1 5 1 . . . . . . . . 2 . . . 1 . . 6 . . 1 1 2 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 451 | 2 4 1 8 2 14 1 47 14 11 14 2 17 5 9 9 4 30 6 4 7 3 2 5 18 21 16 11 11 25 22 14 38 26 12 16 Device 328 | 1 1 1 2 2 7 . 25 13 7 12 1 13 4 9 9 3 19 3 3 5 2 . 3 16 14 9 6 9 17 17 12 34 24 11 14 Storage 13 | 1 2 . 3 . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . 3 1 . . . . Processor 13 | . . . . . 1 . 1 . . . . . 1 . . . 1 . 1 1 . . . . . . 1 . . . . 3 2 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 96 | . 1 . 3 . 6 1 21 1 4 2 1 3 . . . 1 9 3 . 1 1 2 2 2 7 6 4 2 8 2 1 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 96 | 2 2 1 10 2 7 . 16 3 4 2 . 3 . . . 3 20 . . . 1 . . . . . . . . 2 2 9 2 . 5 Energy Gun 25 | 1 2 . 1 . . . 8 2 2 . . . . . . . 5 . . . . . . . . . . . . 1 . 2 . . 1 Energy Cannon 42 | . . . 3 . 2 . 5 1 . 1 . 3 . . . 2 13 . . . . . . . . . . . . 1 1 5 2 . 3 Ballistic Gun 14 | 1 . 1 5 1 4 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Launcher 8 | . . . 1 . 1 . 2 . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . 1 6 . . . 1 . . 2 . 1 . . 4 . . . 3 . 1 . . 1 5 . . 1 1 9 3 . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Lost 25 | . 2 1 2 . . . 10 . . . . 1 . . . . 4 2 . . . . . 1 . . . . 1 1 . . . . . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 . . . . 4 . . . . . . . . . 2 2 . . . . . 1 . . . . 1 1 . . . . . Weapon 6 | . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 1 1 1 . . . 2 . . . . 1 . . . . 2 1 . . . . . 1 . . . . 1 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 100 99 100 99 100 95 83 77 80 76 83 85 86 86 85 79 81 82 83 84 88 88 87 89 89 93 89 81 76 74 73 74 76 76 Engine 4 | . 14 14 11 11 5 . . . . . . . 6 11 11 12 8 . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 5 11 8 7 7 7 7 7 6 6 6 6 5 6 5 5 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 1 6 5 5 9 11 11 10 10 9 10 9 9 9 8 8 8 7 9 Treads 6 | . 28 28 21 22 6 . 11 . . . . . . . . . . . . . . . . . . . . . 8 12 12 12 12 11 11 Wheel 6 | . . . . . 8 22 6 6 7 7 7 7 6 6 6 6 5 6 5 5 5 5 5 12 20 20 19 19 8 . . . . . . Device 21 | . 2 4 22 22 14 11 20 30 24 28 30 29 32 25 25 22 19 24 27 26 23 27 26 20 19 19 22 15 17 22 30 24 20 28 30 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 7 12 11 11 11 11 11 10 10 9 10 10 9 9 8 8 8 7 7 Processor 6 | . . . . . . . 6 7 7 7 7 7 6 12 12 10 5 6 11 11 11 11 11 10 10 10 10 10 9 6 4 7 8 4 3 Protection 9 | . 11 9 10 11 18 22 15 7 6 6 . 6 6 6 6 7 10 6 5 5 10 11 11 9 10 9 10 14 9 4 2 4 8 7 4 Energy Gun 3 | . 16 18 2 . . . 9 1 6 7 7 . . . . . 3 . . . . . . . . . . . . . . . . . . Energy Cannon 8 | . . . 8 11 1 22 7 12 7 6 7 14 13 12 12 11 7 12 10 11 9 11 11 9 10 9 10 10 9 8 8 7 8 7 6 Ballistic Gun 3 | . 11 9 10 10 20 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 13 52 52 110 107 131 127 134 138 148 148 132 142 158 172 172 184 184 181 184 192 192 192 198 192 208 208 207 202 202 200 215 219 208 215 224 Greatest Support 265 | 40 40 40 40 40 60 24 40 28 28 28 28 28 28 28 28 28 48 48 48 48 48 48 48 64 64 84 84 80 245 245 240 265 265 265 255 Greatest Overweight (x) 7 | 1 2 1 2 2 5 5 7 4 5 5 4 5 5 6 6 6 6 3 3 3 3 3 4 6 3 3 3 5 3 . . . . . . Average Overweight (x) 3 | . . 1 1 2 3 5 4 4 4 4 4 4 5 5 5 5 4 3 3 3 3 3 3 3 2 2 2 2 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 19 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 12 18 23 24 24 24 24 24 24 24 24 24 22 24 24 24 22 24 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 19 18 25 25 25 25 25 25 25 25 25 22 25 25 25 25 25 24 23 25 25 25 25 25 25 24 25 25 25 24 25 25 25 24 25 Class Distribution -------------------- 32% | Mutant 21% | Generator-Mutant 16% | Generator-Golem 10% | Skirmisher 10% | Generator-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Infiltrator-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Generator-Skirmisher | -6/Lower Caves Generator-Skirmisher | -6/Lower Caves Generator-Skirmisher | -6/Zion Generator-Mutant | -6/Deep Caves Generator-Golem | -5/Proximity Caves Generator-Golem | -5/Factory Generator-Golem | -5/Extension Commander-Golem | -5/Cetus Commander-Skirmisher | -5/Archives Commander-Skirmisher | -5/Hub_04(d) Generator-Golem | -4/Factory Generator-Golem | -4/Upper Caves Generator-Golem | -4/Upper Caves Generator-Skirmisher | -4/Warlord Generator-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Quarantine Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 10963 | 291 496 31 596 105 1149 257 825 210 465 1409 . 537 218 110 120 60 540 109 . 100 84 20 40 252 200 100 220 100 800 289 258 540 237 45 150 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26143 | 109 614 200 1974 193 439 446 3090 243 299 1075 . 358 236 192 149 . 1782 876 103 471 140 223 488 1047 1284 1636 656 1283 1864 693 828 1143 313 194 1502 Parts 1229 | 6 42 15 120 9 65 10 141 15 7 37 . 19 13 8 5 . 57 30 6 27 10 12 29 62 68 77 24 54 108 41 23 39 12 3 35 Haulers Intercepted 17 | . 2 . 6 . . . 6 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . Recyclers Shooed 4 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 294 | . . . . . . . . . 2 11 . 17 . 10 29 . . 30 . . . . . . 65 76 . 54 . . . . . . . Prevented 19 | . . . . . . . . . 6 9 . 2 . . . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 392 | . 16 8 35 5 3 10 56 4 4 7 . 8 2 2 1 . 20 15 . 6 1 2 6 17 20 24 8 18 24 9 13 11 5 4 28 Guns 82 | . 16 8 19 2 3 . 22 . . 1 . 2 . . . . 6 . . . . . . . . . . . . . . 2 . . 1 Cannons 278 | . . . 11 3 . 10 21 4 2 3 . 5 2 2 1 . 11 15 . 6 1 2 6 17 20 24 8 18 24 9 13 8 5 4 23 AOE 12 | . . . 5 . . . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 32 | 2 4 . 4 1 2 . 5 1 . 2 . 1 . 1 . . 3 . . . . . 2 . . . . . . . 2 2 . . . Worker 9 | . . . 1 . . . 5 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Builder 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . 2 . 6 . . . 6 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . Recycler 5 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Minesweeper 10 | . . . . . . . . . . 3 . . . 1 1 . . 1 . . . . . . 2 2 . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 8 | . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 . . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 33 | . 3 . 5 . . . 4 1 . . . . 1 . . . . . 3 2 . . 1 3 . . . . 2 2 1 1 1 . 3 Swarmer 59 | . 9 6 . . . 4 7 . . . . 4 . . . . . 3 . . . . . 5 7 5 . 1 2 . . . . . 6 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Grunt 161 | . 7 2 24 4 . 6 34 2 3 3 . 3 1 2 . . . 7 . 3 . . 2 3 10 12 2 14 3 3 6 . . 1 4 Brawler 6 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 . . . . . Duelist 8 | . . . 2 . . . 1 . . 1 . . . . . . . 1 . . . . . . . . 1 . . . 2 . . . . Protector 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Sentry 40 | . . . 9 . . . 9 1 1 . . . . . . . . 1 . 3 . 2 1 2 1 1 . 1 3 . 2 . 1 1 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . Hunter 26 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 2 2 2 2 . . 6 2 2 4 Programmer 48 | . . . . . . . . 1 . . . . 1 . 1 . . 2 . . . . 1 5 1 3 2 . 13 5 . 4 2 . 7 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Decomposer 9 | . . . . . . . . . 2 3 . . . . . . . . . . . . . . 4 . . . . . . . . . . Packrat 4 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . 1 2 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Best Kill Streak 11 | 2 4 3 6 3 4 4 11 2 3 3 . 3 1 3 1 . 4 5 1 2 1 2 5 3 5 9 3 5 6 7 8 4 2 2 10 Combat Bots Only 10 | . 3 3 6 3 2 4 10 2 3 3 . 3 1 2 1 . 3 5 . 2 1 2 4 3 5 9 3 5 6 7 7 4 1 2 8 Max Kills in Single Turn 2 | 1 1 2 2 1 1 2 2 1 1 2 . 1 1 1 1 . 1 1 1 1 2 1 2 1 1 2 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 8 | . . . . . 4 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-6/Deep Caves) Revision 17 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 17183 | . 383 240 1032 138 144 542 2683 165 260 205 . 400 6 97 257 . 2082 629 103 54 52 . 571 720 389 269 225 305 1116 828 415 575 233 174 1891 Core 1339 | . 13 53 97 . 6 91 256 . 5 . . 68 . 20 19 . 129 52 19 19 . . 33 95 42 14 46 37 51 38 22 50 . . 64 Absorbed by Shields 5455 | . . . . . . . . . . . . . . . . . 471 . . 34 . . 204 47 278 291 207 298 158 539 434 420 138 183 1753 Reduced by Siege Mode 298 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 36 32 53 20 9 110 Redirected to Shielding 20 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1300 | . . . 162 . . . 226 . . . . . . . . 808 . . . . . . . . . . . . . . . . . . 104 Core Remaining (%) 80 | 100 . 73 . . . 51 53 . . . . 89 . . . . . 74 . . . . 92 . . . . 79 . 86 . . 95 . 96 Volleys Fired 1837 | 7 44 18 104 17 88 31 212 10 15 36 . 24 20 17 13 1 155 40 23 14 15 6 34 57 54 84 80 99 123 61 61 62 43 18 151 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 1 1 1 2 1 2 2 1 1 Hottest 180 | 60 100 100 91 100 136 136 141 150 124 124 . 170 170 170 170 90 180 50 50 50 60 50 50 50 50 50 25 25 25 60 50 180 180 130 130 Shots Fired 2809 | 14 88 36 205 32 141 62 406 19 30 72 . 39 27 24 22 1 290 69 31 28 22 12 67 95 107 164 80 99 121 69 61 63 44 18 151 Gun 793 | 14 88 36 132 15 113 . 203 5 14 36 . 11 . . . . 90 . . . 1 . . . . . . . . 1 . 6 . . 28 Cannon 1982 | . . . 70 16 10 62 194 14 15 34 . 28 27 24 22 1 200 69 31 28 21 12 67 95 107 164 80 99 121 68 61 57 44 18 123 Launcher 33 | . . . 3 . 18 . 9 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 306 | 7 42 12 101 15 113 . 15 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal 2174 | . 8 24 101 17 10 62 382 9 . . . 21 27 24 22 1 240 69 31 28 21 12 67 95 107 164 80 99 121 68 47 56 43 18 100 Explosive 33 | . . . 3 . 18 . 9 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 200 | 7 38 . . . . . . 10 29 70 . 18 . . . . 28 . . . . . . . . . . . . . . . . . . Entropic 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 7 1 . 51 Phasic 22 | . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | 6 11 5 16 7 11 16 26 9 7 25 . 5 5 9 7 . 34 9 13 17 6 16 8 19 20 18 18 19 26 25 24 26 6 8 36 Robot Miss Streak 9 | 3 3 4 6 1 9 3 3 2 2 1 . 3 2 2 1 . 9 2 . 1 3 . 3 3 2 2 2 2 1 4 1 2 1 2 5 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 1 . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Capacitor 654 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 99 121 50 61 61 24 18 151 Shots Hit Robots 1765 | 8 54 19 138 22 58 42 298 11 22 59 . 21 12 18 14 . 149 41 9 20 14 10 23 53 73 86 47 77 92 43 52 40 12 13 115 Core Hits 864 | 3 29 11 72 7 31 19 127 10 7 26 . 12 6 9 6 . 86 19 3 13 8 6 17 28 34 41 19 35 36 21 26 19 8 5 65 Critical Kills 13 | . . . . . 3 . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 4 Critical Parts Destroyed 21 | . . . . . 15 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 Critical Strikes 82 | 1 4 2 3 . 22 . 21 . . 2 . 1 . . . . 5 . . . . . . . . . . . . . 5 2 . . 14 Burn 23 | . 1 2 3 . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Destroy 27 | . . . . . 22 . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Corrupt 7 | 1 3 . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sunder 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . 8 Melee Attacks 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . 1 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69049 | 96 726 206 2707 411 1574 925 6671 461 579 1616 . 562 394 534 477 . 5632 1960 394 880 708 449 1522 2561 3297 3872 2416 3386 4779 2021 2736 2018 1120 1171 10188 Guns 11477 | 96 726 206 1177 165 1162 . 3140 109 202 621 . 116 . . . . 1423 . . . 14 . . . . . . . . 30 . 195 . . 2095 Cannons 54751 | . . . 1138 246 . 925 2688 233 341 876 . 404 394 534 446 . 3729 1960 394 880 694 449 1225 2561 3297 3872 2416 3386 4779 1991 2736 1823 1120 1171 8043 Explosions 2821 | . . . 392 . 412 . 843 119 36 119 . 42 . . 31 . 480 . . . . . 297 . . . . . . . . . . . 50 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2799 | 31 291 54 896 165 1162 . 186 . . . . . . . . . . . . . 14 . . . . . . . . . . . . . . Thermal 55558 | . 88 152 1419 246 . 925 5642 289 36 119 . 344 394 534 477 . 4822 1960 394 880 694 449 1225 2561 3297 3872 2416 3386 4779 1991 1762 1586 1057 1171 6591 Explosive 1647 | . . . 392 . 412 . 843 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 3553 | 65 347 . . . . . . 172 543 1497 . 218 . . . . 414 . . . . . 297 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5096 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 974 432 63 . 3597 Phasic 396 | . . . . . . . . . . . . . . . . . 396 . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 4 3 1 . . 1 4 7 . . 1 . . Average Corruption 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . . 1 1 6 . . 1 . . Corruption Purged 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Effects 55 | . . . . . . . . . . . . . . . . . . 16 . . . . 1 . . . . . 10 24 . . 4 . . Message Errors 18 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 3 6 . . 1 . . Matter Fused 13 | . . . . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . 2 3 . . 2 . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 2 . . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2498 | . . . 2 . 2 13 36 . 35 37 . . . 9 27 . 35 147 21 . 6 . 59 100 240 101 132 18 484 183 65 51 82 64 549 Projectiles 2471 | . . . 2 . . 13 12 . 35 37 . . . 9 26 . 35 147 21 . 6 . 59 100 240 101 132 18 484 183 65 51 82 64 549 Explosions 27 | . . . . . 2 . 24 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . . . . . . . . 12 . . . . . . . . . 149 . . . . . . . . . . . . Shots 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 103 288 199 199 120 200 375 9 96 81 . 250 45 351 95 . 435 49 . . 9 . 18 14 13 334 220 226 143 256 241 212 260 252 196 Average Temperature 72 | . 32 105 63 83 49 116 72 4 33 31 . 108 15 176 25 . 90 26 . . 9 . 7 14 4 116 77 82 28 64 88 68 79 116 93 Received Heat Transfer 4160 | . 84 75 441 66 . 261 1359 21 108 108 . 45 . 45 99 . 508 216 . 4 9 . 56 78 78 56 14 50 98 115 52 . 17 4 93 Effects 6 | . . . . . . 1 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 2 6 3 2 9 Total Turns 380 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 53 32 54 47 10 120 Longest Duration 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 30 18 19 33 7 37 Robots Corrupted 10 | . . . . . . . . . 2 4 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . 2 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . . . . . . 1 4 18 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Combat Hostiles 10 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Melted 79 | . . 2 5 1 . 6 35 . . . . . . 1 . . 12 . . . . 2 . . . . . 1 2 2 1 3 . . 6 Heat Transferred 44374 | . 333 592 2849 444 . 1665 12337 288 50 100 . 337 400 600 450 . 3189 1075 225 500 375 250 650 1375 1825 2100 1248 1875 2375 1050 975 898 550 650 2744 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 1 1 . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 1228 | 10 225 155 660 240 . 160 988 440 . . . . 381 . . . . . 121 747 1101 606 1228 826 . . . . 494 476 511 538 437 398 589 Initial 601 | . 6 19 . 240 . . . 424 . . . . . . . . . . 50 34 417 440 212 601 . . . . . 277 179 177 207 261 126 Average 329 | 2 67 31 437 61 . 51 620 303 . . . . 170 . . . . . 59 391 807 583 593 688 . . . . 215 340 264 362 304 285 406 Maximum Alert Level 4 | . 1 . 2 1 . . 3 2 . . . . 1 . . . . . . 3 4 2 4 3 . . . . 2 2 2 2 2 1 3 Low Security (%) 37 | 100 96 100 20 81 . 100 4 15 . . . . 51 . . . . . 100 27 . . . . . . . . 44 . 41 16 . 38 8 Level 1 23 | . 3 . 18 18 . . 14 47 . . . . 48 . . . . . . 37 . . 35 . . . . . 45 74 53 49 87 61 6 Level 2 25 | . . . 61 . . . 40 37 . . . . . . . . . . . 15 42 100 43 52 . . . . 9 25 4 34 12 . 32 Level 3 12 | . . . . . . . 40 . . . . . . . . . . . . 19 53 . 16 47 . . . . . . . . . . 53 Level 4 . | . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 4 . 5 . . . 13 3 . . . . 3 . 1 . . . 1 . . . 4 4 . . . . 7 6 . 3 2 2 4 Investigation 13 | . 3 . 3 . . . 4 . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Extermination 17 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . 3 . . . . 4 2 . 1 2 1 1 Reinforcement 18 | . 1 . 2 . . . 3 1 . . . . 1 . . . . . 1 . . . 2 . . . . . 3 1 . 1 . 1 1 Assault 7 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 2 Garrison 7 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 46 | . . . 2 . . . 4 . . . . . . . . . . . . 1 2 . 2 . . . 2 . 1 . 8 . 1 . 23 Communications Jammed 140 | . . . . . . . 70 2 . . . . . . . . . . 2 2 9 . 2 3 . . . . . . . . 31 1 18 Distress Signals 140 | . . . . . . . 70 2 . . . . . . . . . . 2 2 9 . 2 3 . . . . . . . . 31 1 18 Times Spotted 580 | . 20 8 49 10 16 11 80 5 5 7 . 10 7 2 12 . 34 11 4 19 13 2 25 20 16 19 36 18 31 17 14 14 11 3 31 Peak Tracking Total 11 | . 3 3 4 4 9 4 5 2 3 3 . 4 2 2 4 . 5 5 1 3 5 1 7 3 5 4 11 5 4 4 6 3 3 2 6 Tactical Retreats 24 | . . . . 1 5 1 7 . . . . 2 . . . . 1 . 1 1 . . . . . . 3 . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 15 | . 3 . 1 . . . 1 1 . . . . . . . . . . . 3 . . 1 . . . . . . 1 . 1 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Triggered 23 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 8 . . . . . . . 11 Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 80 | . 1 1 3 1 14 . 5 . . . . 1 3 . . . 2 . . 3 4 2 16 . 2 . . . 1 7 . 6 3 . 5 Max in Single Turn 11 | . 1 1 1 1 2 . 1 . . . . 1 3 . . . 1 . . 1 1 . 11 . 1 . . . 1 1 . 1 1 . 1 Garrison Access 7 | . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . 2 1 . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 108 | . 9 . 14 1 2 1 12 4 2 . 3 . 8 1 3 . . . 6 3 1 . 6 2 2 . 2 . 5 10 1 4 3 1 2 Terminals 70 | . 7 . 10 . . 1 8 3 . . . . 5 . 1 . . . 4 3 1 . 5 1 1 . . . 3 10 . 2 3 . 2 Fabricators 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . 1 . . . . . . . 1 1 . 1 . Total Hacks 308 | . 26 . 46 1 2 1 39 10 2 . 21 . 23 1 5 . . . 16 6 2 . 16 7 6 . 5 . 16 33 1 6 12 1 4 Successful 154 | . 11 . 23 1 2 . 19 4 2 . 21 . 8 1 5 . . . 7 3 . . 9 2 6 . 5 . 7 9 1 1 5 1 1 Failed 153 | . 15 . 22 . . 1 20 6 . . . . 15 . . . . . 9 3 2 . 7 5 . . . . 9 24 . 5 7 . 3 Catastrophic 26 | . . . 1 . . 1 2 . . . . . 2 . . . . . 1 1 . . 1 1 . . . . 1 7 . 4 3 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 9 . 16 . 1 2 18 5 . . . . 10 . . 1 . . 8 3 1 . 5 6 . . 2 . 3 6 . 3 3 . 2 Terminals 215 | . 22 . 31 . . 1 26 9 . . . . 14 . 3 . . . 11 6 2 . 15 6 5 . . . 13 33 . 2 12 . 4 Fabricators 7 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . 3 . . . . . . Repair Stations 7 | . . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 23 | . 4 . 6 . . . 5 . . . . . 4 . . . . . 4 . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 11 | . . . . . . . 1 . . . . . 3 . . . . . 1 . . . 1 . . . . . . . 1 3 . 1 . Terminal Hacks 92 | . 5 . 9 1 2 . 7 1 2 . 21 . 4 1 5 . . . 2 3 . . 5 . 6 . 5 . 3 6 . . 3 . 1 Record 20 | . . . . . 1 . . . . . 4 . . . 4 . . . . . . . . . 5 . 4 . . 1 . . 1 . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 11 | . 2 . 3 . . . 1 . . . 3 . 1 . . . . . . . . . 1 . . . . . . . . . . . . Open Door 9 | . . . . 1 . . . . 2 . . . . 1 1 . . . . . . . . . 1 . 1 . . 1 . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 12 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . . 2 1 . . 2 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . 1 . . . 1 1 . . . . 1 . . . . . . 1 . . 1 . . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . Network Status 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 2 . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 6 | . 2 . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . Unauthorized Hacks 32 | . 4 . 4 . . . 5 2 . . . . 2 . . . . . 3 . . . 3 1 . . . . 2 3 . 1 2 . . Terminals 24 | . 2 . 2 . . . 4 2 . . . . 1 . . . . . 2 . . . 3 1 . . . . 2 3 . . 2 . . Botnet 17 | . 1 . 2 . . . 3 1 . . . . 1 . . . . . 2 . . . 2 1 . . . . 1 2 . . 1 . . Operators 7 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 81 | . 7 . 13 . . 1 11 3 . . . . 8 . 1 . . . 5 3 2 . 5 1 . . . . 5 8 . 4 3 . 1 Full Trace Events 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 3 . . . 1 . . . 9 . . . . 16 . . . . . . . . . . . . . . . 3 1 . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 154 | . . . 38 . . . 116 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 48 | . 19 . 10 . . . 9 . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Machine Destruction 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . . . . . . . . . . 13 . . 1 . . . 4 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 46 | . . . . 4 . . . . . . . 2 . . . 4 . . . 27 3 . 1 . . . 4 . . 1 . . . . . Largest Group 25 | . . . . 3 1 . . . . . . 1 1 1 1 5 5 . . 25 25 15 12 . . . 4 1 1 1 . . . . . Highest-Rated Group 901 | . . . . 40 16 . . . . . . 99 99 98 98 341 341 . . 901 901 736 529 . . . 245 65 65 83 . . . . . Highest-Rated Ally 159 | . . . . 31 16 . . . . . . 99 99 98 98 98 98 . . 159 143 137 96 . . . 68 65 65 83 . . . . . Total Orders 64 | . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . 2 4 . . 22 6 3 4 18 STAY 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . EXPLORE 25 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 6 3 . 3 11 RETURN 31 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . 14 3 3 1 7 Ally Attacks 682 | . . . . 12 81 . . . . . . 11 20 1 21 . 66 . . 164 122 29 86 . . . 17 . . . . . 31 . 21 Total Damage 14784 | . . . . 126 469 . . . . . . 230 1228 20 1249 . 1301 . . 3343 3128 427 2197 . . . 721 . . . . . 210 . 135 Kills 115 | . . . . 5 2 . . . . . . . 14 1 19 . 10 . . 20 23 2 13 . . . 4 . . . . . 1 . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 20 | . . 1 . 1 . . . . 2 2 . 2 . 3 3 1 . 1 . . . . . . 2 2 . . . . . . . . . Drone Launches 88 | . . . . . 15 . . . . . . 6 . . . . . . . . . . . . . . . . . . 24 3 9 3 28 Drone Recoveries 83 | . . . . . 15 . . . . . . 6 . . . . . . . . . . . . . . . . . . 24 3 8 3 24 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 58006 | 92 2318 1776 3966 2209 3232 980 4264 1070 3045 2368 124 1854 669 1678 2267 1480 3849 1421 645 1113 280 136 454 1201 2250 2929 1322 1671 1123 1200 666 1276 791 650 1637 Spaces Moved 26077 | 46 829 708 1179 635 1326 517 1134 570 1696 1264 76 937 344 823 1078 806 1688 892 343 567 145 61 223 442 1151 1314 837 1138 470 623 247 667 326 134 841 Core 18 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 7076 | 28 829 708 1179 635 283 . 388 . . . . . . . . . . . . . . . . . . . . 3 185 623 247 667 326 134 841 Legs 320 | . . . . . 299 . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . Wheels 18663 | . . . . . 744 517 746 570 1696 1264 76 937 344 823 1078 806 1688 892 343 567 145 61 223 421 1151 1314 837 1135 285 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 320 150 165 145 160 160 160 160 160 175 175 175 175 115 145 145 145 145 145 145 130 130 130 130 130 130 151 151 146 151 151 155 Average Speed 178 | 118 219 240 291 320 213 165 250 160 161 160 160 173 175 189 180 179 172 145 145 145 145 145 145 166 134 148 133 133 138 152 156 149 151 152 155 Slowest Speed 400 | 160 320 240 320 320 320 165 400 160 175 175 160 175 175 190 190 190 190 145 145 145 145 145 160 330 150 150 150 320 151 158 158 151 151 155 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 69 | 3 99 100 98 86 90 99 99 22 98 97 68 95 10 98 99 81 94 97 17 86 70 80 35 20 99 96 92 98 18 81 12 80 21 5 49 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 16 | . 2 1 2 . 1 . 1 . 1 . 1 1 1 . 1 3 . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 27 | . . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 34 | . . 1 . 3 . 2 . . 1 4 . 1 . 4 4 3 . 3 . . . . . . 1 5 . 2 . . . . . . . Spaces Dug 199 | . . . . . . . 4 . . . . 4 8 1 3 3 2 12 17 . . . . 20 8 40 7 3 17 11 3 5 24 1 6 Terrain Destroyed 967 | . . . 11 . 28 . 36 10 17 32 . 18 9 2 9 3 68 26 22 5 6 1 376 36 27 72 11 24 23 18 7 14 27 5 24 Melee 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Projectile 455 | . . . 1 . 22 . 8 . . . . 7 9 2 5 . 22 26 22 5 6 1 31 36 27 72 11 24 23 18 7 14 27 5 24 AOE 503 | . . . 10 . . . 28 10 17 32 . 11 . . 4 . 46 . . . . . 345 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 35360 | 67 1241 753 1521 779 1581 582 2138 704 1974 1538 79 1131 382 920 1373 830 2330 950 460 828 198 97 286 807 1744 2130 1034 1286 933 855 531 944 604 576 1174 Wait 5773 | 1 320 22 135 117 85 29 644 97 232 197 . 130 3 68 266 8 327 9 86 96 10 27 13 267 497 673 51 24 300 106 148 94 172 402 117 Move 26041 | 45 828 707 1178 634 1325 516 1133 569 1695 1263 75 936 343 822 1077 805 1687 891 342 566 144 60 222 441 1150 1313 836 1137 469 622 246 666 325 133 840 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 374 | 7 23 2 38 3 17 2 32 6 6 11 1 7 6 1 2 2 47 2 1 5 8 1 5 7 4 21 13 6 6 18 22 12 10 6 14 Fast Attach 149 | 5 6 . 3 . 7 . 10 1 4 3 . 6 1 2 2 . 14 . 1 . 2 . . 5 6 6 4 3 1 1 10 24 11 . 11 Attach 118 | 2 2 1 4 . 3 . 14 3 5 11 2 7 3 1 . 1 11 . 1 . 3 1 1 2 . 1 3 1 4 6 2 6 9 3 5 Detach 28 | . . . . . 1 . 3 . . 1 . 1 1 . . . 4 . 1 . 1 . . . . . 1 . . 2 . 8 3 . 1 Swap 386 | . 3 1 21 5 24 2 52 14 6 2 . 7 2 8 9 6 32 6 2 7 2 1 4 17 15 9 8 10 24 20 10 25 12 10 10 Drop 486 | . 15 2 38 3 31 2 38 4 11 14 1 13 3 1 4 2 53 2 3 4 13 1 5 11 18 23 16 6 6 19 32 46 19 4 23 Fire 1837 | 7 44 18 104 17 88 31 212 10 15 36 . 24 20 17 13 1 155 40 23 14 15 6 34 57 54 84 80 99 123 61 61 62 43 18 151 Melee 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 1 . . 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Rewire 144 | . . . . . . . . . . . . . . . . . . . . 120 . . 2 . . . 22 . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves (discovered 2 exits: *Upp / *War) -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur x2]) Tau Ceti IV Orbit History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Discovered new exit (range 4) 1016 | -10/Materials | Discovered new exit (range 5) 2411 | -10/Materials | Entered Mines 2430 | -10/Mines | Met a Derelict bent on vengeance 2488 | -10/Mines | Discovered new exit (range 5) 2524 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2760 | -10/Mines | Found a hidden stash of uninstalled traps 2823 | -10/Mines | Learned location of Zion (-6) 3136 | -10/Mines | Discovered new exit (range 15) 4187 | -10/Mines | Entered Materials 4187 | -9/Materials | Evolved 2 slots: Utility x2 4803 | -9/Materials | Discovered new exit (range 11) 4851 | -9/Materials | Build established: Scavenger-Mutant 5020 | -9/Materials | Discovered new exit (range 5) 5094 | -9/Materials | Discovered new exit (range 16) 5301 | -9/Materials | Build established: Mutant 6792 | -9/Materials | Central database locked down 6966 | -9/Materials | Discovered new exit (range 13) 7637 | -9/Materials | Repaired Reactive Plating 8153 | -9/Materials | Entered Mines 8199 | -9/Mines | Discovered new exit (range 9) 8494 | -9/Mines | Discovered new exit (range 9) 8503 | -9/Mines | Received a Mining Laser from a helpful Derelict 8607 | -9/Mines | Discovered new exit (range 9) 8794 | -9/Mines | Found the Drone Emporium 8820 | -9/Mines | Found Prototype Device 8821 | -9/Mines | Identified Thief Drone Bay 8907 | -9/Mines | Excavation squad dispatched 8907 | -9/Mines | A large section of the Mines collapsed 9439 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9446 | -9/Mines | Found Prototype Device 9517 | -9/Mines | Learned 4 Materials zone layouts 9568 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 10349 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10362 | -9/Mines | Entered Exiles 10362 | -9/Exiles | Accompanied by 1 ally 10453 | -9/Exiles | Met 8R-AWN 10504 | -9/Exiles | Met EX-HEX 10674 | -9/Exiles | Met EX-DEC 10780 | -9/Exiles | Met EX-BIN 10824 | -9/Exiles | Aligned with FarCom system 10828 | -9/Exiles | Given EX-Vault access code 10901 | -9/Exiles | Opened EX-Vault 10924 | -9/Exiles | Found 0b10 Alert Chip 10949 | -9/Exiles | Found Firepult 11014 | -9/Exiles | Warned to stay clear of 0b10 Research branches 11555 | -9/Exiles | Attacked by the Exiles 11939 | -9/Exiles | Found AS-neutralizer No. 17b 11941 | -9/Exiles | Found 8R-AWN's Boregun 11981 | -9/Exiles | Destroyed 8R-AWN 11989 | -9/Exiles | Found Prototype Protection 11989 | -9/Exiles | Identified 8R-AWN's Armor/EX 12042 | -9/Exiles | Found 8R-AWN's Boregun 12168 | -9/Exiles | Destroyed EX-BIN 12196 | -9/Exiles | Destroyed EX-HEX 12714 | -9/Exiles | Destroyed EX-DEC 12825 | -9/Exiles | Identified Exp. Sensor Array 12892 | -9/Exiles | Found Prototype Processor 12893 | -9/Exiles | Identified Exp. Core Analyzer 13263 | -9/Exiles | Discovered new exit (range 14) 13594 | -9/Exiles | Entered Mines 13653 | -8/Mines | Discovered new exit (range 5) 14564 | -8/Mines | Discovered new exit (range 7) 14574 | -8/Mines | Entered Materials 14574 | -8/Materials | Evolved 2 slots: Utility x2 14633 | -8/Materials | Garrison activated, responded to threat 15442 | -8/Materials | Build established: Scavenger-Mutant 16390 | -8/Materials | Build established: Mutant 16729 | -8/Materials | Discovered new exit (range 16) 16785 | -8/Materials | Identified exit to Factory 16974 | -8/Materials | First assault squad dispatched 17336 | -8/Materials | Discovered exit to Factory (range 4) 17463 | -8/Materials | Repaired Rnf. Fission Core 17525 | -8/Materials | Repaired Prc. Beam Rifle 18313 | -8/Materials | Sterilization system engaged 18313 | -8/Materials | Non-combat units ordered to evacuate 18374 | -8/Materials | Destroyed 10 combat bots 18413 | -8/Materials | Combat units ordered to evacuate 18613 | -8/Materials | Ambient heat levels rising (+10) 18639 | -8/Materials | Discovered exit to Factory (range 12) 18763 | -8/Materials | Ambient heat levels rising (+10) 18838 | -8/Materials | Entered Factory 18838 | -7/Factory | Evolved 2 slots: Utility x2 19237 | -7/Factory | Build established: Infiltrator-Skirmisher 19881 | -7/Factory | Discovered new exit (range 15) 19905 | -7/Factory | Identified exit to Lower Caves 19908 | -7/Factory | Entered Lower Caves 20195 | -7/Lower Caves | Build established: Skirmisher 20686 | -7/Lower Caves | Build established: Mutant 21065 | -7/Lower Caves | Build established: Skirmisher 21439 | -7/Lower Caves | Discovered new exit (range 8) 21871 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 22008 | -7/Lower Caves | Learned 4 Factory zone layouts 22152 | -7/Lower Caves | Identified exit to Lower Caves 22223 | -7/Lower Caves | Found Prototype Device 22223 | -7/Lower Caves | Identified Heart of Steel 22953 | -7/Lower Caves | Entered another Lower Caves area 22999 | -7/Lower Caves | Discovered new exit (range 9) 24673 | -7/Lower Caves | Discovered new exit (range 7) 24681 | -7/Lower Caves | Identified exit to Data Miner 24693 | -7/Lower Caves | Learned Factory terminal intel 25030 | -7/Lower Caves | Ambushed by wild Derelicts 25321 | -7/Lower Caves | Entered Data Miner 25321 | -7/Data Miner | Discovered new exit (range 6) 25352 | -7/Data Miner | Met Data Miner 25381 | -7/Data Miner | Learned location of Section 7 (-2) 25381 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 25405 | -7/Data Miner | Received God Mode back door access code from Data Miner 25440 | -7/Data Miner | Identified exit to Proximity Caves 25445 | -7/Data Miner | Entered Proximity Caves 25496 | -6/Proximity Caves | Escorted by Enhanced Grunt 25654 | -6/Proximity Caves | Spotted B-75 Beast 25659 | -6/Proximity Caves | Destroyed B-75 Beast 26436 | -6/Proximity Caves | Found Alien Artifact 26543 | -6/Proximity Caves | Discovered new exit (range 8) 26758 | -6/Proximity Caves | Learned Factory terminal intel 27274 | -6/Proximity Caves | Heart of Steel transformed into Warbot 27297 | -6/Proximity Caves | Identified exit to Factory 27299 | -6/Proximity Caves | Entered Factory 27299 | -6/Factory | Accompanied by 1 ally (Warbot) 27299 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 27301 | -6/Factory | Loaded intel: 26 terminal locations 27565 | -6/Factory | Identified exit to Lower Caves 27968 | -6/Factory | Entered Lower Caves 27968 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 28071 | -6/Lower Caves | Found Alien Artifact 28071 | -6/Lower Caves | Identified Core Expander 28071 | -6/Lower Caves | Installed Core Expander, added new Power slot 28333 | -6/Lower Caves | Identified exit to Lower Caves 28552 | -6/Lower Caves | Build established: Generator-Skirmisher 29113 | -6/Lower Caves | Learned Factory trap positions 29646 | -6/Lower Caves | Entered another Lower Caves area 29646 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 29664 | -6/Lower Caves | Discovered new exit (range 13) 29687 | -6/Lower Caves | Identified exit to Factory 29810 | -6/Lower Caves | Learned location of 1 exit from Factory 30759 | -6/Lower Caves | Learned 4 Factory zone layouts 30911 | -6/Lower Caves | Discovered new exit (range 13) 30928 | -6/Lower Caves | Identified exit to Zion 31701 | -6/Lower Caves | Attracted the attention of an 0b10 base 31729 | -6/Lower Caves | Learned Factory security intel 31729 | -6/Lower Caves | Learned location of 1 exit from Research 31913 | -6/Lower Caves | Entered Zion 31913 | -6/Zion | Accompanied by 1 ally (Warbot) 32050 | -6/Zion | Discovered new exit (range 19) 32081 | -6/Zion | Identified exit to Proximity Caves 32174 | -6/Zion | Learned 12 Factory zone layouts 32400 | -6/Zion | Given A8's code to call for help 32451 | -6/Zion | Learned location of Quarantine (-3) 32536 | -6/Zion | Learned Factory fabricator intel 32821 | -6/Zion | Gained Derelict followers 32940 | -6/Zion | Visited the Megawrench Repair Shop 32942 | -6/Zion | Megawrench repaired 13 parts 33238 | -6/Zion | Build established: Generator-Mutant 33348 | -6/Zion | Enhanced Grunt warped into view, answering call for help 33350 | -6/Zion | Enhanced Grunt warped into view, answering call for help 33370 | -6/Zion | Discovered new exit (range 4) 33373 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 33393 | -6/Zion | Entered Deep Caves 33393 | -6/Deep Caves | Accompanied by 5 allies (Warbot) 33623 | -6/Deep Caves | Attacked by Z-Imprinter 33647 | -6/Deep Caves | Allies destroyed Z-Imprinter 33702 | -6/Deep Caves | Found Prototype Protection 33702 | -6/Deep Caves | Identified Zio. Weapon Casing 33774 | -6/Deep Caves | Found Zio. Weapon Casing 33865 | -6/Deep Caves | Z-Facility disabled 34105 | -6/Deep Caves | Found Prototype Protection 34110 | -6/Deep Caves | Identified Zio. Heavy Carapace 34119 | -6/Deep Caves | Found Zio. Weapon Casing 34210 | -6/Deep Caves | Found Zio. Weapon Casing 34567 | -6/Deep Caves | Found Zio. Weapon Casing 34593 | -6/Deep Caves | Found Zio. Weapon Casing 34976 | -6/Deep Caves | Discovered new exit (range 6) 35268 | -6/Deep Caves | Spotted as-78043 35289 | -6/Deep Caves | Destroyed as-78043 35410 | -6/Deep Caves | Spotted as-51625 35432 | -6/Deep Caves | Destroyed as-51625 35443 | -6/Deep Caves | Exposed GOLEM chamber 35847 | -6/Deep Caves | Triggered Deep Caves wall 35847 | -6/Deep Caves | Spotted AS-50800 35847 | -6/Deep Caves | Spotted AS-66180 35908 | -6/Deep Caves | Destroyed AS-50800 35930 | -6/Deep Caves | Destroyed AS-66180 36006 | -6/Deep Caves | Found Mobile Assembly Unit 36096 | -6/Deep Caves | Found Skeleton Box 36166 | -6/Deep Caves | Found GOLEM Unit 36207 | -6/Deep Caves | Found GOLEM Unit 36212 | -6/Deep Caves | Found GOLEM Unit 36405 | -6/Deep Caves | Found GOLEM Unit 36410 | -6/Deep Caves | Found GOLEM Unit 36510 | -6/Deep Caves | Build established: Golem 36839 | -6/Deep Caves | Build established: Generator-Golem 37239 | -6/Deep Caves | Identified exit to Proximity Caves 37242 | -6/Deep Caves | Entered Proximity Caves 37793 | -5/Proximity Caves | Learned Factory garrison access intel 38332 | -5/Proximity Caves | Discovered exit to Factory (range 9) 38663 | -5/Proximity Caves | Entered Factory 38663 | -5/Factory | Evolved 2 slots: Utility x2 38664 | -5/Factory | Identified exit to Upper Caves 38664 | -5/Factory | Identified exit to Extension 38665 | -5/Factory | Identified exit to Factory 38667 | -5/Factory | Loaded intel: 101 trap records 38669 | -5/Factory | Loaded intel: 28 terminal locations 38670 | -5/Factory | Loaded intel: 6 fabricator locations 38671 | -5/Factory | Loaded intel: 4 garrison access locations 39308 | -5/Factory | Entered Extension 39368 | -5/Extension | Rescued A7 39382 | -5/Extension | Rescued a captive Derelict 39382 | -5/Extension | Rescued a captive Derelict 39419 | -5/Extension | Rescued a captive Derelict 39478 | -5/Extension | Rescued a captive Derelict 39479 | -5/Extension | Rescued a captive Derelict 39493 | -5/Extension | Rescued a captive Derelict 39493 | -5/Extension | Rescued a captive Derelict 39525 | -5/Extension | Rescued a captive Derelict 39526 | -5/Extension | Rescued a captive Derelict 39910 | -5/Extension | Spotted B-75 Beast 39925 | -5/Extension | Allies destroyed B-75 Beast 39930 | -5/Extension | Spotted B-75 Beast 39947 | -5/Extension | Allies destroyed B-75 Beast 40037 | -5/Extension | Rescued a captive Derelict 40205 | -5/Extension | Rescued a captive Derelict 40277 | -5/Extension | Rescued a captive Derelict 40277 | -5/Extension | Rescued a captive Derelict 40351 | -5/Extension | Discovered exit to Factory (range 10) 40352 | -5/Extension | Discovered new exit (range 6) 40370 | -5/Extension | Identified exit to Cetus 40421 | -5/Extension | Entered Cetus 40421 | -5/Cetus | Accompanied by 25 allies (A7) 40426 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 40430 | -5/Cetus | Spotted Cetus Guard 40431 | -5/Cetus | Spotted Cetus Guard 40433 | -5/Cetus | Spotted Cetus Guard 40438 | -5/Cetus | Allies destroyed Cetus Guard 40443 | -5/Cetus | Build established: Commander-Golem 40448 | -5/Cetus | Allies destroyed Cetus Guard 40453 | -5/Cetus | Allies destroyed Cetus Guard 40513 | -5/Cetus | Started Cetus Manufacturing Module 40526 | -5/Cetus | Escorted A7 to Cetus Mainframe 40538 | -5/Cetus | Manufactured an Enhanced Grunt 40538 | -5/Cetus | Discovered new exit (range 22) 40563 | -5/Cetus | Manufactured an Enhanced Grunt 40570 | -5/Cetus | Spotted Cetus Guard 40570 | -5/Cetus | Spotted Cetus Guard 40573 | -5/Cetus | Spotted Cetus Guard 40576 | -5/Cetus | Destroyed Cetus Guard 40577 | -5/Cetus | Allies destroyed Cetus Guard 40577 | -5/Cetus | Spotted Cetus Guard 40582 | -5/Cetus | Allies destroyed Cetus Guard 40583 | -5/Cetus | Discovered exit to Factory (range 21) 40588 | -5/Cetus | Manufactured an Enhanced Grunt 40588 | -5/Cetus | Cetus Manufacturing Module disabled 40590 | -5/Cetus | Allies destroyed Cetus Guard 40610 | -5/Cetus | Met Revision 17 40615 | -5/Cetus | Destroyed Revision 17 40687 | -5/Cetus | Identified exit to Archives 40701 | -5/Cetus | Entered Archives 40701 | -5/Archives | Accompanied by 15 allies (A7) 40706 | -5/Archives | Received a hacking code to weaken MAIN.C 40746 | -5/Archives | Discovered new exit (range 22) 40786 | -5/Archives | Discovered exit to Factory (range 21) 40787 | -5/Archives | Discovered new exit (range 17) 40809 | -5/Archives | Identified exit to Hub_04(d) 40837 | -5/Archives | Entered Hub_04(d) 40837 | -5/Hub_04(d) | Accompanied by 12 allies 40866 | -5/Hub_04(d) | Discovered exit to Factory (range 22) 40906 | -5/Hub_04(d) | Build established: Commander-Skirmisher 41031 | -5/Hub_04(d) | Found Prototype Device 41032 | -5/Hub_04(d) | Identified Exp. Thermal Shield 41137 | -5/Hub_04(d) | First assault squad dispatched 41224 | -5/Hub_04(d) | Network Hub disabled 41282 | -5/Hub_04(d) | Spotted Lightning 41285 | -5/Hub_04(d) | Network Hub disabled 41288 | -5/Hub_04(d) | Spotted Lightning 41288 | -5/Hub_04(d) | Spotted Lightning 41291 | -5/Hub_04(d) | Entered Factory 41291 | -4/Factory | Evolved 2 slots: Propulsion x2 41335 | -4/Factory | Found Quantum Capacitor 41580 | -4/Factory | Build established: Generator-Golem 42113 | -4/Factory | Discovered new exit (range 5) 42116 | -4/Factory | Identified exit to Research 42322 | -4/Factory | First assault squad dispatched 42442 | -4/Factory | Discovered new exit (range 7) 42458 | -4/Factory | Identified exit to Upper Caves 42492 | -4/Factory | Entered Upper Caves 43013 | -4/Upper Caves | Learned location of 1 exit from Research 43779 | -4/Upper Caves | Discovered new exit (range 5) 43786 | -4/Upper Caves | Identified exit to Upper Caves 44185 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 44196 | -4/Upper Caves | Identified exit to Warlord 44437 | -4/Upper Caves | Attracted the attention of an 0b10 base 44541 | -4/Upper Caves | Learned Research terminal intel 44541 | -4/Upper Caves | Learned Research emergency access door positions 44742 | -4/Upper Caves | Entered another Upper Caves area 44775 | -4/Upper Caves | Discovered exit to Research (range 8) 44858 | -4/Upper Caves | Learned Research stockpile data 45363 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 45701 | -4/Upper Caves | Destroyed 9 combat bots 46450 | -4/Upper Caves | Spotted B-86 Titan 46465 | -4/Upper Caves | Learned location of 1 exit from Research 47152 | -4/Upper Caves | Discovered exit to Warlord (range 8) 47671 | -4/Upper Caves | Entered Warlord 47703 | -4/Warlord | Discovered new exit (range 14) 47968 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 48071 | -4/Warlord | Build established: Generator-Skirmisher 48160 | -4/Warlord | Found Prototype Device 48161 | -4/Warlord | Identified Minesniffer Drone Bay 48275 | -4/Warlord | Learned 4 Access zone layouts 48275 | -4/Warlord | Learned 4 Testing zone layouts 48275 | -4/Warlord | Learned 4 Quarantine zone layouts 48452 | -4/Warlord | Met Warlord 48463 | -4/Warlord | Opened Warlord's prototype stash 48468 | -4/Warlord | Found Prototype Reactor 48468 | -4/Warlord | Identified Vortex Chain Reactor 48472 | -4/Warlord | Found Prototype Device 48473 | -4/Warlord | Identified Exp. Cloaking Device 48477 | -4/Warlord | Warlord's base attacked by MAIN.C 48487 | -4/Warlord | Found Prototype Device 48487 | -4/Warlord | Identified Exp. Focal Shield 48491 | -4/Warlord | Found Prototype Processor 48496 | -4/Warlord | Identified Spectral Analyzer 48636 | -4/Warlord | Found Prototype Energy Gun 48638 | -4/Warlord | Identified Vortex Shotgun 48648 | -4/Warlord | Found Prototype Energy Cannon 48651 | -4/Warlord | Found Prototype Energy Cannon 48656 | -4/Warlord | Identified Vortex Cannon (x2) 48661 | -4/Warlord | Found Vortex Shotgun 48819 | -4/Warlord | Spotted Striker 48827 | -4/Warlord | Warlord forces counterattacked 48841 | -4/Warlord | Spotted Striker 48852 | -4/Warlord | Build established: Generator-Mutant 48889 | -4/Warlord | Spotted Executioner 48908 | -4/Warlord | P-70 Sage assimilated allied RW-WU6(Y) 48917 | -4/Warlord | P-70 Sage assimilated allied ZV-5V5(g) 48992 | -4/Warlord | Identified exit to Proximity Caves 48993 | -4/Warlord | Entered Proximity Caves 48993 | -3/Proximity Caves | Accompanied by 1 ally 50381 | -3/Proximity Caves | Discovered exit to Research (range 11) 50496 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 50664 | -3/Proximity Caves | Entered Research 50664 | -3/Research | Accompanied by 1 ally 50664 | -3/Research | Evolved 2 slots: Propulsion x2 50665 | -3/Research | Identified exit to Quarantine 50666 | -3/Research | Identified exit to Research 50669 | -3/Research | Loaded intel: 24 terminal locations 50714 | -3/Research | Found Antimissile System 51188 | -3/Research | Fabricated Exp. Biometal Heavy Treads (x1) 51787 | -3/Research | Entered Quarantine 51970 | -3/Quarantine | Found Alien Artifact 52107 | -3/Quarantine | Found Sigix Corpse 52230 | -3/Quarantine | Discovered exit to Research (range 12) 52240 | -3/Quarantine | Found Alien Artifact 52241 | -3/Quarantine | Identified Core Reset Matrix 52241 | -3/Quarantine | Identified Dimensional Node Initializer 52241 | -3/Quarantine | Identified Subatomic Replicator 52241 | -3/Quarantine | Used Core Reset Matrix 52245 | -3/Quarantine | Detected hypermatrix surge 52245 | -3/Quarantine | Sensed 10 artifacts in vicinity 52272 | -3/Quarantine | Discovered exit to Research (range 13) 52408 | -3/Quarantine | Cryocooling Duct disabled 52423 | -3/Quarantine | Ambient heat levels rising (+20) 52423 | -3/Quarantine | Non-combat units ordered to evacuate 52439 | -3/Quarantine | Found Core Cannon 52527 | -3/Quarantine | Destroyed 7 combat bots 52546 | -3/Quarantine | Garrison activated, responded to threat 52625 | -3/Quarantine | Found Prototype Device 52643 | -3/Quarantine | Identified Exp. Thermal Defense Suite 52721 | -3/Quarantine | Found Core Stripper 52772 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 52777 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 52784 | -3/Quarantine | Found Transdimensional Reconstructor 52817 | -3/Quarantine | Met incapacitated Sigix Warrior 52817 | -3/Quarantine | Lockdown squad dispatched 52822 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 52825 | -3/Quarantine | Unlocked Sigix quarantine chamber 52852 | -3/Quarantine | Spotted Lightning 52853 | -3/Quarantine | Warped through subspace 52987 | -3/Quarantine | Entered Research 52987 | -2/Research | Warlord forces began assault on 0b10 52987 | -2/Research | Evolved 2 slots: Utility x2 53097 | -2/Research | Research machine network offline 53258 | -2/Research | Spotted Striker 53276 | -2/Research | Destroyed Striker 53338 | -2/Research | Discovered new exit (range 15) 53359 | -2/Research | Borebot progress halted 53392 | -2/Research | Identified exit to Testing 53398 | -2/Research | Destroyed 7 combat bots 53399 | -2/Research | Borebot progress halted 53407 | -2/Research | Found Prototype Slashing Weapon 53536 | -2/Research | Borebot progress halted 53653 | -2/Research | Entered Testing 54046 | -2/Testing | Found Prototype Energy Cannon 54069 | -2/Testing | Spotted PY-VGV9IHHKK4 54118 | -2/Testing | Discovered new exit (range 20) 54140 | -2/Testing | Found Quantum Capacitor 54161 | -2/Testing | Identified exit to Access 54212 | -2/Testing | Found Prototype Energy Gun 54212 | -2/Testing | Identified Hyp. EM Gauss Rifle 54618 | -2/Testing | Identified Null Cannon 54763 | -2/Testing | Spotted Fortress 54769 | -2/Testing | Destroyed Fortress 54775 | -2/Testing | Used Subatomic Replicator to replicate Null Cannon 54791 | -2/Testing | Found Prototype Protection 54791 | -2/Testing | Identified Centrium Heavy Armor Plating 54795 | -2/Testing | Found Vortex Chain Reactor 54800 | -2/Testing | Found Prototype Device 54800 | -2/Testing | Identified Exp. Force Field 54809 | -2/Testing | Found Prototype Device 54809 | -2/Testing | Identified Exp. EM Disruption Field 54918 | -2/Testing | Discovered new exit (range 5) 54923 | -2/Testing | Identified exit to Section 7 54929 | -2/Testing | Entered Section 7 54930 | -2/Section 7 | Sensed 15 artifacts in vicinity 54961 | -2/Section 7 | Found Prototype Device 54993 | -2/Section 7 | Identified Exp. Thermal Shield 55048 | -2/Section 7 | Found Integrated Reactor 55048 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 55093 | -2/Section 7 | Found Integrated Mediator 55093 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 55222 | -2/Section 7 | Spotted S7 Guard 55272 | -2/Section 7 | Allies destroyed S7 Guard 55291 | -2/Section 7 | Found Core Membrane 55291 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 55717 | -2/Section 7 | Discovered exit to Access (range 3) 55720 | -2/Section 7 | Spotted B-90 Cyclops 55720 | -2/Section 7 | Entered Access 55720 | -1/Access | Evolved 2 slots: Utility x2 55854 | -1/Access | Discovered new exit (range 22) 55969 | -1/Access | Identified exit to Command 56370 | -1/Access | Entered Command 56599 | -1/Command | Destroyed 8 combat bots 56780 | -1/Command | Spotted M Guard 56782 | -1/Command | Spotted Combat Programmer 56792 | -1/Command | Spotted Combat Programmer 56797 | -1/Command | Destroyed Combat Programmer 56806 | -1/Command | Destroyed Combat Programmer 56808 | -1/Command | Spotted M Guard 56831 | -1/Command | Destroyed M Guard 56835 | -1/Command | Found Prototype Reactor 56835 | -1/Command | Identified Zero-point Reactor 56839 | -1/Command | Found Prototype Device 56839 | -1/Command | Identified Thermal Barrier 56845 | -1/Command | Found Zero-point Reactor 56854 | -1/Command | Found Prototype Launcher 56869 | -1/Command | Found Prototype Energy Cannon 56874 | -1/Command | Found Prototype Launcher 56890 | -1/Command | Found Zero-point Reactor 56897 | -1/Command | Identified Cld. Nova Cannon 56904 | -1/Command | Found Prototype Device 56907 | -1/Command | Identified AEGIS Remote Shield 56908 | -1/Command | First assault squad dispatched 56915 | -1/Command | Identified Hellfire Missile Launcher 56916 | -1/Command | Identified Ragnarok Missile Launcher 56924 | -1/Command | Incoming assault squad redirected 56928 | -1/Command | Allies destroyed M Guard 56928 | -1/Command | All MAIN.C guards destroyed 57016 | -1/Command | Met MAIN.C 57029 | -1/Command | Destroyed MAIN.C Shell 57030 | -1/Command | MAIN.C activated Command garrisons 57032 | -1/Command | 0b10 Conduit disabled 57060 | -1/Command | Destroyed MAIN.C 57086 | -1/Command | Discovered new exit (range 39) 57086 | -1/Command | Discovered new exit (range 86) 57086 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 57185 | -1/Command | Found SHELL Armor 57196 | -1/Command | Found Zero-point Reactor 57210 | -1/Command | Found Exp. Phase Shifter 58007 | *** | Destroyed 0B10! Last Messages --------------- 57257_ Acquired 9 matter. 57261_ The unstable cave ceiling collapses. 57261_ D-83 Annihilator suffers critical hit (Meltdown). 57261_ Imp. Shock Absorption System melted. 57264_ Core Membrane filtered system corruption (1). 57266_ The unstable cave ceiling collapses. 57269_ P-80 Master destroyed. 57270_ The unstable cave ceiling collapses. 57275_ Acquired 1 matter. 57276_ The unstable cave ceiling collapses. 57505_ R-10 Processor destroyed. 57532_ Wave Inhibitor disabled. 57547_ Destroyed Gamma Rifle. 57548_ P-80 Master destroyed. 57552_ Ended siege mode. 57570_ Slug penetrates Wall. 57574_ Penetrated by Slug. 57574_ H-88 Terminator destroyed. 57579_ Ended siege mode. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | # #??????????????????????????????????????? | | ##+###+####??????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????##########??????????????? | | ?# #?????????????????# #??????????????? | | ?# #?#######???####### ! #??????????????? | | ?# #?# ##### # ""#??????????????? | | ?# ### T" ! # ""#??????????????? | | ?# "" [ * " T"#??????????????? | | ?# ###### !%!# ""#??????????????? | | ?# #????# ! ##### # ""#??????????????? | | ## ##???### ###???####### #??????????????? | | # #######+#######?????# #??????????????? | | # ## #?????##########??????????????? | | ## #???????????# #???????????????? | | # ## #???????????# #???????????????? | | ## ### #???????????# #???????????????? | | ?# #?# #???????????# #???????????????? | | ?# #?# #???????????# #???????????????? | | ?# #?# #???????????# #???????????????? | | ## #?# #???????????# #???????????????? | | # ### #???????????# #???????????????? | | # + #???????????# #???????????????? | | + ### #???#####???# #???????????????? | | # #?# #???# #???# #???????????????? | | # #########+########## @ #???# #???????????????? | | # #???# #???????????????? | | ## ############??????????? | | ## ######+##= ########## #??????????? | | #?# #%=########## ] #??????????? | | #?# #! # # "" #??????????? | | ## ### # # # """" #??????????? | | ?# + # + =# """" #??????????? | | ##+######## # # = # "" #??????????? | | ## # # #= ! #??????????? | | ## #% ########## !#???######## | | """" ########* ##############+#####???#??????? | | """" + %! [!= #??????#?###### | | """" ########% !*= #??????#?#""""" | | """" #?????#" =% %!! % #??????#?#"" | | #?????## ##""""#"##"## %#??????#?#""""" | | %! ######## ####### # % #??????#?#""""" | | ! + #?????# # #??????#?#" " | | "" "" ########/######## # #??????#?#"" " | | ""R"" =# #!! + #??????#?#"" " | | """" # = #! # #??????#?# " " | | ########## # % # #??????#?# " | | ?????????# # % # #??????#?# " | | ####?????# "" "" "%* + #??????#?#""""" | | #?????# """" """" # # #??????#?#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 120 Energy Generation 132 Energy Capacity 2990 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1800 Resistance: KI 20 Resistance: TH 50 Resistance: EX 90 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 16 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Neutron Missile Launcher | -2/Testing | Archive Exp. Shock Absorption System | -2/Testing | Archive Adv. Particle Accelerator | -2/Testing | Archive Diametric Drive | -2/Section 7 | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Testing | Archive K-01 Serf | -2/Testing | Archive S-43 Plague | -2/Testing | Archive Fabricated ------------ Exp. Biometal Heavy Treads | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Core Expander Core Reset Matrix High-powered Transdimensional Reconstructor Core Stripper Subatomic Replicator Integrated Reactor Integrated Mediator Core Membrane Achievements -------------- Payload Armed Challenges ------------ None Game ------ Seed ThrowingBladeScreen Manual? 0 Play Time 11:56:23 Cumulative 281.7 hours Start 2022.08.10 @ 20:07:39 End 2022.08.14 @ 08:14:42 Sessions 64 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 33 Adventurer 1 Explorer 6 Win Type 3 Total 18 Types 5/2/6/1/0/1/1/1/1 Lore% 84 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fead80a-2e04-4f19-bb85-d54d457c6d80