Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.24 @ 00:07:29 Player: Kinga Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (122) 610 Value Destroyed (5988) 5988 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2676) 2676 TOTAL SCORE: 13514 Bonus ------- High Alert Combat Kills 1042 Follower Combat Kills 719 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -685 Cogmind --------- Core Integrity 0/850 Matter 121/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Graphene Brace Relay Coupler [NC] (23) Relay Coupler [NC] (26) Relay Coupler [Grunt] (1) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Nuclear Core Long-range Tractor Beam Autogun Peak State ------------ > --- POWER ------------ Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Graphene Brace Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Heavy] Long-range Tractor Beam > --- WEAPON ----------- Railgun Remote Datajack > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Advanced Terrain Scanner Relay Coupler [Specialist] Lightning Gun Gatling Laser Flak Gun Railgun Mini Assault Cannon Rocket Array Rocket Array Improved Datajack Advanced Datajack [Rating: 56] Favorites ----------- Power Nuclear Core Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Slots Evolved 8 | . . 2 2 . . 2 . . 2 . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 7 | . . 2 2 . . 1 . . 2 . Weapon . | . . . . . . . . . . . Parts Attached 138 | 7 3 15 4 27 13 16 4 29 8 12 Power 14 | 1 1 2 1 2 . 2 . 2 2 1 Engine 6 | 1 . 2 . . . . . 2 1 . Core 8 | . 1 . 1 2 . 2 . . 1 1 Reactor . | . . . . . . . . . . . Propulsion 15 | 2 . 2 . 5 1 1 . 3 . 1 Treads 11 | 2 . 2 . 5 . . . 2 . . Leg . | . . . . . . . . . . . Wheel 3 | . . . . . 1 1 . 1 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 54 | 1 2 8 3 4 7 7 . 14 4 4 Device 26 | . 1 4 2 3 5 3 . 7 1 . Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . . 1 . 1 . . . . . Hackware 10 | . . . . . . 1 . 2 3 4 Protection 14 | . . 4 . 1 1 3 . 5 . . Artifact . | . . . . . . . . . . . Weapon 55 | 3 . 3 . 16 5 6 4 10 2 6 Energy Gun 14 | 2 . 2 . 4 1 . . 4 . 1 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 6 | 1 . 1 . . . . . 1 . 3 Ballistic Cannon 19 | . . . . 8 4 4 2 1 . . Launcher 7 | . . . . 1 . . 2 2 . 2 Special Weapon 3 | . . . . . . . . 1 2 . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . 2 . 1 . 1 . . Unidentified Prototypes 4 | . . . . . . 2 2 . . . Parts Lost 59 | . . 12 . 17 1 1 . 12 9 7 Power 9 | . . 3 . 1 . . . 3 2 . Propulsion 11 | . . 2 . 5 . . . 1 2 1 Utility 29 | . . 5 . 7 1 1 . 7 4 4 Weapon 10 | . . 2 . 4 . . . 1 1 2 Highest Loss Streak 10 | . . 8 . 10 1 1 . 4 7 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 94 90 86 71 85 89 84 81 85 41 Engine 2 | . 3 2 . . . . . 6 9 . Core 8 | . 10 4 6 8 9 15 15 4 . . Treads 8 | . 28 22 18 17 . . . 3 10 . Wheel 3 | . . . . . 8 7 7 4 . . Device 18 | . 9 21 19 15 32 20 15 18 22 15 Storage 7 | . 14 11 9 9 9 7 7 7 4 . Processor 2 | . . . 6 . 2 7 7 3 . . Hackware 2 | . . . . . . . . 3 20 14 Protection 8 | . . 7 9 3 6 14 15 12 5 . Energy Gun 4 | . 28 16 9 3 4 . . 2 . 2 Ballistic Gun 1 | . . 5 9 1 . . . 2 5 5 Ballistic Cannon 9 | . . . . 12 13 14 14 8 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 79 | 14 30 34 39 47 59 72 72 79 60 14 Greatest Support 40 | 40 40 40 40 40 40 28 28 40 40 3 Greatest Overweight (x) 17 | . . . . 1 2 2 2 17 1 4 Average Overweight (x) 1 | . . . . . 1 2 2 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 13 5 Most Carried 15 | 4 8 13 13 15 15 15 15 15 14 5 Average Carried 12 | 3 5 8 10 13 14 14 14 14 11 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 4 8 10 13 13 15 15 15 15 3 4 Class Distribution -------------------- 47% | Mutant 28% | Scavenger-Mutant 23% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Matter Collected 3853 | 175 118 222 28 883 197 728 235 1080 165 22 Remotely 1963 | . . . . . . 553 235 1035 140 . Salvage Created 3788 | . 234 801 28 602 307 414 140 1069 . 193 Parts 204 | . 19 49 6 31 19 19 12 40 . 9 Haulers Intercepted 1 | . . . . . . . 1 . . . Recyclers Shooed 3 | . . 2 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Combat Hostiles Destroyed 105 | . 7 19 . 19 12 7 2 29 . 10 Melee 3 | . . . . 1 . 1 . 1 . . Guns 32 | . 7 19 . 2 . . . 4 . . Cannons 46 | . . . . 12 11 6 2 15 . . AOE 24 | . . . . 4 1 . . 9 . 10 Classes Destroyed 15 | . 3 4 1 3 1 2 1 . . . Worker 3 | . . 1 . . . 1 1 . . . Builder 4 | . . . 1 . 2 1 . . . . Hauler 1 | . . . . . . . 1 . . . Recycler 3 | . . 1 . . . 2 . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 3 | . 1 1 . . . . 1 . . . Swarmer 25 | . 3 6 . . 5 . . 4 . 7 Grunt 43 | . 4 9 . 5 5 2 2 13 . 3 Brawler 6 | . . 2 . 1 . . . 3 . . Duelist 3 | . . . . 2 . . . 1 . . Sentry 16 | . . 2 . 5 . 2 . 7 . . Specialist 1 | . . . . 1 . . . . . . Hunter 9 | . . . . 6 2 1 . . . . Programmer 3 | . . . . . . 2 . 1 . . Best Kill Streak 9 | . 3 9 1 4 6 5 3 8 . 7 Combat Bots Only 9 | . 3 9 . 4 5 1 1 8 . 7 Max Kills in Single Turn 7 | . 1 2 1 1 2 3 1 5 . 7 Gunslinging 1 | . . 1 . . . . . . . . Exploded 7 | . . . . 1 1 . . 5 . 7 Melee 1 | . . . . 1 . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Hostile Shots Fired 1124 | . 38 125 . 195 77 97 33 434 59 66 Missed 361 | . 9 33 . 63 31 42 15 127 16 25 Damage Taken 9785 | . 346 1131 . 2175 433 448 421 2985 1001 845 Core 1913 | . 73 165 . 305 53 27 . 434 379 477 Absorbed by Shields 670 | . . . . . 145 217 . 308 . . Ignored by Resistances 22 | . . . . . . 22 . . . . Core Remaining (%) 59 | 100 70 58 . . 34 . . 34 . . Volleys Fired 350 | . 21 67 1 72 38 35 14 83 8 11 Largest 2 | . 2 2 2 2 2 2 2 2 1 2 Hottest 110 | . 100 100 70 110 110 96 96 103 5 55 Shots Fired 647 | . 42 130 2 133 75 70 28 146 8 13 Gun 281 | . 42 130 2 31 9 . . 59 . 8 Cannon 347 | . . . . 99 66 70 28 84 . . Launcher 10 | . . . . 3 . . . 2 . 5 Special 9 | . . . . . . . . 1 8 . Kinetic 421 | . . 27 1 101 66 70 28 124 . 4 Thermal 148 | . 42 103 1 2 . . . . . . Explosive 10 | . . . . 3 . . . 2 . 5 Electromagnetic 59 | . . . . 27 9 . . 19 . 4 Robot Hit Streak 28 | . 6 13 4 16 8 5 4 28 5 14 Robot Miss Streak 5 | . 2 4 . 5 5 3 5 3 1 2 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 5 | . . 5 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 408 | . 28 78 2 101 36 41 14 93 6 9 Core Hits 223 | . 14 39 1 34 23 20 7 60 . 25 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 28 | . 2 6 . 3 2 4 3 8 . . Burn 8 | . 2 6 . . . . . . . . Destroy 1 | . . . . . . . . 1 . . Blast 19 | . . . . 3 2 4 3 7 . . Melee Attacks 30 | . . . . 27 . 2 . 1 . . Impact 4 | . . . . 4 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 25 | . . . . 23 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10846 | . 367 1125 26 2425 1080 1237 505 3217 . 864 Guns 2689 | . 364 1108 26 237 62 . . 813 . 79 Cannons 5331 | . . . . 1243 895 1112 505 1576 . . Explosions 2602 | . . . . 850 123 108 . 736 . 785 Melee 95 | . . . . 95 . . . . . . Ramming 129 | . 3 17 . . . 17 . 92 . . Kinetic 6244 | . . 226 14 1255 895 1112 505 2207 . 30 Thermal 1459 | . 364 882 12 78 123 . . . . . Explosive 2293 | . . . . 772 . . . 736 . 785 Electromagnetic 626 | . . . . 225 62 108 . 182 . 49 Impact 95 | . . . . 95 . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . 7 . . . . . 7 . . Average Corruption 6 | . . 5 . . . . . 6 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . . 16 . . . . . 43 . . Message Errors 18 | . . 2 . . . . . 16 . . Matter Fused 15 | . . 6 . . . . . 9 . . Heat Flow Errors 6 | . . 3 . . . . . 3 . . Energy Discharges 6 | . . . . . . . . 6 . . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . 3 . . . . . 2 . . Data Loss (major) 3 | . . . . . . . . 3 . . Misfires 3 | . . 1 . . . . . 2 . . Weapon Failures 2 | . . 1 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 72 | . . . . 13 . 6 32 4 . 17 Projectiles 40 | . . . . . . 6 32 2 . . Explosions 32 | . . . . 13 . . . 2 . 17 Melee . | . . . . . . . . . . . Knockbacks 39 | . . . . 13 9 7 2 8 . . Impact 1 | . . . . 1 . . . . . . Kinetic 36 | . . . . 11 9 7 2 7 . . Secondary 2 | . . . . 1 . . . 1 . . Self-Inflicted Damage 460 | . . . . 123 . 8 . 208 . 121 Shots 15 | . . . . 1 . . . 8 . 6 Rammed 25 | . 2 3 . . . 1 . 19 . . Targets Rammed 25 | . 2 3 . . . 1 . 19 . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 447 | . 268 447 12 306 139 189 189 424 . . Average Temperature 113 | . 107 148 8 71 50 57 81 148 . . Received Heat Transfer 2730 | . 165 471 . 567 160 65 138 786 171 207 Effects 13 | . . 2 . . . . . 11 . . Shutdowns 5 | . . . . . . . . 5 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 4 | . . 1 . . . . . 3 . . Matter Decay 2 | . . 1 . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . 1 . . . 1 . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . 2 5 . . . . . . . . Heat Transferred 4529 | . 1221 3071 37 100 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Peak Influence 1474 | . 233 512 161 739 748 536 612 1474 773 824 Initial 773 | . . 98 142 104 360 340 193 407 773 527 Average 539 | . 153 297 150 352 585 394 357 1024 761 672 Maximum Alert Level 4 | . 1 2 . 3 3 2 2 4 3 3 Low Security (%) 19 | 100 92 17 100 36 . 11 30 . . . Level 1 19 | . 7 74 . 16 19 29 29 . . . Level 2 31 | . . 7 . 40 42 59 40 15 5 39 Level 3 22 | . . . . 6 37 . . 49 94 60 Level 4 7 | . . . . . . . . 34 . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 1 1 . . 1 5 2 . . . Investigation 1 | . . . . . . 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 6 | . 1 1 . . 1 2 1 . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Distress Signals 12 | . . 2 . 4 4 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 194 | . 12 28 . 30 20 19 19 37 13 16 Peak Tracking Total 10 | . 4 7 . 5 10 3 7 6 7 7 Tactical Retreats 13 | . 2 . . 3 . . 2 4 1 1 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Traps Triggered 16 | . . . . 4 . 2 . 8 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Machines Disabled 35 | . . . . 4 3 17 4 6 . 1 Max in Single Turn 6 | . . . . 2 2 6 1 1 . 1 Garrison Relay 6 | . . . . 1 . . . 4 . 1 Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Machines Accessed 21 | . 2 4 2 1 2 3 2 3 2 . Terminals 17 | . 2 4 1 1 2 2 1 3 1 . Fabricators 1 | . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . Total Hacks 50 | . 5 14 9 1 7 5 3 4 2 . Successful 22 | . 3 5 5 1 1 2 2 2 1 . Failed 28 | . 2 9 4 . 6 3 1 2 1 . Catastrophic 7 | . . 1 . . 1 2 . 2 1 . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 2 5 . . 1 1 1 . . . Terminals 43 | . 5 14 7 1 7 2 2 4 1 . Fabricators 3 | . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . 2 . . . 1 . 1 . Terminal Hacks 17 | . 3 5 4 1 1 . 1 2 . . Prototype ID Bank 5 | . 2 3 . . . . . . . . Branch Access Points 2 | . . 1 1 . . . . . . . Emergency Access Points 2 | . . . . 1 . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . Security Stations 1 | . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . Unlock Access 3 | . . . 1 . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 1 3 2 . 2 3 1 2 2 . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 116 | . . . . . . 116 . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Used RIF Installer 2 | . . . . 1 . . . . . 1 Watcher Feeds 1 | . . . . . . . . . . 1 Robots Hacked 8 | . . . . . . 1 . 2 5 . Non-combat 2 | . . . . . . 1 . . 1 . Combat 6 | . . . . . . . . 2 4 . Robot Hacks Applied 9 | . . . . . . 2 . 2 5 . parse_system 1 | . . . . . . . . 1 . . purge_threat 1 | . . . . . . 1 . . . . overwrite_iff 3 | . . . . . . . . . 3 . streamctrl_high 1 | . . . . . . . . . 1 . formatsys_low 2 | . . . . . . 1 . . 1 . formatsys_high 1 | . . . . . . . . 1 . . Relay Couplers Released 30 | . . . . 8 . . . 18 . 4 Machine Destruction 27 | . . . . 5 . . . 18 . 4 Programmers 3 | . . . . 3 . . . . . . Attached 10 | . . . . . . 1 . 2 3 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 6 | . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Total Allies 19 | . . . . 6 . 3 4 1 5 . Largest Group 3 | . . . . 3 . 2 2 2 2 . Highest-Rated Group 127 | . . . . 120 . 42 127 111 104 . Highest-Rated Ally 100 | . . . . 40 . 21 100 95 90 . Total Orders . | . . . . . . . . . . . Ally Attacks 112 | . . . . 27 . 29 46 2 8 . Total Damage 3268 | . . . . 727 . 792 1611 45 93 . Kills 23 | . . . . 5 . 5 12 . 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Turns Passed 6605 | 88 320 615 84 1284 380 1530 179 1452 364 309 Spaces Moved 3247 | 49 138 231 46 533 189 909 89 666 196 201 Core 300 | 4 . . . . . . . 10 85 201 Treads 1232 | 45 138 231 46 533 7 . . 121 111 . Legs . | . . . . . . . . . . . Wheels 1715 | . . . . . 182 909 89 535 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 115 130 130 115 50 50 Average Speed 149 | 151 160 160 160 181 118 130 130 160 165 113 Slowest Speed 900 | 160 160 160 160 240 240 130 130 900 240 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 31 36 5 75 27 28 28 70 6 33 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 184 | . . . . 92 18 9 7 29 . 29 Melee . | . . . . . . . . . . . Projectile 35 | . . . . . 16 9 7 3 . . AOE 149 | . . . . 92 2 . . 26 . 29 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Sto Gar Fac Gar Total 4337 | 60 193 342 53 706 270 1196 125 895 235 262 Wait 335 | . 28 16 . 16 17 196 13 37 10 2 Move 3235 | 48 137 230 45 531 188 908 88 664 195 201 Hop . | . . . . . . . . . . . Pick Up 71 | 5 2 10 2 16 4 11 1 14 4 2 Fast Attach 56 | 5 1 6 4 6 7 8 3 8 . 8 Attach 43 | 1 . 8 . 11 . 3 . 10 7 3 Detach 6 | . . . 1 1 . . 1 . 1 2 Swap 39 | 1 2 1 . 10 6 5 1 11 1 1 Drop 61 | . . 1 . 10 10 19 4 8 7 2 Fire 350 | . 21 67 1 72 38 35 14 83 8 11 Melee 30 | . . . . 27 . 2 . 1 . . Ram 20 | . . . . . . 1 . 19 . . Kick . | . . . . . . . . . . . Crush 5 | . 2 3 . . . . . . . . Escape Stasis 84 | . . . . 6 . 8 . 40 . 30 Rewire 2 | . . . . . . . . . 2 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 4) 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Utility x2 430 | -9/Materials | Identified exit to Mines 821 | -9/Materials | Destroyed 9 combat bots 829 | -9/Materials | Lost 8 parts (2p1n4u1w) 1011 | -9/Materials | Discovered new exit (range 9) 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Evolved 2 slots: Utility x2 1106 | -8/Materials | Identified exit to Garrison 1108 | -8/Materials | Entered Garrison 1420 | -8/Garrison | Lost 10 parts (1p3n4u2w) 1565 | -8/Garrison | Spotted B-75 Beast 1656 | -8/Garrison | Build established: Scavenger-Mutant 1722 | -8/Garrison | Triggered checkpoint 1770 | -8/Garrison | Triggered checkpoint 1792 | -8/Garrison | Garrison Relay disabled 1820 | -8/Garrison | Triggered checkpoint 1877 | -8/Garrison | Discovered new exit (range 5) 2020 | -8/Garrison | Discovered new exit (range 15) 2085 | -8/Garrison | Phase Generator disabled 2162 | -8/Garrison | Triggered checkpoint 2276 | -8/Garrison | Triggered checkpoint 2282 | -8/Garrison | Core integrity fell below 50% 2333 | -8/Garrison | Lost 3 parts (1n2w) 2366 | -8/Garrison | Installed Relay Interface Framework 2378 | -8/Garrison | Discovered new exit (range 3) 2392 | -8/Garrison | Entered Materials 2722 | -8/Materials | Build established: Mutant 2765 | -8/Materials | Discovered new exit (range 7) 2772 | -8/Materials | Entered Factory 2772 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2953 | -7/Factory | Fabricated H-55 Commando? 3673 | -7/Factory | Discovered new exit (range 12) 3721 | -7/Factory | Discovered new exit (range 4) 4189 | -7/Factory | P-60 Hacker assimilated allied Technician 4a 4302 | -7/Factory | Entered Storage 4310 | -7/Storage | Met 01-MTF 4317 | -7/Storage | Found Prototype Launcher 4317 | -7/Storage | Identified Rocket Array 4332 | -7/Storage | Found Rocket Array 4401 | -7/Storage | Garrison activated, responded to threat 4480 | -7/Storage | Identified exit to Garrison 4481 | -7/Storage | Entered Garrison 4481 | -7/Garrison | Accompanied by 2 allies (01-MTF) 4486 | -7/Garrison | 01-MTF left 4519 | -7/Garrison | Triggered checkpoint 4597 | -7/Garrison | Destroyed 8 combat bots 4639 | -7/Garrison | Triggered checkpoint 4700 | -7/Garrison | Garrison Relay disabled 4713 | -7/Garrison | Garrison Relay disabled 4758 | -7/Garrison | Triggered checkpoint 4818 | -7/Garrison | Destroyed 7 combat bots 4869 | -7/Garrison | Discovered new exit (range 10) 4905 | -7/Garrison | Triggered checkpoint 4929 | -7/Garrison | Triggered checkpoint 5000 | -7/Garrison | Garrison Relay disabled 5002 | -7/Garrison | Build established: Bothacker-Mutant 5017 | -7/Garrison | Learned Factory security intel 5147 | -7/Garrison | Triggered checkpoint 5213 | -7/Garrison | Discovered new exit (range 13) 5287 | -7/Garrison | Spotted B-75 Beast 5330 | -7/Garrison | Lost 4 parts (2p2u) 5368 | -7/Garrison | Core integrity fell below 50% 5397 | -7/Garrison | Triggered checkpoint 5713 | -7/Garrison | Triggered checkpoint 5810 | -7/Garrison | Garrison Relay disabled 5866 | -7/Garrison | Discovered new exit (range 10) 5933 | -7/Garrison | Entered Factory 5933 | -6/Factory | Evolved 2 slots: Utility x2 6264 | -6/Factory | Lost 7 parts (2p2n3u) 6297 | -6/Factory | Identified exit to Garrison 6297 | -6/Factory | Entered Garrison 6321 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 6407 | -6/Garrison | Triggered checkpoint 6411 | -6/Garrison | Core integrity fell below 50% 6440 | -6/Garrison | Destroyed 7 combat bots 6480 | -6/Garrison | Garrison Relay disabled 6547 | -6/Garrison | Triggered checkpoint 6554 | -6/Garrison | Triggered checkpoint 6602 | -6/Garrison | Core integrity fell below 20% 6604 | -6/Garrison | Lost 6 parts (1n3u2w) 6606 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06468_ The unstable cave ceiling collapses. 06480_ Garrison Relay disabled. 06480_ Relay Coupler [NC] tumbles out of relay unit. 06480_ Relay Coupler [Sentry] tumbles out of relay unit. 06484_ Acquired Relay Coupler [NC]. 06490_ Acquired Relay Coupler [Sentry]. 06493_ Acquired Relay Coupler [NC]. 06551_ VTOL Module destroyed. 06558_ Relay Coupler [NC] destroyed. 06560_ Relay Coupler [Sentry] destroyed. 06560_ Destroyed Relay Coupler [Sentry]. 06561_ The unstable cave ceiling collapses. 06563_ Rocket Array destroyed. 06563_ Destroyed Rocket Array. 06563_ G-50 Soldier destroyed. 06567_ The unstable cave ceiling collapses. 06570_ Autogun destroyed. 06573_ Imp. Heat Sink destroyed. 06574_ Dropped Autogun. 06574_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#######???????? | | ???????????????????????????????????#"""""#???????? | | ???????????????????????????????###### ######???? | | ???????????????????????????????# ^ #???? | | ???????????????????????????????# #???? | | ???????????????????????????????# ###"""######???? | | ???????????????????????????????# #??????????????? | | ??????????? #################### #??????????????? | | ?????????? ggg #??????????????? | | ?????????? g #??????????????? | | ?????????? @ #??????????????? | | ?????????????????############## #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ????????????????????####"""#### #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# #??????????????? | | ????????????????????# ######## #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# ################ | | ??????????????????????????????# # | | ??????????????????????????????# ###### ### | | ??????????????????????????????# % | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????########### ## | | ????????????????????????????????????????##% ## | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 25 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Armor Coverage 1050 Resistance: TH 10 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Relay Coupler Types 4 Relay Coupler Value 103 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-55 Commando | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeModifiedAirjet Manual? 0 Play Time 01:12:08 Cumulative 64.0 hours Start 2024.06.23 @ 22:54:53 End 2024.06.24 @ 00:07:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 80 Adventurer 0 Explorer 2 Win Type - Total 5 Types 3/0/0/2/0/0/0/0/0 Lore% 33 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35440b3a-d963-42fa-8272-dcba9aa97558