Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 23:03:35 Player: Waste Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (170) 850 Value Destroyed (6237) 6237 Prototype IDs (51) 1020 Alien Tech Used (4) 800 Bonus (6654) 6654 TOTAL SCORE: 24861 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 617 Met Data Miner 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 40% Temperature Cool (18) +ITN Movement Core (400) Ox7 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Combat Linear Gravjet > --- UTILITY (13) ----- Experimental Coolant Injector Large Storage Unit Experimental Optical Array Advanced Melee Analysis Suite Experimental Core Analyzer Improved Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Nanosword Nanosword > --- INVENTORY (15) --- Improved Antigrav System Improved Antigrav System Enhanced Nova Cannon Cooled Nova Cannon Fusion Bomb Launcher Advanced Micro-nuke Launcher Advanced Micro-nuke Launcher Ragnarok Missile Launcher Sigix Broadsword Sigix Broadsword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Ionic Axe Nanosword Nanosword Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Advanced Cloaking Device Advanced Shield Generator Subatomic Replicator Nova Cannon Enhanced Nova Cannon Gamma Bomb Array Advanced Micro-nuke Launcher Sigix Broadsword [Rating: 203] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Improved Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Assault Cannon Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Nanosword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . 2 . . 2 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . 1 . . 1 . . . . . . . Utility 11 | . . . . . 2 2 . . . . 2 . . . . . 1 2 . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 163 | . 3 1 15 1 14 14 . 1 4 . 2 1 2 4 1 5 7 5 11 2 3 10 21 36 Power 23 | . 1 . 1 1 2 . . . . . . . . 2 . 1 . . . . 1 . 5 9 Engine 7 | . 1 . 1 1 2 . . . . . . . . 2 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . 1 . 5 9 Propulsion 39 | . . . 7 . 5 6 . . . . . . . . . . 2 1 1 1 1 3 6 6 Treads 9 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . . 3 6 . . . . . . . . . . 2 1 1 1 1 3 6 6 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 68 | . 1 . 2 . 6 2 . 1 2 . 2 . 1 1 1 4 5 3 7 1 1 5 7 16 Device 34 | . 1 . . . 2 . . . 1 . 2 . . . 1 1 4 1 4 . 1 2 3 11 Storage 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Processor 12 | . . . . . 1 2 . 1 . . . . . 1 . . . 1 1 . . 2 2 1 Hackware 8 | . . . . . . . . . . . . . 1 . . 2 1 1 1 . . . 2 . Protection 11 | . . . 2 . 2 . . . 1 . . . . . . 1 . . . 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | . 1 1 5 . 1 6 . . 2 . . 1 1 1 . . . 1 3 . . 2 3 5 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 Ballistic Gun 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . 2 . . 1 . . 1 . . . . . . 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 3 . . . . . . 1 . . . . . 1 . . 2 2 . Piercing Weapon 4 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . 2 3 . . . . . 1 . . 1 1 1 . 6 . 1 7 1 7 Parts Lost 55 | . . . . . . 1 . . . 1 . . . 1 . 2 . . . . 1 1 10 38 Power 9 | . . . . . . . . . . . . . . 1 . . . . . . . . 3 5 Propulsion 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . 11 Utility 29 | . . . . . . . . . . 1 . . . . . 2 . . . . 1 1 6 18 Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 Highest Loss Streak 13 | . . . . . . 1 . . . 1 . . . 1 . 1 . . . . 1 1 5 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | . 6 8 8 8 10 14 15 15 15 13 13 14 14 13 14 13 13 14 14 13 13 13 12 11 Power 1 | . 1 1 1 1 1 2 2 2 2 2 2 2 2 1 . . 1 1 1 1 . . . 2 Propulsion 2 | . 4 4 3 2 3 2 4 4 3 3 3 3 3 2 3 3 1 1 1 1 1 1 2 1 Utility 4 | . . . . 2 4 6 6 5 5 4 4 5 6 7 6 6 7 8 8 6 5 4 2 . Weapon 3 | . 1 3 3 2 1 2 3 3 4 4 4 4 3 3 4 3 3 3 3 5 5 6 5 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 4 . 2 5 4 5 . 2 1 . . . 4 2 1 1 . 1 . 1 1 2 2 5 Power 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Propulsion 13 | . 2 . . 2 1 1 . . 1 . . . 1 1 . 1 . 1 . . . . . 2 Utility 14 | . 1 . . . 1 3 . 2 . . . . 2 1 1 . . . . 1 . 1 1 . Weapon 12 | . 1 . 2 2 2 1 . . . . . . . . . . . . . . . 1 . 3 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Slot Usage (%) 96 | . 90 100 96 100 99 91 100 100 98 95 90 93 96 99 94 96 99 97 95 94 90 90 97 92 Engine 6 | . 13 14 11 11 9 6 7 7 7 7 6 6 6 10 11 9 5 4 4 4 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 2 4 7 6 Treads 10 | . . . 36 44 35 . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . . 29 30 30 30 30 26 26 26 29 29 29 31 25 23 21 17 17 22 21 Device 12 | . 6 14 2 . . 22 23 23 20 17 23 26 26 22 23 16 12 14 9 12 12 16 13 11 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 5 5 5 5 4 4 4 4 4 4 5 Processor 9 | . . . . . . 13 15 15 15 15 13 13 13 11 11 11 10 13 14 13 13 15 16 16 Hackware 6 | . . . . . . . . . . . . . 4 5 5 10 14 19 22 21 20 16 13 9 Protection 6 | . . . 8 11 26 . . . 2 . . . . . . . 2 . . 4 4 2 3 4 Ballistic Cannon 5 | . . . 15 22 17 . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 7 14 7 7 7 6 6 11 10 5 7 10 6 3 4 . 7 14 13 Peak Build Rating 203 | . 7 7 15 18 32 54 55 56 61 61 65 66 68 83 79 81 102 119 133 138 147 158 193 203 Average Rating 81 | . 6 7 12 17 29 43 53 55 57 56 60 61 65 78 75 76 96 115 126 137 142 153 182 181 On Entrance 70 | 6 6 7 7 15 18 32 54 55 56 61 57 62 58 68 75 75 80 102 119 133 138 141 154 191 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 12 13 13 25 28 84 42 42 42 50 43 44 44 44 62 51 54 55 57 65 64 68 68 78 82 Greatest Support 88 | 20 20 20 80 80 82 45 45 45 45 45 45 45 45 53 53 53 56 62 66 66 74 80 84 88 Greatest Overweight (x) 2 | . . . . . 1 1 . . 1 . . . . 1 . 1 . 1 1 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | . 8 8 8 8 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 8 8 8 8 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 12 | . 6 8 7 7 10 14 15 14 14 13 13 14 14 14 15 14 14 14 14 13 14 14 13 12 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 8 8 9 15 15 15 14 13 14 15 15 15 15 14 15 15 15 14 14 15 13 12 Class Distribution -------------------- 28% | Scout 21% | Mutant 11% | Hacker-Gladiator 11% | Hacker-Ninja 10% | Scavenger-Mutant 5% | Wizard-Ninja 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Gladiator | -7/Data Miner Mutant | -6/Proximity Caves Scout | -6/Factory Scout | -6/Waste Scout | -6/Factory Scout | -5/Factory Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Wizard-Scout | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Matter Collected 3621 | 200 35 32 340 143 448 280 30 26 . 2 . 103 176 328 49 80 90 80 160 130 95 265 195 334 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7761 | . 50 51 369 61 425 1129 . 40 . . . . 44 592 . 190 466 206 225 132 115 370 1246 2050 Parts 453 | . 6 5 31 2 22 66 . 3 . . . . 4 43 . 9 24 7 14 4 6 28 73 106 Haulers Intercepted 15 | . . . 1 . 5 4 . . . . . . . 2 . 1 1 . . . . . 1 . Recyclers Shooed 5 | . . . . . . . . . . . . . 1 3 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 3 3 . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 76 | . 3 3 12 . 6 1 . 3 . . . . . 7 . 1 2 . . . . 4 13 21 Melee 42 | . . . . . . 1 . . . . . . . . . 1 2 . . . . 4 13 21 Guns 7 | . 3 3 1 . . . . . . . . . . . . . . . . . . . . . Cannons 17 | . . . 11 . 6 . . . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . . . 3 . . . . . 7 . . . . . . . . . . Classes Destroyed 13 | . 1 . 4 2 . 2 . . . . . . . 2 . . 1 . . . . . . 1 Worker 27 | . . . . 1 1 11 . . . . . . 1 4 . . 3 . . 3 . . . 3 Builder 12 | . . . . . . 4 . . . . . . . 5 . . 1 1 . . . 1 . . Hauler 15 | . . . 1 . 5 4 . . . . . . . 2 . 1 1 . . . . . 1 . Recycler 14 | . . . . 1 . 6 . . . . . . . . . . 1 1 1 . . . 2 2 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 9 | . . . . . . 2 . . . . . . . 1 . 1 . . 1 1 1 1 . 1 Watcher 16 | . . . 1 . . 1 . . . . . . 1 . . 2 2 1 2 1 2 . 1 2 Swarmer 23 | . 3 3 6 . 1 1 . 3 . . . . . 6 . . . . . . . . . . Grunt 7 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . 3 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 10 | . . . 4 . 3 . . . . . . . . . . 1 . . . . . 2 . . Hunter 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 Programmer 27 | . . . . . . . . . . . . . . . . . 2 . . . . 2 12 11 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 11 | . 3 2 6 1 2 6 . 3 . . . . 1 11 . 2 6 1 2 3 1 2 4 8 Combat Bots Only 6 | . 3 2 6 . 2 1 . 3 . . . . . 3 . 1 2 . . . . 2 4 3 Max Kills in Single Turn 3 | . 1 1 1 1 1 1 . 2 . . . . 1 3 . 1 1 1 1 1 1 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 2 . . . . . 3 . . . . . . . . . . Melee 2 | . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 2 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 707 | . 10 32 43 . 18 54 . 2 . 15 . . 6 31 . 6 12 2 5 9 12 40 111 299 Missed 257 | . 3 16 17 . 7 28 . 1 . 10 . . 3 11 . 2 3 1 1 4 8 24 36 82 Hits 450 | . 7 16 26 . 11 26 . 1 . 5 . . 3 20 . 4 9 1 4 5 4 16 75 217 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Projectile 449 | . 7 16 26 . 11 25 . 1 . 5 . . 3 20 . 4 9 1 4 5 4 16 75 217 AOE 15 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 12 Critical Strikes 23 | . . 1 . . 2 . . . . . . . 1 . . 1 . . . . . . 2 16 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 10283 | . 57 121 246 . 126 218 . 17 . 81 . . 33 585 . 113 182 21 87 102 139 411 1880 5864 Core 2009 | . 10 44 11 . 11 11 . . . 5 . . 5 137 . . 23 . 44 . 18 84 437 1169 Absorbed by Shields 849 | . . . . . . . . . . . . . . . . . . . . . . . . 849 Redirected to Shielding 311 | . . . . . . . . . . . . . . . . . 24 . . . 50 34 101 102 Ignored by Resistances 398 | . . . . . 26 . . . . . . . . . . . . . . . . . . 372 Regen/Repaired (Parts) 520 | . . . . . . . . . . . . 32 . . 21 45 . . . . . . 42 380 Core Remaining (%) 94 | 100 . 78 . 97 98 . . . . 97 . . 99 . . 86 98 . 96 . . 92 . . Volleys Fired 98 | . 9 14 22 . 25 . . 2 . . . . 1 7 . . . . 3 . . 3 7 5 Largest 2 | . 2 2 2 . 2 . . 1 . . . . 1 1 . . . . 1 . . 1 1 1 Hottest 150 | . 40 40 74 . 74 . . 36 . . . . 36 113 . . . . 113 . . 113 120 150 Shots Fired 168 | . 18 28 44 . 50 . . 2 . . . . 1 7 . . . . 3 . . 3 7 5 Gun 60 | . 18 28 14 . . . . . . . . . . . . . . . . . . . . . Cannon 96 | . . . 30 . 50 . . . . . . . . 2 . . . . 3 . . 3 7 1 Launcher 12 | . . . . . . . . 2 . . . . 1 5 . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 140 | . 18 28 44 . 50 . . . . . . . . . . . . . . . . . . . Thermal 16 | . . . . . . . . . . . . . . 2 . . . . 3 . . 3 7 1 Explosive 10 | . . . . . . . . 2 . . . . 1 5 . . . . . . . . . 2 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 7 | . 7 2 6 . 4 . . . . . . . . 6 . . . . . . . . . . Robot Miss Streak 4 | . 1 4 2 . 2 . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 426 | . 12 12 26 . 28 53 . . 1 . . . 3 23 . 6 21 5 5 7 7 21 56 140 Core Hits 187 | . 5 5 14 . 13 22 . 3 . . . . 1 18 . 3 7 3 3 3 3 7 19 58 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 37 | . . . . . 1 1 . . . . . . . 1 . . 2 1 . 1 . 4 6 20 Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Sever 35 | . . . . . . 1 . . . . . . . 1 . . 2 1 . 1 . 3 6 20 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 623 | . . . . . . 90 . 1 25 1 2 . 16 44 . 19 37 9 15 11 21 39 104 189 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 556 | . . . . . . 90 . 1 2 1 2 . 16 44 . 19 37 7 8 10 . 35 104 180 Piercing 67 | . . . . . . . . . 23 . . . . . . . . 2 7 1 21 4 . 9 Sneak Attacks 70 | . . . . . . 31 . . 1 . . . 2 10 . 4 6 2 1 3 . 1 3 6 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Follow-up Attacks 82 | . . . . . . 1 . . . . . . . 2 . . 4 . 2 . . 5 19 49 Damage Inflicted 24328 | . 102 100 549 20 755 3056 . 184 83 . . . 209 1833 . 417 1157 271 299 690 342 1174 3432 9655 Guns 295 | . 94 100 101 . . . . . . . . . . . . . . . . . . . . . Cannons 1150 | . . . 425 . 725 . . . . . . . . . . . . . . . . . . . Explosions 992 | . . . . . . . . 184 . . . . . 620 . . . . . . . . . 188 Melee 21810 | . . . . . . 3056 . . 83 . . . 209 1213 . 417 1157 271 299 690 342 1174 3432 9467 Ramming 81 | . 8 . 23 20 30 . . . . . . . . . . . . . . . . . . . Kinetic 1445 | . 94 100 526 . 725 . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 992 | . . . . . . . . 184 . . . . . 620 . . . . . . . . . 188 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20326 | . . . . . . 3056 . . . . . . 209 1213 . 417 1157 208 88 690 . 1000 3432 8856 Piercing 1484 | . . . . . . . . . 83 . . . . . . . . 63 211 . 342 174 . 611 Highest Corruption 40 | . . . . . . . . . . . . . . . . . 1 . . 1 1 2 17 40 Average Corruption 9 | . . . . . . . . . . . . . . . . . 1 . . 1 1 1 6 21 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 86 | . . . . . . . . . . . . . . . . . 1 . . . 5 5 24 51 Message Errors 19 | . . . . . . . . . . . . . . . . . . . . . 3 1 7 8 Matter Fused 21 | . . . . . . . . . . . . . . . . . . . . . 1 . 6 14 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 9 Energy Discharges 11 | . . . . . . . . . . . . . . . . . . . . . . 1 2 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . 2 1 3 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 2696 | . . . 19 . . 460 . . . . . . 52 348 . 111 173 33 36 177 38 80 343 826 Projectiles 19 | . . . 19 . . . . . . . . . . . . . . . . . . . . . Explosions 46 | . . . . . . . . . . . . . . 46 . . . . . . . . . . Melee 2631 | . . . . . . 460 . . . . . . 52 302 . 111 173 33 36 177 38 80 343 826 Knockbacks 8 | . . . 3 1 4 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . 2 . 4 . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . . . . . . . . . . . . . . . . . . . 44 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Rammed 10 | . . . 2 6 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 . 3 8 3 . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 273 | . . . 105 . 165 . . . . . . . . 108 . . 171 . 116 . 3 192 218 273 Average Temperature 102 | . . . 32 . 58 . . . . . . . . 55 . . 94 . 48 . 2 86 68 144 Received Heat Transfer 1237 | . . . 48 . 81 30 . . . 18 . . . 12 . 9 . . 18 18 18 27 27 931 Effects 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Maximum Alert Level 3 | . . . . . . 1 . . . . . . 3 3 1 2 1 . 1 . . . 1 2 Low Security (%) 75 | . 100 100 100 100 100 82 . . . . 100 100 17 . 31 6 7 100 87 100 100 100 91 37 Level 1 16 | . . . . . . 17 . . . . . . 20 47 68 19 92 . 12 . . . 8 56 Level 2 6 | . . . . . . . . . . . . . 25 45 . 73 . . . . . . . 6 Level 3 1 | . . . . . . . . . . . . . 36 6 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 937 | . 60 73 139 41 174 225 . . . . 17 1 937 714 247 588 266 159 221 95 77 68 252 431 Initial 414 | . . 13 12 41 . . . . . . 2 1 . 414 247 123 220 127 73 74 39 24 36 166 Average 133 | . 16 45 54 2 39 84 . . . . 4 . 544 485 214 452 233 133 133 78 33 31 56 256 Influence Increases 7080 | . 85 70 317 10 384 702 . 70 . 15 30 . 1396 540 . 762 204 94 375 87 223 288 606 822 Destroy 0b10 Robot/C 2600 | . 60 60 240 . 180 160 . 60 . . . . 620 140 . 260 40 . 20 . . 80 260 420 Destroy 0b10 Robot/NC 505 | . . . 10 10 30 150 . . . . . . 20 65 . 30 40 15 20 25 15 10 20 45 Destroy Leader 634 | . 10 10 64 . 70 50 . 10 . . . . 124 34 . 46 16 2 14 2 4 30 84 64 Allied During Kill 644 | . . . . . 39 12 . . . . . . 376 . . 217 . . . . . . . . Trap Triggered on 0b10 40 | . . . . . . . . . . . . . . . . . . . . . . . . 40 Successful Hack 575 | . 15 . . . 26 46 . . . . 14 . 81 61 . 55 40 43 26 36 60 18 47 7 Disable Machine 375 | . . . . . 30 30 . . . . 15 . 45 15 . 15 15 . 75 . 45 60 15 15 Destroy Structure 627 | . . . 3 . 9 29 . . . . 1 . 115 120 . 94 8 4 10 9 24 30 75 96 Partial Spotted 210 | . . . . . . 30 . . . . . . 15 . . 30 15 30 15 . . 30 30 15 Lose Combat Pursuer 870 | . . . . . . 195 . . . 15 . . . 105 . 15 30 . 195 15 75 30 75 120 Influence Decreases 6954 | . 51 71 243 117 384 499 203 70 . 10 30 5 549 681 529 488 411 207 374 148 250 272 405 957 Entered New Map 1772 | . . 21 21 66 . . 76 . . . 3 4 . 433 459 54 231 117 58 58 32 20 24 95 Time Decay 4044 | . 51 50 222 51 369 426 127 70 . 10 27 1 229 238 70 214 180 90 286 90 218 242 301 482 Lost Part 510 | . . . . . . 10 . . . . . . . 10 . 20 . . . . . 10 80 380 Lost Ally 613 | . . . . . . 63 . . . . . . 320 . . 200 . . 30 . . . . . Purge Threat 15 | . . . . . 15 . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . . 1 2 7 . . . . . . 8 2 . 3 2 1 4 3 4 2 7 8 Investigation 15 | . 1 . . 1 1 1 . . . . . . 1 . . 2 1 . 2 2 . . 1 2 Extermination 23 | . . . . . . 3 . . . . . . 2 1 . . 1 1 1 1 3 1 4 5 Reinforcement 14 | . . . . . 1 3 . . . . . . 2 1 . 1 . . 1 . 1 1 2 1 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Distress Signals 15 | . . . . . 2 1 . . . . . . 2 1 . 1 . . 1 . . . 2 5 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . 9 7 . 22 1 Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . 9 7 . 22 1 Times Spotted 237 | . 5 2 12 . 9 37 . 3 4 2 . . 10 15 . 11 7 3 14 5 12 8 30 48 Peak Tracking Total 11 | . 3 2 3 . 3 4 . 3 4 2 . . 4 5 . 3 3 2 6 2 5 2 5 11 Tactical Retreats 37 | . . . . . . 11 . . . 1 . . . 3 . 1 1 . 3 1 3 2 4 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Traps Triggered 22 | . 2 . . . 2 9 . . . . 1 . . 1 . 2 . . . 2 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 Reused 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Machines Disabled 26 | . . . . . 2 2 . . 1 . 1 . 3 1 . 1 1 . 5 . 3 4 1 1 Max in Single Turn 1 | . . . . . 1 1 . . 1 . 1 . . 1 . 1 1 . 1 . 1 1 1 1 Garrison Access 5 | . . . . . 1 1 . . . . . . . . . . 1 . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Machines Accessed 114 | . 3 . 1 1 9 13 1 1 3 . 2 . 8 9 . 8 7 2 9 4 11 7 9 6 Terminals 77 | . 3 . 1 . 7 9 . . . . 1 . 6 8 . 5 3 1 5 3 9 6 6 4 Fabricators 13 | . . . . . . 3 . . . . . . 2 1 . 1 2 . 2 1 . . 1 . Repair Stations 5 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . . . . . . . 1 1 1 . 2 . 1 . Garrison Access 6 | . . . . . 1 1 . . . . 1 . . . . . 1 . 1 . . 1 . . Total Hacks 320 | . 8 . 1 1 29 34 1 1 21 . 5 . 26 24 . 19 29 6 32 10 28 15 20 10 Successful 201 | . 3 . 1 1 17 17 1 1 21 . 1 . 13 12 . 9 18 5 25 6 22 5 15 8 Failed 117 | . 4 . . . 12 17 . . . . 4 . 13 12 . 10 10 1 7 4 6 10 5 2 Catastrophic 18 | . 1 . . . 1 2 . . . . 1 . 2 3 . 1 . . 3 . . 2 1 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Manual 180 | . 3 . 1 . 22 22 . . . . 4 . 21 19 . 9 15 4 23 6 12 7 7 5 Terminals 230 | . 8 . 1 . 24 25 . . . . 4 . 23 22 . 12 19 4 22 8 25 14 11 8 Fabricators 30 | . . . . . . 6 . . . . . . 3 2 . 3 4 . 6 2 . . 4 . Repair Stations 8 | . . . . . . . . . . . . . . . . 4 . . . . . . 2 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . 3 . . . . . . . . . . . 3 2 3 . 3 . 3 . Garrison Access 11 | . . . . . 2 3 . . . . 1 . . . . . 3 . 1 . . 1 . . Terminal Hacks 94 | . 3 . 1 1 4 5 1 1 21 . . . 2 3 . 2 6 2 7 4 16 2 8 5 Record 7 | . . . . . . . . . 6 . . . . . . . . . . . 1 . . . Part Schematic 19 | . . . . . . . . . 8 . . . . 1 . . 2 . 5 1 2 . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . . . 1 2 . . 3 . . . . . . . 1 . . . . . . . Open Door 8 | . . . . 1 . . 1 1 . . . . . . . 1 . . . 1 . . 3 . Level Access Points 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Branch Access Points 4 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Terminal Index 11 | . . . . . 1 1 . . . . . . 1 1 . . 1 1 1 1 1 1 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 5 | . . . 1 . 1 . . . . . . . 1 1 . . . . . . 1 . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 19 | . . . . . . 3 . . . . . . 3 2 . 1 3 . 4 1 . . 2 . Network Status 4 | . . . . . . 1 . . . . . . 1 1 . . 1 . . . . . . . Load Schematic 7 | . . . . . . . . . . . . . 1 . . 1 1 . 2 1 . . 1 . Build 8 | . . . . . . 2 . . . . . . 1 1 . . 1 . 2 . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 3 . . . . . . . . . . . 2 2 2 . 2 . 1 . Insert Component 7 | . . . . . 1 . . . . . . . . . . . 1 1 1 . 2 . 1 . Analyze 5 | . . . . . 2 . . . . . . . . . . . 1 1 1 . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . . . . . . 1 . 1 . . 1 . . Seal Access 5 | . . . . . 1 1 . . . . . . . . . . 1 . 1 . . 1 . . Unauthorized Hacks 69 | . . . . . 9 8 . . . . 1 . 8 7 . 4 6 1 11 1 4 2 4 3 Terminals 60 | . . . . . 9 8 . . . . 1 . 8 7 . 4 6 1 8 . 3 2 2 1 Assimilate 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Botnet 28 | . . . . . 3 2 . . . . 1 . 3 3 . 1 3 . 4 . 3 2 2 1 Skim 30 | . . . . . 6 5 . . . . . . 5 4 . 3 3 . 4 . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . Prioritize 3 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Recompile 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Patch 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 1 . 1 Used 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hacking Detections 83 | . 2 . . . 7 12 . . . . 2 . 7 9 . 7 5 2 6 2 9 5 5 3 Full Trace Events 6 | . . . . . . . . . . . . . . . . 2 1 . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 1 . . . 8 . . . . 1 . . 3 1 6 1 2 . . . Parts Built 6 | . . . . . . . . . . . . . 2 . . . 1 . 2 . . . 1 . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 474 | . . . . . . 117 . . . . . . 64 139 . . 35 . 85 . . . 34 . Total Part Build Rating 46 | . . . . . . . . . . . . . 16 . . . 6 . 16 . . . 8 . Parts Repaired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 31 | . . . . . . . . . . . . . . . . 31 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . . . . 1 1 1 . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . . . . . . . . . 1 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Hacked 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Total Allies 49 | . . . . 4 . 3 . . . . . 20 . . 20 . . 1 1 . . . . . Largest Group 20 | . . . . 4 4 3 . . . . . 20 20 1 20 20 . 1 1 . . . . . Highest-Rated Group 766 | . . . . 71 71 74 . . . . . 766 766 50 718 718 . 26 153 . . . . . Highest-Rated Ally 153 | . . . . 31 31 37 . . . . . 50 50 50 50 50 . 26 153 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 375 | . . . . . 13 48 . . . . . . 215 1 . 94 . . 4 . . . . . Total Damage 8789 | . . . . . 116 742 . . . . . . 5394 23 . 2179 . . 335 . . . . . Kills 65 | . . . . . 3 9 . . . . . . 36 1 . 15 . . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Active Infowar (turns) 9473 | . 115 119 88 . 16 1639 410 383 109 44 63 163 507 507 147 440 377 185 635 196 545 542 991 1252 Optics 2631 | . . . . . . . . . . . . . . . . . . . . . . 388 991 1252 Sensors 7458 | . . . . . 15 1639 410 383 109 25 43 163 507 478 147 409 347 185 609 185 487 474 843 . Structural 7508 | . 115 119 88 . 3 1582 410 383 27 19 63 87 490 507 147 440 377 185 383 187 543 542 811 . Cloaking 251 | . . . . . . . . . . . . . . . . . . . . . . . 65 186 Jamming 3727 | . . . . . . . . . . . . . . . . . 212 185 179 196 489 524 991 951 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Turns Passed 13452 | . 218 119 482 933 2425 1649 410 383 151 121 63 163 518 507 147 440 377 185 635 196 545 542 991 1252 Spaces Moved 16927 | 1 154 51 245 568 1202 2526 738 856 137 261 144 299 1031 1062 219 824 748 378 794 385 923 688 1279 1414 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1971 | . . . 205 568 1198 . . . . . . . . . . . . . . . . . . . Legs 246 | 1 154 51 40 . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14710 | . . . . . 4 2526 738 856 137 261 144 299 1031 1062 219 824 748 378 794 385 923 688 1279 1414 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 120 120 160 45 38 38 38 38 38 38 38 38 34 34 34 30 30 36 40 40 45 45 45 Average Speed 58 | 120 120 120 153 160 189 42 38 38 38 38 38 38 38 34 34 35 30 33 38 40 47 47 50 54 Slowest Speed 237 | 120 120 120 160 160 236 105 38 38 98 38 38 38 38 94 34 94 31 93 96 40 48 55 148 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 39 12 28 100 91 64 76 87 80 50 5 95 38 26 88 23 21 13 90 10 85 32 35 33 Regions Visited 24 Branch Regions 10 Pre-discovered Areas 9 | . . . . . 2 4 . 1 1 . . . 1 . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 1 1 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . 1 . . . 3 . . . . . . . . . . . . . . . . Spaces Dug 127 | . . . . . . 29 . 1 . 1 1 . 12 12 . 9 4 2 5 3 8 8 23 9 Terrain Destroyed 266 | . . . 2 . 8 29 . 18 . 1 1 . 23 75 . 9 4 2 5 3 8 9 25 44 Melee 120 | . . . . . . 29 . 1 . 1 1 . 12 11 . 9 4 2 3 3 8 8 19 9 Projectile 21 | . . . 2 . 8 . . . . . . . . 2 . . . . 2 . . 1 6 . AOE 125 | . . . . . . . . 17 . . . . 11 62 . . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Total 19447 | . 170 87 309 590 1294 2964 867 910 210 280 149 347 1137 1135 290 940 845 424 1089 409 987 841 1501 1672 Wait 1409 | . 1 21 10 5 16 279 126 47 44 17 . 45 74 7 68 73 48 25 243 7 24 81 97 51 Move 16904 | . 153 50 244 567 1201 2525 737 855 136 260 144 298 1030 1062 218 823 747 377 793 384 922 687 1278 1413 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 96 | . 2 . 3 4 10 14 1 2 . . . . 7 4 1 4 5 5 3 1 5 6 7 12 Fast Attach 69 | . 4 . 3 . 8 11 . . . . 2 . 1 . . 1 . . 1 1 1 6 13 17 Attach 53 | . . . 1 . 7 4 . . 1 1 . . 1 3 . 2 4 3 . 2 2 1 8 13 Detach 6 | . . . . . . . . . 1 . 1 1 . 1 . . . . . . 1 . . 1 Swap 153 | . . 1 11 1 8 6 2 1 3 1 . 2 2 14 2 6 7 2 24 3 7 20 15 15 Drop 112 | . . 1 12 5 16 13 1 2 1 . . . 6 3 1 2 4 4 7 1 7 7 9 10 Fire 98 | . 9 14 22 . 25 . . 2 . . . . 1 7 . . . . 3 . . 3 7 5 Melee 480 | . . . . . . 87 . 1 24 1 2 . 15 34 . 16 30 8 13 10 18 30 67 124 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . . . 3 8 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . 22 . . . . . . . . . 13 . . . . . . . 11 Rewire 6 | . . . . . . 3 . . . . . 1 . . . . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Central database locked down 155 | -10/Materials | Discovered new exit (range 8) 219 | -10/Materials | Entered Mines 278 | -10/Mines | Assembled infested the area 317 | -10/Mines | Build established: Mutant 328 | -10/Mines | Discovered new exit (range 6) 338 | -10/Mines | Entered Materials 338 | -9/Materials | Evolved 2 slots: Propulsion x2 614 | -9/Materials | Discovered new exit (range 15) 695 | -9/Materials | Build established: Scavenger-Mutant 791 | -9/Materials | Discovered new exit (range 16) 820 | -9/Materials | Entered Mines 862 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 975 | -9/Mines | Met a Derelict shopkeep closing up shop 1032 | -9/Mines | Found a hidden stash of uninstalled traps 1161 | -9/Mines | Discovered new exit (range 7) 1393 | -9/Mines | Discovered new exit (range 12) 1588 | -9/Mines | Received a Mining Laser from a helpful Derelict 1589 | -9/Mines | Learned 2 Materials zone layouts 1753 | -9/Mines | Entered Materials 1753 | -8/Materials | Accompanied by 4 allies 1753 | -8/Materials | Evolved 2 slots: Utility x2 1754 | -8/Materials | Identified exit to Factory 1975 | -8/Materials | Discovered exit to Factory (range 5) 2175 | -8/Materials | Build established: Mutant 2218 | -8/Materials | Learned Factory emergency access door positions 2262 | -8/Materials | Learned location of 2 exits from Factory 2297 | -8/Materials | Learned location of Extension (-5) 2319 | -8/Materials | Met 7R-MNS 2320 | -8/Materials | Learned location of 1 exit from Lower Caves 2332 | -8/Materials | Learned Factory stockpile data 2342 | -8/Materials | Learned Factory emergency access door positions 2364 | -8/Materials | Learned location of 1 exit from Recycling 4178 | -8/Materials | Entered Factory 4178 | -7/Factory | Accompanied by 2 allies 4178 | -7/Factory | Evolved 2 slots: Utility x2 4179 | -7/Factory | Caught up to 7R-MNS 4179 | -7/Factory | Identified exit to Storage 4179 | -7/Factory | Identified exit to Factory 4531 | -7/Factory | Build established: Scout 4683 | -7/Factory | Fabricated P-60 Hacker? 4947 | -7/Factory | Identified exit to Lower Caves 4958 | -7/Factory | Discovered exit to Factory (range 6) 5078 | -7/Factory | Learned location of Hub_04(d) (-5) 5148 | -7/Factory | Learned location of 2 exits from Proximity Caves 5207 | -7/Factory | Loaded intel: 6 recycling unit locations 5223 | -7/Factory | Discovered exit to Factory (range 8) 5255 | -7/Factory | Learned Factory stockpile data 5291 | -7/Factory | Learned location of Lower Caves (-6) 5317 | -7/Factory | Learned location of 1 exit from Upper Caves 5332 | -7/Factory | Learned location of Zion (-6) 5359 | -7/Factory | Learned location of Proximity Caves (-5) 5389 | -7/Factory | Discovered exit to Factory (range 15) 5396 | -7/Factory | Loaded intel: 6 fabricator locations 5444 | -7/Factory | Learned location of 2 exits from Archives 5737 | -7/Factory | Allied Derelicts emerged from ambush trap array 5827 | -7/Factory | Entered Lower Caves 5828 | -7/Lower Caves | Identified exit to Lower Caves 6213 | -7/Lower Caves | Spotted B-75 Beast 6237 | -7/Lower Caves | Entered another Lower Caves area 6457 | -7/Lower Caves | Discovered new exit (range 10) 6473 | -7/Lower Caves | Identified exit to Data Miner 6620 | -7/Lower Caves | Entered Data Miner 6620 | -7/Data Miner | Discovered new exit (range 6) 6628 | -7/Data Miner | Met Data Miner 6640 | -7/Data Miner | Learned location of Section 7 (-2) 6640 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6643 | -7/Data Miner | Received God Mode back door access code from Data Miner 6657 | -7/Data Miner | Data Conduit disabled 6769 | -7/Data Miner | Identified exit to Proximity Caves 6771 | -7/Data Miner | Entered Proximity Caves 6797 | -6/Proximity Caves | Spotted B-75 Beast 6841 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6892 | -6/Proximity Caves | Entered Factory 6892 | -6/Factory | Evolved 2 slots: Utility x2 6955 | -6/Factory | Sucked down chute 6955 | -6/Factory | Entered Waste 6956 | -6/Waste | Joined by Warlord forces that had cleared the area 6964 | -6/Waste | Found Prototype Launcher 6964 | -6/Waste | Identified Adv. Micro-nuke Launcher 7021 | -6/Waste | Discovered new exit (range 12) 7075 | -6/Waste | Identified exit to Factory 7118 | -6/Waste | Entered Factory 7118 | -6/Factory | Accompanied by 20 allies 7287 | -6/Factory | Discovered new exit (range 14) 7293 | -6/Factory | Identified exit to Factory 7385 | -6/Factory | Discovered exit to Factory (range 13) 7407 | -6/Factory | Spotted B-75 Beast 7428 | -6/Factory | Lost 3 allies 7468 | -6/Factory | First assault squad dispatched 7521 | -6/Factory | Garrison activated, responded to threat 7589 | -6/Factory | Fabricated Nova Cannon (x2) 7607 | -6/Factory | Learned 2 Extension zone layouts 7630 | -6/Factory | Learned location of Warlord (-4) 7636 | -6/Factory | Entered another Factory area 7636 | -5/Factory | Accompanied by 1 ally 7636 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8143 | -5/Factory | Sucked down chute 8143 | -5/Factory | Entered Waste 8144 | -5/Waste | Joined by Warlord forces that had cleared the area 8199 | -5/Waste | Discovered new exit (range 13) 8208 | -5/Waste | Found Broken Gamma Bomb Array 8290 | -5/Waste | Identified exit to Factory 8290 | -5/Waste | Entered Factory 8290 | -5/Factory | Accompanied by 20 allies 8383 | -5/Factory | Repaired Broken Gamma Bomb Array 8417 | -5/Factory | Discovered new exit (range 10) 8445 | -5/Factory | Lost 3 allies 8535 | -5/Factory | Discovered new exit (range 12) 8539 | -5/Factory | Identified exit to Factory 8712 | -5/Factory | Discovered exit to Factory (range 5) 8730 | -5/Factory | Entered another Factory area 8730 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8774 | -4/Factory | Identified exit to Research 8984 | -4/Factory | Central database locked down 9010 | -4/Factory | Fabricated Adv. Hacking Suite? 9107 | -4/Factory | Entered Research 9107 | -3/Research | Evolved 2 slots: Utility x2 9197 | -3/Research | Identified exit to Armory 9197 | -3/Research | Identified exit to Testing 9232 | -3/Research | Build established: Hacker-Ninja 9292 | -3/Research | Entered Testing 9292 | -3/Testing | Accompanied by 1 ally 9337 | -3/Testing | Found Prototype Device 9337 | -3/Testing | Identified Exp. Focal Shield 9345 | -3/Testing | Identified exit to Research 9381 | -3/Testing | Fabricated Nanosword (x1) 9427 | -3/Testing | Found Prototype Device 9427 | -3/Testing | Identified Exp. EM Disruption Field 9437 | -3/Testing | Found Prototype Device 9437 | -3/Testing | Identified Exp. Shield Generator 9595 | -3/Testing | Build established: Wizard-Scout 9601 | -3/Testing | Rewired PY-8CFNXW41YT 9636 | -3/Testing | Found Prototype Launcher 9636 | -3/Testing | Identified Z-bomb Delivery System 9652 | -3/Testing | Found Prototype Processor 9652 | -3/Testing | Identified Exp. Signal Interpreter 9717 | -3/Testing | Fabricated Nanosword (x1) 9927 | -3/Testing | Entered Research 9927 | -2/Research | Evolved 2 slots: Utility x2 9966 | -2/Research | Identified exit to Quarantine 10111 | -2/Research | Spotted B-90 Cyclops 10123 | -2/Research | Entered Quarantine 10166 | -2/Quarantine | Discovered new exit (range 10) 10233 | -2/Quarantine | Build established: Wizard-Ninja 10238 | -2/Quarantine | Cryocooling Duct disabled 10250 | -2/Quarantine | Found Alien Slashing Weapon 10253 | -2/Quarantine | Ambient heat levels rising (+20) 10253 | -2/Quarantine | Non-combat units ordered to evacuate 10333 | -2/Quarantine | Found Prototype Device 10333 | -2/Quarantine | Identified Exp. Shock Absorption System 10357 | -2/Quarantine | Found Alien Artifact 10474 | -2/Quarantine | Found Alien Artifact 10516 | -2/Quarantine | Identified Core Reset Matrix 10516 | -2/Quarantine | Identified Subatomic Replicator 10538 | -2/Quarantine | Found Gamma Bomb Array 10628 | -2/Quarantine | Spotted Fortress 10661 | -2/Quarantine | Discovered new exit (range 5) 10661 | -2/Quarantine | Discovered new exit (range 6) 10662 | -2/Quarantine | Identified exit to Section 7 10664 | -2/Quarantine | Identified exit to Protoforge 10668 | -2/Quarantine | Entered Section 7 10674 | -2/Section 7 | Identified exit to Access 10832 | -2/Section 7 | Spotted S7 Guard 10957 | -2/Section 7 | Build established: Hacker-Ninja 10972 | -2/Section 7 | Found Alien Artifact 10972 | -2/Section 7 | Identified Integrated Reactor 10972 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11061 | -2/Section 7 | Found Integrated Reactor 11061 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11070 | -2/Section 7 | Found Prototype Device 11070 | -2/Section 7 | Identified Exp. ECM Suite 11119 | -2/Section 7 | Found Alien Artifact 11119 | -2/Section 7 | Identified Integrated Mediator 11119 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11180 | -2/Section 7 | Found Adv. Micro-nuke Launcher 11194 | -2/Section 7 | Spotted S7 Guard 11199 | -2/Section 7 | Found Alien Artifact 11210 | -2/Section 7 | Entered Access 11210 | -1/Access | Evolved 2 slots: Weapon x2 11434 | -1/Access | Found Prototype Processor 11434 | -1/Access | Identified Exp. Core Analyzer 11573 | -1/Access | Fabricated Nanosword (x1) 11619 | -1/Access | Identified Integrated Thermoelectric Network 11619 | -1/Access | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11776 | -1/Access | Spotted B-99 Colossus 11930 | -1/Access | Spotted B-99 Colossus 11939 | -1/Access | Identified exit to Command 11967 | -1/Access | System corruption reached 10% 12140 | -1/Access | Lost 5 parts (1p3u1w) 12201 | -1/Access | Entered Command 12238 | -1/Command | Spotted B-99 Colossus 12385 | -1/Command | Disengaged cave seal 12467 | -1/Command | Build established: Hacker-Gladiator 12874 | -1/Command | Spotted M Guard 12879 | -1/Command | Spotted M Guard 12879 | -1/Command | Spotted Combat Programmer 12890 | -1/Command | Spotted Combat Programmer 12917 | -1/Command | Destroyed Combat Programmer 12936 | -1/Command | System corruption reached 30% 12944 | -1/Command | Destroyed Combat Programmer 12956 | -1/Command | Lost 3 parts (3u) 12980 | -1/Command | Destroyed M Guard 12983 | -1/Command | Found Prototype Launcher 12984 | -1/Command | Found Prototype Energy Cannon 13010 | -1/Command | Lost 3 parts (1p1n1u) 13035 | -1/Command | Core integrity fell below 50% 13059 | -1/Command | Destroyed M Guard 13059 | -1/Command | All MAIN.C guards destroyed 13062 | -1/Command | Found Prototype Device 13062 | -1/Command | Identified AEGIS Remote Shield 13067 | -1/Command | Found Adv. Micro-nuke Launcher 13085 | -1/Command | Lost 8 parts (2p2n3u1w) 13317 | -1/Command | Lost 3 parts (1n2u) 13344 | -1/Command | Found Fusion Bomb Launcher 13363 | -1/Command | Identified Cld. Nova Cannon 13384 | -1/Command | Used Subatomic Replicator to replicate Alien Slashing Weapon 13401 | -1/Command | Identified Ragnarok Missile Launcher 13411 | -1/Command | Met MAIN.C 13443 | -1/Command | Core integrity fell below 20% 13450 | -1/Command | 0b10 Conduit disabled 13453 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13421_ Imp. Antigrav System destroyed. 13422_ Force Lance follow-up attack on MAIN.C. 13425_ Nanosword follow-up attack on MAIN.C. 13428_ Force Lance follow-up attack on MAIN.C. 13428_ Mic. Antimatter Reactor destroyed. 13432_ Imp. Antigrav System destroyed. 13432_ Exp. Energy Well destroyed. 13433_ Force Lance follow-up attack on MAIN.C. 13435_ Imp. Antigrav System destroyed. 13436_ Nanosword follow-up attack on MAIN.C. 13439_ Imp. Force Field destroyed. 13441_ Force Lance follow-up attack on MAIN.C. 13442_ System corrupted: Matter fused (-9). 13446_ Adv. Force Field destroyed. 13446_ Adv. Transmission Jammer destroyed. 13449_ Cmb. Antigrav System destroyed. 13450_ 0b10 Conduit disabled. 13453_ Adv. Target Analyzer destroyed. 13453_ Nanosword destroyed. 13453_ Force Lance destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????###################??????????????? | | ????????????????"""" """" #??????????????? | | ???????????????? "" #??????????????? | | ????????????????"" "" ################ | | ????????????????"""""""" / | | ???????????????? " """ p | | ?????????????"" """""" p | | ????????????#"" """""" ################ | | ????????????# " """""" #??????????????? | | ????????????# " " #??????????????? | | ????????????# " "MMM ""#??????????????? | | ????????????#"""""""""MMM@ """""""#??????????????? | | ????????????#"" MMM"""""""""#??????????????? | | ????????????# """""""""""#??????????????? | | ????????????# " " " " #??????????????? | | ????????????# " " " " #??????????????? | | ????????????" " " " """" " #??????????????? | | ????????????" """ " " """" #??????????????? | | ????????????" " " " " #??????????????? | | ????????????# """""""""" " #??????????????? | | ????????????# " ?"" " """"""""#??????????????? | | ????????????# ? ???"? " " " ???????????????? | | ????????????##?????????#######?#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????!???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 120 Energy Generation 63 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Resistance: EX 50 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 83 Melee Accuracy 16 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 52 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Adv. Hacking Suite | -5/Factory | Hacked Exp. Utility Shielding | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Adv. Gravity Neutralizer | -4/Factory | Scanalyzed Imp. Utility Shielding | -3/Research | Scanalyzed Nanosword | -3/Testing | Hacked Adv. Actuator Array | -3/Testing | Hacked Adv. Reaction Control System | -3/Testing | Hacked Adv. Powered Armor | -3/Testing | Hacked Imp. Medium Armor Plating | -3/Testing | Scanalyzed Exp. Transmission Jammer | -3/Testing | Hacked Cmb. Linear Gravjet | -2/Research | Hacked Adv. Phase Shifter | -2/Quarantine | Hacked Exp. Reaction Control System | -2/Quarantine | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Nova Cannon | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Nanosword | x1 | -3/Testing Nanosword | x1 | -3/Testing Nanosword | x1 | -1/Access | Authchip Repaired ---------- Gamma Bomb Array | 60% | -5/Factory | Broken Alien Tech Used ----------------- Integrated Reactor Integrated Mediator Integrated Thermoelectric Network Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertPhaseScanner Manual? 0 Play Time 02:33:47 Cumulative 378.0 hours Start 2025.06.07 @ 16:55:21 End 2025.06.07 @ 23:03:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 472 Rogue 472 Adventurer 0 Explorer 0 Win Type - Total 29 Types 13/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 334edea3-83de-48cf-9ce9-e0c4592620ae