Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.17 @ 18:13:48 Player: C0-2MO Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (1887) 1887 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 6094 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 173 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 204/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Micro Nuclear Core Experimental Sensor Array Improved Propulsion Shielding Makeshift System Restoration Module PSU Rigger Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Spear > --- INVENTORY -------- Micro Nuclear Core Experimental Sensor Array Improved Propulsion Shielding Makeshift System Restoration Module PSU Rigger [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Makeshift Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Mace Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 66 | 5 15 . 16 1 2 4 3 12 8 Power 9 | . 1 . 2 . 1 1 1 1 2 Engine 8 | . 1 . 2 . . 1 1 1 2 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 5 . 4 . . 2 1 9 4 Treads 4 | 1 1 . . . . . . 2 . Leg . | . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . Hover . | . . . . . . . . . . Flight 21 | . 3 . 4 . . 2 1 7 4 Utility 12 | 1 4 . 4 1 . . . . 2 Device 4 | 1 1 . 1 1 . . . . . Storage 2 | . 1 . 1 . . . . . . Processor 1 | . 1 . . . . . . . . Hackware 3 | . 1 . 1 . . . . . 1 Protection 2 | . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 5 . 6 . 1 1 1 2 . Energy Gun 2 | . . . 1 . 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 2 2 . 2 . . 1 . 2 . Ballistic Cannon 3 | . 3 . . . . . . . . Launcher 2 | . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 3 1 . . . . . Parts Lost 21 | . 2 . 5 . . 2 1 10 1 Power 2 | . . . . . . . 1 1 . Propulsion 16 | . 1 . 4 . . 2 . 8 1 Utility 3 | . 1 . 1 . . . . 1 . Weapon . | . . . . . . . . . . Highest Loss Streak 6 | . 1 . 2 . . 1 1 6 1 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 2 4 4 3 2 4 4 5 5 5 Power . | . . 1 . . . 1 1 1 1 Propulsion . | 1 1 1 1 . . . . . . Utility 2 | . 1 1 1 1 3 3 3 3 3 Weapon . | . . 1 1 1 1 . 1 1 . Tool/Special . | . . . . . . . . . . Unused Backups 5 | . 1 . . . . . . . 4 Power . | . . . . . . . . . . Propulsion 2 | . 1 . . . . . . . 1 Utility 3 | . . . . . . . . . 3 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 78 | . 76 85 96 88 88 70 66 57 69 Engine 7 | . 4 . 9 11 11 8 8 5 9 Treads 2 | . 8 . . . . . . 1 . Wheel 2 | . 8 . . . . . . . . Flight 21 | . 11 28 32 22 22 18 22 16 28 Device 12 | . 10 14 18 22 22 12 9 7 . Hackware 8 | . 1 14 10 11 11 11 9 9 14 Protection 1 | . . . 3 . . . . . 6 Energy Gun 1 | . . . . . 8 1 . . . Ballistic Gun 11 | . 15 28 17 11 2 7 8 8 . Ballistic Cannon 3 | . 11 . . . . . . . . Impact Weapon 3 | . . . 4 11 11 11 5 . . Piercing Weapon 2 | . . . . . . . 3 9 9 Peak Build Rating 23 | 5 8 8 15 20 20 17 15 16 23 Average Rating 11 | 3 5 8 12 12 16 11 13 13 19 On Entrance 10 | . 5 8 8 11 13 17 12 15 14 Avg Prop Armor Cover (%) 15 | 21 14 . . . . . . 31 . Naked Turns . | . . . . . . . . . . Heaviest Build 20 | 4 14 3 15 9 13 10 7 7 20 Greatest Support 20 | 3 20 8 15 10 10 10 15 20 20 Greatest Overweight (x) 2 | 1 1 . . . 1 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 4 5 3 5 5 5 5 5 Average Carried 4 | 2 4 4 3 2 4 4 5 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 3 3 5 5 5 5 5 Class Distribution -------------------- 49% | Scavenger-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1539 | 258 533 . 359 44 30 75 86 65 89 Remotely . | . . . . . . . . . . Salvage Created 1541 | 74 580 . 303 . 224 35 32 259 34 Parts 139 | 8 36 . 36 . 11 10 7 29 2 Haulers Intercepted 3 | . 2 . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 58 | . 14 . 15 . . 7 5 15 2 Melee 6 | . . . . . . . . 4 2 Guns 10 | . 4 . 4 . . . . 2 . Cannons 10 | . 10 . . . . . . . . AOE 32 | . . . 11 . . 7 5 9 . Classes Destroyed 9 | 2 6 . 1 . . . . . . Worker 2 | . 1 . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 2 . 1 . . . . . . Recycler 2 | 1 1 . . . . . . . . Operator 3 | . 2 . 1 . . . . . . Watcher 6 | . 3 . 3 . . . . . . Swarmer 44 | . 6 . 13 . . 7 4 12 2 Grunt 10 | . 8 . 1 . . . . 1 . Sentry 4 | . . . 1 . . . 1 2 . Best Kill Streak 7 | 2 6 . 7 . . 4 5 7 1 Combat Bots Only 7 | . 5 . 5 . . 4 5 7 1 Max Kills in Single Turn 3 | 1 2 . 3 . . 3 3 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 . . 3 3 3 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 367 | . 73 2 102 . . 8 17 101 64 Missed 146 | . 19 1 53 . . 2 7 37 27 Hits 221 | . 54 1 49 . . 6 10 64 37 Projectile 221 | . 54 1 49 . . 6 10 64 37 Critical Strikes 5 | . . . 1 . . . . 3 1 Damage Taken 2619 | . 585 12 600 . . 83 135 813 391 Core 880 | . 139 . 158 . . 23 45 415 100 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 3 | . . . 3 . . . . . . Regen/Repaired (Parts) 81 | . . . 81 . . . . . . Core Remaining (%) 66 | 100 . 44 . . . 54 . . . Volleys Fired 151 | 2 68 . 40 . 25 3 6 7 . Largest 2 | 2 2 . 2 . 1 1 2 1 . Hottest 60 | 40 60 . 50 . 50 30 50 30 . Shots Fired 252 | 4 136 . 68 . 25 3 9 7 . Gun 166 | 4 70 . 61 . 25 . 3 3 . Cannon 66 | . 66 . . . . . . . . Launcher 20 | . . . 7 . . 3 6 4 . Special . | . . . . . . . . . . Kinetic 207 | 4 136 . 61 . . . 3 3 . Thermal 25 | . . . . . 25 . . . . Explosive 20 | . . . 7 . . 3 6 4 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 2 7 . 6 . 15 . 6 8 . Robot Miss Streak 5 | 1 5 . 5 . 1 1 . 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 158 | 2 73 . 39 . 23 . 6 7 8 Core Hits 102 | 3 35 . 32 . 5 6 6 14 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . Critical Strikes 12 | . 3 . 1 . 6 . . . 2 Burn 6 | . . . . . 6 . . . . Destroy 1 | . 1 . . . . . . . . Blast 2 | . 2 . . . . . . . . Smash 1 | . . . 1 . . . . . . Impale 2 | . . . . . . . . . 2 Melee Attacks 104 | . . . 12 3 7 8 4 46 24 Impact 33 | . . . 12 3 7 8 3 . . Slashing . | . . . . . . . . . . Piercing 71 | . . . . . . . 1 46 24 Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4150 | 31 1032 . 993 . 417 491 304 633 249 Guns 1274 | 31 482 . 312 . 417 . 14 18 . Cannons 547 | . 547 . . . . . . . . Explosions 1845 | . . . 600 . . 491 290 464 . Melee 481 | . . . 81 . . . . 151 249 Ramming 3 | . 3 . . . . . . . . Kinetic 1404 | 31 1029 . 312 . . . 14 18 . Thermal 417 | . . . . . 417 . . . . Explosive 1845 | . . . 600 . . 491 290 464 . Electromagnetic . | . . . . . . . . . . Impact 81 | . . . 81 . . . . . . Slashing . | . . . . . . . . . . Piercing 400 | . . . . . . . . 151 249 Highest Corruption 1 | . 1 1 . . . . . . . Average Corruption 1 | . 1 1 . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . 4 1 . . . . . . . Message Errors 2 | . 2 . . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Misfires 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 163 | . 6 . 46 . . 9 . 59 43 Projectiles 6 | . 6 . . . . . . . . Explosions 76 | . . . 8 . . 9 . 59 . Melee 81 | . . . 38 . . . . . 43 Knockbacks 4 | . 4 . . . . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . Secondary 1 | . 1 . . . . . . . . Self-Inflicted Damage 77 | . . . . . . 8 12 57 . Shots 4 | . . . . . . 1 1 2 . Rammed 2 | . 2 . . . . . . . . Targets Rammed 2 | . 2 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 206 | . 206 . 14 . 68 . 5 3 5 Average Temperature 23 | . 35 . 5 . 26 . 3 2 2 Received Heat Transfer 771 | . 153 6 216 . . 36 27 306 27 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 1295 | . . . . . 1295 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 3 | . 1 . 1 . . 1 1 3 2 Low Security (%) 47 | 100 62 100 53 100 . 27 47 17 . Level 1 38 | . 37 . 46 . . 72 52 41 . Level 2 12 | . . . . . . . . 28 100 Level 3 1 | . . . . . . . . 12 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 895 | 5 274 124 395 105 . 292 230 895 588 Initial 436 | . . 104 36 105 . . 94 146 436 Average 217 | 1 125 105 196 79 . 190 162 404 478 Influence Increases 3206 | 10 648 30 754 2 25 375 221 889 252 Destroy 0b10 Robot/C 1260 | . 280 . 300 . . 140 100 400 40 Destroy 0b10 Robot/NC 115 | 10 45 . 35 . 25 . . . . Destroy Leader 198 | . 70 . 58 . . 20 20 20 10 Allied During Kill 19 | . . . . . . . . 19 . Successful Hack 100 | . 24 . 34 . . . 4 32 6 Select Force Hacks 150 | . 60 . 60 . . . . . 30 Disable Machine 195 | . 75 . 45 . . 60 15 . . Anti-Garrison Action 200 | . . . . . . . . 200 . Destroy Structure 219 | . 4 . 57 2 . 20 37 98 1 Partial Spotted 195 | . . . 135 . . . 15 15 30 Lose Combat Pursuer 555 | . 90 30 30 . . 135 30 105 135 Influence Decreases 2648 | 10 380 204 578 225 72 131 240 219 589 Entered New Map 1122 | . . 164 58 165 47 . 150 79 459 Time Decay 1125 | 10 360 40 310 60 25 120 80 . 120 Lost Part 200 | . 20 . 50 . . 10 10 100 10 Lost Ally 51 | . . . 10 . . 1 . 40 . Purge Threat 150 | . . . 150 . . . . . . Squads Dispatched 22 | . 8 . 11 . . . . . 3 Investigation 18 | . 6 . 9 . . . . . 3 Extermination . | . . . . . . . . . . Reinforcement 4 | . 2 . 2 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 14 | . 4 . 5 . . . 1 . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 28 2 57 3 . 13 9 27 16 Peak Tracking Total 11 | . 6 2 10 3 . 7 8 10 11 Tactical Retreats 31 | . 4 1 15 1 . 3 1 2 4 ECM-based Alert Blocks 31 | . . . 28 3 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 5 | . 3 . 1 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 16 | . 5 . 3 . . 4 1 3 . Max in Single Turn 4 | . 1 . 1 . . 4 1 1 . Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 37 | . 8 . 14 1 2 . 3 3 6 Terminals 25 | . 6 . 10 1 . . 2 3 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 3 | . 2 . . . . . . . 1 Scanalyzers 4 | . . . 2 . . . . . 2 Garrison Access 1 | . . . . . . . 1 . . Total Hacks 135 | . 35 . 64 4 2 . 9 6 15 Successful 93 | . 22 . 47 3 2 . 5 3 11 Failed 40 | . 13 . 16 1 . . 4 3 3 Catastrophic 3 | . 1 . . . . . . 1 1 Database Lockouts 2 | . . . 1 . . . . . 1 Manual 94 | . 31 . 44 4 1 . 2 2 10 Terminals 99 | . 26 . 50 4 . . 7 6 6 Fabricators . | . . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . . Recycling Units 12 | . 9 . . . . . . . 3 Scanalyzers 14 | . . . 8 . . . . . 6 Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 58 | . 12 . 30 3 2 . 3 3 5 Record 1 | . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open Door 1 | . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . Maintenance Status 41 | . 10 . 24 3 . . . . 4 Surveillance Status 1 | . . . . . . . 1 . . Hauler Manifests 3 | . . . 2 . . . 1 . . Zone Layout 1 | . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . Scan Component 3 | . . . 3 . . . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 9 | . . . 5 . . . . . 4 Insert Component 3 | . . . 1 . . . . . 2 Analyze 2 | . . . 1 . . . . . 1 Retrieve Study 4 | . . . 3 . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 19 | . 10 . 6 . . . 1 . 2 Terminals 9 | . 4 . 4 . . . 1 . . Assimilate 1 | . . . 1 . . . . . . Botnet 5 | . 2 . 2 . . . 1 . . Disrupt 1 | . . . 1 . . . . . . Skim 2 | . 2 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 6 . . . . . . . 1 Monitor 2 | . 1 . . . . . . . 1 Reject 2 | . 2 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 Extract 3 | . . . 2 . . . . . 1 Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 34 | . 8 . 14 1 . . 3 2 6 Full Trace Events 15 | . 4 . 7 1 . . . 1 2 Feedback Events 1 | . . . 1 . . . . . . Hackware Fried 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 26 | . . . 24 . . . . . 2 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . . 3 . . . . . 1 Parts Repaired 3 | . . . 3 . . . . . . Time 109 | . . . 109 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . 1 Part Schematics Acquired 2 | . . . 1 . . . . . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 9 . Machine Destruction 9 | . . . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . . 1 . 3 . . 2 . Largest Group 3 | . . . 1 . 3 3 . 2 . Highest-Rated Group 70 | . . . 10 . 24 24 . 70 . Highest-Rated Ally 39 | . . . 10 . 8 8 . 39 . Initial Warlord ECA Mod 3 | . . . . . . . . . 3 Total Orders . | . . . . . . . . . . Ally Attacks 44 | . . . . . . 7 . 37 . Total Damage 572 | . . . . . . 68 . 504 . Kills 5 | . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 2912 | 17 690 92 687 122 413 316 168 407 . Optics 197 | . 197 . . . . . . . . Sensors 2 | . . . . 2 . . . . . Seismic 2887 | 17 665 92 687 122 413 316 168 407 . ECM 740 | . . . 375 105 260 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 3437 | 43 883 92 687 122 413 316 168 473 240 Spaces Moved 5585 | 36 1093 246 1109 316 746 690 359 602 388 Core 155 | 36 28 . . . . 26 . 65 . Treads 3 | . 1 . . . . . . 2 . Legs . | . . . . . . . . . . Wheels 340 | . 340 . . . . . . . . Hover . | . . . . . . . . . . Flight 5087 | . 724 246 1109 316 746 664 359 535 388 Fastest Speed 31 | 50 37 37 32 34 34 34 34 31 31 Average Speed 40 | 72 51 37 33 34 34 40 35 45 42 Slowest Speed 160 | 100 160 37 34 34 114 120 37 160 114 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 41 | . 4 4 15 . 2 6 7 2 1 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 65 | 3 97 56 94 79 95 93 26 77 30 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . 2 . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . Spaces Dug 38 | . . . 17 2 . 7 10 1 1 Terrain Destroyed 158 | . . . 55 2 . 26 44 30 1 Melee 25 | . . . 10 2 . 7 4 1 1 Projectile . | . . . . . . . . . . AOE 133 | . . . 45 . . 19 40 29 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 6304 | 46 1280 242 1321 323 865 705 374 720 428 Wait 303 | . 87 1 140 1 37 2 7 28 . Move 5497 | 35 1084 238 1078 315 741 679 344 597 386 Hop 38 | . 4 3 15 . 2 4 7 2 1 Pick Up 21 | 4 7 . 5 1 2 . . . 2 Fast Attach 37 | 5 6 . 4 . 2 4 2 10 4 Attach 15 | . 7 . 6 1 . 1 . . . Detach 3 | . 1 . . . 1 1 . . . Swap 35 | . 3 . 16 2 1 . 4 5 4 Drop 33 | . 11 . 5 . 3 3 . 4 7 Fire 151 | 2 68 . 40 . 25 3 6 7 . Melee 104 | . . . 12 3 7 8 4 46 24 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . 2 . . . . . . . . Escape Stasis 11 | . . . . . . . . 11 . Rewire 54 | . . . . . 44 . . 10 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 8) 577 | -10/Materials | Core integrity fell below 50% 648 | -10/Materials | Discovered new exit (range 18) 795 | -10/Materials | Discovered new exit (range 3) 927 | -10/Materials | Entered Mines 932 | -10/Mines | Discovered new exit (range 5) 962 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 969 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 974 | -10/Mines | Discovered new exit (range 14) 1019 | -10/Mines | Entered Materials 1019 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1116 | -9/Materials | Repaired VTOL Module? 1188 | -9/Materials | Central database locked down 1330 | -9/Materials | Build established: Scavenger-Mutant 1337 | -9/Materials | Discovered new exit (range 13) 1342 | -9/Materials | Discovered new exit (range 13) 1396 | -9/Materials | Identified exit to Mines 1476 | -9/Materials | Repaired Flight Unit+ 1528 | -9/Materials | Repaired Cld. Ion Engine 1571 | -9/Materials | Discovered new exit (range 11) 1612 | -9/Materials | Discovered new exit (range 3) 1636 | -9/Materials | Hacking Suite fried by hacking feedback 1695 | -9/Materials | Watched by a mysterious "MATRIX" hacker. 1706 | -9/Materials | Entered Mines 1720 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1721 | -9/Mines | Found Prototype Device 1721 | -9/Mines | Identified Exp. Sensor Array 1774 | -9/Mines | Learned 2 Materials zone layouts 1826 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1826 | -9/Mines | Discovered new exit (range 5) 1828 | -9/Mines | Entered Exiles 1828 | -9/Exiles | Found Exiles lab destroyed 1872 | -9/Exiles | Opened EX-Vault 1874 | -9/Exiles | Found PSU Rigger 1895 | -9/Exiles | Learned location of Zion (-7) 2215 | -9/Exiles | Discovered new exit (range 14) 2221 | -9/Exiles | Build established: Mutant 2241 | -9/Exiles | Entered Mines 2241 | -8/Mines | Accompanied by 3 allies 2257 | -8/Mines | Discovered new exit (range 11) 2302 | -8/Mines | Lost 3 allies 2376 | -8/Mines | Discovered new exit (range 6) 2557 | -8/Mines | Entered Materials 2557 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2677 | -8/Materials | Build established: Scavenger-Mutant 2680 | -8/Materials | Discovered new exit (range 12) 2724 | -8/Materials | Identified exit to Garrison 2725 | -8/Materials | Entered Garrison 2809 | -8/Garrison | Garrison Relay disabled 2841 | -8/Garrison | Garrison Relay disabled 2853 | -8/Garrison | Triggered checkpoint 2920 | -8/Garrison | Lost 3 parts (3n) 2952 | -8/Garrison | Discovered new exit (range 10) 2989 | -8/Garrison | Triggered checkpoint 3003 | -8/Garrison | Garrison Relay disabled 3065 | -8/Garrison | Triggered checkpoint 3099 | -8/Garrison | Triggered checkpoint 3119 | -8/Garrison | Triggered checkpoint 3141 | -8/Garrison | Core integrity fell below 50% 3145 | -8/Garrison | Triggered checkpoint 3160 | -8/Garrison | Destroyed 7 combat bots 3160 | -8/Garrison | Discovered new exit (range 15) 3184 | -8/Garrison | Learned Materials security intel 3188 | -8/Garrison | Core integrity fell below 20% 3198 | -8/Garrison | Entered Materials 3206 | -8/Materials | Lost 6 parts (5n1u) 3257 | -8/Materials | Central database locked down 3438 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03350_ Destroyed Lgt. Ion Engine. 03352_ Slug penetrates Wall. 03360_ S-10 Pest destroyed. 03361_ Slug penetrates Wall. 03381_ Processing Tank disabled. 03382_ S-10 Pest suffers critical hit (Impale). 03382_ Destroyed Flight Unit. 03382_ S-10 Pest destroyed. 03384_ Penetrated by Slug. 03386_ Dropped Lgt. Ion Engine+. 03387_ Slug penetrates Wall. 03387_ Acquired 16 matter. 03398_ K-01 Serf collects debris. 03400_ Slug penetrates Wall. 03408_ Penetrated by Slug. 03415_ W-25 Informer sends out distress signal. 03424_ Slug penetrates Processing Tank. 03424_ Processing Tank disabled. 03429_ Penetrated by Slug. 03434_ Slug penetrates Processing Tank. Map ----- +----------------------------------------------------+ | ??????????????# #? ???????????????????????? | | ??????????????# #? ????????????????????????? | | ############### "# """ ????????????????????????? | | " # """""????????????????????????? | | "+ """""????????????????????????? | | # """""????????????????????????? | | ???########+### # """ ????????????????????????? | | ???????# %[ # #? ????????????????????????? | | ???????# "S # #?######???????????????????????? | | ???????# """ # #??????????????????????????????? | | ???????# "" # #??????????????????????????????? | | ???????# # #??????????????????????????????? | | ???????# # #??????????????????????????????? | | ???????# # #??????????????????????????????? | | ???????# """ # #??????????????????????????????? | | ???????# """ # #??????????????????????????????? | | ???????# """ # +??????????????????????????????? | | ???????# """ # #??????????????????????????????? | | ???????# "" # +??????????????????????????????? | | ???????# # ########????? ????????????????? | | ???????#####/## ????? ????????????????? | | ???????????# #?????######+#+##??????????????? | | ???????????# #?????#! [ #??????????????? | | ???????????# ####### h #??????????????? | | ???????????# /Y "" """ #??????????????? | | ???????????# #######@ "" """ #??????????????? | | ???????????+ #?????# " " """ #??????????????? | | ???????????#+###+##?????# """ """ #??????????????? | | ?????????????? ?????# "" """ #??????????????? | | ???????????? ???# #??????????????? | | ???????????# #??###########??????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????# #???????????????????????????? | | ???????????###########???????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Utility Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Terrain Scan Processor | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Imp. Medium Laser | -9/Materials | Extracted Terrain Scanner | -9/Materials | Extracted Rnf. Ion Engine | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Sml. Battery | -9/Materials | Extracted Hvy. Ion Engine | -9/Materials | Extracted Mni. Grenade Launcher | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Utility Shielding | -9/Materials | Scanalyzed Wheel | -9/Materials | Extracted Lgt. Assault Rifle | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Shield Generator | -9/Materials | Extracted Mak. System Restoration Module | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VTOL Module | 60% | -9/Materials Flight Unit | 10% | -9/Materials Cld. Ion Engine | 51% | -9/Materials Studied --------- VTOL Module | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertPersonalScrapsphere Manual? 0 Play Time 00:53:53 Cumulative 344.2 hours Start 2026.06.17 @ 10:46:15 End 2026.06.17 @ 18:13:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 27 Types 11/0/7/1/5/1/0/0/0/2 Lore% 89 Gallery% 78 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3d95b8b-6ec3-4912-bbd8-8c1180282471