Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.29 @ 23:32:22 Player: Lunatic Blue Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (94) 470 Value Destroyed (3313) 3313 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 7929 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 100/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (2350) Ox46 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Cargo Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (30) --- Micro Nuclear Core High-capacity Storage Unit Cargo Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter Advanced System Shield Relay Coupler [NC] (41) Relay Coupler [NC] (32) Relay Coupler [NC] (39) Relay Coupler [NC] (36) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (52) Relay Coupler [Swarmer] (46) Relay Coupler [Grunt] (27) Relay Coupler [Sentry] (32) Relay Coupler [Sentry] (29) Relay Coupler [Demolisher] (22) Relay Coupler [Hunter] (21) Relay Coupler [Heavy] (10) Relay Coupler [Behemoth] (13) Improved Component Analysis Suite Shock Rifle Autogun Autogun Autogun Gauss Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Transmission Jammer Layered Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- Autogun Scythe > --- INVENTORY -------- Micro Nuclear Core High-capacity Storage Unit Cargo Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter Advanced System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Improved Component Analysis Suite Shock Rifle Autogun Autogun Autogun Gauss Rifle Grenade Launcher Blade Saw [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Slots Evolved 6 | . . . 2 . 2 . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . 1 . 2 . 2 . Weapon . | . . . . . . . . . Parts Attached 96 | 8 5 7 11 4 18 41 1 1 Power 7 | 2 . 1 1 . 2 1 . . Engine 5 | 2 . 1 1 . 1 . . . Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 3 3 1 7 7 . . Treads 8 | 1 . 1 . . 4 2 . . Leg 1 | . . . 1 . . . . . Wheel 14 | 1 . 2 2 1 3 5 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 28 | 1 3 2 3 2 6 10 1 . Device 14 | . . . . 1 5 7 1 . Storage 4 | 1 2 . . . . 1 . . Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection 9 | . 1 1 3 1 1 2 . . Artifact . | . . . . . . . . . Weapon 38 | 3 2 1 4 1 3 23 . 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 25 | 3 2 1 4 1 3 11 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 11 | . . . . . . 10 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 31 | . . 5 2 6 5 9 . 4 Power 3 | . . . . . 1 1 . 1 Propulsion 12 | . . 3 1 3 1 3 . 1 Utility 11 | . . 1 . 2 3 4 . 1 Weapon 5 | . . 1 1 1 . 1 . 1 Highest Loss Streak 6 | . . 3 1 3 5 6 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 99 88 96 96 78 85 76 56 Engine 8 | . 14 14 11 11 6 3 . . Core 2 | . . . . . 1 5 7 4 Treads 11 | . 14 13 11 . 16 12 . . Leg 1 | . . . 9 11 . . . . Wheel 13 | . 14 10 11 17 8 14 23 15 Device 7 | . . . . 2 9 16 15 11 Storage 10 | . 14 14 11 11 9 9 7 7 Protection 9 | . 13 6 20 19 8 6 7 5 Ballistic Gun 18 | . 28 28 22 22 18 11 7 3 Slashing Weapon 2 | . . . . . . 6 7 5 Naked Turns . | . . . . . . . . . Heaviest Build 177 | 13 54 56 60 60 62 173 177 177 Greatest Support 64 | 10 10 20 10 20 64 64 36 36 Greatest Overweight (x) 46 | 1 5 5 5 5 5 12 4 46 Average Overweight (x) 5 | . 4 4 5 3 . 7 4 6 Largest Inventory Capacity 30 | 8 20 20 20 20 20 30 30 30 Average Capacity 23 | 6 18 20 20 20 20 29 30 30 Most Carried 30 | 4 20 20 20 20 20 30 29 30 Average Carried 21 | 2 13 18 15 19 17 28 29 29 Final Capacity 30 | 8 20 20 20 20 20 30 30 30 Final Carried 30 | 4 20 17 20 18 18 30 29 29 Class Distribution -------------------- 54% | Mutant 43% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Matter Collected 2785 | 181 268 478 400 285 220 953 . . Remotely . | . . . . . . . . . Salvage Created 3233 | . 334 410 527 485 265 1212 . . Parts 204 | . 33 28 40 27 10 66 . . Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Combat Hostiles Destroyed 79 | . 13 10 16 7 4 29 . . Melee 2 | . . . . . . 2 . . Guns 72 | . 13 10 16 7 4 22 . . AOE 5 | . . . . . . 5 . . Classes Destroyed 14 | . 5 1 2 2 1 3 . . Worker 2 | . 1 . . 1 . . . . Builder 1 | . 1 . . . . . . . Tunneler 5 | . 1 2 . 2 . . . . Hauler 2 | . . . 2 . . . . . Recycler 3 | . . . . 2 1 . . . Watcher 2 | . . . 2 . . . . . Swarmer 33 | . 9 3 11 . . 10 . . Cutter 3 | . . . . . . 3 . . Grunt 28 | . 4 5 4 6 2 7 . . Brawler 3 | . . . . . 1 2 . . Duelist 1 | . . . . 1 . . . . Sentry 6 | . . 2 1 . 1 2 . . Hunter 2 | . . . . . . 2 . . Programmer 3 | . . . . . . 3 . . Best Kill Streak 9 | . 4 3 9 5 3 4 . . Combat Bots Only 7 | . 4 3 7 3 3 4 . . Max Kills in Single Turn 2 | . 1 1 1 1 1 2 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 2 . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Damage Taken 5475 | . 365 582 364 583 447 1724 . 1410 Core 1172 | . 42 53 38 38 29 250 . 722 Absorbed by Shields 83 | . . . . . . 31 . 52 Regen/Repaired (Parts) 67 | . . . 67 . . . . . Core Remaining (%) 73 | 100 . 62 . 81 . 49 . . Volleys Fired 226 | . 31 40 33 30 17 75 . . Largest 2 | . 2 2 2 2 2 2 . . Hottest 46 | . 46 46 46 46 46 46 . . Shots Fired 439 | . 62 80 63 60 33 141 . . Gun 433 | . 62 80 63 60 33 135 . . Cannon . | . . . . . . . . . Launcher 6 | . . . . . . 6 . . Special . | . . . . . . . . . Kinetic 433 | . 62 80 63 60 33 135 . . Thermal . | . . . . . . . . . Explosive 6 | . . . . . . 6 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | . 7 15 12 9 10 25 . . Robot Miss Streak 5 | . 4 5 5 3 3 4 . . Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 2 2 . 1 1 5 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . Shots Hit Robots 302 | . 35 52 40 41 20 114 . . Core Hits 145 | . 19 18 23 16 9 59 . 1 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . 1 . . . 1 . . Destroy 1 | . . 1 . . . . . . Sever 1 | . . . . . . 1 . . Melee Attacks 50 | . . . . . . 48 2 . Impact . | . . . . . . . . . Slashing 50 | . . . . . . 48 2 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5511 | . 516 840 672 617 311 2546 . 9 Guns 4469 | . 516 840 672 617 311 1513 . . Cannons . | . . . . . . . . . Explosions 587 | . . . . . . 587 . . Melee 426 | . . . . . . 426 . . Ramming 29 | . . . . . . 20 . 9 Kinetic 4469 | . 516 840 672 617 311 1513 . . Thermal . | . . . . . . . . . Explosive 587 | . . . . . . 587 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 426 | . . . . . . 426 . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . 10 16 . . Average Corruption 12 | . . . . . 9 12 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 95 | . . . . . 8 87 . . Message Errors 23 | . . . . . 1 22 . . Matter Fused 17 | . . . . . 3 14 . . Heat Flow Errors 12 | . . . . . 1 11 . . Energy Discharges 12 | . . . . . . 12 . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 14 | . . . . . 1 13 . . Data Loss (major) 5 | . . . . . . 5 . . Misfires 5 | . . . . . . 5 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 5 | . . . . . 1 4 . . Overload Shots . | . . . . . . . . . Overflow Damage 1 | . . . . . . 1 . . Projectiles . | . . . . . . . . . Explosions 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . 59 . 4 Shots 3 | . . . . . . 3 . . Rammed 2 | . . . . . . 1 . 1 Targets Rammed 2 | . . . . . . 1 . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 236 | . 69 109 44 93 88 236 . . Average Temperature 35 | . 17 31 15 32 17 62 . . Received Heat Transfer 1038 | . 72 285 72 132 216 261 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Peak Influence 1467 | . 359 267 352 291 190 1467 772 270 Initial 770 | . . 97 . 136 105 123 770 270 Average 364 | . 154 89 187 218 153 680 771 256 Maximum Alert Level 4 | . 1 1 1 1 . 4 3 1 Low Security (%) 39 | 100 64 75 51 40 100 2 . . Level 1 27 | . 35 24 48 59 . 16 . 100 Level 2 14 | . . . . . . 37 . . Level 3 14 | . . . . . . 33 100 . Level 4 3 | . . . . . . 10 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . . . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 15 12 25 9 5 29 . 5 Peak Tracking Total 6 | . 5 3 6 3 4 4 . 5 Tactical Retreats 5 | . . 1 3 . . 1 . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Traps Triggered 13 | . . . . . . 12 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Machines Disabled 5 | . . . . . . 5 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . Garrison Relay 5 | . . . . . . 5 . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Machines Accessed 16 | . 5 . 4 . 1 4 2 . Terminals 10 | . 3 . 3 . . 4 . . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 49 | . 21 . 15 . 1 9 3 . Successful 24 | . 13 . 7 . 1 2 1 . Failed 25 | . 8 . 8 . . 7 2 . Catastrophic 6 | . 2 . 2 . . 2 . . Database Lockouts . | . . . . . . . . . Manual 33 | . 19 . 13 . . . 1 . Terminals 41 | . 19 . 13 . . 9 . . Fabricators 2 | . . . . . . . 2 . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 15 | . 10 . 3 . . 2 . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 7 | . 6 . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . Zone Layout 2 | . 1 . 1 . . . . . Security Stations 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 1 | . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 5 | . 3 . 2 . . . . . Terminals 3 | . 1 . 2 . . . . . Botnet 3 | . 1 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 3 . 4 . . 4 1 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Gar Fac Was Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 25 | . . . . . . 25 . . Machine Destruction 25 | . . . . . . 25 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 1 | . . 1 . . . . . . Total Damage 20 | . . 20 . . . . . . Kills 1 | . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Robot Analysis Total 7 | . 6 . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Turns Passed 5385 | 52 556 1279 616 300 250 2105 95 132 Spaces Moved 2448 | 40 295 601 293 162 121 815 60 61 Core 4 | 3 . . . . . . . 1 Treads 171 | . . 72 . . 70 29 . . Legs . | . . . . . . . . . Wheels 2273 | 37 295 529 293 162 51 786 60 60 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 155 155 110 95 150 150 150 Average Speed 170 | 87 145 174 155 125 137 197 150 213 Slowest Speed 2350 | 95 155 320 155 155 232 270 150 2350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 55 93 29 59 8 92 3 30 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . 2 1 . . . . . . Known Exits Taken 3 | . 1 . 1 . 1 . . . Unknown Exits Taken 3 | 1 . 1 . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 5 | . . . . . . 3 2 . Terrain Destroyed 5 | . . . . . . 3 2 . Melee 2 | . . . . . . . 2 . Projectile . | . . . . . . . . . AOE 3 | . . . . . . 3 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Gar Fac Was Total 3240 | 52 369 768 406 212 177 1127 63 66 Wait 214 | 3 23 106 56 8 . 16 . 2 Move 2441 | 39 294 600 292 161 120 814 60 61 Hop . | . . . . . . . . . Pick Up 83 | 2 14 7 7 5 8 39 . 1 Fast Attach 31 | 6 1 2 2 1 10 9 . . Attach 27 | . . 4 5 3 5 8 1 1 Detach 7 | . . . 2 . 4 1 . . Swap 38 | 2 4 1 4 . 3 24 . . Drop 57 | . 2 8 5 4 10 28 . . Fire 226 | . 31 40 33 30 17 75 . . Melee 50 | . . . . . . 48 2 . Ram 2 | . . . . . . 1 . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 64 | . . . . . . 64 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 53 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 13) 609 | -10/Materials | Entered Mines 740 | -10/Mines | Discovered new exit (range 16) 1192 | -10/Mines | Received a Mining Laser from a helpful Derelict 1318 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1326 | -10/Mines | Found Prototype Device 1366 | -10/Mines | Learned location of Recycling (-7) 1383 | -10/Mines | Lost 3 parts (2n1w) 1601 | -10/Mines | Excavation squad dispatched 1601 | -10/Mines | A large section of the Mines collapsed 1888 | -10/Mines | Entered Materials 1888 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2069 | -9/Materials | Repaired Lgt. Armor Plating 2145 | -9/Materials | Identified exit to Mines 2377 | -9/Materials | Destroyed 7 combat bots 2504 | -9/Materials | Entered Mines 2535 | -9/Mines | Met a Derelict bent on vengeance 2717 | -9/Mines | Learned location of 1 exit from Materials 2774 | -9/Mines | Discovered new exit (range 8) 2785 | -9/Mines | Assembled infested the area 2786 | -9/Mines | Lost 3 parts (2u1w) 2804 | -9/Mines | Entered Materials 2804 | -8/Materials | Evolved 2 slots: Utility x2 2805 | -8/Materials | Identified exit to Factory 2822 | -8/Materials | Identified exit to Garrison 2878 | -8/Materials | System corruption reached 10% 2919 | -8/Materials | Lost 5 parts (1p1n3u) 3054 | -8/Materials | Entered Garrison 3072 | -8/Garrison | Triggered checkpoint 3094 | -8/Garrison | Triggered checkpoint 3117 | -8/Garrison | Garrison Relay disabled 3340 | -8/Garrison | Triggered checkpoint 3352 | -8/Garrison | Triggered checkpoint 3360 | -8/Garrison | Build established: Hauler-Mutant 3432 | -8/Garrison | Triggered checkpoint 3487 | -8/Garrison | Garrison Relay disabled 3768 | -8/Garrison | Triggered checkpoint 3974 | -8/Garrison | Lost 6 parts (1p3n2u) 4104 | -8/Garrison | Discovered exit to Factory (range 3) 4240 | -8/Garrison | Learned Factory security intel 4470 | -8/Garrison | Installed Relay Interface Framework 4481 | -8/Garrison | Discovered exit to Factory (range 12) 4538 | -8/Garrison | Triggered checkpoint 4602 | -8/Garrison | Garrison Relay disabled 4946 | -8/Garrison | Triggered checkpoint 5045 | -8/Garrison | Core integrity fell below 50% 5047 | -8/Garrison | Garrison Relay disabled 5115 | -8/Garrison | Discovered exit to Factory (range 10) 5126 | -8/Garrison | Garrison Relay disabled 5159 | -8/Garrison | Entered Factory 5159 | -7/Factory | Evolved 2 slots: Utility x2 5254 | -7/Factory | Sucked down chute 5254 | -7/Factory | Entered Waste 5266 | -7/Waste | Spotted C-40 Crusher 5274 | -7/Waste | Spotted C-40 Crusher 5288 | -7/Waste | Spotted C-40 Crusher 5315 | -7/Waste | Crushed by Compactor (1 part destroyed) 5327 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5328 | -7/Waste | Spotted C-40 Crusher 5339 | -7/Waste | Spotted C-40 Crusher 5340 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5341 | -7/Waste | Crushed by Compactor (1 part destroyed) 5344 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5350 | -7/Waste | Crushed by Compactor (1 part destroyed) 5358 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5365 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5366 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5375 | -7/Waste | Core integrity fell below 50% 5384 | -7/Waste | Core integrity fell below 20% 5386 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05308_ Adv. Particle Charger crushed. 05315_ Arm. Wheel crushed. 05327_ Autogun crushed. 05340_ Arm. Wheel crushed. 05340_ Critical hit (Destroy). 05341_ Mic. Nuclear Core crushed. 05343_ Arm. Wheel crushed. 05343_ Critical hit (Destroy). 05344_ Adv. Shield Generator crushed. 05350_ Scythe crushed. 05353_ Critical hit (Destroy). 05358_ Blade Saw crushed. 05358_ Critical hit (Destroy). 05365_ Imp. Transmission Jammer crushed. 05365_ Critical hit (Destroy). 05365_ Slammed into C-40 Crusher. 05366_ Blade Saw crushed. 05366_ Critical hit (Destroy). 05366_ Lyr. Heavy Armor Plating destroyed. 05366_ Arm. Wheel crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ????????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????? #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????????### #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????? #???????????????????????? | | ???????????????????? #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????############??# #???????????????????????? | | ??????# #??# #???????????#???????????? | | ??????# #??# #????????? #???????????? | | ??????# #### ######## ####????????? | | ??????# CC ??????? | | ??????# CCCC ??????? | | ??????# CC!CC ??????? | | ??????# CC@CC ??????? | | ??????# #### CC######## #####???????? | | ??????# #??# CC#????????? #???????????? | | ??????# #??# C #???????????#???????????? | | ??????############??# #???????????????????????? | | ????????????????????# #???????????????????????? | | ??????????????????? #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????# #???????????????????????? | | ??????????????????### #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????# #???????????????????????? | | ????????????????????######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ K-01 Serf | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Challenges ------------ None Game ------ Seed SalvageArmorThermoblaster Manual? 0 Play Time 00:54:29 Cumulative 176.0 hours Start 2022.12.29 @ 22:36:27 End 2022.12.29 @ 23:32:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 259 Rogue 259 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/3/0/0/0/0/0/0 Lore% 70 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d47d7b2a-d1d0-4d2c-887a-dfb2bf50432e