Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.06 @ 10:25:46 Player: Mado Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (97) 485 Value Destroyed (4285) 4285 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1686) 1686 TOTAL SCORE: 8996 Bonus ------- High Alert Combat Kills 686 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 264/300 Energy 315/315 System Corruption 5% Temperature Cool (18) Movement Treading (235) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Light Treads Advanced Treads Improved Medium Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Targeting Computer Layered Medium Armor Plating Relay Coupler [Grunt] (24) > --- WEAPON (2) ------- Heavy Particle Cannon Gauss Rifle > --- INVENTORY (20) --- Nuclear Core Reinforced Deuterium Engine Advanced Heat Sink Large Storage Unit Trap Scanner Hardlight Generator System Shield Tesla Rifle Wave Gun Ion Cannon Heavy Machine Gun KE Penetrator AWS/Gauss Magnetic Acceleration Cannon Mini Grenade Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Targeting Computer Layered Medium Armor Plating Relay Coupler [Grunt] > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Large Storage Unit Trap Scanner Hardlight Generator System Shield Tesla Rifle Wave Gun Heavy Particle Cannon Gauss Rifle Heavy Machine Gun KE Penetrator Magnetic Acceleration Cannon Mini Grenade Launcher Improved Remote Datajack [Rating: 51] Favorites ----------- Power Neutrino Core Engine Light Deuterium Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Layered Medium Armor Plating Weapon Plasma Cannon Energy Gun Wave Gun Energy Cannon Plasma Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . . . 3 . . Weapon . | . . . . . . . . Parts Attached 113 | 6 14 6 3 . 28 37 19 Power 14 | 1 1 1 . . 5 5 1 Engine 8 | 1 1 1 . . 2 3 . Core 6 | . . . . . 3 2 1 Reactor . | . . . . . . . . Propulsion 26 | 2 6 1 . . 7 7 3 Treads 6 | . . . . . . 3 3 Leg 20 | 2 6 1 . . 7 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 2 . . . 8 7 3 Device 10 | . . . . . 6 4 . Storage 5 | 1 1 . . . . 1 2 Processor 1 | . 1 . . . . . . Hackware 1 | . . . . . . 1 . Protection 4 | . . . . . 2 1 1 Artifact . | . . . . . . . . Weapon 52 | 2 5 4 3 . 8 18 12 Energy Gun 3 | . . . . . . 3 . Energy Cannon 15 | . . . . . 7 6 2 Ballistic Gun 19 | 2 4 1 2 . 1 4 5 Ballistic Cannon . | . . . . . . . . Launcher 11 | . 1 3 1 . . 4 2 Special Weapon 4 | . . . . . . 1 3 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 . 2 . . Parts Lost 25 | . 2 . . . 10 13 . Power 6 | . 1 . . . 2 3 . Propulsion 8 | . . . . . 2 6 . Utility 7 | . . . . . 4 3 . Weapon 4 | . 1 . . . 2 1 . Highest Loss Streak 4 | . 1 . . . 3 4 . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 94 100 100 100 93 89 98 Engine 6 | . 10 14 14 14 4 2 . Core 3 | . . . . . 3 5 8 Treads 6 | . . . . . . 8 26 Leg 19 | . 28 28 28 28 24 16 . Device 9 | . . . . . 20 16 9 Storage 10 | . 14 14 14 14 9 9 9 Processor 10 | . 12 14 14 14 9 9 9 Hackware 1 | . . . . . . . 9 Protection 3 | . . . . . 3 2 8 Energy Gun 1 | . . . . . . 2 6 Energy Cannon 5 | . . . . . 15 9 1 Ballistic Gun 10 | . 27 19 14 14 2 4 8 Launcher 3 | . . 8 14 14 . 1 1 Peak Build Rating 51 | 6 10 13 24 14 35 47 51 Average Rating 25 | 4 7 10 13 14 29 31 43 On Entrance 15 | . 6 10 13 14 14 26 44 Naked Turns . | . . . . . . . . Heaviest Build 75 | 14 21 21 19 19 40 54 75 Greatest Support 72 | 20 20 20 20 20 40 70 72 Greatest Overweight (x) 9 | 1 1 1 . . 1 9 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 20 Average Capacity 10 | 7 8 10 10 10 10 10 14 Most Carried 19 | 2 10 10 10 10 10 10 19 Average Carried 9 | . 6 9 9 10 9 9 11 Final Capacity 20 | 8 10 10 10 10 10 10 20 Final Carried 17 | 2 10 10 10 10 9 10 17 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2513 | 228 384 413 . 30 308 461 689 Remotely . | . . . . . . . . Salvage Created 3697 | . 503 113 . . 1121 1005 955 Parts 219 | . 35 6 . . 56 78 44 Haulers Intercepted 5 | . 1 . . . 3 . 1 Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 86 | . 10 4 . . 18 36 18 Guns 42 | . 10 2 . . 3 12 15 Cannons 22 | . . . . . 15 5 2 AOE 22 | . . 2 . . . 19 1 Classes Destroyed 11 | . 3 2 . . 3 2 1 Worker 2 | . . 1 . . . . 1 Hauler 5 | . 1 . . . 3 . 1 Watcher 6 | . 2 . . . 2 . 2 Swarmer 13 | . . . . . . 13 . Grunt 48 | . 10 2 . . 11 14 11 Brawler 2 | . . . . . . . 2 Duelist 1 | . . . . . 1 . . Sentry 13 | . . . . . 4 6 3 Hunter 6 | . . . . . 2 2 2 Behemoth 1 | . . . . . . 1 . Assembled 2 | . . 2 . . . . . Best Kill Streak 7 | . 3 2 . . 3 4 7 Combat Bots Only 6 | . 3 2 . . 2 4 6 Max Kills in Single Turn 3 | . 1 2 . . 1 3 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 . . . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 460 | . 49 9 . . 127 163 112 Missed 120 | . 14 1 . . 32 46 27 Damage Taken 5089 | . 450 106 . . 1426 1858 1249 Core 701 | . 113 26 . . 159 277 126 Absorbed by Shields 198 | . . . . . 92 106 . Regen/Repaired (Parts) 336 | . . . . . . . 336 Core Remaining (%) 72 | 100 . . . 44 . . . Volleys Fired 265 | . 51 7 . . 64 86 57 Largest 2 | . 2 2 . . 2 2 2 Hottest 160 | . 46 46 . . 160 148 114 Shots Fired 488 | . 98 10 . . 126 140 114 Gun 276 | . 96 6 . . 17 70 87 Cannon 153 | . . . . . 109 30 14 Launcher 50 | . 2 4 . . . 37 7 Special 9 | . . . . . . 3 6 Kinetic 229 | . 96 6 . . 17 48 62 Thermal 178 | . . . . . 94 45 39 Explosive 50 | . 2 4 . . . 37 7 Electromagnetic 22 | . . . . . 15 7 . Robot Hit Streak 23 | . 17 4 . . 18 12 23 Robot Miss Streak 6 | . 3 1 . . 3 6 2 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 3 | . 1 1 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Autonomous 36 | . . . . . . 15 21 Shots Hit Robots 303 | . 65 6 . . 85 68 79 Core Hits 177 | . 25 7 . . 34 69 42 Critical Kills 3 | . . . . . . 1 2 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 7 | . . . . . 1 1 5 Burn 2 | . . . . . . . 2 Destroy 4 | . . . . . . 1 3 Corrupt 1 | . . . . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8636 | . 802 260 . . 2080 3165 2329 Guns 3713 | . 800 69 . . 241 837 1766 Cannons 2388 | . . . . . 1839 337 212 Explosions 2533 | . . 191 . . . 1991 351 Melee . | . . . . . . . . Ramming 2 | . 2 . . . . . . Kinetic 3105 | . 800 69 . . 241 669 1326 Thermal 2605 | . . . . . 1564 389 652 Explosive 2533 | . . 191 . . . 1991 351 Electromagnetic 391 | . . . . . 275 116 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 1 5 Average Corruption 2 | . . . . . . 1 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 27 | . . . . . . 3 24 Message Errors 7 | . . . . . . 2 5 Matter Fused 8 | . . . . . . . 8 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 4 | . . . . . . . 4 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 62 | . . . . . 14 44 4 Projectiles 18 | . . . . . 14 . 4 Explosions 44 | . . . . . . 44 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 338 | . 56 . . . . 259 23 Shots 12 | . 2 . . . . 9 1 Rammed . | . . . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 298 | . 20 42 . . 298 162 231 Average Temperature 71 | . 7 28 . . 88 44 52 Received Heat Transfer 1807 | . 234 42 . . 516 511 504 Effects 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . 2 . 3 Heat Transferred 4631 | . . . . . 2850 643 1138 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1479 | . 203 58 . . 253 1479 786 Initial 720 | . . 2 . . . 164 720 Average 356 | . 103 23 . . 112 735 547 Maximum Alert Level 4 | . 1 . . . 1 4 3 Low Security (%) 50 | 100 98 100 . 100 85 7 . Level 1 7 | . 1 . . . 14 14 . Level 2 23 | . . . . . . 22 85 Level 3 13 | . . . . . . 37 14 Level 4 4 | . . . . . . 17 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 2 . . . 3 . 8 Investigation 11 | . 2 . . . 3 . 6 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . . . 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 107 | . 15 5 . . 21 34 32 Peak Tracking Total 6 | . 4 2 . . 3 5 6 Tactical Retreats 4 | . 1 . . . 2 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . 1 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 20 | . 2 . . . 6 6 6 Max in Single Turn 2 | . 2 . . . 1 1 2 Garrison Relay 4 | . . . . . . 4 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 25 | . 5 1 3 . 6 3 7 Terminals 18 | . 4 1 . . 5 3 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 91 | . 16 4 6 . 25 6 34 Successful 50 | . 7 1 6 . 16 1 19 Failed 41 | . 9 3 . . 9 5 15 Catastrophic 10 | . . 2 . . 2 1 5 Database Lockouts . | . . . . . . . . Manual 62 | . 14 4 3 . 18 1 22 Terminals 70 | . 14 4 . . 24 6 22 Fabricators . | . . . . . . . . Repair Stations 8 | . . . . . . . 8 Recycling Units 2 | . 2 . . . . . . Scanalyzers 4 | . . . . . . . 4 Garrison Access 1 | . . . . . 1 . . Terminal Hacks 23 | . 1 1 6 . 10 1 4 Record 7 | . . . 6 . 1 . . Prototype ID Bank 2 | . . . . . 2 . . Branch Access Points 2 | . . . . . 2 . . Terminal Index 4 | . 1 1 . . 1 . 1 Alert Level 2 | . . . . . 2 . . Unreport Threat 2 | . . . . . . . 2 Recall Investigation 1 | . . . . . . . 1 Registered Components 1 | . . . . . 1 . . Registered Prototypes 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . . . . . . . 7 Scan Component 4 | . . . . . . . 4 Repair 3 | . . . . . . . 3 Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 3 | . . . . . . . 3 Insert Component 2 | . . . . . . . 2 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 14 | . 4 . . . 5 . 5 Terminals 14 | . 4 . . . 5 . 5 Botnet 13 | . 3 . . . 5 . 5 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 4 1 . . 5 2 7 Full Trace Events 18 | . 4 1 . . 5 2 6 Feedback Events 3 | . . . . . . 1 2 Corruption 3 | . . . . . . 1 2 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . . 3 Time 156 | . . . . . . . 156 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 6 . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 3 | . . . . . . 1 2 Non-combat 2 | . . . . . . . 2 Combat 1 | . . . . . . 1 . Robot Hacks Applied 4 | . . . . . . 1 3 parse_system 3 | . . . . . . 1 2 no_distress 1 | . . . . . . . 1 Relay Couplers Released 14 | . . . . . . 14 . Machine Destruction 14 | . . . . . . 14 . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 7527 | 69 821 810 881 221 1533 1840 1352 Spaces Moved 3926 | 52 420 438 727 148 645 1044 452 Core 8 | 7 . . . . . 1 . Treads 760 | . . . . . . 308 452 Legs 3158 | 45 420 438 727 148 645 735 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 155 Average Speed 144 | 113 133 162 120 120 153 148 164 Slowest Speed 500 | 120 190 190 120 120 190 500 235 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 4 61 64 93 39 42 65 35 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug 32 | . . . . . 4 . 28 Terrain Destroyed 274 | . 10 20 . . 28 159 57 Melee . | . . . . . . . . Projectile 55 | . . . . . 28 6 21 AOE 219 | . 10 20 . . . 153 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 5349 | 59 587 525 737 191 1061 1211 978 Wait 929 | . 74 69 . 44 294 15 433 Move 3920 | 51 419 437 726 147 645 1043 452 Hop . | . . . . . . . . Pick Up 54 | 2 14 2 2 . 14 10 10 Fast Attach 33 | 6 1 1 2 . 8 13 2 Attach 25 | . 2 . 1 . 6 12 4 Detach 7 | . . . 1 . . 5 1 Swap 56 | . 11 5 . . 14 13 13 Drop 53 | . 13 4 5 . 16 9 6 Fire 265 | . 51 7 . . 64 86 57 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Discovered new exit (range 8) 874 | -10/Materials | Discovered new exit (range 10) 891 | -10/Materials | Entered Mines 892 | -10/Mines | Assembled infested the area 999 | -10/Mines | Discovered new exit (range 7) 1063 | -10/Mines | Core integrity fell below 50% 1243 | -10/Mines | Discovered new exit (range 3) 1696 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1696 | -10/Mines | Discovered new exit (range 5) 1701 | -10/Mines | Entered Exiles 1724 | -10/Exiles | Discovered new exit (range 15) 1752 | -10/Exiles | Met 8R-AWN 1777 | -10/Exiles | Met EX-HEX 1779 | -10/Exiles | Build established: Scavenger-Mutant 1845 | -10/Exiles | Met EX-DEC 1886 | -10/Exiles | Learned location of Zion (-6) 1964 | -10/Exiles | Discovered new exit (range 15) 2060 | -10/Exiles | Visited The Gauntlet 2243 | -10/Exiles | Met EX-BIN 2259 | -10/Exiles | Aligned with FarCom system 2261 | -10/Exiles | Given EX-Vault access code 2394 | -10/Exiles | Opened EX-Vault 2403 | -10/Exiles | Found Prototype Storage 2420 | -10/Exiles | Found Prototype Ballistic Gun 2448 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2472 | -10/Exiles | Identified AWS/Gauss 2582 | -10/Exiles | Left Exiles lab with AWS/Gauss 2582 | -10/Exiles | Entered Mines 2585 | -9/Mines | Received a Mining Laser from a helpful Derelict 2790 | -9/Mines | Discovered new exit (range 6) 2803 | -9/Mines | Entered Materials 2803 | -8/Materials | Accompanied by 1 ally 2803 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2824 | -8/Materials | Identified exit to Storage 3386 | -8/Materials | Discovered new exit (range 3) 3648 | -8/Materials | Lost 3 parts (1p1n1u) 4336 | -8/Materials | Identified exit to Garrison 4336 | -8/Materials | Entered Garrison 4408 | -8/Garrison | Triggered checkpoint 4627 | -8/Garrison | Garrison Relay disabled 4706 | -8/Garrison | Triggered checkpoint 4769 | -8/Garrison | Lost 4 parts (2n1u1w) 4808 | -8/Garrison | Triggered checkpoint 4813 | -8/Garrison | Garrison Relay disabled 5120 | -8/Garrison | Triggered checkpoint 5144 | -8/Garrison | Triggered checkpoint 5195 | -8/Garrison | Discovered new exit (range 10) 5220 | -8/Garrison | Triggered checkpoint 5256 | -8/Garrison | Triggered checkpoint 5257 | -8/Garrison | Core integrity fell below 50% 5270 | -8/Garrison | Garrison Relay disabled 5283 | -8/Garrison | Discovered new exit (range 77) 5283 | -8/Garrison | Discovered new exit (range 11) 5283 | -8/Garrison | Discovered new exit (range 55) 5481 | -8/Garrison | Spotted B-75 Beast 5541 | -8/Garrison | Lost 3 parts (1p2n) 5573 | -8/Garrison | Destroyed B-75 Beast 5994 | -8/Garrison | Triggered checkpoint 6066 | -8/Garrison | Installed Relay Interface Framework 6083 | -8/Garrison | Garrison Relay disabled 6176 | -8/Garrison | Entered Materials 6433 | -8/Materials | Core integrity fell below 20% 6857 | -8/Materials | Repaired Imp. Medium Treads 6909 | -8/Materials | Repaired Lyr. Medium Armor Plating 6967 | -8/Materials | Repaired Neutrino Core 7376 | -8/Materials | First assault squad dispatched 7528 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07495_ Acquired Ion Cannon. 07497_ U-05 Engineer lays Concrete. 07498_ Acquired 73 matter. 07499_ U-05 Engineer lays Concrete. 07502_ U-05 Engineer builds a Wall. 07502_ U-05 Engineer lays Concrete. 07503_ Acquired Adv. Heat Sink. 07503_ U-05 Engineer lays Concrete. 07504_ Slug penetrates G-47 Trooper. 07504_ U-05 Engineer lays Concrete. 07506_ Slug penetrates G-47 Trooper. 07506_ U-05 Engineer lays Concrete. 07509_ Destroyed Lgt. Nuclear Core. 07512_ U-05 Engineer lays Concrete. 07520_ Slug penetrates G-47 Trooper. 07525_ U-05 Engineer builds a Wall. 07526_ G-47 Trooper destroyed. 07526_ Slug penetrates U-05 Engineer. 07528_ M-13 Machinist fits Backup Power I on G-47 Trooper. 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"% #### ##??????# #?# | | ???????????## "???? ????????# #?# | | ????????????# ##???"""??????? #?# | | ????????????????????"????????## #?# | | ?????????????????????????????### " #?# | | ??????????????????????????????## #?# | | ??????????????????????????????## " #?# | | ??????????????????????????????## "" #?# | | ???????????????????????????????# #?# | | ???????????????????????????????# ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 24 Item Schematics ----------------- Tesla Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectNavigationReplica Manual? 0 Play Time 01:27:24 Cumulative 15.9 hours Start 2025.04.05 @ 17:18:26 End 2025.04.06 @ 10:25:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 19 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33bdea44-01ce-493c-a4af-b9c500522700