Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.04.26 @ 21:32:58 Player: Lonely Shikari Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (177) 885 Value Destroyed (7135) 7135 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (3725) 3725 TOTAL SCORE: 17205 Bonus ------- High Alert Combat Kills 367 Follower Combat Kills 430 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1418 Friendly Fire -290 Cogmind --------- Core Integrity 0/1000 Matter 211/300 Energy 19/100 System Corruption 14% Temperature Cool (11) Movement Flying (37) Location -5/Warlord Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (7) ------ Advanced Heat Sink Salvage Targeting Computer Experimental Target Analyzer Centrium Light Armor Plating > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (4) ---- Improved System Backup Module Signal Generator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Medium Storage Unit Salvage Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Vortex Shotgun Vortex Catalyst Activator > --- INVENTORY -------- Improved System Backup Module Improved System Backup Module Proton Cannon Coil Gun Bore Cannon Phasing Sabre Signal Generator Self-destruct Interrupter [Rating: 103] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Spiked Medium Treads Treads Spiked Medium Treads Leg Carbon-fiber Leg Hover Unit Combat Airjet Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Coolant Injector Storage Medium Storage Unit Processor Experimental Core Analyzer Hackware Experimental Hacking Suite Protection Light Armor Plating Weapon Slug Cannon Energy Gun Heavy EM Shotgun Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Vortex Catalyst Activator Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 6 . . 2 . . . Power 2 | . . . . . . . 2 . . . . . . Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 5 | . . . 1 . . . 3 . . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 250 | . 10 16 18 1 25 22 18 26 32 22 20 20 20 Power 40 | . 3 3 2 . 2 3 4 6 10 3 2 2 . Engine 25 | . 2 1 2 . 1 3 1 2 9 2 1 1 . Core 15 | . 1 2 . . 1 . 3 4 1 1 1 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 62 | . 2 5 6 . 7 8 . 6 9 6 3 5 5 Treads 28 | . . 1 5 . 5 8 . 3 . 2 1 1 2 Leg 25 | . 2 3 . . . . . . 9 4 2 4 1 Wheel . | . . . . . . . . . . . . . . Hover 3 | . . 1 1 . 1 . . . . . . . . Flight 6 | . . . . . 1 . . 3 . . . . 2 Utility 70 | . 2 3 6 1 14 2 6 3 3 8 9 8 5 Device 44 | . 1 2 4 1 4 2 1 2 1 8 8 6 4 Storage 9 | . 1 1 . . 3 . 1 1 2 . . . . Processor 11 | . . . . . 6 . 4 . . . . 1 . Hackware 1 | . . . . . 1 . . . . . . . . Protection 5 | . . . 2 . . . . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 78 | . 3 5 4 . 2 9 8 11 10 5 6 5 10 Energy Gun 29 | . 3 1 3 . 1 3 4 4 2 2 1 3 2 Energy Cannon 7 | . . . . . . 1 1 1 2 1 . . 1 Ballistic Gun 18 | . . 1 . . . 2 1 4 5 1 2 1 1 Ballistic Cannon 4 | . . 2 . . . . . . . . . 1 1 Launcher 5 | . . 1 1 . . . . . . . 1 . 2 Special Weapon 2 | . . . . . . . . . 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 3 2 2 . . 2 . 1 Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 7 . 1 . . . . . 5 Parts Lost 67 | . 1 4 1 . 2 5 1 14 7 . 6 8 18 Power 15 | . . 1 . . . 1 . 5 3 . 1 1 3 Propulsion 15 | . . . . . . 1 . 3 3 . 2 1 5 Utility 16 | . . 1 . . 2 1 . 1 . . 2 3 6 Weapon 21 | . 1 2 1 . . 2 1 5 1 . 1 3 4 Highest Loss Streak 18 | . 1 4 1 . 2 3 1 13 3 . 2 6 18 Average Slot Usage (%) 98 | . 97 99 99 100 99 99 96 95 98 96 94 98 96 Engine 6 | . 12 5 8 11 3 9 6 5 17 10 5 5 4 Core 6 | . 1 8 2 . 7 1 10 12 1 5 7 10 10 Treads 18 | . . 8 22 22 29 32 20 16 2 6 7 4 4 Leg 6 | . 28 9 . . . . . . 16 13 11 17 16 Hover 2 | . . 9 10 11 3 . . . . . . . . Device 6 | . 11 14 11 11 1 5 9 8 8 11 10 8 9 Storage 8 | . 14 14 11 11 10 11 7 1 4 5 5 5 5 Processor 14 | . . . . . 10 11 22 28 26 23 23 22 22 Hackware 4 | . . . . . 9 5 . . . . . . . Energy Gun 6 | . 14 4 8 11 10 4 7 4 2 3 3 4 4 Energy Cannon 1 | . . . . . . 6 1 1 4 2 . . . Ballistic Gun 4 | . 14 8 . . . 8 4 5 9 10 11 8 3 Ballistic Cannon 5 | . . 11 11 11 11 . . . . . . 1 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 58 | 10 19 24 30 30 30 38 53 48 54 56 55 51 58 Greatest Support 84 | 20 20 22 40 40 84 84 80 80 60 66 51 66 54 Greatest Overweight (x) 12 | . . 1 . . . . . 9 12 1 2 . 11 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 7 8 8 8 7 8 8 4 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 4 7 7 7 8 7 7 5 3 6 7 7 7 7 Final Capacity 8 | 6 8 8 8 8 8 8 8 4 8 8 8 8 4 Final Carried 8 | 4 8 8 8 8 8 8 8 2 8 8 8 8 2 Class Distribution -------------------- 36% | Scavenger-Mutant 34% | Hacker-Mutant 22% | Scavenger-Gunner 4% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Matter Collected 4976 | 200 224 263 644 . 422 462 222 546 836 401 406 264 86 Remotely . | . . . . . . . . . . . . . . Salvage Created 8275 | . 456 273 919 . . 638 768 745 2710 448 824 185 309 Parts 415 | . 23 11 78 . . 28 22 44 123 24 38 9 15 Haulers Intercepted 4 | . 1 . 3 . . . . . . . . . . Recyclers Shooed 16 | . 1 . . . . . . . 13 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 217 | . . . . . 5 32 . . . . 38 8 134 Prevented 39 | . . . . . . 14 . . . . 2 1 22 Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Combat Hostiles Destroyed 144 | . 8 8 26 . . 13 8 18 28 5 16 3 11 Melee 21 | . . . . . . 4 2 7 3 1 3 . 1 Guns 87 | . 8 6 9 . . 8 6 8 18 4 13 3 4 Cannons 26 | . . 2 16 . . . . 3 5 . . . . AOE 9 | . . . 1 . . . . . 2 . . . 6 Classes Destroyed 21 | . 5 1 4 . . 2 1 . 5 . . . 3 Worker 5 | . . . 1 . . . 2 . 2 . . . . Builder 2 | . . . 1 . . . . . 1 . . . . Tunneler 2 | . . . . . . . . . 1 1 . . . Hauler 4 | . 1 . 3 . . . . . . . . . . Recycler 10 | . 1 . . . . . 1 . 7 1 . . . Operator 3 | . . . 1 . . . 1 . 1 . . . . Watcher 7 | . 1 . 3 . . . 1 . 2 . . . . Swarmer 37 | . 3 . 6 . . 7 . 10 4 . 5 . 2 Saboteur 1 | . . . . . . . . . . . . . 1 Grunt 62 | . 5 6 16 . . 4 6 5 12 . 4 . 4 Brawler 2 | . . . . . . . 1 . . . 1 . . Duelist 4 | . . . . . . . . . 3 . 1 . . Protector 1 | . . . . . . . . . 1 . . . . Sentry 15 | . . . 5 . . 1 1 3 2 1 2 . . Hunter 10 | . . . . . . . . . 4 2 1 2 1 Programmer 7 | . . . . . . . . . 2 2 2 1 . Behemoth 1 | . . . . . . 1 . . . . . . . Striker 2 | . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 13 | . 3 2 13 . . 3 5 4 9 2 7 1 10 Combat Bots Only 10 | . 3 2 8 . . 3 4 4 6 2 7 1 10 Max Kills in Single Turn 3 | . 1 1 2 . . 1 2 1 2 1 3 1 2 Gunslinging 2 | . . . . . . . . . . . 2 . . Exploded 2 | . . . 1 . . . . . 2 . . . 2 Melee 1 | . . . . . . 1 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Damage Taken 11342 | . 326 441 654 . . 1776 230 1831 1312 666 1017 524 2565 Core 2208 | . 47 121 110 . . 200 20 461 238 112 127 35 737 Absorbed by Shields 175 | . . . . . . . . . . . 153 22 . Core Remaining (%) 42 | 100 . 32 . . . 22 . . 15 . . . . Volleys Fired 444 | . 44 35 70 . . 47 14 58 95 18 25 19 19 Largest 3 | . 2 2 2 . . 2 3 2 3 3 3 3 2 Hottest 198 | . 70 85 104 . . 129 164 171 198 136 123 170 135 Shots Fired 865 | . 86 62 116 . . 80 32 101 203 45 57 50 33 Gun 709 | . 86 56 44 . . 55 32 91 177 45 56 50 17 Cannon 142 | . . 6 71 . . 25 . 10 21 . . . 9 Launcher 9 | . . . 1 . . . . . . . 1 . 7 Special 5 | . . . . . . . . . 5 . . . . Kinetic 520 | . 44 36 71 . . 43 14 69 124 34 50 30 5 Thermal 212 | . 14 26 21 . . 20 13 31 74 6 . 7 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 106 | . 28 . 24 . . 17 5 1 . 5 7 13 6 Entropic 22 | . . . . . . . . . . . . . 22 Robot Hit Streak 42 | . 26 14 14 . . 12 22 23 42 14 16 20 12 Robot Miss Streak 3 | . 3 2 3 . . 2 2 3 2 3 2 2 2 Penetration Max 2 | . . . . . . . 1 . 1 1 2 . 1 Secondary Targets 11 | . 3 1 . . . . 1 1 1 . 4 . . Max Gunslinging Chain 2 | . 1 1 . . . . 1 1 1 . 2 . . Shots Hit Robots 659 | . 65 46 76 . . 67 33 64 161 36 52 43 16 Core Hits 373 | . 19 20 41 . . 31 24 43 114 17 35 7 22 Critical Hits 71 | . . 1 8 . . 2 6 5 31 4 6 4 4 Critical Kills 23 | . . . 2 . . 1 2 . 13 2 1 1 1 Critical Parts Destroyed 43 | . . 1 6 . . 1 4 5 15 2 3 3 3 Melee Attacks 56 | . . . . . . 6 8 17 12 3 7 . 3 Impact . | . . . . . . . . . . . . . . Slashing 53 | . . . . . . 6 8 17 12 . 7 . 3 Piercing 3 | . . . . . . . . . . 3 . . . Sneak Attacks 4 | . . . . . . . 1 2 1 . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 16983 | . 871 639 2040 . . 1763 1205 1628 4152 779 1350 410 2146 Guns 9895 | . 833 521 497 . . 1053 766 633 2880 681 1118 410 503 Cannons 2757 | . . 118 1423 . . 432 . 221 512 . . . 51 Explosions 1938 | . 38 . 120 . . 73 . . 205 . . . 1502 Melee 2393 | . . . . . . 205 439 774 555 98 232 . 90 Ramming . | . . . . . . . . . . . . . . Kinetic 7879 | . 384 346 1423 . . 856 484 469 1836 551 1050 382 98 Thermal 3561 | . 207 293 328 . . 419 229 385 1621 79 . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 1227 | . 280 . 289 . . 283 53 . 140 51 68 28 35 Impact . | . . . . . . . . . . . . . . Slashing 2295 | . . . . . . 205 439 774 555 . 232 . 90 Piercing 98 | . . . . . . . . . . 98 . . . Entropic 1923 | . . . . . . . . . . . . . 1923 Highest Corruption 14 | . . 1 2 2 2 . . . 2 4 3 3 14 Average Corruption 2 | . . 1 1 2 2 . . . 2 3 2 1 8 Corruption Purged 7 | . . . . . . . . . . 1 3 3 . Effects 29 | . . 2 12 1 2 . . . 5 3 1 2 1 Message Errors 12 | . . . 5 1 1 . . . 2 1 1 1 . Matter Fused 1 | . . . . . . . . . . 1 . . . Heat Flow Errors 5 | . . . 3 . 1 . . . 1 . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . 1 1 . . . . . 1 1 . . 1 Targeting Errors 5 | . . 1 3 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 427 | . . . 43 . . 4 71 3 196 11 . . 99 Projectiles 98 | . . . 43 . . . . 3 52 . . . . Explosions 101 | . . . . . . . . . 2 . . . 99 Melee 228 | . . . . . . 4 71 . 142 11 . . . Knockbacks 10 | . . 1 6 . . 3 . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . 1 6 . . 2 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . 12 . . . . Shots 2 | . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 638 | . 112 165 359 . 240 560 96 638 120 312 146 199 136 Average Temperature 111 | . 30 70 141 . 123 150 32 257 18 156 52 114 72 Received Heat Transfer 2266 | . 147 129 348 . . 471 114 540 252 9 196 . 60 Effects 36 | . . . 7 . . 12 . 15 . 2 . . . Shutdowns 8 | . . . . . . 3 . 4 . 1 . . . Energy Bleed 4 | . . . 1 . . 2 . 1 . . . . . Interference 6 | . . . 4 . . 1 . . . 1 . . . Matter Decay 3 | . . . 2 . . . . 1 . . . . . Short Circuit 3 | . . . . . . 1 . 2 . . . . . Damage (minor) 3 | . . . . . . 2 . 1 . . . . . Damage (major) 9 | . . . . . . 3 . 6 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Fried 6 | . 2 . 1 . . 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 6 | . . 3 . . . . . . 3 . . . . Heat Transferred 5833 | . 482 777 755 . . 605 370 592 2141 111 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . 1 . . 1 . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Peak Influence 737 | . 246 177 461 102 . . 294 737 599 312 . . . Initial 334 | . . 62 . 102 . . . 57 334 189 . . . Average 264 | . 91 77 158 102 . . 81 436 453 195 . . . Maximum Alert Level 3 | . 1 . 2 . . . 1 3 2 1 . . . Low Security (%) 50 | 100 87 100 67 100 . . 86 30 . 66 . . . Level 1 18 | . 12 . 29 . . . 13 9 23 33 . . . Level 2 27 | . . . 3 . . . . 35 76 . . . . Level 3 3 | . . . . . . . . 24 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . 3 . 6 . . 1 . . 11 2 . . . Investigation 14 | . 3 . 6 . . 1 . . 3 1 . . . Extermination 3 | . . . . . . . . . 2 1 . . . Reinforcement 4 | . . . . . . . . . 4 . . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Distress Signals 3 | . 1 . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 221 | . 16 15 34 . . 22 12 28 40 7 17 3 27 Peak Tracking Total 15 | . 5 5 5 . . 5 4 6 5 2 7 2 15 Tactical Retreats 17 | . 2 . 2 . . 1 2 8 1 . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Traps Triggered 8 | . 1 . 4 . . . . . 2 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 29 | . . . . . . 2 . . . . . 1 26 Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Machines Disabled 13 | . 1 . 2 . . 1 . 2 7 . . . . Max in Single Turn 2 | . 1 . 1 . . 1 . 1 2 . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . Garrison Relay 2 | . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Machines Accessed 38 | . 6 . 8 . 1 1 1 . 6 2 1 2 10 Terminals 11 | . 4 . 6 . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 4 | . . . 1 . . . . . 1 2 . . . Recycling Units 3 | . 2 . . . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . Total Hacks 116 | . 19 . 33 . 6 4 2 . 21 5 1 10 15 Successful 85 | . 17 . 19 . 6 4 1 . 9 3 1 10 15 Failed 31 | . 2 . 14 . . . 1 . 12 2 . . . Catastrophic 2 | . . . 1 . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 48 | . 14 . 16 . . . 2 . 12 3 . 1 . Terminals 38 | . 13 . 21 . . 4 . . . . . . . Fabricators 6 | . . . . . . . . . 6 . . . . Repair Stations 11 | . . . 3 . . . . . 3 5 . . . Recycling Units 11 | . 6 . . . . . . . 5 . . . . Scanalyzers 9 | . . . 9 . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 . 7 . . . . Terminal Hacks 46 | . 4 . 6 . 6 4 . . . . 1 10 15 Record 27 | . . . . . . 4 . . . . . 9 14 Part Schematic 6 | . . . . . 6 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 1 1 Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Reprogram Traps 2 | . . . 2 . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 7 | . . . 2 . . . . . 2 3 . . . Scan Component 4 | . . . 1 . . . . . 1 2 . . . Repair 3 | . . . 1 . . . . . 1 1 . . . Recycling Unit Hacks 3 | . 2 . . . . . . . 1 . . . . Report Inventory 3 | . 2 . . . . . . . 1 . . . . Scanalyzer 9 | . . . 9 . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 2 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 2 | . . . . . . . . . 2 . . . . Unauthorized Hacks 15 | . 11 . 2 . . . . . 2 . . . . Terminals 9 | . 7 . 2 . . . . . . . . . . Track 5 | . 3 . 2 . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Report 1 | . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . Hacking Detections 21 | . 5 . 8 . . 1 1 . 5 1 . . . Full Trace Events 12 | . 4 . 6 . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 4 . 6 . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Matter 159 | . . . . . . . . . 159 . . . . Time 106 | . . . . . . . . . 106 . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . Parts Repaired 3 | . . . 1 . . . . . 1 1 . . . Time 122 | . . . 50 . . . . . 22 50 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 3 . . . . Non-combat 3 | . . . . . . . . . 3 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 . . . . no_distress 3 | . . . . . . . . . 3 . . . . Relay Couplers Released 7 | . . . . . . . . 7 . . . . . Machine Destruction 7 | . . . . . . . . 7 . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . Allies Hacked 2 | . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Total Allies 16 | . . 4 . . 4 . 2 . 2 . 2 2 . Largest Group 4 | . . 4 3 . 4 4 2 . 2 2 2 2 2 Highest-Rated Group 188 | . . 71 40 . 154 154 84 . 62 62 59 188 188 Highest-Rated Ally 94 | . . 31 16 . 40 40 42 . 31 31 30 94 94 Zionite Dispatches 1 | . . . . . . . 1 . . . . . . Hacker 1 | . . . . . . . 1 . . . . . . Total Orders 3 | . . 1 1 . . . . . . . . 1 . GUARD 1 | . . . . . . . . . . . . 1 . AID 2 | . . 1 1 . . . . . . . . . . Ally Attacks 57 | . . 2 6 . . 25 4 . 3 . 4 1 12 Total Damage 1316 | . . 35 76 . . 537 37 . 64 . 284 . 283 Kills 11 | . . . 1 . . 5 1 . 1 . 1 . 2 Allies Corrupted 2 | . . . 1 . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 2 . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . 5 4 . . . . . Traps 8 | . . . . . . . 5 3 . . . . . Emergency Access 1 | . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Turns Passed 22837 | 2 619 828 1256 49 8157 2631 468 944 1918 556 1980 1286 2143 Spaces Moved 13086 | 1 386 524 600 29 4979 1497 226 416 970 260 1053 926 1219 Core 16 | . . . . . . . . 10 3 . . . 3 Treads 8655 | . . . 600 29 4979 1497 226 386 144 . 794 . . Legs 4021 | 1 386 154 . . . . . . 823 260 259 926 1212 Wheels . | . . . . . . . . . . . . . . Hover 370 | . . 370 . . . . . . . . . . . Flight 24 | . . . . . . . . 20 . . . . 4 Fastest Speed 37 | 120 120 90 160 160 160 160 163 100 120 120 120 120 37 Average Speed 153 | 120 120 133 160 160 160 163 163 166 147 149 168 124 138 Slowest Speed 650 | 120 120 170 160 160 165 170 163 500 650 150 200 126 600 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 59 86 53 11 93 98 6 46 22 6 96 84 95 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 4 | . 2 . . . 1 . . . . . 1 . . Known Exits Taken 4 | . 1 . 1 . . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 . . 1 1 1 . . Scrap Searched 12 | . . 1 . . 4 1 . . . . 2 4 . Spaces Dug 17 | . . . . . . . . . 17 . . . . Terrain Destroyed 177 | . 2 1 20 . . 15 . . 35 . 1 2 101 Melee . | . . . . . . . . . . . . . . Projectile 36 | . . 1 18 . . 7 . . 4 . 1 2 3 AOE 141 | . 2 . 2 . . 8 . . 31 . . . 98 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Gar Fac Fac Upp Upp War Total 14900 | 2 460 595 784 31 5127 1589 284 544 1257 383 1189 1015 1640 Wait 766 | . . 2 67 2 54 2 3 3 109 62 66 38 358 Move 13073 | . 385 523 599 28 4978 1496 225 415 969 259 1052 925 1219 Hop . | . . . . . . . . . . . . . . Pick Up 93 | . 7 4 10 . 27 4 6 9 13 3 2 4 4 Fast Attach 122 | . 5 5 5 . 24 5 6 16 13 11 9 8 15 Attach 48 | . 1 4 3 . 2 4 5 5 5 3 3 7 6 Detach 36 | . 4 4 3 . 6 1 2 2 3 5 2 4 . Swap 88 | . 4 7 11 1 3 13 7 6 14 8 8 5 1 Drop 163 | 2 10 11 16 . 33 11 8 13 23 11 7 5 13 Fire 444 | . 44 35 70 . . 47 14 58 95 18 25 19 19 Melee 56 | . . . . . . 6 8 17 12 3 7 . 3 Ram . | . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . 8 . 2 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines -7/Zion (discovered 2 exits: [Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 394 | -10/Materials | Identified exit to Mines 460 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Entered Mines 727 | -10/Mines | Build established: Scavenger-Mutant 821 | -10/Mines | Assembled infested the area 852 | -10/Mines | Core integrity fell below 50% 916 | -10/Mines | Lost 4 parts (1p1u2w) 948 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 959 | -10/Mines | Received a Mining Laser from a helpful Derelict 1077 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1181 | -10/Mines | Discovered new exit (range 7) 1303 | -10/Mines | Discovered new exit (range 10) 1450 | -10/Mines | Entered Materials 1450 | -9/Materials | Accompanied by 3 allies 1450 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1806 | -9/Materials | Build established: Mutant 1837 | -9/Materials | Discovered new exit (range 16) 1922 | -9/Materials | Identified exit to Mines 2158 | -9/Materials | Build established: Scavenger-Mutant 2423 | -9/Materials | Destroyed 8 combat bots 2566 | -9/Materials | Repaired Cmb. Airjet 2706 | -9/Materials | Entered Mines 2727 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2755 | -9/Mines | Entered Zion 2818 | -7/Zion | Given the Hacking Drone Bay 2818 | -7/Zion | Found Prototype Device 2818 | -7/Zion | Identified Hacking Drone Bay 2880 | -7/Zion | Discovered new exit (range 13) 2991 | -7/Zion | System corruption cleaned by Quarantine Array 3437 | -7/Zion | Build established: Derelict-Mutant 3524 | -7/Zion | Discovered new exit (range 11) 3581 | -7/Zion | Found Prototype Processor 3581 | -7/Zion | Identified Exp. Target Analyzer 3584 | -7/Zion | Found Prototype Processor 3584 | -7/Zion | Identified Exp. Signal Interpreter 3587 | -7/Zion | Found Prototype Processor 3587 | -7/Zion | Identified Spectral Analyzer 3593 | -7/Zion | Found Prototype Processor 3593 | -7/Zion | Identified Exp. Core Analyzer 3599 | -7/Zion | Found Prototype Hackware 3599 | -7/Zion | Identified Exp. Hacking Suite 3642 | -7/Zion | Found Exp. Target Analyzer 3889 | -7/Zion | Build established: Hacker-Mutant 3898 | -7/Zion | Given A8's code to call for help 4041 | -7/Zion | Learned location of Warlord (-5) 4211 | -7/Zion | Learned Factory emergency access door positions 8682 | -7/Zion | Imprinted 8685 | -7/Zion | Declared Zion's savior 10912 | -7/Zion | Entered Proximity Caves 10912 | -6/Proximity Caves | Accompanied by 4 allies 11129 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11139 | -6/Proximity Caves | Core integrity fell below 50% 11185 | -6/Proximity Caves | Lost 3 parts (1p2w) 11238 | -6/Proximity Caves | Learned 8 Factory zone layouts 11238 | -6/Proximity Caves | Learned Extension trap positions 11370 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11524 | -6/Proximity Caves | Build established: Scavenger-Mutant 11723 | -6/Proximity Caves | Learned Factory security intel 12076 | -6/Proximity Caves | Spotted B-75 Beast 12157 | -6/Proximity Caves | Destroyed B-75 Beast 12657 | -6/Proximity Caves | Learned Factory non-interactive machine intel 12730 | -6/Proximity Caves | Discovered new exit (range 12) 13543 | -6/Proximity Caves | Entered Factory 13543 | -6/Factory | Evolved 6 slots: Power x2, Utility x3, Weapon x1 13544 | -6/Factory | Identified exit to Lower Caves 13547 | -6/Factory | Loaded intel: 232 non-interactive machine locations 13688 | -6/Factory | Zion Hacker squad teleported in 14010 | -6/Factory | Identified exit to Garrison 14011 | -6/Factory | Entered Garrison 14060 | -6/Garrison | Triggered checkpoint 14099 | -6/Garrison | Garrison Relay disabled 14206 | -6/Garrison | Triggered checkpoint 14292 | -6/Garrison | Core integrity fell below 50% 14318 | -6/Garrison | Lost 13 parts (5p3n1u4w) 14672 | -6/Garrison | Triggered checkpoint 14718 | -6/Garrison | Garrison Relay disabled 14928 | -6/Garrison | Discovered new exit (range 8) 14947 | -6/Garrison | Attempted to install RIF, but system incompatible 14955 | -6/Garrison | Entered Factory 15305 | -6/Factory | First assault squad dispatched 15308 | -6/Factory | Lost 3 parts (2n1w) 16039 | -6/Factory | Core integrity fell below 20% 16336 | -6/Factory | Fabricated Imp. Remote Datajack (x1) 16518 | -6/Factory | Garrison activated, responded to threat 16632 | -6/Factory | Allied Derelicts emerged from ambush trap array 16683 | -6/Factory | Repaired Gauss Rifle 16751 | -6/Factory | Discovered new exit (range 15) 16873 | -6/Factory | Entered another Factory area 16873 | -5/Factory | Accompanied by 2 allies 16873 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17042 | -5/Factory | Repaired Lgt. Angular Momentum Engine 17079 | -5/Factory | Discovered new exit (range 10) 17429 | -5/Factory | Entered Upper Caves 17431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17887 | -5/Upper Caves | Build established: Scavenger-Gunner 18393 | -5/Upper Caves | Discovered new exit (range 4) 18973 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19046 | -5/Upper Caves | Destroyed 7 combat bots 19223 | -5/Upper Caves | P-70 Sage assimilated allied Soldier 6a 19273 | -5/Upper Caves | Build established: Scavenger-Mutant 19409 | -5/Upper Caves | Entered another Upper Caves area 19409 | -5/Upper Caves | Accompanied by 1 ally 19793 | -5/Upper Caves | Lost 6 parts (1n2u3w) 19818 | -5/Upper Caves | Identified exit to Warlord 19882 | -5/Upper Caves | Learned 8 Factory zone layouts 19917 | -5/Upper Caves | Build established: Scavenger-Gunner 20230 | -5/Upper Caves | Learned location of 1 exit from Factory 20230 | -5/Upper Caves | Learned 8 Research zone layouts 20230 | -5/Upper Caves | Learned Research stockpile data 20230 | -5/Upper Caves | Learned Armory security intel 20230 | -5/Upper Caves | Learned Armory garrison access intel 20234 | -5/Upper Caves | Enhanced Grunt warped into view, answering call for help 20236 | -5/Upper Caves | Enhanced Grunt warped into view, answering call for help 20695 | -5/Upper Caves | Entered Warlord 20695 | -5/Warlord | Accompanied by 2 allies 20795 | -5/Warlord | Discovered new exit (range 9) 21088 | -5/Warlord | Found Signal Generator 21729 | -5/Warlord | Warlord's base attacked by MAIN.C 21980 | -5/Warlord | Found Prototype Launcher 21980 | -5/Warlord | Identified Vortex Catalyst Activator 21983 | -5/Warlord | Found Prototype Energy Gun 21983 | -5/Warlord | Identified Vortex Shotgun 21986 | -5/Warlord | Found Vortex Shotgun 22079 | -5/Warlord | Warlord forces counterattacked 22273 | -5/Warlord | Rebuked by Warlord 22404 | -5/Warlord | Warlord base infiltrated, sounded retreat 22421 | -5/Warlord | Learned 4 Access zone layouts 22729 | -5/Warlord | Spotted Striker 22730 | -5/Warlord | Destroyed Striker 22752 | -5/Warlord | Spotted Executioner 22770 | -5/Warlord | Destroyed Executioner 22800 | -5/Warlord | Spotted Striker 22808 | -5/Warlord | Destroyed 10 combat bots 22814 | -5/Warlord | Core integrity fell below 50% 22820 | -5/Warlord | System corruption reached 10% 22822 | -5/Warlord | Destroyed Striker 22830 | -5/Warlord | Core integrity fell below 20% 22838 | -5/Warlord | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22829_ Imp. Coolant Injector destroyed. 22829_ P-70 Sage resets P-80 Master, system corruption cleaned. 22831_ Phasing Sabre destroyed. 22832_ Med. Storage Unit destroyed. 22832_ Penetrated by Slug. 22832_ Acquired Impulse Thruster Array. 22834_ Self-destruct Interrupter shorts Imp. Target Analyzer self-destruct mechanism. [Achievement: What Is This Thing?] 22834_ Acquired Prototype Protection. 22834_ Identified Centrium Light Armor Plating. 22835_ Self-destruct Interrupter emitting active interruption sequence. 22835_ Self-destruct Interrupter shorts Imp. Heat Sink self-destruct mechanism. 22836_ Acquired Impulse Thruster Array. 22837_ Self-destruct Interrupter emitting active interruption sequence. 22837_ Slug penetrates G-67 Veteran. 22837_ P-70 Sage suffers critical hit. 22838_ Penetrated by Slug. 22838_ Slug penetrates Earth. 22838_ Acquired Adv. Heat Sink. Map ----- +----------------------------------------------------+ | # # "" "" #?????????# # #??# | | # # """ """ #?????????# # ##### | | + + """ """ #?????????########### | | # # "" "" #???????????????????#### ####### | | # # "" "" #????????###########???# # ## | | # # #????????#"""""""""#???# + ## | | # ###########????????#" " "#???## # ! ## | | # #??????????????????#" "#????# # &## | | # #??????????????????#" "#????# ####### | | # #??????????????????#" "#????# #???## | | # #??????????????????#" "#????# ###### | | # #????????????##"""##" "#????# | | # ##???????????#X #" "#????########## | | # #???????????# #??#??????????# | | # ##???????????# #? #??????????# | | # ############## % # #########??## | | # + ## # ; """"""#???# | | # ### ########### ;;;; ; """"""#???# | | # #?# ! #???### ; ; " " ""#???# | | # ### #??## # ; ; "" """##### | | ## #?## # ;% ; " ""## | | ## [ #?# # ;! ;; #### | | ## #?# ;% /#### ! | | ## #?# ; p = | | ###########+########;; ! p ! | | #?# !@! p =! g | | #?# ^ ! ]% p%%g b | | #?#^ """ """ % % pg l " # | | ### ^""" " !% m " # | | ^ """^ """ &!%] "" # | | """ """ = #### | | """ """ | | % """ | | % """ | | ####"### h """" | | #??#???# | | #??????# | | #??????#########; ##### #####+###+##### | | ## #??????????????## ## ## #??# | | #X #############???#%## """"## #??# | | ## ##""" """"#???#!## "## #??# | | ## ##"""" """"#???# ##" "## #??# | | ## ##"""" """""#???# ##" "## #### | | ## ##""""[ " "#???# ##"""""""## % " | | ## ##"|[ [ X "#???# ########### ## | | ## ##" "#???# #?????????# ## | | # ##" ""#???# #?????????######### | | ## ## ""#???# ########??????????# """ | | ## ## ""#???# + """""#??????????# """ | | ## ## ""#???# # "" ""#??????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 80 Energy Generation 44 Energy Capacity 430 Matter Stores 390 Matter Capacity 450 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 135 Corruption Prevention 12 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Reclamation Efficiency 20 Phase Shifting 5 Evasion (%) 47 Targeting Accuracy 8 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 50 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 26 Item Schematics ----------------- Hcp. Battery | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Adv. Sensor Array | -9/Materials | Scanalyzed Com. Matter Pod | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Remote Datajack | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Gunslinger Help From High Places Oh No You Don't! What Is This Thing? Challenges ------------ None Game ------ Seed VariableLightKit Manual? 0 Play Time 03:40:34 Cumulative 82.6 hours Start 2021.04.26 @ 17:34:09 End 2021.04.26 @ 21:32:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 0 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/X11Bold Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f960eb2d-8ac6-4c1a-bd45-58ede034b984