Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.02 @ 11:38:01 Player: Kaz Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1633) 1633 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 3646 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 225 Cogmind --------- Core Integrity 0/400 Matter 117/300 Energy 265/265 System Corruption 8% Temperature Cool (0) Movement Rolling (135) Ox3 Location -9/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Light Cannon Light Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Armored Wheel Huge Storage Unit High-capacity Matter Pod (200) Weight Redist. System Advanced Targeting Computer Reaction Control System Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Huge Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Makeshift Shrapnel Gun > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Large Storage Unit Large Storage Unit High-capacity Matter Pod Weight Redist. System Advanced Targeting Computer Reaction Control System Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardlight Generator Heavy Assault Rifle Heavy Assault Rifle Light Cannon Light Cannon [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Weight Redist. System Storage Huge Storage Unit Protection Core Shielding Weapon Makeshift Shrapnel Gun Energy Gun Particle Gun Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 66 | 6 11 6 27 16 Power 7 | 1 1 1 3 1 Engine 6 | 1 1 . 3 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 19 | 2 3 2 6 6 Treads . | . . . . . Leg 4 | . . 2 . 2 Wheel 15 | 2 3 . 6 4 Hover . | . . . . . Flight . | . . . . . Utility 15 | 1 1 1 8 4 Device 1 | . . . 1 . Storage 6 | 1 . 1 2 2 Processor . | . . . . . Hackware . | . . . . . Protection 8 | . 1 . 5 2 Artifact . | . . . . . Weapon 25 | 2 6 2 10 5 Energy Gun 7 | 2 4 1 . . Energy Cannon . | . . . . . Ballistic Gun 13 | . . 1 10 2 Ballistic Cannon 3 | . . . . 3 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . 3 2 . 9 Power 2 | . 1 . . 1 Propulsion 4 | . 1 1 . 2 Utility 1 | . . . . 1 Weapon 7 | . 1 1 . 5 Highest Loss Streak 9 | . 3 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 83 99 99 93 Engine 7 | . 8 . 10 9 Core 3 | . . 13 . . Leg 6 | . . 23 2 . Wheel 16 | . 21 3 19 19 Device 1 | . . . 2 . Storage 17 | . 14 14 19 22 Protection 11 | . 11 14 11 10 Energy Gun 6 | . 20 15 . . Ballistic Gun 22 | . . 12 31 27 Naked Turns . | . . . . . Heaviest Build 141 | 14 14 21 121 141 Greatest Support 28 | 26 26 26 28 24 Greatest Overweight (x) 7 | . 1 2 5 7 Average Overweight (x) 2 | . . . 3 3 Largest Inventory Capacity 25 | 8 8 10 25 25 Average Capacity 17 | 7 8 9 23 21 Most Carried 25 | 2 7 10 25 25 Average Carried 15 | 1 3 8 20 20 Final Capacity 25 | 8 8 10 25 20 Final Carried 24 | 2 6 10 24 12 Class Distribution -------------------- 60% | Tank 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1894 | 229 334 51 879 401 Remotely . | . . . . . Salvage Created 2113 | . 513 72 1325 203 Parts 134 | . 27 1 102 4 Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 55 | . 8 2 31 14 Melee 1 | . 1 . . . Guns 46 | . 5 1 31 9 Cannons 5 | . . . . 5 AOE 1 | . 1 . . . Classes Destroyed 11 | . 4 1 3 3 Worker 1 | . 1 . . . Builder 1 | . . . 1 . Hauler 8 | . 2 . 6 . Operator 1 | . . . 1 . Watcher 4 | . 1 . 3 . Swarmer 8 | . . 1 7 . Grunt 26 | . 8 1 15 2 Duelist 1 | . . . . 1 Sentry 9 | . . . 9 . Demolisher 1 | . . . . 1 Assembled 10 | . . . . 10 Best Kill Streak 10 | . 2 1 7 10 Combat Bots Only 10 | . 2 1 7 10 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 315 | . 54 18 100 143 Missed 73 | . 14 5 22 32 Damage Taken 3758 | . 577 182 934 2065 Core 661 | . 216 36 119 290 Absorbed by Shields . | . . . . . Redirected to Shielding 32 | . 24 8 . . Regen/Repaired (Parts) 197 | . . . 197 . Core Remaining (%) 50 | 100 . . . . Volleys Fired 207 | . 58 10 89 50 Largest 3 | . 2 2 3 3 Hottest 109 | . 90 90 109 93 Shots Fired 473 | . 74 12 264 123 Gun 438 | . 74 12 264 88 Cannon 35 | . . . . 35 Launcher . | . . . . . Special . | . . . . . Kinetic 383 | . . 1 259 123 Thermal 85 | . 69 11 5 . Explosive . | . . . . . Electromagnetic 5 | . 5 . . . Robot Hit Streak 13 | . 11 3 11 13 Robot Miss Streak 10 | . 4 2 10 7 Penetration Max . | . . . . . Secondary Targets 7 | . . . 4 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 257 | . 52 9 149 47 Core Hits 137 | . 24 5 83 25 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 1 . 1 Burn 3 | . 2 1 . . Blast 1 | . . . . 1 Melee Attacks 3 | . 3 . . . Impact . | . . . . . Slashing 3 | . 3 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3602 | . 682 138 1984 798 Guns 3210 | . 585 118 1969 538 Cannons 247 | . . . . 247 Explosions 39 | . 39 . . . Melee 46 | . 46 . . . Ramming 60 | . 12 20 15 13 Kinetic 2718 | . . 15 1918 785 Thermal 741 | . 587 103 51 . Explosive . | . . . . . Electromagnetic 37 | . 37 . . . Impact . | . . . . . Slashing 46 | . 46 . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . . 5 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 9 | . . . . 9 Projectiles 9 | . . . . 9 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary 1 | . . . . 1 Self-Inflicted Damage 26 | . 13 . 7 6 Shots 1 | . 1 . . . Rammed 6 | . 3 . 1 2 Targets Rammed 11 | . 3 5 1 2 Kicked 5 | . . 5 . . Crushed . | . . . . . Highest Temperature 231 | . 231 45 131 224 Average Temperature 43 | . 66 24 29 52 Received Heat Transfer 989 | . 315 111 315 248 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . 1 1 . . Combat Hostiles 2 | . 1 1 . . Parts Melted 3 | . 2 1 . . Heat Transferred 2141 | . 1660 370 111 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 697 | . 174 134 697 258 Initial 258 | . . 67 43 258 Average 274 | . 91 60 438 187 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 45 | 100 100 100 9 34 Level 1 23 | . . . 30 65 Level 2 31 | . . . 60 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 1 8 1 Investigation 5 | . . 1 4 . Extermination . | . . . . . Reinforcement 6 | . 1 . 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 2 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 109 | . 19 11 59 20 Peak Tracking Total 8 | . 4 3 5 8 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 9 | . 2 1 6 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 43 | . 6 1 36 . Successful 30 | . 3 1 26 . Failed 13 | . 3 . 10 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations 13 | . . . 13 . Recycling Units . | . . . . . Scanalyzers 15 | . . . 15 . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 1 4 . Record 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . 1 . . Locate Traps 1 | . . . 1 . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 11 | . . . 11 . Scan Component 6 | . . . 6 . Repair 5 | . . . 5 . Recycling Unit Hacks . | . . . . . Scanalyzer 11 | . . . 11 . Insert Component 4 | . . . 4 . Analyze 7 | . . . 7 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 8 | . 2 . 6 . Full Trace Events 5 | . . . 5 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 4 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . . . 5 . Time 196 | . . . 196 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 5 | . . 3 . 2 Largest Group 3 | . . 3 1 2 Highest-Rated Group 42 | . . 40 16 42 Highest-Rated Ally 31 | . . 16 16 31 Total Orders . | . . . . . Ally Attacks 53 | . . 22 29 2 Total Damage 566 | . . 226 293 47 Kills 11 | . . 6 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5505 | 64 773 1195 2865 608 Spaces Moved 3126 | 61 614 657 1508 286 Core 4 | 4 . . . . Treads . | . . . . . Legs 658 | . . 507 151 . Wheels 2464 | 57 614 150 1357 286 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 105 135 Average Speed 139 | 87 95 167 146 148 Slowest Speed 195 | 90 100 190 190 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 74 | 5 92 94 97 63 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 Spaces Dug . | . . . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . 2 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3885 | 68 718 732 2004 363 Wait 391 | . 24 45 321 1 Move 3122 | 60 613 656 1507 286 Hop . | . . . . . Pick Up 48 | 2 5 6 33 2 Fast Attach 13 | 6 3 2 2 . Attach 15 | . 3 1 3 8 Detach . | . . . . . Swap 38 | . 5 3 22 8 Drop 37 | . 1 4 26 6 Fire 207 | . 58 10 89 50 Melee 3 | . 3 . . . Ram 6 | . 3 . 1 2 Kick 5 | . . 5 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 14) 144 | -10/Materials | Discovered new exit (range 15) 208 | -10/Materials | Lost 3 parts (1p1n1w) 228 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 411 | -10/Materials | Core integrity fell below 50% 534 | -10/Materials | Discovered new exit (range 10) 579 | -10/Materials | Core integrity fell below 20% 656 | -10/Materials | Discovered new exit (range 11) 838 | -10/Materials | Entered Mines 838 | -10/Mines | Discovered new exit (range 14) 844 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 990 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1034 | -10/Mines | Discovered new exit (range 7) 1165 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1296 | -10/Mines | Learned Materials emergency access door positions 1347 | -10/Mines | Met a Derelict shopkeep closing up shop 2033 | -10/Mines | Entered Materials 2033 | -9/Materials | Accompanied by 1 ally 2033 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2329 | -9/Materials | Discovered new exit (range 10) 2334 | -9/Materials | Build established: Tank 2742 | -9/Materials | Discovered new exit (range 3) 2938 | -9/Materials | Destroyed 7 combat bots 3511 | -9/Materials | Discovered new exit (range 10) 3603 | -9/Materials | Repaired Broken Arm. Wheel 3648 | -9/Materials | Repaired Mak. Shrapnel Gun 4101 | -9/Materials | Discovered new exit (range 16) 4329 | -9/Materials | Repaired Mak. Shrapnel Gun 4362 | -9/Materials | Repaired Arm. Wheel 4395 | -9/Materials | Repaired Arm. Wheel 4586 | -9/Materials | Discovered new exit (range 16) 4898 | -9/Materials | Entered Mines 5149 | -9/Mines | Discovered new exit (range 3) 5207 | -9/Mines | Found a hidden stash of uninstalled traps 5278 | -9/Mines | Assembled infested the area 5387 | -9/Mines | Core integrity fell below 50% 5471 | -9/Mines | Core integrity fell below 20% 5479 | -9/Mines | Lost 9 parts (1p2n1u5w) 5496 | -9/Mines | Destroyed 10 combat bots 5506 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05472_ U-05 Engineer knocked back. 05473_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05474_ U-05 Engineer lays Concrete. 05475_ as-33653 destroyed. 05476_ U-05 Engineer lays Concrete. 05478_ Acquired 1 matter. 05479_ U-05 Engineer lays Concrete. 05480_ Acquired 12 matter. 05481_ U-05 Engineer lays Concrete. 05483_ System corrupted: Matter fused (-5). 05483_ Acquired 2 matter. 05483_ U-05 Engineer lays Concrete. 05485_ U-05 Engineer builds a Wall. 05489_ U-05 Engineer lays Concrete. 05491_ U-05 Engineer builds a Wall. 05500_ U-05 Engineer lays Concrete. 05501_ U-05 Engineer builds a Wall. 05504_ Acquired 112 matter. 05506_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #????????? | | ?????????????????????????????# """ """ #????????? | | ?????????????????????????????# """ """ ########## | | ?????????????????????????????# """ """ | | ?????????????????????????????# ########## | | ?????????????????????????????# """ < #????????# | | ?????????????????????????????# """ #????????# | | ?????????????????????????????# """ #????????# | | ?????????????????????????????# #????????# | | ?????????????????????????????###########???????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????########## | | ?????????????????????????????????????# | | ?????????????????????????????????????# & | | ?????????????????????????????????????# #####&&& | | ?????????????????????????????????????# #???## &# | | ???????????????????????????????####### #????#### | | ???????????????????????? ###?????? | | ???????????????????????????????####### ##????? | | ???????????????????????????????????## #????? | | ???????????????????????????????????# #????? | | ???????????????????????????????????## #????? | | ????????????????????######??????????## #????? | | ????????????????????? $ #??????????## ##????? | | ??????????????????????# #??????????# ##?????? | | ??????????????????????# @##?????????# #??????? | | ??????????????????????# ##????????# #??????? | | ???????????????????#### ####?????# ##??????? | | ??????????????????## # #???#?# ##???????? | | ??????????????????# ### #?# #????????? | | ?????????????????## u ### ??# #????????? | | ????????????????## # ??# #????????? | | ????????????????# ## ??# #????????? | | ????????????????# ##### #????????? | | ????????????????## ## #????????? | | ?????????????????## $ u a# # #????????? | | ??????????????????## # ## ## #????????? | | ???????????????????# # ## ## ##???????? | | ??????????????????# ### ## %=* ##??????? | | ??????????????????# ##?# ## #??????? | | ?????????????????# ## #???# # # / #??????? | | ???????????????? #?###????# # ##?????? | | ???????????????? % ?????????#! ##?????? | | ????????????????? ??????????#### # # ##?????? | | ????????????????????????????????# ??? | | ????????????????????????????????## | | ?????????????????????????????????## # #### | | ??????????????????????????????????########???? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessLegInitializer Manual? 0 Play Time 01:00:07 Cumulative 135.9 hours Start 2024.03.02 @ 10:35:05 End 2024.03.02 @ 11:38:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 66 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85b9c893-8682-463c-a78f-eb328b17e494