Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 17:32:45 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3241) 3241 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1697) 1697 TOTAL SCORE: 8058 Bonus ------- High Alert Combat Kills 539 Follower Combat Kills 500 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -242 Cogmind --------- Core Integrity 0/550 Matter 33/300 Energy 280/280 System Corruption 12% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit > --- WEAPON (3) ------- Improved Grenade Launcher > --- INVENTORY (10) --- Medium Matter Pod (0) Improved Signal Interpreter Relay Coupler [NC] (27) Relay Coupler [Swarmer] (38) Relay Coupler [Grunt] (23) Relay Coupler [Grunt] (24) Relay Coupler [Duelist] (31) High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Laser Gauss Rifle Assault Cannon > --- INVENTORY -------- Medium Matter Pod Improved Signal Interpreter Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] High-powered Tractor Beam Improved Grenade Launcher Improved Grenade Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Barrage Gun Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Barrage Gun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Slots Evolved 4 | . . . . 4 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 2 | . . . . 2 . . . . Weapon 1 | . . . . 1 . . . . Parts Attached 87 | . 1 3 10 29 10 15 10 9 Power 6 | . . . 1 1 1 1 . 2 Engine 4 | . . . 1 1 . . . 2 Core 2 | . . . . . 1 1 . . Reactor . | . . . . . . . . . Propulsion 23 | . . . 4 12 2 4 . 1 Treads 13 | . . . . 8 . 4 . 1 Leg 2 | . . . . . 2 . . . Wheel 7 | . . . 4 3 . . . . Hover 1 | . . . . 1 . . . . Flight . | . . . . . . . . . Utility 24 | . . 3 1 3 2 7 5 3 Device 11 | . . 2 1 1 1 1 4 1 Storage 5 | . . 1 . . . 4 . . Processor . | . . . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 7 | . . . . 2 1 2 . 2 Artifact . | . . . . . . . . . Weapon 34 | . 1 . 4 13 5 3 5 3 Energy Gun 7 | . . . 1 1 3 . 1 1 Energy Cannon 6 | . . . . 5 1 . . . Ballistic Gun 8 | . 1 . 2 4 . . 1 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 9 | . . . . 3 . 3 1 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . 1 . 1 . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 . . . 2 Corrupted Parts 1 | . . . . . 1 . . . System Corruption 4 | . . . . . 4 . . . Parts Lost 29 | . . . 4 4 10 . 1 10 Power 2 | . . . 1 1 . . . . Propulsion 10 | . . . . 3 3 . . 4 Utility 6 | . . . 1 . 2 . 1 2 Weapon 11 | . . . 2 . 5 . . 4 Highest Loss Streak 9 | . . . 3 2 7 . 1 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 85 87 98 93 84 68 99 90 Engine 7 | . 14 14 14 8 3 . . 7 Core 2 | . . . . . 4 7 9 1 Treads 14 | . . . . 17 20 21 27 21 Leg 5 | . 28 28 3 . 1 4 . . Wheel 5 | . . . 24 5 . . . . Device 10 | . . 3 13 11 9 4 11 18 Storage 10 | . 14 13 14 9 9 13 9 9 Protection 8 | . . . . 13 12 6 15 7 Energy Gun 5 | . 14 14 2 . 14 . 3 7 Energy Cannon 2 | . . . . 6 7 . . . Ballistic Gun 10 | . 14 14 19 17 . . 3 7 Ballistic Cannon 1 | . . . . . . . 4 8 Launcher 3 | . . . . 1 . 9 15 1 Slashing Weapon 1 | . . . 5 . 1 . . . Peak Build Rating 32 | . 6 19 15 29 29 27 32 31 Average Rating 20 | . 6 7 13 24 24 16 28 28 On Entrance 14 | 6 6 6 9 15 25 8 27 31 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 11 12 13 18 33 33 45 45 36 Greatest Support 64 | 20 20 20 36 64 64 60 60 60 Greatest Overweight (x) 8 | . . . . 8 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 8 8 8 8 8 10 10 10 Average Capacity 8 | . 8 7 8 8 8 8 10 10 Most Carried 10 | . 6 8 8 8 8 10 10 10 Average Carried 8 | . 6 7 7 7 7 7 9 9 Final Capacity 10 | 8 8 8 8 8 8 10 10 10 Final Carried 10 | 6 6 8 8 8 7 10 10 8 Class Distribution -------------------- 40% | Mutant 40% | Scavenger-Tank 9% | Tank 5% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Storage Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Matter Collected 2348 | 200 25 76 212 782 169 302 410 172 Remotely . | . . . . . . . . . Salvage Created 2732 | . 50 142 202 1214 328 . 425 371 Parts 157 | . 7 11 8 62 21 . 28 20 Haulers Intercepted 2 | . . . . 2 . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . 12 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Combat Hostiles Destroyed 70 | . 3 5 4 23 8 . 17 10 Melee 2 | . . . 1 . 1 . . . Guns 33 | . 3 5 3 12 3 . 4 3 Cannons 9 | . . . . 4 1 . 2 2 AOE 24 | . . . . 7 1 . 11 5 Classes Destroyed 17 | . 1 2 1 10 1 . 2 . Worker 3 | . . . . 1 . . . 2 Builder 2 | . . . . 1 . . . 1 Tunneler 1 | . . 1 . . . . . . Hauler 2 | . . . . 2 . . . . Recycler 2 | . . . . 2 . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . . 1 . . . . Swarmer 18 | . 3 3 . 4 3 . 5 . Cutter 2 | . . . . . . . 2 . Grunt 29 | . . 2 . 13 2 . 7 5 Brawler 2 | . . . . 1 . . . 1 Sentry 13 | . . . . 4 2 . 3 4 Specialist 1 | . . . . . . . 1 . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . Subdweller 4 | . . . 4 . . . . . Best Kill Streak 8 | . 3 3 1 7 3 . 5 8 Combat Bots Only 6 | . 3 3 1 6 3 . 5 5 Max Kills in Single Turn 3 | . 1 2 1 2 1 . 3 2 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . 2 1 . 3 2 Melee 1 | . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Hostile Shots Fired 412 | . 17 32 27 98 91 5 59 83 Missed 111 | . 7 9 7 30 24 1 11 22 Damage Taken 5432 | . 85 259 461 967 1346 61 957 1296 Core 768 | . 32 42 140 52 191 . 79 232 Absorbed by Shields 17 | . . . . . 17 . . . Regen/Repaired (Parts) 67 | . . . . 67 . . . . Core Remaining (%) 57 | 100 . . 14 . . . . . Volleys Fired 177 | . 5 17 20 67 19 . 22 27 Largest 3 | . 2 2 2 3 3 . 3 3 Hottest 168 | . 70 70 70 168 168 . 141 141 Shots Fired 420 | . 10 34 38 170 44 . 66 58 Gun 309 | . 10 34 38 138 27 . 31 31 Cannon 74 | . . . . 24 17 . 16 17 Launcher 37 | . . . . 8 . . 19 10 Special . | . . . . . . . . . Kinetic 260 | . 5 17 34 138 . . 32 34 Thermal 55 | . 5 17 4 . . . 15 14 Explosive 37 | . . . . 8 . . 19 10 Electromagnetic 68 | . . . . 24 44 . . . Robot Hit Streak 16 | . 3 16 12 14 13 . 6 5 Robot Miss Streak 5 | . 2 3 2 5 3 . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 1 . 5 1 . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . Shots Hit Robots 271 | . 4 25 31 108 36 . 32 35 Core Hits 153 | . 3 13 8 58 11 . 34 26 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . 2 . . . . Critical Strikes 10 | . . 3 1 3 1 . . 2 Burn 3 | . . 3 . . . . . . Destroy 4 | . . . 1 2 . . . 1 Blast 1 | . . . . . . . . 1 Corrupt 1 | . . . . 1 . . . . Sever 1 | . . . . . 1 . . . Melee Attacks 12 | . . . 5 . 6 . 1 . Impact . | . . . . . . . . . Slashing 12 | . . . 5 . 6 . 1 . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7336 | . 48 345 490 2686 744 . 1547 1476 Guns 3368 | . 48 333 456 1581 285 . 338 327 Cannons 877 | . . . . 283 236 . 168 190 Explosions 2848 | . . . . 817 79 . 995 957 Melee 176 | . . . 34 . 142 . . . Ramming 67 | . . 12 . 5 2 . 46 2 Kinetic 2902 | . 10 168 406 1581 . . 334 403 Thermal 618 | . 38 165 50 . 79 . 172 114 Explosive 2769 | . . . . 817 . . 995 957 Electromagnetic 804 | . . . . 283 521 . . . Impact . | . . . . . . . . . Slashing 176 | . . . 34 . 142 . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . 3 7 8 8 12 Average Corruption 6 | . . . . 3 5 7 8 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . . . 6 12 6 23 10 Message Errors 9 | . . . . . 1 2 5 1 Matter Fused 14 | . . . . 1 4 1 6 2 Heat Flow Errors 8 | . . . . 1 2 . 3 2 Energy Discharges 4 | . . . . 1 1 . 1 1 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 10 | . . . . 2 3 1 4 . Data Loss (major) 2 | . . . . 1 . 1 . . Misfires 2 | . . . . . . . 1 1 Alerts 3 | . . . . . . 1 2 . Weapon Failures 3 | . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . Overflow Damage 123 | . . . . 65 . . 5 53 Projectiles 11 | . . . . . . . . 11 Explosions 112 | . . . . 65 . . 5 42 Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . . 1 2 Impact . | . . . . . . . . . Kinetic 3 | . . . . . . . 1 2 Secondary . | . . . . . . . . . Self-Inflicted Damage 491 | . . . . 7 46 . 170 268 Shots 15 | . . . . 1 2 . 5 7 Rammed 17 | . . . . 3 2 . 11 1 Targets Rammed 20 | . . 2 . 3 2 . 12 1 Kicked 2 | . . 2 . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 431 | . 45 90 . 189 422 . 431 185 Average Temperature 77 | . 23 36 . 42 106 . 145 74 Received Heat Transfer 1978 | . . 111 72 450 490 18 351 486 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . Combat Hostiles 2 | . . . . . 2 . . . Parts Fried 6 | . . . . . 6 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . Heat Transferred 1597 | . 111 703 148 . 100 . 313 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Peak Influence 1048 | . 79 226 . 545 684 528 1048 871 Initial 510 | . . 30 . . 354 306 345 510 Average 440 | . 27 135 . 303 559 410 729 611 Maximum Alert Level 3 | . . 1 . 2 2 2 3 3 Low Security (%) 22 | . 100 78 . 22 . . . . Level 1 25 | . . 21 . 60 9 52 8 . Level 2 35 | . . . . 17 90 47 29 75 Level 3 17 | . . . . . . . 62 24 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 . . 5 . 1 . 4 Investigation 5 | . . . . 3 . . . 2 Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . . 2 . . . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Distress Signals 4 | . . . . 2 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 111 | . 3 7 6 30 16 6 22 21 Peak Tracking Total 13 | . 3 2 2 5 5 3 5 13 Tactical Retreats 4 | . . . . . 3 . . 1 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Traps Triggered 7 | . . . . . 3 1 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Machines Disabled 7 | . . . . 2 1 . 2 2 Max in Single Turn 1 | . . . . 1 1 . 1 1 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 3 | . . . . . 1 . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Machines Accessed 17 | . 1 1 . 5 2 1 1 6 Terminals 11 | . 1 . . 3 2 . 1 4 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 . 1 Total Hacks 50 | . 4 1 . 14 4 1 2 24 Successful 20 | . 2 1 . 4 3 1 1 8 Failed 29 | . 2 . . 10 1 . 1 15 Catastrophic 7 | . 1 . . 1 . . 1 4 Database Lockouts 1 | . . . . . . . . 1 Manual 18 | . 3 . . 7 3 . 1 4 Terminals 39 | . 4 . . 11 4 . 2 18 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units 5 | . . . . . . . . 5 Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 2 . 1 . 1 Terminal Hacks 11 | . 2 1 . 1 1 . 1 5 Part Schematic 3 | . . . . . . . . 3 Robot Analysis 2 | . . . . 1 . . . 1 Open Door 1 | . . 1 . . . . . . Emergency Access Points 2 | . . . . . 1 . 1 . Locate Traps 2 | . 2 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . 1 Unlock Access 2 | . . . . 1 . 1 . . Seal Access 1 | . . . . . . . . 1 Unauthorized Hacks 4 | . . . . 2 2 . . . Terminals 3 | . . . . 1 2 . . . Botnet 2 | . . . . 1 1 . . . Override 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Patch 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 1 . . 4 1 . 1 5 Full Trace Events 5 | . . . . 2 . . . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 3 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 12 | . . . . . 5 . 7 . Machine Destruction 12 | . . . . . 5 . 7 . Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . 3 . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Total Allies 8 | . . 2 . . 3 . 3 . Largest Group 3 | . . 2 2 2 2 3 3 3 Highest-Rated Group 120 | . . 42 42 42 80 120 120 15 Highest-Rated Ally 40 | . . 31 31 31 40 40 40 5 Total Orders . | . . . . . . . . . Ally Attacks 115 | . . 4 20 14 9 13 12 43 Total Damage 1276 | . . 84 289 61 . 371 262 209 Kills 18 | . . 2 2 1 . 7 4 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Robot Analysis Total 2 | . . . . 1 . . . 1 Derelict Logs Recovered 3 | . . 1 2 . . . . . Drone Launches 10 | . . . . . 10 . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Turns Passed 3160 | . 121 412 563 639 415 158 629 223 Spaces Moved 1752 | 1 88 282 449 263 201 83 305 80 Core 7 | . . . . 5 2 . . . Treads 800 | . . . . 170 185 60 305 80 Legs 459 | 1 88 282 51 . 14 23 . . Wheels 486 | . . . 398 88 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 90 | 120 120 120 90 90 100 120 163 160 Average Speed 132 | 120 120 120 97 143 148 150 163 163 Slowest Speed 450 | 120 120 120 120 450 152 163 163 165 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 2 19 53 32 28 32 10 56 32 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 13 | . . . 13 . . . . . Spaces Dug 1 | . . . 1 . . . . . Terrain Destroyed 325 | . . . 1 107 7 . 134 76 Melee 1 | . . . 1 . . . . . Projectile 9 | . . . . 2 . . 1 6 AOE 315 | . . . . 105 7 . 133 70 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Sto Total 2221 | . 93 321 531 391 272 112 379 122 Wait 84 | . . 10 36 13 16 4 1 4 Move 1745 | . 87 281 448 263 200 83 303 80 Hop . | . . . . . . . . . Pick Up 28 | . . 5 6 6 1 3 7 . Fast Attach 30 | . . 2 3 8 2 10 1 4 Attach 11 | . . 1 1 2 3 2 . 2 Detach 6 | . . 1 . . 1 4 . . Swap 46 | . 1 . 6 19 5 3 9 3 Drop 32 | . . 2 6 10 2 3 8 1 Fire 177 | . 5 17 20 67 19 . 22 27 Melee 12 | . . . 5 . 6 . 1 . Ram . | . . . . . . . . . Kick 2 | . . 2 . . . . . . Crush 18 | . . . . 3 2 . 12 1 Escape Stasis . | . . . . . . . . . Rewire 30 | . . . . . 15 . 15 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 6) 122 | -10/Materials | Entered Mines 206 | -10/Mines | Found the Drone Emporium 211 | -10/Mines | Found Prototype Device 238 | -10/Mines | Identified Bomb Drone Bay 318 | -10/Mines | Build established: Mutant 388 | -10/Mines | Learned Materials interactive machine intel 413 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 518 | -10/Mines | Discovered new exit (range 10) 534 | -10/Mines | Entered Subcaves 534 | -10/Subcaves | Accompanied by 2 allies 537 | -10/Subcaves | Learned location of Zion (-7) 539 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 641 | -10/Subcaves | Lost 3 parts (1p2w) 670 | -10/Subcaves | Learned Materials stockpile data 801 | -10/Subcaves | Disturbed a concealed Subdweller 874 | -10/Subcaves | Discovered new exit (range 10) 878 | -10/Subcaves | Core integrity fell below 50% 976 | -10/Subcaves | Disturbed a concealed Subdweller 981 | -10/Subcaves | Core integrity fell below 20% 1097 | -10/Subcaves | Entered Materials 1097 | -8/Materials | Accompanied by 2 allies 1097 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1099 | -8/Materials | Loaded intel: 16 interactive machine locations 1399 | -8/Materials | Discovered new exit (range 15) 1565 | -8/Materials | Build established: Scavenger-Tank 1736 | -8/Materials | Identified exit to Garrison 1736 | -8/Materials | Entered Garrison 1792 | -8/Garrison | Triggered checkpoint 1819 | -8/Garrison | Garrison Relay disabled 1830 | -8/Garrison | Identified exit to Materials 1938 | -8/Garrison | Triggered checkpoint 2098 | -8/Garrison | Spotted B-75 Beast 2100 | -8/Garrison | Triggered checkpoint 2128 | -8/Garrison | Discovered exit to Materials (range 5) 2140 | -8/Garrison | Lost 7 parts (2n1u4w) 2146 | -8/Garrison | Lost 9 allies 2151 | -8/Garrison | Entered Materials 2151 | -8/Materials | Accompanied by 3 allies 2264 | -8/Materials | Garrison activated, responded to threat 2309 | -8/Materials | Identified exit to Garrison 2309 | -8/Materials | Entered Garrison 2309 | -8/Garrison | Accompanied by 3 allies 2359 | -8/Garrison | Triggered checkpoint 2442 | -8/Garrison | Triggered checkpoint 2533 | -8/Garrison | Discovered new exit (range 11) 2565 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2611 | -8/Garrison | Triggered checkpoint 2637 | -8/Garrison | Installed Relay Interface Framework 2656 | -8/Garrison | Garrison Relay disabled 2747 | -8/Garrison | Triggered checkpoint 2799 | -8/Garrison | Triggered checkpoint 2831 | -8/Garrison | Garrison Relay disabled 2853 | -8/Garrison | Triggered checkpoint 2863 | -8/Garrison | Core integrity fell below 50% 2910 | -8/Garrison | Discovered new exit (range 5) 2938 | -8/Garrison | Entered Storage 2938 | -8/Storage | Accompanied by 3 allies 3048 | -8/Storage | System corruption reached 10% 3071 | -8/Storage | Central database locked down 3147 | -8/Storage | Core integrity fell below 20% 3161 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03151_ U-05 Engineer lays Concrete. 03151_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03151_ Imp. Grenade Launcher destroyed. 03152_ The unstable cave ceiling collapses. 03152_ U-05 Engineer lays Concrete. 03154_ U-05 Engineer builds a Wall. 03154_ K-01 Serf collects debris. 03154_ W-25 Informer destroyed. 03155_ U-05 Engineer builds a Door. 03155_ K-01 Serf collects debris. 03156_ U-05 Engineer lays Concrete. 03157_ K-01 Serf collects debris. 03157_ U-05 Engineer builds a Wall. 03158_ U-05 Engineer lays Concrete. 03158_ K-01 Serf collects debris. 03159_ The unstable cave ceiling collapses. 03159_ U-05 Engineer builds a Wall. 03161_ Lgt. Treads destroyed. 03161_ Destroyed Lgt. Treads. Map ----- +----------------------------------------------------+ | ???#" + "****#????????????????????????????????? | | ???## ##T######????????????????????????????????? | | ????# ####?????????????????????????????????????? | | ???## #######??????????????????????????????????? | | ???#" # #???#####??????????????????????????? | | ???#" %=# #??##"""#####??????????????????????? | | ???# ^# ### #"G"#"""#??????????????????????? | | ???## # #####" "#"T"##########?????????????? | | ????# # # #?????????????? | | ????# # +%% #?????????????? | | ??### # =%# #?????????????? | | ??#"" # %#+###+##### [########?????????????? | | ??#"T # [# T # *!##### ## #?#?????? | | ??#"" # # """ #a [# T # #?#?????? | | ??### + # """ # ![# # ###?????? | | ????# # # ! """ # = # # ## ?????? | | ????# ####### # *+ """ # ## ?????? | | ????# #?????#!! #% # """ # ## ?????? | | ????# #????##! # # """ # ## ?????? | | ????# #????# # # # ## ?????? | | ????# #????####+#######g #####+## ## ?????? | | ????# #???????# # # g #??# ## ## ?????? | | ????# #??###### #### ######?## ?????? | | ????# ? %[ ## # # ?????? | | ????# ? % k + """" # ?????? | | ????# ? Y @=u%### # """" # ?????? | | ????#####????## #u#[ ### ## """" # ?????? | | ??????????????# %*g #?# ## """" # ?????? | | ??????????????# k ## ## # ?????? | | ??????????????# #### Y # ######### ?????? | | ??????????????# #??# # #???????# ?????? | | ??????????????# #??# # ##??????# ?????? | | ??????????????# #### # ######## ?????? | | ??????????????# + = u a ?????? | | ?????????????## #### # ######## ?????? | | ????????????? #??# ##+####???# ?????? | | ?????????????##+###??### # #???# ?????? | | ????????????? ##?????### # #???# ?????? | | ????????????? ##???????# # # """ #???# ?????? | | ?????????????"""##???????##?### R" #???# ?????? | | ????????????? ##????????????# """ #???###?????? | | ????????????? ##????????????# #???????????? | | ????????????? ##????????????#### ###???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 14 Energy Capacity 560 Matter Stores 380 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Transmission Jammer | -8/Storage | Hacked Datajack | -8/Storage | Hacked Proton Cannon | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketChipInterrupter Manual? 0 Play Time 00:55:43 Cumulative 961.7 hours Start 2024.10.10 @ 15:15:07 End 2024.10.10 @ 17:32:45 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1176 Rogue 896 Adventurer 124 Explorer 156 Win Type - Total 41 Types 28/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 19% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 6d9b8c65-c343-4fe4-8ca4-7a47a17fa379