Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 23:52:12 Player: naththebg Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (407) 2035 Value Destroyed (19575) 19575 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (10424) 10424 TOTAL SCORE: 41014 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6411 Follower Combat Kills 276 Met Data Miner 300 Win 3000 Friendly Fire -63 Cogmind --------- Core Integrity 507/1600 Matter 300/300 Energy 154/400 System Corruption 9% Temperature Cool (48) Movement Hovering (24) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Force Booster Advanced Transmission Jammer Advanced ECM Suite Improved Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON (6) ------- Enhanced Nova Cannon Force Lance > --- INVENTORY (5) ---- Advanced Heat Sink Stasis Canceller Phase Shifter Enhanced Nova Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Advanced Cooling System Huge Storage Unit Layered Medium Armor Plating Improved Focal Shield Improved Thermal Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Heavy Treads Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heat Sink Advanced Signal Interpreter Layered Medium Armor Plating Layered Medium Armor Plating System Shield Improved System Shield Advanced System Shield Relay Coupler [Hunter] Nova Cannon Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 202] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Enhanced Armored Medium Treads Treads Enhanced Armored Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Linear Gravjet Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Reflective Plating Weapon Enhanced Nova Cannon Energy Gun Precision Phase Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . 2 2 2 . . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . 1 Propulsion 4 | . . . . . . . . . . 1 . . . . 2 . . 1 . Utility 8 | . . . 1 1 1 . . . . 1 . . 1 1 . . . 1 1 Weapon 4 | . . . 1 1 1 . . . . . . . . 1 . . . . . Parts Attached 404 | 4 10 4 5 40 13 1 8 . 9 18 15 1 22 43 34 74 . 22 81 Power 41 | 1 1 . . 3 2 . . . 1 . . . 4 2 4 10 . 4 9 Engine 7 | 1 . . . 2 . . . . 1 . . . 3 . . . . . . Core 7 | . 1 . . 1 2 . . . . . . . 1 2 . . . . . Reactor 27 | . . . . . . . . . . . . . . . 4 10 . 4 9 Propulsion 78 | 2 2 1 . 7 6 . . . . 3 3 . 4 12 6 10 . 3 19 Treads 40 | . . . . 2 4 . . . . 2 . . 1 1 5 10 . 3 12 Leg 4 | . . . . . . . . . . . 2 . 1 1 . . . . . Wheel 21 | 2 2 1 . 5 2 . . . . 1 1 . 2 5 . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . 6 Flight 7 | . . . . . . . . . . . . . . 5 1 . . . 1 Utility 173 | 1 3 1 1 14 3 1 8 . 4 7 7 . 7 21 17 30 . 12 36 Device 90 | . 2 . . 5 1 1 2 . 3 2 1 . 4 7 11 23 . 9 19 Storage 8 | 1 . 1 . 1 . . . . . . 1 . 1 . 1 1 . . 1 Processor 14 | . 1 . . 1 . . . . . 1 2 . . 1 1 . . . 7 Hackware 13 | . . . . 1 1 . . . . 2 . . . 1 1 2 . . 5 Protection 48 | . . . 1 6 1 . 6 . 1 2 3 . 2 12 3 4 . 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 112 | . 4 2 4 16 2 . . . 4 8 5 1 7 8 7 24 . 3 17 Energy Gun 17 | . 2 1 . 2 . . . . . . . 1 2 4 . 5 . . . Energy Cannon 32 | . . . . . . . . . . . . . . 1 3 10 . 3 15 Ballistic Gun 25 | . 2 . 1 9 1 . . . 3 2 4 . 1 1 . 1 . . . Ballistic Cannon 15 | . . . . 2 1 . . . . 1 . . 2 . 4 5 . . . Launcher 13 | . . 1 3 3 . . . . . 2 . . . . . 3 . . 1 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . . . . . . . 1 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . 1 3 . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 8 | . . . . 2 1 . . . . 1 . . . 1 1 1 . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . 1 . 2 . . . System Corruption 13 | . . . . . . . . . . . . . . 1 . 12 . . . Parts Lost 167 | . 3 . . 19 2 . 5 . 5 17 5 3 9 22 6 18 . 8 45 Power 17 | . 1 . . 2 . . . . . 1 . . 1 2 1 2 . 1 6 Propulsion 33 | . 1 . . 3 2 . . . . 4 . 1 2 9 . . . 1 10 Utility 59 | . . . . 7 . . 5 . 3 5 1 . 2 5 3 6 . 5 17 Weapon 58 | . 1 . . 7 . . . . 2 7 4 2 4 6 2 10 . 1 12 Highest Loss Streak 21 | . 3 . . 9 2 . 4 . 4 11 16 3 3 6 4 4 . 2 21 To Critical Strikes 5 | . . . . . . . 1 . . . . . . 1 . . . 1 2 Average Slot Usage (%) 85 | . 91 100 100 94 94 92 90 76 85 88 50 71 83 77 89 91 90 82 76 Core 3 | . 7 14 11 4 6 7 7 7 6 . . . 2 7 . . . . . Reactor 3 | . . . . . . . . . . . . . . . 8 8 9 8 11 Treads 7 | . . . . 4 3 . . . . 6 . . 1 2 21 19 14 13 9 Wheel 5 | . 26 28 22 13 6 7 7 7 7 5 4 6 10 8 . . . . . Device 16 | . 5 14 11 5 6 14 14 7 17 13 4 6 12 14 14 23 28 27 24 Storage 5 | . 14 14 11 9 7 7 7 7 7 5 4 6 3 3 3 4 4 4 3 Processor 3 | . 6 . . 2 . . . . . 4 18 20 12 5 2 4 4 . 1 Hackware 1 | . . . . 2 . . . . . 5 . . . . 6 1 . . 2 Protection 8 | . . . 11 14 22 15 15 15 9 6 5 6 9 9 7 1 . 2 2 Energy Gun 2 | . 8 23 5 2 . . . . . . . 4 3 7 . 7 . . . Energy Cannon 6 | . . . . . . . . . . . . . . 1 7 7 28 25 17 Ballistic Gun 10 | . 16 . 2 16 29 30 29 23 29 28 2 6 4 1 . 1 . . . Ballistic Cannon 3 | . . . . 1 5 7 7 7 2 . . . 5 3 12 6 . . . Launcher 1 | . . 5 24 12 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 243 | 8 15 31 34 55 69 69 70 53 60 62 20 25 70 113 124 175 162 183 243 Greatest Support 235 | 20 20 20 20 40 40 28 28 28 28 30 30 30 36 42 175 195 185 235 230 Greatest Overweight (x) 10 | 2 1 1 1 3 6 2 2 1 2 4 4 1 3 10 1 . . . 1 Average Overweight (x) 1 | . . . 1 1 1 2 1 1 1 1 . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 15 15 15 15 5 5 15 15 15 20 20 20 25 Average Capacity 15 | 7 8 14 15 15 15 15 15 15 15 14 5 5 8 12 14 19 20 20 21 Most Carried 25 | 8 8 10 13 15 15 15 15 15 15 15 5 4 8 15 15 20 20 20 25 Average Carried 13 | 5 6 9 11 12 13 14 13 15 13 14 2 3 4 10 10 18 20 18 18 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 5 5 5 15 5 15 20 20 20 5 Final Carried 20 | 8 8 10 13 15 15 15 15 15 15 5 4 4 8 5 13 20 20 20 5 Class Distribution -------------------- 33% | Scavenger-Executioner 27% | Tank 6% | Mutant 5% | Scavenger-Tank 4% | Bomber 3% | Gunner 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Bomber | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Gunner | -6/Proximity Caves Tank | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Executioner | -4/Factory Hacker-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -3/Lab Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Matter Collected 10479 | 227 164 40 168 1114 418 601 175 . 460 486 271 80 676 787 1365 2383 . 239 825 Remotely 180 | . . . . 180 . . . . . . . . . . . . . . . Salvage Created 20636 | . 448 56 137 1248 334 518 90 . 158 659 194 80 636 848 1554 4463 . 3086 6127 Parts 934 | . 24 2 14 88 16 23 4 . 13 52 3 7 21 41 64 185 . 124 253 Haulers Intercepted 11 | . . . . 4 . . . . . . . . 1 . 1 . . 2 3 Recyclers Shooed 11 | . 2 1 . . . . . . . 2 . . . 2 1 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . 11 4 . 17 . . 6 . . . . . . . Prevented 2 | . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Combat Hostiles Destroyed 296 | . 6 . 4 40 7 9 3 . 5 12 . 3 6 10 18 66 . 34 73 Melee 5 | . . . . . . . . . . . . . . 1 3 . . . 1 Guns 72 | . 5 . . 14 5 8 2 . 4 5 . 3 3 4 . 19 . . . Cannons 157 | . . . . 2 2 1 1 . 1 1 . . 3 5 14 35 . 30 62 AOE 39 | . . . 4 24 . . . . . 6 . . . . . 5 . . . Classes Destroyed 22 | . 4 1 5 4 1 1 1 . . 2 . . . . . 2 . 1 . Worker 28 | . 3 . . 7 . . . . . 5 . . 2 1 3 . . 2 5 Builder 26 | . . . 1 4 . . . . . 7 . . . 1 4 . . 1 8 Tunneler 4 | . . . 1 . . . . . . 1 . . . . . . . . 2 Hauler 11 | . . . . 4 . . . . . . . . 1 . 1 . . 2 3 Recycler 11 | . . 1 1 . . . . . . . . . 1 2 3 . . 3 . Carrier 1 | . . . . . . . . . . . . . . . . . . 1 . Mechanic 6 | . 1 . . . . . . . . 1 . . . 2 . 1 . 1 . Operator 5 | . . . 1 1 . . . . . 1 . . . . . . . 1 1 Watcher 25 | . 2 . 1 3 . . . . . . . . 3 1 5 5 . . 5 Swarmer 54 | . . . 1 15 . 4 1 . 4 3 . 3 . . . 5 . 8 10 Saboteur 3 | . . . . . . . . . . . . . . . . 2 . . 1 Grunt 83 | . 6 . 2 16 5 . . . 1 1 . . 1 3 4 15 . 3 26 Brawler 10 | . . . . 1 . . . . . . . . . . . 6 . 2 1 Duelist 14 | . . . . 1 . . 1 . . . . . . . . 8 . 1 3 Protector 2 | . . . . . . . . . . . . . . . . 2 . . . Sentry 25 | . . . 1 6 . . . . . 2 . . . 1 2 7 . 3 3 Specialist 7 | . . . . . . . . . . 2 . . . . . 4 . 1 . Hunter 28 | . . . . 1 . 1 . . . 2 . . . 4 . 4 . 4 12 Programmer 61 | . . . . . 2 . . . . 1 . . 5 2 11 12 . 11 17 Heavy 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . Behemoth 2 | . . . . . . . 1 . . . . . . . . 1 . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . Wasp 3 | . . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 17 | . 3 1 4 10 3 4 2 . 3 14 . 3 3 4 15 7 . 9 17 Combat Bots Only 11 | . 3 . 2 6 3 4 2 . 3 3 . 3 2 3 4 6 . 8 11 Max Kills in Single Turn 10 | . 1 1 2 6 1 2 1 . 1 10 . 1 2 1 2 3 . 2 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . 1 3 . . . . . 3 . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Hostile Shots Fired 2690 | . 44 . 7 185 14 53 101 . 30 131 60 70 72 346 211 337 . 206 823 Missed 696 | . 12 . 2 48 2 17 26 . 7 40 16 37 19 124 57 87 . 36 166 Damage Taken 38002 | . 422 . 97 2076 198 508 1265 . 376 1455 798 238 1059 4244 3216 6056 . 3621 12373 Core 3813 | . 136 . 18 237 . 75 149 . 29 371 408 48 99 537 128 425 . 60 1093 Absorbed by Shields 138 | . . . . . . . . . . . . . . . . . . . 138 Reduced by Siege Mode 2219 | . . . . . . . . . . . . . . . . 385 . 663 1171 Redirected to Shielding 441 | . . . . 92 . . 91 . . . . . 23 10 48 177 . . . Ignored by Resistances 3904 | . . . . 98 20 31 61 . . 126 45 43 . 157 . . . 479 2844 Regen/Repaired (Parts) 499 | . . . . . 277 . . . . . . . 52 148 22 . . . . Core Remaining (%) 62 | 100 . 45 95 56 . . . . 63 . . 2 90 53 . . 57 95 31 Volleys Fired 788 | . 54 10 10 80 9 27 19 . 9 18 17 3 38 67 55 143 8 67 154 Largest 6 | . 2 2 3 4 5 5 5 . 5 5 3 2 4 4 6 6 3 6 6 Hottest 720 | . 100 100 120 139 148 148 148 . 123 178 76 98 208 268 489 720 360 720 720 Shots Fired 2582 | . 96 17 28 221 43 113 95 . 29 74 22 6 104 169 237 563 21 216 528 Gun 994 | . 96 17 3 165 35 105 76 . 27 66 22 6 66 96 . 214 . . . Cannon 1508 | . . . . 16 8 8 19 . 2 3 . . 38 73 237 339 21 216 528 Launcher 80 | . . . 25 40 . . . . . 5 . . . . . 10 . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1092 | . 66 . 1 131 43 113 95 . 29 69 22 3 79 84 139 218 . . . Thermal 1360 | . 30 17 2 50 . . . . . . . 3 . 78 98 317 21 216 528 Explosive 70 | . . . 25 40 . . . . . 5 . . . . . . . . . Electromagnetic 60 | . . . . . . . . . . . . . 25 7 . 28 . . . Robot Hit Streak 41 | . 13 5 2 14 6 7 9 . 7 8 14 4 11 15 14 41 . 30 29 Robot Miss Streak 8 | . 2 3 1 6 4 6 3 . 1 8 4 1 7 7 7 3 . 4 5 Penetration Max 1 | . . . . . . . 1 . . 1 . . 1 . . . . . . Secondary Targets 10 | . 1 . . 1 . 3 . . 1 1 . 3 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . 1 1 . 1 . . . . . . . Shots Hit Robots 1523 | . 75 9 7 120 20 48 59 . 21 48 24 5 59 114 118 353 . 127 316 Core Hits 783 | . 31 3 22 98 12 21 11 . 12 68 6 5 36 57 56 165 . 54 126 Critical Kills 28 | . . . . . 1 2 . . . . . . . . 3 7 . 6 9 Critical Parts Destroyed 9 | . . . . 1 1 . . . . 1 . . 3 . . 3 . . . Critical Strikes 97 | . 1 . . 4 3 2 2 . . 1 . . 4 7 11 47 . 6 9 Burn 21 | . 1 . . 1 . . . . . . . . . 3 . 16 . . . Meltdown 24 | . . . . . . . . . . . . . . . 3 6 . 6 9 Destroy 17 | . . . . 1 2 2 . . . 1 . . 3 . . 8 . . . Blast 34 | . . . . 2 1 . 2 . . . . . . 4 8 17 . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 29 | . . . . . . . . . . 10 9 . 1 3 . . . . 6 Impact 4 | . . . . . . . . . . . . . 1 3 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . . . . . . 10 6 . . . . . . . 6 Sneak Attacks 3 | . . . . . . . . . . 1 . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 58382 | . 675 113 967 4728 419 813 1365 . 384 2476 443 86 1553 3147 5291 13609 . 6989 15324 Guns 12707 | . 675 113 13 1396 302 771 917 . 356 901 314 86 725 1494 . 4644 . . . Cannons 38037 | . . . . 282 117 42 448 . 28 54 . . 620 1580 5140 7824 . 6983 14919 Explosions 6769 | . . . 954 3050 . . . . . 1474 . . 150 . . 1141 . . . Melee 639 | . . . . . . . . . . 47 129 . 58 70 . . . . 335 Ramming 230 | . . . . . . . . . . . . . . 3 151 . . 6 70 Kinetic 16044 | . 423 . . 1256 419 813 1365 . 384 955 314 25 1086 1697 3069 4238 . . . Thermal 34353 | . 252 113 13 422 . . . . . . . 61 . 1244 2071 8275 . 6983 14919 Explosive 5478 | . . . 954 3050 . . . . . 1474 . . . . . . . . . Electromagnetic 1638 | . . . . . . . . . . . . . 409 133 . 1096 . . . Impact 128 | . . . . . . . . . . . . . 58 70 . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 511 | . . . . . . . . . . 47 129 . . . . . . . 335 Highest Corruption 37 | . . . . . . . . . . . . . 15 19 19 37 37 8 9 Average Corruption 12 | . . . . . . . . . . . . . 10 7 14 22 37 6 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 288 | . . . . . . . . . . . . . 37 16 40 138 6 30 21 Message Errors 48 | . . . . . . . . . . . . . 6 3 6 23 . 5 5 Matter Fused 52 | . . . . . . . . . . . . . 9 1 8 22 2 6 4 Heat Flow Errors 31 | . . . . . . . . . . . . . 2 3 3 18 . 3 2 Energy Discharges 42 | . . . . . . . . . . . . . 10 5 5 13 1 7 1 Parts Rejected 5 | . . . . . . . . . . . . . 1 1 1 2 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . 1 1 Data Loss (minor) 33 | . . . . . . . . . . . . . 3 . 5 17 . 4 4 Data Loss (major) 10 | . . . . . . . . . . . . . 1 1 1 6 . . 1 Misfires 12 | . . . . . . . . . . . . . 3 . 3 4 . . 2 Alerts 8 | . . . . . . . . . . . . . 1 . 1 4 . 2 . Misdirections 3 | . . . . . . . . . . . . . . 2 1 . . . . Weapon Failures 41 | . . . . . . . . . . . . . 1 . 6 28 3 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1900 | . . . 54 131 . . . . . 46 . . 28 25 140 287 . 485 704 Projectiles 1626 | . . . . . . . . . . . . . . 25 125 287 . 485 704 Explosions 214 | . . . 54 131 . . . . . 29 . . . . . . . . . Melee 60 | . . . . . . . . . . 17 . . 28 . 15 . . . . Knockbacks 91 | . . . . 5 1 . . . . 1 . . 17 20 22 24 . . 1 Impact 4 | . . . . . . . . . . . . . 1 . 2 . . . 1 Kinetic 84 | . . . . 5 1 . . . . 1 . . 16 18 19 24 . . . Secondary 3 | . . . . . . . . . . . . . . 2 1 . . . . Self-Inflicted Damage 466 | . . . 18 254 . . . . . 181 . . . 1 . 12 . . . Shots 23 | . . . 1 12 . . . . . 9 . . . . . 1 . . . Rammed 16 | . . . . . . . . . . . . . . 1 13 . . 1 1 Targets Rammed 21 | . . . . . . . . . . . . . . 1 16 . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . . . . . 3 . . . 2 Highest Temperature 517 | . 141 30 36 387 394 316 384 . 78 60 75 30 438 396 517 389 159 432 424 Average Temperature 128 | . 28 13 9 89 157 63 184 . 28 23 38 17 154 160 140 123 76 137 148 Received Heat Transfer 5444 | . 258 . 39 720 90 72 550 . 57 285 396 60 45 222 108 793 . 180 1569 Effects 55 | . . . . 1 2 . 2 . . . . . 4 13 8 3 . 10 12 Shutdowns 9 | . . . . 1 . . . . . . . . 1 2 3 . . 1 1 Energy Bleed 11 | . . . . . 1 . 1 . . . . . 2 3 . 1 . 1 2 Interference 30 | . . . . . 1 . . . . . . . 1 7 4 2 . 8 7 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 Short Circuit 4 | . . . . . . . 1 . . . . . . 1 1 . . . 1 Siege Activations 39 | . . . . . . . . . . . . . . . . 10 . 11 18 Total Turns 1364 | . . . . . . . . . . . . . . . . 165 . 349 850 Longest Duration 199 | . . . . . . . . . . . . . . . . 41 . 139 199 Robots Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . . . . . . . . 6 . . 4 . . . Impact Corruptions 3 | . . . . . . . . . . . . . 1 . 2 . . . . Robots Melted 28 | . 1 . . . . . . . . . . . . . 3 7 . 6 11 Combat Hostiles 23 | . 1 . . . . . . . . . . . . . 1 7 . 4 10 Parts Melted 109 | . 2 . . . . . . . . . . 1 . 4 16 27 . 16 43 Heat Transferred 34967 | . 814 333 37 1258 . . . . . . . 111 . 2267 2750 9958 . 4921 12518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 3 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Peak Influence 2398 | . 176 73 482 959 475 . . . . 449 . . 313 300 437 1568 . 759 2398 Initial 410 | . . 68 27 203 410 . . . . . . . 46 61 157 211 . . 388 Average 526 | . 72 70 248 662 358 . . . . 102 . . 121 97 201 801 . 513 1143 Maximum Alert Level 5 | . . . 2 3 2 . . . . 2 . . 1 1 2 4 . 3 5 Low Security (%) 31 | 100 100 100 41 . . . . . . 79 . . 73 93 56 . . 7 . Level 1 20 | . . . 36 22 58 . . . . 17 . . 26 6 37 23 . 19 2 Level 2 21 | . . . 22 16 41 . . . . 2 . . . . 5 25 . 59 38 Level 3 13 | . . . . 60 . . . . . . . . . . . 24 . 14 15 Level 4 6 | . . . . . . . . . . . . . . . . 27 . . 11 Level 5 1 | . . . . . . . . . . . . . . . . . . . 8 High Security 4 | . . . . . . . . . . . . . . . . . . . 23 Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 89 | . 1 . 2 8 3 . 1 . . 5 . . 3 3 6 8 . 10 39 Investigation 6 | . 1 . 1 1 2 . . . . . . . 1 . . . . . . Extermination 21 | . . . . . 1 . . . . 2 . . 2 2 3 4 . 3 4 Reinforcement 19 | . . . 1 2 . . . . . 3 . . . 1 3 1 . 3 5 Assault 29 | . . . . 1 . . 1 . . . . . . . . 3 . 1 23 Garrison 14 | . . . . 4 . . . . . . . . . . . . . 3 7 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 8 | . . . 1 2 . . . . . 1 . . . . 1 . . 1 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Distress Signals 21 | . 2 . 1 6 . . . . . 1 . . . 3 1 5 . . 2 Communications Jammed 75 | . . . . . . . . . . . . . 2 49 . . . . 24 Distress Signals 75 | . . . . . . . . . . . . . 2 49 . . . . 24 Times Spotted 525 | . 11 . 6 55 8 16 11 . 10 23 3 4 9 49 30 78 . 43 169 Peak Tracking Total 24 | . 4 . 2 7 3 7 7 . 4 7 3 4 2 18 5 6 . 7 24 Tactical Retreats 32 | . . . . 1 . . 3 . . . 2 . . 8 1 1 . . 16 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Traps Triggered 12 | . 1 . . . . . . . . . . . 1 3 . . . 1 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . 4 . . . 1 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Machines Disabled 44 | . . . 2 7 . . . . . . . . 8 4 4 10 . 2 7 Max in Single Turn 8 | . . . 1 1 . . . . . . . . 8 1 1 1 . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Machines Accessed 43 | . 2 . 1 7 7 . . 4 . 3 . . 3 3 5 4 . 1 3 Terminals 20 | . 1 . 1 4 4 . . . . 2 . . 1 . 3 2 . . 2 Fabricators 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . Repair Stations 7 | . . . . . 1 . . . . 1 . . 1 2 1 1 . . . Recycling Units 5 | . 1 . . 1 1 . . . . . . . 1 . . . . . 1 Scanalyzers 2 | . . . . 1 . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . . . . Total Hacks 118 | . 3 . 2 16 19 . . 31 . 7 . . 7 7 13 8 . 1 4 Successful 66 | . 1 . . 6 9 . . 31 . 5 . . 2 3 6 2 . 1 . Failed 52 | . 2 . 2 10 10 . . . . 2 . . 5 4 7 6 . . 4 Catastrophic 18 | . 1 . 2 3 5 . . . . . . . 2 . 1 2 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 20 | . . . 2 5 3 . . . . 3 . . . . 5 . 2 . . Terminals 46 | . 2 . 2 9 11 . . . . 6 . . 2 . 7 4 . . 3 Fabricators 5 | . . . . . . . . . . . . . . 3 . 1 . 1 . Repair Stations 18 | . . . . . 4 . . . . 1 . . 3 4 3 3 . . . Recycling Units 8 | . 1 . . 2 2 . . . . . . . 2 . . . . . 1 Scanalyzers 6 | . . . . 3 . . . . . . . . . . 3 . . . . Garrison Access 4 | . . . . 2 2 . . . . . . . . . . . . . . Terminal Hacks 45 | . 1 . . 3 3 . . 31 . 5 . . . . 2 . . . . Record 11 | . . . . . . . . 11 . . . . . . . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . Prototype ID Bank 7 | . . . . . 2 . . 3 . 2 . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . . . . . 1 . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 1 . 1 . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 12 | . . . . . 4 . . . . . . . 2 3 2 1 . . . Scan Component 7 | . . . . . 2 . . . . . . . 1 2 1 1 . . . Repair 5 | . . . . . 2 . . . . . . . 1 1 1 . . . . Recycling Unit Hacks 4 | . . . . 2 2 . . . . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 1 . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . 1 . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 . . . . . 1 . . . . . . . 1 . Used 1 | . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 36 | . 2 . 1 5 7 . . . . 3 . . 3 3 5 3 . 1 3 Full Trace Events 5 | . . . 1 1 2 . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . 11 . . . . . . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . 69 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . 9 . Parts Repaired 5 | . . . . . 2 . . . . . . . 1 1 1 . . . . Time 194 | . . . . . 82 . . . . . . . 18 32 62 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . 11 . . . . . . . . . . . . . . . Retrieved Matter 11 | . . . . 11 . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Total Allies 5 | . . 3 . . . . . . 1 . . . . 1 . . . . . Largest Group 3 | . . 3 3 2 . . . . 1 1 . . . 1 . . . . . Highest-Rated Group 96 | . . 71 71 54 . . . . 96 96 . . . 56 . . . . . Highest-Rated Ally 96 | . . 31 31 28 . . . . 96 96 . . . 56 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 46 | . . . 20 . . . . . 9 14 . . . 3 . . . . . Total Damage 1445 | . . . 298 . . . . . 366 647 . . . 134 . . . . . Kills 16 | . . . 9 . . . . . 4 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . 1 1 . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Turns Passed 17470 | 65 398 278 200 1325 973 902 1300 89 929 768 432 52 1376 1123 1262 2160 58 1230 2550 Spaces Moved 10960 | 63 279 234 149 793 563 629 954 78 714 472 346 31 982 951 556 814 21 392 1939 Core 267 | 28 . . . . . . . . . 13 77 . . 53 . . . . 96 Treads 2555 | . . . . 145 84 . . . . 11 . . . . 489 814 21 392 599 Legs 113 | . . . . . . . . . . . 59 31 23 . . . . . . Wheels 6219 | 35 279 234 149 648 479 629 954 78 714 448 210 . 959 403 . . . . . Hover 1123 | . . . . . . . . . . . . . . . . . . . 1123 Flight 683 | . . . . . . . . . . . . . . 495 67 . . . 121 Fastest Speed 14 | 50 80 80 95 95 110 130 115 115 115 50 50 120 101 34 32 155 155 150 14 Average Speed 112 | 77 80 93 95 122 142 130 128 115 124 127 101 135 114 79 145 157 155 151 64 Slowest Speed 400 | 150 95 95 95 245 400 130 130 115 130 250 250 190 130 230 240 160 155 160 241 Overloaded Moves 75 | . . . . . . . . . . . . . . . . . . . 75 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . 1 Robots Hopped 17 | . . . . . . . . . . . . . . 11 . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 43 48 28 60 19 79 83 68 88 11 57 9 21 28 13 57 6 13 44 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . . . . 1 1 1 . 1 . . . . . . . . Known Exits Taken 6 | . . . . 1 . . . . . 1 1 1 1 . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 1 1 1 . . . . 1 . 1 1 1 . Scrap Searched 11 | . . 1 . . . 1 3 . 3 . 3 . . . . . . . . Spaces Dug 37 | . . . . . . . . . . 7 . . . . 3 17 1 7 2 Terrain Destroyed 971 | . . . 113 255 2 2 4 . . 116 . . 2 16 97 153 1 58 152 Melee 7 | . . . . . . . . . . 7 . . . . . . . . . Projectile 412 | . . . . 7 2 2 4 . . 2 . . 2 15 70 122 1 58 127 AOE 551 | . . . 113 248 . . . . . 107 . . . . 27 31 . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Fac Fac Res Arm Lab Res Acc Total 14465 | 78 370 275 184 992 725 683 998 77 745 591 397 35 1148 1177 859 1353 28 884 2866 Wait 1755 | . 15 25 16 34 109 19 10 . 7 57 . . 70 72 153 202 . 362 604 Move 10909 | 62 278 233 148 792 562 628 953 77 713 471 345 30 981 930 555 813 20 391 1927 Hop 14 | . . . . . . . . . . . . . . 9 . . . . 5 Pick Up 315 | 12 9 2 5 33 14 4 5 . 6 12 11 1 19 27 36 61 . 23 35 Fast Attach 83 | . 1 . . 4 6 . . . 1 . 2 . 11 10 1 15 . 3 29 Attach 198 | 4 5 . 2 20 7 . 4 . 6 8 12 1 10 23 22 20 . 13 41 Detach 31 | . . . . . 3 . 1 . . . . . . 8 2 2 . 1 14 Swap 124 | . 4 4 3 16 . 1 4 . 2 10 1 . 1 10 11 39 . 6 12 Drop 177 | . 4 1 . 13 15 4 2 . 1 5 . . 9 12 8 58 . 17 28 Fire 788 | . 54 10 10 80 9 27 19 . 9 18 17 3 38 67 55 143 8 67 154 Melee 29 | . . . . . . . . . . 10 9 . 1 3 . . . . 6 Ram 1 | . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 20 | . . . . . . . . . . . . . . . 16 . . 1 3 Escape Stasis 16 | . . . . . . . . . . . . . 8 . . . . . 8 Rewire 5 | . . . . . . . . . . . . . . 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research (discovered 3 exits: *Arm / Tes x2) -3/Armory -3/Lab -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Lost 3 parts (1p1n1w) 333 | -10/Materials | Discovered new exit (range 8) 397 | -10/Materials | Core integrity fell below 50% 464 | -10/Materials | Entered Mines 515 | -10/Mines | Discovered new exit (range 11) 530 | -10/Mines | Discovered new exit (range 8) 543 | -10/Mines | Learned location of Recycling (-9) 585 | -10/Mines | Found a hidden stash of uninstalled traps 657 | -10/Mines | Build established: Mutant 728 | -10/Mines | Received a Mining Laser from a helpful Derelict 742 | -10/Mines | Entered Materials 742 | -9/Materials | Accompanied by 3 allies 742 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 747 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 916 | -9/Materials | Discovered new exit (range 14) 942 | -9/Materials | Entered another Materials area 942 | -8/Materials | Accompanied by 2 allies 942 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1307 | -8/Materials | Garrison activated, responded to threat 1420 | -8/Materials | Lost 5 parts (1p1n2u1w) 1549 | -8/Materials | Lost 9 parts (2n3u4w) 1630 | -8/Materials | Garrison activated, responded to threat 1871 | -8/Materials | Discovered new exit (range 8) 1879 | -8/Materials | Identified exit to Factory 1899 | -8/Materials | Build established: Bomber 2142 | -8/Materials | First assault squad dispatched 2267 | -8/Materials | Entered Factory 2267 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2323 | -7/Factory | Build established: Tank 2942 | -7/Factory | Repaired Minigun 2998 | -7/Factory | Repaired Arm. Huge Wheel 3149 | -7/Factory | Discovered new exit (range 7) 3240 | -7/Factory | Entered Lower Caves 3419 | -7/Lower Caves | Learned Factory stockpile data 3632 | -7/Lower Caves | Ambushed by wild Derelicts 3949 | -7/Lower Caves | Discovered new exit (range 9) 4101 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4142 | -7/Lower Caves | Entered another Lower Caves area 4257 | -7/Lower Caves | Spotted B-75 Beast 4465 | -7/Lower Caves | Discovered new exit (range 10) 4629 | -7/Lower Caves | Lost 4 parts (4u) 4721 | -7/Lower Caves | Destroyed B-75 Beast 4807 | -7/Lower Caves | Learned location of Zion (-6) 5076 | -7/Lower Caves | Discovered new exit (range 7) 5331 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5442 | -7/Lower Caves | Entered Data Miner 5442 | -7/Data Miner | Discovered new exit (range 6) 5464 | -7/Data Miner | Met Data Miner 5484 | -7/Data Miner | Learned location of Section 7 (-2) 5484 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5506 | -7/Data Miner | Received God Mode back door access code from Data Miner 5531 | -7/Data Miner | Entered Proximity Caves 5543 | -6/Proximity Caves | Learned Factory security intel 5880 | -6/Proximity Caves | Escorted by Enhanced Grunt 5893 | -6/Proximity Caves | Lost 4 parts (2u2w) 6187 | -6/Proximity Caves | Build established: Gunner 6401 | -6/Proximity Caves | Discovered new exit (range 12) 6460 | -6/Proximity Caves | Entered Factory 6460 | -6/Factory | Accompanied by 1 ally 6460 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6497 | -6/Factory | Identified exit to Lower Caves 6666 | -6/Factory | Found Scatter Rocket Array 7133 | -6/Factory | Found Prototype Device 7134 | -6/Factory | Identified Exp. Thermal Shield 7189 | -6/Factory | Lost 3 parts (1n1u1w) 7228 | -6/Factory | Entered Lower Caves 7232 | -6/Lower Caves | Core integrity fell below 50% 7262 | -6/Lower Caves | Core integrity fell below 20% 7277 | -6/Lower Caves | Encountered a Warlord checkpoint 7286 | -6/Lower Caves | Lost 16 parts (1p3n4u8w) 7577 | -6/Lower Caves | Build established: Derelict-Mutant 7617 | -6/Lower Caves | Discovered new exit (range 10) 7627 | -6/Lower Caves | Identified exit to Lower Caves 7660 | -6/Lower Caves | Entered another Lower Caves area 7682 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7699 | -6/Lower Caves | Discovered new exit (range 4) 7705 | -6/Lower Caves | Identified exit to Factory 7712 | -6/Lower Caves | Entered Factory 7712 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7732 | -5/Factory | Lost 3 parts (1n2w) 8424 | -5/Factory | Build established: Scavenger-Tank 8554 | -5/Factory | System corruption reached 10% 8604 | -5/Factory | Lost 3 parts (1u2w) 8673 | -5/Factory | Incoming investigation squad redirected 8674 | -5/Factory | Repaired Corrupted Lrg. Storage Unit 8846 | -5/Factory | Discovered new exit (range 15) 8908 | -5/Factory | Identified exit to Factory 9088 | -5/Factory | Entered another Factory area 9088 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9205 | -4/Factory | Repaired Hrd. Light Armor Plating 9544 | -4/Factory | Lost 6 parts (2n4w) 9872 | -4/Factory | Lost 3 parts (1n2u) 9949 | -4/Factory | P-70 Sage assimilated allied Assassin 7a 9974 | -4/Factory | System corruption reached 10% 10018 | -4/Factory | Lost 5 parts (2p1n1u1w) 10130 | -4/Factory | Lost 3 parts (3n) 10202 | -4/Factory | Discovered new exit (range 16) 10211 | -4/Factory | Entered Research 10211 | -3/Research | Evolved 2 slots: Propulsion x2 10384 | -3/Research | Spotted B-86 Titan 10524 | -3/Research | Build established: Hacker-Mutant 10717 | -3/Research | Identified exit to Armory 10717 | -3/Research | Identified exit to Testing 10786 | -3/Research | System corruption reached 10% 11070 | -3/Research | Build established: Hacker-Executioner 11335 | -3/Research | Repaired Adv. Power Amplifier 11442 | -3/Research | Build established: Scavenger-Executioner 11473 | -3/Research | Entered Armory 11501 | -3/Armory | Lost 4 parts (1p1u2w) 11585 | -3/Armory | Found Prototype Launcher 11588 | -3/Armory | Found Prototype Launcher 11593 | -3/Armory | Identified Mni. Smartbomb Launcher (x2) 11600 | -3/Armory | Found Mni. Smartbomb Launcher 12187 | -3/Armory | Lost 4 parts (4w) 12543 | -3/Armory | Lost 3 parts (1p1u1w) 12723 | -3/Armory | First assault squad dispatched 12970 | -3/Armory | Spotted B-86 Titan 13013 | -3/Armory | Destroyed B-86 Titan 13018 | -3/Armory | Lost 3 parts (2u1w) 13489 | -3/Armory | Discovered new exit (range 12) 13562 | -3/Armory | System corruption reached 30% 13633 | -3/Armory | Entered Lab 13633 | -3/Lab | Discovered new exit (range 9) 13652 | -3/Lab | Unable to decrypt terminal 13680 | -3/Lab | Unable to decrypt terminal 13687 | -3/Lab | Unable to decrypt terminal 13691 | -3/Lab | Entered Research 13691 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13807 | -2/Research | Destroyed 7 combat bots 13953 | -2/Research | Garrison activated, responded to threat 14018 | -2/Research | Destroyed 8 combat bots 14480 | -2/Research | First assault squad dispatched 14598 | -2/Research | Discovered new exit (range 5) 14627 | -2/Research | Destroyed 7 combat bots 14850 | -2/Research | Fabricated Biometal Heavy Treads (x1) 14921 | -2/Research | Entered Access 14921 | -1/Access | Evolved 2 slots: Power x1, Utility x1 15696 | -1/Access | Spotted B-99 Colossus 16030 | -1/Access | Garrison activated, responded to threat 16268 | -1/Access | Garrison activated, responded to threat 16310 | -1/Access | Destroyed 7 combat bots 16411 | -1/Access | Destroyed 11 combat bots 16421 | -1/Access | First assault squad dispatched 16868 | -1/Access | High security lockdown imminent 16920 | -1/Access | Destroyed 10 combat bots 16925 | -1/Access | Lost 8 parts (1p2n2u3w) 16948 | -1/Access | High security lockdown engaged 16976 | -1/Access | Lost 3 parts (1n2u) 16980 | -1/Access | Garrison activated, responded to threat 17056 | -1/Access | Lost 21 parts (3p4n7u7w) 17092 | -1/Access | Core integrity fell below 50% 17236 | -1/Access | Spotted Executioner 17239 | -1/Access | Spotted Executioner 17360 | -1/Access | Found Gamma Bomb Array 17398 | -1/Access | Found Adv. Force Booster 17442 | -1/Access | Energy Cycler disabled 17455 | -1/Access | Spotted B-99 Colossus 17455 | -1/Access | Spotted B-99 Colossus 17457 | -1/Access | Build established: Hacker-Sprinter 17470 | -1/Access | Discovered new exit (range 5) 17471 | -1/Access | Identified exit to Surface 17471 | *** | Escaped! Last Messages --------------- Slug penetrates Wall. System corrupted: Enh. Nova Cannon failed to cycle. B-99 Colossus activates siege mode. Lgt. Quantum Reactor destroyed. Penetrated by Slug. Slug penetrates Wall. Knocked back. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. Penetrated by Slug. Cld. Linear Gravjet destroyed. Cld. Linear Gravjet burned out. The Access Shell folds into the floor. EXIT=FOUND EXIT=IDENTIFIED: SURFACE [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | ??????# #????????# |%+ ##??###### | | ??????# #????????# [=# #???# | | #?????# #????????# *! #% #???# | | #?????# #????????# * # ##??# | | #?????# #????????# ! # # #?# | | #?????# #????????########### ###?# | | #?????# ! ! ! #??????????????????# #???# | | #?????# = ! ! #??????????????????# #???# | | #?????# *=| %!=#??????????????????# #???# | | ####### %!%% #??????????????????# ###?#####+ | | # ########+######################## #######* | | + !*%!|![ % " | | # % ^^ %!*%=!%==! C % % "T | | # % ^ %/!%%####### " ############/### | | # """" /!![=#?????# C" #??????# !! ##] | | # """ =^%[*%#?????# ""#??????# =%| ## | | # %%= !=#?????# T#??????#" !! ## | | # =%%%!%=! #?????# ""#??????#""%| ## % | | = ! = % %!!#?????# ""#??????#""[! ## | | % %% %%#????## ""##?????#" ## ! | | #####+#######*##???# #?????#"" ##^! | | #= %=! #?#|##????# #??????#"T*] ## | | # %= #?"[##????# #??????#"" ## | | " #?# ##????# #??????#"" ## | | # #??%##????# #??????#"" ## | | # #?? #?????# @" #??????#"" ## | | # #?? #?????# "" #??????#" ## | | # "T"" #?? "?????# #??????# ## | | # """"" #?? #?????# #??????? ## | | ###########?????????# #??????# ## | | #???????????????????#"""" """""#??????# ## | | #??????????????????????" ""???????????########## | | #??????????????????????" "??????????############ | | #???????????????????#""" """"""#????# ## | | #???????????????????# #????# ## | | ????????????????????# #????# # ! | | ????????????????????# #????# + | | ????????????????????# #????# ! # [* | | ????????????????????# #????# #%** | | ????????????????????# #????# ##!% | | ????????????????????# #????#! ##|[ | | ????????????????###?####% ####????############!% | | ????????????????# ??# " = ?########??#=| | | ????????????????# # # # ##%! | | ????????????????# + + # ##! | | ????????????????# # #? # ## = | | ????????????????# ??# #? # #= [ | | ????????????????# ????# #?? # +=% | | ????????????????#??????# % #?? # # = | | ??????????????????#+???# #??? # ??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Coolant Potential 100 Energy Generation 75 Energy Capacity 670 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 30 EM Shielding 4 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 90 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Particle Charging 25 Kinecelleration 40 Force Boost 40 Offensive Hacking 12 Defensive Hacking 48 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. System Shield | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Hardcell Cannon | -3/Research | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Biometal Heavy Treads | x1 | -2/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- 30k Club 40k Club Dramatic Entrance No Signal Pyromaniac Torch Ultimate Loadout Challenges ------------ None Game ------ Seed FireMicrowarpStick Manual? 0 Play Time 04:24:25 Cumulative 58.2 hours Start 2024.05.12 @ 00:43:58 End 2024.05.13 @ 23:52:12 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a4266832-0363-41e1-b076-75fca0a2c5d5