Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 01:32:07 Player: Runagate Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (3007) 3007 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 6051 Bonus ------- High Alert Combat Kills 309 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 228/240 System Corruption 4% Temperature Cool (39) Movement Treading (240) Ox1 Location -9/Recycling Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads (fused) Light Treads > --- UTILITY (2) ------ Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Shock Rifle Medium Laser Mini Assault Cannon > --- INVENTORY (25) --- Light Deuterium Engine Nuclear Core Light Treads Aluminum Leg Wheel Heat Sink Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] (29) Relay Coupler [NC] (25) Relay Coupler [NC] (31) Relay Coupler [Swarmer] (22) Relay Coupler [Grunt] (24) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (28) Relay Coupler [Sentry] (17) Relay Coupler [Hunter] (14) Relay Coupler [Hunter] (17) Shock Rifle Assault Rifle Heavy Assault Rifle Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Huge Storage Unit > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Treads Aluminum Leg Wheel Heat Sink Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Shock Rifle Medium Laser Assault Rifle Grenade Launcher Mining Claw [Rating: 23] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Heat Sink Device Heat Sink Storage Huge Storage Unit Weapon Mini Assault Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 47 | 8 6 14 6 9 4 Power 7 | 1 . 3 . 1 2 Engine 3 | 1 . 1 . . 1 Core 4 | . . 2 . 1 1 Reactor . | . . . . . . Propulsion 17 | 2 2 5 2 4 2 Treads 5 | . . . . 3 2 Leg 1 | . . . . 1 . Wheel 11 | 2 2 5 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 3 4 2 2 1 . Device 8 | 2 3 1 1 1 . Storage 4 | 1 1 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 4 2 3 . Energy Gun 4 | 1 . 1 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 2 1 1 . Ballistic Cannon 1 | . . . 1 . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 12 | . 1 2 4 4 1 Power 1 | . . . . . 1 Propulsion 6 | . 1 . 3 2 . Utility 2 | . . 1 1 . . Weapon 3 | . . 1 . 2 . Highest Loss Streak 3 | . 1 2 3 1 1 To Critical Strikes 1 | . . . 1 . . Average Backups 18 | 1 9 14 16 21 24 Power 1 | . 1 1 2 2 1 Propulsion 3 | . 4 6 2 2 3 Utility 9 | . 2 4 7 11 15 Weapon 4 | . 1 2 4 5 5 Tool/Special . | . . . . . . Unused Backups 26 | . . 6 . 4 16 Power 1 | . . 1 . . . Propulsion 7 | . . 5 . 1 1 Utility 16 | . . . . 3 13 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 98 98 98 94 99 Engine 2 | . 14 8 . . . Core 8 | . . 2 11 11 10 Treads 14 | . . . . 17 33 Leg 1 | . . . . 3 . Wheel 15 | . 27 32 31 10 . Device 11 | . 14 10 10 11 11 Storage 11 | . 14 11 11 11 11 Energy Gun 10 | . 12 19 . 6 21 Ballistic Gun 11 | . 14 12 22 12 . Ballistic Cannon 8 | . . . 10 11 11 Peak Build Rating 23 | 9 8 17 21 23 23 Average Rating 18 | 6 7 13 20 20 21 On Entrance 12 | . 7 8 17 18 23 Naked Turns . | . . . . . . Heaviest Build 98 | 15 30 55 96 98 98 Greatest Support 60 | 20 20 36 36 60 60 Greatest Overweight (x) 7 | . 2 1 7 4 1 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 25 | 8 15 20 25 25 25 Average Capacity 22 | 7 14 15 21 25 25 Most Carried 25 | 4 13 15 18 25 25 Average Carried 18 | 2 10 14 16 21 24 Final Capacity 25 | 8 15 20 25 25 25 Final Carried 25 | 4 13 15 15 25 25 Class Distribution -------------------- 51% | Scavenger-Gunner 20% | Gunner 14% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Scavenger-Gunner | -9/Garrison Scavenger-Gunner | -9/Recycling Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Rec Matter Collected 2275 | 298 133 255 260 932 397 Remotely . | . . . . . . Salvage Created 2649 | 94 133 900 248 898 376 Parts 157 | 5 9 51 15 57 20 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | 1 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Combat Hostiles Destroyed 59 | . 3 15 8 27 6 Guns 38 | . 3 15 5 10 5 Cannons 20 | . . . 3 16 1 AOE 1 | . . . . 1 . Classes Destroyed 14 | 2 2 5 . 4 1 Worker 1 | . 1 . . . . Builder 4 | . . 3 1 . . Tunneler 1 | 1 . . . . . Recycler 3 | 1 . 2 . . . Watcher 3 | . . 2 . 1 . Swarmer 10 | . . 3 3 4 . Grunt 23 | . 3 5 2 13 . Brawler 4 | . . 1 . 2 1 Duelist 1 | . . . . 1 . Sentry 14 | . . 6 3 3 2 Specialist 1 | . . . . 1 . Hunter 2 | . . . . 2 . Programmer 1 | . . . . 1 . Scrapper 3 | . . . . . 3 Best Kill Streak 10 | 1 3 10 5 8 3 Combat Bots Only 8 | . 2 3 4 8 3 Max Kills in Single Turn 2 | 1 1 2 1 2 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Hostile Shots Fired 279 | . 17 84 49 105 24 Missed 91 | . 2 27 16 41 5 Hits 188 | . 15 57 33 64 19 Projectile 188 | . 15 57 33 64 19 Critical Strikes 7 | . . . 2 1 4 Damage Taken 2530 | . 170 717 437 827 379 Core 453 | . 42 82 90 147 92 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 87 | . 19 . 68 . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 208 | 6 16 41 27 101 17 Largest 3 | 2 2 3 3 3 3 Hottest 140 | 70 70 123 83 113 140 Shots Fired 545 | 12 32 114 81 272 34 Gun 408 | 12 32 114 54 170 26 Cannon 137 | . . . 27 102 8 Launcher . | . . . . . . Special . | . . . . . . Kinetic 383 | 6 16 42 81 230 8 Thermal 102 | 6 16 72 . . 8 Explosive . | . . . . . . Electromagnetic 60 | . . . . 42 18 Robot Hit Streak 14 | 2 8 14 7 12 7 Robot Miss Streak 6 | 2 3 6 5 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 294 | 7 19 79 46 124 19 Core Hits 114 | 3 7 36 13 43 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 1 7 . 1 . Burn 8 | . 1 7 . . . Blast 1 | . . . . 1 . Melee Attacks 3 | . . 3 . . . Impact . | . . . . . . Slashing 3 | . . 3 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4553 | 91 233 1050 764 2129 286 Guns 3015 | 91 233 1050 408 997 236 Cannons 1475 | . . . 338 1088 49 Explosions 44 | . . . . 44 . Melee . | . . . . . . Ramming 19 | . . . 18 . 1 Kinetic 3245 | 65 121 455 746 1809 49 Thermal 839 | 26 112 595 . 44 62 Explosive . | . . . . . . Electromagnetic 450 | . . . . 276 174 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 2 2 4 4 Average Corruption 3 | . . 1 2 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 65 | . . 7 5 37 16 Message Errors 8 | . . 1 1 4 2 Matter Fused 13 | . . . 1 9 3 Heat Flow Errors 12 | . . . 1 8 3 Energy Discharges 7 | . . 2 1 1 3 Parts Rejected 1 | . . . . 1 . Parts Fused 2 | . . . 1 1 . Data Loss (minor) 10 | . . 3 . 6 1 Data Loss (major) 2 | . . . . 2 . Misfires 5 | . . 1 . 2 2 Alerts 2 | . . . . 1 1 Weapon Failures 3 | . . . . 2 1 Overload Shots . | . . . . . . Overflow Damage 44 | . . . . 44 . Projectiles 44 | . . . . 44 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 12 | . . . 3 9 . Impact . | . . . . . . Kinetic 10 | . . . 2 8 . Secondary 2 | . . . 1 1 . Self-Inflicted Damage 8 | . . . 8 . . Shots . | . . . . . . Rammed 3 | . . . 2 . 1 Targets Rammed 3 | . . . 2 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 280 | 36 30 171 203 280 181 Average Temperature 44 | 15 12 45 29 51 52 Received Heat Transfer 789 | . 90 174 147 135 243 Effects 2 | . . . . 2 . Interference 2 | . . . . 2 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . 8 . . 1 Heat Transferred 2937 | 74 407 2257 . 50 149 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Maximum Alert Level 4 | . . 1 . 4 2 Low Security (%) 33 | 100 100 76 100 5 . Level 1 12 | . . 23 . 8 31 Level 2 20 | . . . . 19 68 Level 3 26 | . . . . 52 . Level 4 6 | . . . . 13 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1252 | 5 35 246 142 1252 573 Initial 563 | . . 7 87 68 563 Average 478 | 1 7 124 101 762 451 Influence Increases 2114 | 10 104 459 238 1224 79 Destroy 0b10 Robot/C 1120 | . 60 300 160 540 60 Destroy 0b10 Robot/NC 60 | 10 5 35 5 5 . Destroy Leader 174 | . 10 94 50 20 . Successful Hack 82 | . 29 13 12 28 . Disable Machine 15 | . . . . . 15 Anti-Garrison Action 400 | . . . . 400 . Destroy Structure 113 | . . 2 11 96 4 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 135 | . . 15 . 120 . Influence Decreases 1776 | 10 87 268 341 77 993 Entered New Map 857 | . . 10 121 37 689 Time Decay 799 | 10 77 238 180 . 294 Lost Part 120 | . 10 20 40 40 10 Squads Dispatched 4 | . 1 1 2 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Distress Signals 5 | . . 3 . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 5 25 14 33 8 Peak Tracking Total 7 | . 2 7 5 6 4 Tactical Retreats 5 | . . 1 . 4 . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Traps Triggered 10 | . 3 2 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Rec Machines Disabled 6 | . . . . 5 1 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Machines Accessed 16 | . 5 2 6 2 1 Terminals 12 | . 4 2 4 2 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 44 | . 9 4 10 2 19 Successful 37 | . 8 3 5 2 19 Failed 7 | . 1 1 5 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual 8 | . 1 2 5 . . Terminals 20 | . 7 4 7 2 . Fabricators . | . . . . . . Repair Stations 4 | . 2 . 2 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 32 | . 6 3 2 2 19 Record 19 | . . . . . 19 Prototype ID Bank 4 | . 2 2 . . . Open Door 2 | . . . 2 . . Emergency Access Points 1 | . . . . 1 . Registered Components 3 | . 2 1 . . . Zone Layout 2 | . 2 . . . . Patrol Navigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . 2 . . Scan Component 2 | . 1 . 1 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 52 | . 26 . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Rec Used RIF Installer 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 19 | . . . . 19 . Machine Destruction 15 | . . . . 15 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Active Infowar (turns) 449 | 45 350 54 . . . Terrain 30 | 30 . . . . . Seismic 419 | 15 350 54 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Rec Turns Passed 3998 | 84 413 500 363 1998 640 Spaces Moved 2006 | 60 312 318 210 869 237 Core 3 | 3 . . . . . Treads 633 | . . . . 396 237 Legs . | . . . . . . Wheels 1370 | 57 312 318 210 473 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 83 105 125 240 Average Speed 151 | 78 94 91 109 184 240 Slowest Speed 240 | 80 110 105 195 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 48 43 35 86 43 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 2 | . . 2 . . . Terrain Destroyed 17 | . . 2 10 1 4 Melee 2 | . . 2 . . . Projectile 14 | . . . 10 . 4 AOE 1 | . . . . 1 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Total 2551 | 80 394 445 290 1061 281 Wait 184 | 3 46 40 43 34 18 Move 2001 | 59 311 317 210 867 237 Hop . | . . . . . . Pick Up 43 | 4 8 11 2 18 . Fast Attach 18 | 7 6 1 1 3 . Attach 9 | . . 3 3 2 1 Detach . | . . . . . . Swap 32 | 1 5 13 3 5 5 Drop 27 | . 2 16 . 7 2 Fire 208 | 6 16 41 27 101 17 Melee 3 | . . 3 . . . Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis 22 | . . . . 22 . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Repaired Med. Laser 311 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 10) 498 | -10/Materials | Entered another Materials area 498 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 787 | -9/Materials | Build established: Gunner 791 | -9/Materials | Discovered new exit (range 7) 948 | -9/Materials | Discovered new exit (range 13) 998 | -9/Materials | Entered Storage 1049 | -9/Storage | Repaired Med. Laser 1266 | -9/Storage | Garrison activated, responded to threat 1351 | -9/Storage | Lost 3 parts (3n) 1360 | -9/Storage | Identified exit to Garrison 1361 | -9/Storage | Entered Garrison 1403 | -9/Garrison | Triggered checkpoint 1478 | -9/Garrison | Garrison Relay disabled 1529 | -9/Garrison | Triggered checkpoint 1538 | -9/Garrison | Core integrity fell below 50% 1624 | -9/Garrison | Build established: Scavenger-Gunner 1765 | -9/Garrison | Triggered checkpoint 1993 | -9/Garrison | Destroyed 8 combat bots 2113 | -9/Garrison | Triggered checkpoint 2159 | -9/Garrison | Garrison Relay disabled 2281 | -9/Garrison | Discovered new exit (range 11) 2479 | -9/Garrison | Triggered checkpoint 2680 | -9/Garrison | Garrison Relay disabled 2757 | -9/Garrison | Build established: Scavenger-Mutant 2759 | -9/Garrison | Discovered new exit (range 13) 3090 | -9/Garrison | Garrison Relay disabled 3142 | -9/Garrison | Build established: Scavenger-Gunner 3253 | -9/Garrison | Discovered new exit (range 14) 3301 | -9/Garrison | Installed Relay Interface Framework 3359 | -9/Garrison | Entered Recycling 3364 | -9/Recycling | Core integrity fell below 20% 3680 | -9/Recycling | Scanned before Scraplab entrance 3707 | -9/Recycling | Angered Scraplab inhabitants 3999 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- remains to be seen what other external factors constructs are immune to, but the outlook is promising. >>Record! "SEP-X TODO" Figure out how the newest subatomizer persuasion algorithm actually works so I can provide more color on that. 03847_ N1QJCZGKX9LX/50T7A5BHN|BN MJLCWV 03869_ Acquired 4 matter. 03885_ Acquired Unknown Engine. 03885_ Identified Lgt. Deuterium Engine. 03892_ Slammed into KU-JJH(c). 03895_ The wall retracts into the floor. 03901_ System corrupted: Component data lost. 03940_ System corrupted: Matter fused (-7). 03957_ System corrupted: Heat flow error (+209). 03983_ Y-45 Defender springs to life. 03983_ B-36 Bruiser springs to life. 03983_ Y-45 Defender springs to life. 03997_ B-36 Bruiser destroyed. 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Laser | 72% | -10/Materials Med. Laser | 2% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleArmoredShifter Manual? 0 Play Time 00:23:16 Cumulative 109.8 hours Start 2025.09.28 @ 19:15:44 End 2025.09.29 @ 01:32:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 212 Adventurer 0 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 49 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5359ad38-ca6b-4108-98e3-4e73e282b24b