Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 02:02:37 Player: SunnyVampire Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (65) 325 Value Destroyed (1392) 1392 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2917 Bonus ------- None Cogmind --------- Core Integrity 141/400 Matter 278/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter System Shield > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Aluminum Leg Weight Redist. System Sensor Array Salvage Targeting Computer Light Armor Plating Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Flail Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter System Shield > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Weight Redist. System Sensor Array Salvage Targeting Computer Light Armor Plating Improved Medium Laser Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Flail [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 60 | 8 17 2 33 Power 8 | 2 3 . 3 Engine 8 | 2 3 . 3 Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 7 . 14 Treads 2 | . . . 2 Leg 16 | 2 5 . 9 Wheel . | . . . . Hover . | . . . . Flight 5 | . 2 . 3 Utility 19 | 2 5 2 10 Device 9 | 2 3 1 3 Storage 6 | . 1 . 5 Processor 2 | . . 1 1 Hackware 1 | . . . 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 2 . 6 Energy Gun . | . . . . Energy Cannon 4 | . . . 4 Ballistic Gun 6 | 2 2 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . 2 . 5 Power 1 | . 1 . . Propulsion 1 | . . . 1 Utility 1 | . 1 . . Weapon 4 | . . . 4 Highest Loss Streak 3 | . 2 . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 97 100 96 Engine 11 | . 12 14 10 Treads 1 | . . . 2 Leg 27 | . 27 28 26 Device 9 | . 18 14 3 Storage 9 | . 8 14 9 Processor 5 | . . . 10 Hackware 4 | . . . 8 Energy Cannon 7 | . . . 14 Ballistic Gun 16 | . 27 28 7 Naked Turns . | . . . . Heaviest Build 92 | 9 24 22 92 Greatest Support 51 | 20 20 20 51 Greatest Overweight (x) 8 | . 6 1 8 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 25 | 5 10 10 25 Average Capacity 7 | 5 7 10 9 Most Carried 10 | 2 10 10 10 Average Carried 5 | . 7 9 8 Final Capacity 10 | 5 10 10 10 Final Carried 10 | 1 10 9 9 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1384 | 280 530 74 500 Remotely . | . . . . Salvage Created 2218 | 52 986 143 1037 Parts 145 | 6 64 7 68 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 6 | . 3 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 38 | 1 17 3 17 Guns 26 | 1 17 3 5 Cannons 9 | . . . 9 AOE 2 | . . . 2 Classes Destroyed 10 | 3 5 . 2 Worker 4 | 1 3 . . Builder 1 | . . . 1 Tunneler 4 | 4 . . . Hauler 5 | . 2 . 3 Recycler 6 | . 4 1 1 Operator 1 | . 1 . . Watcher 6 | . 3 . 3 Swarmer 11 | . 8 3 . Grunt 21 | 1 9 . 11 Sentry 6 | . . . 6 Best Kill Streak 7 | 1 7 4 6 Combat Bots Only 5 | 1 5 3 5 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 246 | 3 97 9 137 Missed 66 | 2 26 3 35 Damage Taken 2125 | 12 699 54 1360 Core 505 | . 236 10 259 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 376 | . . . 376 Core Remaining (%) 50 | 100 . 1 . Volleys Fired 177 | 7 92 8 70 Largest 2 | 2 2 2 2 Hottest 150 | 40 46 46 150 Shots Fired 346 | 14 184 16 132 Gun 277 | 14 184 16 63 Cannon 69 | . . . 69 Launcher . | . . . . Special . | . . . . Kinetic 277 | 14 184 16 63 Thermal 69 | . . . 69 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | 3 8 4 9 Robot Miss Streak 6 | 2 6 3 4 Penetration Max . | . . . . Secondary Targets 5 | . 2 2 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 212 | 8 112 8 84 Core Hits 107 | 20 52 5 30 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4163 | 336 1449 110 2268 Guns 2196 | 61 1360 110 665 Cannons 1000 | . . . 1000 Explosions 586 | . 88 . 498 Melee . | . . . . Ramming 381 | 275 1 . 105 Kinetic 2196 | 61 1360 110 665 Thermal 1498 | . . . 1498 Explosive . | . . . . Electromagnetic 88 | . 88 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 7 5 . Message Errors 4 | . 3 1 . Heat Flow Errors 2 | . 1 1 . Energy Discharges 1 | . 1 . . Parts Fused 1 | . . 1 . Data Loss (minor) 2 | . 1 1 . Alerts 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 97 | . . . 97 Projectiles 7 | . . . 7 Explosions 90 | . . . 90 Melee . | . . . . Knockbacks 3 | 1 . . 2 Impact 3 | 1 . . 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 83 | . 31 . 52 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed 142 | 119 3 1 19 Kicked 142 | 119 3 1 19 Crushed . | . . . . Highest Temperature 680 | 6 250 269 680 Average Temperature 189 | 6 88 135 200 Received Heat Transfer 726 | 6 156 . 564 Effects 33 | . . . 33 Shutdowns 5 | . . . 5 Energy Bleed 5 | . . . 5 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 4 | . . . 4 Damage (minor) 1 | . . . 1 Damage (major) 15 | . . . 15 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 1730 | . . . 1730 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 243 | 25 243 124 239 Initial 34 | . 3 34 . Average 87 | 4 96 86 155 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 79 | 100 87 100 51 Level 1 20 | . 12 . 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 5 . 6 Investigation 7 | . 3 . 4 Extermination . | . . . . Reinforcement 4 | . 2 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | 1 31 2 26 Peak Tracking Total 4 | 1 4 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 4 | . 3 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 9 | . 1 1 7 Max in Single Turn 3 | . 1 1 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 12 | . 4 . 8 Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 64 | . 13 . 51 Successful 41 | . 9 . 32 Failed 22 | . 4 . 18 Catastrophic 3 | . . . 3 Database Lockouts 1 | . . . 1 Manual 2 | . . . 2 Terminals 33 | . 11 . 22 Fabricators . | . . . . Repair Stations 24 | . . . 24 Recycling Units 2 | . 2 . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 18 | . 7 . 11 Record 9 | . 1 . 8 Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 2 . 1 Scanalyzer Index 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Recall Investigation 1 | . . . 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 17 | . . . 17 Scan Component 9 | . . . 9 Repair 8 | . . . 8 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 3 . 8 Full Trace Events 9 | . 2 . 7 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 8 | . . . 8 Time 307 | . . . 307 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged 1 | . . . 1 Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 6889 | 2239 1533 565 2552 Spaces Moved 3694 | 1670 541 283 1200 Core 41 | 15 3 . 23 Treads 159 | . . . 159 Legs 3449 | 1655 532 283 979 Wheels . | . . . . Hover . | . . . . Flight 45 | . 6 . 39 Fastest Speed 50 | 50 117 190 114 Average Speed 134 | 119 135 190 141 Slowest Speed 450 | 120 350 190 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 19 70 57 73 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . . . 48 Melee . | . . . . Projectile 22 | . . . 22 AOE 26 | . . . 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 5269 | 1877 1180 293 1919 Wait 1090 | 71 486 . 533 Move 3691 | 1669 540 282 1200 Hop . | . . . . Pick Up 59 | 2 24 . 33 Fast Attach 28 | 6 3 . 19 Attach 22 | 1 9 . 12 Detach 10 | . 2 . 8 Swap 10 | 1 5 2 2 Drop 40 | 1 16 . 23 Fire 177 | 7 92 8 70 Melee . | . . . . Ram . | . . . . Kick 142 | 119 3 1 19 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 2240 | -11/Scrapyard | Entered Materials 2241 | -10/Materials | Build established: Mutant 2417 | -10/Materials | Discovered new exit (range 15) 2634 | -10/Materials | Discovered new exit (range 15) 2755 | -10/Materials | Discovered new exit (range 10) 2805 | -10/Materials | Core integrity fell below 50% 3293 | -10/Materials | Build established: Scavenger-Mutant 3715 | -10/Materials | Core integrity fell below 20% 3773 | -10/Materials | Entered Mines 3888 | -10/Mines | Discovered new exit (range 14) 4338 | -10/Mines | Entered Materials 4338 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4664 | -9/Materials | Repaired Sensor Array 4807 | -9/Materials | Discovered new exit (range 11) 4827 | -9/Materials | Identified exit to Mines 5045 | -9/Materials | Build established: Mutant 5250 | -9/Materials | Discovered new exit (range 16) 5718 | -9/Materials | Central database locked down 6409 | -9/Materials | Repaired Broken Hvy. Particle Cannon 6449 | -9/Materials | Repaired Titanium Leg 6489 | -9/Materials | Repaired Hvy. Particle Cannon 6536 | -9/Materials | Repaired Broken Imp. Ion Engine 6577 | -9/Materials | Repaired Titanium Leg 6618 | -9/Materials | Repaired Titanium Leg 6653 | -9/Materials | Repaired Hvy. Assault Rifle 6726 | -9/Materials | Core integrity fell below 50% 6802 | -9/Materials | Lost 3 parts (1n2w) 6890 | -9/Materials | Self-destructed Last Messages --------------- 06776_ Overheating: System interference. 06776_ Hvy. Assault Rifle temporarily disabled. 06777_ Hvy. Particle Cannon broken. 06777_ Overheating: Short circuit. 06777_ U-05 Engineer lays Concrete. 06777_ Acquired 50 matter. 06778_ U-05 Engineer lays Concrete. 06780_ Overheating: Energy bleed (-34). 06781_ U-05 Engineer lays Concrete. 06787_ Overheating: Energy bleed (-24). 06788_ R-06 Scavenger collects Wheel. 06792_ R-06 Scavenger collects Terrain Scan Processor. 06795_ R-06 Scavenger collects Sml. Laser. 06799_ R-06 Scavenger collects Structural Scanner. 06863_ U-05 Engineer builds a Wall. 06876_ Acquired Aluminum Leg. 06878_ Kicked U-05 Engineer out of the way. 06889_ R-06 Scavenger collects Ion Engine. 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"???????# #########/## | | ??????????? ????????# #??# % | | ??????????? ????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! It's Just You Loot Pinata Uninvited Guest Challenges ------------ None Game ------ Seed WeaponMeleeTendrils Manual? 0 Play Time 01:23:16 Cumulative 2.2 hours Start 2024.03.30 @ 23:09:27 End 2024.03.31 @ 02:02:37 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d78790b-58c2-47ac-a957-5f962b622b81