Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.29 @ 12:27:19 Player: Nalzok Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (235) 1175 Value Destroyed (11484) 11484 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (6007) 6007 TOTAL SCORE: 26826 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4538 Follower Combat Kills 652 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -283 Cogmind --------- Core Integrity 0/1450 Matter 135/300 Energy 99/100 System Corruption 26% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Enhanced Optical Array Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Energy Well (101) Compact Matter Pod (49) Advanced Matter Compressor (0) Enhanced Optical Array Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Advanced Weapon Cycler Advanced Phase Shifter Advanced Powered Armor Medium Regenerative Plating Improved Remote Force Field Hacking Suite > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Mass Driver Mini Smartbomb Launcher Impact Mace > --- INVENTORY -------- Particle Reactor Particle Reactor Quantum Reactor Armored Medium Treads Biometal Heavy Treads Experimental Heat Sink Energy Well Compact Matter Pod Enhanced Optical Array Enhanced Optical Array Skeleton Box Corruption Screen Long-range Proton Cannon Improved Matter Neutralizer Railgun Mass Driver Linear Accelerator Mini Smartbomb Launcher Phasing Sabre [Rating: 155] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Advanced Heavy Siege Treads Leg Improved Titanium Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Advanced Powered Armor Weapon Mass Driver Energy Gun Precision Shock Rifle Energy Cannon Disruptor Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Mass Driver Launcher Mini Smartbomb Launcher Impact Weapon Impact Mace Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . . Utility 10 | . . . . . 2 . 2 . . . . 1 . 2 1 2 Weapon 3 | . . . . . 2 . . . . . . . . . 1 . Parts Attached 252 | . 9 2 1 3 14 16 15 6 1 . 3 5 33 46 54 44 Power 28 | . . 1 . 1 . 1 3 1 . . . 1 3 6 5 6 Engine 11 | . . 1 . 1 . 1 2 1 . . . 1 3 1 . . Core 6 | . . . . . . . 1 . . . . . . 5 . . Reactor 11 | . . . . . . . . . . . . . . . 5 6 Propulsion 39 | . 5 . . 1 5 4 1 . . . . . 7 4 6 6 Treads 14 | . . . . . . . . . . . . . . 3 5 6 Leg 21 | . 5 . . 1 5 1 . . . . . . 7 1 1 . Wheel 4 | . . . . . . 3 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 67 | . 2 . 1 1 3 1 6 3 . . . 2 6 10 13 19 Device 35 | . 1 . . 1 . 1 2 2 . . . 2 1 5 9 11 Storage 12 | . 1 . 1 . 2 . 1 . . . . . 1 3 . 3 Processor 6 | . . . . . 1 . 2 . . . . . . . 2 1 Hackware 1 | . . . . . . . . . . . . . . 1 . . Protection 13 | . . . . . . . 1 1 . . . . 4 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 118 | . 2 1 . . 6 10 5 2 1 . 3 2 17 26 30 13 Energy Gun 23 | . 1 . . . 2 5 . 1 1 . 1 1 5 2 3 1 Energy Cannon 21 | . . . . . 1 2 . . . . 1 . 2 9 4 2 Ballistic Gun 25 | . . 1 . . 3 . 5 1 . . . . 5 1 7 2 Ballistic Cannon 26 | . 1 . . . . . . . . . . 1 1 8 11 4 Launcher 14 | . . . . . . 2 . . . . 1 . 3 3 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . . 1 1 Slashing Weapon 6 | . . . . . . . . . . . . . 1 3 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . . 1 1 . . . . 1 3 . 4 3 Parts Lost 61 | . 2 . . 1 . . . 2 1 . . . 6 6 10 33 Power 7 | . . . . . . . . . . . . . 2 2 . 3 Propulsion 8 | . . . . . . . . . . . . . 1 . 2 5 Utility 20 | . . . . 1 . . . 1 . . . . 1 2 3 12 Weapon 26 | . 2 . . . . . . 1 1 . . . 2 2 5 13 Highest Loss Streak 25 | . 1 . . 1 . . . 2 1 . . . 2 2 6 25 Average Slot Usage (%) 90 | . 95 100 100 99 99 84 85 85 86 86 86 88 96 88 90 85 Engine 6 | . 14 14 14 14 9 7 3 5 6 6 6 11 10 4 . . Core 1 | . . . . . . . 2 . . . . . . 4 3 . Reactor 1 | . . . . . . . . . . . . . . . 5 7 Treads 3 | . . . . . . . . . . . . . . 7 10 8 Leg 7 | . 28 28 28 28 18 . . . . . . . 16 5 . . Wheel 4 | . . . . . . 15 13 13 13 13 13 11 3 . . . Device 10 | . 12 14 14 13 5 . 6 6 6 6 6 11 8 12 17 17 Storage 15 | . 14 14 14 14 21 22 14 20 20 20 20 17 17 17 9 9 Processor 6 | . . . . . 8 7 13 10 6 6 6 5 5 5 8 8 Hackware 1 | . . . . . . . . . . . . . . . 4 4 Protection 4 | . . . . . . . 4 2 6 6 6 5 7 10 4 7 Energy Gun 3 | . 5 . . . 9 3 4 2 6 6 3 3 4 4 1 1 Energy Cannon 3 | . . . . . 1 7 7 3 . . 1 5 4 6 4 . Ballistic Gun 10 | . 14 14 14 14 18 14 12 20 20 20 17 11 7 1 5 5 Ballistic Cannon 4 | . 5 14 14 14 7 . . . . . . 1 4 3 8 3 Launcher 1 | . . . . . . 3 . . . . 3 . . 1 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 176 | 9 24 24 40 47 89 94 101 114 114 114 118 131 135 141 150 176 Greatest Support 160 | 20 20 20 20 20 35 56 56 56 56 56 56 56 80 160 160 145 Greatest Overweight (x) 4 | . 1 1 1 2 3 3 1 2 2 2 2 2 4 1 2 3 Average Overweight (x) 1 | . . 1 1 1 2 1 1 1 2 2 2 2 1 . . . Largest Inventory Capacity 20 | 6 10 10 12 12 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 6 10 10 12 14 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 6 9 12 12 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 5 7 9 12 14 19 19 19 19 20 20 19 19 19 19 18 Final Capacity 20 | 6 10 10 12 12 20 20 20 20 20 20 20 20 20 20 20 4 Final Carried 20 | 4 6 9 12 12 20 19 20 20 20 20 20 20 20 20 20 4 Class Distribution -------------------- 39% | Hauler-Skirmisher 16% | Scavenger-Skirmisher 12% | Hauler-Tank 8% | Hauler-Mutant 8% | Scavenger-Mutant 4% | Mutant 4% | Commander-Skirmisher 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Gunner | -6/Lower Caves Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Data Miner Hauler-Tank | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Hauler-Skirmisher | -4/Factory Hauler-Skirmisher | -3/Research Hauler-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Matter Collected 7834 | 193 169 35 . 70 426 324 127 427 185 . 352 . 1246 866 1733 1681 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10413 | . 412 39 . 81 488 440 122 573 100 . 315 . 1686 1382 2453 2322 Parts 424 | . 14 3 . 4 21 25 9 13 9 . 16 . 70 65 104 71 Haulers Intercepted 7 | . 1 . . . . 1 . . . . . . . . 2 3 Recyclers Shooed 11 | . . . . . 1 . . . . . . . 3 3 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . 7 8 . 22 . . . . . Prevented 5 | . . . . . . . . 4 1 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Combat Hostiles Destroyed 190 | . 9 1 . 2 4 11 2 9 1 . 7 . 31 27 48 38 Melee 5 | . . . . . . . . . . . . . . 2 2 1 Guns 72 | . 6 1 . . 3 4 1 6 1 . 6 . 16 5 11 12 Cannons 40 | . 3 . . 2 . 1 1 3 . . . . 10 6 8 6 AOE 71 | . . . . . 1 6 . . . . 1 . 5 13 27 18 Classes Destroyed 18 | . 2 2 . 1 4 1 . 1 1 . 1 . 2 . 1 2 Worker 9 | . . 1 . . . . . . . . . . 1 1 3 3 Builder 10 | . . . . . . . . . . . . . 3 . 5 2 Tunneler 2 | . . . . . . . . . . . . . . . . 2 Hauler 7 | . 1 . . . . 1 . . . . . . . . 2 3 Recycler 12 | . . . . . 3 . . . . . . . 1 1 4 3 Mechanic 1 | . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . . . 2 . . 1 Watcher 1 | . . . . . 1 . . . . . . . . . . . Swarmer 42 | . . 1 . . . 4 . . . . 3 . 11 12 10 1 Saboteur 2 | . . . . . . . . . . . . . . . 1 1 Grunt 69 | . 9 . . 1 . 5 . 6 . . 2 . 9 4 15 18 Brawler 4 | . . . . 1 . . . . . . . . 1 . 1 1 Duelist 2 | . . . . . . . . 2 . . . . . . . . Sentry 21 | . . . . . 3 1 1 1 . . . . 4 3 7 1 Hunter 15 | . . . . . 1 . . . . . 1 . 3 . 4 6 Programmer 31 | . . . . . . 1 1 . . . . . 1 8 10 10 Behemoth 2 | . . . . . . . . . 1 . . . 1 . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 15 | . 4 1 . 2 2 4 1 5 1 . 4 . 9 15 13 14 Combat Bots Only 15 | . 4 1 . 2 1 4 1 5 1 . 4 . 7 15 11 10 Max Kills in Single Turn 5 | . 1 1 . 1 1 2 1 1 1 . 2 . 3 4 5 4 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . Exploded 4 | . . . . . 1 2 . . . . 1 . 3 4 4 3 Melee 1 | . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Damage Taken 19071 | . 474 74 . 55 193 730 104 316 337 . 529 90 2076 2789 3351 7953 Core 2278 | . 104 7 . . 15 164 24 44 . . 16 33 161 92 150 1468 Absorbed by Shields 341 | . . . . . . . . . . . . . 62 . . 279 Reduced by Siege Mode 73 | . . . . . . . . . . . . . . 43 . 30 Core Remaining (%) 84 | 100 . . . 55 97 76 . . . . 90 . 80 92 88 . Volleys Fired 446 | . 34 5 . 7 16 24 5 19 9 . 21 . 69 51 71 115 Largest 5 | . 2 2 . 2 4 4 4 4 4 . 4 . 4 4 5 4 Hottest 366 | . 60 55 . 55 169 198 178 165 168 . 171 . 275 279 366 179 Shots Fired 1264 | . 66 10 . 14 64 83 18 71 33 . 68 . 275 138 219 205 Gun 789 | . 54 5 . 7 48 54 13 62 33 . 63 . 166 62 110 112 Cannon 390 | . 12 5 . 7 16 24 5 9 . . . . 101 66 84 61 Launcher 85 | . . . . . . 5 . . . . 5 . 8 10 25 32 Special . | . . . . . . . . . . . . . . . . . Kinetic 803 | . 46 10 . 14 46 42 12 55 27 . 55 . 161 55 145 135 Thermal 209 | . 7 . . . 3 24 . 7 2 . 8 . 70 44 17 27 Explosive 74 | . . . . . . 5 . . . . 5 . 3 4 25 32 Electromagnetic 178 | . 13 . . . 15 12 6 9 4 . . . 41 35 32 11 Robot Hit Streak 21 | . 11 2 . 8 9 15 10 8 10 . 6 . 8 15 21 14 Robot Miss Streak 7 | . 3 3 . 2 7 3 3 3 2 . 6 . 5 4 3 4 Penetration Max 2 | . . . . . . . . 2 . . 1 . 1 1 1 1 Secondary Targets 3 | . . . . . . . . . . . 2 . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . 1 Shots Hit Robots 811 | . 47 4 . 11 33 58 12 43 28 . 30 . 149 102 160 134 Core Hits 533 | . 23 2 . 5 11 24 5 17 7 . 19 . 87 51 151 131 Critical Hits 34 | . . . . . 1 . . 2 3 . 2 . 15 3 4 4 Critical Kills 16 | . . . . . . . . 2 . . 1 . 6 1 3 3 Critical Parts Destroyed 15 | . . . . . 1 . . . 2 . 1 . 7 2 1 1 Melee Attacks 57 | . . . . . . 5 . . . . . . 1 16 22 13 Impact 18 | . . . . . . 5 . . . . . . . . . 13 Slashing 39 | . . . . . . . . . . . . . 1 16 22 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . . . . 1 4 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 36849 | . 583 63 . 155 572 1393 170 1018 472 . 728 . 5699 4144 11084 10768 Guns 10601 | . 375 46 . 45 376 539 120 832 472 . 490 . 2237 1238 1958 1873 Cannons 7297 | . 139 17 . 110 74 363 50 186 . . . . 1965 1223 1816 1354 Explosions 17419 | . 69 . . . 122 491 . . . . 238 . 1497 1213 6586 7203 Melee 1532 | . . . . . . . . . . . . . . 470 724 338 Ramming . | . . . . . . . . . . . . . . . . . Kinetic 11768 | . 315 63 . 155 213 422 116 726 385 . 360 . 2434 1018 3004 2557 Thermal 4354 | . 134 . . . 162 363 . 106 50 . 130 . 1618 962 433 396 Explosive 15848 | . . . . . . 491 . . . . 238 . 745 585 6586 7203 Electromagnetic 3347 | . 134 . . . 197 117 54 186 37 . . . 902 1109 337 274 Impact 338 | . . . . . . . . . . . . . . . . 338 Slashing 1194 | . . . . . . . . . . . . . . 470 724 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . . . 1 . 4 5 5 5 5 5 . 3 15 9 26 Average Corruption 5 | . . . . 1 . 4 4 5 5 5 5 . 1 11 5 7 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 274 | . . . . 1 . 7 19 21 22 3 17 . 9 58 57 60 Message Errors 54 | . . . . 1 . 1 6 4 6 2 7 . 2 9 9 7 Matter Fused 52 | . . . . . . . 6 1 10 1 3 . . 12 6 13 Heat Flow Errors 17 | . . . . . . 2 . 5 1 . . . 1 3 1 4 Energy Discharges 17 | . . . . . . 1 1 3 1 . 1 . 2 1 3 4 Parts Rejected 4 | . . . . . . . . 1 . . . . . 2 . 1 Data Loss (minor) 26 | . . . . . . . 4 3 2 . 2 . . 7 4 4 Data Loss (major) 7 | . . . . . . . . 1 . . . . . 3 2 1 Misfires 10 | . . . . . . . . . . . . . . 5 3 2 Alerts 1 | . . . . . . . . . . . . . . 1 . . Misdirections 6 | . . . . . . . . . . . . . . 5 . 1 Targeting Errors 67 | . . . . . . 3 . 1 2 . 4 . 3 9 26 19 Weapon Failures 13 | . . . . . . . 2 2 . . . . 1 1 3 4 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1174 | . . . . . 3 3 . . . . . . 41 290 481 356 Projectiles 223 | . . . . . 3 2 . . . . . . 14 121 70 13 Explosions 612 | . . . . . . 1 . . . . . . 27 43 358 183 Melee 339 | . . . . . . . . . . . . . . 126 53 160 Knockbacks 39 | . 3 . . 1 2 . . . . . . . 5 4 11 13 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 35 | . 3 . . 1 2 . . . . . . . 5 4 10 10 Secondary 3 | . . . . . . . . . . . . . . . 1 2 Self-Inflicted Damage 571 | . 40 . . . 29 83 . . . . . . 44 6 146 223 Shots 17 | . 1 . . . 1 3 . . . . . . 2 2 3 5 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 869 | . 97 . . 34 194 869 60 253 60 . 27 . 349 516 441 324 Average Temperature 112 | . 29 . . 18 44 235 29 70 15 . 14 . 91 183 107 62 Received Heat Transfer 2016 | . 249 . . 24 81 195 18 135 48 . 54 . 231 153 195 633 Effects 31 | . . . . . . 14 . 1 . . . . . 12 3 1 Shutdowns 8 | . . . . . . 3 . . . . . . . 5 . . Energy Bleed 3 | . . . . . . 1 . 1 . . . . . 1 . . Interference 7 | . . . . . . 1 . . . . . . . 3 2 1 Matter Decay 2 | . . . . . . 2 . . . . . . . . . . Short Circuit 4 | . . . . . . 2 . . . . . . . 1 1 . Damage (minor) 4 | . . . . . . 4 . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . 2 . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . 1 . 1 Total Turns 40 | . . . . . . . . . . . . . . 26 . 14 Longest Duration 26 | . . . . . . . . . . . . . . 26 . 14 Robots Corrupted 2 | . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . 1 Parts Fried 14 | . . . . . 1 . . . . . . . 5 5 1 2 Impact Corruptions 4 | . . . . . . . . . . . . . . . . 4 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 10 | . 1 . . . . . . . . . . . 2 4 1 2 Heat Transferred 6330 | . 250 . . . 224 481 . 250 100 . 222 . 2209 1299 592 703 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . 2 . . . . . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Peak Influence 1843 | . 282 92 . 50 167 203 404 . . . . 120 790 1011 1562 1843 Average Influence 494 | . 127 75 . 34 61 65 125 . . . . 113 389 768 594 1430 Maximum Alert Level 5 | . 1 . . . . 1 2 . . . . . 3 3 4 5 Low Security (%) 41 | 100 74 100 . 100 100 96 61 . . . . 100 27 . . . Level 1 13 | . 25 . . . . 3 29 . . . . . 13 17 34 . Level 2 16 | . . . . . . . 9 . . . . . 46 6 50 . Level 3 15 | . . . . . . . . . . . . . 12 75 5 17 Level 4 8 | . . . . . . . . . . . . . . . 9 47 Level 5 3 | . . . . . . . . . . . . . . . . 27 High Security 1 | . . . . . . . . . . . . . . . . 7 Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . . . . 6 1 . . . . 1 7 8 14 21 Investigation 11 | . . . . . . 2 . . . . . 1 3 2 2 1 Extermination 13 | . . . . . . 1 1 . . . . . . 4 3 4 Reinforcement 19 | . 1 . . . . 2 . . . . . . 4 1 6 5 Assault 15 | . . . . . . . . . . . . . . 1 3 11 Garrison 1 | . . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . . . . . . . . 2 1 2 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Distress Signals 13 | . . . . . 1 2 . . . . . . 3 1 4 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 321 | . 14 3 . 2 14 20 2 9 3 . 15 . 58 46 62 73 Peak Tracking Total 19 | . 3 3 . 2 4 5 1 5 1 . 4 . 8 13 10 19 Tactical Retreats 13 | . . . . . . 2 . . 2 . . . 3 2 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Traps Triggered 9 | . . . . . . . 1 . . . . 2 1 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Machines Disabled 25 | . 2 . . . 3 1 . . . . . . 12 2 . 5 Max in Single Turn 5 | . 1 . . . 1 1 . . . . . . 5 1 . 2 Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . Energy Cycler 3 | . . . . . . . . . . . . . 3 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . 1 . . . . . . 1 . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Machines Accessed 52 | . 1 . 2 . 4 5 4 . . 4 . 3 13 4 8 4 Terminals 31 | . 1 . . . 3 3 1 . . . . 2 13 2 4 2 Fabricators 7 | . . . . . . 2 2 . . . . . . 2 1 . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . . 1 . . 1 1 Scanalyzers 2 | . . . . . 1 . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . Total Hacks 144 | . 1 . 2 . 15 15 16 . . 28 . 6 27 9 15 10 Successful 86 | . 1 . 2 . 10 6 10 . . 28 . 2 11 3 9 4 Failed 58 | . . . . . 5 9 6 . . . . 4 16 6 6 6 Catastrophic 12 | . . . . . . 2 . . . . . 2 2 2 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 1 . 1 . 10 5 8 . . . . 4 15 3 2 4 Terminals 75 | . 1 . . . 11 7 8 . . . . 5 27 3 6 7 Fabricators 24 | . . . . . . 8 7 . . . . . . 6 3 . Repair Stations 2 | . . . . . . . . . . . . . . . . 2 Recycling Units 4 | . . . . . . . . . . . . 1 . . 2 1 Scanalyzers 7 | . . . . . 4 . . . . . . . . . 3 . Garrison Access 2 | . . . . . . . 1 . . . . . . . 1 . Terminal Hacks 50 | . 1 . 2 . 3 3 2 . . 28 . 1 8 . 1 1 Record 13 | . . . 1 . . . . . . 11 . . . . 1 . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . Robot Analysis 3 | . . . . . . . . . . . . 1 1 . . 1 Prototype ID Bank 4 | . . . . . 1 . . . . 3 . . . . . . Open Door 5 | . . . . . . . . . . . . . 5 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 6 | . 1 . . . 1 1 1 . . . . . 2 . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . 3 4 . . . . . . 3 3 . Network Status 1 | . . . . . . 1 . . . . . . . . . . Load Schematic 4 | . . . . . . 2 . . . . . . . 1 1 . Build 8 | . . . . . . . 4 . . . . . . 2 2 . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . . . . . 1 . . 1 1 Retrieve Matter 2 | . . . . . . . . . . . . . . . 1 1 Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . Scanalyzer 7 | . . . . . 4 . . . . . . . . . 3 . Insert Component 3 | . . . . . 2 . . . . . . . . . 1 . Analyze 4 | . . . . . 2 . . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . . . . 1 . Unauthorized Hacks 10 | . . . . . 3 . 3 . . . . . 3 . . 1 Terminals 10 | . . . . . 3 . 3 . . . . . 3 . . 1 Assimilate 4 | . . . . . 1 . 1 . . . . . 2 . . . Botnet 4 | . . . . . 1 . 1 . . . . . 1 . . 1 Operators 2 | . . . . . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 36 | . . . . . 4 5 3 . . . . 3 9 3 5 4 Full Trace Events 10 | . . . . . . 2 . . . . . 1 3 2 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . 2 . . . . 8 . . . . 1 . Parts Built 7 | . . . . . . . 3 . . . . . . 2 2 . Matter 1682 | . . . . . . . 768 . . . . . . 278 636 . Time 621 | . . . . . . . 384 . . . . . . 69 168 . Total Part Build Rating 54 | . . . . . . . 24 . . . . . . 18 12 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . 3 . Robots Rewired 12 | . . . . . . . . . . . 2 . 10 . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Total Allies 16 | . . . . . . . . . . . 3 . 13 . . . Largest Group 10 | . . . . . . . . . . . 3 2 10 . . . Highest-Rated Group 401 | . . . . . . . . . . . 156 62 401 . . . Highest-Rated Ally 156 | . . . . . . . . . . . 94 31 156 . . . Total Orders 15 | . . . . . . . 1 . . . . . 3 . 8 3 STAY 3 | . . . . . . . . . . . . . . . 2 1 GOTO 4 | . . . . . . . . . . . . . 2 . 2 . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . EXPLORE 6 | . . . . . . . 1 . . . . . . . 3 2 RETURN 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 128 | . . . . . . . . . . . 36 . 92 . . . Total Damage 3299 | . . . . . . . . . . . 1084 . 2215 . . . Kills 21 | . . . . . . . . . . . 9 . 12 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Robot Analysis Total 3 | . . . . . . . . . . . . 1 1 . . 1 Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . . . Drone Launches 13 | . . . . . . . 2 . . . . . . . 9 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Turns Passed 14350 | 1 321 280 435 563 1219 1240 1131 625 736 95 514 248 1814 1679 1712 1737 Spaces Moved 7491 | 1 158 138 286 288 541 534 619 483 587 80 334 199 835 806 747 855 Core 92 | . . . . . . . . . . . . . . . . 92 Treads 2095 | . . . . . . . . . . . . . . 585 747 763 Legs 2246 | 1 158 138 286 288 541 . . . . . . . 613 221 . . Wheels 3058 | . . . . . . 534 619 483 587 80 334 199 222 . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 150 150 180 110 110 110 120 120 120 120 120 157 153 50 Average Speed 143 | 120 124 150 150 178 182 110 110 113 120 120 120 120 148 159 164 161 Slowest Speed 230 | 120 150 150 150 180 210 130 110 120 120 120 120 120 160 190 197 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 30 44 63 43 42 12 17 59 61 72 63 6 76 19 25 19 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 2 | . . . 1 . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 7 | . . 1 . . . . . 2 . . 4 . . . . . Spaces Dug 17 | . . . . . . 3 . . . . . . 1 3 7 3 Terrain Destroyed 806 | . 2 . . . 4 23 . 1 . . 51 . 100 62 326 237 Melee 15 | . . . . . . 3 . . . . . . 1 3 5 3 Projectile 131 | . . . . . 1 5 . 1 . . 1 . 40 16 42 25 AOE 660 | . 2 . . . 3 15 . . . . 50 . 59 43 279 209 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Fac Res Res Total 10306 | 2 227 201 294 324 752 1124 1067 520 597 79 400 207 1243 1094 1096 1079 Wait 1659 | . 11 56 . 25 148 524 397 4 . . 22 . 182 116 149 25 Move 7475 | . 157 137 285 287 540 533 618 482 586 79 333 198 834 805 746 855 Hop . | . . . . . . . . . . . . . . . . . Pick Up 124 | . 7 1 5 . 16 7 14 4 1 . . 2 17 26 20 4 Fast Attach 63 | . 1 . . 1 2 2 3 1 . . 2 2 6 9 18 16 Attach 63 | . 2 . . . 3 5 3 2 1 . . 2 7 9 11 18 Detach 9 | . . . . . . 4 . . . . . . . . 1 4 Swap 126 | . 6 2 1 2 9 9 9 3 . . 1 1 20 28 25 10 Drop 173 | 2 9 . 3 2 18 11 17 5 . . 2 2 21 34 29 18 Fire 446 | . 34 5 . 7 16 24 5 19 9 . 21 . 69 51 71 115 Melee 57 | . . . . . . 5 . . . . . . 1 16 22 13 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 105 | . . . . . . . . . . . 19 . 86 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . 1 . . . . . . . 4 1 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 356 | -10/Mines | Learned Materials stockpile data 395 | -10/Mines | Met a Derelict bent on vengeance 396 | -10/Mines | Discovered new exit (range 5) 539 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 539 | -10/Mines | Discovered new exit (range 5) 603 | -10/Mines | Entered Exiles 626 | -10/Exiles | Discovered new exit (range 15) 644 | -10/Exiles | Met 8R-AWN 666 | -10/Exiles | Met EX-HEX 705 | -10/Exiles | Met EX-BIN 791 | -10/Exiles | Aligned with FarCom system 792 | -10/Exiles | Given EX-Vault access code 823 | -10/Exiles | Build established: Scavenger-Mutant 828 | -10/Exiles | Opened EX-Vault 840 | -10/Exiles | Found Skeleton Box 874 | -10/Exiles | Warned to stay clear of 0b10 Research branches 892 | -10/Exiles | Exiles lab attacked by MAIN.C 928 | -10/Exiles | Learned location of Zion (-7) 1026 | -10/Exiles | Discovered new exit (range 10) 1038 | -10/Exiles | Left Exiles lab with Skeleton Box 1038 | -10/Exiles | Entered Mines 1216 | -9/Mines | Discovered new exit (range 16) 1299 | -9/Mines | Learned 2 Materials zone layouts 1601 | -9/Mines | Entered Materials 1601 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1923 | -8/Materials | Build established: Scavenger-Skirmisher 2551 | -8/Materials | Discovered new exit (range 8) 2674 | -8/Materials | Build established: Hauler-Skirmisher 2820 | -8/Materials | Entered Factory 2820 | -7/Factory | Evolved 2 slots: Propulsion x2 3976 | -7/Factory | Discovered new exit (range 4) 4024 | -7/Factory | Garrison activated, responded to threat 4060 | -7/Factory | Entered another Factory area 4060 | -6/Factory | Evolved 2 slots: Utility x2 4091 | -6/Factory | Identified exit to Factory 4253 | -6/Factory | Fabricated Adv. Powered Armor (x1) 4596 | -6/Factory | Fabricated Adv. Powered Armor (x1) 4727 | -6/Factory | Fabricated Adv. Powered Armor (x1) 4752 | -6/Factory | Local fabrication network quarantined 4931 | -6/Factory | Discovered new exit (range 14) 5191 | -6/Factory | Entered Lower Caves 5263 | -6/Lower Caves | Encountered a Warlord checkpoint 5492 | -6/Lower Caves | Build established: Hauler-Gunner 5515 | -6/Lower Caves | Discovered new exit (range 5) 5573 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5816 | -6/Lower Caves | Entered another Lower Caves area 5817 | -6/Lower Caves | Encountered a Warlord checkpoint 5892 | -6/Lower Caves | Build established: Hauler-Tank 5944 | -6/Lower Caves | Spotted B-75 Beast 6346 | -6/Lower Caves | Destroyed B-75 Beast 6372 | -6/Lower Caves | Learned Factory emergency access door positions 6502 | -6/Lower Caves | Discovered new exit (range 15) 6552 | -6/Lower Caves | Entered Data Miner 6552 | -6/Data Miner | Discovered new exit (range 6) 6570 | -6/Data Miner | Met Data Miner 6599 | -6/Data Miner | Learned location of Section 7 (-2) 6599 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6617 | -6/Data Miner | Received God Mode back door access code from Data Miner 6647 | -6/Data Miner | Entered Proximity Caves 6703 | -5/Proximity Caves | Escorted by Enhanced Grunt 6740 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6887 | -5/Proximity Caves | Attacked by a faux Warlord 7039 | -5/Proximity Caves | Discovered exit to Factory (range 19) 7161 | -5/Proximity Caves | Entered Factory 7161 | -5/Factory | Accompanied by 2 allies 7161 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7237 | -5/Factory | Discovered new exit (range 20) 7382 | -5/Factory | Discovered new exit (range 10) 7394 | -5/Factory | Incoming investigation squad redirected 7409 | -5/Factory | Entered Extension 7409 | -5/Extension | Accompanied by 2 allies 7463 | -5/Extension | Build established: Hauler-Skirmisher 7825 | -5/Extension | Rescued a captive Derelict 7830 | -5/Extension | Energy Cycler disabled 7830 | -5/Extension | Rescued a captive Derelict 7830 | -5/Extension | Rescued a captive Derelict 7832 | -5/Extension | Rescued a captive Derelict 7832 | -5/Extension | Rescued a captive Derelict 7834 | -5/Extension | Rescued a captive Derelict 7836 | -5/Extension | Rescued a captive Derelict 7836 | -5/Extension | Rescued a captive Derelict 7837 | -5/Extension | Rescued a captive Derelict 7865 | -5/Extension | Incoming investigation squad redirected 7875 | -5/Extension | Rescued A7 8080 | -5/Extension | Build established: Commander-Skirmisher 8362 | -5/Extension | Spotted B-75 Beast 8388 | -5/Extension | Spotted B-75 Beast 8390 | -5/Extension | Discovered new exit (range 19) 8434 | -5/Extension | Destroyed B-75 Beast 8447 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8456 | -5/Extension | Found Prototype Protection 8456 | -5/Extension | Identified Med. Regenerative Plating 8559 | -5/Extension | Disrupted transfer network 8714 | -5/Extension | Destroyed 7 combat bots 8986 | -5/Extension | Build established: Scavenger-Skirmisher 9188 | -5/Extension | Discovered new exit (range 10) 9190 | -5/Extension | Discovered new exit (range 6) 9223 | -5/Extension | Entered Factory 9223 | -4/Factory | Evolved 2 slots: Utility x2 9574 | -4/Factory | Destroyed 15 combat bots 9630 | -4/Factory | Local fabrication network quarantined 9648 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x2) 9684 | -4/Factory | Incoming investigation squad redirected 10132 | -4/Factory | System corruption reached 10% 10512 | -4/Factory | Build established: Hauler-Skirmisher 10723 | -4/Factory | First assault squad dispatched 10738 | -4/Factory | Incoming assault squad redirected 10858 | -4/Factory | Discovered new exit (range 15) 10902 | -4/Factory | Entered Research 10902 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11015 | -3/Research | Fabricated Mni. Smartbomb Launcher? 11152 | -3/Research | First assault squad dispatched 11171 | -3/Research | Incoming assault squad redirected 11171 | -3/Research | Incoming assault squad redirected 11173 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 11182 | -3/Research | Incoming assault squad redirected 11811 | -3/Research | Incoming investigation squad redirected 11948 | -3/Research | Destroyed 8 combat bots 11958 | -3/Research | Lost 6 parts (2n1u3w) 12340 | -3/Research | Incoming assault squad redirected 12406 | -3/Research | Destroyed 9 combat bots 12502 | -3/Research | Discovered new exit (range 21) 12505 | -3/Research | Destroyed 11 combat bots 12560 | -3/Research | Destroyed 8 combat bots 12614 | -3/Research | Entered another Research area 12614 | -2/Research | Evolved 2 slots: Utility x2 12896 | -2/Research | First assault squad dispatched 12923 | -2/Research | Incoming assault squad redirected 13008 | -2/Research | Found Prototype Device 13008 | -2/Research | Identified Exp. Transmission Jammer 13387 | -2/Research | Incoming assault squad redirected 13727 | -2/Research | System corruption reached 10% 13804 | -2/Research | Destroyed 10 combat bots 13890 | -2/Research | Incoming assault squad redirected 14183 | -2/Research | Incoming assault squad redirected 14214 | -2/Research | High security lockdown imminent 14285 | -2/Research | Core integrity fell below 50% 14294 | -2/Research | High security lockdown engaged 14304 | -2/Research | Core integrity fell below 20% 14327 | -2/Research | Lost 25 parts (3p5n7u10w) 14351 | -2/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 14302_ System corrupted: Matter fused (-8). 14302_ Acquired 61 matter. 14302_ Penetrated by Slug. 14303_ Acquired Enh. Optical Array. 14304_ R-10 Processor destroyed. 14314_ ALERT: Assault forces dispatched. 14319_ Acquired Prototype Device. 14319_ Identified Imp. Fusion Compressor. 14320_ Dropped Imp. Fusion Compressor. 14322_ Field Manipulator disabled. 14328_ Skeleton Box destroyed. 14333_ System corrupted: Component data lost. 14337_ Penetrated by Slug. 14347_ C-30 ARC bursts open, deploying its payload. 14347_ G-73 Enforcer unfolds itself. 14347_ L-61 Swordsman unfolds itself. 14347_ G-73 Enforcer unfolds itself. 14347_ M-36 Artificer unfolds itself. 14348_ CAIX H9YJVIMMCCOL|LZMFLPDFVT 14348_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ?????????????????????????? | | ?????????????????? #???????????????????????? | | ?????????????????? #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ?????????????????# #???????????????????????? | | ??#####??????????# #???????????????????????? | | ?? ??????????# #???????????????????????? | | ??? ??????????#w #???????????????????????? | | ??? ?????????? ????????????????????????? | | ??? ?????????? ????????????????????????? | | ??? !??????????#C ????????????????????????? | | ??? ??????????# ????????????????????????? | | ???# #??????????# ????????????????????????? | | ???# #??????????# #???????????????????????? | | ???+ #??????????#% s ! +???????????????????????? | | ???# #??????????#g s #???????????????????????? | | ???# #??????????? sg?? #???????????????????????? | | ???# #??????????? g?? #???????????????????????? | | ???# #############+#??#s#???????????????????????? | | ???# / p #??# #???????????????????????? | | ???# # l#?## ##??????????????????????? | | ???# # s###! #??????????????????????? | | ???# # + Y@#??????????????????????? | | ???# # ! ### #??????????????????????? | | ???# # #?##+##??????????????????????? | | ???# ###############? ??????????????????????? | | ?### ##########????# #?????????????????????? | | ?# #????# #?????????????????????? | | ## #????# #?????????????????????? | | #????# #?????????????????????? | | """ #????# #?????????????????????? | | ## """ #????########?????????????????????? | | ?# """ #?????????????????????????????????? | | ?## """ #?????????????????????????????????? | | ??# """ #???????????????????????o?????????? | | ??# """ #?????????????????????????????????? | | ??+ """ #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #?????????????????????????????????? | | ??# #### #?????????????????????????????????? | | ??# #??# #?????????????????????????????????? | | ??# #??# ???????????????????????????????? | | ??# #??# ?????????????????????????????? | | ??# #??# ??????????????????????????? | | ??# #??# ????????????????????????? | | ??# ###########+###?###???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 45 Energy Capacity 1370 Matter Stores 450 Matter Capacity 700 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Prevention 20 Armor Coverage 1250 Resistance: TH 10 Propulsion Shielding 33 Thermal Conversion 30 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 10 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Adv. Heavy Siege Treads | -3/Research | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Adv. Powered Armor | x1 | -6/Factory | Preloaded Adv. Powered Armor | x1 | -6/Factory | Preloaded Adv. Powered Armor | x1 | -6/Factory | Preloaded Adv. Heavy Siege Treads | x2 | -4/Factory | Preloaded Mni. Smartbomb Launcher | x1 | -3/Research Mni. Smartbomb Launcher | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed MomentumHelicalCarapace Manual? 0 Play Time 02:14:04 Cumulative 282.2 hours Start 2020.08.22 @ 13:04:02 End 2020.08.29 @ 12:27:19 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 424 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 68 Gallery% 82 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: c796a6e8-90ca-42fb-9d2b-c88767edf242