Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 09:48:38 Player: SureStep Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (2324) 2324 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1238) 1238 TOTAL SCORE: 5872 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 437 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 170/170 System Corruption 0% Temperature Cool (12) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (3) ------ Advanced Heat Sink Medium Storage Unit Layered Medium Armor Plating > --- WEAPON (3) ------- Improved EM Shotgun Improved EM Shotgun Ripper > --- INVENTORY (8) ---- Improved Aluminum Leg Medium Battery (200) 0b10 Decoder Chip [Skirmisher] Improved EM Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Layered Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Ripper > --- INVENTORY -------- Improved Aluminum Leg Medium Battery 0b10 Decoder Chip [Skirmisher] Improved EM Shotgun Rocket Launcher [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Airjet Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 78 | 6 10 10 45 . 1 6 Power 15 | 1 2 1 9 . . 2 Engine 13 | 1 2 1 8 . . 1 Core 1 | . . . 1 . . . Reactor 1 | . . . . . . 1 Propulsion 21 | 2 3 4 10 . . 2 Treads 8 | 2 . . 4 . . 2 Leg . | . . . . . . . Wheel 9 | . 3 4 2 . . . Hover 4 | . . . 4 . . . Flight . | . . . . . . . Utility 12 | 1 2 3 4 . . 2 Device 2 | . . . 1 . . 1 Storage 5 | 1 2 1 1 . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 3 | . . 2 . . . 1 Artifact . | . . . . . . . Weapon 30 | 2 3 2 22 . 1 . Energy Gun 11 | . . 1 10 . . . Energy Cannon 4 | . . . 4 . . . Ballistic Gun 5 | 2 1 . 2 . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . . 5 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . Parts Lost 17 | . 1 4 10 . . 2 Power 2 | . . . 1 . . 1 Propulsion 4 | . . 2 2 . . . Utility 3 | . . 1 1 . . 1 Weapon 8 | . 1 1 6 . . . Highest Loss Streak 2 | . 1 1 2 . . 1 Average Slot Usage (%) 97 | . 98 99 90 100 100 99 Engine 10 | . 14 14 9 11 11 3 Treads 13 | . 1 . 10 22 22 21 Wheel 7 | . 26 27 4 . . . Hover 1 | . . . 4 . . . Device 7 | . . . 8 11 11 11 Storage 14 | . 26 20 10 11 11 11 Processor 8 | . . . 12 11 11 6 Protection 1 | . . 6 . . . 4 Energy Gun 14 | . . 5 11 22 22 22 Energy Cannon 1 | . . . 3 . . . Ballistic Gun 3 | . 18 4 1 . . . Ballistic Cannon 1 | . 2 14 . . . . Launcher 1 | . 7 . . . . . Slashing Weapon 8 | . . . 10 11 11 11 Naked Turns . | . . . . . . . Heaviest Build 38 | 13 22 30 30 24 25 38 Greatest Support 43 | 40 40 32 43 43 43 43 Greatest Overweight (x) 5 | 4 . 1 5 . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 7 8 8 8 Most Carried 8 | 2 7 8 8 7 8 7 Average Carried 5 | . 4 6 4 6 7 5 Final Capacity 8 | 6 8 8 8 8 8 8 Final Carried 7 | . 7 6 6 7 7 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Matter Collected 1692 | 296 451 325 550 . 10 60 Remotely . | . . . . . . . Salvage Created 2565 | 100 364 337 1686 18 . 60 Parts 182 | 2 31 42 104 1 . 2 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 16 | . . . . . 5 11 Prevented 6 | . . . . . . 6 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 69 | . 11 18 38 1 . 1 Melee 12 | . . . 11 1 . . Guns 30 | . 6 4 19 . . 1 Cannons 18 | . . 14 4 . . . AOE 8 | . 5 . 3 . . . Classes Destroyed 13 | 1 4 1 7 . . . Worker 6 | . 3 2 1 . . . Builder 2 | . . . 2 . . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 2 | 1 . . 1 . . . Mechanic 1 | . . . 1 . . . Operator 1 | . . . 1 . . . Watcher 7 | . 2 . 5 . . . Swarmer 20 | . 3 12 3 1 . 1 Grunt 37 | . 8 6 23 . . . Brawler 1 | . . . 1 . . . Duelist 1 | . . . 1 . . . Sentry 10 | . . . 10 . . . Best Kill Streak 5 | 1 4 5 5 1 . 1 Combat Bots Only 4 | . 3 4 4 1 . 1 Max Kills in Single Turn 3 | 1 3 2 3 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 2 . . . Melee 1 | . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Damage Taken 3084 | . 376 478 1995 37 . 198 Core 584 | . 60 104 373 . . 47 Absorbed by Shields . | . . . . . . . Core Remaining (%) 67 | 100 . 34 . . . . Volleys Fired 185 | 6 31 34 108 . . 6 Largest 2 | 2 2 2 2 . . 2 Hottest 135 | 40 50 135 126 . . 90 Shots Fired 305 | 12 55 67 159 . . 12 Gun 211 | 12 42 21 124 . . 12 Cannon 54 | . . 34 20 . . . Launcher 20 | . 13 . 7 . . . Special 20 | . . 12 8 . . . Kinetic 112 | 12 42 42 16 . . . Thermal 135 | . . 25 110 . . . Explosive 20 | . 13 . 7 . . . Electromagnetic 38 | . . . 26 . . 12 Robot Hit Streak 11 | 1 5 6 10 . . 11 Robot Miss Streak 8 | 3 8 6 4 . . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 226 | 4 26 35 147 3 . 11 Core Hits 124 | 2 24 25 70 1 . 2 Critical Hits 3 | . . . 2 1 . . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . . 1 . . Melee Attacks 46 | . . . 39 7 . . Impact . | . . . . . . . Slashing 46 | . . . 39 7 . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5227 | 36 906 686 3361 92 . 146 Guns 1952 | 36 269 200 1362 . . 85 Cannons 659 | . . 404 255 . . . Explosions 1150 | . 637 . 452 . . 61 Melee 1309 | . . . 1217 92 . . Ramming . | . . . . . . . Kinetic 909 | 36 269 480 124 . . . Thermal 1503 | . . 206 1236 . . 61 Explosive 1089 | . 637 . 452 . . . Electromagnetic 417 | . . . 332 . . 85 Impact . | . . . . . . . Slashing 1309 | . . . 1217 92 . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 2 | . 2 2 . . . . Corruption Purged . | . . . . . . . Effects 12 | . 2 10 . . . . Message Errors 6 | . 2 4 . . . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Targeting Errors 2 | . . 2 . . . . Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 131 | . 22 3 48 . . 58 Projectiles 3 | . . 3 . . . . Explosions 80 | . 22 . . . . 58 Melee 48 | . . . 48 . . . Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . 48 . . . . . Shots 3 | . 3 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 454 | . 16 454 284 . . 3 Average Temperature 125 | . 9 168 96 . . 3 Received Heat Transfer 1002 | . 147 123 702 . . 30 Effects 12 | . . 9 3 . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 1 | . . 1 . . . . Interference 3 | . . . 3 . . . Short Circuit 1 | . . 1 . . . . Damage (minor) 1 | . . 1 . . . . Damage (major) 4 | . . 4 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 5 | . . . 5 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 3822 | . . 702 3070 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Peak Influence 714 | 5 226 240 714 309 . . Initial 264 | . 3 33 66 264 . . Average 271 | 3 101 130 450 215 . . Maximum Alert Level 3 | . 1 1 3 1 . . Low Security (%) 50 | 100 86 90 16 37 . . Level 1 22 | . 13 9 24 62 . . Level 2 25 | . . . 55 . . . Level 3 1 | . . . 3 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 7 . . . Investigation 4 | . 1 . 3 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 17 20 62 4 . 12 Peak Tracking Total 6 | . 3 3 6 4 . 5 Tactical Retreats 9 | . . 1 7 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Traps Triggered 4 | . 1 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Machines Disabled 6 | . 4 1 1 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Machines Accessed 16 | . 7 . 8 . 1 . Terminals 12 | . 6 . 6 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 32 | . 12 . 17 . 3 . Successful 20 | . 7 . 10 . 3 . Failed 12 | . 5 . 7 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 10 . 11 . . . Fabricators . | . . . . . . . Repair Stations 8 | . 2 . 6 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 7 . 4 . 3 . Part Schematic 3 | . . . . . 3 . Prototype ID Bank 3 | . 1 . 2 . . . Terminal Index 1 | . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 4 . 6 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 108 | . . . 108 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Total Allies 9 | . . 2 . 3 4 . Largest Group 6 | . . 2 . 3 6 6 Highest-Rated Group 184 | . . 39 . 40 184 184 Highest-Rated Ally 39 | . . 31 . 16 39 39 Total Orders . | . . . . . . . Ally Attacks 46 | . . 3 . 7 . 36 Total Damage 1343 | . . 66 . 39 . 1238 Kills 13 | . . 2 . 1 . 10 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Turns Passed 8985 | 336 1068 1018 2516 639 2479 929 Spaces Moved 5471 | 123 899 692 1317 375 1530 535 Core 13 | 9 . . 4 . . . Treads 3204 | 114 16 . 634 375 1530 535 Legs . | . . . . . . . Wheels 1985 | . 883 692 410 . . . Hover 269 | . . . 269 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 100 56 160 160 160 Average Speed 135 | 158 101 100 126 160 160 167 Slowest Speed 300 | 250 160 110 300 160 160 170 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 76 | 15 99 97 94 78 91 62 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . . . 2 2 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 9 | . . 2 . . 4 3 Spaces Dug . | . . . . . . . Terrain Destroyed 97 | . 69 . 25 . . 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 97 | . 69 . 25 . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Total 6715 | 253 1012 944 1976 404 1563 563 Wait 758 | 113 35 190 371 22 25 2 Move 5465 | 122 898 691 1316 374 1529 535 Hop . | . . . . . . . Pick Up 89 | 6 20 9 44 1 4 5 Fast Attach . | . . . . . . . Attach 78 | 6 10 10 45 . 1 6 Detach 39 | . 7 4 24 . . 4 Swap . | . . . . . . . Drop 55 | . 11 6 29 . 4 5 Fire 185 | 6 31 34 108 . . 6 Melee 46 | . . . 39 7 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 337 | -11/Scrapyard | Entered Materials 338 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 13) 478 | -10/Materials | Discovered new exit (range 7) 775 | -10/Materials | Discovered new exit (range 14) 1055 | -10/Materials | Discovered new exit (range 4) 1309 | -10/Materials | Discovered new exit (range 12) 1405 | -10/Materials | Entered Mines 1429 | -10/Mines | Discovered new exit (range 12) 1683 | -10/Mines | Excavation squad dispatched 1683 | -10/Mines | A large section of the Mines collapsed 1781 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2024 | -10/Mines | Core integrity fell below 50% 2343 | -10/Mines | Learned 2 Materials zone layouts 2405 | -10/Mines | Discovered new exit (range 16) 2423 | -10/Mines | Entered Materials 2423 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2424 | -9/Materials | Identified exit to Mines 2890 | -9/Materials | Discovered new exit (range 11) 3291 | -9/Materials | Discovered new exit (range 15) 3429 | -9/Materials | Repaired Scythe 3613 | -9/Materials | Discovered new exit (range 3) 3623 | -9/Materials | First assault squad dispatched 3727 | -9/Materials | Core integrity fell below 50% 3877 | -9/Materials | Repaired Scythe 4103 | -9/Materials | Core integrity fell below 20% 4464 | -9/Materials | Repaired Imp. Treads 4939 | -9/Materials | Entered Mines 4944 | -9/Mines | Learned Materials emergency access door positions 4946 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5052 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5104 | -9/Mines | Learned location of Zion (-7) 5122 | -9/Mines | Found a hidden stash of uninstalled traps 5221 | -9/Mines | Learned location of Storage (-7) 5552 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5578 | -9/Mines | Entered Zion 5578 | -7/Zion | Accompanied by 2 allies 5682 | -7/Zion | Learned location of Quarantine (-3) 5843 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5903 | -7/Zion | Learned 4 Factory zone layouts 6085 | -7/Zion | Imprinted 6088 | -7/Zion | Declared Zion's savior 7003 | -7/Zion | Discovered new exit (range 9) 7060 | -7/Zion | Given the Hacking Drone Bay 8057 | -7/Zion | Entered Proximity Caves 8057 | -6/Proximity Caves | Accompanied by 6 allies 8618 | -6/Proximity Caves | Build established: Scavenger-Mutant 8950 | -6/Proximity Caves | Discovered new exit (range 12) 8985 | -6/Proximity Caves | Spotted B-75 Beast 8986 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Found 31 Matter. Acquired Lyr. Medium Armor Plating. Dropped Shield Generator. Chain reaction triggered in Lgt. Nuclear Core. Destroyed Autogun. Destroyed VTOL Module. S-27 Virus destroyed. Terminal disabled. Armor Integrity Analyzer destroyed. S-27 Virus destroyed. S-27 Virus IFF system glitched. Chain reaction triggered in Lgt. Nuclear Core. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. Acquired 10 matter. Searching scrap... Found Imp. Weapon Shielding. Found Hpw. Shotgun. Found 21 Matter. EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? #?????????????????######??????????????? | | ???????? ????????????????? #??????????????? | | ???????? ???????????????? #??????????????? | | ???????? ???????????????? 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BB #??????????????? | | ????????# #??????????????? ???????????????? | | ????????# #?????????????? ??????????????????? | | ????????# #?????######### ##???????????????????? | | ????????# #????## MM @ #???????????????????? | | ????????# #???## M##### #??????????????????? | | ????????# ##### ##???? #?????????????????? | | ????????# #??????#####?????????????????? | | ######### < ##????????????????????????????? | | % ## ### ##?????????????????????????????? | | [ ## ##??????????????????????????????? | | ##### ##???????????????????????????????? | | ????## #???????????????????????????????? | | ?????# ## #####???????????????????????????????? | | ?????# #####???????????????????????????????????? | | ###??## #???????????????????????????????????????? | | ##??####???????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 21 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 53 Targeting Accuracy 5 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Slug Cannon | -7/Zion | Free Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed ElectronThiefDetonator Manual? 0 Play Time 01:37:26 Cumulative 12.1 hours Start 2020.12.24 @ 22:48:06 End 2020.12.25 @ 09:48:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f97b0eeb-a58d-4587-aa0f-d251ec5abad8