Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.08 @ 18:08:39 Player: Ben'n'Dan Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (11) 55 Value Destroyed (493) 493 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1565) 1565 TOTAL SCORE: 8373 Bonus ------- Pacifist 834 High Alert Combat Kills 54 Follower Combat Kills 677 Cogmind --------- Core Integrity 0/1450 Matter 94/300 Energy 60/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Field Propulsion Array Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Advanced Cooling System Advanced Signal Interpreter Improved Phase Shifter Advanced System Shield > --- WEAPON ----------- Compact Mass Driver Compact Mass Driver > --- INVENTORY -------- Field Propulsion Array Gamma Bomb Array Fusion Bomb Launcher [Rating: 107] Favorites ----------- Power Light Antimatter Reactor Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Field Propulsion Array Treads Light Treads Leg Myomer Leg Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Advanced Signal Interpreter Device Advanced Cooling System Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Heavy Mace Energy Gun Improved Lightning Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Fusion Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 . 2 Power 2 | . . . 1 . . . 1 . . . Propulsion 5 | . . 1 1 . 1 1 . . . 1 Utility 9 | . . 1 . 2 1 1 1 2 . 1 Weapon . | . . . . . . . . . . . Parts Attached 69 | 3 . . 6 7 3 1 9 7 27 6 Power 10 | . . . . . . 1 3 1 5 . Engine . | . . . . . . . . . . . Core 3 | . . . . . . 1 2 . . . Reactor 7 | . . . . . . . 1 1 5 . Propulsion 24 | 2 . . 2 1 1 . 4 4 8 2 Treads 4 | 2 . . . . . . . . . 2 Leg 2 | . . . . . . . 1 1 . . Wheel . | . . . . . . . . . . . Hover 3 | . . . 2 . 1 . . . . . Flight 15 | . . . . 1 . . 3 3 8 . Utility 10 | . . . . 2 1 . 2 1 3 1 Device 3 | . . . . . . . . . 2 1 Storage . | . . . . . . . . . . . Processor 2 | . . . . 2 . . . . . . Hackware 1 | . . . . . . . . 1 . . Protection 4 | . . . . . 1 . 2 . 1 . Artifact . | . . . . . . . . . . . Weapon 25 | 1 . . 4 4 1 . . 1 11 3 Energy Gun 3 | . . . . . . . . . 2 1 Energy Cannon 1 | . . . . . . . . . 1 . Ballistic Gun 4 | 1 . . 1 1 . . . . 1 . Ballistic Cannon 8 | . . . . . . . . . 7 1 Launcher 2 | . . . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . 3 3 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 1 6 2 Parts Lost 35 | . . . . 5 . . 2 3 11 14 Power 6 | . . . . . . . 2 . 2 2 Propulsion 15 | . . . . 3 . . . . 6 6 Utility 8 | . . . . . . . . 3 3 2 Weapon 6 | . . . . 2 . . . . . 4 Highest Loss Streak 13 | . . . . 5 . . 2 2 10 13 Average Slot Usage (%) 37 | . 42 33 43 41 22 23 31 42 47 27 Reactor 3 | . . . . . . . . 4 8 3 Treads 2 | . 28 22 18 6 . . . . . . Hover 2 | . . . 15 12 2 5 3 . . . Flight 9 | . . . . 2 . . 6 16 18 12 Device 1 | . . . . . . . . . 4 1 Processor 5 | . . . . 9 13 11 10 5 3 . Hackware 1 | . . . . . . . . . 4 2 Protection 1 | . . . . . . . 3 7 . . Ballistic Gun 1 | . 14 11 7 6 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 4 5 Impact Weapon 2 | . . . 2 3 5 5 5 4 . . Naked Turns 7 | . . . . . . . . . . 7 Heaviest Build 56 | 2 2 2 4 6 3 3 20 43 56 42 Greatest Support 69 | 20 3 3 11 6 3 3 69 69 67 60 Greatest Overweight (x) 1 | . . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 . 3 4 4 4 4 4 3 4 4 Average Carried 3 | . . . 3 3 3 3 2 1 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . . 3 4 3 4 4 . 2 3 2 Class Distribution -------------------- 75% | Mutant 12% | Sprinter 5% | Scavenger-Sprinter 3% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Sprinter | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Matter Collected 935 | 184 . . . 152 20 . 93 . 304 182 Remotely . | . . . . . . . . . . . Salvage Created 621 | . . . . 10 182 . 93 . . 336 Parts 16 | . . . . 3 4 . 2 . . 7 Haulers Intercepted 2 | . . . . . . . 1 . . 1 Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Combat Hostiles Destroyed 4 | . . . . . . . . . . 4 Cannons 2 | . . . . . . . . . . 2 AOE 2 | . . . . . . . . . . 2 Classes Destroyed 7 | . . . . 1 3 . 1 . . 2 Worker 1 | . . . . . 1 . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 2 | . . . . . . . 1 . . 1 Recycler 2 | . . . . . 1 . . . . 1 Watcher 1 | . . . . . 1 . . . . . Grunt 2 | . . . . . . . . . . 2 Sentry 2 | . . . . . . . . . . 2 Best Kill Streak 4 | . . . . 1 2 . 1 . . 4 Combat Bots Only 2 | . . . . . . . . . . 2 Max Kills in Single Turn 2 | . . . . 1 1 . 1 . . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Damage Taken 7186 | . . 53 88 662 91 102 435 378 1600 3777 Core 2721 | . . 12 . 410 73 102 76 56 531 1461 Absorbed by Shields 12 | . . . . . . . . . 12 . Reduced by Siege Mode 103 | . . . . . . . . . . 103 Core Remaining (%) 85 | 100 100 97 100 41 91 89 93 . 54 . Volleys Fired 41 | . . 1 1 2 . . . . 15 22 Largest 2 | . . 1 1 1 . . . . 2 2 Hottest 132 | . . 20 20 20 . . . . 132 132 Shots Fired 54 | . . 1 1 2 . . . . 16 34 Gun 4 | . . 1 1 2 . . . . . . Cannon 48 | . . . . . . . . . 16 32 Launcher 2 | . . . . . . . . . . 2 Special . | . . . . . . . . . . . Kinetic 52 | . . 1 1 2 . . . . 16 32 Thermal . | . . . . . . . . . . . Explosive 2 | . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 6 | . . . . 1 . . . . 1 6 Robot Miss Streak 4 | . . 1 2 1 . . . . 4 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 26 | . . . . 1 3 . 1 . 2 19 Core Hits 26 | . . . . 3 1 . 1 . 1 20 Critical Hits 1 | . . . . . . . . . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Melee Attacks 32 | . . . 2 6 13 1 9 . 1 . Impact 32 | . . . 2 6 13 1 9 . 1 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2173 | . . . . 36 227 . 100 . 82 1728 Guns 22 | . . . . 22 . . . . . . Cannons 981 | . . . . . . . . . 82 899 Explosions 829 | . . . . . . . . . . 829 Melee 327 | . . . . . 227 . 100 . . . Ramming 14 | . . . . 14 . . . . . . Kinetic 1003 | . . . . 22 . . . . 82 899 Thermal . | . . . . . . . . . . . Explosive 829 | . . . . . . . . . . 829 Electromagnetic . | . . . . . . . . . . . Impact 327 | . . . . . 227 . 100 . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . 2 . . . . 1 . Average Corruption 1 | . . . . 2 . . . . 1 . Corruption Purged . | . . . . . . . . . . . Effects 2 | . . . . 2 . . . . . . Energy Discharges 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 96 | . . . . . 43 . . . . 53 Projectiles 45 | . . . . . . . . . . 45 Explosions 8 | . . . . . . . . . . 8 Melee 43 | . . . . . 43 . . . . . Knockbacks 2 | . . . . . . . . . 1 1 Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 1 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . 5 . . . . . . Shots . | . . . . . . . . . . . Rammed 4 | . . . . 4 . . . . . . Targets Rammed 4 | . . . . 4 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 439 | . . . . . . . . . 46 439 Average Temperature 156 | . . . . . . . . . 17 216 Received Heat Transfer 1182 | . . 30 36 240 36 18 . 21 63 738 Effects 2 | . . . . . . . . . . 2 Shutdowns 2 | . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 3 | . . . . . . . . . . 3 Longest Duration 3 | . . . . . . . . . . 3 Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Peak Influence 813 | . 9 38 62 67 209 146 120 98 813 514 Average Influence 182 | . 5 22 33 43 136 117 95 69 339 418 Maximum Alert Level 3 | . . . . . 1 . . . 3 2 Low Security (%) 69 | 100 100 100 100 100 72 100 100 100 36 . Level 1 10 | . . . . . 27 . . . 11 33 Level 2 18 | . . . . . . . . . 43 66 Level 3 2 | . . . . . . . . . 7 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . . 1 1 1 1 . 2 2 3 4 Investigation 5 | . . . . . 1 . 1 1 1 1 Extermination . | . . . . . . . . . . . Reinforcement 8 | . . 1 1 1 . . 1 1 2 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Distress Signals 7 | . . . . . . . 1 . 6 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 1 2 4 8 4 5 12 16 61 18 Peak Tracking Total 20 | . 3 3 2 5 3 5 11 8 20 11 Tactical Retreats 14 | . . . . 1 1 . . 2 9 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Traps Triggered 2 | . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Machines Disabled 12 | . . . . . 1 . . . 10 1 Max in Single Turn 2 | . . . . . 1 . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Machines Accessed 21 | . 1 1 1 1 3 2 2 1 8 1 Terminals 19 | . 1 1 1 1 3 2 2 1 6 1 Fabricators 2 | . . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 54 | . 3 2 3 2 7 6 6 2 20 3 Successful 16 | . 1 1 1 2 1 2 5 . 2 1 Failed 38 | . 2 1 2 . 6 4 1 2 18 2 Catastrophic 13 | . . . 2 . 1 1 1 1 5 2 Database Lockouts . | . . . . . . . . . . . Manual 17 | . 3 . . 1 4 4 1 2 . 2 Terminals 50 | . 3 2 3 2 7 6 6 2 16 3 Fabricators 4 | . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 16 | . 1 1 1 2 1 2 5 . 2 1 Prototype ID Bank 2 | . . . . . . . 1 . . 1 Level Access Points 5 | . 1 . 1 1 1 . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . 1 . Alert Level 1 | . . . . . . . 1 . . . Locate Traps 2 | . . . . 1 . 1 . . . . Dispatch Records 1 | . . . . . . 1 . . . . Zone Layout 2 | . . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 1 1 1 1 3 2 2 1 8 1 Full Trace Events 4 | . . . . . . . 1 1 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . 6 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Total Allies 16 | . . . . . . . . . 16 . Largest Group 10 | . . . . . . . . . 10 . Highest-Rated Group 481 | . . . . . . . . . 481 . Highest-Rated Ally 60 | . . . . . . . . . 60 . Total Orders . | . . . . . . . . . . . Ally Attacks 87 | . . . . . . . . . 87 . Total Damage 3201 | . . . . . . . . . 3201 . Kills 21 | . . . . . . . . . 21 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Turns Passed 1390 | 26 21 42 76 127 205 45 154 175 410 109 Spaces Moved 2492 | 34 42 73 110 190 317 79 266 483 791 107 Core 966 | 30 42 73 109 102 317 79 141 . 59 14 Treads 4 | 4 . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . Flight 1521 | . . . . 88 . . 125 483 732 93 Fastest Speed 25 | 50 50 50 50 40 50 50 34 31 25 27 Average Speed 39 | 62 50 50 51 45 50 50 42 33 31 30 Slowest Speed 160 | 160 50 50 100 100 50 50 50 34 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 25 | . . . . 2 . . 7 1 14 1 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 16 | 3 18 15 12 9 14 4 11 23 64 6 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 16 | . . . 2 3 6 . 5 . . . Terrain Destroyed 46 | . . . 2 3 6 . 5 . 2 28 Melee 16 | . . . 2 3 6 . 5 . . . Projectile 12 | . . . . . . . . . 2 10 AOE 18 | . . . . . . . . . . 18 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Arm Res Total 2738 | 37 41 76 122 212 336 82 280 493 913 146 Wait 27 | . . . . 3 . . 1 . 12 11 Move 2436 | 33 41 72 109 185 316 78 252 480 765 105 Hop 21 | . . . . 2 . . 6 1 11 1 Pick Up 13 | 1 . 3 1 . 2 . 1 2 3 . Fast Attach 49 | 2 . . 3 3 3 1 4 5 24 4 Attach 16 | 1 . . 1 2 . . 5 2 3 2 Detach 9 | . . . 2 1 . 1 . 1 3 1 Swap 4 | . . . 2 2 . . . . . . Drop 26 | . . . 1 2 2 1 2 2 16 . Fire 41 | . . 1 1 2 . . . . 15 22 Melee 32 | . . . 2 6 13 1 9 . 1 . Ram 4 | . . . . 4 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 60 | . . . . . . . . . 60 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Armory -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 27 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Identified exit to Materials 48 | -10/Materials | Entered another Materials area 48 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 81 | -9/Materials | Discovered new exit (range 4) 90 | -9/Materials | Entered another Materials area 90 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 94 | -8/Materials | Identified exit to Factory 166 | -8/Materials | Entered Factory 166 | -7/Factory | Evolved 2 slots: Utility x2 184 | -7/Factory | Identified exit to Factory 290 | -7/Factory | Core integrity fell below 50% 293 | -7/Factory | Entered another Factory area 293 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 318 | -6/Factory | Lost 5 parts (3n2w) 341 | -6/Factory | Discovered new exit (range 15) 345 | -6/Factory | Build established: Mutant 348 | -6/Factory | Identified exit to Lower Caves 442 | -6/Factory | Identified exit to Factory 498 | -6/Factory | Entered another Factory area 498 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 533 | -5/Factory | Discovered new exit (range 12) 542 | -5/Factory | Spotted B-75 Beast 543 | -5/Factory | Identified exit to Factory 543 | -5/Factory | Entered another Factory area 543 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 673 | -4/Factory | Identified exit to Research 697 | -4/Factory | Entered Research 697 | -3/Research | Evolved 2 slots: Utility x2 714 | -3/Research | Spotted B-86 Titan 808 | -3/Research | Found Fusion Bomb Launcher 868 | -3/Research | Discovered new exit (range 12) 872 | -3/Research | Identified exit to Armory 872 | -3/Research | Entered Armory 896 | -3/Armory | Found Gamma Bomb Array 897 | -3/Armory | Found Gamma Bomb Array 1103 | -3/Armory | Spotted B-86 Titan 1220 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 1245 | -3/Armory | Lost 10 parts (2p5n3u) 1281 | -3/Armory | Discovered new exit (range 5) 1282 | -3/Armory | Entered Research 1282 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1357 | -2/Research | Spotted B-90 Cyclops 1374 | -2/Research | Core integrity fell below 50% 1380 | -2/Research | Core integrity fell below 20% 1391 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 01381_ Acquired Biometal Heavy Treads. 01382_ U-05 Engineer lays Concrete. 01384_ Penetrated by Slug. 01384_ Slug penetrates Wall. 01384_ U-05 Engineer lays Concrete. 01386_ Y-72 Warden emerges from the garrison. 01386_ Penetrated by Slug. 01386_ Slug penetrates B-90 Cyclops. 01386_ U-05 Engineer lays Concrete. 01388_ Biometal Heavy Treads destroyed. 01388_ U-05 Engineer lays Concrete. 01389_ Activated siege mode. 01389_ Penetrated by Slug. 01389_ Slug penetrates B-90 Cyclops. 01390_ U-05 Engineer lays Concrete. 01390_ Penetrated by Slug. 01390_ Slug penetrates G-73 Enforcer. 01390_ G-73 Enforcer suffers critical hit. 01390_ G-73 Enforcer destroyed. 01391_ Biometal Heavy Treads destroyed. 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T#??????????????? | | ?????????????# Y # ""#??????????????? | | ?????????????# ""#??????????????? | | ?????????????# ""#??????????????? | | ?????????????# @u uu ###??????????????? | | ?????????????# ] ;##??????????????? | | ?????????????# gg | BB#??????????????? | | ?????????????#####+# g BB#??????????????? | | ???????????? YY ###??????????????? | | ??????????????##### #""" """####????????????????? | | ??????????????????# """G"""#???????????????????? | | ??????????????????##### # ##???????????????????? | | ??????????????????????### ###????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 53 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 74 Melee Accuracy 6 Recoil Reduction 2 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledDimensionalCleaver Manual? 0 Play Time 00:40:36 Cumulative 121.9 hours Start 2020.06.08 @ 17:31:55 End 2020.06.08 @ 18:08:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 283 Adventurer 8 Explorer 0 Win Type - Total 7 Types 4/0/2/1/0/0/0 Lore% 77 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4c5899c-c6da-4bd2-b31b-bf7b576531bd