Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.22 @ 19:00:24 Player: FrostySpirit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (2404) 2404 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (915) 915 TOTAL SCORE: 8204 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 504 Met Imprinter 300 Was Imprinted 300 Friendly Fire -213 Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 26/100 System Corruption 7% Temperature Cool (9) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Machine Analyzer Improved Medium Armor Plating Authchip [R/NC] Authchip [R/Combat] > --- WEAPON (2) ------- Improved Datajack Improved Plasma Cutter > --- INVENTORY (5) ---- Improved Datajack Improved Datajack Improved Datajack Improved Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Backup Power VII > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Armored Medium Treads > --- UTILITY ---------- Power Amplifier Improved Cooling System Huge Storage Unit Improved Trap Scanner Machine Analyzer Force Field Improved System Shield Recalibrator > --- WEAPON ----------- Plasma Rifle Enhanced Gauss Cannon > --- INVENTORY -------- Advanced Heat Sink Weight Redist. System Triangulator Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Weapon Cycler Transmission Jammer Focal Shield Authchip [R/NC] Authchip [R/Combat] High-powered Tractor Beam Hacking Drone Bay Heavy Laser Beamcaster Enhanced Gauss Cannon [Rating: 79] Favorites ----------- Power Light Fission Core Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Barrage Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 6 . . 2 Power 2 | . . . . . . . 1 . . 1 Propulsion 2 | . . . . . . . 2 . . . Utility 6 | . . . 2 . . . 3 . . 1 Weapon . | . . . . . . . . . . . Parts Attached 116 | 10 7 . 26 8 6 11 7 3 2 36 Power 12 | 2 1 . 3 1 . 2 . . . 3 Engine 9 | 2 1 . 3 1 . . . . . 2 Core 3 | . . . . . . 2 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 33 | 4 2 . 5 6 . 5 1 1 2 7 Treads 16 | 2 2 . 1 2 . 2 1 1 2 3 Leg 10 | 2 . . 4 . . . . . . 4 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 7 | . . . . 4 . 3 . . . . Utility 43 | 2 3 . 11 1 3 4 5 . . 14 Device 22 | . 2 . 3 . 2 3 3 . . 9 Storage 6 | 2 1 . 1 . . 1 . . . 1 Processor 4 | . . . . 1 1 . 1 . . 1 Hackware 3 | . . . . . . . 1 . . 2 Protection 8 | . . . 7 . . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 28 | 2 1 . 7 . 3 . 1 2 . 12 Energy Gun 6 | 1 . . 2 . . . . . . 3 Energy Cannon 3 | . . . . . 2 . . . . 1 Ballistic Gun 7 | 1 1 . 4 . 1 . . . . . Ballistic Cannon 5 | . . . . . . . . 1 . 4 Launcher 2 | . . . 1 . . . 1 . . . Special Weapon 2 | . . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . 3 Unidentified Prototypes 1 | . . . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . System Corruption 10 | . . . . . . . . . 10 . Parts Lost 56 | . 1 . 15 6 . . . . . 34 Power 8 | . . . 2 1 . . . . . 5 Propulsion 14 | . . . 3 2 . . . . . 9 Utility 22 | . 1 . 5 3 . . . . . 13 Weapon 12 | . . . 5 . . . . . . 7 Highest Loss Streak 14 | . 1 . 11 4 . . . . . 14 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 90 82 96 99 85 88 93 79 Engine 5 | . 14 14 10 9 11 . . . . . Core 3 | . . . . . . 10 6 6 6 4 Treads 13 | . 21 28 6 4 . 21 20 21 26 16 Leg 3 | . 6 . 14 3 . . . . . 2 Flight 4 | . . . . 14 22 . . . . . Device 19 | . 7 14 12 11 25 22 20 20 20 21 Storage 5 | . 17 14 3 . . 10 6 6 6 3 Processor 7 | . . . . 10 15 11 13 13 13 7 Hackware 2 | . . . . . . . 6 6 6 7 Protection 4 | . . . 21 9 . . . . . . Energy Gun 1 | . 3 . 2 . . . . . . 1 Energy Cannon 4 | . . . . . 10 11 6 . . . Ballistic Gun 10 | . 24 28 16 22 11 11 4 . . . Ballistic Cannon 2 | . . . . . . . . 5 6 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 18 53 50 64 19 16 39 47 48 48 125 Greatest Support 105 | 40 40 40 40 46 14 49 77 97 97 105 Greatest Overweight (x) 12 | . 2 1 3 . 1 1 . . . 12 Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 5 5 15 15 15 15 25 Average Capacity 13 | 7 17 20 9 5 5 14 15 15 15 19 Most Carried 17 | 5 8 8 15 5 5 15 15 15 15 17 Average Carried 8 | 2 6 8 7 4 4 10 13 15 15 12 Final Capacity 20 | 8 20 20 5 5 5 15 15 15 15 5 Final Carried 15 | 4 8 8 5 5 5 15 15 15 15 4 Class Distribution -------------------- 44% | Mutant 42% | Derelict-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Matter Collected 2216 | 254 47 17 626 150 24 236 65 88 144 565 Remotely . | . . . . . . . . . . . Salvage Created 2733 | 60 197 49 793 96 . 301 . 57 475 705 Parts 123 | 1 14 7 45 10 . 13 . 2 18 13 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 2 | . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . 16 . . 14 . Prevented 17 | . . . . . . 4 . 4 9 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 66 | . 4 3 22 6 . 7 . 1 9 14 Guns 40 | . 4 3 22 6 . 4 . . . 1 Cannons 18 | . . . . . . 3 . 1 3 11 AOE 6 | . . . . . . . . . 6 . Classes Destroyed 12 | 1 2 1 2 . . . . . 2 4 Worker 1 | . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . 1 Recycler 1 | 1 . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . . . 1 Swarmer 23 | . . 3 7 6 . 5 . . 2 . Grunt 35 | . 4 . 10 . . 2 . 1 6 12 Brawler 2 | . . . . . . . . . 1 1 Duelist 1 | . . . 1 . . . . . . . Sentry 4 | . . . 4 . . . . . . . Programmer 1 | . . . . . . . . . . 1 Samaritan 1 | . . . . . . . . . 1 . Best Kill Streak 6 | 1 4 3 4 3 . 3 . 1 6 4 Combat Bots Only 6 | . 2 3 4 3 . 3 . 1 6 3 Max Kills in Single Turn 2 | 1 1 1 1 2 . 2 . 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . . . . . . 2 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Damage Taken 7813 | . 376 85 1967 268 . 99 12 227 455 4324 Core 1477 | . 36 14 258 48 . 14 . 10 78 1019 Absorbed by Shields 204 | . . . . . . . . . . 204 Redirected to Shielding 24 | . . . 11 13 . . . . . . Core Remaining (%) 72 | 100 . 80 . . . 20 . . 89 . Volleys Fired 227 | 3 23 8 66 11 1 9 2 9 19 76 Largest 2 | 1 2 2 2 2 2 2 2 2 2 2 Hottest 163 | 40 40 40 60 46 93 93 93 100 100 163 Shots Fired 370 | 3 46 16 111 23 2 18 3 11 27 110 Gun 254 | 3 46 16 109 23 1 9 1 . . 46 Cannon 102 | . . . . . 1 9 2 9 20 61 Launcher 11 | . . . 2 . . . . 2 7 . Special 3 | . . . . . . . . . . 3 Kinetic 248 | . 46 16 74 23 1 9 1 9 20 49 Thermal 102 | 3 . . 35 . 1 9 2 . . 52 Explosive 2 | . . . 2 . . . . . . . Electromagnetic 18 | . . . . . . . . 2 7 9 Robot Hit Streak 24 | 3 7 2 24 6 . 9 . 1 6 7 Robot Miss Streak 11 | . 3 4 2 4 . 4 3 2 1 11 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 8 | . 1 . 5 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . Shots Hit Robots 231 | 3 26 5 83 11 . 9 . 3 13 78 Core Hits 143 | 2 10 3 42 6 . 8 . 3 20 49 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . . . . . . . . . 2 8 Burn 3 | . . . . . . . . . . 3 Meltdown 1 | . . . . . . . . . . 1 Blast 6 | . . . . . . . . . 2 4 Melee Attacks 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5979 | 33 384 91 1090 225 . 272 . 359 1281 2244 Guns 2537 | 33 384 87 1026 225 . 110 . . . 672 Cannons 2458 | . . . . . . 162 . 184 626 1486 Explosions 869 | . . . 39 . . . . 175 655 . Melee . | . . . . . . . . . . . Ramming 83 | . . 4 25 . . . . . . 54 Kinetic 3492 | . 384 87 657 225 . 110 . 184 626 1219 Thermal 1496 | 33 . . 369 . . 162 . . 86 846 Explosive 39 | . . . 39 . . . . . . . Electromagnetic 869 | . . . . . . . . 175 569 125 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . 2 2 2 . . . 10 7 Average Corruption 4 | . . . 2 2 2 . . . 10 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 39 | . . . 14 1 1 . . . 7 16 Message Errors 9 | . . . 3 . 1 . . . 2 3 Matter Fused 11 | . . . 6 . . . . . 2 3 Heat Flow Errors 4 | . . . 2 . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . 1 . . . . . 2 1 Misfires 4 | . . . 1 1 . . . . 1 1 Weapon Failures 4 | . . . 1 . . . . . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 36 | . . . 9 . . 8 . . 9 10 Projectiles 21 | . . . . . . 8 . . 3 10 Explosions 15 | . . . 9 . . . . . 6 . Melee . | . . . . . . . . . . . Knockbacks 24 | . . . . . . . . 1 5 18 Impact 1 | . . . . . . . . . . 1 Kinetic 21 | . . . . . . . . 1 5 15 Secondary 2 | . . . . . . . . . . 2 Self-Inflicted Damage 60 | . . . . . . . . 19 41 . Shots 4 | . . . . . . . . 1 3 . Rammed 5 | . . 1 1 . . . . . . 3 Targets Rammed 12 | . . 1 7 . . . . . . 4 Kicked 6 | . . . 6 . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 315 | . 21 . 159 . 50 98 34 33 114 315 Average Temperature 77 | . 5 . 55 . 28 41 13 16 65 118 Received Heat Transfer 2915 | . 234 . 597 . . . 6 69 141 1868 Effects 2 | . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 3 | . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 8 | 1 . . 2 . . . . . . 5 Heat Transferred 3142 | 75 . . 825 . . 222 . . 100 1920 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Peak Influence 441 | 5 105 110 199 164 . . 206 . . 441 Initial 375 | . 3 40 42 69 . . 67 . . 375 Average 150 | 3 34 55 90 120 . . 109 . . 268 Maximum Alert Level 2 | . . . . . . . 1 . . 2 Low Security (%) 68 | 100 100 100 100 100 . . 91 . . 20 Level 1 30 | . . . . . . . 8 . . 77 Level 2 1 | . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . 1 . 1 5 Investigation 3 | . . . 1 . . . . . . 2 Extermination 1 | . . . . . . . . . . 1 Reinforcement 4 | . . . 1 . . . 1 . . 2 Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Distress Signals 6 | . 2 . 2 . . . 1 . . 1 Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 122 | . 8 3 32 6 . 12 5 5 17 34 Peak Tracking Total 9 | . 4 3 8 3 . 4 4 4 9 6 Tactical Retreats 6 | . . . 1 . . . . . 3 2 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Traps Triggered 3 | . . . 2 . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Machines Disabled 3 | . . . . . . . . . 2 1 Max in Single Turn 2 | . . . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Machines Accessed 13 | . 1 . 7 . . 1 . 1 . 3 Terminals 6 | . 1 . 4 . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . . . . . . 2 Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . 2 . 15 . . 1 . 1 . 8 Successful 13 | . . . 9 . . 1 . 1 . 2 Failed 14 | . 2 . 6 . . . . . . 6 Catastrophic 4 | . . . 1 . . . . . . 3 Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . . . 3 2 . . . 4 Terminals 12 | . 2 . 9 . . 1 . . . . Fabricators 2 | . . . . . . . . . . 2 Repair Stations 9 | . . . 3 . . . . . . 6 Recycling Units 3 | . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 7 | . . . 5 . . 1 . 1 . . Record 1 | . . . . . . 1 . . . . Open Door 1 | . . . . . . . . 1 . . Patrol Status 1 | . . . 1 . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 . . . . . . 2 Scan Component 2 | . . . 1 . . . . . . 1 Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . 3 . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 . 5 . . . . . . 3 Full Trace Events 6 | . 1 . 3 . . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Total Allies 6 | . . . . . 6 . . . . . Largest Group 6 | . . . . . 6 6 4 4 2 . Highest-Rated Group 346 | . . . . . 346 346 209 209 135 . Highest-Rated Ally 96 | . . . . . 96 96 96 96 96 . Total Orders 1 | . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . 1 . . . Ally Attacks 53 | . . . . . . 22 9 16 6 . Total Damage 2683 | . . . . . . 992 386 947 358 . Kills 19 | . . . . . . 5 4 5 5 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 1 2 . . . . Drone Launches 1 | . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Turns Passed 6855 | 117 360 303 1327 109 1314 1033 231 323 199 1539 Spaces Moved 3929 | 65 144 116 611 133 1256 617 113 182 91 601 Core 76 | 7 . . 1 . . . . . . 68 Treads 1762 | 39 85 116 162 10 . 590 113 182 91 374 Legs 686 | 19 59 . 448 1 . . . . . 159 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1405 | . . . . 122 1256 27 . . . . Fastest Speed 37 | 50 120 240 100 37 37 112 160 160 162 50 Average Speed 146 | 136 193 240 175 46 97 157 160 160 164 189 Slowest Speed 650 | 160 260 240 400 160 117 160 160 162 165 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 5 31 17 33 26 90 83 4 28 15 12 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . . 4 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 10 | . . . . 1 2 5 . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 34 | . . . 2 . . 2 . 6 10 14 Melee . | . . . . . . . . . . . Projectile 31 | . . . . . . 2 . 6 9 14 AOE 3 | . . . 2 . . . . . 1 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Low Low Fac Total 4643 | 86 177 124 748 154 1343 657 161 201 113 879 Wait 255 | 4 1 . 11 1 65 5 29 6 . 133 Move 3917 | 64 143 115 610 130 1255 616 112 181 90 601 Hop 1 | . . . . 1 . . . . . . Pick Up 59 | 5 2 . 18 2 5 9 7 . . 11 Fast Attach 59 | 5 1 . 14 1 7 5 1 3 2 20 Attach 36 | 2 1 . 7 3 3 1 5 . . 14 Detach 3 | . 1 . . . 1 1 . . . . Swap 26 | 3 5 . 5 4 1 5 1 . . 2 Drop 40 | . . . 10 1 5 6 4 2 2 10 Fire 227 | 3 23 8 66 11 1 9 2 9 19 76 Melee 8 | . . . . . . . . . . 8 Ram . | . . . . . . . . . . . Kick 6 | . . . 6 . . . . . . . Crush 6 | . . 1 1 . . . . . . 4 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 118 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 7) 478 | -10/Materials | Entered Mines 500 | -10/Mines | Learned location of Storage (-7) 651 | -10/Mines | Discovered new exit (range 3) 781 | -10/Mines | Entered Materials 781 | -9/Materials | Evolved 2 slots: Utility x2 1200 | -9/Materials | Lost 3 parts (1p1n1w) 1494 | -9/Materials | Core integrity fell below 50% 1500 | -9/Materials | Lost 11 parts (1p2n5u3w) 1798 | -9/Materials | Build established: Scavenger-Mutant 2089 | -9/Materials | Discovered new exit (range 16) 2108 | -9/Materials | Entered Mines 2151 | -9/Mines | Lost 4 parts (2n2u) 2198 | -9/Mines | Learned location of 1 exit from Lower Caves 2214 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2217 | -9/Mines | Entered Zion 2258 | -7/Zion | System corruption cleaned by Quarantine Array 2285 | -7/Zion | Learned location of Data Miner (-6) 2367 | -7/Zion | Learned location of Recycling (-7) 2457 | -7/Zion | Given A8's code to call for help 2466 | -7/Zion | Learned location of Armory (-4) 2563 | -7/Zion | Imprinted 2565 | -7/Zion | Declared Zion's savior 2677 | -7/Zion | Build established: Derelict-Mutant 2771 | -7/Zion | Found Relay Coupler [Programmer] 2773 | -7/Zion | Found Relay Coupler [Programmer] 2783 | -7/Zion | Found Relay Coupler [Programmer] 2786 | -7/Zion | Found Relay Coupler [Programmer] 2789 | -7/Zion | Found Relay Coupler [Programmer] 2836 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2843 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2977 | -7/Zion | Given the Hacking Drone Bay 2982 | -7/Zion | Found Prototype Device 2983 | -7/Zion | Identified Hacking Drone Bay 3061 | -7/Zion | Build established: Mutant 3403 | -7/Zion | Discovered new exit (range 11) 3531 | -7/Zion | Entered Proximity Caves 3531 | -6/Proximity Caves | Accompanied by 6 allies 3849 | -6/Proximity Caves | Build established: Derelict-Mutant 4281 | -6/Proximity Caves | Learned Factory interactive machine intel 4541 | -6/Proximity Caves | Discovered new exit (range 15) 4564 | -6/Proximity Caves | Entered Factory 4564 | -6/Factory | Accompanied by 4 allies 4564 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4565 | -6/Factory | Loaded intel: 52 interactive machine locations 4638 | -6/Factory | Discovered new exit (range 23) 4795 | -6/Factory | Entered Lower Caves 4795 | -6/Lower Caves | Accompanied by 4 allies 4796 | -6/Lower Caves | Identified exit to Lower Caves 5118 | -6/Lower Caves | Entered another Lower Caves area 5118 | -6/Lower Caves | Accompanied by 2 allies 5153 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5183 | -6/Lower Caves | System corruption reached 10% 5279 | -6/Lower Caves | Discovered new exit (range 13) 5317 | -6/Lower Caves | Entered Factory 5317 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6345 | -5/Factory | Lost 6 parts (1p3n2u) 6415 | -5/Factory | Build established: Mutant 6503 | -5/Factory | Core integrity fell below 50% 6535 | -5/Factory | Lost 12 parts (1p4n4u3w) 6735 | -5/Factory | Terminal network hard line cut 6819 | -5/Factory | Core integrity fell below 20% 6856 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Reading system data... 06822_ Adv. Signal Interpreter destroyed. 06823_ Jacked G-50 Soldier... 06823_ Command string: \\1 06823_ No effect. 06823_ G-50 Soldier IFF system glitched. 06823_ U-05 Engineer lays Concrete. 06824_ Jacked L-41 Fighter... >>parse_system Reading system data... 06824_ U-05 Engineer lays Concrete. 06826_ Imp. Datajack destroyed. 06832_ Sneak attack on K-01 Serf. 06832_ Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. 06843_ Acquired Imp. Medium Armor Plating. 06848_ Acquired Imp. Plasma Cutter. 06854_ System corrupted: Component data lost. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????? | | #??????????????????????????????????????? | | = #??????????????????????????????????????? | | #??????????????????????????????????????? | | #######+###??????????????????????????????????????? | | ??????# #??????????"""???""??????????????????????? | | ??????# #????????#?"""???T"??????????????????????? | | ???T??# ######## #?"""???""??????????????????????? | | ??????# #???????????????????????????????? | | ??????####### ###########????????????????????????? | | ????????????# #?# #????????????????????????? | | ??????????### ### #????????????????????????? | | ?????????## # #????????????????????????? | | ???????#### # ###??????????????????????? | | ???????# T + "" "" # ??????????????????????? | | ???????# ## # ""R"" # "" #??????????????????? | | ???????# ## # """" # """ #??????????????????? | | ???????# ####+### # "F #??????????????????? | | ???????# # ######### """ #??????????????????? | | ???????# # ! #?####### "" #??????????????????? | | ???????# # """ #?# # #??????????????????? | | ???????# # """ #?# #g""" #??????????????????? | | ???????# # """ #?# # """ #??????????????????? | | ???????# # #?# /g""" #??????????????????? | | ???????# ########?# # l #??????????????????? | | ???????# #????????# #@ [#??????????????##### | | ##### ########## ##########+####??????# | | #??????# | | % #??????# | | #??????# | | / #??????# | | / #??????# | | ##################+###### ####???# | | ???????????# # #T ##### | | ????????????# # # | | ?????????????# # %% # | | ??????????????# / # | | ??????????????# """ """ ###### # | | ??????????????# """ """ #????# # | | ??????????????# """ """ #?########+## # | | ??????????????# #?# %# ###/# | | ??????????????# """ #?# """"" # =%! | | ??????????????# " " """ #?# ""R""|+ == | | ??????????????# "T" """ #?# " " # | | ??????????????# """ #?# # | | ??????????????##############?# # [ | | ?????????????????????????????# = #########+# | | ?????????????????????????????# ## %= *! | | ?????????????????????????????############ = ! | | ??????????????????????????????????????# # % |! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 36 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Launcher Accuracy 20 Recoil Reduction 4 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Help From High Places I'm Back, Baby! Please Form A Line Robot Respite Serviceable Loadout Shopping List System Compromised The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed SigixLayeredBeamcaster Manual? 0 Play Time 01:53:04 Cumulative 5.6 hours Start 2023.10.22 @ 14:12:49 End 2023.10.22 @ 19:00:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3f9dee5-0dda-42e3-bd9c-eca260112b4d