Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 12:04:29 Player: Hadza Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (3157) 3157 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 8009 Bonus ------- High Alert Combat Kills 30 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -88 Cogmind --------- Core Integrity 321/700 Matter 24/300 Energy 325/325 System Corruption 7% Temperature Cool (0) Movement Treading (269) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Huge Storage Unit Kinecellerator Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (4) ------- Heavy Laser Heavy Laser Gauss Cannon > --- INVENTORY (25) --- Heavy Treads Huge Storage Unit High-capacity Battery (250) Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Heavy Laser AWS/Autocannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Shield Generator > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Antimatter Reactor Huge Storage Unit High-capacity Battery Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Kinecellerator Damper Plating Damper Plating Heavy Laser Heavy Laser Heavy Laser Heavy Laser Heavy Laser Gauss Cannon Gauss Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 3 | . . . . . 3 . . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 56 | 6 2 . . 1 7 26 5 5 2 2 Power 5 | 1 . . . . 1 1 1 1 . . Engine 1 | 1 . . . . . . . . . . Core 2 | . . . . . 1 1 . . . . Reactor 2 | . . . . . . . 1 1 . . Propulsion 11 | 2 . . . . . 4 1 3 . 1 Treads 11 | 2 . . . . . 4 1 3 . 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 1 2 . . 1 5 6 2 . 2 . Device 7 | . . . . . 2 5 . . . . Storage 4 | 1 1 . . . 2 . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 8 | . 1 . . 1 1 1 2 . 2 . Artifact . | . . . . . . . . . . . Weapon 21 | 2 . . . . 1 15 1 1 . 1 Energy Gun 9 | . . . . . . 8 . . . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . 1 . . . . Ballistic Cannon 7 | . . . . . 1 4 1 1 . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 11 | . . . . 1 . 4 . 3 3 . Power 2 | . . . . . . 1 . 1 . . Propulsion 2 | . . . . . . 1 . 1 . . Utility 6 | . . . . 1 . 2 . . 3 . Weapon 1 | . . . . . . . . 1 . . Highest Loss Streak 3 | . . . . 1 . 3 . 3 3 . To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | 2 6 11 11 12 12 16 17 16 10 8 Power 1 | . 1 2 2 2 2 1 . 1 . . Propulsion . | . . . . . 2 . . . 1 1 Utility 6 | . 2 7 7 6 3 6 7 8 6 5 Weapon 6 | . 2 2 2 3 4 8 9 7 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 22 | . 4 . . . 3 8 2 . . 5 Power 2 | . . . . . 1 1 . . . . Propulsion . | . . . . . . . . . . . Utility 13 | . 2 . . . 2 2 2 . . 5 Weapon 7 | . 2 . . . . 5 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 94 100 100 88 78 87 71 86 80 85 Engine 3 | . 14 14 14 14 6 . . . . . Core 3 | . . . . . 2 6 2 . . . Reactor 1 | . . . . . . . 4 6 7 7 Treads 20 | . 28 28 28 28 18 20 15 14 23 23 Device 16 | . . . . . 12 22 25 15 13 15 Storage 10 | . 14 14 14 14 17 8 7 7 7 7 Protection 7 | . 9 14 14 3 11 3 3 15 15 15 Energy Gun 6 | . . . . . . 12 . 12 . 2 Ballistic Gun 6 | . 28 28 28 28 . . . . . . Ballistic Cannon 6 | . . . . . 8 5 6 13 12 13 Launcher 1 | . . . . . . 2 2 . . . Peak Build Rating 78 | 6 8 8 11 12 48 62 78 73 62 61 Average Rating 44 | 3 7 8 9 10 43 49 70 61 58 57 On Entrance 29 | . 6 8 8 11 12 48 44 73 58 59 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 184 | 11 29 29 29 29 154 161 177 177 184 178 Greatest Support 98 | 40 40 40 40 40 40 70 98 98 60 60 Greatest Overweight (x) 8 | . . . . . 3 3 3 8 3 2 Average Overweight (x) 1 | . . . . . 2 1 1 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 Average Capacity 21 | 6 9 15 15 15 17 25 25 25 25 25 Most Carried 25 | 5 11 11 14 15 15 25 25 22 14 12 Average Carried 15 | 2 6 11 12 14 12 18 19 17 11 10 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 Final Carried 19 | 2 11 11 14 15 15 15 19 14 10 11 Class Distribution -------------------- 41% | Scavenger-Skirmisher 21% | Mutant 15% | Scavenger-Tank 12% | Tank 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Waste Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Matter Collected 1631 | 183 101 111 . 43 151 492 347 54 149 . Remotely . | . . . . . . . . . . . Salvage Created 2611 | . 85 111 . 46 369 1264 206 259 230 41 Parts 136 | . 4 6 . 6 26 62 . 9 19 4 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Combat Hostiles Destroyed 72 | . 2 4 . 3 11 31 1 6 12 2 Guns 16 | . 2 4 . 3 . 7 . . . . Cannons 51 | . . . . . 11 21 1 4 12 2 AOE 2 | . . . . . . . . 2 . . Classes Destroyed 15 | . 1 1 . 1 4 6 1 1 . . Worker 3 | . . . . . 1 2 . . . . Builder 2 | . . . . . 1 1 . . . . Recycler 1 | . . . . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 4 | . . . . . . 4 . . . . Swarmer 19 | . . . . 3 2 5 . . 7 2 Grunt 32 | . 2 2 . . 8 12 . 3 5 . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 6 | . . . . . . 4 . 2 . . Hunter 3 | . . . . . . 3 . . . . Programmer 7 | . . . . . . 6 . 1 . . Compactor 1 | . . . . . . . 1 . . . Assembled 2 | . . 2 . . . . . . . . Best Kill Streak 10 | . 2 2 . 3 5 7 1 7 10 2 Combat Bots Only 10 | . 2 2 . 3 3 6 1 6 10 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Hostile Shots Fired 547 | . 25 18 . 11 17 197 . 182 64 33 Missed 155 | . 5 4 . 4 4 77 . 34 14 13 Hits 392 | . 20 14 . 7 13 120 . 148 50 20 Melee 4 | . . . . . . 4 . . . . Projectile 388 | . 20 14 . 7 13 116 . 148 50 20 Critical Strikes 8 | . . . . . 1 5 . 1 . 1 Part Disruptions 2 | . . . . . . 2 . . . . Damage Taken 4280 | . 218 189 . 94 169 1520 . 1187 626 277 Core 468 | . 30 39 . 12 8 179 . 112 41 47 Absorbed by Shields 295 | . . . . . . 36 . 125 134 . Redirected to Shielding 105 | . . . . . . 105 . . . . Core Remaining (%) 88 | 100 . . . 67 98 . . . . . Volleys Fired 89 | . 6 13 . 8 . 38 . 9 12 3 Largest 4 | . 2 2 . 2 . 4 . 4 1 3 Hottest 276 | . 40 40 . 40 . 276 . 218 40 178 Shots Fired 331 | . 12 26 . 16 28 170 3 24 45 7 Gun 151 | . 12 26 . 16 . 88 . 5 . 4 Cannon 176 | . . . . . 28 80 2 18 45 3 Launcher 4 | . . . . . . 2 1 1 . . Special . | . . . . . . . . . . . Kinetic 240 | . 12 26 . 16 28 90 2 18 45 3 Thermal 87 | . . . . . . 78 . 5 . 4 Explosive 4 | . . . . . . 2 1 1 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 7 10 . 2 5 10 2 6 6 6 Robot Miss Streak 5 | . 1 1 . 4 2 5 . 3 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . Autonomous 110 | . . . . . 28 44 2 2 33 1 Shots Hit Robots 202 | . 8 19 . 4 21 99 2 16 31 2 Core Hits 91 | . 4 9 . 3 9 40 1 11 12 2 Critical Kills 1 | . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 19 | . . 1 . . 2 8 . 4 4 . Burn 4 | . . . . . . 4 . . . . Destroy 1 | . . 1 . . . . . . . . Blast 14 | . . . . . 2 4 . 4 4 . Melee Attacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9878 | . 95 194 . 52 2007 4874 150 689 1753 64 Guns 1496 | . 91 194 . 50 . 1084 . 77 . . Cannons 8165 | . . . . . 2005 3725 150 468 1753 64 Explosions 195 | . . . . . . 51 . 144 . . Melee . | . . . . . . . . . . . Ramming 22 | . 4 . . 2 2 14 . . . . Kinetic 8586 | . 91 194 . 50 2005 3811 150 468 1753 64 Thermal 1075 | . . . . . . 998 . 77 . . Explosive 195 | . . . . . . 51 . 144 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 7 7 7 7 Average Corruption 5 | . . . . . . 3 7 7 7 7 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 111 | . . . . . . 44 32 14 7 14 Message Errors 21 | . . . . . . 11 5 3 . 2 Matter Fused 37 | . . . . . . 12 12 2 4 7 Heat Flow Errors 16 | . . . . . . 2 7 3 1 3 Energy Discharges 12 | . . . . . . 3 4 4 1 . Parts Rejected 2 | . . . . . . 2 . . . . Data Loss (minor) 9 | . . . . . . 5 1 1 1 1 Data Loss (major) 6 | . . . . . . 4 1 . . 1 Misfires 4 | . . . . . . 3 1 . . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 3 | . . . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1327 | . . . . . 408 641 . . 278 . Projectiles 1327 | . . . . . 408 641 . . 278 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 21 | . . . . . 4 12 . . 5 . Impact . | . . . . . . . . . . . Kinetic 20 | . . . . . 4 11 . . 5 . Secondary 1 | . . . . . . 1 . . . . Self-Inflicted Damage 44 | . . . . . . . . 44 . . Shots 1 | . . . . . . . . 1 . . Rammed 5 | . 1 . . 1 1 2 . . . . Targets Rammed 5 | . 1 . . 1 1 2 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 525 | . 18 44 . 12 . 525 209 415 125 268 Average Temperature 133 | . 9 10 . 6 . 143 87 234 68 101 Received Heat Transfer 1223 | . 75 87 . . 99 369 . 401 168 24 Effects 11 | . . . . . . 8 . 3 . . Shutdowns 2 | . . . . . . 1 . 1 . . Interference 6 | . . . . . . 4 . 2 . . Matter Decay 1 | . . . . . . 1 . . . . Short Circuit 1 | . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . 1 . . . Total Turns 1 | . . . . . . . 1 . . . Longest Duration 1 | . . . . . . . 1 . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . Robots Melted 3 | . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . 3 . . . . Parts Melted 11 | . . . . . . 11 . . . . Heat Transferred 2183 | . . . . . . 2035 . 148 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Maximum Alert Level 2 | . . . . . . 2 . . 1 . Low Security (%) 67 | 100 100 100 . 100 100 28 100 100 34 100 Level 1 27 | . . . . . . 59 . . 65 . Level 2 4 | . . . . . . 11 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 416 | . 40 40 . 50 119 416 138 148 341 178 Initial 178 | . . . . . . 50 138 . 102 178 Average 130 | . 5 5 . 6 19 261 19 12 253 85 Influence Increases 1952 | . 50 50 . 70 260 991 6 192 269 64 Destroy 0b10 Robot/C 1380 | . 40 40 . 60 220 620 . 120 240 40 Destroy 0b10 Robot/NC 60 | . . . . . 15 40 . 5 . . Destroy Leader 288 | . 10 10 . 10 20 188 . 20 20 10 Successful Hack 44 | . . . . . . 16 . 14 . 14 Disable Machine 75 | . . . . . . 75 . . . . Destroy Structure 90 | . . . . . 5 52 6 18 9 . Lose Combat Pursuer 15 | . . . . . . . . 15 . . Influence Decreases 1916 | . 50 50 . 70 149 707 401 46 74 369 Entered New Map 525 | . . . . . . 61 257 . 44 163 Time Decay 1291 | . 50 50 . 60 149 606 144 26 . 206 Lost Part 100 | . . . . 10 . 40 . 20 30 . Squads Dispatched 19 | . . . . . . 16 . 2 . 1 Investigation 4 | . . . . . . 4 . . . . Extermination 7 | . . . . . . 6 . 1 . . Reinforcement 1 | . . . . . . . . . . 1 Assault . | . . . . . . . . . . . Garrison 7 | . . . . . . 6 . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Distress Signals 6 | . 1 . . . . 3 . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 7 4 . 3 13 44 1 7 12 9 Peak Tracking Total 8 | . 4 2 . 3 2 5 1 5 7 8 Tactical Retreats 1 | . . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Traps Triggered 4 | . . . . . . 4 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Machines Disabled 5 | . . . . . . 5 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Machines Accessed 13 | . 2 . 1 1 . 7 . 1 . 1 Terminals 4 | . 1 . . . . 3 . . . . Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 2 . . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 29 | . 6 . 1 1 . 17 . 3 . 1 Successful 15 | . 5 . 1 1 . 6 . 1 . 1 Failed 13 | . 1 . . . . 10 . 2 . . Catastrophic . | . . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . Manual 1 | . . . 1 . . . . . . . Terminals 11 | . 3 . . . . 8 . . . . Fabricators 2 | . . . . . . 1 . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 7 | . 3 . . . . 4 . . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 5 | . 2 . 1 1 . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . 1 Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 4 | . 3 . . . . 1 . . . . Report Inventory 2 | . 1 . . . . 1 . . . . Retrieve Components 2 | . 2 . . . . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . Insert Component 2 | . . . . . . 2 . . . . Retrieve Study 1 | . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . . . . . . 5 . 1 . 1 Full Trace Events 4 | . . . . . . 4 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . . . . . . 42 Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . find_chute 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Turns Passed 7733 | 65 366 447 392 415 741 3096 1028 525 237 421 Spaces Moved 2960 | 56 205 110 245 243 206 1096 370 189 85 155 Core 33 | 33 . . . . . . . . . . Treads 2927 | 23 205 110 245 243 206 1096 370 189 85 155 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 320 208 240 240 240 240 Average Speed 233 | 95 160 160 160 160 339 257 265 244 243 262 Slowest Speed 480 | 160 160 160 160 160 400 400 340 480 280 269 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 27 17 65 68 19 32 96 7 25 5 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 89 | . . . . . 5 51 8 21 4 . Melee . | . . . . . . . . . . . Projectile 41 | . . . . . 5 28 . 4 4 . AOE 48 | . . . . . . 23 8 17 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Gar Fac Total 3629 | 67 233 358 245 254 252 1290 423 239 104 164 Wait 367 | . 1 236 . . 19 67 24 16 4 . Move 2951 | 55 204 109 244 242 205 1096 369 188 84 155 Hop . | . . . . . . . . . . . Pick Up 74 | 6 14 . 1 2 12 27 8 3 . 1 Fast Attach 5 | 2 1 . . . . . 2 . . . Attach 61 | 4 . . . 1 6 25 5 13 4 3 Detach 19 | . . . . . . 9 5 4 . 1 Swap 7 | . 1 . . . 1 4 . 1 . . Drop 47 | . 5 . . . 8 21 7 5 . 1 Fire 89 | . 6 13 . 8 . 38 . 9 12 3 Melee 1 | . . . . . . 1 . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 5 | . 1 . . 1 1 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . . . 3 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 7) 432 | -10/Materials | Entered Mines 497 | -10/Mines | Assembled infested the area 871 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 871 | -10/Mines | Discovered new exit (range 5) 879 | -10/Mines | Entered Exiles 924 | -10/Exiles | Met 8R-AWN 947 | -10/Exiles | Met EX-HEX 991 | -10/Exiles | Met EX-BIN 1014 | -10/Exiles | Aligned with FarCom system 1015 | -10/Exiles | Given EX-Vault access code 1052 | -10/Exiles | Opened EX-Vault 1063 | -10/Exiles | Found AWS/Autocannon 1095 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1140 | -10/Exiles | Met EX-DEC 1250 | -10/Exiles | Discovered new exit (range 14) 1271 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1271 | -10/Exiles | Entered Mines 1277 | -9/Mines | Met a Derelict bent on vengeance 1337 | -9/Mines | Learned location of Zion (-6) 1620 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1657 | -9/Mines | Discovered new exit (range 12) 1686 | -9/Mines | Entered Materials 1686 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2320 | -8/Materials | Discovered new exit (range 7) 2397 | -8/Materials | Build established: Skirmisher 2427 | -8/Materials | Entered Factory 2427 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2734 | -7/Factory | Build established: Scavenger-Skirmisher 2830 | -7/Factory | Central database locked down 3647 | -7/Factory | Allied Derelicts emerged from ambush trap array 3716 | -7/Factory | Lost 3 allies 4182 | -7/Factory | Garrison activated, responded to threat 4469 | -7/Factory | Lost 3 parts (1p2u) 5523 | -7/Factory | Manually triggered Chute Trap 5523 | -7/Factory | Sucked down chute 5523 | -7/Factory | Entered Waste 5523 | -7/Waste | The area was eerily silent 5901 | -7/Waste | Discovered new exit (range 16) 5913 | -7/Waste | A Compactor rumbled back to life 5913 | -7/Waste | Spotted C-40 Crusher 5914 | -7/Waste | Destroyed C-40 Crusher 5978 | -7/Waste | Found Damper Plating 5981 | -7/Waste | Found Damper Plating 6143 | -7/Waste | Build established: Scavenger-Tank 6551 | -7/Waste | Entered Factory 6589 | -7/Factory | Build established: Tank 7001 | -7/Factory | Garrison activated, responded to threat 7066 | -7/Factory | Lost 3 parts (1p1n1w) 7071 | -7/Factory | Identified exit to Garrison 7076 | -7/Factory | Entered Garrison 7192 | -7/Garrison | Destroyed 10 combat bots 7199 | -7/Garrison | Lost 3 parts (3u) 7282 | -7/Garrison | Discovered new exit (range 12) 7313 | -7/Garrison | Entered Factory 7316 | -7/Factory | Build established: Scavenger-Tank 7665 | -7/Factory | AWS/Autocannon suddenly broke down 7712 | -7/Factory | Core integrity fell below 50% 7734 | -7/Factory | Self-destructed Last Messages --------------- lockdown mode. 07669_ System corrupted: Matter fused (-7). 07669_ S-27 Virus destroyed. 07692_ System corrupted: Matter fused (-5). 07692_ W-25 Informer sends out distress signal. 07702_ Connecting with Fabricator... 07702_ Current location identified: Factory >>Build Building Force Booster... ETC: 42 07708_ System corrupted: Heat flow error (+112). 07711_ O-24 Administrator sends out distress signal. 07711_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07712_ K-01 Serf cleans the Matter Pump. 07713_ K-01 Serf destroyed. 07715_ K-01 Serf collects debris. 07720_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????##??????????????? | | ?????????????????????????????? ?? ??????????????? | | ?????????????????????????????? ?? ??????#?"?????? | | ?????????????????????????????? ??" "???? # "?????? | | ???????????????????????? ????" """ "??? # ??????? | | ?????????????????????? ????" """ """ /???????? | | ??????????????????????? ?? #???????? | | ??????????????????????? """ """ """ #???????? | | ???????????????????????# """ """ """ #???????? | | ???????????????????????# """ """ """ ##??????? | | ????????????????########^ #??????? | | ??????????????? """ """ *[ #??????? | | ???????????????? """ """ %%=#??????? | | ??????????????? """ """ ^"" = #??????? | | ??????????????? g "F"" #??????? | | ?????????????? Y """" #??????? | | ?????????????? ! u #??????? | | ?????????????? % g #??????? | | ?????????????????###########g#### #??????? | | ???????????????????# # #??????? | | ???????????????????# # #??????? | | ???????????????????# """s"""s # #??????? | | ???????????????????# """@""" *# #??????? | | ???????????????????# """ """ # #??????? | | ???????????????????# # #??????? | | ???????????????????# """ """ # #??????? | | ???????????????????# """ """ # #??????? | | ???????????????????# """ """ # #??????? | | ???????????????????# # #??????? | | ???????????????????#?? # #??????? | | ?????????????????????? ? # #??????? | | ????????????????????????###???### #??????? | | ????????????????????????????????# ######## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????######/########### | | ????????????????????????????????# # | | ????????????????????????????????# # " | | ????????????????????????????????# # " | | ????????????????????????????????# """" """" # " | | ????????????????????????????????# """" """" # | | ????????????????????????????????# """" """" + " | | ????????????????????????????????# """" """" # " | | ????????????????????????????????# """" """" # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 450 Power Shielding 33 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Immobile And Lovin' It Maybe Next Time I'll Detach My Launcher Tank Wheee! Challenges ------------ None Game ------ Seed WeaponsWaveBlaster Manual? 0 Play Time 00:39:23 Cumulative 16.3 hours Start 2026.07.13 @ 11:21:33 End 2026.07.13 @ 12:04:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb3062ec-d38d-49c1-8576-a301c6b4c916