Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 13:17:48 Player: Jiber Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (131) 655 Value Destroyed (4633) 4633 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1491) 1491 TOTAL SCORE: 12839 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 628 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/1000 Matter 277/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Targeting Computer Melee Analysis Suite Improved Launcher Guidance Computer Improved Target Analyzer > --- WEAPON (3) ------- Coil Gun > --- INVENTORY (5) ---- Improved Shock Absorption System System Shield Heavy Assault Rifle Heavy Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Signal Interpreter Targeting Computer Targeting Computer Melee Analysis Suite Improved Target Analyzer Core Analyzer Corruption Screen > --- WEAPON ----------- Gauss Rifle Gauss Rifle KE Penetrator > --- INVENTORY -------- Improved Hover Unit Improved Shock Absorption System System Shield Heavy Assault Rifle Remote Datajack [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Wheel Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Advanced Targeting Computer Device Force Field Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Spear Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 8 | . . . . . 3 2 . . . . . . 1 2 Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 123 | 6 . 2 2 2 22 4 1 13 3 1 . 7 17 43 Power 20 | 1 . . 1 1 1 1 . 3 . . . 2 3 7 Engine 15 | 1 . . 1 1 1 1 . 2 . . . 1 2 5 Core 5 | . . . . . . . . 1 . . . 1 1 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | 2 . . . . 8 1 . 1 . . . 1 3 10 Treads 1 | . . . . . . . . . . . . . . 1 Leg 4 | . . . . . . . . . . . . . . 4 Wheel 20 | 2 . . . . 8 1 . 1 . . . 1 3 4 Hover 1 | . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . Utility 47 | 1 . 1 1 . 10 2 . 5 2 1 . 4 7 13 Device 9 | . . . . . 2 . . . . 1 . 1 1 4 Storage 4 | 1 . . 1 . 1 . . 1 . . . . . . Processor 18 | . . 1 . . 3 1 . . 1 . . 3 2 7 Hackware 2 | . . . . . . . . . . . . . 2 . Protection 14 | . . . . . 4 1 . 4 1 . . . 2 2 Artifact . | . . . . . . . . . . . . . . . Weapon 30 | 2 . 1 . 1 3 . 1 4 1 . . . 4 13 Energy Gun 6 | 2 . . . . . . . . 1 . . . . 3 Energy Cannon 3 | . . . . . 1 . . 1 . . . . 1 . Ballistic Gun 8 | . . . . . . . . . . . . . . 8 Ballistic Cannon 2 | . . . . . 1 . . . . . . . . 1 Launcher 4 | . . 1 . 1 . . . 1 . . . . 1 . Special Weapon 2 | . . . . . . . 1 . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 2 . Piercing Weapon 2 | . . . . . . . . 2 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Parts Lost 69 | . . . . . 5 . . 4 1 . . 8 9 42 Power 12 | . . . . . . . . 1 . . . 2 2 7 Propulsion 20 | . . . . . 4 . . 1 . . . 1 3 11 Utility 21 | . . . . . 1 . . 2 1 . . 4 1 12 Weapon 16 | . . . . . . . . . . . . 1 3 12 Highest Loss Streak 16 | . . . . . 2 . . 2 1 . . 5 7 16 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | . 1 6 8 9 10 12 13 12 12 13 13 12 11 6 Power 1 | . . 1 1 1 1 2 2 1 1 1 1 . . 1 Propulsion 1 | . . . 1 1 . 1 2 2 2 2 2 1 1 . Utility 4 | . . . . 1 3 5 5 6 5 5 5 5 5 2 Weapon 3 | . 1 4 5 5 3 3 3 3 4 5 5 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . . . . . 8 1 . 3 1 2 . . 8 4 Power 6 | . . . . . 1 1 . 1 1 . . . 2 . Propulsion 2 | . . . . . . . . . . . . . 2 . Utility 11 | . . . . . 3 . . 1 . 2 . . 3 2 Weapon 8 | . . . . . 4 . . 1 . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 99 100 100 98 85 88 89 83 84 84 82 81 82 Engine 6 | . 14 14 14 14 9 7 7 6 7 7 7 6 1 3 Core 1 | . . . . . . . . . . . . . 3 . Wheel 13 | . 28 28 28 28 25 15 15 12 7 7 7 7 9 4 Device 2 | . . . . . 6 . . . . 1 7 6 . 8 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 4 Processor 26 | . . 13 14 14 20 30 30 27 22 23 23 23 32 37 Protection 9 | . . . . . 8 8 15 18 23 21 15 12 5 2 Energy Gun 4 | . 28 16 14 14 2 . . . 2 7 7 6 . 5 Energy Cannon 2 | . . . . . 6 7 7 3 . . . . 2 . Launcher 2 | . . 11 14 14 . . . 1 2 . . . . . Piercing Weapon 5 | . . . . . . . . 6 8 7 7 7 12 1 Peak Build Rating 70 | 6 6 7 8 10 29 41 47 46 46 48 48 51 65 70 Average Rating 42 | 3 6 6 7 9 24 39 41 43 45 46 48 47 58 56 On Entrance 27 | . 6 6 7 8 10 29 41 37 45 46 48 48 41 37 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . 7 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 12 12 13 18 19 48 49 53 54 59 59 59 59 64 52 Greatest Support 60 | 26 26 26 26 26 42 38 38 38 28 28 28 28 38 60 Greatest Overweight (x) 14 | . . . . . 1 4 1 1 2 2 2 8 8 14 Average Overweight (x) 1 | . . . . . . 1 1 . 1 1 2 1 1 2 Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 10 11 15 15 15 15 15 15 15 15 14 Most Carried 15 | 4 4 8 9 10 12 15 15 15 15 15 15 15 15 12 Average Carried 11 | . 2 6 8 9 10 14 15 14 14 14 15 14 12 6 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 4 8 9 10 12 15 15 15 15 15 15 8 11 5 Class Distribution -------------------- 53% | Mutant 29% | Gladiator 7% | Commander-Mutant 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Waste Commander-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Gladiator | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Matter Collected 2847 | 245 15 60 . 60 513 . 50 279 156 66 . 138 407 858 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5775 | . 18 82 . 109 858 . . 607 204 . . 405 1687 1805 Parts 302 | . 2 15 . 5 40 . . 35 13 . . 23 91 78 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . Recyclers Shooed 13 | . . . . . 2 . . . . . . . 1 10 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 10 . . 21 . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 88 | . . 6 . 3 14 . . 11 10 . . 9 13 22 Melee 27 | . . . . . 1 . . 7 3 . . 4 12 . Guns 26 | . . 4 . . 1 . . . . . . 5 . 16 Cannons 15 | . . . . . 10 . . 3 . . . . . 2 AOE 20 | . . 2 . 3 2 . . 1 7 . . . 1 4 Classes Destroyed 14 | . 1 2 . 1 6 . . 3 1 . . . . . Worker 14 | . . . . . 2 . . 2 . . . . 9 1 Builder 4 | . . 1 . . 2 . . . . . . . . 1 Hauler 2 | . . . . . 2 . . . . . . . . . Recycler 15 | . . . . . 2 . . . . . . . 6 7 Operator 2 | . . . . . 1 . . 1 . . . . . . Watcher 5 | . 1 . . . 2 . . . . . . . 2 . Swarmer 25 | . . 6 . . . . . 1 7 . . 3 . 8 Grunt 27 | . . . . 3 9 . . 4 2 . . 2 3 4 Brawler 2 | . . . . . . . . . 1 . . 1 . . Sentry 11 | . . . . . 4 . . 3 . . . . 3 1 Specialist 1 | . . . . . . . . 1 . . . . . . Hunter 9 | . . . . . 1 . . . . . . 2 1 5 Programmer 13 | . . . . . . . . 2 . . . 1 6 4 Martyr 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 1 3 . 3 4 . . 3 3 . . 3 8 8 Combat Bots Only 6 | . . 3 . 3 2 . . 3 3 . . 3 4 6 Max Kills in Single Turn 5 | . 1 2 . 2 3 . . 1 3 . . 1 2 5 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 1 . 2 1 . . 1 3 . . . 1 4 Melee 1 | . . . . . 1 . . 1 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Hostile Shots Fired 996 | . . 20 . 4 70 . . 112 35 18 . 101 150 486 Missed 276 | . . 6 . 1 26 . . 32 9 8 . 16 41 137 Hits 720 | . . 14 . 3 44 . . 80 26 10 . 85 109 349 Melee 4 | . . . . . . . . . 3 . . 1 . . Projectile 716 | . . 14 . 3 44 . . 80 23 10 . 84 109 349 Critical Strikes 20 | . . . . . 2 . . 1 . . . 3 9 5 Actively Blocked 2 | . . . . . 1 . . 1 . . . . . . Damage Taken 11140 | . . 129 . 47 776 . 225 1050 523 50 . 1116 2047 5177 Core 1979 | . . 20 . . 116 . . 145 34 . . 164 492 1008 Absorbed by Shields 205 | . . . . . . . . . . . . 205 . . Redirected to Shielding 315 | . . . . . 207 . 8 100 . . . . . . Ignored by Resistances 261 | . . . . . . . . . . . . . 84 177 Regen/Repaired (Parts) 502 | . . . . . . . . 193 . . . . . 309 Core Remaining (%) 72 | 100 . . . 92 78 . . . . . . 51 42 . Volleys Fired 214 | . 1 10 . 2 57 1 6 15 10 . . 11 9 92 Largest 3 | . 2 2 . 2 2 1 1 1 1 . . 1 1 3 Hottest 188 | . 90 90 . 80 112 75 75 75 80 . . 80 69 188 Shots Fired 371 | . 2 19 . 4 102 1 6 15 11 . . 21 10 180 Gun 224 | . 2 15 . 2 10 . . . 4 . . 21 . 170 Cannon 116 | . . . . . 89 1 1 11 . . . . 7 7 Launcher 26 | . . 4 . 2 3 . . 4 7 . . . 3 3 Special 5 | . . . . . . . 5 . . . . . . . Kinetic 150 | . . . . . 43 . . . . . . . . 107 Thermal 173 | . 1 10 . 2 56 1 1 10 4 . . 21 . 67 Explosive 26 | . . 4 . 2 3 . . 4 7 . . . 3 3 Electromagnetic 17 | . 1 5 . . . . . 1 . . . . 7 3 Robot Hit Streak 38 | . 1 3 . 2 11 . 6 5 2 . . 10 19 38 Robot Miss Streak 6 | . . 2 . 1 6 1 . 1 5 . . 3 . 5 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 378 | . 1 5 . 3 71 . 6 34 10 . . 33 88 127 Core Hits 275 | . 1 7 . 7 66 . . 17 13 . . 23 46 95 Critical Kills 4 | . . . . . . . . . . . . . . 4 Critical Parts Destroyed 6 | . . . . . 3 . . . . . . . . 3 Critical Strikes 22 | . . . . . 3 . . 2 1 . . 2 7 7 Destroy 7 | . . . . . . . . . . . . . . 7 Smash 3 | . . . . . 3 . . . . . . . . . Sever 4 | . . . . . . . . . . . . . 4 . Impale 8 | . . . . . . . . 2 1 . . 2 3 . Melee Attacks 185 | . . . . . 8 . . 35 7 . . 25 110 . Impact 11 | . . . . . 8 . . 3 . . . . . . Slashing 46 | . . . . . . . . . . . . . 46 . Piercing 128 | . . . . . . . . 32 7 . . 25 64 . Sneak Attacks 19 | . . . . . 2 . . 4 . . . . 13 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks 24 | . . . . . . . . 2 . . . . 22 . Damage Inflicted 12282 | . 20 233 . 163 2207 . 25 1246 1024 . . 820 3059 3485 Guns 3190 | . 20 66 . 13 87 . . . 20 . . 289 . 2695 Cannons 1897 | . . . . . 1350 . 25 212 . . . . 67 243 Explosions 2408 | . . 152 . 150 362 . . 114 856 . . . 231 543 Melee 4753 | . . . . . 393 . . 920 148 . . 531 2761 . Ramming 34 | . . 15 . . 15 . . . . . . . . 4 Kinetic 2391 | . . . . . 800 . . . . . . . . 1591 Thermal 2658 | . . 50 . 13 637 . 25 187 20 . . 289 45 1392 Explosive 2250 | . . 127 . 150 362 . . 114 856 . . . 186 455 Electromagnetic 196 | . 20 41 . . . . . 25 . . . . 67 43 Impact 553 | . . . . . 393 . . 160 . . . . . . Slashing 1006 | . . . . . . . . . . . . . 1006 . Piercing 3194 | . . . . . . . . 760 148 . . 531 1755 . Highest Corruption 11 | . . . . . . . . 5 9 9 9 9 11 . Average Corruption 7 | . . . . . . . . 2 8 9 9 9 7 . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . 2 3 Effects 206 | . . . . . . . . 23 25 16 4 55 83 . Message Errors 41 | . . . . . . . . 5 4 4 2 8 18 . Matter Fused 56 | . . . . . . . . 8 7 5 . 13 23 . Heat Flow Errors 26 | . . . . . . . . 1 5 2 2 6 10 . Energy Discharges 29 | . . . . . . . . 6 2 2 . 8 11 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . 1 1 . Data Loss (minor) 22 | . . . . . . . . 2 2 2 . 6 10 . Data Loss (major) 13 | . . . . . . . . 1 4 1 . 2 5 . Misfires 12 | . . . . . . . . . 1 . . 10 1 . Alerts 4 | . . . . . . . . . . . . 1 3 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 603 | . . . . . 191 . . 164 15 . . 20 145 68 Projectiles . | . . . . . . . . . . . . . . . Explosions 84 | . . . . . 1 . . . 15 . . . . 68 Melee 519 | . . . . . 190 . . 164 . . . 20 145 . Knockbacks 24 | . . . . . 23 . . 1 . . . . . . Impact 1 | . . . . . . . . 1 . . . . . . Kinetic 20 | . . . . . 20 . . . . . . . . . Secondary 3 | . . . . . 3 . . . . . . . . . Self-Inflicted Damage 265 | . . 13 . . 95 . . . 91 . . . 56 10 Shots 7 | . . 1 . . 1 . . . 3 . . . 1 1 Rammed 5 | . . 1 . . 3 . . . . . . . . 1 Targets Rammed 5 | . . 1 . . 3 . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 458 | . 30 142 . 60 68 28 30 87 458 179 220 274 264 114 Average Temperature 79 | . 17 46 . 36 16 15 17 25 151 88 98 76 95 34 Received Heat Transfer 1164 | . . . . 24 306 . . 300 9 . . 33 132 360 Effects 6 | . . . . . . . . . 3 . 3 . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . Interference 3 | . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 3 . . 2 . . . . . . Impact Corruptions 14 | . . . . . 7 . . 7 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 . . . . . . . . 4 Heat Transferred 5046 | . . 74 . 37 1073 . 37 259 50 . . 625 50 2841 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Maximum Alert Level 3 | . . . . . . . . 3 . . . . 2 1 Low Security (%) 61 | 100 100 100 . 100 100 100 100 25 . . . . 48 40 Level 1 11 | . . . . . . . . . . . . . 5 59 Level 2 17 | . . . . . . . . 17 . . . . 45 . Level 3 9 | . . . . . . . . 56 . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 999 | . 8 93 . 92 195 43 12 999 . . . . 676 303 Initial 294 | . . 3 . . 18 29 . . . . . . . 294 Average 241 | . 1 20 . 66 79 13 . 611 . . . . 283 204 Influence Increases 4708 | . 8 188 . 107 564 36 21 1627 230 15 . 220 945 747 Destroy 0b10 Robot/C 2260 | . . 120 . 60 280 . . 700 200 . . 180 260 460 Destroy 0b10 Robot/NC 405 | . 5 5 . . 55 . . 210 . . . . 85 45 Destroy Leader 504 | . 2 20 . 10 78 . . 140 30 . . 40 114 70 Allied During Kill 394 | . . 4 . . . . . 383 . . . . . 7 Successful Hack 117 | . . . . . 21 36 . 24 . . . . 15 21 Disable Machine 495 | . . 15 . 15 45 . . 60 . . . . 345 15 Destroy Structure 398 | . 1 24 . 7 85 . 21 80 . . . . 96 84 Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 120 | . . . . 15 . . . 30 . 15 . . 30 30 Influence Decreases 4661 | . . 173 23 60 546 101 21 628 666 322 256 220 344 1301 Entered New Map 1134 | . . 5 23 . 29 36 . . 370 108 256 . . 307 Time Decay 2655 | . . 168 . 60 457 65 9 448 286 214 . 160 254 534 Lost Part 670 | . . . . . 50 . . 40 10 . . 60 90 420 Lost Ally 202 | . . . . . 10 . 12 140 . . . . . 40 Squads Dispatched 37 | . . . . . 7 1 . 10 . . . . 12 7 Investigation 8 | . . . . . 4 . . 1 . . . . 2 1 Extermination 12 | . . . . . . . . 3 . . . . 6 3 Reinforcement 15 | . . . . . 3 1 . 6 . . . . 3 2 Assault 1 | . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 2 1 Construction Impeded 4 | . . . . . . . . 2 . . . . . 2 Haulers Reinforced 3 | . . . . . . . . 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Distress Signals 11 | . . . . . 2 . . 4 . . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 154 | . 1 6 . 6 25 1 4 35 10 1 . 9 20 36 Peak Tracking Total 6 | . 1 3 . 4 5 1 2 6 4 1 . 3 5 6 Tactical Retreats 8 | . . . . 1 . . . 2 . 1 . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Traps Triggered 11 | . . . . . . 3 . 5 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Machines Disabled 33 | . . 1 . 1 3 . . 4 . . . . 23 1 Max in Single Turn 19 | . . 1 . 1 1 . . 1 . . . . 19 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Machines Accessed 45 | . . . 5 . 9 3 . 7 . 1 4 . 10 6 Terminals 20 | . . . . . 7 2 . 5 . . . . 5 1 Fabricators 6 | . . . . . . 1 . 1 . . . . 2 2 Repair Stations 2 | . . . . . . . . . . . . . 1 1 Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . Garrison Access 4 | . . . . . 1 . . 1 . . . . . 2 Total Hacks 161 | . . . 50 . 28 4 . 15 . 1 31 . 23 9 Successful 118 | . . . 50 . 14 3 . 5 . 1 31 . 10 4 Failed 43 | . . . . . 14 1 . 10 . . . . 13 5 Catastrophic 6 | . . . . . 2 . . 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . . . 1 . 9 3 . 11 . . . . 3 2 Terminals 48 | . . . . . 22 3 . 12 . . . . 9 2 Fabricators 10 | . . . . . . 1 . 1 . . . . 5 3 Repair Stations 6 | . . . . . . . . . . . . . 4 2 Recycling Units 2 | . . . . . 2 . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . 5 . Garrison Access 8 | . . . . . 4 . . 2 . . . . . 2 Terminal Hacks 93 | . . . 50 . 6 . . 1 . 1 31 . 3 1 Record 61 | . . . 49 . . . . . . . 11 . 1 . Part Schematic 13 | . . . . . . . . . . . 13 . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . Prototype ID Bank 5 | . . . . . 2 . . . . . 3 . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 3 | . . . . . . . . . . . . . 2 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . 1 . . . . 2 1 Network Status 2 | . . . . . . 1 . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . 1 1 Repair Station Hacks 3 | . . . . . . . . . . . . . 1 2 Scan Component 2 | . . . . . . . . . . . . . 1 1 Repair 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . 1 . Retrieve Study 1 | . . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 12 | . . . . . 5 2 . 3 . . . . 2 . Terminals 12 | . . . . . 5 2 . 3 . . . . 2 . Assimilate 1 | . . . . . 1 . . . . . . . . . Botnet 11 | . . . . . 4 2 . 3 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 26 | . . . . . 8 2 . 6 . . . . 6 4 Full Trace Events 8 | . . . . . 4 . . 1 . . . . 2 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . Robots Built 3 | . . . . . . . . . . . . . . 3 Authchips . | . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . 84 Total Robot Build Rating 18 | . . . . . . . . . . . . . . 18 Part Schematics Acquired 13 | . . . . . . . . . . . 13 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . . . 1 . Time 53 | . . . . . . . . . . . . . 53 . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . Part Studies Acquired 1 | . . . . . . . . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . . . . . . 1 Time 26 | . . . . . . . . . . . . . . 26 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . 4 . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Total Allies 28 | . . 1 . . 1 . 23 . . . . . . 3 Largest Group 21 | . . 1 . . 1 . 21 13 . . . . . 3 Highest-Rated Group 933 | . . 31 . . 10 . 933 933 . . . . . 88 Highest-Rated Ally 141 | . . 31 . . 10 . 141 141 . . . . . 30 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 154 | . . . . . . . 52 98 . . . . . 4 Total Damage 6610 | . . . . . . . 2119 4349 . . . . . 142 Kills 73 | . . . . . . . 6 66 . . . . . 1 Allies Corrupted 2 | . . . . . . . . 1 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . 5 . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Active Infowar (turns) 1504 | . . . . . . . . . . . . . . 1504 Optics 1504 | . . . . . . . . . . . . . . 1504 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 1 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Turns Passed 12284 | 39 98 802 510 122 1548 248 266 1469 633 444 117 1654 2825 1509 Spaces Moved 8240 | 34 101 831 558 125 807 212 193 964 483 373 91 1198 1517 753 Core 61 | 8 . . . . . . . . . . . 1 1 51 Treads 80 | . . . . . . . . . . . . . . 80 Legs 25 | . . . . . . . . . . . . . . 25 Wheels 8060 | 26 101 831 558 125 807 212 193 964 483 373 91 1197 1516 583 Hover 14 | . . . . . . . . . . . . . . 14 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 80 95 105 90 115 115 130 100 85 50 Average Speed 110 | 80 90 90 90 90 90 104 105 106 120 117 130 127 113 139 Slowest Speed 750 | 90 90 90 90 90 105 140 105 115 130 130 130 450 450 750 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 19 99 93 22 49 4 86 21 66 58 74 99 28 19 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . . . 1 1 . . Known Exits Taken 7 | . . . . . 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 7 | . . 1 . 1 . . . . 3 1 . 1 . . Spaces Dug 12 | . . . . . 10 . . . . . . . 2 . Terrain Destroyed 390 | . . 28 . 11 97 . . 23 94 . . . 97 40 Melee 3 | . . . . . 1 . . . . . . . 2 . Projectile 27 | . . . . . 23 . . . . . . . . 4 AOE 360 | . . 28 . 11 73 . . 23 94 . . . 95 36 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Fac Total 10849 | 45 105 865 565 131 1513 239 244 1354 512 379 90 1269 2492 1046 Wait 1887 | . . 17 . . 571 . 45 299 2 1 . 22 829 101 Move 8227 | 33 100 830 557 124 806 212 192 963 482 372 90 1197 1516 753 Hop . | . . . . . . . . . . . . . . . Pick Up 133 | 6 4 5 3 1 22 3 . 15 3 2 . 4 24 41 Fast Attach 11 | . . . . . 1 1 . 2 . 1 . . 2 4 Attach 87 | 6 . 1 . . 8 2 . 7 1 . . 7 11 44 Detach 2 | . . . . . . . . . . . . . . 2 Swap 49 | . . 1 2 2 16 1 1 8 5 . . 1 7 5 Drop 64 | . . . 2 2 21 3 . 14 2 3 . 2 12 3 Fire 214 | . 1 10 . 2 57 1 6 15 10 . . 11 9 92 Melee 153 | . . . . . 8 . . 31 7 . . 25 82 . Ram 4 | . . 1 . . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 Escape Stasis 16 | . . . . . . 16 . . . . . . . . Rewire 1 | . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 12) 138 | -10/Materials | Entered Mines 276 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 309 | -10/Mines | Build established: Mutant 389 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 390 | -10/Mines | Discovered new exit (range 5) 485 | -10/Mines | Discovered new exit (range 5) 509 | -10/Mines | Discovered new exit (range 5) 580 | -10/Mines | Received a Mining Laser from a helpful Derelict 621 | -10/Mines | Discovered new exit (range 6) 940 | -10/Mines | Entered Exiles 956 | -10/Exiles | Discovered new exit (range 14) 980 | -10/Exiles | Met 8R-AWN 996 | -10/Exiles | Met EX-HEX 1062 | -10/Exiles | Met EX-DEC 1092 | -10/Exiles | Visited The Gauntlet 1246 | -10/Exiles | Met EX-BIN 1264 | -10/Exiles | Aligned with FarCom system 1265 | -10/Exiles | Given EX-Vault access code 1309 | -10/Exiles | Opened EX-Vault 1314 | -10/Exiles | Found Field Lobotomy Kit 1333 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1365 | -10/Exiles | Learned location of Zion (-6) 1413 | -10/Exiles | Discovered new exit (range 12) 1450 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1450 | -10/Exiles | Entered Mines 1478 | -9/Mines | Assembled infested the area 1483 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1537 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1539 | -9/Mines | Discovered new exit (range 10) 1572 | -9/Mines | Entered Materials 1572 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3095 | -8/Materials | Discovered new exit (range 9) 3103 | -8/Materials | Identified exit to Factory 3120 | -8/Materials | Entered Factory 3120 | -7/Factory | Evolved 2 slots: Utility x2 3368 | -7/Factory | Sucked down chute 3368 | -7/Factory | Entered Waste 3378 | -7/Waste | Spotted C-40 Crusher 3407 | -7/Waste | Spotted C-40 Crusher 3410 | -7/Waste | Spotted C-40 Crusher 3413 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 3416 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 3429 | -7/Waste | Warlord forces began an assault 3432 | -7/Waste | Spotted C-40 Crusher 3434 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 3463 | -7/Waste | Spotted C-40 Crusher 3474 | -7/Waste | Allies destroyed C-40 Crusher 3484 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 3495 | -7/Waste | Spotted C-40 Crusher 3503 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 3517 | -7/Waste | Lost 10 allies 3549 | -7/Waste | Discovered new exit (range 12) 3569 | -7/Waste | Identified exit to Factory 3634 | -7/Waste | Entered Factory 3634 | -7/Factory | Accompanied by 13 allies 3728 | -7/Factory | Allied Derelicts emerged from ambush trap array 3777 | -7/Factory | Build established: Commander-Mutant 4060 | -7/Factory | Lost 3 allies 4356 | -7/Factory | Cargo convoy interrupted 4436 | -7/Factory | Lost 5 allies 4497 | -7/Factory | Identified exit to Storage 4497 | -7/Factory | Identified exit to Lower Caves 4832 | -7/Factory | Build established: Gladiator 5103 | -7/Factory | Entered Lower Caves 5129 | -7/Lower Caves | Learned 4 Factory zone layouts 5510 | -7/Lower Caves | Build established: Mutant 5578 | -7/Lower Caves | Discovered new exit (range 16) 5591 | -7/Lower Caves | Encountered a Warlord checkpoint 5594 | -7/Lower Caves | Identified exit to Lower Caves 5736 | -7/Lower Caves | Entered another Lower Caves area 5740 | -7/Lower Caves | Learned Factory security intel 5844 | -7/Lower Caves | Spotted B-75 Beast 6129 | -7/Lower Caves | Discovered new exit (range 15) 6143 | -7/Lower Caves | Identified exit to Data Miner 6180 | -7/Lower Caves | Entered Data Miner 6180 | -7/Data Miner | Discovered new exit (range 6) 6188 | -7/Data Miner | Identified exit to Proximity Caves 6206 | -7/Data Miner | Met Data Miner 6242 | -7/Data Miner | Learned location of Section 7 (-2) 6242 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6265 | -7/Data Miner | Received God Mode back door access code from Data Miner 6297 | -7/Data Miner | Entered Proximity Caves 7496 | -6/Proximity Caves | Discovered new exit (range 7) 7502 | -6/Proximity Caves | Identified exit to Factory 7824 | -6/Proximity Caves | Lost 5 parts (1p1n3u) 7951 | -6/Proximity Caves | Entered Factory 7951 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8150 | -6/Factory | Build established: Gladiator 8164 | -6/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 9644 | -6/Factory | Incoming investigation squad redirected 9692 | -6/Factory | System corruption reached 10% 10072 | -6/Factory | Discovered new exit (range 7) 10077 | -6/Factory | Identified exit to Factory 10693 | -6/Factory | Discovered exit to Factory (range 5) 10733 | -6/Factory | Core integrity fell below 50% 10751 | -6/Factory | First assault squad dispatched 10776 | -6/Factory | Incoming assault squad redirected 10776 | -6/Factory | Entered another Factory area 10776 | -5/Factory | Evolved 2 slots: Utility x2 10797 | -5/Factory | Lost 7 parts (1p2n1u3w) 11068 | -5/Factory | Build established: Mutant 11163 | -5/Factory | Incoming investigation squad redirected 11251 | -5/Factory | Fabricated B-60 Warrior? 11259 | -5/Factory | P-70 Sage assimilated allied Warrior 6c 11433 | -5/Factory | Garrison activated, responded to threat 11804 | -5/Factory | Lost 6 parts (1p2u3w) 11859 | -5/Factory | Repaired Lrg. Storage Unit 12050 | -5/Factory | Core integrity fell below 50% 12096 | -5/Factory | Lost 16 parts (2p4n5u5w) 12221 | -5/Factory | Core integrity fell below 20% 12285 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 12229_ Penetrated by Slug. 12229_ Wheel+ destroyed. 12229_ Acquired Lgt. Ion Engine. 12229_ U-05 Engineer builds a Door. 12230_ Penetrated by Slug. 12230_ Lgt. Ion Engine destroyed. 12245_ Penetrated by Slug. 12248_ Imp. Hover Unit destroyed. 12249_ Dropped Lrg. Storage Unit. 12251_ Penetrated by Slug. 12251_ Corruption Screen destroyed. 12251_ Slug penetrates Wall. 12251_ Penetrated by Slug. 12261_ Acquired Imp. Launcher Guidance Computer. 12268_ Acquired Coil Gun. 12275_ Slug penetrates Wall. 12280_ Slug penetrates Door. 12280_ Targeting Computer destroyed. 12285_ Slug penetrates Wall. 12285_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????? ?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ?????? ????????????????????????????????????????? | | ????###/###??????????????????????????????????????? | | ????# ??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# ##?????????????????????????????????????? | | ????# T#?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# ##?????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #??????????????????????????????????????? | | ????# #???????????########???????????????????? | | ##### ###########?# """ #???????????????????? | | # # #?# """ #???????????????????? | | # """ #?# """ #???????????????????? | | # "R" #?# #???????????????????? | | # " " #?# #???????????????????? | | + """ #?# #???????????????????? | | # """ #?###@####???????????????????? | | ##### # """ #?# #????????????????????? | | # # #?# #????????????????????? | | # ###########?# #????????????????????? | | # #??? ???# #????????????????????? | | # #??? ???# #????????????????????? | | !!# #???? ????### ###????????????????????? | | !! # #???? ??????# #??????????????????????? | | !! # #????#+######## #??????????????????????? | | ##### #????# h #??????????????????????? | | #????# ######## #??????????????????????? | | #????# #??????# #??????????????????????? | | #????# #??????# #??????????????????????? | | #????# #??????#h#??????????????????????? | | #????# #??????# #??????????????????????? | | ###########????# #??????+ ??????????????????????? | | ?" ????????????# #??????# ??????????????????????? | | "" =!??????????# #??????# ??????????????????????? | | "" =[ #????????# #??????# ??????????????????????? | | "" = #????????# #??????# ??????????????????????? | | ?????####### #???????Y ??????????????????????? | | ?????????# !#??????? ? """ ""??????????????? | | ?????????# ######## ????????????? | | ?????????# ????????????? | | ?######### ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 13 Melee Accuracy 10 Launcher Accuracy 30 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ X-62 Marksman | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Lyr. Heavy Armor Plating | x1 | -6/Factory | Authchip B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Lrg. Storage Unit | 11% | -5/Factory Studied --------- Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick Jackpot Official Business Plot Armor Challenges ------------ None Game ------ Seed BattleSpreadMultirail Manual? 0 Play Time 02:08:50 Cumulative 57.5 hours Start 2026.02.15 @ 21:33:41 End 2026.02.19 @ 13:17:48 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ce39e9b-7ed2-4996-888d-f37301537aec