Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.03 @ 00:01:48 Player: r@sin Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (90) 450 Value Destroyed (2363) 2363 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (654) 654 TOTAL SCORE: 9287 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 202 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -164 Cogmind --------- Core Integrity 0/1150 Matter 211/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core Improved Medium Armor Plating Point Defense System KE Penetrator Railgun Peak State ------------ > --- POWER ------------ Fission Core Reinforced Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Linear Gravjet Linear Gravjet > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Trap Scanner Improved Terrain Scanner Advanced Melee Analysis Suite Layered Medium Armor Plating Improved Focal Shield Point Defense System > --- WEAPON ----------- Ripper > --- INVENTORY -------- Fission Core Neutrino Core Reinforced Fission Core Makeshift Hover Unit Makeshift Flight Unit Biomechanical Wings Improved Recalibrator Heavy Missile Launcher [Rating: 83] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Makeshift Hover Unit Flight Unit Biomechanical Wings Utility Hardened Light Armor Plating Device Disposable Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Slots Evolved 12 | . . . 2 . . . 6 . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 5 | . . . . . . . 2 . . 1 2 . Utility 6 | . . . 2 . . . 4 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 138 | 6 8 . 6 37 1 8 17 16 4 27 5 3 Power 16 | 1 2 . . 5 . . 1 1 1 4 1 . Engine 9 | 1 2 . . 5 . . 1 . . . . . Core 7 | . . . . . . . . 1 1 4 1 . Reactor . | . . . . . . . . . . . . . Propulsion 52 | 2 2 . 3 12 1 3 3 8 . 15 2 1 Treads 19 | 2 2 . . 9 1 3 2 . . . . . Leg 7 | . . . 3 2 . . . 2 . . . . Wheel . | . . . . . . . . . . . . . Hover 12 | . . . . . . . . 4 . 7 1 . Flight 14 | . . . . 1 . . 1 2 . 8 1 1 Utility 43 | 1 3 . 3 9 . 3 8 4 3 6 2 1 Device 18 | . . . 1 3 . . 4 3 1 5 1 . Storage 7 | 1 1 . 2 . . 1 1 . 1 . . . Processor 7 | . 2 . . 1 . 1 1 1 . 1 . . Hackware . | . . . . . . . . . . . . . Protection 11 | . . . . 5 . 1 2 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 27 | 2 1 . . 11 . 2 5 3 . 2 . 1 Energy Gun 9 | . . . . 4 . 1 2 2 . . . . Energy Cannon 5 | . . . . 4 . . 1 . . . . . Ballistic Gun 5 | 2 1 . . 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 6 | . . . . 2 . 1 2 . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 7 . . . 1 . . . . Parts Lost 30 | . 2 1 . . . . 7 3 . 11 . 6 Power 4 | . . . . . . . 2 . . 1 . 1 Propulsion 19 | . 1 . . . . . 4 2 . 8 . 4 Utility 4 | . . . . . . . 1 1 . 1 . 1 Weapon 3 | . 1 1 . . . . . . . 1 . . Highest Loss Streak 7 | . 2 1 . . . . 7 2 . 4 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 90 80 41 97 100 78 83 24 49 72 24 24 Engine 9 | . 14 11 . 10 11 11 5 . . . . . Treads 19 | . 25 22 . 19 22 22 22 . . . . . Hover 1 | . . . . . . . . 4 20 16 5 4 Device 8 | . . . 10 16 11 3 12 7 3 21 3 . Storage 9 | . 14 11 10 11 11 11 4 . 3 4 . . Processor 11 | . 8 11 . . 11 18 14 2 . 3 . . Protection 9 | . . . . 13 11 11 10 . 3 2 1 4 Energy Gun 1 | . . . . 1 . . 5 1 . . . . Energy Cannon 5 | . . . . 18 22 . 4 . . . . . Ballistic Gun 1 | . 27 22 . . . . . . . . . . Peak Build Rating 83 | 6 8 8 4 19 19 27 47 33 42 83 35 41 Average Rating 21 | 5 7 6 3 17 18 19 37 18 35 60 29 27 On Entrance 15 | . 6 8 . 4 19 18 27 4 26 42 16 29 Naked Turns 167 | . . 10 1 . . . 17 112 . 5 . 22 Heaviest Build 55 | 14 34 29 11 35 32 37 52 17 29 55 17 17 Greatest Support 80 | 40 40 40 20 40 40 40 80 41 36 63 17 17 Greatest Overweight (x) 4 | . 1 . 3 3 . . 1 4 . 4 . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 15 15 5 8 8 5 5 Average Capacity 11 | 7 12 13 9 10 10 13 11 5 6 7 5 5 Most Carried 15 | 6 11 9 5 10 10 14 15 5 5 8 4 5 Average Carried 10 | 3 8 8 3 9 9 12 10 2 3 5 2 4 Final Capacity 15 | 8 15 5 10 10 10 15 5 5 8 5 5 5 Final Carried 14 | 6 9 5 4 10 10 14 5 2 3 5 3 5 Class Distribution -------------------- 80% | Mutant 15% | Derelict-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -4/Factory Mutant | -4/Garrison Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Matter Collected 2384 | 257 459 53 . 573 15 70 309 386 49 213 . . Remotely . | . . . . . . . . . . . . . Salvage Created 3659 | 157 509 15 . 1353 288 . 711 324 32 270 . . Parts 180 | 9 37 . . 78 9 . 23 3 1 20 . . Haulers Intercepted 8 | . 1 . . 6 . . 1 . . . . . Recyclers Shooed 5 | 1 1 . . . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . . . . Prevented 3 | . . . . . . . . . 3 . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Combat Hostiles Destroyed 50 | . 10 1 . 19 1 . 9 2 . 8 . . Melee 6 | . . . . . . . . . . 6 . . Guns 14 | . 10 1 . 1 . . . 2 . . . . Cannons 18 | . . . . 14 1 . 3 . . . . . AOE 11 | . . . . 3 . . 6 . . 2 . . Classes Destroyed 14 | 2 6 1 . 3 . . 1 . 1 . . . Worker 7 | . . . . 4 . . 1 . . 2 . . Builder 7 | . 2 . . 3 1 . 1 . . . . . Tunneler 4 | 3 . . . . . . . . . 1 . . Hauler 8 | . 1 . . 6 . . 1 . . . . . Recycler 7 | 1 1 . . 2 1 . 2 . . . . . Mechanic 3 | . 1 . . 1 . . 1 . . . . . Watcher 4 | . 1 . . . . . 3 . . . . . Swarmer 15 | . 5 . . 2 . . 3 . . 5 . . Grunt 20 | . 5 . . 10 . . 2 2 . 1 . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 9 | . . . . 7 1 . 1 . . . . . Hunter 5 | . . . . . . . 3 . . 2 . . Packrat 1 | . . . . . . . . 1 . . . . Samaritan 1 | . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 10 | 4 5 1 . 5 2 . 10 2 . 4 . . Combat Bots Only 6 | . 3 1 . 3 1 . 6 2 . 4 . . Max Kills in Single Turn 3 | 1 1 1 . 2 1 . 3 1 1 2 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . 2 . . 1 . . Melee 1 | . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Hostile Shots Fired 852 | . 75 33 29 75 2 . 297 35 . 169 . 137 Missed 301 | . 18 8 14 18 1 . 123 15 . 56 . 48 Damage Taken 7471 | . 664 354 166 743 135 . 1644 525 . 1707 . 1533 Core 2705 | . 62 113 52 62 22 . 378 285 . 578 . 1153 Absorbed by Shields 157 | . . . . 43 . . . . . . . 114 Ignored by Resistances 189 | . . . . . . . . . . 189 . . Regen/Repaired (Parts) 99 | . . . . 39 . . 60 . . . . . Core Remaining (%) 52 | 100 . 30 . . . 66 . . 22 42 . . Volleys Fired 224 | 11 61 3 . 92 8 . 35 9 . 5 . . Largest 2 | 2 2 2 . 2 2 . 2 2 . 1 . . Hottest 150 | 40 40 40 . 136 136 . 124 150 . 39 . . Shots Fired 418 | 22 121 5 . 166 16 . 65 18 . 5 . . Gun 210 | 22 121 5 . 20 . . 24 18 . . . . Cannon 179 | . . . . 143 16 . 20 . . . . . Launcher 29 | . . . . 3 . . 21 . . 5 . . Special . | . . . . . . . . . . . . . Kinetic 148 | 22 121 5 . . . . . . . . . . Thermal 209 | . . . . 146 16 . 29 18 . . . . Explosive 29 | . . . . 3 . . 21 . . 5 . . Electromagnetic 32 | . . . . 17 . . 15 . . . . . Robot Hit Streak 10 | 5 10 1 . 6 6 . 7 5 . 2 . . Robot Miss Streak 6 | 6 4 1 . 5 2 . 2 3 . 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 250 | 11 76 1 . 85 10 . 38 15 1 13 . . Core Hits 151 | 5 27 1 . 38 6 . 46 12 1 14 . 1 Critical Kills 2 | . . . . 1 . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Critical Strikes 8 | . 1 . . 1 . . 1 3 . 2 . . Burn 3 | . . . . . . . . 3 . . . . Meltdown 2 | . . . . 1 . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . Impale 1 | . . . . . . . . . . 1 . . Melee Attacks 28 | . . . . . . . . 3 1 24 . . Impact . | . . . . . . . . . . . . . Slashing 22 | . . . . . . . . 3 1 18 . . Piercing 6 | . . . . . . . . . . 6 . . Sneak Attacks 3 | . . . . . . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7247 | 168 947 40 . 2185 261 . 2152 533 75 870 . 16 Guns 1883 | 168 947 40 . 217 . . 246 265 . . . . Cannons 2020 | . . . . 1484 243 . 293 . . . . . Explosions 2395 | . . . . 474 . . 1607 . . 314 . . Melee 783 | . . . . . . . . 191 75 517 . . Ramming 166 | . . . . 10 18 . 6 77 . 39 . 16 Kinetic 1155 | 168 947 40 . . . . . . . . . . Thermal 2631 | . . . . 1574 243 . 549 265 . . . . Explosive 2135 | . . . . 398 . . 1423 . . 314 . . Electromagnetic 377 | . . . . 203 . . 174 . . . . . Impact . | . . . . . . . . . . . . . Slashing 625 | . . . . . . . . 191 75 359 . . Piercing 158 | . . . . . . . . . . 158 . . Highest Corruption 6 | . . . . 2 2 . 2 6 6 . . 2 Average Corruption 1 | . . . . 1 2 . 1 3 6 . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 44 | . . . . 22 4 . 4 10 4 . . . Message Errors 11 | . . . . 6 . . 1 4 . . . . Matter Fused 13 | . . . . 7 1 . 2 2 1 . . . Heat Flow Errors 3 | . . . . 2 . . . 1 . . . . Energy Discharges 5 | . . . . 2 1 . 1 . 1 . . . Parts Fused 2 | . . . . 1 1 . . . . . . . Data Loss (minor) 4 | . . . . 2 1 . . . 1 . . . Data Loss (major) 5 | . . . . 1 . . . 3 1 . . . Weapon Failures 1 | . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 283 | . . . . 48 11 . 43 96 . 85 . . Projectiles 33 | . . . . 22 11 . . . . . . . Explosions 69 | . . . . 26 . . 43 . . . . . Melee 181 | . . . . . . . . 96 . 85 . . Knockbacks 1 | . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 216 | . . . . 34 . . 122 35 . 19 . 6 Shots 7 | . . . . 1 . . 6 . . . . . Rammed 35 | . . . . 3 2 . 1 21 . 2 . 6 Targets Rammed 38 | . . . . 5 3 . 1 21 . 2 . 6 Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . 2 1 . . . . . . . Highest Temperature 574 | . 20 13 . 398 196 . 199 574 . 294 . . Average Temperature 100 | . 3 9 . 83 58 . 51 306 . 167 . . Received Heat Transfer 1758 | . 360 60 36 289 66 . 333 108 . 318 . 188 Effects 9 | . . . . 1 . . . 6 . 2 . . Shutdowns 1 | . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . Matter Decay 1 | . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . Robots Melted 2 | . . . . 1 . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Melted 11 | . . . . 4 . . 5 2 . . . . Heat Transferred 4783 | . . . . 2820 444 . 853 666 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 . . 4 . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Peak Influence 767 | 20 208 55 30 767 231 . 291 . . 387 249 296 Initial 191 | . 13 55 15 12 191 . . . . 66 186 174 Average 269 | 7 90 44 18 487 132 . 80 . . 140 191 211 Maximum Alert Level 3 | . 1 . . 3 1 . 1 . . 1 1 1 Low Security (%) 45 | 100 99 100 100 4 47 . 82 . . 78 86 27 Level 1 18 | . . . . 11 52 . 17 . . 21 13 72 Level 2 32 | . . . . 76 . . . . . . . . Level 3 3 | . . . . 7 . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . 10 . . 8 . . 4 . . Investigation 7 | . 1 . . 4 . . 1 . . 1 . . Extermination 1 | . . . . . . . 1 . . . . . Reinforcement 8 | . . . . 2 . . 3 . . 3 . . Assault 3 | . . . . 3 . . . . . . . . Garrison 4 | . . . . 1 . . 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Distress Signals 4 | . . . . 2 . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 194 | . 19 15 6 57 1 . 35 10 . 30 . 21 Peak Tracking Total 16 | . 3 16 7 7 . . 8 4 . 14 1 14 Tactical Retreats 27 | . 2 1 . 2 . . 4 7 . 7 . 4 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Traps Triggered 9 | . . . . 6 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Machines Disabled 15 | . . . . 9 . . 4 . . 2 . . Max in Single Turn 2 | . . . . 1 . . 2 . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Machines Accessed 44 | . 2 . . 9 10 9 4 1 . 6 2 1 Terminals 23 | . 2 . . 6 5 . 3 . . 5 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . 2 . . 1 . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 2 | . . . . 1 . . . . . . 1 . Total Hacks 174 | . 9 . . 30 43 57 12 1 . 15 2 5 Successful 121 | . 5 . . 10 34 57 5 1 . 6 2 1 Failed 53 | . 4 . . 20 9 . 7 . . 9 . 4 Catastrophic 9 | . 2 . . 4 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . 6 . . 17 4 . 5 . . 6 . . Terminals 66 | . 9 . . 21 11 . 8 . . 11 1 5 Fabricators . | . . . . . . . . . . . . . Repair Stations 12 | . . . . 8 . . 4 . . . . . Recycling Units 7 | . . . . . 7 . . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . Garrison Access 2 | . . . . 1 . . . . . . 1 . Terminal Hacks 102 | . 5 . . 4 30 57 1 1 . 2 1 1 Record 78 | . 3 . . 2 24 49 . . . . . . Robot Analysis 7 | . . . . . . 7 . . . . . . Open Door 2 | . . . . . . . . 1 . . . 1 Open DSF 3 | . . . . . . . 1 . . 2 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Alert Level 2 | . . . . . 2 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . 1 . . 1 2 . . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . Release Object 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . 4 . . 4 . . . . . Scan Component 4 | . . . . 2 . . 2 . . . . . Repair 4 | . . . . 2 . . 2 . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . . . . Process 2 | . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 4 | . . . . . . . . . . 4 . . Insert Component 2 | . . . . . . . . . . 2 . . Analyze 2 | . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . 1 . . . . . . 1 . Unlock Access 2 | . . . . 1 . . . . . . 1 . Unauthorized Hacks 1 | . . . . 1 . . . . . . . . Terminals 1 | . . . . 1 . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . 7 6 . 4 . . 6 1 1 Full Trace Events 10 | . 1 . . 6 1 . 1 . . 1 . . Feedback Events 1 | . . . . 1 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . 1 . . 2 . . . . . Time 104 | . . . . 52 . . 52 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 117 | . . . . . 117 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Total Allies 13 | . . 1 . 10 . . . 1 . . . 1 Largest Group 10 | . . 1 . 10 . . . 1 . . . 1 Highest-Rated Group 138 | . . 31 . 88 . . . 138 . . . 46 Highest-Rated Ally 138 | . . 31 . 16 . . . 138 . . . 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 66 | . . 1 . 62 . . . . . . . 3 Total Damage 624 | . . 20 . 529 . . . . . . . 75 Kills 11 | . . . . 11 . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Robot Analysis Total 7 | . . . . . . 7 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Turns Passed 13578 | 125 721 50 135 2751 755 6597 1075 471 119 587 29 163 Spaces Moved 9374 | 50 299 40 93 1477 448 4105 815 810 203 656 53 325 Core 331 | 2 . 20 3 . . . 30 189 . 34 . 53 Treads 6717 | 48 299 20 . 1309 448 4105 488 . . . . . Legs 303 | . . . 90 168 . . . 45 . . . . Wheels . | . . . . . . . . . . . . . Hover 659 | . . . . . . . . 4 117 538 . . Flight 1364 | . . . . . . . 297 572 86 84 53 272 Fastest Speed 30 | 50 160 50 50 120 160 160 35 35 40 30 34 34 Average Speed 131 | 155 172 105 120 161 160 160 110 47 52 64 34 36 Slowest Speed 330 | 160 240 160 200 330 160 160 260 250 62 250 34 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 4 7 . 2 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 49 12 13 98 80 94 20 79 23 17 2 33 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 6 | . 1 1 . 1 1 1 . . . . 1 . Unknown Exits Taken 6 | 1 . . 1 . . . 1 1 1 1 . . Scrap Searched 12 | . . . . . . 7 . 3 2 . . . Spaces Dug 4 | . . . . . . . . . . 4 . . Terrain Destroyed 125 | . . . . 26 . . 62 . . 37 . . Melee 4 | . . . . . . . . . . 4 . . Projectile 1 | . . . . 1 . . . . . . . . AOE 120 | . . . . 25 . . 62 . . 33 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Fac Gar Total 10089 | 72 383 42 114 1680 470 4135 924 863 213 772 62 359 Wait 144 | . 10 . 13 17 1 9 18 5 . 46 4 21 Move 9320 | 49 298 39 92 1476 447 4104 806 796 202 651 52 308 Hop 16 | . . . . . . . 4 6 . 2 . 4 Pick Up 81 | 6 3 . 3 25 1 6 26 1 5 3 . 2 Fast Attach 51 | 6 3 . . 7 . 2 2 11 1 17 1 1 Attach 41 | . 1 . 4 6 . . 12 5 3 6 3 1 Detach 18 | . 1 . . 1 . . 4 3 . 7 1 1 Swap 46 | . 4 . 2 24 1 6 3 . . 4 1 1 Drop 59 | . 2 . . 24 2 8 13 2 1 7 . . Fire 224 | 11 61 3 . 92 8 . 35 9 . 5 . . Melee 26 | . . . . . . . . 3 1 22 . . Ram 29 | . . . . . . . . 21 . 2 . 6 Kick . | . . . . . . . . . . . . . Crush 9 | . . . . 5 3 . 1 . . . . . Escape Stasis 14 | . . . . . . . . . . . . 14 Rewire 10 | . . . . 3 7 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 745 | -10/Materials | Identified exit to Materials 837 | -10/Materials | Discovered new exit (range 7) 845 | -10/Materials | Identified exit to Mines 847 | -10/Materials | Entered Mines 848 | -10/Mines | Assembled infested the area 853 | -10/Mines | Assisted by a Guerilla fighting off Assembled 860 | -10/Mines | Discovered exit to Materials (range 14) 870 | -10/Mines | Received a Mining Laser from a helpful Derelict 887 | -10/Mines | Released all parts (6) 889 | -10/Mines | Core integrity fell below 50% 897 | -10/Mines | Entered Materials 897 | -9/Materials | Evolved 2 slots: Utility x2 1003 | -9/Materials | Discovered new exit (range 13) 1032 | -9/Materials | Entered Storage 1041 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1306 | -9/Storage | Repaired Aluminum Leg? 1340 | -9/Storage | Build established: Commander-Mutant 1623 | -9/Storage | Lost 5 allies 1847 | -9/Storage | Build established: Mutant 1957 | -9/Storage | Met 01-MTF 1997 | -9/Storage | Discovered new exit (range 6) 2232 | -9/Storage | First assault squad dispatched 2499 | -9/Storage | Identified exit to Garrison 2541 | -9/Storage | Garrison activated, responded to threat 2562 | -9/Storage | Discovered new exit (range 7) 3563 | -9/Storage | Identified exit to Materials 3771 | -9/Storage | Identified exit to Recycling 3783 | -9/Storage | Entered Recycling 3783 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4114 | -9/Recycling | Discovered new exit (range 12) 4455 | -9/Recycling | Scanned before Scraplab entrance 4509 | -9/Recycling | Discovered new exit (range 2) 4509 | -9/Recycling | Identified exit to Scraptown 4538 | -9/Recycling | Entered Scraptown 4538 | -9/Scraptown | System corruption cleaned by C-Scrubber 5475 | -9/Scraptown | Visited Awakened 5573 | -9/Scraptown | Discovered new exit (range 11) 5589 | -9/Scraptown | Identified exit to Factory 5779 | -9/Scraptown | Visited Fellowship of the Rings 5875 | -9/Scraptown | Visited UFD Registry 5875 | -9/Scraptown | Registered with UFD as "Gammadome" 5950 | -9/Scraptown | Visited Cyclists 6091 | -9/Scraptown | Entered Cyclist Reading Room 6374 | -9/Scraptown | Visited Comm Corps 6456 | -9/Scraptown | Visited Assassins FH 6557 | -9/Scraptown | Visited TADAMA 6688 | -9/Scraptown | Visited Cartography Club 6768 | -9/Scraptown | Visited Scrap Suit Storage 6829 | -9/Scraptown | Visited A0-MCA Data Center 6838 | -9/Scraptown | Given a B+ rating by A0-MCA 6850 | -9/Scraptown | Found A0-MCA's Component Scanner 6995 | -9/Scraptown | Discovered exit to Factory (range 3) 7064 | -9/Scraptown | Visited LU-1G1's Boring Crew 7139 | -9/Scraptown | Visited DA-N13 Charitable Foundation 7153 | -9/Scraptown | Found DCF Scrap (30 items) 7223 | -9/Scraptown | Visited Analyses Database 7367 | -9/Scraptown | Visited Curators Association 7433 | -9/Scraptown | Visited Science Guys 7505 | -9/Scraptown | Visited Botcube Research 7540 | -9/Scraptown | Visited Scrapoid Pod Storage 7549 | -9/Scraptown | Found Scrapoid Pod 8153 | -9/Scraptown | Found Surveybot 17 Chip 10899 | -9/Scraptown | Build established: Derelict-Mutant 11135 | -9/Scraptown | Entered Factory 11135 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 11173 | -6/Factory | Repaired Grenade Launcher 11199 | -6/Factory | Repaired Lrg. Storage Unit 11841 | -6/Factory | Spotted B-75 Beast 12083 | -6/Factory | Released all parts (9) 12118 | -6/Factory | Lost 7 parts (2p4n1u) 12195 | -6/Factory | Discovered new exit (range 12) 12210 | -6/Factory | Entered Lower Caves 12253 | -6/Lower Caves | Core integrity fell below 50% 12270 | -6/Lower Caves | Found DRS Beacon 12293 | -6/Lower Caves | Learned 4 Factory zone layouts 12294 | -6/Lower Caves | Activated DRS Beacon 12346 | -6/Lower Caves | Spotted B-75 Beast 12365 | -6/Lower Caves | Encountered a Warlord checkpoint 12395 | -6/Lower Caves | Build established: Mutant 12471 | -6/Lower Caves | Found DCF Scrap (13 items) 12570 | -6/Lower Caves | Released all parts (6) 12662 | -6/Lower Caves | 99-TNT showed up to help 12677 | -6/Lower Caves | Discovered new exit (range 10) 12681 | -6/Lower Caves | Entered another Lower Caves area 12696 | -6/Lower Caves | Discovered new exit (range 11) 12800 | -6/Lower Caves | Entered Factory 12800 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12960 | -5/Factory | Build established: Derelict-Mutant 13101 | -5/Factory | Spotted B-75 Beast 13220 | -5/Factory | Lost 4 parts (2n1u1w) 13342 | -5/Factory | Released all parts (9) 13384 | -5/Factory | Discovered new exit (range 9) 13386 | -5/Factory | Core integrity fell below 50% 13387 | -5/Factory | Entered another Factory area 13387 | -4/Factory | Evolved 2 slots: Propulsion x2 13415 | -4/Factory | Identified exit to Garrison 13416 | -4/Factory | Entered Garrison 13420 | -4/Garrison | Spotted B-75 Beast 13428 | -4/Garrison | Triggered checkpoint 13465 | -4/Garrison | Discovered new exit (range 8) 13538 | -4/Garrison | Triggered checkpoint 13557 | -4/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13570 | -4/Garrison | Core integrity fell below 50% 13578 | -4/Garrison | Core integrity fell below 20% 13579 | -4/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13551_ Slug penetrates Wall. 13551_ S-27 Virus destroyed. 13557_ Broken Biomechanical Wings destroyed. 13557_ Penetrated by Slug. 13557_ Attempting to access garrison exit controls... 13557_ Remote lockdown engaged. 13561_ Slammed into S-27 Virus. 13561_ Penetrated by Slug. 13570_ Slammed into S-27 Virus. 13571_ Penetrated by Slug. 13571_ S-27 Virus destroyed. 13573_ Penetrated by Slug. 13573_ Slug penetrates H-77 Assassin. 13574_ Slug penetrates Wall. 13576_ Slammed into G-67 Veteran. 13577_ Penetrated by Slug. 13577_ Slug penetrates Wall. 13578_ Slammed into G-67 Veteran. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????# [ #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# [ #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????######### ##????????????????????? | | ?????????????????????????# #??###????????????????? | | ?????????????????#####???# #??# #????????????????? | | ?????????????????# #???# #?## ##???????????????? | | ??????????######## ##### ### #???????????????? | | ??????????# ##???????????????? | | ??????????## ########### #### #????????????????? | | ??????????#"""""#????????# #??###????????????????? | | ??????????#######????????# #???#####?????????????? | | ?????????????????????????# #???# #?????????????? | | ???????????????????????### ##### < #?????????????? | | ???????????????????????; =% #?????????????? | | ???????????????????????# s #?????????????? | | ???????????????????????# s##########?????????????? | | ???????????????????????# h#??????????????????????? | | ???????????????????????#gh#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????#g #??????????????????????? | | ???????????????????????+g #??????????????????????? | | ???????????????????????#= #??????????????????????? | | ???????????????????????#g@#??????????????????????? | | ???????????????????????# g#??????????????????????? | | ?######""""######??????# #??????????????????????? | | ## ######## #??????????????????????? | | #??????????????????????? | | #??????????????????????? | | ## ## ## ###########??????????????????????? | | ?# ## ## #????????????????????????????????? | | ?" ????????????????????????????????? | | ?" ????????????????????????????????? | | ?" ???????????????????????????????? | | ?" ???????????????????????????????? | | ?# ## ## ###??????????????????????????????? | | ?# ## ## #????????????????????????????????? | | ???????????????????????????????? | | ?????????????????????????????? | | ## ?????????????????????????????? | | ?######""""#########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 50 Energy Generation 32 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1210 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 380 Resistance: KI 25 Point Defense Rating 80 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Biomechanical Wings | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time This Is Interesting... \\IAMDERELICT Challenges ------------ None Game ------ Seed ShadeStealthSpecial Manual? 0 Play Time 02:25:54 Cumulative 27.0 hours Start 2025.04.26 @ 23:56:03 End 2025.05.03 @ 00:01:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 22 Adventurer 7 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 25 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8116d17e-a28a-4d82-9a3b-2da4a2f791c8