Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.05 @ 23:59:26 Player: youngster Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (526) 526 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1071 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Improved Treads Wheel Wheel High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Improved Terrain Scanner Seismic Detector Tractor Beam Particle Cannon Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Wheel Medium Matter Pod Improved Terrain Scanner Seismic Detector Tractor Beam EM Pulse Gun Assault Rifle Assault Rifle [Rating: 13] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 29 | 8 17 4 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 10 | 2 4 4 Treads 8 | 2 2 4 Leg . | . . . Wheel 2 | . 2 . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 8 . Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 7 | 2 5 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 1 | . 1 . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 18 | . 17 21 Wheel 9 | . 10 6 Storage 14 | . 14 14 Processor 13 | . 12 14 Energy Gun 3 | . 4 . Ballistic Gun 24 | . 23 28 Naked Turns . | . . . Heaviest Build 92 | 15 92 92 Greatest Support 46 | 40 46 46 Greatest Overweight (x) 9 | . 9 4 Average Overweight (x) 1 | . 2 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 5 18 25 Most Carried 20 | 4 20 20 Average Carried 14 | 2 13 20 Final Capacity 25 | 8 25 25 Final Carried 20 | 4 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 1161 | 292 679 190 Remotely . | . . . Salvage Created 945 | 105 712 128 Parts 62 | 7 45 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 21 | . 11 10 Guns 20 | . 10 10 AOE 1 | . 1 . Classes Destroyed 9 | 2 5 2 Worker 1 | . 1 . Tunneler 2 | 1 1 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . . 5 Grunt 11 | . 11 . Assembled 5 | . . 5 Best Kill Streak 3 | 2 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1171 | . 500 671 Core 256 | . 118 138 Absorbed by Shields . | . . . Regen/Repaired (Parts) 34 | . 34 . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | 3 48 33 Largest 2 | 2 2 2 Hottest 60 | 60 60 40 Shots Fired 164 | 6 96 62 Gun 164 | 6 96 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 137 | 4 71 62 Thermal . | . . . Explosive . | . . . Electromagnetic 27 | 2 25 . Robot Hit Streak 17 | 2 17 4 Robot Miss Streak 3 | 1 3 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 105 | 4 73 28 Core Hits 48 | 2 32 14 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1506 | 55 1045 406 Guns 1422 | 55 961 406 Cannons . | . . . Explosions 81 | . 81 . Melee . | . . . Ramming 3 | . 3 . Kinetic 1125 | 40 679 406 Thermal 81 | . 81 . Explosive . | . . . Electromagnetic 297 | 15 282 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . 31 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 42 | . 42 20 Average Temperature 15 | . 16 10 Received Heat Transfer 317 | . 237 80 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 268 | 10 268 95 Initial 10 | . 6 10 Average 70 | 5 78 63 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 26 11 Peak Tracking Total 3 | . 3 3 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 9 | . 9 . Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Locate Traps 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 4 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1933 | 112 1376 445 Spaces Moved 969 | 57 757 155 Core 3 | 3 . . Treads 540 | 54 398 88 Legs . | . . . Wheels 426 | . 359 67 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 140 140 Average Speed 160 | 154 153 196 Slowest Speed 240 | 160 215 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 3 97 34 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 2 | . 2 . Melee . | . . . Projectile . | . . . AOE 2 | . 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1176 | 71 874 231 Wait 66 | . 27 39 Move 967 | 56 756 155 Hop . | . . . Pick Up 19 | 4 15 . Fast Attach 10 | 7 3 . Attach 1 | . 1 . Detach 3 | . 3 . Swap 18 | 1 13 4 Drop 6 | . 6 . Fire 84 | 3 48 33 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 720 | -10/Materials | Repaired EM Pulse Gun? 761 | -10/Materials | Discovered new exit (range 4) 1051 | -10/Materials | Discovered new exit (range 12) 1265 | -10/Materials | Discovered new exit (range 8) 1489 | -10/Materials | Entered Mines 1574 | -10/Mines | Assembled infested the area 1594 | -10/Mines | Core integrity fell below 50% 1638 | -10/Mines | Learned Materials security intel 1694 | -10/Mines | Core integrity fell below 20% 1934 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01756_ U-05 Engineer lays Concrete. 01757_ U-05 Engineer builds a Wall. 01759_ T-07 Excavator is excavating. 01763_ U-05 Engineer lays Concrete. 01764_ U-05 Engineer builds a Wall. 01767_ T-07 Excavator is excavating. 01778_ K-01 Serf collects debris. 01780_ Acquired 10 matter. 01781_ K-01 Serf collects debris. 01782_ Acquired 15 matter. 01786_ K-01 Serf collects debris. 01792_ Acquired 1 matter. 01794_ K-01 Serf collects debris. 01806_ Acquired 80 matter. 01868_ K-01 Serf collects debris. 01922_ S-10 Pest destroyed. 01922_ Switching to secondary target: S-10 Pest. 01928_ S-10 Pest destroyed. 01928_ Switching to secondary target: S-10 Pest. 01928_ K-01 Serf collects debris. 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