Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.04 @ 01:00:40 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (263) 1315 Value Destroyed (13577) 13577 Prototype IDs (91) 1820 Alien Tech Used (2) 400 Bonus (12170) 12170 TOTAL SCORE: 38982 Bonus ------- High Alert Combat Kills 2556 Follower Combat Kills 699 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 656 Met Warlord at Research 2000 Invited to Help at Command 2000 Win 3000 Friendly Fire -641 Cogmind --------- Core Integrity 1219/1600 Matter 67/300 Energy 9/100 System Corruption 8% Temperature Cool (5) Movement Walking (86) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Myomer-QT Exoskeleton > --- UTILITY (12) ----- Scrap Engine Experimental Cooling System Experimental Cooling System (fused) High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Centrium Light Armor Plating > --- WEAPON (5) ------- Helical Railgun Helical Railgun Compact Linear Accelerator Hyp. Kinetic Rail Construct/G > --- INVENTORY (20) --- Experimental Energy Well (600) Improved Matter Compressor (300) Experimental Core Analyzer Advanced Particle Charger Advanced Kinecellerator Advanced Weapon Cycler Heavy Armor Plating Layered Heavy Armor Plating Centrium Light Armor Plating Graphene Brace Advanced Shield Generator Long-range Tractor Beam Helical Railgun Compact Linear Accelerator Point Singularity Launcher Peak State ------------ > --- POWER ------------ Multi-Antimatter Reactor > --- PROPULSION ------- Myomer-QT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Experimental Cooling System High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Kinecellerator Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Helical Railgun Compact Linear Accelerator Hvy. Ballistic Construct/C Hyp. Kinetic Rail Construct/G Shotgun Thermic Penetrator Construct/G > --- INVENTORY -------- Experimental Energy Well Improved Matter Compressor Experimental Core Analyzer Advanced Particle Charger Advanced Kinecellerator Advanced Weapon Cycler Heavy Armor Plating Layered Heavy Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Powered Armor Graphene Brace Advanced Shield Generator Long-range Tractor Beam Helical Railgun Helical Railgun Compact Linear Accelerator Point Singularity Launcher [Rating: 213] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Insulated Plating Weapon Constructs Energy Gun Constructs Energy Cannon Phase Cannon Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Long-range Missile Launcher Special Weapon Field Lobotomy Kit Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . 1 . . Utility 10 | . . . . . 3 . . 2 . . . . 1 . . . . 1 . . . . 1 1 1 . Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Parts Attached 274 | 6 8 . . 14 17 21 2 14 1 4 . 1 15 9 7 19 2 15 4 1 3 4 16 61 11 19 Power 13 | 1 2 . . 4 4 . . . . . . . . . . . . . . . . . . 2 . . Engine 9 | 1 2 . . 3 3 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Propulsion 17 | 2 1 . . 4 3 3 1 . . . . . . . . . . 1 . . . . . 2 . . Treads 10 | 2 . . . 2 3 3 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Wheel 4 | . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 157 | 1 3 . . 2 5 5 1 10 . 4 . 1 11 6 4 14 . 10 2 . 3 2 13 38 11 11 Device 104 | . 2 . . 2 2 2 1 4 . 3 . 1 8 5 4 10 . 6 2 . 2 2 9 23 8 8 Storage 8 | 1 1 . . . . . . 1 . . . . 1 . . 2 . . . . . . . 1 . 1 Processor 13 | . . . . . 2 1 . 1 . . . . 1 . . . . 1 . . . . . 7 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 31 | . . . . . 1 2 . 4 . 1 . . 1 1 . 2 . 3 . . 1 . 3 7 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 2 . . 4 5 13 . 4 1 . . . 4 3 3 5 2 4 2 1 . 2 3 19 . 8 Energy Gun 17 | . . . . . 2 8 . 2 . . . . . . . 1 . . . . . . . 4 . . Energy Cannon 21 | . 1 . . . 3 . . 1 . . . . 2 3 1 . . 1 1 . . 1 3 3 . 1 Ballistic Gun 13 | 2 1 . . 3 . 2 . . . . . . . . . . . . . . . . . 3 . 2 Ballistic Cannon 12 | . . . . 1 . 2 . . . . . . . . . 1 1 2 . . . . . 2 . 3 Launcher 19 | . . . . . . 1 . 1 1 . . . 2 . 2 2 1 1 1 1 . 1 . 4 . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . 1 . 4 . . . . . . 3 . . 9 . 1 . . 2 . 3 12 1 1 Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 33 | . 1 . . 2 1 . . 1 . . . . . . . . . . . 1 . 2 . 11 2 12 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Propulsion 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Utility 18 | . . . . . 1 . . 1 . . . . . . . . . . . . . 2 . 6 2 6 Weapon 8 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . 3 . 3 Highest Loss Streak 10 | . 1 . . 2 1 . . 1 . . . . . . . . . . . 1 . 1 . 4 1 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 98 100 100 99 99 99 67 65 66 66 66 66 63 64 64 63 64 62 63 62 62 62 65 61 67 68 Engine 3 | . 14 14 14 14 7 9 8 6 4 . . . . 3 5 . . . . . . . . . . . Core 1 | . . . . . 1 . . . 1 6 6 6 2 1 . 4 5 5 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 2 . . . . . 4 5 5 5 4 3 4 3 Treads 4 | . 14 14 14 18 27 27 1 . . . . . . . . . . . . . . . 2 . 1 . Leg 1 | . . . . . . . 8 1 . . . . 3 . . 2 5 3 . 1 5 5 . 1 . 3 Wheel 1 | . 13 14 14 9 . . 3 . . . . 1 . . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . 3 6 6 6 3 . . . . . . . . . . . 1 . . Device 15 | . 12 14 14 14 19 10 9 13 13 13 13 13 16 17 17 16 17 21 21 21 20 20 22 14 15 15 Storage 6 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 12 | . . . . . 15 18 18 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 15 16 16 Protection 4 | . . . . . . 7 . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 7 Energy Gun 2 | . . . . . 12 17 2 2 . . . . . . . . . . . . . . 3 3 5 4 Energy Cannon 3 | . 8 14 14 2 2 . 6 4 6 1 . . 4 4 6 4 5 3 1 . . 1 4 2 . . Ballistic Gun 2 | . 19 14 14 14 . . . . . . . . . . . . . . . . . . . 3 2 5 Ballistic Cannon 3 | . . . . 11 2 . 1 5 . 4 6 6 3 4 1 . . 3 5 5 5 5 3 3 8 7 Launcher 1 | . . . . . . . . . 5 6 6 6 1 . 1 4 4 2 3 4 5 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 11 51 50 50 56 65 64 56 62 55 53 53 53 52 55 64 88 88 98 83 81 81 82 103 116 117 120 Greatest Support 326 | 40 40 16 16 40 63 63 63 83 37 37 28 51 76 76 76 99 99 99 97 97 94 94 141 301 326 317 Greatest Overweight (x) 5 | . 3 3 3 5 1 1 3 1 1 1 1 1 1 . . 1 . 1 . . . . 1 1 . . Average Overweight (x) . | . 2 3 3 3 . . 1 . 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 19 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 20 20 20 19 19 20 20 20 20 18 20 Average Carried 17 | 1 15 20 19 19 19 19 9 14 15 14 15 15 14 14 15 15 20 19 19 18 19 18 19 19 16 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 20 20 20 20 20 20 12 15 15 15 15 15 15 15 15 20 20 19 19 18 20 19 20 17 17 17 Scrap Engine Consumption 438 | . . . . . . . 34 46 1 4 . 6 28 7 5 27 . 23 4 3 1 1 24 189 30 5 Constructs Created 9 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 4 1 . Constructs Modified 196 | . . . . . . . 9 23 1 2 . 3 11 2 3 7 . 15 1 3 . . 7 87 20 2 Class Distribution -------------------- 51% | Construct 25% | Scavenger-Construct 12% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Scavenger-Construct | -2/Research Scavenger-Construct | -1/Access Scavenger-Construct | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 8647 | 210 241 . . 187 233 302 281 476 203 153 . 58 673 219 198 269 197 219 151 135 40 150 196 1875 681 1300 Remotely 2342 | . . . . . . . . 48 . 71 . . 48 . 121 209 197 108 59 . . . . 100 334 1047 Salvage Created 12803 | . 454 . . 59 239 703 415 795 224 174 . 39 827 407 435 288 88 266 121 302 240 407 504 2850 1597 1369 Parts 511 | . 24 . . 5 12 31 14 45 7 7 . . 21 7 19 12 7 14 3 6 2 18 23 113 55 66 Haulers Intercepted 12 | . 2 . . . 1 2 . 2 . . . . 3 . . . . . . . . . . 1 1 . Recyclers Shooed 9 | . . . . . 3 . 1 . . . . . 4 . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 5 5 . 6 . 5 17 . 6 . 2 4 2 11 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 199 | . 8 . . 5 2 9 2 8 3 4 . . 8 6 15 6 9 7 2 7 . 13 6 42 20 17 Guns 37 | . 6 . . . . 9 . . . . . . . . . . . . . . . . 1 9 4 8 Cannons 95 | . 2 . . 5 1 . 2 3 . 2 . . 7 6 3 2 1 5 1 3 . 3 3 21 16 9 AOE 63 | . . . . . 1 . . 5 3 2 . . . . 12 4 8 2 1 4 . 10 . 11 . . Classes Destroyed 25 | . 2 . . 3 3 4 . 2 . 2 . . . . . 1 . . . 1 . . . 4 2 1 Worker 10 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 3 1 2 Builder 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Tunneler 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . Hauler 12 | . 2 . . . 1 2 . 2 . . . . 3 . . . . . . . . . . 1 1 . Recycler 10 | . . . . . . 1 3 2 . . . . 1 . . . . . . . . . . 2 . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Mechanic 4 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 Operator 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Watcher 20 | . . . . . 3 2 . 2 . . . . . . . . . 4 . . . . 3 2 3 1 Swarmer 48 | . . . . . . 3 . 4 3 . . . . . 12 . 8 . . . . 9 . 9 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 66 | . 8 . . . . 3 . . . 3 . . 1 5 3 4 1 3 2 6 . 3 1 11 9 3 Brawler 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 2 Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protector 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Sentry 19 | . . . . . 1 3 2 1 . . . . 3 1 . . . . . . . 1 1 1 4 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 12 | . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . 7 2 . Programmer 21 | . . . . . . . . 3 . . . . 3 . . . . 4 . . . . 4 . 2 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . 1 Executioner 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Assembled 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 3 . . 2 1 4 1 4 3 3 . . 2 4 5 5 4 6 2 3 . 5 3 8 5 5 Combat Bots Only 8 | . 3 . . 2 1 3 1 3 3 3 . . 2 4 5 4 4 5 2 3 . 5 2 8 5 4 Max Kills in Single Turn 5 | . 1 . . 1 1 2 1 3 1 1 . . 1 1 4 4 2 2 1 2 . 3 1 5 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . . 3 1 1 . . . . 4 3 2 2 1 2 . 3 . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 18259 | . 420 . . 327 235 290 46 326 169 427 . 151 401 186 173 114 265 562 103 421 . 215 300 6673 1864 4591 Core 1595 | . 67 . . 59 . 58 . 58 27 23 . 39 19 32 . . 17 81 . 21 . . 35 678 77 304 Absorbed by Shields 251 | . . . . . . . . . . . . . . . . . . . . . . . 90 161 . . Regen/Repaired (Parts) 4146 | . . . . . . . . 166 28 166 . 95 208 104 144 131 . 289 63 97 . . 224 1200 1231 . Core Remaining (%) 80 | 100 . . . 49 . . 89 . . . . 82 . . . . 93 . . . . 91 97 48 . 76 Volleys Fired 825 | . 40 . . 21 16 54 19 67 10 20 . 12 49 16 11 20 32 51 17 29 7 31 42 160 44 57 Largest 5 | . 2 . . 2 2 2 2 2 1 1 . 1 2 2 2 1 2 2 2 2 1 2 3 4 4 5 Hottest 352 | . 80 . . 80 132 122 110 167 81 81 . 81 162 173 173 73 143 178 188 126 83 188 268 319 352 314 Shots Fired 1477 | . 80 . . 42 29 90 21 74 10 20 . 12 59 31 13 20 35 54 20 33 7 35 74 349 163 206 Gun 536 | . 66 . . 21 11 73 3 1 . . . . . . . . . . . . . . 18 140 79 124 Cannon 877 | . 14 . . 21 18 16 18 70 7 17 . 12 59 31 7 17 28 51 19 25 7 27 56 195 84 78 Launcher 59 | . . . . . . 1 . 3 3 3 . . . . 6 3 7 3 1 8 . 8 . 11 . 2 Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Kinetic 749 | . 66 . . 28 8 16 . 23 . 12 . 12 15 . 1 . 3 28 16 25 7 23 14 160 134 158 Thermal 589 | . 14 . . 14 10 23 21 48 7 5 . . 44 31 6 17 25 16 3 . . 4 60 168 29 44 Explosive 59 | . . . . . . 1 . 3 3 3 . . . . 6 3 7 3 1 8 . 8 . 11 . 2 Electromagnetic 68 | . . . . . 11 50 . . . . . . . . . . . . . . . . . 7 . . Entropic 7 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Robot Hit Streak 49 | . 17 . . 4 8 19 4 9 17 5 . 4 17 6 3 3 9 7 8 6 8 12 21 22 49 33 Robot Miss Streak 4 | . 2 . . 4 4 4 2 4 . 1 . 1 3 2 2 2 1 3 1 3 . 2 3 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 Secondary Targets 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 893 | . 61 . . 18 17 58 13 35 8 12 . 5 41 21 8 7 10 18 16 20 7 15 38 215 113 137 Core Hits 534 | . 23 . . 11 12 37 7 22 7 9 . 3 15 13 19 15 13 23 5 20 2 27 13 106 62 70 Critical Kills 9 | . . . . 2 . . 1 . . 1 . . 1 1 . . . . . . . . 2 1 . . Critical Parts Destroyed 12 | . 2 . . 1 2 1 . . . . . . 2 1 . . . . . . . . . 3 . . Critical Strikes 33 | . 2 . . 3 2 4 1 . . 1 . . 3 2 . . . . . . . . 2 8 3 2 Burn 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Destroy 19 | . 2 . . 3 2 1 1 . . 1 . . 3 2 . . . . . . . . . 4 . . Blast 8 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 Melee Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45429 | . 724 . . 308 367 1127 568 1879 608 905 . 499 2578 1199 1347 716 1322 1980 1017 1943 429 1584 1913 11766 5217 5433 Guns 8742 | . 515 . . 71 131 995 38 20 . . . . . . . . . . . . . . 461 2909 1240 2362 Cannons 26823 | . 209 . . 237 177 35 530 1401 238 386 . 300 2572 1126 348 348 472 1000 841 919 429 570 1452 6185 3977 3071 Explosions 9830 | . . . . . 59 97 . 458 370 519 . 199 . 73 999 340 850 980 176 1024 . 1014 . 2672 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 34 | . . . . . . . . . . . . . 6 . . 28 . . . . . . . . . . Kinetic 20448 | . 515 . . 184 57 35 . 707 . 282 . 300 567 . 86 . 76 293 734 919 429 464 601 4752 4744 4703 Thermal 14249 | . 209 . . 124 179 331 568 806 330 104 . 199 2005 1199 262 348 497 253 107 . . 106 1312 4107 473 730 Explosive 9094 | . . . . . . 28 . 366 278 519 . . . . 999 340 749 929 176 1024 . 1014 . 2672 . . Electromagnetic 1099 | . . . . . 131 733 . . . . . . . . . . . . . . . . . 235 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 505 | . . . . . . . . . . . . . . . . . . 505 . . . . . . . . Highest Corruption 8 | . . . . 1 . 3 3 . . . . . 3 1 . . . 1 . . . . 4 5 1 8 Average Corruption 2 | . . . . 1 . 3 3 . . . . . 1 1 . . . 1 . . . . 3 2 1 4 Corruption Purged 18 | . . . . . . . . . . . . . 2 1 . . . 1 . . . . 4 7 1 2 Corruption Blocked 89 | . . . . . . . . . . . . . . . . . . . . . . . . 89 . . Effects 74 | . . . . . . 12 25 . . . . . 6 . . . . 4 . . . . 4 3 5 15 Message Errors 20 | . . . . . . 4 6 . . . . . 3 . . . . 1 . . . . 1 . 1 4 Matter Fused 12 | . . . . . . . 5 . . . . . 1 . . . . 1 . . . . . 1 1 3 Heat Flow Errors 9 | . . . . . . 1 5 . . . . . 1 . . . . . . . . . . 1 1 . Energy Discharges 18 | . . . . . . 2 5 . . . . . 1 . . . . 1 . . . . 2 1 1 5 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . 4 2 . . . . . . . . . . . . . . . . . 1 . Data Loss (major) 3 | . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Misfires 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1906 | . 2 . . 12 22 . 42 166 53 58 . 27 237 16 37 7 43 99 88 23 112 53 148 515 97 49 Projectiles 1542 | . 2 . . 12 22 . 42 119 15 29 . 27 237 16 19 7 32 33 88 . 112 53 148 383 97 49 Explosions 364 | . . . . . . . . 47 38 29 . . . . 18 . 11 66 . 23 . . . 132 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 81 | . . . . . . 1 . 2 . . . 3 2 . . . 1 1 8 1 2 . 5 15 17 23 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 76 | . . . . . . 1 . 2 . . . 3 2 . . . 1 1 8 1 1 . 5 15 15 21 Secondary 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 Self-Inflicted Damage 357 | . . . . . . . . 94 67 . . 39 57 29 71 . . . . . . . . . . . Shots 7 | . . . . . . . . 1 2 . . 1 1 1 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Kicked 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 265 | . 199 . . 190 . 223 265 96 11 108 . 114 177 39 78 31 84 80 239 69 16 71 191 160 217 16 Average Temperature 51 | . 75 . . 76 . 35 67 34 10 40 . 50 64 9 28 28 41 27 150 27 8 19 98 25 51 9 Received Heat Transfer 1577 | . 234 . . 140 9 135 9 6 27 72 . 54 18 45 . 18 30 99 18 78 . 9 18 261 270 27 Effects 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fried 7 | . . . . . . 6 . . . . . . . . . . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Robots Melted 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Parts Melted 17 | . . . . . 1 3 . 1 . . . . 2 . . 1 . . . . . . 7 2 . . Heat Transferred 11434 | . 444 . . 259 222 716 74 642 . . . 200 1739 790 111 . 50 50 111 . . 111 851 2960 703 1401 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 1 2 . . 1 . . 2 . 1 . . 1 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 1138 | . 238 17 . 21 216 308 54 185 . . . . 382 . . . . 328 . . . . 187 1006 1138 1068 Initial 728 | . . 17 . . . 1 . 14 . . . . . . . . . 122 . . . . 57 49 603 728 Average 296 | . 80 17 . 3 59 92 10 42 . . . . 112 . . . . 214 . . . . 68 583 870 848 Maximum Alert Level 4 | . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . . 3 4 3 Low Security (%) 55 | 100 87 100 . 100 97 84 100 100 . . . . 87 . . . . 33 . . . . 100 1 . . Level 1 8 | . 12 . . . 2 15 . . . . . . 12 . . . . 66 . . . . . 6 . . Level 2 22 | . . . . . . . . . . . . . . . . . . . . . . . . 73 16 1 Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . . . 18 78 98 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . . . 3 2 . 5 . . . . 5 . . . . 4 . . . . 4 . 12 3 Investigation 8 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 6 . Extermination 15 | . . . . . . . . 5 . . . . 2 . . . . 2 . . . . 2 . 2 2 Reinforcement 10 | . . . . . . 2 . . . . . . 3 . . . . 2 . . . . 1 . 2 . Assault 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 16 | . 2 . . 1 2 . 1 1 . . . . . . . 1 . . . . . . . 5 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 407 | . 19 . . 7 12 14 4 14 5 6 . 2 14 14 13 63 10 11 3 7 . 13 11 99 41 25 Peak Tracking Total 16 | . 4 . . 2 3 3 3 3 3 4 . 2 2 5 4 16 5 5 3 3 . 5 3 13 6 5 Tactical Retreats 20 | . 2 . . . . . . . . 2 . . . 4 . . . . 1 . . 1 1 6 3 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 9 | . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . 1 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . 1 10 . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . 4 4 4 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 24 | . 1 . . . 2 3 1 3 . . . . 5 . . 1 . 1 . . . . . 3 1 3 Max in Single Turn 3 | . 1 . . . 1 1 1 2 . . . . 3 . . . . 1 . . . . . 1 1 1 Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 85 | . 6 . 2 . 5 5 12 12 . 1 3 . 6 1 1 1 . 4 1 . 4 . 12 1 5 3 Terminals 51 | . 6 . . . 4 5 6 8 . . . . 4 . . . . 2 . . . . 8 . 5 3 Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . . . . . 6 1 . . . . 2 . . . . 1 . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 1 . . Total Hacks 226 | . 19 . 2 . 11 14 35 32 . 1 25 . 15 1 1 1 . 11 1 . 17 . 24 2 11 3 Successful 126 | . 15 . 2 . 5 9 17 15 . 1 25 . 4 1 1 1 . 7 1 . 17 . 5 . . . Failed 100 | . 4 . . . 6 5 18 17 . . . . 11 . . . . 4 . . . . 19 2 11 3 Catastrophic 23 | . . . . . 2 . 1 1 . . . . 5 . . . . 1 . . . . 6 1 5 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 111 | . 18 . 1 . 10 13 20 19 . . . . 11 . . 1 . 6 . . . . 5 . 4 3 Terminals 140 | . 19 . . . 10 14 25 23 . . . . 11 . . . . 8 . . . . 16 . 11 3 Fabricators 6 | . . . . . . . . 4 . . . . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 20 | . . . . . . . 10 1 . . . . 4 . . . . 1 . . . . 4 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . 2 . . . . . . . . . . . . . . 4 2 . . Terminal Hacks 95 | . 12 . 2 . 2 7 10 7 . 1 25 . 1 1 1 1 . 4 1 . 17 . 3 . . . Record 17 | . . . 1 . . . . . . . 11 . . . . . . . . . 5 . . . . . Part Schematic 15 | . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . Robot Analysis 10 | . 2 . . . . . 3 . . . . . . . . . . 1 . . 4 . . . . . Prototype ID Bank 12 | . . . . . . . 4 1 . . 3 . . . . . . . . . 4 . . . . . Open Door 6 | . . . . . . 1 . . . 1 . . . 1 1 1 . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Locate Traps 10 | . 5 . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . 5 . . . . 2 1 2 . . . . . . . . . 1 . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . 5 1 . . . . 1 . . . . 1 . . . . . . . . Retrieve Components 8 | . . . . . . . 5 1 . . . . 1 . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 18 | . 3 . . . 2 2 2 5 . . . . 2 . . . . 1 . . . . 1 . . . Terminals 18 | . 3 . . . 2 2 2 5 . . . . 2 . . . . 1 . . . . 1 . . . Assimilate 3 | . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Botnet 15 | . 3 . . . 1 2 2 4 . . . . 1 . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 4 . . . 4 4 8 11 . . . . 5 . . . . 4 . . . . 10 1 5 3 Full Trace Events 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 4 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 13 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . 10 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 4 . . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 18 | . . . . 3 . . 4 1 . . . 1 . . . 5 . . . . . . . 3 . 1 Largest Group 5 | . . . . 3 3 . 4 1 . . . 1 1 . . 5 . . . . . . . 2 . 1 Highest-Rated Group 238 | . . . . 40 40 . 41 26 . . . 96 96 . . 222 . . . . . . . 238 . 99 Highest-Rated Ally 119 | . . . . 16 16 . 16 26 . . . 96 96 . . 49 . . . . . . . 119 . 99 Total Orders 11 | . . . . . . 1 . 4 . . . . . . . 4 . . . . . . . . . 2 STAY 5 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . 1 FOLLOW 5 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . 1 EXPLORE 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 135 | . . . . 12 45 . 16 . . . . 8 15 . . 22 . . . . . . . 11 . 6 Total Damage 3284 | . . . . 126 478 . 192 . . . . 328 689 . . 699 . . . . . . . 613 . 159 Kills 25 | . . . . 4 4 . 2 . . . . 3 5 . . 5 . . . . . . . 1 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 10 | . 2 . . . . . 3 . . . . . . . . . . 1 . . 4 . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 1 . 1 . 2 1 . 1 . . 1 . . . . . . Drone Launches 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 25411 | 67 975 21 311 946 1097 1215 1535 2288 329 790 103 426 1233 614 461 1306 398 1004 343 613 161 444 1298 5566 1090 777 Spaces Moved 17055 | 37 526 15 214 463 600 459 581 1368 219 544 83 326 794 573 471 1212 539 944 290 513 158 402 1158 3325 761 480 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2968 | 34 16 . . 113 600 459 6 75 . . . . 160 . . . . . . . . . 769 447 289 . Legs 5654 | . . . . . . . 554 368 . . . 71 560 . . 456 539 691 . 152 158 402 90 1113 113 387 Wheels 1712 | . 510 15 214 350 . . 21 76 . . . 92 . . . . . . . . . . 299 . 135 . Hover 3230 | . . . . . . . . 737 219 544 83 163 . . . 62 . . . . . . . 1377 45 . Flight 3488 | . . . . . . . . 112 . . . . 74 573 471 694 . 253 290 361 . . . 388 179 93 Fastest Speed 38 | 50 130 145 145 145 160 160 130 65 125 125 125 68 58 73 73 52 52 52 95 84 84 84 78 38 86 86 Average Speed 100 | 151 142 145 145 175 160 162 144 106 125 125 125 114 117 73 73 67 52 75 95 91 84 84 86 83 100 86 Slowest Speed 320 | 160 160 145 145 320 240 240 240 188 125 125 125 133 144 73 73 117 52 150 95 95 84 84 155 135 171 86 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . 2 . . 1 . . 1 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 54 | 5 94 5 60 93 41 70 98 40 49 68 74 56 22 66 67 92 69 17 59 74 61 64 28 69 25 16 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 9 | . . . 1 2 . . . . . . 1 1 . . . . . . . 1 3 . . . . . Known Exits Taken 7 | . . . . . 1 . . 1 . . . . . . 1 . 1 1 . . . . 1 1 . . Unknown Exits Taken 19 | 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 . 1 . . 1 1 1 1 . . 1 . Scrap Searched 19 | . . . . 1 . . . . 1 . . 2 . 2 4 . 4 . 1 1 . 3 . . . . Spaces Dug 225 | . . . . . . 28 2 19 8 3 . 3 6 5 . 18 10 15 . 1 . 27 15 52 1 12 Terrain Destroyed 1259 | . . . . 5 6 34 6 109 37 64 . 12 60 27 82 55 159 82 15 103 . 126 29 167 36 45 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Projectile 440 | . . . . 5 3 15 6 47 . 14 . 9 27 18 3 24 35 35 3 5 . 15 29 75 36 36 AOE 816 | . . . . . 3 19 . 62 37 50 . 3 33 9 79 31 124 47 12 98 . 111 . 89 . 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Com Total 24159 | 45 683 14 215 567 722 843 1271 2133 263 632 82 364 1030 731 569 1684 618 1176 334 618 178 470 1391 5828 988 710 Wait 5509 | . 70 . . 46 46 281 576 649 34 63 . 26 155 131 80 342 46 159 25 78 5 33 159 2194 168 143 Move 17016 | 36 525 14 213 462 599 458 580 1367 218 543 82 325 789 572 470 1210 538 943 287 508 157 401 1157 3323 760 479 Hop 6 | . . . . . . . . . . . . . 2 . . 1 . . 1 2 . . . . . . Pick Up 169 | 3 28 . 1 9 21 8 10 20 . 1 . . 6 . . 12 . 2 . . 2 1 5 29 3 8 Fast Attach 99 | 6 1 . . 2 2 10 2 3 . . . . 9 2 1 13 . 6 . . 4 . 7 27 1 3 Attach 53 | . 3 . . 3 5 . . 5 . 1 . . 2 1 . . . 3 . 1 . 2 4 11 5 7 Detach 8 | . . . . . . . 2 . . . . . 1 . . 1 . . . . . . 2 2 . . Swap 124 | . 4 . . 9 10 11 . 6 1 3 . 1 4 6 6 6 2 6 4 . . 2 5 24 5 9 Drop 230 | . 12 . 1 15 23 21 27 16 . 1 . . 12 3 1 22 . 5 . . 3 . 10 52 2 4 Fire 825 | . 40 . . 21 16 54 19 67 10 20 . 12 49 16 11 20 32 51 17 29 7 31 42 160 44 57 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Rewire 113 | . . . . . . . 55 . . . . . . . . 57 . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 16) 68 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 15) 710 | -10/Materials | Discovered new exit (range 16) 912 | -10/Materials | Discovered new exit (range 14) 1012 | -10/Materials | Discovered new exit (range 7) 1043 | -10/Materials | Entered Mines 1057 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1058 | -10/Mines | Discovered new exit (range 5) 1064 | -10/Mines | Entered Exiles 1101 | -10/Exiles | Met 8R-AWN 1124 | -10/Exiles | Met EX-HEX 1166 | -10/Exiles | Met EX-BIN 1183 | -10/Exiles | Aligned with FarCom system 1185 | -10/Exiles | Given EX-Vault access code 1221 | -10/Exiles | Opened EX-Vault 1235 | -10/Exiles | Found Field Lobotomy Kit 1265 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1311 | -10/Exiles | Met EX-DEC 1318 | -10/Exiles | Learned location of Zion (-7) 1359 | -10/Exiles | Discovered new exit (range 14) 1375 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1375 | -10/Exiles | Entered Mines 1376 | -9/Mines | Assembled infested the area 1381 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1413 | -9/Mines | Learned location of Storage (-8) 1499 | -9/Mines | Core integrity fell below 50% 1867 | -9/Mines | Build established: Scavenger-Mutant 1932 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2218 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2222 | -9/Mines | Found Prototype Device 2222 | -9/Mines | Identified Exp. Sensor Array 2250 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2307 | -9/Mines | Discovered new exit (range 4) 2321 | -9/Mines | Entered Materials 2321 | -8/Materials | Accompanied by 3 allies 2321 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2351 | -8/Materials | Discovered new exit (range 15) 2448 | -8/Materials | Garrison activated, responded to threat 2786 | -8/Materials | Identified exit to Storage 2805 | -8/Materials | Discovered new exit (range 20) 3398 | -8/Materials | Build established: Mutant 3418 | -8/Materials | Entered Storage 4627 | -8/Storage | Used back door to open Recycling access 4627 | -8/Storage | Discovered new exit (range 5) 4633 | -8/Storage | Entered Recycling 4634 | -8/Recycling | Found Scrap Engine 5147 | -8/Recycling | Build established: Construct 6138 | -8/Recycling | Discovered new exit (range 19) 6168 | -8/Recycling | Entered Factory 6168 | -6/Factory | Accompanied by 1 ally 6168 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6391 | -6/Factory | Repaired Lgt. Armor Plating 6855 | -6/Factory | Spotted B-75 Beast 7261 | -6/Factory | Identified exit to Lower Caves 7261 | -6/Factory | Identified exit to Extension 7285 | -6/Factory | Discovered new exit (range 20) 8456 | -6/Factory | Entered Lower Caves 8730 | -6/Lower Caves | Encountered a Warlord checkpoint 8774 | -6/Lower Caves | Discovered new exit (range 7) 8785 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8785 | -6/Lower Caves | Entered another Lower Caves area 8804 | -6/Lower Caves | Spotted B-75 Beast 8891 | -6/Lower Caves | Discovered new exit (range 15) 9045 | -6/Lower Caves | Learned 8 Factory zone layouts 9466 | -6/Lower Caves | Discovered new exit (range 17) 9575 | -6/Lower Caves | Entered Data Miner 9575 | -6/Data Miner | Discovered new exit (range 6) 9594 | -6/Data Miner | Met Data Miner 9627 | -6/Data Miner | Learned location of Section 7 (-2) 9627 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9648 | -6/Data Miner | Received God Mode back door access code from Data Miner 9678 | -6/Data Miner | Entered Proximity Caves 9734 | -5/Proximity Caves | Learned location of Armory (-3) 9833 | -5/Proximity Caves | Escorted by Enhanced Grunt 10090 | -5/Proximity Caves | Discovered new exit (range 3) 10104 | -5/Proximity Caves | Entered Factory 10104 | -5/Factory | Accompanied by 1 ally 10104 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10105 | -5/Factory | Identified exit to Factory 10764 | -5/Factory | Discovered new exit (range 5) 11337 | -5/Factory | Entered Upper Caves 11519 | -5/Upper Caves | Spotted B-75 Beast 11548 | -5/Upper Caves | Learned Factory terminal intel 11672 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11921 | -5/Upper Caves | Discovered new exit (range 18) 11951 | -5/Upper Caves | Entered another Upper Caves area 11952 | -5/Upper Caves | Identified exit to Warlord 12157 | -5/Upper Caves | Learned Factory stockpile data 12412 | -5/Upper Caves | Entered Warlord 12793 | -5/Warlord | Met Warlord 12801 | -5/Warlord | Opened Warlord's prototype stash 12804 | -5/Warlord | Found Prototype Device 12804 | -5/Warlord | Identified System Purifier 12809 | -5/Warlord | Found Prototype Device 12809 | -5/Warlord | Identified Exp. Cloaking Device 12818 | -5/Warlord | Warlord's base attacked by MAIN.C 12831 | -5/Warlord | Found Prototype Processor 12850 | -5/Warlord | Build established: Commander-Construct 12944 | -5/Warlord | Found Prototype Energy Gun 12944 | -5/Warlord | Identified Vortex Shotgun 13147 | -5/Warlord | Warlord forces counterattacked 13153 | -5/Warlord | Spotted Striker 13208 | -5/Warlord | Discovered new exit (range 18) 13292 | -5/Warlord | Build established: Construct 13493 | -5/Warlord | Warlord base infiltrated, sounded retreat 13621 | -5/Warlord | Spotted Striker 13621 | -5/Warlord | Spotted Striker 13646 | -5/Warlord | Found Prototype Device 13646 | -5/Warlord | Identified Exp. Thermal Shield 13718 | -5/Warlord | Spotted Striker 13718 | -5/Warlord | Entered Proximity Caves 13830 | -4/Proximity Caves | Spotted B-86 Titan 13966 | -4/Proximity Caves | Learned Research security intel 14103 | -4/Proximity Caves | Discovered exit to Factory (range 10) 14116 | -4/Proximity Caves | Entered Factory 14116 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14118 | -4/Factory | Loaded intel: 26 terminal locations 14347 | -4/Factory | Identified exit to Upper Caves 15093 | -4/Factory | Identified Spectral Analyzer 15120 | -4/Factory | Entered Upper Caves 15121 | -4/Upper Caves | Encountered a Warlord checkpoint 15458 | -4/Upper Caves | Discovered new exit (range 6) 15463 | -4/Upper Caves | Entered another Upper Caves area 15464 | -4/Upper Caves | Encountered a Warlord checkpoint 15848 | -4/Upper Caves | Learned location of Testing (-2) 16053 | -4/Upper Caves | Discovered new exit (range 21) 16076 | -4/Upper Caves | Entered Zhirov 16076 | -4/Zhirov | Discovered new exit (range 3) 16092 | -4/Zhirov | Met Zhirov 16111 | -4/Zhirov | Learned location of Quarantine (-3) 16111 | -4/Zhirov | Learned location of Command (-1) 16116 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16129 | -4/Zhirov | Found Alien Artifact 16129 | -4/Zhirov | Identified Integrated Reactor 16129 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16142 | -4/Zhirov | Found Alien Artifact 16237 | -4/Zhirov | Entered Proximity Caves 16279 | -3/Proximity Caves | Spotted B-86 Titan 16477 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16655 | -3/Proximity Caves | Discovered new exit (range 8) 16681 | -3/Proximity Caves | Entered Research 16681 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16899 | -3/Research | Found Prototype Device 16948 | -3/Research | Identified exit to DSF 17486 | -3/Research | Identified Exp. EM Disruption Field 17576 | -3/Research | Identified exit to Research 17602 | -3/Research | Incoming investigation squad redirected 17693 | -3/Research | Found Fusion Bomb Launcher 17979 | -3/Research | Entered another Research area 17979 | -2/Research | Warlord forces began assault on 0b10 17979 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18074 | -2/Research | Discovered new exit (range 7) 18089 | -2/Research | Research machine network offline 18154 | -2/Research | Discovered new exit (range 11) 18402 | -2/Research | Spotted Executioner 18408 | -2/Research | Spotted Executioner 18411 | -2/Research | Spotted Executioner 18412 | -2/Research | Spotted Striker 18412 | -2/Research | Spotted Executioner 18415 | -2/Research | Spotted Executioner 18423 | -2/Research | Assimilated Striker with FLK Orb 18433 | -2/Research | Assimilated Executioner with FLK Orb 18436 | -2/Research | Assimilated Executioner with FLK Orb 18445 | -2/Research | Destroyed Executioner 18445 | -2/Research | Allies destroyed Executioner 18483 | -2/Research | Destroyed 8 combat bots 18514 | -2/Research | Lost 4 parts (2p1u1w) 18515 | -2/Research | Found Prototype Processor 18515 | -2/Research | Identified Exp. Core Analyzer 18517 | -2/Research | Found Exp. Core Analyzer 18540 | -2/Research | Found Prototype Device 18540 | -2/Research | Identified Adv. Kinecellerator 18562 | -2/Research | Spotted Striker 18562 | -2/Research | Spotted Striker 18568 | -2/Research | Spotted Striker 18602 | -2/Research | Borebot progress halted 18607 | -2/Research | Destroyed Striker 18624 | -2/Research | Destroyed Striker 18646 | -2/Research | Destroyed Striker 18663 | -2/Research | Lost 3 parts (1u2w) 18674 | -2/Research | Borebot progress halted 18744 | -2/Research | Spotted Striker 18863 | -2/Research | Crushed by falling debris 19054 | -2/Research | Build established: Scavenger-Construct 19202 | -2/Research | Borebot progress halted 19215 | -2/Research | Spotted Executioner 19249 | -2/Research | Discovered new exit (range 19) 19435 | -2/Research | Spotted Striker 19464 | -2/Research | Met up with Warlord 19465 | -2/Research | Warlord invited to help at Command 19486 | -2/Research | Destroyed Striker 19616 | -2/Research | Found Exp. Core Analyzer 19628 | -2/Research | Found Prototype Processor 19628 | -2/Research | Identified Exp. Targeting Computer 20200 | -2/Research | Spotted Striker 20223 | -2/Research | Destroyed Striker 20255 | -2/Research | Spotted Striker 20332 | -2/Research | Spotted Striker 20332 | -2/Research | Spotted Striker 20472 | -2/Research | Spotted Executioner 20483 | -2/Research | Spotted Executioner 20507 | -2/Research | Destroyed Executioner 20562 | -2/Research | Discovered new exit (range 23) 20739 | -2/Research | Found Adv. Kinecellerator 20781 | -2/Research | Spotted Striker 20782 | -2/Research | Spotted Striker 20803 | -2/Research | Destroyed Striker 20808 | -2/Research | Spotted Executioner 20813 | -2/Research | Spotted Executioner 20933 | -2/Research | Found Prototype Launcher 20933 | -2/Research | Identified Point Singularity Launcher 20966 | -2/Research | Spotted Striker 20966 | -2/Research | Spotted Striker 21103 | -2/Research | Found Exp. Targeting Computer 22260 | -2/Research | Spotted Striker 22293 | -2/Research | Spotted Striker 22299 | -2/Research | Destroyed Striker 22624 | -2/Research | Spotted Striker 22627 | -2/Research | Spotted Striker 22652 | -2/Research | Destroyed Striker 22674 | -2/Research | Destroyed Striker 22776 | -2/Research | Spotted Executioner 22863 | -2/Research | Spotted Striker 22968 | -2/Research | Spotted Executioner 22976 | -2/Research | Spotted Executioner 22983 | -2/Research | Spotted Striker 22992 | -2/Research | Spotted Striker 22997 | -2/Research | Identified Transdimensional Reconstructor 22997 | -2/Research | Warped through subspace 23034 | -2/Research | Spotted Striker 23183 | -2/Research | Spotted Executioner 23206 | -2/Research | Spotted Striker 23238 | -2/Research | Spotted Striker 23243 | -2/Research | Spotted Striker 23262 | -2/Research | Spotted Striker 23274 | -2/Research | Spotted Striker 23391 | -2/Research | Identified exit to Access 23488 | -2/Research | Spotted Striker 23533 | -2/Research | Core integrity fell below 50% 23545 | -2/Research | Entered Access 23545 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 23749 | -1/Access | Spotted B-99 Colossus 23795 | -1/Access | First assault squad dispatched 24315 | -1/Access | Incoming investigation squad redirected 24336 | -1/Access | Found Powered Armor 24466 | -1/Access | Incoming investigation squad redirected 24607 | -1/Access | Discovered new exit (range 7) 24635 | -1/Access | Entered Command 24926 | -1/Command | First assault squad dispatched 25126 | -1/Command | Spotted Alpha 7 25153 | -1/Command | Destroyed Alpha 7 25190 | -1/Command | Spotted Striker 25201 | -1/Command | Assimilated Striker with FLK Orb 25204 | -1/Command | Spotted Executioner 25205 | -1/Command | Spotted Executioner 25212 | -1/Command | Allies destroyed Executioner 25221 | -1/Command | Destroyed Executioner 25234 | -1/Command | Found Exp. Core Analyzer 25241 | -1/Command | Found Adv. Kinecellerator 25250 | -1/Command | Spotted Executioner 25250 | -1/Command | Spotted Executioner 25259 | -1/Command | Spotted Alpha 7 25260 | -1/Command | Spotted Striker 25280 | -1/Command | Destroyed Striker 25296 | -1/Command | Destroyed Alpha 7 25300 | -1/Command | Destroyed Executioner 25303 | -1/Command | Destroyed Executioner 25315 | -1/Command | Spotted B-99 Colossus 25350 | -1/Command | Spotted B-99 Colossus 25363 | -1/Command | Discovered new exit (range 17) 25412 | *** | Escaped! Last Messages --------------- 25403_ Penetrated by Slug. 25405_ K-01 Serf collects debris. 25406_ Slug penetrates Reinforced Barrier. 25406_ Powered Armor destroyed. 25407_ OAK=0 CYCK9XR3T3U3Z==Z=YA,LE,P3/9U 25407_ Slug penetrates B-99 Colossus. 25407_ HV Slug penetrates B-99 Colossus. 25408_ K-01 Serf collects debris. 25408_ Penetrated by Slug. 25410_ Shotgun Thermic Penetrator Construct/G destroyed. 25410_ Scrap Engine damaged due to network destabilization (-10). 25410_ Knocked back. 25410_ Slug penetrates Reinforced Barrier. 25410_ Penetrated by Slug. 25410_ Exp. Targeting Computer destroyed. 25410_ Penetrated by Slug. 25410_ Slug penetrates Wall. 25411_ B-99 Colossus exits siege mode. 25412_ K-01 Serf collects debris. 25412_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# #???????????????????????????????? | | ????????????# ####????????????????????????????? | | ???????######* ##;############????????????????? | | ???????# " +%%* ### #????????????????? | | ???????###=*#=/ ### #????????????????? | | ????????## %# %### %^^^^ #????????????????? | | ????????#" # ## ^% % #????????????????? | | ???????# # # #; ^ %#????????????????? | | ???????### ### #% % @" % #????????????????? | | ?????????#* #?#####% "" BB#????????????????? | | ?????????# #?????## ^BB#????????????????? | | ?????????# #?????#; =%^ #????????????????? | | ????????## ##????## ^^^ #????????????????? | | ????????# #?????# !!%! #????????????????? | | ????????#[ " #?????# %k[|[%#????????????????? | | ????????# "#?????##;;^ ^!!%###????????????????? | | ????????#* "|#??????#; ^^ ^^^[#??????????????????? | | ????????#" ##??????##;^^ ^^^##??????????????????? | | ???#????## #????????# %^=!=^|#??????????????????? | | ???# ????# #????????;;%^ ^^%##??????????????????? | | ???# ???# #????????# ^ ^%#??????????????????? | | ???## #### #????????#; ^ ;#??????????????????? | | ???? + #????????# BB^^^ #??????????????????? | | ?????? " #????????## BB ##??????????????????? | | ??????? " #?????????#%% ^^ #???????????????????? | | ???????? " #?????????##;;/;##???????????????????? | | ?????????# #??????????# #????????????????????? | | ?????????# !##?????????#% #######+###+####?????? | | ?????????# !!#?????????#p* #?????? | | ?????????#!!####???????#%% #?????? | | ????????## !## ##??????# +?????? | | ????????#= !%"""######## % #?????? | | ????????#![%%[ % %!%""####+########?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 50 Energy Generation 76 Energy Capacity 1163 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 750 Resistance: EM 20 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Offensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessOmegaBeam Manual? 0 Play Time 03:29:48 Cumulative 1219.2 hours Start 2023.05.03 @ 21:15:00 End 2023.05.04 @ 01:00:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 884 Rogue 844 Adventurer 40 Explorer 0 Win Type 0 Total 143 Types 70/7/42/2/1/4/14/2/1 Lore% 95 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cc54a72-07c9-4a1e-8b2f-e072ac8f33d4