Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.11 @ 11:47:58 Player: sussyscylla Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (222) 1110 Value Destroyed (9234) 9234 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-116) -116 TOTAL SCORE: 14348 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 188 Friendly Fire -350 Cogmind --------- Core Integrity 708/1000 Matter 194/300 Energy 150/150 System Corruption 17% Temperature Cool (0) Movement Core (1000) Ox19 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Improved Signal Interpreter Targeting Computer Transmission Jammer > --- WEAPON (3) ------- Force Rifle Tiamat Missile Launcher > --- INVENTORY (20) --- Reinforced Deuterium Engine Light Fission Core Fusion Compressor Medium Treads Armored Medium Treads Flexi-carbon Leg Linear Gravjet Improved Heat Sink Heavy Laser Heavy Laser Proton Cannon Cooled Particle Cannon Coil Gun KE Penetrator Mini Assault Cannon Mace Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Antigrav System Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Targeting Computer Improved Targeting Computer Improved Propulsion Shielding Hardened Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Force Rifle Proton Cannon Tiamat Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Light Fission Core Fusion Compressor Micro Fission Core Medium Treads Armored Medium Treads Flexi-carbon Leg Linear Gravjet Advanced Sensor Array Transmission Jammer Heavy Laser Heavy Laser Cooled Particle Cannon Coil Gun Coil Gun KE Penetrator Mini Assault Cannon Magnetic Acceleration Cannon Mace [Rating: 78] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Propulsion Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Core Shielding Weapon Mini Assault Cannon Energy Gun Improved Heavy Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Tiamat Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Slots Evolved 10 | . . 2 2 2 2 2 . Power . | . . . . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 7 | . . 1 2 1 1 2 . Weapon 1 | . . . . 1 . . . Parts Attached 180 | 6 8 13 31 34 34 43 11 Power 18 | 1 1 . 2 6 4 3 1 Engine 13 | 1 1 . 2 5 4 . . Core 5 | . . . . 1 . 3 1 Reactor . | . . . . . . . . Propulsion 51 | 2 . 6 10 6 14 13 . Treads 9 | 2 . . 6 . . 1 . Leg 5 | . . . . . . 5 . Wheel 4 | . . 3 . . . 1 . Hover 30 | . . . 4 6 14 6 . Flight 3 | . . 3 . . . . . Utility 65 | 1 6 2 12 11 9 20 4 Device 17 | . . . 1 . 2 11 3 Storage 12 | 1 4 . 2 4 . 1 . Processor 11 | . . . 3 2 3 3 . Hackware 2 | . . . . 1 1 . . Protection 23 | . 2 2 6 4 3 5 1 Artifact . | . . . . . . . . Weapon 46 | 2 1 5 7 11 7 7 6 Energy Gun 7 | 1 . 1 1 . 2 2 . Energy Cannon 5 | . . . . 3 . 2 . Ballistic Gun 14 | 1 . 2 3 5 1 . 2 Ballistic Cannon 14 | . 1 2 3 3 3 1 1 Launcher 5 | . . . . . 1 2 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . 1 2 3 1 2 . Parts Lost 57 | . 1 2 2 8 13 19 12 Power 5 | . . . 1 2 1 . 1 Propulsion 19 | . . 1 1 1 6 6 4 Utility 22 | . . 1 . 1 3 11 6 Weapon 11 | . 1 . . 4 3 2 1 Highest Loss Streak 10 | . 1 1 1 3 7 8 10 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 95 | . 97 92 95 96 96 96 94 Engine 6 | . 14 11 8 5 5 2 . Core 1 | . . . . . . 2 4 Treads 4 | . 28 7 13 . . . . Leg 1 | . . . . . . 6 . Hover 14 | . . . 10 22 25 13 21 Flight 1 | . . 15 . . . . . Device 6 | . . . . . 3 18 17 Storage 9 | . 14 11 14 14 6 4 5 Processor 10 | . . . 9 10 14 15 16 Hackware 2 | . . . . 3 6 1 . Protection 13 | . 11 21 17 13 11 8 8 Energy Gun 2 | . 10 2 . . . 4 5 Energy Cannon 1 | . . . . 3 2 3 2 Ballistic Gun 5 | . 14 8 4 11 3 . 3 Ballistic Cannon 9 | . 3 11 13 7 12 7 . Peak Build Rating 78 | 6 9 19 33 50 58 77 78 Average Rating 45 | 4 8 15 25 42 54 70 70 On Entrance 29 | . 6 9 14 32 50 53 68 Naked Turns . | . . . . . . . . Heaviest Build 91 | 13 34 38 64 89 83 91 90 Greatest Support 61 | 40 40 40 60 27 33 61 36 Greatest Overweight (x) 28 | 4 . 7 5 3 4 28 19 Average Overweight (x) 1 | . . 1 1 2 2 1 2 Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 Average Capacity 18 | 7 14 15 19 20 20 19 20 Most Carried 20 | 3 10 15 20 20 20 20 19 Average Carried 16 | 1 6 12 18 19 18 16 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 1 10 15 19 20 11 20 16 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Gunner 14% | Scavenger-Tank 6% | Hacker-Gunner 6% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Matter Collected 6856 | 207 144 486 1415 1227 1511 1554 312 Remotely . | . . . . . . . . Salvage Created 8200 | . 289 594 1328 1368 1725 1839 1057 Parts 434 | . 18 54 93 72 84 82 31 Haulers Intercepted 2 | . . . . . . 2 . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 27 | . . . . . . . 27 Prevented 2 | . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Combat Hostiles Destroyed 177 | . 5 19 37 35 33 34 14 Guns 60 | . 4 7 8 17 7 8 9 Cannons 104 | . 1 12 29 15 23 23 1 AOE 12 | . . . . 3 2 3 4 Classes Destroyed 16 | . 3 4 4 3 1 1 . Worker 4 | . . 1 . 1 . 2 . Builder 8 | . 1 1 3 1 1 1 . Tunneler 3 | . . 1 . . 1 1 . Hauler 2 | . . . . . . 2 . Recycler 4 | . . . 1 . 3 . . Mechanic 1 | . . . 1 . . . . Operator 5 | . . . 2 . 2 1 . Watcher 16 | . 2 4 4 2 1 3 . Swarmer 25 | . . 5 7 7 3 . 3 Grunt 82 | . 5 7 20 16 21 11 2 Brawler 9 | . . . . 2 2 2 3 Duelist 5 | . . . . 2 . . 3 Sentry 27 | . . 7 9 3 2 4 2 Hunter 9 | . . . 1 2 1 5 . Programmer 18 | . . . . 3 3 12 . Behemoth 2 | . . . . . 1 . 1 Thug 2 | . . . . . . . 2 Best Kill Streak 8 | . 3 6 5 8 5 6 8 Combat Bots Only 8 | . 2 6 4 7 4 6 8 Max Kills in Single Turn 4 | . 1 2 2 4 2 2 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 1 2 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Hostile Shots Fired 903 | . 37 71 149 209 167 169 101 Missed 271 | . 11 18 48 61 58 48 27 Damage Taken 8932 | . 350 467 1095 1551 1844 2194 1431 Core 1039 | . 59 69 34 153 432 102 190 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 390 | . 5 14 6 26 125 103 111 Ignored by Resistances 2685 | . 104 138 321 461 447 731 483 Regen/Repaired (Parts) 440 | . . . 190 212 38 . . Core Remaining (%) 79 | 100 76 82 93 78 49 . . Volleys Fired 538 | . 31 74 131 85 79 103 35 Largest 3 | . 2 2 2 3 3 3 3 Hottest 185 | . 60 104 74 176 176 185 179 Shots Fired 1311 | . 61 146 258 246 222 294 84 Gun 527 | . 56 72 62 131 47 91 68 Cannon 771 | . 5 74 196 115 170 200 11 Launcher 13 | . . . . . 5 3 5 Special . | . . . . . . . . Kinetic 1005 | . 36 129 258 213 192 142 35 Thermal 253 | . . 17 . 33 25 143 35 Explosive 13 | . . . . . 5 3 5 Electromagnetic 40 | . 25 . . . . 6 9 Robot Hit Streak 29 | . 18 12 26 29 14 24 28 Robot Miss Streak 5 | . 3 5 4 2 3 3 2 Penetration Max 2 | . . . . 1 2 . 1 Secondary Targets 4 | . 2 . . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 . . 1 Shots Hit Robots 967 | . 45 105 183 193 156 216 69 Core Hits 428 | . 17 58 81 78 77 80 37 Critical Kills 8 | . . . 1 1 3 . 3 Critical Parts Destroyed 5 | . . . . 1 1 . 3 Critical Strikes 57 | . 3 3 8 7 12 17 7 Burn 6 | . . . . . . 6 . Meltdown 1 | . . . . . 1 . . Destroy 12 | . . . 1 2 3 . 6 Blast 37 | . 2 3 7 5 8 11 1 Corrupt 1 | . 1 . . . . . . Melee Attacks 1 | . . . . . . . 1 Impact 1 | . . . . . . . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 23170 | . 525 1626 3607 4028 4356 6649 2379 Guns 7796 | . 473 512 788 2049 841 1871 1262 Cannons 12867 | . 52 1110 2819 1585 3130 3956 215 Explosions 2461 | . . . . 394 385 822 860 Melee 42 | . . . . . . . 42 Ramming 4 | . . 4 . . . . . Kinetic 15112 | . 233 1414 3607 3064 3482 2691 621 Thermal 5514 | . . 208 . 964 489 3040 813 Explosive 1817 | . . . . . 385 713 719 Electromagnetic 681 | . 292 . . . . 205 184 Impact 42 | . . . . . . . 42 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . 2 . . 2 . 17 17 Average Corruption 9 | . 1 . . 1 . 11 17 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 160 | . . . . 18 . 100 42 Message Errors 33 | . . . . 2 . 25 6 Matter Fused 41 | . . . . 2 . 26 13 Heat Flow Errors 20 | . . . . 4 . 13 3 Energy Discharges 21 | . . . . 5 . 12 4 Parts Rejected 1 | . . . . . . . 1 Parts Fused 3 | . . . . . . 1 2 Data Loss (minor) 17 | . . . . 2 . 9 6 Data Loss (major) 6 | . . . . 1 . 3 2 Misfires 4 | . . . . 1 . 2 1 Alerts 2 | . . . . 1 . 1 . Misdirections 2 | . . . . . . 1 1 Weapon Failures 10 | . . . . . . 7 3 Overload Shots . | . . . . . . . . Overflow Damage 487 | . . 20 30 135 53 189 60 Projectiles 254 | . . 20 30 . 35 147 22 Explosions 195 | . . . . 135 18 42 . Melee 38 | . . . . . . . 38 Knockbacks 85 | . . 13 21 15 16 19 1 Impact . | . . . . . . . . Kinetic 83 | . . 13 20 14 16 19 1 Secondary 2 | . . . 1 1 . . . Self-Inflicted Damage 263 | . . 2 . . 90 120 51 Shots 5 | . . . . . 1 3 1 Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 771 | . 189 244 324 515 771 248 217 Average Temperature 96 | . 70 54 61 144 133 73 65 Received Heat Transfer 2961 | . 219 150 684 525 717 429 237 Effects 39 | . . . . 16 23 . . Shutdowns 6 | . . . . 3 3 . . Energy Bleed 4 | . . . . 3 1 . . Interference 9 | . . . . 4 5 . . Matter Decay 3 | . . . . 2 1 . . Short Circuit 2 | . . . . 1 1 . . Damage (major) 13 | . . . . 3 10 . . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 4 | . 1 . . . . 2 1 Impact Corruptions 3 | . . . . . . . 3 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 9 | . . . . . . 8 1 Heat Transferred 8139 | . . 260 . 1364 950 4379 1186 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Peak Influence 456 | . 102 291 335 456 258 360 . Initial 117 | . . 24 61 65 117 5 . Average 136 | . 32 151 153 225 118 100 . Maximum Alert Level 2 | . . 1 1 2 1 1 . Low Security (%) 69 | 100 100 75 68 31 85 72 . Level 1 29 | . . 24 31 62 14 27 . Level 2 . | . . . . 5 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 37 | . . 1 6 9 11 10 . Investigation 12 | . . . 3 3 3 3 . Extermination 10 | . . . . 3 3 4 . Reinforcement 8 | . . 1 3 . 2 2 . Assault 1 | . . . . . . 1 . Garrison 6 | . . . . 3 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Distress Signals 4 | . . 1 1 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 243 | . 9 37 57 41 37 44 18 Peak Tracking Total 7 | . 2 7 5 4 4 5 7 Tactical Retreats 5 | . . 1 1 3 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Traps Triggered 9 | . 5 . 1 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Disabled 16 | . . 1 1 4 4 5 1 Max in Single Turn 4 | . . 1 1 4 1 2 1 Garrison Access 3 | . . . . . 2 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Machines Accessed 35 | . 1 2 7 8 10 7 . Terminals 17 | . 1 . 5 3 3 5 . Fabricators 3 | . . . . . 2 1 . Repair Stations 3 | . . . 1 1 1 . . Recycling Units 6 | . . 1 1 2 1 1 . Scanalyzers 3 | . . 1 . 1 1 . . Garrison Access 3 | . . . . 1 2 . . Total Hacks 80 | . 2 5 22 14 20 17 . Successful 60 | . . 3 19 13 15 10 . Failed 20 | . 2 2 3 1 5 7 . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 37 | . 2 . 15 3 5 12 . Fabricators 8 | . . . . . 5 3 . Repair Stations 11 | . . . 5 3 3 . . Recycling Units 12 | . . 3 2 4 1 2 . Scanalyzers 7 | . . 2 . 3 2 . . Garrison Access 5 | . . . . 1 4 . . Terminal Hacks 28 | . . . 13 3 4 8 . Record 9 | . . . 5 . 2 2 . Part Schematic 1 | . . . . . 1 . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open DSF 4 | . . . . 2 1 1 . Emergency Access Points 1 | . . . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . Alert Level 1 | . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . . . . 1 . Patrol Status 1 | . . . . . . 1 . Extermination Status 1 | . . . . . . 1 . Recall Investigation 1 | . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks 5 | . . . . . 4 1 . Load Schematic 3 | . . . . . 2 1 . Build 2 | . . . . . 2 . . Repair Station Hacks 9 | . . . 4 3 2 . . Scan Component 5 | . . . 2 2 1 . . Repair 4 | . . . 2 1 1 . . Recycling Unit Hacks 8 | . . 1 2 3 1 1 . Process 1 | . . . . 1 . . . Retrieve Matter 2 | . . . 1 1 . . . Retrieve Components 5 | . . 1 1 1 1 1 . Scanalyzer 7 | . . 2 . 3 2 . . Insert Component 4 | . . 1 . 2 1 . . Analyze 3 | . . 1 . 1 1 . . Garrison Access Hacks 3 | . . . . 1 2 . . Unlock Access 1 | . . . . 1 . . . Seal Access 2 | . . . . . 2 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . Used 1 | . . . 1 . . . . Hacking Detections 27 | . 1 . 6 4 10 6 . Full Trace Events 13 | . . . 4 3 3 3 . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 1 . 1 2 . . Parts Built 4 | . . . . . 4 . . Authchips . | . . . . . . . . Time 82 | . . . . . 82 . . Total Part Build Rating 20 | . . . . . 20 . . Parts Repaired 4 | . . . 2 1 1 . . Time 108 | . . . 64 22 22 . . Parts Recycled . | . . . . . . . . Recycled Matter 13 | . . . . 13 . . . Retrieved Matter 41 | . . . 41 . . . . Retrieved Components 41 | . . 10 10 2 10 9 . Parts Scanalyzed 3 | . . 1 . 1 1 . . Part Schematics Acquired 3 | . . 1 . 1 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . Machine Destruction 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total Allies 3 | . . . . . . 3 . Largest Group 3 | . . . . . . 3 3 Highest-Rated Group 93 | . . . . . . 93 93 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 59 | . . . . . . 6 53 Total Damage 932 | . . . . . . 127 805 Kills 7 | . . . . . . 1 6 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Turns Passed 13414 | 59 631 1583 2467 1982 2471 3324 897 Spaces Moved 6567 | 38 326 887 1182 843 1265 1606 420 Core 39 | 19 . . . . . 15 5 Treads 1060 | 19 326 271 443 . . 1 . Legs 461 | . . . . . . 461 . Wheels 605 | . . 308 285 . . 12 . Hover 4094 | . . . 454 843 1265 1117 415 Flight 308 | . . 308 . . . . . Fastest Speed 50 | 50 160 95 95 172 168 108 168 Average Speed 172 | 123 160 149 170 193 170 180 181 Slowest Speed 1450 | 250 160 530 240 232 296 1450 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 71 55 72 23 23 19 53 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 2 | . . . . . . . 2 Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 248 | . . 2 5 36 47 84 74 Melee . | . . . . . . . . Projectile 60 | . . 2 5 3 17 32 1 AOE 187 | . . . . 33 30 52 72 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Total 7562 | 50 381 1006 1397 1015 1423 1812 478 Wait 9 | . . . . . 1 . 8 Move 6560 | 37 325 886 1181 842 1264 1605 420 Hop . | . . . . . . . . Pick Up 164 | 7 13 20 27 29 23 42 3 Fast Attach 14 | . . 1 6 2 2 3 . Attach 92 | 6 4 5 9 14 21 26 7 Detach 8 | . 2 . 2 2 1 1 . Swap 75 | . 4 7 16 18 11 15 4 Drop 100 | . 2 12 25 23 21 17 . Fire 538 | . 31 74 131 85 79 103 35 Melee 1 | . . . . . . . 1 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 13) 582 | -10/Materials | Discovered new exit (range 8) 656 | -10/Materials | Discovered new exit (range 16) 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -9/Materials | Discovered new exit (range 15) 2274 | -9/Materials | Entered another Materials area 2274 | -8/Materials | Evolved 2 slots: Utility x2 2557 | -8/Materials | Repaired Core Shielding 3101 | -8/Materials | Build established: Scavenger-Mutant 3443 | -8/Materials | Build established: Mutant 3707 | -8/Materials | Discovered new exit (range 7) 4157 | -8/Materials | Discovered new exit (range 16) 4191 | -8/Materials | Discovered new exit (range 15) 4414 | -8/Materials | Repaired Hrd. Medium Armor Plating 4561 | -8/Materials | Discovered new exit (range 16) 4741 | -8/Materials | Entered Factory 4741 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4787 | -7/Factory | Identified exit to Garrison 5167 | -7/Factory | Garrison activated, responded to threat 5184 | -7/Factory | Build established: Gunner 5195 | -7/Factory | Lost 3 parts (1p2w) 5726 | -7/Factory | Build established: Tank 5771 | -7/Factory | Repaired Imp. Medium Armor Plating 5867 | -7/Factory | Destroyed 7 combat bots 6273 | -7/Factory | Discovered new exit (range 16) 6550 | -7/Factory | Build established: Hacker-Gunner 6560 | -7/Factory | Identified exit to Factory 6723 | -7/Factory | Entered another Factory area 6723 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7321 | -6/Factory | Build established: Scavenger-Gunner 7805 | -6/Factory | Fabricated Imp. Force Booster (x2) 7949 | -6/Factory | Fabricated Hrd. Medium Armor Plating (x2) 7963 | -6/Factory | Garrison activated, responded to threat 8171 | -6/Factory | Spotted B-75 Beast 8199 | -6/Factory | Destroyed B-75 Beast 8256 | -6/Factory | Build established: Scavenger-Tank 8774 | -6/Factory | Build established: Scavenger-Gunner 8775 | -6/Factory | Discovered new exit (range 9) 8873 | -6/Factory | Repaired Gravmag System 9110 | -6/Factory | Core integrity fell below 50% 9149 | -6/Factory | Lost 7 parts (1p3n3w) 9194 | -6/Factory | Entered another Factory area 9194 | -5/Factory | Evolved 2 slots: Utility x2 9296 | -5/Factory | Lost 3 parts (1n2u) 9516 | -5/Factory | Lost 3 parts (2n1u) 10454 | -5/Factory | System corruption reached 10% 10492 | -5/Factory | Lost 8 parts (1n5u2w) 10878 | -5/Factory | Discovered new exit (range 3) 10881 | -5/Factory | Identified exit to Upper Caves 11491 | -5/Factory | Build established: Scavenger-Tank 12506 | -5/Factory | Allied Derelicts emerged from ambush trap array 12518 | -5/Factory | Entered Upper Caves 12518 | -5/Upper Caves | Accompanied by 3 allies 12844 | -5/Upper Caves | Build established: Scavenger-Mutant 13064 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13138 | -5/Upper Caves | Destroyed 8 combat bots 13316 | -5/Upper Caves | Spotted B-75 Beast 13318 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13362 | -5/Upper Caves | Destroyed B-75 Beast 13391 | -5/Upper Caves | Lost 10 parts (1p4n4u1w) 13415 | -5/Upper Caves | Self-destructed Last Messages --------------- Neutrino Core fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. B-75 Beast suffers critical hit (Destroy). Destroyed Magnetic Acceleration Cannon. Coil Gun destroyed. B-75 Beast suffers critical hit (Destroy). Destroyed Imp. Cooling System. Antigrav System destroyed. B-75 Beast destroyed. System corrupted: Matter fused (-8). Rnf. Deuterium Engine fries itself beyond repair. System corrupted: Energy discharge (-30). Searching scrap... Found Hvy. Phase Cannon. Found Mak. Sword. Found Mak. Propulsion Shielding. Found 40 Matter. Acquired 40 matter. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????# # %" ##??? | | ????????????????????????????## # % # ## #### | | ????????????????????????????###% %% # | | ????????????????????????????#" #% # | | ????????????????????????????#" "# ? # | | ????????????????????????????# # # # #?#?#### | | ???????????????????????????## #??????? | | ???????????????????????????# # #??????? | | ???????????????????????????## ## #??????? | | ????????????????????????????## ##?????? | | ??????????????????????? ?????## ######? | | ????????????????????? ? ??????# ## | | ????????????????# ####### ## | | ????????????????## $ ##### | | ???????????????# ## ##### ###?# ##### | | ???????????????# ????# #?## ## #???? | | ??????????????#? ????# #??##### #???? | | ??????????????# # % ????# #??##??# #???? | | ??????????????## ????# #?## ### #???? | | ??????????????# ????## #?# ## #???? | | ???????????????# ####### #?# #???? | | ????????????????? ## ### #???? | | ??????????????????? ## #?# #####???? | | ????????????????????? # #?# ######? | | ??????????????????????# ! # ### ## ## | | ??????????????????????# ]@ ## ## | | ?????????????????###### / % ;## | | ?????????????# $ g ; ## ## | | ??????????????############; #### ### #?## | | ?????????????????????????## ! #?## ###??? | | ??????????????????????????# % #??# #????? | | ??????????????????????????#% %#######?## #????# | | ?????????????????????????# #???????# ##???## | | ?????????????????????????# ???????# ##??## | | ?????????????????????????# ## ??????## #### | | ?????????????????????????# ##### ??????## ## | | ???????????????????????? ????? ???????## | | ???????????????????????## ?????? ???????# | | ???????????????????????? # ??????? ??????# | | ???????????????????????## ???????#??????## | | ????????????????????????? #???????????????### | | ???????????????????????? #??????????????????## | | ???????????????????????? ????????????????????# ## | | ????????????????????????? ????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 19 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 50 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 22 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Imp. Force Booster | -6/Factory | Hacked Gravmag System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Force Booster | x2 | -6/Factory Hrd. Medium Armor Plating | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Everything Is Under Control I Spy Challenges ------------ None Game ------ Seed NullAlertShearcannon Manual? 0 Play Time 02:44:21 Cumulative 18.1 hours Start 2024.10.08 @ 20:41:24 End 2024.10.11 @ 11:47:58 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2a8e8116-dd89-4808-a8fd-553411cb4e85