Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 17:56:09 Player: Turret Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (62) 310 Value Destroyed (2204) 2204 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-49) -49 TOTAL SCORE: 5325 Bonus ------- Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 98/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Improved Heat Sink Coolant Injector Dynamic Insulation System Improved Field Recycling Unit (102) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Injector Advanced Weight Redist. System Improved Signal Interpreter Core Analyzer > --- WEAPON ----------- Heavy EM Shotgun Plasma Cannon High-powered Shotgun > --- INVENTORY -------- Improved Field Recycling Unit [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device ECM Suite Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Insulated Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . . 1 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . 2 . . . . Weapon 1 | . . . . 1 . . Parts Attached 100 | 8 10 28 22 5 2 25 Power 14 | 1 1 2 6 . . 4 Engine 10 | 1 1 2 4 . . 2 Core 4 | . . . 2 . . 2 Reactor . | . . . . . . . Propulsion 20 | 2 2 6 6 . 1 3 Treads 3 | . . . 3 . . . Leg 5 | . . 4 . . . 1 Wheel 4 | 2 1 1 . . . . Hover 3 | . 1 1 . . 1 . Flight 5 | . . . 3 . . 2 Utility 39 | 2 4 16 3 3 . 11 Device 23 | 2 2 7 2 3 . 7 Storage 2 | . 1 . 1 . . . Processor 5 | . 1 2 . . . 2 Hackware 3 | . . 1 . . . 2 Protection 6 | . . 6 . . . . Artifact . | . . . . . . . Weapon 27 | 3 3 4 7 2 1 7 Energy Gun 7 | . 2 1 2 . . 2 Energy Cannon 4 | . . . 3 . . 1 Ballistic Gun 8 | 2 . 2 . 1 1 2 Ballistic Cannon 2 | . 1 . . . . 1 Launcher 2 | . . . 1 1 . . Special Weapon 3 | 1 . 1 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 2 | . . . 2 . . . Parts Lost 24 | . 5 3 3 . . 13 Power 7 | . . 1 2 . . 4 Propulsion 6 | . 2 . 1 . . 3 Utility 5 | . . 2 . . . 3 Weapon 6 | . 3 . . . . 3 Highest Loss Streak 10 | . 2 2 2 . . 10 To Critical Strikes . | . . . . . . . Average Backups 5 | . 4 7 5 5 4 4 Power . | . 1 1 . . . . Propulsion . | . 1 1 . . . . Utility 2 | . 1 4 1 2 1 3 Weapon 1 | . . . 1 2 2 . Tool/Special . | . . . . . . . Unused Backups 17 | . 1 7 8 1 . . Power 2 | . . 2 . . . . Propulsion 3 | . . . 3 . . . Utility 7 | . . 4 3 . . . Weapon 5 | . 1 1 2 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 83 | . 91 93 83 51 69 67 Engine 8 | . 13 10 12 . . . Core 1 | . . . 1 4 7 5 Treads 1 | . . . 10 . . . Leg 5 | . . 15 . . . . Wheel 6 | . 23 3 . . . . Flight 5 | . . . 8 15 15 17 Device 15 | . 16 16 17 13 23 12 Storage 3 | . 4 4 2 2 . . Processor 7 | . 6 10 5 . . 7 Hackware 3 | . . . 9 7 7 7 Protection 3 | . . 8 . . . . Energy Gun 6 | . 9 10 1 . . 2 Energy Cannon 1 | . . . 6 . . 2 Ballistic Gun 6 | . 12 6 . . 7 6 Ballistic Cannon 2 | . 3 4 . . . . Special Weapon 1 | . . . 2 4 . . Peak Build Rating 41 | 7 9 22 29 28 35 41 Average Rating 18 | 4 7 17 24 20 31 29 On Entrance 16 | . 7 7 21 18 28 32 Avg Prop Armor Cover (%) 10 | . . . . . . 10 Naked Turns . | . . . . . . . Heaviest Build 99 | 8 91 99 31 20 19 29 Greatest Support 78 | 20 20 29 78 19 19 25 Greatest Overweight (x) 15 | . 15 9 1 1 . 3 Average Overweight (x) . | . 1 2 . . . . Largest Inventory Capacity 25 | 5 25 25 8 8 5 5 Average Capacity 9 | 5 11 14 5 6 5 5 Most Carried 19 | 3 6 19 8 8 5 5 Average Carried 5 | . 4 7 5 5 4 4 Final Capacity 25 | 5 25 5 8 5 5 5 Final Carried 8 | 3 5 5 8 3 5 5 Class Distribution -------------------- 66% | Mutant 25% | Sprinter 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1998 | 307 128 615 177 253 236 282 Remotely . | . . . . . . . Salvage Created 2226 | 57 253 880 308 171 275 282 Parts 112 | 7 15 48 14 12 . 16 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled 31 | . . 12 . 10 . 9 Retrieved Matter 317 | . . 68 . 146 . 103 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 46 | 1 6 22 7 4 1 5 Guns 30 | 1 6 17 2 . . 4 Cannons 6 | . . 5 . . . 1 AOE 10 | . . . 5 4 1 . Classes Destroyed 13 | 2 2 4 3 . 1 1 Worker 1 | . . 1 . . . . Builder 2 | . . . 1 1 . . Tunneler 3 | 1 1 . . 1 . . Recycler 2 | . . 1 . 1 . . Operator 2 | . . . 1 . . 1 Watcher 6 | . 2 2 2 . . . Swarmer 5 | . 1 4 . . . . Grunt 26 | 1 5 11 4 3 . 2 Duelist 3 | . . 3 . . . . Sentry 8 | . . 4 2 . . 2 Hunter 2 | . . . 1 1 . . Programmer 1 | . . . . . . 1 Compactor 1 | . . . . . 1 . Best Kill Streak 7 | 2 3 7 3 7 1 2 Combat Bots Only 6 | 1 1 6 3 4 1 2 Max Kills in Single Turn 2 | 1 2 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 2 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 500 | 4 47 91 64 10 1 283 Missed 216 | . 13 26 28 6 1 142 Hits 284 | 4 34 65 36 4 . 141 Melee 7 | . . 5 . . . 2 Projectile 277 | 4 34 60 36 4 . 139 AOE 1 | . . . . . . 1 Critical Strikes 11 | . . 4 3 . . 4 Damage Taken 3854 | 42 536 868 546 63 53 1746 Core 1215 | 11 121 174 191 32 17 669 Absorbed by Shields 44 | . . . 12 . . 32 Redirected to Shielding 12 | . . 12 . . . . Regen/Repaired (Parts) 82 | . 59 . . . . 23 Core Remaining (%) 65 | 95 47 56 65 . . . Volleys Fired 185 | 9 28 75 34 7 9 23 Largest 3 | 2 2 2 2 1 1 3 Hottest 210 | 120 105 95 120 30 30 210 Shots Fired 312 | 18 52 128 49 7 9 49 Gun 195 | 14 52 83 9 1 . 36 Cannon 55 | . . 23 19 . . 13 Launcher 29 | . . . 14 6 9 . Special 33 | 4 . 22 7 . . . Kinetic 139 | 14 46 53 . 1 . 25 Thermal 120 | 4 6 75 17 . . 18 Explosive 29 | . . . 14 6 9 . Electromagnetic 17 | . . . 11 . . 6 Robot Hit Streak 19 | 6 7 19 9 3 3 10 Robot Miss Streak 8 | 1 2 3 5 1 2 8 Penetration Max . | . . . . . . . Secondary Targets 4 | . . 3 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 204 | 6 31 81 35 4 6 41 Core Hits 120 | 3 16 40 22 13 6 20 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 7 | . . 7 . . . . Burn 4 | . . 4 . . . . Destroy 1 | . . 1 . . . . Blast 2 | . . 2 . . . . Melee Attacks 1 | . . . . . . 1 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5122 | 73 434 1444 906 830 643 792 Guns 2154 | 73 417 1120 120 . . 424 Cannons 907 | . . 320 235 . . 352 Explosions 2021 | . . . 548 830 643 . Melee . | . . . . . . . Ramming 40 | . 17 4 3 . . 16 Kinetic 1432 | 73 387 702 . . . 270 Thermal 1573 | . 30 738 209 134 . 462 Explosive 1887 | . . . 548 696 643 . Electromagnetic 190 | . . . 146 . . 44 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . . 9 11 Average Corruption 6 | . . . . . 9 6 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 29 | . . . . . 3 26 Message Errors 6 | . . . . . . 6 Matter Fused 7 | . . . . . 1 6 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . . . . . 2 3 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 6 | . . . . . . 6 Misfires 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 66 | . . 3 . 63 . . Projectiles 3 | . . 3 . . . . Explosions 63 | . . . . 63 . . Melee . | . . . . . . . Knockbacks 7 | . . 7 . . . . Impact 1 | . . 1 . . . . Kinetic 5 | . . 5 . . . . Secondary 1 | . . 1 . . . . Self-Inflicted Damage 109 | . 8 . 45 . 54 2 Shots 4 | . . . 2 . 2 . Rammed 11 | . 3 . 2 . . 6 Targets Rammed 24 | . 3 3 2 . . 16 Kicked 13 | . . 3 . . . 10 Crushed . | . . . . . . . Highest Temperature 387 | . 72 387 371 . . 347 Average Temperature 140 | . 26 123 129 . . 178 Received Heat Transfer 1188 | 24 165 297 195 27 . 480 Effects 6 | . . 3 1 . . 2 Shutdowns 2 | . . 1 . . . 1 Energy Bleed 3 | . . 1 1 . . 1 Damage (minor) 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . 1 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 3306 | . 74 1924 333 100 . 875 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . 1 1 2 . . Low Security (%) 93 | 100 100 94 80 73 100 100 Level 1 5 | . . 5 19 9 . . Level 2 . | . . . . 17 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 557 | 25 49 245 236 557 199 130 Initial 191 | . . . 98 105 191 115 Average 63 | 5 10 42 107 212 178 83 Influence Increases 2243 | 25 203 608 434 532 24 417 Destroy 0b10 Robot/C 900 | 20 120 440 140 80 . 100 Destroy 0b10 Robot/NC 80 | 5 15 20 20 15 . 5 Destroy Leader 222 | . 24 104 44 10 . 40 Successful Hack 150 | . 29 14 9 36 . 62 Disable Machine 300 | . . 15 60 225 . . Destroy Structure 126 | . . . 56 46 24 . Partial Spotted 30 | . . . 30 . . . Lose Combat Pursuer 435 | . 15 15 75 120 . 210 Influence Decreases 2159 | 25 203 375 435 217 406 498 Entered New Map 668 | . . . 135 127 356 50 Time Decay 1261 | 25 183 345 270 90 30 318 Lost Part 210 | . 20 30 30 . . 130 Lost Ally 20 | . . . . . 20 . Squads Dispatched 16 | . 1 2 3 2 . 8 Investigation 7 | . 1 2 2 1 . 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . . . 1 1 . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 4 | . 1 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 121 | 1 12 39 19 15 6 29 Peak Tracking Total 10 | 1 3 7 6 10 5 9 Tactical Retreats 14 | . 1 4 2 3 . 4 ECM-based Alert Blocks 3 | . . 3 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 3 2 . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 20 | . . 1 4 15 . . Max in Single Turn 15 | . . 1 2 15 . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 26 | . 6 1 5 3 . 11 Terminals 17 | . 3 1 3 1 . 9 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 Recycling Units 5 | . 2 . 1 1 . 1 Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 90 | . 23 5 20 10 . 32 Successful 56 | . 16 3 12 6 . 19 Failed 34 | . 7 2 8 4 . 13 Catastrophic 4 | . 1 . 1 . . 2 Database Lockouts . | . . . . . . . Manual 8 | . 1 . 2 . . 5 Terminals 58 | . 12 5 12 2 . 27 Fabricators . | . . . . . . . Repair Stations 12 | . 4 . 4 . . 4 Recycling Units 16 | . 7 . 4 4 . 1 Scanalyzers 4 | . . . . 4 . . Garrison Access . | . . . . . . . Terminal Hacks 34 | . 8 3 7 1 . 15 Record 13 | . 2 . 3 1 . 7 Prototype ID Bank 3 | . 1 . 1 . . 1 Emergency Access Points 2 | . . . 1 . . 1 Scanalyzer Index 1 | . . 1 . . . . Alert Level 4 | . 1 1 1 . . 1 Locate Traps 1 | . . . . . . 1 Dispatch Records 2 | . 1 . . . . 1 Maintenance Status 2 | . 1 . . . . 1 Patrol Status 1 | . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . Zone Layout 4 | . 1 . 1 . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 4 . 3 . . 4 Scan Component 5 | . 2 . 1 . . 2 Repair 5 | . 2 . 1 . . 2 Refit 1 | . . . 1 . . . Recycling Unit Hacks 8 | . 4 . 2 2 . . Recycle Component 3 | . 1 . 1 1 . . Process 1 | . . . . 1 . . Report Inventory 2 | . 1 . 1 . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 1 | . . . . 1 . . Retrieve Study 2 | . . . . 2 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . . 1 Used . | . . . . . . . Hacking Detections 21 | . 4 1 4 3 . 9 Full Trace Events 7 | . 2 1 2 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . 2 . . Parts Repaired 4 | . 2 . . . . 2 Time 154 | . 52 . 32 . . 70 Parts Recycled 3 | . 1 . 1 1 . . Recycled Matter 29 | . . . . 29 . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired . | . . . . . . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . 4 . . 1 Non-combat 1 | . . . 1 . . . Combat 4 | . . . 3 . . 1 Robot Hacks Applied 5 | . . . 4 . . 1 parse_system 5 | . . . 4 . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 2 | . . . . . 2 . Total Damage 40 | . . . . . 40 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 2302 | 9 748 971 197 55 73 249 Sensors 169 | . . . . . . 169 Terrain 402 | . . . 197 53 73 79 Seismic 298 | 9 289 . . . . . ECM 1433 | . 459 971 . 2 . 1 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3832 | 140 750 1379 592 181 73 717 Spaces Moved 3998 | 118 516 636 721 373 152 1482 Core 35 | 22 . . . . . 13 Treads 107 | . . . 107 . . . Legs 511 | . . 479 19 . . 13 Wheels 767 | 96 514 157 . . . . Hover 2 | . 2 . . . . . Flight 2576 | . . . 595 373 152 1456 Fastest Speed 30 | 50 80 120 32 32 32 30 Average Speed 68 | 74 109 157 55 33 32 33 Slowest Speed 1285 | 80 1285 400 160 112 32 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 12 | . . . 2 2 . 8 Potential Cave-ins 3 | . . . 3 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 6 62 33 39 11 97 28 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 169 | . . . 86 46 37 . Melee . | . . . . . . . Projectile 3 | . . . 3 . . . AOE 166 | . . . 83 46 37 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 4767 | 141 650 867 873 423 167 1646 Wait 196 | . 67 33 36 20 . 40 Move 3969 | 117 515 635 716 369 151 1466 Hop 12 | . . . 2 2 . 8 Pick Up 71 | 5 10 31 13 4 1 7 Fast Attach 62 | 5 6 10 16 2 1 22 Attach 75 | 3 10 23 13 8 2 16 Detach 68 | 1 6 18 17 5 3 18 Swap 3 | 1 1 1 . . . . Drop 85 | . 4 32 24 6 . 19 Fire 185 | 9 28 75 34 7 9 23 Melee 1 | . . . . . . 1 Ram 9 | . 3 . . . . 6 Kick 13 | . . 3 . . . 10 Crush 2 | . . . 2 . . . Escape Stasis 10 | . . . . . . 10 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 6 | . . 6 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 50 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 5) 623 | -10/Materials | Repaired Wheel 666 | -10/Materials | Repaired Lgt. Ion Engine 680 | -10/Materials | Core integrity fell below 50% 722 | -10/Materials | Discovered new exit (range 13) 891 | -10/Materials | Entered another Materials area 891 | -9/Materials | Evolved 2 slots: Utility x2 2076 | -9/Materials | Discovered new exit (range 10) 2270 | -9/Materials | Entered another Materials area 2270 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2726 | -8/Materials | Discovered new exit (range 4) 2862 | -8/Materials | Entered Factory 2862 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2934 | -7/Factory | Discovered new exit (range 5) 3043 | -7/Factory | Sucked down chute 3043 | -7/Factory | Entered Waste 3044 | -7/Waste | Met a frightened Derelict 3050 | -7/Waste | Spotted C-40 Crusher 3058 | -7/Waste | EMP discharged 3071 | -7/Waste | Spotted C-40 Crusher 3074 | -7/Waste | Destroyed C-40 Crusher 3087 | -7/Waste | Spotted C-40 Crusher 3087 | -7/Waste | Spotted C-40 Crusher 3095 | -7/Waste | Spotted C-40 Crusher 3095 | -7/Waste | Spotted C-40 Crusher 3097 | -7/Waste | Build established: Sprinter 3110 | -7/Waste | Discovered new exit (range 16) 3116 | -7/Waste | Entered Factory 3522 | -7/Factory | Discovered new exit (range 16) 3601 | -7/Factory | Garrison activated, responded to threat 3634 | -7/Factory | Repaired Nuclear Core 3666 | -7/Factory | Repaired VTOL Module 3788 | -7/Factory | Core integrity fell below 50% 3821 | -7/Factory | System corruption reached 10% 3827 | -7/Factory | Core integrity fell below 20% 3833 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Door malfunctions. Imp. Carbon-fiber Leg destroyed. System corrupted: Component data lost. Acquired Imp. Deuterium Engine. Slammed into G-47 Trooper. Imp. Signal Interpreter broken. Destabilizing: Short circuit. P-60 Hacker resets G-47 Trooper, system corruption cleaned. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). [Achievement: System Compromised] Critical hit (Burn: +37). System Shield destroyed. Slammed into G-50 Soldier. Imp. Deuterium Engine destroyed. Slammed into G-50 Soldier. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slammed into G-47 Trooper. Critical hit (Burn: +37). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????# + + | | ??????????????????????????????????# """ # # | | ??????????????????????????????????# """ # # | | ??????????????????????????????????# """ # ### | | ??????????????????????????????????#! # "" | | ??????????????????????????????????########## "" | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ?????????????????????????????????????????? # """ | | ?????????????????????????????????????????? + | | ???????????????????????????????????????????# """ | | ????????????????????????????? #???????????## """ | | ????????????????????????????? #???????????# """ | | ????????????????????????##+## #???????????# | | ???????????????????????? +???????????# | | ??????????????????????? #???????????# | | ???????????????????????? #???????????# ## | | ???????????????????????? #????#############?# | | ???????????????????????? #????# #?# | | #############??????????? ?????# """ #?# | | #???????????# ??????# "R #?# | | #???????????# #??????# """ """ #?# | | """" """" #??########## #??????# "" """ #?# | | """" """" #??# # #??????# """ #?# | | """" """" #??# """"" #@ #??????# #?# | | """" """" #??# """"" # #############/######?# | | #??# """ # # / #????# | | """" """" #??# # # ! # #????? | | """" """" #??# """"" # # # #??### | | """" """" #### """"" pgg + !# #??# | | """" """" + ## """ #g # # #??# | | # ## # # # #??# | | ##########+## ########### # # #??# | | ?????????# # # #??# | | ?????????# ########### # # #??# | | ?????????# ########### # # ###### | | ?????????# # # ######### | | ######???# # [# ######### | | #???# # = # | | #???# # """ """ + | | #???# # """ """ # | | #???# # """ """ # | | #???# # # | | #???###### # | | #????????########### | | #??????????????????# | | #??????????????????########################## | | ######???????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 65 Energy Generation 25 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 EM Shielding 2 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 40% | -10/Materials Lgt. Ion Engine | 12% | -10/Materials VTOL Module | 8% | -7/Factory Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 5k Club Bumper Bots Crack Shot DATA ERROR: Steam Global Achievement% Ew, Corruption Fitting Room Ghost 'Em I Have A Map? I Spy It Was An Accident, I Swear Item+ Librarian Made in Tau Ceti IV Novice Programmer Oops Part-time Mechanic Resistances Are Futile Risk Taker Slippery One System Compromised Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed SmartSubdwellerStripper Manual? 0 Play Time 02:35:39 Cumulative 3.2 hours Start 2025.10.24 @ 21:09:41 End 2025.10.26 @ 17:56:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 43fc31a3-2360-439c-817f-9cede65a9f7d