Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.27 @ 00:15:44 Player: Zeke Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (248) 1240 Value Destroyed (7318) 7318 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1695) 1695 TOTAL SCORE: 16513 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 137 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -276 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Signal Interpreter Matter Filter Improved Kinecellerator Light Regenerative Plating Remote Force Field Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Improved Remote Datajack > --- INVENTORY -------- Improved Deuterium Engine Makeshift Leg Small Matter Pod Advanced Terrain Scanner Target Analyzer System Shield Improved Recalibrator Makeshift Shrapnel Gun Makeshift Shrapnel Gun Precision Rocket Launcher [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Kinecellerator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Regenerative Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 6 | . . . . . 2 . 2 . . . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . . Parts Attached 289 | 6 17 . 1 2 82 60 34 4 11 . 6 6 19 7 10 8 16 Power 32 | 1 2 . . 1 7 4 2 . 1 . 3 1 2 3 2 . 3 Engine 19 | 1 2 . . 1 5 3 1 . . . . . 1 2 2 . 1 Core 13 | . . . . . 2 1 1 . 1 . 3 1 1 1 . . 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 56 | 2 3 . . . 21 4 3 1 2 . 1 2 4 2 3 3 5 Treads 1 | . . . . . 1 . . . . . . . . . . . . Leg 50 | 2 3 . . . 17 4 3 1 2 . 1 2 4 2 3 1 5 Wheel 3 | . . . . . 3 . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 . Flight 1 | . . . . . . . . . . . . . . . . 1 . Utility 70 | 1 6 . 1 1 15 14 7 1 1 . 1 2 6 2 4 2 6 Device 37 | . 4 . 1 1 7 7 2 . 1 . 1 1 3 1 4 1 3 Storage 4 | 1 . . . . 1 . . . . . . . . . . . 2 Processor 8 | . 2 . . . 2 . . . . . . 1 2 . . 1 . Hackware 4 | . . . . . 1 . 1 . . . . . 1 . . . 1 Protection 17 | . . . . . 4 7 4 1 . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 131 | 2 6 . . . 39 38 22 2 7 . 1 1 7 . 1 3 2 Energy Gun 4 | . . . . . 2 . . . . . . . 2 . . . . Energy Cannon 4 | . . . . . . . . . 3 . . . 1 . . . . Ballistic Gun 61 | 2 5 . . . 21 15 8 1 2 . . . 3 . . 2 2 Ballistic Cannon 23 | . . . . . 4 7 9 . 2 . 1 . . . . . . Launcher 8 | . . . . . . 4 1 1 . . . . 1 . . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 30 | . 1 . . . 12 12 4 . . . . 1 . . . . . Unidentified Prototypes 7 | . . . . . 2 4 . . . . . . . . . . 1 Corrupted Parts 2 | . . . . . . . . . 2 . . . . . . . . System Corruption 2 | . . . . . . . . . 2 . . . . . . . . Parts Lost 80 | . . . . 1 12 . 8 2 9 . 1 . 12 3 . 12 20 Power 12 | . . . . . 2 . 1 . 1 . . . 3 2 . . 3 Propulsion 28 | . . . . . 7 . 4 . 3 . . . 3 1 . 4 6 Utility 23 | . . . . 1 2 . 3 2 2 . . . 1 . . 3 9 Weapon 17 | . . . . . 1 . . . 3 . 1 . 5 . . 5 2 Highest Loss Streak 18 | . . . . 1 8 . 4 1 4 . 1 . 5 3 . 7 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 98 100 100 98 97 99 90 83 67 69 82 93 93 77 89 84 74 Engine 6 | . 14 14 14 14 6 8 5 7 . . . . 5 3 4 5 4 Core 2 | . . . . . 2 . 1 . 6 7 7 13 3 . 5 5 5 Leg 22 | . 27 28 28 28 30 35 24 17 8 15 22 24 25 23 22 10 8 Device 10 | . 21 14 14 12 11 6 7 4 3 . 6 6 7 11 12 11 12 Storage 5 | . . . . . 6 9 7 7 7 7 7 6 6 5 5 1 . Processor 9 | . 5 14 14 14 9 9 7 7 7 7 7 13 12 11 11 15 17 Hackware 5 | . . . . . 7 9 7 7 7 7 7 6 6 5 5 5 5 Protection 4 | . . . . . 1 2 10 15 7 7 7 6 4 2 5 5 4 Ballistic Gun 11 | . 24 28 28 28 12 8 10 14 6 7 2 . 5 11 11 5 2 Ballistic Cannon 2 | . . . . . 2 8 3 . 6 . 3 6 4 . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . 3 Heaviest Build 64 | 12 13 9 9 11 34 36 49 49 47 32 38 43 49 40 64 64 50 Greatest Support 80 | 20 20 20 20 20 80 80 70 48 48 25 45 75 80 75 71 71 80 Greatest Overweight (x) 10 | . . . . . 4 . 1 1 10 1 1 . . . . 4 10 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . 1 1 Largest Inventory Capacity 10 | 8 8 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 6 5 5 5 5 8 10 10 10 10 10 10 10 10 10 10 6 5 Most Carried 10 | 5 5 5 5 5 10 10 10 10 10 8 10 10 10 10 10 10 5 Average Carried 7 | 2 4 5 5 5 7 9 8 9 9 8 8 8 8 8 8 6 4 Final Capacity 10 | 8 5 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 2 5 5 5 5 10 10 10 10 8 8 10 9 10 9 10 5 . Class Distribution -------------------- 54% | Hacker-Mutant 39% | Scavenger-Mutant 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Matter Collected 7514 | 253 680 . . 46 1828 1263 927 379 490 . 139 . 253 194 512 277 273 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8428 | . 1067 . . . 2316 1302 803 744 561 . 102 . 397 144 130 862 . Parts 427 | . 86 . . . 137 59 41 26 15 . 3 . 20 13 4 23 . Haulers Intercepted 11 | . 1 . . . 5 5 . . . . . . . . . . . Recyclers Shooed 11 | . 2 . . . 6 . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 170 | . . . . . . . . 25 10 . 13 . . . 8 23 91 Prevented 16 | . . . . . . . . . 7 . 1 . . . . . 8 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Combat Hostiles Destroyed 157 | . 13 . . . 39 22 17 18 11 . 3 . 10 1 2 21 . Guns 115 | . 13 . . . 26 19 12 18 3 . . . 4 1 2 17 . Cannons 31 | . . . . . 13 3 3 . 7 . 3 . 2 . . . . AOE 10 | . . . . . . . 2 . 1 . . . 3 . . 4 . Classes Destroyed 18 | . 8 . . . 2 3 5 . . . . . . . . . . Worker 29 | . 10 . . . 11 4 2 . . . . . . 2 . . . Builder 15 | . 4 . . . 4 2 4 . . . . . . 1 . . . Tunneler 3 | . 1 . . . 2 . . . . . . . . . . . . Hauler 11 | . 1 . . . 5 5 . . . . . . . . . . . Recycler 14 | . 4 . . . 5 1 4 . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 5 | . . . . . 3 2 . . . . . . . . . . . Watcher 12 | . 3 . . . 5 2 2 . . . . . . . . . . Swarmer 39 | . 5 . . . 9 . 3 6 1 . 2 . 3 . 2 8 . Grunt 65 | . 8 . . . 20 10 5 9 4 . . . 3 . . 6 . Brawler 5 | . . . . . . 1 . . 3 . . . . . . 1 . Duelist 5 | . . . . . . 1 . 1 1 . . . . . . 2 . Protector 1 | . . . . . . . 1 . . . . . . . . . . Sentry 26 | . . . . . 10 9 1 2 2 . . . . . . 2 . Specialist 4 | . . . . . . . 2 . . . . . 2 . . . . Hunter 6 | . . . . . . 1 3 . . . 1 . 1 . . . . Programmer 4 | . . . . . . . 1 . . . . . . 1 . 2 . Heavy 2 | . . . . . . . 1 . . . . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 7 . . . 7 9 8 8 4 . 2 . 6 1 2 7 . Combat Bots Only 8 | . 3 . . . 6 8 7 8 4 . 2 . 6 1 2 7 . Max Kills in Single Turn 2 | . 1 . . . 2 1 2 2 1 . 1 . 2 1 1 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . Exploded 2 | . . . . . . . 2 . 1 . . . 2 . . 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Damage Taken 13017 | . 269 119 . 150 1552 605 2072 684 1043 . 396 . 1429 437 22 1506 2733 Core 2131 | . 62 36 . 22 238 117 271 79 181 . 29 . 94 78 . 155 769 Absorbed by Shields 572 | . . . . . . . 140 108 76 . . . . . . 248 . Regen/Repaired (Parts) 2110 | . 41 . . . . 436 364 98 246 6 32 31 83 107 194 309 163 Core Remaining (%) 59 | 100 . . . 52 . 35 . . . . 20 . 88 . . . . Volleys Fired 628 | . 93 . . 4 192 81 69 32 37 . 9 . 31 19 7 53 1 Largest 2 | . 2 . . 2 2 2 2 2 2 . 2 . 2 2 2 2 2 Hottest 138 | . 40 . . 40 100 88 96 56 138 . 117 . 138 66 66 66 66 Shots Fired 1121 | . 177 . . 8 337 145 131 63 67 . 14 . 54 38 16 69 2 Gun 833 | . 177 . . 8 237 105 76 62 22 . . . 32 38 16 58 2 Cannon 266 | . . . . . 100 35 52 . 45 . 14 . 20 . . . . Launcher 21 | . . . . . . 5 3 1 . . . . 2 . . 10 . Special 1 | . . . . . . . . . . . . . . . . 1 . Kinetic 1033 | . 177 . . 8 295 140 128 62 55 . 10 . 44 38 16 58 2 Thermal 43 | . . . . . 42 . . . . . . . 1 . . . . Explosive 21 | . . . . . . 5 3 1 . . . . 2 . . 10 . Electromagnetic 23 | . . . . . . . . . 12 . 4 . 7 . . . . Robot Hit Streak 35 | . 35 . . 7 24 19 11 21 14 . 9 . 21 16 5 23 2 Robot Miss Streak 6 | . 4 . . 1 3 3 5 6 5 . 1 . 2 2 2 2 1 Penetration Max 1 | . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 12 | . 2 . . . 2 1 2 5 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . . . . . . . . . Shots Hit Robots 932 | . 130 . . 7 282 131 112 58 55 . 12 . 42 31 11 60 1 Core Hits 561 | . 53 . . 1 120 73 68 110 42 . 5 . 19 11 4 55 . Critical Kills 12 | . . . . . . . . . . . . . 1 4 2 5 . Critical Parts Destroyed 19 | . . . . . . . . . . . . . 3 7 4 5 . Critical Strikes 44 | . . . . . 3 . 5 . 1 . 1 . 6 11 6 11 . Burn 1 | . . . . . 1 . . . . . . . . . . . . Destroy 33 | . . . . . . . 1 . . . . . 4 11 6 11 . Blast 9 | . . . . . 2 . 4 . 1 . 1 . 1 . . . . Corrupt 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 43 | . . . . . 18 17 8 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 43 | . . . . . 18 17 8 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 18278 | . 1560 . . 75 4850 2571 2882 1315 1481 . 335 . 1164 245 84 1695 21 Guns 11447 | . 1560 . . 74 3060 1891 1425 1315 432 . . . 300 245 84 1040 21 Cannons 5046 | . . . . . 1788 611 932 . 922 . 335 . 458 . . . . Explosions 1676 | . . . . . . . 488 . 127 . . . 406 . . 655 . Melee . | . . . . . . . . . . . . . . . . . . Ramming 109 | . . . . 1 2 69 37 . . . . . . . . . . Kinetic 15430 | . 1560 . . 74 4293 2502 2357 1315 1101 . 245 . 593 245 84 1040 21 Thermal 702 | . . . . . 555 . . . 127 . . . 20 . . . . Explosive 1549 | . . . . . . . 488 . . . . . 406 . . 655 . Electromagnetic 488 | . . . . . . . . . 253 . 90 . 145 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 2 . . . . 5 5 5 . . 4 4 6 10 Average Corruption 4 | . . . . 2 . . . . 3 5 5 . . 3 4 5 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . . . . . 35 6 19 . . 1 37 37 7 Message Errors 26 | . . . . . . . . . 6 3 2 . . . 4 10 1 Matter Fused 39 | . . . . . . . . . 12 2 7 . . . 9 8 1 Heat Flow Errors 19 | . . . . . . . . . 6 . 1 . . . 3 7 2 Energy Discharges 22 | . . . . . . . . . 3 . 5 . . . 9 4 1 Data Loss (minor) 16 | . . . . . . . . . 3 . 3 . . . 4 5 1 Data Loss (major) 9 | . . . . . . . . . 3 . . . . 1 4 . 1 Misfires 6 | . . . . . . . . . 1 . 1 . . . 2 2 . Alerts 5 | . . . . . . . . . 1 1 . . . . 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 278 | . . . . . 43 41 95 . 9 . . . 88 . . 2 . Projectiles 153 | . . . . . 43 41 60 . 9 . . . . . . . . Explosions 125 | . . . . . . . 35 . . . . . 88 . . 2 . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 33 | . . . . . 13 4 7 . 1 . 6 . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . 13 4 6 . 1 . 5 . 2 . . . . Secondary 2 | . . . . . . . 1 . . . 1 . . . . . . Self-Inflicted Damage 189 | . . . . . . 16 27 9 . . . . 90 . . 47 . Shots 8 | . . . . . . 2 1 1 . . . . 2 . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 1 . . 1 1 8 6 . . . . . . . . . . Kicked 17 | . 1 . . 1 1 8 6 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . 12 . . 33 511 78 215 216 442 . 245 . 379 12 158 317 255 Average Temperature 102 | . 6 . . 19 150 16 52 91 141 . 123 . 152 6 59 111 89 Received Heat Transfer 3141 | . 105 45 . 121 900 342 189 264 423 . 9 . 189 45 . 386 123 Effects 30 | . . . . . 12 . 3 . 6 . 3 . . . . 5 1 Shutdowns 3 | . . . . . 2 . . . 1 . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . 1 . . . . . . . 1 Interference 15 | . . . . . 1 . 3 . 3 . 3 . . . . 5 . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . Short Circuit 3 | . . . . . 3 . . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . . . Damage (core) 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 2 . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . . . . . . 5 . . . . Heat Transferred 1580 | . . . . . 1443 . . . 100 . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Peak Influence 498 | . 220 82 . . 498 316 210 . . . . 27 161 82 . . . Initial 72 | . . 16 . . . . . . . . . 27 16 72 . . . Average 79 | . 41 20 . . 111 109 48 . . . . 27 71 47 . . . Maximum Alert Level 2 | . 1 . . . 2 1 1 . . . . . . . . . . Low Security (%) 86 | 100 99 100 . 100 76 81 90 . . . . 100 100 100 . . . Level 1 12 | . . . . . 21 18 9 . . . . . . . . . . Level 2 . | . . . . . 2 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . 1 . . . . Squads Dispatched 21 | . 4 . . 1 5 2 5 . 1 . . . 1 2 . . . Investigation 7 | . 4 . . . 2 . 1 . . . . . . . . . . Extermination 2 | . . . . . . . 1 . . . . . . 1 . . . Reinforcement 9 | . . . . 1 3 1 2 . . . . . 1 1 . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . Garrison 2 | . . . . . . 1 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Distress Signals 6 | . 1 . . . 2 . 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 299 | . 24 2 . 13 61 27 35 21 17 . 16 . 12 5 4 23 39 Peak Tracking Total 17 | . 3 2 . 11 7 6 7 13 8 . 5 . 7 2 5 7 17 Tactical Retreats 15 | . . . . . 5 . . 1 2 . 2 . 1 1 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Traps Triggered 15 | . 6 . . . 4 1 4 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 32 | . . . . . . . . . 2 . . . . . . . 30 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Machines Disabled 8 | . . . . . 1 5 1 . 1 . . . . . . . . Max in Single Turn 3 | . . . . . 1 3 1 . 1 . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Machines Accessed 46 | . 5 . . . 11 15 3 1 . 4 . 1 . 2 3 . 1 Terminals 27 | . 4 . . . 6 12 1 1 . . . 1 . 2 . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 4 | . 1 . . . 1 2 . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . . Total Hacks 132 | . 8 . . . 26 38 12 6 . 29 . 1 . 4 7 . 1 Successful 105 | . 3 . . . 20 29 7 6 . 29 . 1 . 2 7 . 1 Failed 27 | . 5 . . . 6 9 5 . . . . . . 2 . . . Catastrophic 1 | . . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . 3 . . . 4 3 4 1 . . . . . 2 1 . 2 Terminals 60 | . 6 . . . 14 23 6 6 . . . 1 . 4 . . . Fabricators 2 | . . . . . . . 2 . . . . . . . . . . Repair Stations 18 | . 2 . . . 3 13 . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . . . . . . . . . . Garrison Access 8 | . . . . . 2 2 4 . . . . . . . . . . Terminal Hacks 76 | . 1 . . . 10 15 4 6 . 29 . 1 . 2 7 . 1 Record 25 | . . . . . 1 . . 6 . 11 . . . 2 5 . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . 1 . . . 4 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . 1 . . . 3 . . . . . . . Open Door 10 | . . . . . . 7 . . . . . . . . 2 . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . . . . . . Locate Traps 7 | . . . . . 2 4 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 15 | . 2 . . . 1 12 . . . . . . . . . . . Scan Component 8 | . 1 . . . 1 6 . . . . . . . . . . . Repair 7 | . 1 . . . . 6 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 2 2 1 . . . . . . . . . . Seal Access 3 | . . . . . 1 1 1 . . . . . . . . . . Coupler Status 2 | . . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . Hacking Detections 18 | . 3 . . . 6 4 2 1 . . . . . 2 . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . . 4 . . . . . . . Robots Built 1 | . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . 58 . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 3 . . . . 11 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . . . 6 . . . . . . . . . . . Time 266 | . 26 . . . . 240 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 35 | . . . . . 15 13 7 . . . . . . . . . . Non-combat 35 | . . . . . 15 13 7 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 41 | . . . . . 18 16 7 . . . . . . . . . . parse_system 2 | . . . . . 2 . . . . . . . . . . . . no_distress 39 | . . . . . 16 16 7 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Total Allies 7 | . . 2 . . . . 1 . . . 1 . . . 3 . . Largest Group 3 | . . 2 . . . . 1 1 . . 1 . . . 3 . . Highest-Rated Group 96 | . . 44 . . . . 23 23 . . 96 . . . 93 . . Highest-Rated Ally 96 | . . 31 . . . . 23 23 . . 96 . . . 31 . . Total Orders 2 | . . . . . . . 1 1 . . . . . . . . . AID 2 | . . . . . . . 1 1 . . . . . . . . . Ally Attacks 49 | . . 12 . . . . . . . . 37 . . . . . . Total Damage 1159 | . . 125 . . . . . . . . 1034 . . . . . . Kills 10 | . . 3 . . . . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . . 2 1 . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Turns Passed 23036 | 72 2158 402 679 119 3911 2421 1532 2025 2263 304 928 94 328 694 1795 1460 1851 Spaces Moved 13212 | 54 1454 334 565 78 2056 1282 735 1106 1135 161 706 68 134 306 1317 682 1039 Core 29 | 9 . . . . 15 . . . 4 . . . . . . . 1 Treads 159 | . . . . . 159 . . . . . . . . . . . . Legs 11950 | 45 1454 334 565 78 1879 1282 735 1106 1131 161 706 68 134 306 1317 325 324 Wheels 3 | . . . . . 3 . . . . . . . . . . . . Hover 1071 | . . . . . . . . . . . . . . . . 357 714 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 125 125 123 123 190 126 125 120 120 120 125 120 Average Speed 141 | 108 120 120 120 120 130 126 130 166 186 190 126 125 120 123 123 193 171 Slowest Speed 550 | 120 120 120 120 120 250 130 195 195 550 190 190 126 126 125 125 330 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 98 55 90 16 99 94 17 96 99 75 85 2 88 9 98 81 86 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 3 | . . 1 . . . . . . . 1 . . . . 1 . . Known Exits Taken 15 | . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . 4 2 . 2 . . . 2 1 . Spaces Dug 52 | . . . . . . 44 . 8 . . . . . . . . . Terrain Destroyed 243 | . . . . . 9 61 32 8 9 . . . 26 1 . 97 . Melee . | . . . . . . . . . . . . . . . . . . Projectile 24 | . . . . . 9 5 6 . 4 . . . . . . . . AOE 217 | . . . . . . 56 26 8 5 . . . 25 . . 97 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac DSF Fac Upp Upp War Total 16316 | 67 1693 335 565 96 2933 1901 1158 1231 1219 160 728 76 241 584 1469 751 1109 Wait 1902 | . 107 2 . 11 490 433 291 84 25 . 3 . 42 245 122 7 40 Move 13195 | 53 1453 333 564 77 2055 1281 734 1105 1134 160 705 67 133 305 1316 681 1039 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 148 | 8 11 . . . 55 12 12 4 5 . 5 3 13 6 7 1 6 Fast Attach 29 | . 4 . . . 8 3 2 . 1 . . . 1 1 1 4 4 Attach 83 | 6 2 . . . 19 4 10 2 6 . 3 4 7 5 5 4 6 Detach 4 | . . . . . 2 . . . . . . . . . 1 1 . Swap 177 | . 11 . 1 2 55 53 22 2 4 . 3 2 11 1 4 . 6 Drop 83 | . 11 . . 1 38 8 4 2 1 . . . 3 2 6 . 7 Fire 628 | . 93 . . 4 192 81 69 32 37 . 9 . 31 19 7 53 1 Melee 43 | . . . . . 18 17 8 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 17 | . 1 . . 1 1 8 6 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . . . . . Rewire 6 | . . . . . . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 7) 627 | -10/Materials | Discovered new exit (range 15) 1352 | -10/Materials | Discovered new exit (range 4) 1553 | -10/Materials | Repaired Assault Rifle 1577 | -10/Materials | Build established: Scavenger-Mutant 1867 | -10/Materials | Identified exit to Materials 2230 | -10/Materials | Identified exit to Mines 2231 | -10/Materials | Entered Mines 2307 | -10/Mines | Found a hidden stash of uninstalled traps 2340 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2340 | -10/Mines | Discovered new exit (range 5) 2344 | -10/Mines | Identified exit to Exiles 2417 | -10/Mines | Discovered exit to Materials (range 12) 2466 | -10/Mines | Discovered exit to Materials (range 3) 2633 | -10/Mines | Entered Exiles 2633 | -10/Exiles | Found Exiles lab abandoned 2634 | -10/Exiles | Identified exit to Mines 3312 | -10/Exiles | Entered Mines 3358 | -9/Mines | Discovered new exit (range 10) 3367 | -9/Mines | Identified exit to Materials 3384 | -9/Mines | Assembled infested the area 3431 | -9/Mines | Entered Materials 3431 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3652 | -8/Materials | Lost 8 parts (2p4n1u1w) 4805 | -8/Materials | Discovered new exit (range 4) 4807 | -8/Materials | Identified exit to Factory 5281 | -8/Materials | Build established: Hacker-Mutant 5714 | -8/Materials | Discovered new exit (range 13) 6361 | -8/Materials | Discovered exit to Factory (range 16) 6875 | -8/Materials | Discovered exit to Factory (range 16) 6979 | -8/Materials | Identified exit to Storage 7342 | -8/Materials | Entered Storage 8101 | -8/Storage | Identified exit to Recycling 8158 | -8/Storage | Core integrity fell below 50% 8165 | -8/Storage | Garrison activated, responded to threat 8225 | -8/Storage | Destroyed 8 combat bots 8435 | -8/Storage | Discovered exit to Factory (range 7) 8682 | -8/Storage | Repaired Hrd. Medium Armor Plating 8838 | -8/Storage | Repaired Imp. Titanium Leg 9308 | -8/Storage | Found Prototype Protection 9309 | -8/Storage | Identified Lgt. Regenerative Plating 9481 | -8/Storage | Repaired Imp. Deuterium Engine 9520 | -8/Storage | Repaired Hpw. Shotgun 9559 | -8/Storage | Repaired Hpw. Shotgun 9598 | -8/Storage | Repaired Carbon-fiber Leg 9763 | -8/Storage | Entered Factory 9763 | -7/Factory | Evolved 2 slots: Utility x2 10501 | -7/Factory | Cargo convoy interrupted 10587 | -7/Factory | Lost 3 parts (2n1u) 10693 | -7/Factory | Garrison activated, responded to threat 10743 | -7/Factory | Destroyed 7 combat bots 10745 | -7/Factory | Lost 4 parts (1p1n2u) 11044 | -7/Factory | Discovered new exit (range 11) 11055 | -7/Factory | Identified exit to Lower Caves 11245 | -7/Factory | Fabricated M-28 Smith (x1) 11295 | -7/Factory | Entered Lower Caves 11295 | -7/Lower Caves | Accompanied by 1 ally 11297 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11855 | -7/Lower Caves | Encountered a Warlord checkpoint 12641 | -7/Lower Caves | Attracted the attention of an 0b10 base 12694 | -7/Lower Caves | Destroyed 8 combat bots 12767 | -7/Lower Caves | Identified exit to Lower Caves 12767 | -7/Lower Caves | Learned Research emergency access door positions 12767 | -7/Lower Caves | Learned Factory terminal intel 12771 | -7/Lower Caves | Learned Factory interactive machine intel 13204 | -7/Lower Caves | Learned Factory stockpile data 13320 | -7/Lower Caves | Entered another Lower Caves area 13325 | -7/Lower Caves | Discovered new exit (range 15) 13341 | -7/Lower Caves | Identified exit to Factory 13447 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13451 | -7/Lower Caves | Core integrity fell below 50% 13516 | -7/Lower Caves | Lost 4 parts (1p2n1u) 13767 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14530 | -7/Lower Caves | Discovered new exit (range 13) 14553 | -7/Lower Caves | Identified exit to Data Miner 15414 | -7/Lower Caves | Lost 3 parts (1n1u1w) 15583 | -7/Lower Caves | Entered Data Miner 15583 | -7/Data Miner | Discovered new exit (range 6) 15591 | -7/Data Miner | Identified exit to Proximity Caves 15620 | -7/Data Miner | Met Data Miner 15678 | -7/Data Miner | Learned location of Section 7 (-3) 15678 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15715 | -7/Data Miner | Received God Mode back door access code from Data Miner 15887 | -7/Data Miner | Entered Proximity Caves 16176 | -6/Proximity Caves | Spotted B-75 Beast 16178 | -6/Proximity Caves | Escorted by Enhanced Grunt 16772 | -6/Proximity Caves | Discovered exit to Factory (range 8) 16812 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16815 | -6/Proximity Caves | Entered Factory 16815 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 16816 | -6/Factory | Identified exit to Lower Caves 16818 | -6/Factory | Loaded intel: 54 interactive machine locations 16819 | -6/Factory | Loaded intel: 28 terminal locations 16908 | -6/Factory | Identified exit to DSF 16909 | -6/Factory | Entered DSF 17003 | -6/DSF | Additional patrols routed to DSF 17152 | -6/DSF | Sterilization system engaged 17160 | -6/DSF | Lost 4 parts (1p3w) 17172 | -6/DSF | Ambient heat levels rising (+10) 17182 | -6/DSF | Discovered new exit (range 14) 17187 | -6/DSF | Ambient heat levels rising (+10) 17202 | -6/DSF | Ambient heat levels rising (+10) 17217 | -6/DSF | Ambient heat levels rising (+10) 17232 | -6/DSF | Ambient heat levels rising (+10) 17235 | -6/DSF | Identified exit to Factory 17237 | -6/DSF | Entered Factory 17237 | -5/Factory | Evolved 2 slots: Utility x2 17238 | -5/Factory | Identified exit to Upper Caves 17259 | -5/Factory | Lost 5 parts (1p3n1w) 17521 | -5/Factory | Discovered new exit (range 9) 17573 | -5/Factory | Identified exit to Factory 17905 | -5/Factory | Discovered exit to Upper Caves (range 18) 17931 | -5/Factory | Entered Upper Caves 17932 | -5/Upper Caves | Encountered a Warlord checkpoint 17961 | -5/Upper Caves | Lost 3 parts (2p1n) 18068 | -5/Upper Caves | Build established: Scavenger-Mutant 18527 | -5/Upper Caves | Learned Factory garrison access intel 18538 | -5/Upper Caves | A Commander dispatched an escort 18543 | -5/Upper Caves | Learned location of 1 exit from Research 18959 | -5/Upper Caves | Discovered new exit (range 12) 18976 | -5/Upper Caves | Identified exit to Upper Caves 19726 | -5/Upper Caves | Entered another Upper Caves area 19726 | -5/Upper Caves | Accompanied by 3 allies 19727 | -5/Upper Caves | Commander's escort returned to base 19727 | -5/Upper Caves | Commander's escort returned to base 19727 | -5/Upper Caves | Commander's escort returned to base 19796 | -5/Upper Caves | Discovered exit to Factory (range 11) 20079 | -5/Upper Caves | Identified exit to Warlord 20179 | -5/Upper Caves | Destroyed 7 combat bots 20181 | -5/Upper Caves | Lost 7 parts (3n1u3w) 20530 | -5/Upper Caves | Lost 3 parts (2u1w) 21186 | -5/Upper Caves | Entered Warlord 21295 | -5/Warlord | System corruption cleaned by Quarantine Array 21490 | -5/Warlord | Found Prototype Device 21491 | -5/Warlord | Identified Minesniffer Drone Bay 21866 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 22122 | -5/Warlord | Met Warlord 22147 | -5/Warlord | Warlord's base attacked by MAIN.C 22471 | -5/Warlord | Met EX-DEC 22497 | -5/Warlord | Warlord forces counterattacked 22556 | -5/Warlord | Spotted Striker 22586 | -5/Warlord | Spotted Striker 22822 | -5/Warlord | Warlord base infiltrated, sounded retreat 22935 | -5/Warlord | Spotted Executioner 22935 | -5/Warlord | Spotted B-75 Beast 22959 | -5/Warlord | Spotted Striker 23021 | -5/Warlord | Core integrity fell below 50% 23034 | -5/Warlord | Core integrity fell below 20% 23037 | -5/Warlord | System corruption reached 10% 23037 | -5/Warlord | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 23028_ P-70 Sage resets Striker, system corruption cleaned. 23028_ Penetrated by Slug. 23028_ Slug penetrates Striker. 23029_ System Shield destroyed. 23029_ System corrupted by crushing effect (+1). 23031_ Penetrated by Slug. 23031_ Rnf. Fission Core destroyed. 23031_ Slug penetrates Sealed Heavy Doors. 23031_ Penetrated by Slug. 23031_ Target Analyzer destroyed. 23033_ Carbon-fiber Leg fries itself beyond repair. 23033_ Sml. Matter Pod destroyed. 23033_ P-70 Sage resets Striker, system corruption cleaned. 23034_ Visual Processing Unit destroyed. 23034_ Adv. Signal Interpreter destroyed. 23034_ Penetrated by Slug. 23035_ Critical hit (Burn: +37). 23037_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 23037_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????#?????????????????????????????#??????????? | | ??????????????????########?????????????????#?????? | | #####?????????????# #???????????????????????? | | #?????????????# """" #########??????????#????? | | !! #?????????????# """" + ########???????#? | | #?########????# """" ####### ##"""!!#??????#?? | | !! #?# #????# """" #?????# ##"""!!#????????? | | #?# ####?# ###???# ##"X "#??????#?# | | #?# """ ## ######+### ##### + X"##?????#?? | | #####?# """ # ^ # "#????????? | | #?# """ # ##!!!"##?????#??? | | #?# # ^ #############???? | | #######+## ^ #????# #???# | | + #????# #???# | | # ## ########### ########???#""" #???? | | # ####???##????###???#??#???#""" ##### | | # #?????????????????????????#""" # | | # ##?????????#??????????????# # | | ##### #+########????????????????#?#####+## | | + #?#######???????########^ + | | ######## = #?#!*]! #?? ????# # ## | | ##?????# #?#!%]= "? ????## # ## | | ##?#???# #?#]!]= "????? ?# + ## | | #??????# #?# =g l"? ?????# # ## | | ##+######## #?#gpK@h#? ???## # ###### | | # # ### gpb########## # | | # # #?# E i"" """"## + | | # # #?# % "## # | | # #####+#+#### %b* "## # | | # | ! ##### + %[ "## # % | | # | ! / % + ""## # # | | # | ! ##### + "## # # | | # #??## #### "## # | | ####/#####"###" #??# "######### | | ##?#""""" """"""#?####### | | ########## #??############### #### | | ########"X""#?# #??????????#### # # % | | ##??# "#?########??#?##### # =%! | | !! #??## "##????????#?#?# ^ = *=*%# | | ! #???# ####?#######??# ^^ % ![% !%!!%! | | ! #####/##### ###=%%#####!=%!=![=![%%% % # | | / =*=*%[%=%[%%%!%!=*%!!= % # | | ###### ## %!###!%*%[=!!!=%%%=! # ### | | #??### ###/####### !%]![ # | | ####?# / ##?# | | #####" #+#### #??# # # | | ####???## # ## #??# ## | | #??#?####%%"! ## ##?# ##### | | #?#?#?#?#=%# ## ##?# #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 33 Energy Capacity 525 Matter Stores 350 Matter Capacity 350 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 525 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Assault Cannon | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Imp. Cloaking Device | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ M-28 Smith | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Adventurer Backstab Explorer Knowing Is Half The Battle Maybe Next Time I'll Detach My Launcher My Command Is Your Wish The Oracle root@ Challenges ------------ None Game ------ Seed MyomerFlightBroadsword Manual? 0 Play Time 05:18:00 Cumulative 29.8 hours Start 2022.03.24 @ 23:06:27 End 2022.03.27 @ 00:15:44 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac5aba90-6528-463e-80f0-36b1f89d46d9