Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 21:45:14 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (184) 920 Value Destroyed (7001) 7001 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2262) 2262 TOTAL SCORE: 13123 Bonus ------- High Alert Combat Kills 1743 Follower Combat Kills 319 Entered Garrisons 200 Cogmind --------- Core Integrity 515/700 Matter 4/300 Energy 290/290 System Corruption 3% Temperature Cool (67) Movement Treading (247) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Tractor Beam > --- WEAPON (3) ------- Improved Assault Rifle Rocket Launcher Rocket Launcher > --- INVENTORY (25) --- Wheel Compact Wheel Improved Signal Interpreter Medium Armor Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Heavy Assault Rifle Improved Assault Rifle Minigun Enhanced Autogun Gauss Rifle Flak Gun Flak Gun Flak Cannon Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Rocket Launcher Rocket Launcher > --- INVENTORY -------- Wheel Compact Wheel Improved Signal Interpreter Medium Armor Plating Hacking Suite Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Heavy Assault Rifle Improved Assault Rifle Minigun Enhanced Autogun Gauss Rifle Flak Gun Flak Gun Flak Cannon Improved Datajack Heavy Flail [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Slots Evolved 6 | . . 2 . 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . 1 . . 1 Utility 3 | . . 1 . 1 . . 1 Weapon 1 | . . 1 . . . . . Parts Attached 88 | 6 10 11 1 12 17 11 20 Power 8 | 1 1 1 . 2 1 1 1 Engine 8 | 1 1 1 . 2 1 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 30 | 2 3 3 . 4 4 5 9 Treads 30 | 2 3 3 . 4 4 5 9 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 2 2 1 3 3 2 4 Device 2 | . . . . . 2 . . Storage 5 | 1 2 . . 1 . . 1 Processor 2 | . . 1 1 . . . . Hackware . | . . . . . . . . Protection 9 | . . 1 . 2 1 2 3 Artifact . | . . . . . . . . Weapon 32 | 2 4 5 . 3 9 3 6 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 23 | 1 3 5 . 3 3 2 6 Ballistic Cannon 5 | . 1 . . . 3 1 . Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 37 | . 5 6 . 5 9 5 7 Power 5 | . 1 1 . 2 . 1 . Propulsion 13 | . 2 1 . 1 3 2 4 Utility 8 | . . 1 . 1 3 . 3 Weapon 11 | . 2 3 . 1 3 2 . Highest Loss Streak 4 | . 2 4 . 2 4 2 3 To Critical Strikes 1 | . . . . . 1 . . Average Backups 18 | 2 6 13 20 19 19 23 24 Power . | . . . . . . . . Propulsion 5 | . 3 5 7 5 5 7 5 Utility 5 | . . 1 3 2 6 8 9 Weapon 6 | . 1 6 10 9 6 7 8 Tool/Special . | . . . . . . . . Unused Backups 19 | . . 2 . 4 . . 13 Power . | . . . . . . . . Propulsion 4 | . . 2 . . . . 2 Utility 9 | . . . . 1 . . 8 Weapon 5 | . . . . 3 . . 2 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 83 91 89 91 97 97 98 Engine 9 | . 14 9 11 6 9 8 7 Treads 26 | . 27 22 22 26 26 26 29 Device 4 | . . . . . 7 9 6 Storage 9 | . 14 11 11 9 9 9 7 Processor 8 | . . 8 12 15 9 9 7 Protection 7 | . . 7 . 5 8 7 13 Ballistic Gun 20 | . 21 30 33 27 13 13 21 Ballistic Cannon 5 | . . 2 . . 10 13 1 Peak Build Rating 38 | 6 7 16 18 22 31 32 38 Average Rating 23 | 4 5 13 16 19 26 29 35 On Entrance 15 | . 6 6 16 18 22 26 32 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 122 | 14 49 62 56 104 115 113 122 Greatest Support 80 | 40 40 40 40 60 60 60 80 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 . 1 1 1 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 Average Capacity 22 | 7 16 20 20 22 25 25 25 Most Carried 25 | 4 9 20 20 20 23 25 25 Average Carried 18 | 2 6 13 20 19 19 23 24 Final Capacity 25 | 8 20 20 20 25 25 25 25 Final Carried 24 | 4 8 20 20 18 22 24 20 Class Distribution -------------------- 41% | Scavenger-Gunner 19% | Scavenger-Tank 14% | Gunner 12% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Matter Collected 4413 | 218 318 735 55 535 1149 570 833 Remotely 93 | . . . . . 67 . 26 Salvage Created 6370 | . 666 1223 118 734 1285 770 1574 Parts 354 | . 33 76 7 51 54 37 96 Haulers Intercepted 9 | . 1 4 . 2 . 1 1 Recyclers Shooed 7 | . 2 1 1 . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Combat Hostiles Destroyed 155 | . 15 24 3 16 43 18 36 Guns 103 | . 15 22 3 16 13 5 29 Cannons 35 | . . 2 . . 20 13 . AOE 17 | . . . . . 10 . 7 Classes Destroyed 17 | . 6 2 . . 1 3 5 Worker 9 | . 1 3 . . . 2 3 Builder 1 | . . 1 . . . . . Hauler 9 | . 1 4 . 2 . 1 1 Recycler 5 | . 2 1 . . . 2 . Mechanic 1 | . . . . . . . 1 Operator 3 | . 1 . . 2 . . . Watcher 1 | . . . . . . . 1 Swarmer 47 | . 6 6 . 6 13 6 10 Grunt 73 | . 9 11 3 7 23 5 15 Brawler 2 | . . . . . . 1 1 Duelist 2 | . . . . . . 1 1 Protector 1 | . . . . . . . 1 Sentry 22 | . . 7 . 3 6 4 2 Specialist 1 | . . . . . . . 1 Hunter 2 | . . . . . . 1 1 Programmer 4 | . . . . . . . 4 Behemoth 1 | . . . . . 1 . . Best Kill Streak 13 | . 4 13 3 4 6 5 7 Combat Bots Only 11 | . 3 11 3 4 6 4 6 Max Kills in Single Turn 3 | . 1 2 1 2 2 2 3 Gunslinging 1 | . . 1 . 1 1 . 1 Exploded 2 | . . . . . 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Hostile Shots Fired 809 | . 90 126 6 77 152 114 244 Missed 224 | . 20 39 2 22 39 32 70 Hits 585 | . 70 87 4 55 113 82 174 Melee 11 | . . . . . . 5 6 Projectile 574 | . 70 87 4 55 113 77 168 AOE 2 | . 1 . . 1 . . . Critical Strikes 20 | . . 3 . 1 7 2 7 Damage Taken 8375 | . 838 1145 49 813 1842 1168 2520 Core 824 | . 123 104 . 90 129 193 185 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 81 | . 81 . . . . . . Core Remaining (%) 62 | 100 50 . 74 . . 25 . Volleys Fired 382 | . 65 71 5 48 75 43 75 Largest 3 | . 2 3 3 3 3 3 3 Hottest 111 | . 70 70 69 69 111 102 76 Shots Fired 1004 | . 121 213 15 144 178 117 216 Gun 847 | . 121 202 15 144 97 59 209 Cannon 138 | . . 11 . . 69 58 . Launcher 19 | . . . . . 12 . 7 Special . | . . . . . . . . Kinetic 966 | . 102 213 15 144 166 117 209 Thermal 19 | . 19 . . . . . . Explosive 19 | . . . . . 12 . 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 29 | . 13 15 19 29 22 14 21 Robot Miss Streak 15 | . 5 3 . 2 6 15 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 23 | . 4 4 . 4 4 . 7 Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 Shots Hit Robots 721 | . 78 142 12 108 136 86 159 Core Hits 427 | . 32 53 5 34 134 63 106 Critical Kills 4 | . . 2 . 1 1 . . Critical Parts Destroyed 4 | . 1 1 . . 1 1 . Critical Strikes 10 | . 3 3 . 1 2 1 . Burn 2 | . 2 . . . . . . Destroy 7 | . 1 3 . 1 1 1 . Smash 1 | . . . . . 1 . . Melee Attacks 12 | . . . . . 11 . 1 Impact 12 | . . . . . 11 . 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14172 | . 926 2037 186 1659 3520 1752 4092 Guns 9224 | . 911 1837 180 1659 1155 791 2691 Cannons 2143 | . . 153 . . 1126 864 . Explosions 2330 | . . . . . 967 . 1363 Melee 272 | . . . . . 272 . . Ramming 203 | . 15 47 6 . . 97 38 Kinetic 11154 | . 698 1990 180 1659 2281 1655 2691 Thermal 213 | . 213 . . . . . . Explosive 2330 | . . . . . 967 . 1363 Electromagnetic . | . . . . . . . . Impact 272 | . . . . . 272 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 7 | . . . . . . . 7 Message Errors 1 | . . . . . . . 1 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 148 | . . 1 . . 147 . . Projectiles 1 | . . 1 . . . . . Explosions 25 | . . . . . 25 . . Melee 122 | . . . . . 122 . . Knockbacks 64 | . . 1 . . 37 26 . Impact 2 | . . 1 . . 1 . . Kinetic 56 | . . . . . 31 25 . Secondary 6 | . . . . . 5 1 . Self-Inflicted Damage 74 | . . . . . 74 . . Shots 1 | . . . . . 1 . . Rammed 24 | . 3 6 2 . . 8 5 Targets Rammed 30 | . 5 7 2 . . 10 6 Kicked . | . . . . . . . . Crushed 6 | . 2 1 . . . 2 1 Highest Temperature 267 | . 123 83 30 47 223 16 267 Average Temperature 48 | . 27 22 14 15 78 5 87 Received Heat Transfer 2757 | . 300 417 27 336 807 315 555 Effects 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . . . . 5 . . Impact Corruptions 4 | . . . . . 4 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 777 | . 777 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Maximum Alert Level 5 | . . 1 . . 5 4 3 Low Security (%) 40 | 100 100 90 100 100 7 . . Level 1 3 | . . 9 . . 7 . . Level 2 19 | . . . . . 13 . 81 Level 3 9 | . . . . . 19 . 18 Level 4 17 | . . . . . 25 100 . Level 5 8 | . . . . . 26 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2551 | . 184 239 132 180 2551 1448 1055 Initial 1243 | . . 19 82 43 109 1243 646 Average 654 | . 94 55 100 55 1162 1312 652 Influence Increases 5913 | . 469 653 70 471 2592 629 1029 Destroy 0b10 Robot/C 3260 | . 300 480 60 320 1000 400 700 Destroy 0b10 Robot/NC 165 | . 25 45 . 20 15 25 35 Destroy Leader 560 | . 72 118 10 84 40 112 124 Allied During Kill 82 | . . . . . 72 10 . Successful Hack 66 | . 12 5 . . 44 5 . Disable Machine 135 | . . . . 30 30 45 30 Anti-Garrison Action 1250 | . . . . . 1250 . . Destroy Structure 170 | . . 5 . 2 111 2 50 Lose Combat Pursuer 225 | . 60 . . 15 30 30 90 Influence Decreases 4858 | . 422 489 169 415 209 1760 1394 Entered New Map 2367 | . . 28 129 69 59 1308 774 Time Decay 2031 | . 372 411 40 296 . 362 550 Lost Part 360 | . 50 50 . 50 90 50 70 Lost Ally 100 | . . . . . 60 40 . Squads Dispatched 24 | . 4 1 . 6 . 5 8 Investigation 4 | . 2 1 . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 2 . . 3 . . 1 Assault 3 | . . . . . . 2 1 Garrison 9 | . . . . 3 . 3 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Distress Signals 9 | . 3 1 . 1 . 3 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 237 | . 27 39 3 24 55 29 60 Peak Tracking Total 13 | . 5 8 3 5 6 5 13 Tactical Retreats 11 | . 2 . . 1 2 2 4 Traps | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Traps Triggered 12 | . 2 1 . . 9 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Machines Disabled 18 | . . 1 . 2 10 3 2 Max in Single Turn 2 | . . 1 . 1 2 1 2 Garrison Relay 4 | . . . . . 4 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Machines Accessed 16 | . 4 3 . 3 3 1 2 Terminals 13 | . 3 3 . 2 3 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 Total Hacks 30 | . 9 5 . 5 6 2 3 Successful 11 | . 5 1 . 1 3 1 . Failed 19 | . 4 4 . 4 3 1 3 Catastrophic 3 | . 1 . . . . . 2 Database Lockouts . | . . . . . . . . Manual 15 | . 4 5 . 4 . 2 . Terminals 24 | . 6 5 . 4 6 2 1 Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 Terminal Hacks 3 | . . . . . 3 . . Emergency Access Points 1 | . . . . . 1 . . Patrol Navigation 1 | . . . . . 1 . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 5 | . 3 1 . . . 1 . Terminals 5 | . 3 1 . . . 1 . Botnet 4 | . 2 1 . . . 1 . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 2 . 2 2 . 2 Full Trace Events 2 | . . . . . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 21 | . . . . . 21 . . Machine Destruction 17 | . . . . . 17 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . 6 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Total Allies 6 | . . . . . 6 . . Largest Group 5 | . . . . . 5 2 . Highest-Rated Group 114 | . . . . . 114 42 . Highest-Rated Ally 24 | . . . . . 24 21 . Initial Warlord ECA Mod 10 | . . . . . . 10 9 Total Orders 2 | . . . . . 2 . . STAY 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks 69 | . . . . . 55 14 . Total Damage 1302 | . . . . . 972 330 . Kills 10 | . . . . . 8 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Turns Passed 8987 | 91 1027 1360 81 975 3026 830 1597 Spaces Moved 3127 | 52 372 432 22 378 1102 253 516 Core 6 | 6 . . . . . . . Treads 3121 | 46 372 432 22 378 1102 253 516 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 240 240 160 240 240 240 Average Speed 228 | 147 200 240 240 198 240 240 240 Slowest Speed 247 | 160 240 240 240 240 240 240 247 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 3 74 39 5 38 87 36 19 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 2 | . . . . . 1 . 1 Terrain Destroyed 206 | . . . . . 159 . 47 Melee 2 | . . . . . 1 . 1 Projectile 1 | . . . . . . . 1 AOE 203 | . . . . . 158 . 45 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Total 4138 | 67 537 590 37 500 1319 371 717 Wait 287 | . 73 39 8 43 12 35 77 Move 3116 | 51 371 431 21 377 1097 252 516 Hop . | . . . . . . . . Pick Up 85 | 10 11 22 . 10 13 13 6 Fast Attach 11 | . 1 2 1 3 1 1 2 Attach 47 | 6 6 7 . 5 8 6 9 Detach 1 | . . . . . 1 . . Swap 52 | . 3 4 . 4 20 5 16 Drop 36 | . 2 7 . 10 2 6 9 Fire 382 | . 65 71 5 48 75 43 75 Melee 12 | . . . . . 11 . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 30 | . 5 7 2 . . 10 6 Escape Stasis 10 | . . . . . 10 . . Rewire 69 | . . . . . 69 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 5) 640 | -10/Materials | Discovered new exit (range 16) 846 | -10/Materials | Repaired Lgt. Treads 1097 | -10/Materials | Discovered new exit (range 8) 1119 | -10/Materials | Entered another Materials area 1119 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1391 | -9/Materials | Discovered new exit (range 11) 1431 | -9/Materials | Build established: Gunner 2141 | -9/Materials | Discovered new exit (range 3) 2351 | -9/Materials | Lost 4 parts (1n1u2w) 2375 | -9/Materials | Destroyed 11 combat bots 2479 | -9/Materials | Entered Mines 2484 | -9/Mines | Discovered new exit (range 8) 2560 | -9/Mines | Entered Materials 2560 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2582 | -8/Materials | Build established: Scavenger-Gunner 3053 | -8/Materials | Discovered new exit (range 15) 3287 | -8/Materials | Garrison activated, responded to threat 3533 | -8/Materials | Identified exit to Garrison 3535 | -8/Materials | Entered Garrison 3587 | -8/Garrison | Build established: Scavenger-Tank 3755 | -8/Garrison | Triggered checkpoint 3774 | -8/Garrison | Garrison Relay disabled 3835 | -8/Garrison | Triggered checkpoint 3835 | -8/Garrison | Triggered checkpoint 3901 | -8/Garrison | Lost 4 parts (1n2u1w) 4088 | -8/Garrison | Discovered new exit (range 9) 4155 | -8/Garrison | Triggered checkpoint 4160 | -8/Garrison | Garrison Relay disabled 4406 | -8/Garrison | Triggered checkpoint 4989 | -8/Garrison | Triggered checkpoint 5253 | -8/Garrison | Learned Materials security intel 5318 | -8/Garrison | Phase Generator disabled 5336 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5501 | -8/Garrison | Spotted B-75 Beast 5605 | -8/Garrison | Build established: Scavenger-Gunner 5682 | -8/Garrison | Garrison Relay disabled 5739 | -8/Garrison | Triggered checkpoint 5753 | -8/Garrison | Triggered checkpoint 5783 | -8/Garrison | Triggered checkpoint 5898 | -8/Garrison | Garrison Relay disabled 6027 | -8/Garrison | Triggered checkpoint 6056 | -8/Garrison | Discovered new exit (range 15) 6137 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6471 | -8/Garrison | Discovered new exit (range 8) 6496 | -8/Garrison | Destroyed B-75 Beast 6509 | -8/Garrison | Triggered checkpoint 6561 | -8/Garrison | Entered Materials 6561 | -8/Materials | Accompanied by 2 allies 6961 | -8/Materials | First assault squad dispatched 7013 | -8/Materials | Core integrity fell below 50% 7133 | -8/Materials | Garrison activated, responded to threat 7356 | -8/Materials | Discovered new exit (range 13) 7391 | -8/Materials | Entered Factory 7391 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7894 | -7/Factory | Build established: Scavenger-Tank 8191 | -7/Factory | First assault squad dispatched 8700 | -7/Factory | Garrison activated, responded to threat 8965 | -7/Factory | Cargo convoy interrupted 8988 | -7/Factory | Self-destructed Last Messages --------------- 08970_ K-01 Serf collects debris. 08971_ U-05 Engineer lays Concrete. 08971_ Penetrated by Slug. 08971_ P-60 Hacker destroyed. 08971_ H-55 Commando destroyed. 08972_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08972_ K-01 Serf collects debris. 08974_ K-01 Serf destroyed. 08974_ Penetrated by Slug. 08974_ Lgt. Treads destroyed. 08975_ Acquired 26 matter. 08975_ Penetrated by Slug. 08976_ Critical hit (Destroy). 08976_ K-01 Serf collects debris. 08977_ Lgt. Treads destroyed. 08978_ Penetrated by Slug. 08978_ X-62 Marksman destroyed. 08978_ I-36 Angel destroyed. 08981_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#######???????????????????????????????? | | ???????????# #???????? ??????????????????????? | | ???????????# " #???????" ""? #?????????????????? | | ???????????# "G" /??????"" """ # ???????????????? | | ???????????# " " #?????? # ?????????????? | | ???????????# #?????? ! !" ????????????? | | ???????????# #????###""#### #???????????? | | ???????????# """!#????! #???????????? | | ???????????# """%#????? #???????????? | | ???????????# """ # ???? #???????????? | | ############ # ??? #???????????? | | ## # ??? #???????????? | | """" ## ?? #???????????? | | """" #### # [ ######+### #####???????? | | "" # %%= ??????? | | # %[= ! * ??????? | | """" + *= %! ?????? | | """" # [ *%[ ?????? | | "" %% # i ?????? | | % ##### ####p############?????????? | | % #???# p @= #??????????????? | | *= = #???# ###### !! #??????????????? | | =%% =% #??? ????#! !! #??????????????? | | #/######+##??? " ? %+= !! #??????????????? | | #[#????? #???# #####= #??????????????? | | # #???######?## ##???# #??????????????? | | # ###? #??# ?????# #??????????????? | | # #??# ?????# #??????????????? | | T" # #?????????# #??????????????? | | "" + #?????????# #??????????????? | | # #?????????# #??????????????? | | # #?????????# #??????????????? | | #####?######?????????###+##########??????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Targeting Accuracy 12 Recoil Reduction 4 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 42% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerWardroneDisintegrator Manual? 0 Play Time 00:44:59 Cumulative 304.3 hours Start 2026.09.20 @ 21:00:30 End 2026.09.20 @ 21:45:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 58 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9441f762-d159-499b-9780-9caf8c44feb5