Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.07 @ 21:32:56 Player: YppY Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (113) 565 Value Destroyed (5196) 5196 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1485) 1485 TOTAL SCORE: 11226 Bonus ------- High Alert Combat Kills 722 Follower Combat Kills 539 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -476 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Advanced Targeting Computer Relay Coupler [Swarmer] (45) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Relay Coupler [Grunt] (23) Relay Coupler [Sentry] (20) Relay Coupler [Hunter] (15) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Recoil Stabilizer Weapon Cycler Improved Utility Shielding Relay Coupler [Swarmer] > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Precision Rocket Launcher > --- INVENTORY -------- Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] [Rating: 64] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Swarmer] Protection Medium Reactive Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Slots Evolved 8 | . . 2 2 2 . . . 2 . Power 1 | . . . 1 . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . 1 . 2 . . . 2 . Weapon 2 | . . 1 1 . . . . . . Parts Attached 144 | 6 3 12 14 7 39 22 25 13 3 Power 16 | 1 1 2 1 1 5 2 1 2 . Engine 7 | 1 . 1 . . 2 2 . 1 . Core 9 | . 1 1 1 1 3 . 1 1 . Reactor . | . . . . . . . . . . Propulsion 21 | 2 . 1 2 2 4 2 8 . . Treads 9 | . . . . . 2 1 6 . . Leg 10 | 2 . 1 2 2 2 1 . . . Wheel 2 | . . . . . . . 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 48 | 1 1 2 2 3 11 9 8 10 1 Device 25 | . . 1 1 2 5 6 4 6 . Storage 4 | 1 . 1 . . . . . 1 1 Processor 2 | . . . . . . 1 1 . . Hackware 2 | . . . . . . 1 . 1 . Protection 15 | . 1 . 1 1 6 1 3 2 . Artifact . | . . . . . . . . . . Weapon 59 | 2 1 7 9 1 19 9 8 1 2 Energy Gun 25 | . . 3 6 1 9 4 2 . . Energy Cannon 3 | . . . 3 . . . . . . Ballistic Gun 19 | 2 . 2 . . 10 4 1 . . Ballistic Cannon 10 | . 1 2 . . . . 5 . 2 Launcher 1 | . . . . . . . . 1 . Special Weapon 1 | . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . 2 2 1 . Parts Lost 33 | . 1 . 2 . 13 1 3 7 6 Power 4 | . 1 . . . . . . 3 . Propulsion 4 | . . . . . 1 . 1 1 1 Utility 12 | . . . . . 4 . 1 3 4 Weapon 13 | . . . 2 . 8 1 1 . 1 Highest Loss Streak 6 | . 1 . 1 . 4 1 1 3 6 Average Slot Usage (%) 96 | . 93 100 99 100 96 99 92 96 61 Engine 7 | . 9 7 . . 5 15 8 5 . Core 6 | . 4 3 18 15 9 . . 5 . Treads 7 | . . . . . 6 14 14 12 3 Leg 7 | . 28 22 18 15 8 . . . . Device 13 | . . 11 14 23 15 12 6 17 18 Storage 7 | . 14 11 9 7 7 7 7 4 . Processor 2 | . . . . . . 4 7 6 6 Hackware 2 | . . . . . . 4 7 6 6 Protection 9 | . 8 11 3 7 14 7 6 7 4 Energy Gun 6 | . . 3 14 7 8 7 5 . . Energy Cannon 3 | . . . 10 23 . . . . . Ballistic Gun 10 | . 24 7 3 . 18 17 1 . . Ballistic Cannon 5 | . 3 21 6 . . . 16 23 15 Special Weapon 1 | . . . . . . 4 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 119 | 9 16 37 52 57 119 100 72 64 26 Greatest Support 40 | 20 20 20 32 35 40 40 40 40 20 Greatest Overweight (x) 5 | . . 1 2 1 5 3 4 1 2 Average Overweight (x) 1 | . . . 1 1 2 1 1 . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 4 Average Capacity 9 | 5 6 9 10 10 10 10 10 8 4 Most Carried 10 | 4 4 6 10 10 10 10 10 10 4 Average Carried 8 | 1 2 3 7 9 8 9 9 7 3 Final Capacity 10 | 6 6 10 10 10 10 10 10 4 4 Final Carried 10 | 2 3 6 9 9 10 10 9 4 3 Class Distribution -------------------- 24% | Scavenger-Tank 20% | Bothacker-Gunner 19% | Gunner 18% | Tank 7% | Mutant 5% | Scavenger-Mutant 4% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Gunner | -7/Factory Bothacker-Gunner | -7/Storage Gunner | -6/Factory Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Matter Collected 3999 | 213 139 184 306 80 1328 769 834 109 37 Remotely . | . . . . . . . . . . Salvage Created 4623 | . 210 184 487 481 1630 770 623 235 3 Parts 198 | . 6 7 19 15 67 38 34 11 1 Haulers Intercepted 5 | . . . 1 2 . . 2 . . Recyclers Shooed 1 | . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Combat Hostiles Destroyed 93 | . 5 6 8 7 36 16 7 7 1 Guns 59 | . 3 1 3 3 33 15 1 . . Cannons 28 | . 2 5 4 4 2 . 6 4 1 AOE 4 | . . . 1 . . . . 3 . Classes Destroyed 13 | . 1 . 4 3 1 1 2 1 . Worker 4 | . . . 2 . . . 1 1 . Builder 2 | . . . . . . . 2 . . Hauler 5 | . . . 1 2 . . 2 . . Recycler 2 | . . . . . . . 2 . . Operator 1 | . . . . . . . . 1 . Watcher 4 | . . . . 1 . . 1 2 . Swarmer 19 | . . . . 1 12 3 . 2 1 Grunt 47 | . 5 6 6 4 14 7 1 4 . Brawler 7 | . . . . 1 6 . . . . Duelist 3 | . . . 1 1 . . 1 . . Sentry 11 | . . . . . 2 4 5 . . Hunter 3 | . . . 1 . 2 . . . . Programmer 5 | . . . . . . 3 1 1 . Best Kill Streak 5 | . 2 3 4 3 5 2 3 4 1 Combat Bots Only 5 | . 2 3 3 3 5 2 3 3 1 Max Kills in Single Turn 4 | . 1 1 2 1 2 1 2 4 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . . . 1 . . . . 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Damage Taken 8590 | . 238 183 504 357 2808 913 699 1740 1148 Core 1443 | . 36 31 85 57 246 80 56 143 709 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 79 | 100 85 92 84 . . . 37 . . Volleys Fired 305 | . 25 13 24 23 112 44 39 17 8 Largest 4 | . 2 3 4 4 4 4 4 4 2 Hottest 320 | . 55 97 229 248 320 188 192 192 96 Shots Fired 958 | . 49 39 79 76 384 142 116 57 16 Gun 666 | . 43 13 49 22 367 140 32 . . Cannon 290 | . 6 26 30 54 17 . 84 57 16 Launcher . | . . . . . . . . . . Special 2 | . . . . . . 2 . . . Kinetic 620 | . 49 39 30 . 232 102 95 57 16 Thermal 230 | . . . 27 17 127 38 21 . . Explosive . | . . . . . . . . . . Electromagnetic 106 | . . . 22 59 25 . . . . Robot Hit Streak 31 | . 15 10 7 10 31 27 12 11 3 Robot Miss Streak 6 | . 5 1 4 4 6 3 4 2 2 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 12 | . 1 . 1 . 8 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 1 . . . Shots Hit Robots 644 | . 32 30 44 58 247 108 84 31 10 Core Hits 267 | . 12 9 22 26 111 43 28 15 1 Critical Hits 4 | . . . . 1 1 . 1 . 1 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 3 | . . . . . 1 . 1 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11515 | . 311 515 1041 1001 3514 1796 1996 1190 151 Guns 6892 | . 236 169 452 447 3476 1796 316 . . Cannons 3900 | . 75 346 355 518 38 . 1680 737 151 Explosions 703 | . . . 234 36 . . . 433 . Melee . | . . . . . . . . . . Ramming 20 | . . . . . . . . 20 . Kinetic 6611 | . 311 515 242 . 1874 1015 1766 737 151 Thermal 3389 | . . . 431 382 1565 781 230 . . Explosive 433 | . . . . . . . . 433 . Electromagnetic 1062 | . . . 368 619 75 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . 3 . . . 9 10 10 . . Average Corruption 9 | . 2 . . . 8 9 10 . . Corruption Purged . | . . . . . . . . . . Effects 192 | . 2 . . . 54 75 61 . . Message Errors 29 | . . . . . 10 9 10 . . Matter Fused 31 | . 1 . . . 7 16 7 . . Heat Flow Errors 21 | . 1 . . . 5 8 7 . . Energy Discharges 19 | . . . . . 6 7 6 . . Parts Rejected 2 | . . . . . . 1 1 . . Data Loss (minor) 18 | . . . . . 5 10 3 . . Data Loss (major) 13 | . . . . . 4 4 5 . . Misfires 10 | . . . . . 3 3 4 . . Alerts 1 | . . . . . . . 1 . . Misdirections 8 | . . . . . . 3 5 . . Targeting Errors 37 | . . . . . 13 14 10 . . Weapon Failures 3 | . . . . . 1 . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 111 | . . . . 3 . . 81 6 21 Projectiles 106 | . . . . 3 . . 81 1 21 Explosions 5 | . . . . . . . . 5 . Melee . | . . . . . . . . . . Knockbacks 31 | . . 7 2 . . . 11 8 3 Impact . | . . . . . . . . . . Kinetic 28 | . . 7 2 . . . 9 7 3 Secondary 3 | . . . . . . . 2 1 . Self-Inflicted Damage 163 | . . . . . . . . 163 . Shots 2 | . . . . . . . . 2 . Rammed 4 | . . . . . . . . 4 . Targets Rammed 4 | . . . . . . . . 4 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 607 | . 271 20 470 195 508 338 607 337 44 Average Temperature 132 | . 90 9 207 74 150 93 145 97 19 Received Heat Transfer 2055 | . 138 108 243 54 756 192 222 342 . Effects 49 | . . . 13 . 22 2 12 . . Shutdowns 17 | . . . 5 . 10 . 2 . . Energy Bleed 7 | . . . 1 . 3 1 2 . . Interference 9 | . . . 3 . 3 . 3 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 4 | . . . . . 2 . 2 . . Damage (minor) 7 | . . . . . 4 1 2 . . Damage (major) 4 | . . . 4 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 8 | . . . 2 5 . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . 1 1 . . . Parts Melted 11 | . . . . . 6 4 1 . . Heat Transferred 6874 | . . . 731 825 3072 1721 525 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 2 1 . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Peak Influence 1160 | . 120 234 265 259 1160 730 693 436 . Average Influence 467 | . 45 116 134 112 780 619 404 222 . Maximum Alert Level 4 | . . 1 1 1 4 3 2 2 . Low Security (%) 30 | 100 100 87 72 92 6 . . 60 . Level 1 14 | . . 12 27 7 9 . 53 14 . Level 2 31 | . . . . . 22 81 46 24 . Level 3 17 | . . . . . 45 18 . . . Level 4 4 | . . . . . 15 . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 . 2 2 . 9 4 3 . Investigation 4 | . . . 1 . . 1 1 1 . Extermination 6 | . . . . 1 . 2 1 2 . Reinforcement 11 | . 2 . 1 1 . 5 2 . . Assault 1 | . . . . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 2 . . . Haulers Reinforced 1 | . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Distress Signals 7 | . . 3 1 1 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 166 | . 8 10 12 11 40 33 30 17 5 Peak Tracking Total 7 | . 2 6 3 3 7 4 4 5 4 Tactical Retreats 13 | . . 1 1 1 4 1 2 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Traps Triggered 21 | . 2 . . 1 13 1 2 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Machines Disabled 19 | . . . 1 1 4 . 7 6 . Max in Single Turn 4 | . . . 1 1 1 . 1 4 . Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 4 | . . . . . 4 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Machines Accessed 19 | . 3 1 3 3 . 1 3 5 . Terminals 14 | . 3 1 3 2 . . 2 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 1 1 . Total Hacks 50 | . 9 1 13 4 . 4 6 13 . Successful 28 | . 5 1 7 4 . 2 3 6 . Failed 22 | . 4 . 6 . . 2 3 7 . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 9 . 6 3 . 4 1 8 . Terminals 37 | . 9 1 13 3 . . 4 7 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . Scanalyzers . | . . . . . . . . . . Garrison Access 10 | . . . . 1 . 4 2 3 . Terminal Hacks 8 | . . 1 3 . . . 2 2 . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . 2 . Locate Traps 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . Process 1 | . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 1 | . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 47 | . 14 . 10 6 . 6 1 10 . Terminals 14 | . 5 . 4 3 . . . 2 . Track 7 | . 2 . 2 2 . . . 1 . Botnet 6 | . 2 . 2 1 . . . 1 . Disrupt 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . Broadcast 1 | . . . . . . 1 . . . Decoy 1 | . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used 1 | . . . . . . . 1 . . Hacking Detections 17 | . 3 1 3 2 . 1 2 5 . Full Trace Events 2 | . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 54 | . . . . . . . . 54 . Retrieved Matter 54 | . . . . . . . . 54 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 2 | . . . . . . 2 . . . Non-combat . | . . . . . . . . . . Combat 2 | . . . . . . 2 . . . Robot Hacks Applied 2 | . . . . . . 2 . . . formatsys_high 2 | . . . . . . 2 . . . Relay Couplers Released 15 | . . . . . 15 . . . . Machine Destruction 15 | . . . . . 15 . . . . Attached 2 | . . . . . . 1 . 1 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Total Allies 6 | . . . . . . 2 4 . . Largest Group 3 | . . . . . . 2 3 . . Highest-Rated Group 149 | . . . . . . 24 149 . . Highest-Rated Ally 99 | . . . . . . 12 99 . . Total Orders . | . . . . . . . . . . Ally Attacks 79 | . . . . . . 35 44 . . Total Damage 2114 | . . . . . . 454 1660 . . Kills 21 | . . . . . . 5 16 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Turns Passed 8823 | 56 375 327 687 877 2675 1764 1131 782 149 Spaces Moved 3950 | 41 182 161 301 481 1110 736 488 356 94 Core 53 | 9 . . . . . . . . 44 Treads 2095 | . . . . . 476 736 477 356 50 Legs 1791 | 32 182 161 301 481 634 . . . . Wheels 11 | . . . . . . . 11 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 155 150 155 180 100 170 50 Average Speed 174 | 104 120 148 155 152 189 192 182 189 125 Slowest Speed 270 | 120 120 150 180 155 270 220 220 190 190 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 3 32 21 24 16 81 20 72 13 22 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 92 | . . 2 8 2 2 1 15 57 5 Melee . | . . . . . . . . . . Projectile 30 | . . 2 1 . 2 1 15 4 5 AOE 62 | . . . 7 2 . . . 53 . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Mat Fac Gar Fac Sto Fac Low Total 5266 | 54 298 218 467 573 1454 1002 654 432 114 Wait 502 | . 84 16 98 41 71 133 46 13 . Move 3940 | 40 181 160 300 480 1108 735 487 355 94 Hop . | . . . . . . . . . . Pick Up 184 | 8 4 11 19 12 46 34 30 18 2 Fast Attach . | . . . . . . . . . . Attach 67 | 6 2 2 7 2 19 5 12 9 3 Detach 1 | . . . . . . . . 1 . Swap 77 | . 1 10 7 5 20 17 13 4 . Drop 138 | . 1 6 12 10 32 32 27 11 7 Fire 305 | . 25 13 24 23 112 44 39 17 8 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . . . . . . . . 4 . Escape Stasis 47 | . . . . . 45 2 . . . Rewire 1 | . . . . . 1 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 11) 410 | -10/Materials | Discovered new exit (range 15) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 729 | -9/Materials | Build established: Tank 741 | -9/Materials | Discovered new exit (range 8) 759 | -9/Materials | Entered another Materials area 759 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1301 | -8/Materials | Build established: Gunner 1349 | -8/Materials | Discovered new exit (range 16) 1446 | -8/Materials | Entered Factory 1446 | -7/Factory | Evolved 2 slots: Utility x2 1893 | -7/Factory | Build established: Tank 2321 | -7/Factory | Identified exit to Garrison 2323 | -7/Factory | Entered Garrison 2442 | -7/Garrison | Triggered checkpoint 2526 | -7/Garrison | Garrison Relay disabled 2698 | -7/Garrison | Triggered checkpoint 2740 | -7/Garrison | Triggered checkpoint 2828 | -7/Garrison | Triggered checkpoint 2914 | -7/Garrison | Triggered checkpoint 2973 | -7/Garrison | Lost 4 parts (1u3w) 3163 | -7/Garrison | Discovered new exit (range 8) 3239 | -7/Garrison | Build established: Scavenger-Tank 3244 | -7/Garrison | Triggered checkpoint 3351 | -7/Garrison | Garrison Relay disabled 3507 | -7/Garrison | Discovered new exit (range 8) 3532 | -7/Garrison | Installed Relay Interface Framework 3602 | -7/Garrison | Triggered checkpoint 3628 | -7/Garrison | Garrison Relay disabled 3797 | -7/Garrison | Discovered new exit (range 14) 3974 | -7/Garrison | Garrison Relay disabled 4038 | -7/Garrison | Triggered checkpoint 4054 | -7/Garrison | Triggered checkpoint 4401 | -7/Garrison | Build established: Scavenger-Mutant 4764 | -7/Garrison | Triggered checkpoint 4998 | -7/Garrison | Entered Factory 5088 | -7/Factory | Build established: Scavenger-Tank 5547 | -7/Factory | System corruption reached 10% 6123 | -7/Factory | Build established: Bothacker-Gunner 6197 | -7/Factory | Core integrity fell below 50% 6598 | -7/Factory | First assault squad dispatched 6750 | -7/Factory | Discovered new exit (range 8) 6762 | -7/Factory | Entered Storage 7242 | -7/Storage | Met 01-MTF 7869 | -7/Storage | Discovered new exit (range 13) 7893 | -7/Storage | Entered Factory 7893 | -6/Factory | Evolved 2 slots: Utility x2 8407 | -6/Factory | Build established: Gunner 8592 | -6/Factory | Discovered new exit (range 16) 8675 | -6/Factory | Entered Lower Caves 8704 | -6/Lower Caves | Lost 3 parts (2p1n) 8712 | -6/Lower Caves | Learned 8 Factory zone layouts 8787 | -6/Lower Caves | Core integrity fell below 50% 8812 | -6/Lower Caves | Core integrity fell below 20% 8824 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08780_ Adv. Heat Sink destroyed. 08783_ Identified Med. Matter Pod. 08784_ Acquired Mni. Assault Cannon. 08792_ Destroyed VTOL Module. 08792_ S-27 Virus knocked back. 08793_ Med. Matter Pod destroyed. 08794_ S-27 Virus destroyed. 08796_ Weapon Cycler destroyed. 08797_ S-27 Virus knocked back. 08797_ S-27 Virus suffers critical hit. 08797_ Destroyed Autogun. 08799_ Lgt. Nuclear Core fries itself beyond repair. 08803_ S-27 Virus knocked back. 08805_ Slug penetrates Wall. 08808_ Penetrated by Slug. 08812_ Dropped Mni. Assault Cannon. 08813_ Slug penetrates Wall. 08813_ Penetrated by Slug. 08821_ Slug penetrates Wall. 08824_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????? ???? ?????????????????????? | | ????????????????? ???? ???????????????????? | | ?????????????????? ##?# ???????????????????? | | ?????????????????? ## #???????????????????? | | ?????????????????? ;# ##??????????????????? | | ??????????????????? ##?????????????????? | | ???????????????????# ###???????????????? | | ??????????????????## ##??????????????? | | ?????????????###### #??????????????? | | ????????????## ???????????????? | | ???????? ### #????????????????? | | ???????? #??????????????????? | | ??????? #???#####???????????? | | ??????? h #???## #???????????? | | ??????? ###### #????????????? | | ?????????????# ### ! #????????????? | | ?????????????# #?# @ s ##???????????? | | ?????????????# ## ;;### #???????????? | | ??????????????# h ;### ##???????????? | | ???????????????### ;## ##????????????? | | ?????????????????## % ### #?????????????? | | ?????????????????## #?# #?????????????? | | ???????????????### ! ### #?????????????? | | ???????????????# !]] #?????????????? | | ???????????????# ] #?????????????? | | ???????????????# ### ####?????????????? | | ???????????????####??### #??##????????????? | | ???????????????????????# ##?## ????????????# | | ???????????????????????# ##?## ############# | | ??????????????????????## ##??# # ## | | ????????????????????### #???# | | ????????????????????# ##????# #?# | | ????????????????????# #????#### ##### | | ????????????????????## ###### # | | ?????????????????????## # # | | ??????????????????????# # ###### # | | ??????????????????????## ###### #????# #### | | ???????????????????????## #????# ## #??? #??# | | ????????????????????????# ????# #? #??? #??# | | ????????????????????????# ????# ## ##?? ? | | ????????????????????????## ????# ###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 36 Energy Capacity 500 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 675 Resistance: KI 30 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveReinforcedStripper Manual? 0 Play Time 01:19:13 Cumulative 50.0 hours Start 2020.02.07 @ 19:52:47 End 2020.02.07 @ 21:32:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 652918bf-b5c3-4972-a27d-9712124a4e99