Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 10:33:47 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (975) 975 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4925 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 700/700 Matter 230/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating System Shield System Shield > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core VSS Leg VSS Leg Scrap Suit Reaction Control System Beam Rifle Field Laser Enhanced Autogun Grenade Launcher Hammer Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Reaction Control System Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core VSS Leg VSS Leg Scrap Suit System Shield Beam Rifle Field Laser Enhanced Autogun Grenade Launcher Hammer Great Maul [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . . . . . 1 2 Weapon 1 | . . 1 . . . . . Parts Attached 44 | 6 2 6 4 . 6 14 6 Power 4 | 1 . . . . 1 2 . Engine 1 | 1 . . . . . . . Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 12 | 2 . 1 . . 3 4 2 Treads . | . . . . . . . . Leg 12 | 2 . 1 . . 3 4 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 1 2 1 2 . . 6 3 Device 5 | . . 1 2 . . 2 . Storage 3 | 1 1 . . . . 1 . Processor 3 | . 1 . . . . 1 1 Hackware 3 | . . . . . . 1 2 Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 13 | 2 . 4 2 . 2 2 1 Energy Gun 5 | 2 . 2 . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 7 | . . 2 2 . 1 2 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 1 | . . . . . 1 . . Weapon 3 | . . . . . 2 1 . Highest Loss Streak 3 | . . . . . 3 2 . To Critical Strikes 1 | . . . . . 1 . . Average Backups 7 | . 1 5 8 9 8 9 10 Power . | . . . . . . 1 1 Propulsion . | . . . . . . . 2 Utility 1 | . . 1 1 2 2 2 2 Weapon 4 | . 1 4 6 6 5 5 5 Tool/Special . | . . . . . . . . Unused Backups 10 | . . . . . . . 10 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 1 | . . . . . . . 1 Weapon 6 | . . . . . . . 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 88 89 100 100 90 99 97 Engine 7 | . 14 11 11 11 2 . . Core 3 | . . . . . 8 9 7 Leg 31 | . 28 23 33 33 32 36 29 Device 6 | . . 8 11 11 2 9 6 Storage 10 | . 14 11 11 11 11 9 7 Processor 2 | . 3 2 . . . 3 4 Protection 1 | . . . . . . 3 7 Energy Gun 9 | . 28 22 1 . 4 2 . Ballistic Gun 20 | . . 10 31 33 28 24 15 Peak Build Rating 40 | 6 7 11 19 20 22 32 40 Average Rating 18 | 4 6 8 16 19 17 29 39 On Entrance 13 | . 6 7 11 19 20 18 30 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 13 18 21 21 21 21 43 43 Greatest Support 55 | 20 20 30 30 30 40 55 54 Greatest Overweight (x) 1 | . . 1 . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 Average Capacity 10 | 7 8 10 10 10 10 11 15 Most Carried 15 | . 4 8 10 10 10 15 14 Average Carried 8 | . 1 5 8 9 9 10 11 Final Capacity 15 | 8 10 10 10 10 10 15 15 Final Carried 15 | . 4 7 10 10 10 15 12 Class Distribution -------------------- 54% | Scavenger-Skirmisher 17% | Mutant 12% | Gunner 8% | Scavenger-Tank 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 912 | 242 38 86 87 . 147 312 . Remotely . | . . . . . . . . Salvage Created 1317 | . 207 299 101 . 220 490 . Parts 87 | . 21 17 9 . 7 33 . Haulers Intercepted 3 | . 2 1 . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 6 5 6 . 4 10 . Guns 31 | . 6 5 6 . 4 10 . Classes Destroyed 8 | . 3 2 . . 1 2 . Tunneler 1 | . 1 . . . . . . Hauler 3 | . 2 1 . . . . . Operator 1 | . . . . . . 1 . Watcher 2 | . . . . . . 2 . Swarmer 15 | . 6 . 6 . . 3 . Grunt 8 | . . 2 . . 3 3 . Sentry 7 | . . 3 . . . 4 . Hunter 1 | . . . . . 1 . . Best Kill Streak 4 | . 3 2 3 . 3 4 . Combat Bots Only 4 | . 3 2 3 . 3 4 . Max Kills in Single Turn 2 | . 1 1 2 . 2 1 . Gunslinging 1 | . . . 1 . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 137 | . 12 20 35 . 31 39 . Missed 36 | . 2 8 10 . 9 7 . Hits 101 | . 10 12 25 . 22 32 . Projectile 101 | . 10 12 25 . 22 32 . Critical Strikes 5 | . . 1 . . 2 2 . Damage Taken 1326 | . 80 148 202 . 359 537 . Core 228 | . 21 11 36 . 81 79 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 91 . . . 68 85 . Volleys Fired 100 | . 18 24 12 . 12 34 . Largest 3 | . 2 3 3 . 3 3 . Hottest 130 | . 90 130 103 . 63 96 . Shots Fired 276 | . 36 72 36 . 34 98 . Gun 276 | . 36 72 36 . 34 98 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 161 | . . 22 30 . 34 75 . Thermal 115 | . 36 50 6 . . 23 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | . 4 15 3 . 6 16 . Robot Miss Streak 5 | . 3 4 5 . 3 3 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . 2 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 168 | . 20 46 16 . 23 63 . Core Hits 77 | . 12 13 7 . 16 29 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 2 | . . . 1 . . 1 . Burn 1 | . . . . . . 1 . Destroy 1 | . . . 1 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1930 | . 239 488 195 . 254 754 . Guns 1915 | . 228 488 195 . 254 750 . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 15 | . 11 . . . . 4 . Kinetic 1059 | . . 151 151 . 254 503 . Thermal 856 | . 228 337 44 . . 247 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 27 | . . . . . . 27 . Projectiles . | . . . . . . . . Explosions 27 | . . . . . . 27 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 57 | . . . . . . 57 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed 6 | . 5 . . . . 1 . Kicked 6 | . 5 . . . . 1 . Crushed . | . . . . . . . . Highest Temperature 391 | . 120 129 34 . 205 391 . Average Temperature 70 | . 44 44 12 . 88 113 . Received Heat Transfer 486 | . . 99 . . 171 216 . Effects 5 | . . . . . . 5 . Shutdowns 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 1 . . . . 2 . Heat Transferred 2186 | . 596 787 100 . . 703 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 124 | . 124 42 76 . 70 90 . Initial 37 | . . 37 6 . . . . Average 19 | . 23 12 27 . 10 25 . Influence Increases 908 | . 164 149 155 . 100 340 . Destroy 0b10 Robot/C 620 | . 120 100 120 . 80 200 . Destroy 0b10 Robot/NC 35 | . 15 5 . . . 15 . Destroy Leader 170 | . 24 42 20 . 20 64 . Successful Hack 13 | . 5 2 . . . 6 . Disable Machine 30 | . . . . . . 30 . Destroy Structure 25 | . . . . . . 25 . Lose Combat Pursuer 15 | . . . 15 . . . . Influence Decreases 908 | . 76 219 173 . 100 339 1 Entered New Map 64 | . . 51 12 . . . 1 Time Decay 824 | . 76 168 161 . 100 319 . Lost Part 20 | . . . . . . 20 . Squads Dispatched 3 | . 1 2 . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 7 | . 1 4 . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 10 8 7 . 5 14 . Peak Tracking Total 5 | . 5 2 3 . 3 5 . Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . . . 2 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 9 | . 3 2 . 1 . 2 1 Terminals 7 | . 3 1 . . . 2 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 9 4 . 1 . 4 1 Successful 13 | . 6 3 . 1 . 3 . Failed 6 | . 3 1 . . . 1 1 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 5 | . 2 . . 1 . 2 . Terminals 16 | . 9 2 . . . 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . 4 1 . 1 . 3 . Prototype ID Bank 2 | . 2 . . . . . . Locate Traps 3 | . 1 1 . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . Registered Components 1 | . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Retrieve Study 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . Terminals 2 | . 2 . . . . . . Botnet 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 6 | . 3 1 . . . 1 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 1024 | . . . 440 464 120 . . Sensors 1024 | . . . 440 464 120 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 3868 | 46 626 553 467 464 581 940 191 Spaces Moved 2869 | 33 433 385 387 441 429 589 172 Core 3 | 3 . . . . . . . Treads . | . . . . . . . . Legs 2866 | 30 433 385 387 441 429 589 172 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 105 105 105 105 112 105 Average Speed 111 | 113 120 113 105 105 112 113 105 Slowest Speed 175 | 120 120 175 105 105 115 116 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 3 57 31 62 90 73 51 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 23 | . . . . . . 23 . Melee . | . . . . . . . . Projectile 1 | . . . . . . 1 . AOE 22 | . . . . . . 22 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 3354 | 38 502 453 428 442 510 798 183 Wait 282 | . 39 29 17 . 55 142 . Move 2862 | 32 432 384 386 440 428 588 172 Hop . | . . . . . . . . Pick Up 32 | . 5 6 5 1 4 10 1 Fast Attach 13 | 6 1 1 . . . 4 1 Attach 22 | . 1 4 4 . 4 4 5 Detach 3 | . . 1 1 . . . 1 Swap 10 | . . 1 . . 3 6 . Drop 24 | . 1 3 3 1 4 9 3 Fire 100 | . 18 24 12 . 12 34 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 6 | . 5 . . . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Sub) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Identified exit to Materials 601 | -10/Materials | Identified exit to Subcaves 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 965 | -9/Materials | Build established: Gunner 1222 | -9/Materials | Discovered new exit (range 4) 1226 | -9/Materials | Entered Mines 1273 | -9/Mines | Learned location of Storage (-8) 1331 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1365 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1367 | -9/Mines | Found Prototype Device 1369 | -9/Mines | Identified Exp. Sensor Array 1474 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1476 | -9/Mines | Found Scrap Suit 1561 | -9/Mines | Build established: Scavenger-Skirmisher 1614 | -9/Mines | Discovered new exit (range 14) 1688 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1688 | -9/Mines | Discovered new exit (range 5) 1693 | -9/Mines | Entered Exiles 1720 | -9/Exiles | Met 8R-AWN 1738 | -9/Exiles | Met EX-HEX 1770 | -9/Exiles | Met EX-BIN 1782 | -9/Exiles | Aligned with FarCom system 1783 | -9/Exiles | Given EX-Vault access code 1807 | -9/Exiles | Opened EX-Vault 1816 | -9/Exiles | Found PSU Rigger 1840 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1867 | -9/Exiles | Met EX-DEC 1915 | -9/Exiles | Visited The Gauntlet 2144 | -9/Exiles | Discovered new exit (range 14) 2157 | -9/Exiles | Left Exiles lab with PSU Rigger 2157 | -9/Exiles | Entered Mines 2528 | -8/Mines | Lost 3 parts (1n2w) 2610 | -8/Mines | Discovered new exit (range 7) 2738 | -8/Mines | Entered Materials 2738 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3629 | -8/Materials | Build established: Scavenger-Tank 3658 | -8/Materials | Discovered new exit (range 16) 3678 | -8/Materials | Entered Factory 3678 | -7/Factory | Evolved 2 slots: Utility x2 3869 | -7/Factory | Self-destructed Last Messages --------------- 03589_ Acquired VSS Leg. 03614_ W-25 Informer destroyed. 03631_ Acquired 8 matter. 03639_ R-06 Scavenger collects Imp. Hover Unit. 03658_ EXIT=FOUND 03666_ Dropped Lgt. Nuclear Core. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 03678_ Receiving FarCom transmissions... 03679_ Dropped Aluminum Leg+. 03683_ Dropped Lgt. Assault Rifle. 03698_ R-06 Scavenger collects Aluminum Leg+. 03701_ R-06 Scavenger collects Lgt. Assault Rifle. 03707_ Acquired Field Laser. 03710_ U-05 Engineer works on Subcomponent Replicator. 03728_ Acquired Adv. Targeting Computer. 03856_ Connecting with Terminal... 03856_ Current location identified: Factory 03857_ Connecting with Terminal... Map ----- +----------------------------------------------------+ | ????????????????????????????????? """ + | | ????????????????????????????????# """ # | | ????????????????????????????????# """ # | | ????????????????????????????????# ] # | | ????????????????????????????????# !] # | | ????????????????????????????????# !] # | | ????????????????????????????????# # | | ?????????????????????????g??????############## | | ????????????????????????????????# # | | ?????????????????????????g??????# # | | ?????????????????????????b??????# # | | ????????????????????????????????# # | | ????????????????????????????????#! # | | ????????????????????????????????# + | | ?????????????????????????????? # """ """ # | | ????????????????????????????? # """ """ # | | ????????????????????????????? # """ """ # | | ??????????????????#?????????? # "" "" # | | ??????????????????# ?????????! ? "" "" # | | ??????????????????# ???????? ?# # | | ??????????????????# ########+################ | | ??????????? ####### u [u | | ??????????? u | | ????????Y??? | | ????????????????? "" "" ] ########+# | | ??????????????????????# @ "" "" ## | | ??????????????????????#""" """^""" ## """ """ | | ??????????????????????#"Y """ """ ## """ """ | | ??????????????????????#""" """ """ + """ """ | | ??????????????????????# ### | | ??????????????????????# #?# """ """ | | ??????????????????????# #""T""####?# """ """ | | ??????????????????????#########"""""#????# """ """ | | ??????????????????????????????#######????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ! ! | | ?????????????????????????????????????????######### | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Sixth Sense There's More Where That Came From Challenges ------------ None Game ------ Seed ConstructMicrodissipatorBay Manual? 0 Play Time 00:45:23 Cumulative 199.4 hours Start 2025.12.04 @ 11:20:30 End 2025.12.05 @ 10:33:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2986ef8-b2da-4ee0-a672-7eb120b89903