Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.10 @ 19:22:12 Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (34) 170 Value Destroyed (670) 670 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 10600 Bonus ------- Entered DSFs 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 1238/1450 Matter 18/300 Energy 1/1600 System Corruption 0% Temperature Cool (0) Movement Hovering (59) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Combat Gravmag System Combat Gravmag System Combat Gravmag System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Biomechanical Wings > --- UTILITY (10) ----- Large Storage Unit Superbattery Triangulator Spectral Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer Advanced Corruption Screen > --- WEAPON (2) ------- Matter Neutralizer > --- INVENTORY (15) --- Centrium Wheel Centrium Wheel Linear Gravjet Improved Surge Thruster Q-thruster Cooled Q-thruster Advanced Particle Charger Advanced Recalibrator Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Improved Surge Thruster Biomechanical Wings > --- UTILITY ---------- Large Storage Unit Superbattery Triangulator Spectral Analyzer Improved Armor Integrity Analyzer Quantum Capacitor Advanced Transmission Jammer Advanced Reaction Control System Advanced Corruption Screen > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Centrium Wheel Centrium Wheel Cooled Q-thruster Advanced Particle Charger Advanced Recalibrator Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator [Rating: 136] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Centrium Wheel Hover Unit Combat Gravmag System Flight Unit Flight Unit Utility Hardened Light Armor Plating Device Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Slots Evolved 16 | . . . 2 . . . 2 2 . 2 2 . 2 2 . 2 Power 2 | . . . . . . . . . . . 1 . . 1 . . Propulsion 6 | . . . 2 . . . 1 1 . 1 1 . . . . . Utility 8 | . . . . . . . 1 1 . 1 . . 2 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 113 | 1 9 7 8 2 1 2 32 6 1 12 . . 3 4 10 15 Power 9 | . 1 . 1 . . . 1 2 . 1 . . . . 1 2 Engine 4 | . . . 1 . . . . 1 . 1 . . . . . 1 Core 3 | . 1 . . . . . 1 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 1 Propulsion 38 | . 2 2 4 1 . . 11 1 . 7 . . 1 . 6 3 Treads 4 | . 2 2 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . 1 1 Hover 6 | . . . . . . . . . . . . . . . 4 2 Flight 26 | . . . 4 1 . . 11 1 . 7 . . 1 . 1 . Utility 30 | 1 3 1 2 . . . 6 2 . 2 . . 1 4 2 6 Device 13 | 1 1 . 1 . . . 2 . . 2 . . . 1 2 3 Storage 6 | . 2 . . . . . 1 . . . . . 1 . . 2 Processor 5 | . . . . . . . 1 . . . . . . 3 . 1 Hackware 2 | . . . . . . . . 2 . . . . . . . . Protection 4 | . . 1 1 . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 36 | . 3 4 1 1 1 2 14 1 1 2 . . 1 . 1 4 Energy Gun 8 | . 1 . . . . . 5 1 . . . . 1 . . . Energy Cannon 5 | . 1 . . . . . . . . . . . . . . 4 Ballistic Gun 7 | . 1 4 . 1 . . 1 . . . . . . . . . Ballistic Cannon 7 | . . . . . . 1 5 . . 1 . . . . . . Launcher 6 | . . . . . . . 3 . 1 1 . . . . 1 . Special Weapon 3 | . . . 1 . 1 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . . . 2 1 . 3 . . . 1 . 1 Parts Lost 30 | . 1 . 1 . . . 4 . 2 3 . 5 6 . 4 4 Power 5 | . . . 1 . . . 1 . . . . 1 . . . 2 Propulsion 13 | . . . . . . . 2 . 1 3 . 1 5 . . 1 Utility 7 | . . . . . . . . . . . . 2 1 . 3 1 Weapon 5 | . 1 . . . . . 1 . 1 . . 1 . . 1 . Highest Loss Streak 6 | . 1 . 1 . . . 2 . 2 2 . 5 6 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 97 100 100 100 95 92 71 67 78 76 46 22 50 78 Engine 2 | . 4 . 2 11 11 11 1 3 . 3 5 5 . . . 1 Core 5 | . 9 14 7 . . . 7 . . . . . . . . . Treads 10 | . 25 28 1 . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 17 19 Flight 19 | . . . 41 44 44 44 42 43 35 34 35 35 26 4 4 7 Device 8 | . 14 . 9 11 11 11 16 1 . 4 11 11 8 7 7 16 Storage 6 | . 14 14 2 . . . 1 7 4 . . . 1 . . 4 Processor 3 | . . . . . . . 3 7 7 6 5 5 . 4 9 12 Hackware 3 | . . . . . . . . 12 15 13 11 11 5 4 4 2 Protection 4 | . . 14 10 11 11 11 5 . . . . . . . . . Energy Gun 1 | . 5 . . . . . 4 7 2 . . . 4 . . . Energy Cannon 1 | . 4 1 . . . . . . . . . . . . . 3 Ballistic Gun 10 | . 17 26 18 11 11 11 2 . . . . . . . . . Launcher 1 | . . . . . . . 3 . 2 3 5 5 . . 1 . Special Weapon 1 | . . . 3 11 11 10 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 95 | 14 90 95 95 17 19 19 25 25 23 30 30 22 16 3 26 70 Greatest Support 84 | 20 46 40 22 22 22 22 33 29 24 40 34 34 33 6 56 84 Greatest Overweight (x) 5 | . 1 2 5 1 . . . . 1 . . . 2 . . 1 Average Overweight (x) . | . . 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 10 10 10 5 5 5 10 5 5 15 Average Capacity 11 | 8 13 25 8 5 5 5 6 10 8 5 5 5 6 5 5 13 Most Carried 25 | 7 21 25 24 5 5 5 10 10 10 5 5 5 7 5 5 11 Average Carried 9 | 6 10 23 6 4 4 5 5 9 7 4 4 4 4 4 4 4 Final Capacity 25 | 8 25 25 5 5 5 5 10 10 5 5 5 5 5 5 5 15 Final Carried 25 | 6 21 25 5 5 5 5 10 10 5 5 5 5 5 5 5 11 Class Distribution -------------------- 25% | Scavenger-Mutant 20% | Mutant 20% | Hacker-Sprinter 15% | Scavenger-Sprinter 8% | Sprinter 6% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/DSF Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -5/DSF Sprinter | -4/Factory Mutant | -3/Research Mutant | -3/DSF Infiltrator-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Matter Collected 1650 | 236 171 316 120 30 50 30 151 . . 92 147 . 189 10 7 101 Remotely 147 | . . . . . . . . . . . 147 . . . . . Salvage Created 1419 | 20 557 156 33 . . . 147 . 201 . . . . . 151 154 Parts 70 | 2 36 7 3 . . . 10 . . . . . . . 5 7 Haulers Intercepted 5 | . 1 . . . . . 3 . . . . . . . . 1 Recyclers Shooed 4 | . 2 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Combat Hostiles Destroyed 21 | . 10 2 1 . . . 4 . . . . . . . 3 1 Guns 13 | . 10 2 1 . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . 1 AOE 7 | . . . . . . . 4 . . . . . . . 3 . Classes Destroyed 9 | 1 6 . . . . . . . . . . . . . 1 1 Builder 1 | . 1 . . . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . . . 3 . . . . . . . . 1 Recycler 3 | . 2 1 . . . . . . . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . . . . . . Swarmer 10 | . 6 . . . . . 4 . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . 3 . Grunt 7 | . 4 2 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 1 10 2 1 . . . 4 . . . . . . . 2 1 Combat Bots Only 4 | . 4 1 1 . . . 4 . . . . . . . 2 1 Max Kills in Single Turn 2 | 1 2 1 1 . . . 2 . . . . . . . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Damage Taken 4184 | . 536 324 43 10 . . 554 . 441 321 . 114 440 . 923 478 Core 1302 | . 98 74 . . . . 77 . 235 80 . 2 184 . 340 212 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . 31 . . . 100 86 . 66 90 . 99 84 . 73 . Volleys Fired 148 | 10 44 19 10 4 . 3 20 . 1 1 . . 10 . 10 16 Largest 2 | 2 2 2 2 1 . 1 1 . 1 1 . . 1 . 1 2 Hottest 240 | 40 70 88 100 100 . 48 63 . 36 53 . . 75 . 43 240 Shots Fired 225 | 20 88 32 16 4 . 3 20 . 1 1 . . 10 . 10 20 Gun 163 | 20 88 29 12 . . . 4 . . . . . 10 . . . Cannon 39 | . . 3 . . . 3 12 . . 1 . . . . . 20 Launcher 15 | . . . . . . . 4 . 1 . . . . . 10 . Special 8 | . . . 4 4 . . . . . . . . . . . . Kinetic 150 | 20 73 29 12 . . 3 12 . . 1 . . . . . . Thermal 60 | . 15 3 4 4 . . 4 . . . . . 10 . . 20 Explosive 14 | . . . . . . . 4 . . . . . . . 10 . Electromagnetic 1 | . . . . . . . . . 1 . . . . . . . Robot Hit Streak 14 | 4 12 6 3 . . . 4 . . . . . 14 . . 3 Robot Miss Streak 6 | 5 3 2 6 . . . 2 . . . . . . . 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 6 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 112 | 11 59 18 5 . . . 4 . . . . . 10 . . 5 Core Hits 75 | 2 29 7 1 . . . 11 . 1 . . . 2 . 20 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2970 | 115 600 224 74 . . . 366 . 22 . . . 206 . 1143 220 Guns 1228 | 115 600 182 74 . . . 51 . . . . . 206 . . . Cannons 262 | . . 42 . . . . . . . . . . . . . 220 Explosions 1480 | . . . . . . . 315 . 22 . . . . . 1143 . Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 808 | 115 437 182 74 . . . . . . . . . . . . . Thermal 682 | . 163 42 . . . . 51 . . . . . 206 . . 220 Explosive 1458 | . . . . . . . 315 . . . . . . . 1143 . Electromagnetic 22 | . . . . . . . . . 22 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . 1 . 5 . . 6 . . . . Average Corruption 1 | . 2 2 . . . . 1 . 5 . . 6 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . 4 4 Effects 19 | . 5 12 . . . . 1 . 1 . . . . . . . Message Errors 6 | . 4 2 . . . . . . . . . . . . . . Matter Fused 3 | . 1 2 . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . Energy Discharges 2 | . . 2 . . . . . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 4 | . . 3 . . . . . . 1 . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 70 | . . . . . . . 41 . . . . . . . 17 12 Projectiles 12 | . . . . . . . . . . . . . . . . 12 Explosions 58 | . . . . . . . 41 . . . . . . . 17 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 145 | . . . . . . . 43 . . . . . . . 102 . Shots 4 | . . . . . . . 2 . . . . . . . 2 . Rammed 1 | . . . . . . . . . . . . . 1 . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 162 152 70 202 3 66 238 84 . 174 . . 10 . . 306 Average Temperature 54 | . 42 65 29 53 2 18 76 41 . 54 . . 5 . . 93 Received Heat Transfer 861 | . 231 192 15 6 . . 225 . . 51 . 18 87 . . 36 Effects 2 | . . . . . . . 2 . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 1295 | . 555 74 . . . . 111 . . . . . 370 . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Peak Influence 1023 | 5 326 70 149 148 . 9 1023 348 253 151 25 17 25 5 275 273 Initial 333 | . 3 . . 57 . . 3 333 243 132 21 17 . . 3 154 Average 125 | 1 148 18 56 95 . 7 461 338 240 74 22 8 9 . 117 194 Maximum Alert Level 3 | . 1 . . . . . 3 1 1 . . . . . 1 1 Low Security (%) 81 | 100 79 100 100 100 . 100 22 . . 100 100 100 100 100 65 68 Level 1 12 | . 20 . . . . . 20 100 100 . . . . . 34 31 Level 2 2 | . . . . . . . 21 . . . . . . . . . Level 3 3 | . . . . . . . 34 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 1 . . 8 . 1 4 . 1 1 . 2 2 Investigation 11 | . . . 2 1 . . 6 . . 2 . . . . . . Extermination 2 | . . . . . . . . . . 1 . . . . . 1 Reinforcement 10 | . 1 . . . . . 2 . 1 1 . 1 1 . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Distress Signals 14 | . 3 . 2 . . . 6 . . 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 150 | . 16 4 13 4 . . 57 . 6 17 . 4 12 . 9 8 Peak Tracking Total 23 | . 7 2 7 3 . . 23 . 5 12 . 4 10 . 5 5 Tactical Retreats 28 | . 1 . 1 2 . . 13 . 1 4 . . . . 3 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Traps Triggered 13 | . 1 . . . . . 3 1 . 2 . . . 1 4 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Machines Disabled 3 | . . 1 . . . . 1 . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Machines Accessed 33 | . 2 . 5 1 1 1 8 2 . 9 2 . . 1 . 1 Terminals 23 | . 2 . 4 . . 1 7 1 . 4 2 . . 1 . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units 5 | . . . 1 . . . 1 . . 3 . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 105 | . 6 . 16 1 1 4 20 4 . 45 3 . . 4 . 1 Successful 52 | . 4 . 5 1 1 1 6 1 . 29 2 . . 1 . 1 Failed 53 | . 2 . 11 . . 3 14 3 . 16 1 . . 3 . . Catastrophic 5 | . . . 1 . . 1 . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 43 | . 3 . 12 . 1 4 7 . . 14 2 . . . . . Terminals 71 | . 6 . 13 . . 4 19 1 . 20 3 . . 4 . 1 Fabricators 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . Recycling Units 20 | . . . 3 . . . 1 . . 16 . . . . . . Scanalyzers 8 | . . . . . . . . . . 8 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 20 | . 2 . 2 1 1 1 3 1 . 6 1 . . 1 . 1 Part Schematic 2 | . . . . . . . . . . 2 . . . . . . Robot Analysis 3 | . . . 1 . . 1 . . . 1 . . . . . . Prototype ID Bank 4 | . 1 . . . . . 2 . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Open DSF 5 | . . . . . . . . 1 . 1 1 . . 1 . 1 Registered Components 1 | . . . . . . . 1 . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . . 1 . . 10 . . . . . . Process 2 | . . . . . . . . . . 2 . . . . . . Report Inventory 3 | . . . . . . . . . . 3 . . . . . . Retrieve Matter 6 | . . . . . . . 1 . . 5 . . . . . . Scanalyzer 6 | . . . . . . . . . . 6 . . . . . . Insert Component 3 | . . . . . . . . . . 3 . . . . . . Analyze 3 | . . . . . . . . . . 3 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 2 . 3 . . . 2 . . 7 1 . . . . . Terminals 11 | . 2 . 3 . . . 2 . . 3 1 . . . . . Assimilate 2 | . . . 1 . . . . . . 1 . . . . . . Botnet 8 | . 2 . 2 . . . 1 . . 2 1 . . . . . Sabotage 1 | . . . . . . . 1 . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . Monitor 1 | . . . . . . . . . . 1 . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 23 | . 2 . 5 . . 1 8 1 . 4 1 . . 1 . . Full Trace Events 4 | . . . 2 . . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 43 | . . . . . . . . . . 43 . . . . . . Retrieved Matter 82 | . . . . . . . 39 . . 43 . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Total Allies 1 | . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . 1 . . . . . . . . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . . . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Robot Analysis Total 3 | . . . 1 . . 1 . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Turns Passed 4599 | 44 831 913 146 164 94 192 473 69 55 879 35 10 99 123 166 306 Spaces Moved 5352 | 10 364 257 235 425 285 414 979 160 125 1213 134 34 124 212 156 225 Core 39 | . . . . . . . . . . 30 . . 3 6 . . Treads 580 | . 323 257 . . . . . . . . . . . . . . Legs 51 | 10 41 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 364 | . . . . . . . . . . . . . . . 139 225 Flight 4318 | . . . 235 425 285 414 979 160 125 1183 134 34 121 206 17 . Fastest Speed 20 | 120 120 320 31 31 31 31 23 20 23 20 23 23 22 40 40 56 Average Speed 55 | 120 175 320 34 31 31 31 25 20 26 24 23 23 29 40 67 92 Slowest Speed 431 | 120 240 320 431 111 31 31 31 23 99 50 23 27 150 50 80 151 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 58 | . . . 3 2 . . 24 . 3 20 . 2 4 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 59 52 27 92 69 88 80 5 78 31 5 41 4 7 95 13 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . 1 . . 1 . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . . 1 . . 1 . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . . . . . Spaces Dug 43 | . . . 4 . . 3 16 . . . . . . . 8 12 Terrain Destroyed 150 | . . . 4 1 . 3 38 . . 1 . . . . 90 13 Melee . | . . . . . . . . . . . . . . . . . Projectile 36 | . . . 4 1 . 3 14 . . 1 . . . . . 13 AOE 114 | . . . . . . . 24 . . . . . . . 90 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac DSF Fac Res DSF Res Total 6682 | 24 485 320 281 442 290 472 1159 195 148 1767 138 33 175 248 200 305 Wait 871 | 3 22 16 11 8 . 54 104 22 3 544 . . 31 7 15 31 Move 5231 | 9 363 256 228 420 284 413 930 159 118 1180 133 30 117 211 155 225 Hop 47 | . . . 3 2 . . 23 . 3 12 . 1 3 . . . Pick Up 116 | 1 29 10 1 3 2 . 21 4 8 11 2 1 5 4 4 10 Fast Attach 37 | . 1 1 2 . . . 11 2 . 4 . . 1 4 7 4 Attach 39 | 1 1 1 4 . . . 2 4 1 9 . . 2 . 3 11 Detach 10 | . . . . . . . 1 1 . . . . 1 . . 7 Swap 38 | . 7 5 2 2 1 2 19 . . . . . . . . . Drop 115 | . 18 8 20 3 3 . 27 3 14 4 3 1 5 4 1 1 Fire 148 | 10 44 19 10 4 . 3 20 . 1 1 . . 10 . 10 16 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . 1 . . 2 . . . 18 5 . Rewire . | . . . . . . . . . . . . . . . . . Trap 4 | . . 4 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 3) 45 | -11/Junkyard | Entered Materials 350 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 11) 619 | -10/Materials | Discovered new exit (range 14) 802 | -10/Materials | Discovered new exit (range 16) 876 | -10/Materials | Entered Mines 888 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1064 | -10/Mines | Core integrity fell below 50% 1368 | -10/Mines | Found a hidden stash of uninstalled traps 1377 | -10/Mines | Build established: Scavenger-Mutant 1446 | -10/Mines | Learned Materials stockpile data 1581 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1665 | -10/Mines | Discovered new exit (range 9) 1789 | -10/Mines | Entered Materials 1789 | -9/Materials | Evolved 2 slots: Propulsion x2 1934 | -9/Materials | Discovered new exit (range 6) 1935 | -9/Materials | Entered Mines 1952 | -9/Mines | Learned Materials non-interactive machine intel 1953 | -9/Mines | Discovered new exit (range 10) 1976 | -9/Mines | Met a Derelict bent on vengeance 1977 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1985 | -9/Mines | Discovered new exit (range 5) 1990 | -9/Mines | Learned location of Zion (-7) 1996 | -9/Mines | Met a Derelict shopkeep closing up shop 2063 | -9/Mines | Excavation squad dispatched 2063 | -9/Mines | A large section of the Mines collapsed 2098 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2098 | -9/Mines | Discovered new exit (range 5) 2099 | -9/Mines | Entered Exiles 2107 | -9/Exiles | Met 8R-AWN 2113 | -9/Exiles | Met EX-HEX 2121 | -9/Exiles | Met EX-BIN 2125 | -9/Exiles | Aligned with FarCom system 2125 | -9/Exiles | Given EX-Vault access code 2133 | -9/Exiles | Opened EX-Vault 2137 | -9/Exiles | Found Superbattery 2145 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2153 | -9/Exiles | Met EX-DEC 2189 | -9/Exiles | Discovered new exit (range 14) 2193 | -9/Exiles | Left Exiles lab with Superbattery 2193 | -9/Exiles | Entered Mines 2204 | -8/Mines | Build established: Scavenger-Sprinter 2360 | -8/Mines | Discovered new exit (range 8) 2385 | -8/Mines | Entered Materials 2385 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2386 | -8/Materials | Loaded intel: 38 non-interactive machine locations 2582 | -8/Materials | Discovered new exit (range 15) 2785 | -8/Materials | Search patrols dispatched 2852 | -8/Materials | Discovered new exit (range 16) 2858 | -8/Materials | Entered Factory 2858 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2927 | -7/Factory | Identified exit to DSF 2927 | -7/Factory | Entered DSF 2950 | -7/DSF | Additional patrols routed to DSF 2970 | -7/DSF | Discovered new exit (range 15) 2982 | -7/DSF | Entered Factory 2982 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3095 | -6/Factory | Build established: Hacker-Sprinter 3759 | -6/Factory | Spotted B-75 Beast 3858 | -6/Factory | Discovered new exit (range 14) 3861 | -6/Factory | Entered another Factory area 3861 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3895 | -5/Factory | Identified exit to DSF 3896 | -5/Factory | Entered DSF 3901 | -5/DSF | Discovered new exit (range 11) 3906 | -5/DSF | Entered Factory 3906 | -4/Factory | Evolved 2 slots: Utility x2 3934 | -4/Factory | Lost 5 parts (1p1n2u1w) 3999 | -4/Factory | Discovered new exit (range 9) 4005 | -4/Factory | Entered Research 4005 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4031 | -3/Research | Lost 6 parts (5n1u) 4094 | -3/Research | Found Prototype Processor 4094 | -3/Research | Identified Spectral Analyzer 4117 | -3/Research | Spotted B-86 Titan 4121 | -3/Research | Identified exit to DSF 4128 | -3/Research | Entered DSF 4146 | -3/DSF | Additional patrols routed to DSF 4280 | -3/DSF | Discovered new exit (range 16) 4294 | -3/DSF | Entered Research 4294 | -2/Research | Evolved 2 slots: Utility x2 4303 | -2/Research | Found Quantum Capacitor 4475 | -2/Research | Spotted B-90 Cyclops 4578 | -2/Research | Build established: Infiltrator-Mutant 4600 | -2/Research | Self-destructed Last Messages --------------- 04507_ Adv. Corruption Screen intercepted 1% system corruption. 04509_ P-80 Master destroyed. 04517_ Acquired Prototype Hover Unit. 04517_ Identified Exp. Gyrokinetic Inverter. 04519_ Acquired Exp. Gyrokinetic Inverter. 04521_ R-10 Processor collects Adv. Heat Sink. 04522_ Acquired Adv. Recalibrator. 04524_ Penetrated by Slug. 04524_ Slug penetrates Wall. 04525_ R-10 Processor collects Sml. Battery. 04529_ Acquired Prototype Flight Unit. 04544_ ALERT: Rogue bot located, Programmers report to Research Zone 5S. 04577_ Acquired Unknown Ballistic Cannon. 04581_ Acquired Linear Gravjet. 04594_ Adv. Corruption Screen intercepted 1% system corruption. 04594_ Cmb. Gravmag System destroyed. 04594_ Adv. Corruption Screen intercepted 1% system corruption. 04597_ Acquired Q-thruster. 04597_ Adv. Corruption Screen intercepted 1% system corruption. 04597_ Adv. Reaction Control System destroyed. Map ----- +----------------------------------------------------+ | ^#???????????????????????????# #??? | | #???????????????????????????# #??? | | #???????????????????????????#+###? | | ###########??????????######## #? | | # #??????????# ## #? | | # ##?????????# ## =#? | | # """ #?????????# #" #? | | # "R #??????????# "#== #? | | " """ #??????????# = Y##== #? | | + """ ]]#??????????# # == #? | | " ]]#????###+#?# Y ######? | | # #????# =##+####?????? | | #""#"+########## ] #??????? | | ##?????? | | ##### ### ;#?????? | | #???????# !####H##?????? | | #???????### ##???#p#??????? | | #+### #?????????#+######/##?????? | | # #?????????# #?????? | | # #?????????# #?????? | | # #?????????#[ p #?????? | | """# #?????????# " " p #?????? | | """# #?????????# ""R"" #?????? | | """# #?????????# """"" #?????? | | # ##????????# #?????? | | " "#????????# @ #?????? | | ##### ######+######+########????? | | ????# #????? | | ????# #????? | | ????# #????? | | ????# #????? | | ????### ## T############## #????? | | ??????# #####????????????# #????? | | ??????# #????????????????# #????? | | ####### ####?????????????# #????? | | #?????????????# #????? | | ########## #?????????????# #????? | | ?????????# #?????????????# #????? | | ?????????# #?????????????# #????? | | ?????????# #?????????????# #????? | | ?????????# #??????######## #????? | | ??######## #??????# #????? | | ??# # #??????# #????? | | ??# # ######## #????? | | ??# + #????? | | ??# ###########+##### #????? | | ??# # # #????? | | ??# # # #????? | | ??######## ######????? | | ?????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 30 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Corruption Block 20 Armor Coverage 150 Evasion (%) 73 Targeting Accuracy 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Xenon Bombardment Thruster | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Scanalyzed Cooling System | -6/Factory | Hacked Imp. Armor Integrity Analyzer | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapBlastCutter Manual? 0 Play Time 01:27:22 Cumulative 444.0 hours Start 2023.03.10 @ 17:51:33 End 2023.03.10 @ 19:22:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 498 Rogue 498 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 599c7dde-9868-4714-8022-c9d7a61ab799