Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.26 @ 19:03:00 Player: VoodooWoodoo Result: Destroyed by G-47 Trooper with Backup Laser I Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (3535) 3535 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1003) 1003 TOTAL SCORE: 6968 Bonus ------- High Alert Combat Kills 268 Follower Combat Kills 35 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Heavy Hammer > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Relay Coupler [NC] (29) Relay Coupler [Brawler] (23) Relay Coupler [Sentry] (22) Heavy Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Datajack > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Medium Storage Unit Light Armor Plating Autogun Autogun Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Segregator Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Parts Attached 98 | 6 7 30 4 42 9 Power 13 | 1 2 4 . 5 1 Engine 10 | 1 2 4 . 3 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 34 | 2 . 14 1 15 2 Treads 11 | . . 5 . 4 2 Leg 18 | 2 . 9 1 6 . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . . . . 5 . Utility 22 | 1 2 8 2 7 2 Device 1 | . . 1 . . . Storage 6 | 1 1 . 1 2 1 Processor 2 | . . 1 1 . . Hackware 1 | . . . . 1 . Protection 12 | . 1 6 . 4 1 Artifact . | . . . . . . Weapon 29 | 2 3 4 1 15 4 Energy Gun 6 | 1 1 . . 2 2 Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 . 4 1 5 . Ballistic Cannon 2 | . 2 . . . . Launcher 3 | . . . . 2 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon 4 | . . . . 4 . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 35 | . . 5 . 18 12 Power 5 | . . 1 . 3 1 Propulsion 14 | . . 1 . 8 5 Utility 8 | . . 3 . 3 2 Weapon 8 | . . . . 4 4 Highest Loss Streak 8 | . . 3 . 5 8 Average Slot Usage (%) 93 | . 98 99 100 81 79 Engine 9 | . 13 11 9 4 5 Core 1 | . . . . 3 2 Treads 7 | . . 10 9 6 17 Leg 20 | . 28 22 27 16 . Flight 2 | . . . . 8 7 Storage 10 | . 14 11 9 8 9 Processor 4 | . . 5 9 5 . Protection 11 | . 13 13 9 6 12 Energy Gun 1 | . 5 . . . 5 Ballistic Gun 12 | . 6 13 27 10 7 Ballistic Cannon 6 | . 16 8 . . . Launcher 1 | . . . . 6 . Special Melee Weapon 1 | . . . . 3 8 Naked Turns 1 | . . . . 1 . Heaviest Build 36 | 13 24 27 29 29 36 Greatest Support 48 | 20 20 26 39 48 40 Greatest Overweight (x) 1 | . 1 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 8 8 8 12 10 Average Capacity 7 | 5 7 8 8 7 9 Most Carried 10 | 4 8 8 8 8 10 Average Carried 7 | 2 7 7 7 6 7 Final Capacity 10 | 6 8 8 8 8 10 Final Carried 10 | 4 8 8 8 8 10 Class Distribution -------------------- 54% | Mutant 31% | Scavenger-Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Gar Mat Matter Collected 2422 | 240 118 928 265 665 206 Remotely . | . . . . . . Salvage Created 2768 | 62 78 1475 367 686 100 Parts 156 | . 10 79 20 43 4 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Combat Hostiles Destroyed 71 | . 6 33 7 23 2 Guns 45 | . 2 24 7 10 2 Cannons 13 | . 4 9 . . . AOE 13 | . . . . 13 . Classes Destroyed 12 | 1 1 9 . 1 . Worker 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 2 | . . 2 . . . Recycler 1 | 1 . . . . . Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 16 | . 6 3 . 7 . Grunt 28 | . . 15 2 10 1 Brawler 5 | . . 5 . . . Duelist 2 | . . 2 . . . Sentry 19 | . . 8 5 5 1 Hunter 1 | . . . . 1 . Best Kill Streak 5 | 1 3 5 2 5 1 Combat Bots Only 5 | . 3 4 2 5 1 Max Kills in Single Turn 3 | 1 1 2 1 3 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Damage Taken 4727 | . 155 1613 244 1753 962 Core 714 | . 10 147 28 347 182 Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 96 63 . . . Volleys Fired 222 | 5 11 98 19 65 24 Largest 3 | 2 2 2 3 3 1 Hottest 78 | 70 78 78 69 69 65 Shots Fired 411 | 10 22 196 57 102 24 Gun 321 | 10 6 146 57 79 23 Cannon 66 | . 16 50 . . . Launcher 24 | . . . . 23 1 Special . | . . . . . . Kinetic 364 | 5 19 196 57 70 17 Thermal 23 | 5 3 . . 9 6 Explosive 24 | . . . . 23 1 Electromagnetic . | . . . . . . Robot Hit Streak 21 | 4 3 21 15 21 7 Robot Miss Streak 7 | 3 7 2 1 5 2 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 . 1 . Max Gunslinging Chain 1 | . . 1 . 1 . Shots Hit Robots 326 | 6 8 154 50 74 34 Core Hits 133 | 2 6 56 15 49 5 Critical Hits 5 | . 1 2 2 . . Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 4 | . 1 1 2 . . Melee Attacks 34 | . . . . 12 22 Thermal 5 | . . . . 5 . Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 6 | . . . . 2 4 Combat Hostiles 6 | . . . . 2 4 Follow-up Attacks . | . . . . . . Damage Inflicted 6198 | 64 146 2552 726 2241 469 Guns 3634 | 64 27 1809 726 756 252 Cannons 862 | . 119 743 . . . Explosions 1485 | . . . . 1485 . Melee 217 | . . . . . 217 Ramming . | . . . . . . Kinetic 4270 | 26 134 2552 726 670 162 Thermal 226 | 38 12 . . 86 90 Explosive 1485 | . . . . 1485 . Electromagnetic . | . . . . . . Impact 217 | . . . . . 217 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 127 | . . . . 127 . Projectiles . | . . . . . . Explosions 127 | . . . . 127 . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 263 | . . . . 262 1 Shots 10 | . . . . 9 1 Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 195 | 45 130 126 27 59 195 Average Temperature 30 | 23 43 31 13 17 73 Received Heat Transfer 1422 | . . 477 99 432 414 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . 1 3 Heat Transferred 592 | 111 37 . . 222 222 Parts Sabotaged 9 | . . . . 9 . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Peak Influence 1134 | 5 103 440 407 1134 620 Average Influence 284 | 1 34 133 280 660 572 Maximum Alert Level 4 | . . 2 2 4 2 Low Security (%) 54 | 100 100 80 22 2 . Level 1 19 | . . 18 66 23 . Level 2 16 | . . 1 11 31 100 Level 3 6 | . . . . 29 . Level 4 2 | . . . . 12 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 3 . . 4 Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . . 2 . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Distress Signals 8 | . 1 4 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 17 55 10 38 15 Peak Tracking Total 9 | . 4 9 3 5 3 Tactical Retreats 14 | . 2 3 1 6 2 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Traps Triggered 6 | . 1 2 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Gar Mat Machines Disabled 8 | . . 1 . 7 . Max in Single Turn 2 | . . 1 . 2 . Garrison Relay 4 | . . . . 4 . Phase Generator 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Machines Accessed 24 | . 8 11 4 . 1 Terminals 21 | . 7 11 3 . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 63 | . 25 27 10 . 1 Successful 45 | . 19 18 7 . 1 Failed 18 | . 6 9 3 . . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual 31 | . 11 14 6 . . Terminals 59 | . 23 27 9 . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Terminal Hacks 41 | . 17 18 6 . . Robot Analysis 2 | . . 2 . . . Level Access Points 2 | . 1 1 . . . Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Alert Level 9 | . 2 5 2 . . Unreport Threat 4 | . 2 1 1 . . Locate Traps 5 | . 3 1 1 . . Recall Investigation 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 14 | . 6 6 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . . . 1 Unauthorized Hacks 2 | . . 1 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 21 | . 7 10 3 . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 3 | . . . . 1 2 Non-combat . | . . . . . . Combat 3 | . . . . 1 2 Robot Hacks Applied 4 | . . . . 1 3 parse_system 1 | . . . . 1 . reboot_system 1 | . . . . . 1 overwrite_iff 1 | . . . . . 1 formatsys_high 1 | . . . . . 1 Relay Couplers Released 14 | . . . . 14 . Machine Destruction 14 | . . . . 14 . Attached 1 | . . . . 1 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Gar Mat Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 32 | . . . . . 32 Highest-Rated Ally 16 | . . . . . 16 Total Orders . | . . . . . . Ally Attacks 17 | . . . . . 17 Total Damage 250 | . . . . . 250 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Gar Mat Robot Analysis Total 2 | . . 2 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Gar Mat Turns Passed 4215 | 67 764 1679 390 989 326 Spaces Moved 2563 | 37 490 918 223 767 128 Core 9 | 6 . . . 3 . Treads 171 | . . . . 43 128 Legs 2027 | 31 490 918 223 365 . Wheels . | . . . . . . Hover . | . . . . . . Flight 356 | . . . . 356 . Fastest Speed 34 | 50 120 120 120 34 160 Average Speed 120 | 108 135 134 120 87 160 Slowest Speed 180 | 120 150 150 120 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 3 89 82 31 77 15 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 172 | . 2 1 . 164 5 Melee . | . . . . . . Projectile 3 | . 2 1 . . . AOE 169 | . . . . 164 5 Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Gar Mat Total 3272 | 51 572 1172 305 977 195 Wait 210 | . 36 81 55 37 1 Move 2557 | 36 489 917 223 764 128 Hop . | . . . . . . Pick Up 64 | 4 16 15 3 19 7 Fast Attach 42 | 6 4 11 . 19 2 Attach 29 | . . 7 2 18 2 Detach 6 | . . 2 . 4 . Swap 31 | . 3 12 2 9 5 Drop 53 | . 13 28 1 7 4 Fire 222 | 5 11 98 19 65 24 Melee 34 | . . . . 12 22 Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 22 | . . . . 22 . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Identified exit to Materials 111 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 699 | -10/Materials | Repaired Ion Engine 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1049 | -9/Materials | Discovered new exit (range 11) 1673 | -9/Materials | Discovered new exit (range 16) 1847 | -9/Materials | Lost 3 parts (1p1n1u) 1978 | -9/Materials | Discovered new exit (range 6) 2125 | -9/Materials | Discovered new exit (range 14) 2486 | -9/Materials | Discovered new exit (range 18) 2486 | -9/Materials | Identified exit to Materials 2511 | -9/Materials | Entered another Materials area 2511 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2744 | -8/Materials | Discovered new exit (range 16) 2812 | -8/Materials | Build established: Gunner 2901 | -8/Materials | Identified exit to Garrison 2901 | -8/Materials | Entered Garrison 2998 | -8/Garrison | Triggered checkpoint 3110 | -8/Garrison | Triggered checkpoint 3159 | -8/Garrison | Triggered checkpoint 3167 | -8/Garrison | Lost 5 parts (1n1u3w) 3214 | -8/Garrison | Triggered checkpoint 3282 | -8/Garrison | Garrison Relay disabled 3320 | -8/Garrison | Discovered new exit (range 14) 3414 | -8/Garrison | Build established: Scavenger-Mutant 3472 | -8/Garrison | Phase Generator disabled 3504 | -8/Garrison | Garrison Relay disabled 3513 | -8/Garrison | Released all parts (2) 3622 | -8/Garrison | Discovered new exit (range 8) 3645 | -8/Garrison | Garrison Relay disabled 3676 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3718 | -8/Garrison | Triggered checkpoint 3722 | -8/Garrison | Core integrity fell below 50% 3828 | -8/Garrison | Lost 4 parts (1p2n1w) 3847 | -8/Garrison | Discovered new exit (range 10) 3881 | -8/Garrison | Installed Relay Interface Framework 3890 | -8/Garrison | Entered Materials 3959 | -8/Materials | Discovered new exit (range 8) 4205 | -8/Materials | Core integrity fell below 20% 4216 | -8/Materials | Destroyed by G-47 Trooper with Backup Laser I Last Messages --------------- 04178_ U-05 Engineer lays Concrete. 04183_ Imp. Datajack destroyed. 04184_ U-05 Engineer lays Concrete. 04185_ R-06 Scavenger collects Beam Rifle. 04185_ U-05 Engineer lays Concrete. 04186_ Particle Gun destroyed. 04188_ U-05 Engineer lays Concrete. 04189_ R-06 Scavenger collects Lgt. Treads. 04189_ U-05 Engineer lays Concrete. 04195_ Lgt. Nuclear Core destroyed. 04197_ U-05 Engineer builds a Wall. 04201_ Lgt. Armor Plating destroyed. 04201_ Critical hit. 04201_ Lgt. Treads destroyed. 04203_ Y-45 Defender emerges from the garrison. 04205_ U-05 Engineer lays Concrete. 04207_ U-05 Engineer builds a Door. 04210_ Lgt. Treads destroyed. 04212_ U-05 Engineer builds a Wall. 04212_ U-05 Engineer lays Concrete. 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