Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 02:15:10 Player: saltine Result: Destroyed by A-27 Freighter with PD Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (2077) 2077 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 6116 Bonus ------- High Alert Combat Kills 79 Cogmind --------- Core Integrity 0/850 Matter 166/300 Energy 150/150 System Corruption 16% Temperature Cool (13) Movement Flying (275) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- VTOL Module > --- UTILITY (6) ------ Signal Interpreter Core Analyzer > --- WEAPON (3) ------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY (5) ---- Proton Missile Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Advanced Sensor Array Signal Interpreter Core Analyzer Phase Shifter Utility Shielding Improved System Shield > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Light Nuclear Core Proton Missile Launcher Mini Grenade Launcher Heavy Missile Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Backup Laser I Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . Utility 4 | . . 1 . 1 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 73 | 7 11 6 1 17 14 4 2 11 Power 12 | 1 . 1 . 1 5 . 1 3 Engine 9 | 1 . 1 . 1 5 . . 1 Core 3 | . . . . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 24 | 2 6 1 . 8 3 . . 4 Treads 5 | 2 3 . . . . . . . Leg 8 | . 3 1 . 4 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 11 | . . . . 4 3 . . 4 Utility 19 | 1 3 3 1 4 3 3 . 1 Device 5 | . . 1 . 1 . 3 . . Storage 2 | 1 1 . . . . . . . Processor 5 | . 1 . . 2 2 . . . Hackware 3 | . 1 . . . 1 . . 1 Protection 4 | . . 2 1 1 . . . . Artifact . | . . . . . . . . . Weapon 18 | 3 2 1 . 4 3 1 1 3 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 10 | 3 1 1 . 2 1 . . 2 Ballistic Cannon 1 | . 1 . . . . . . . Launcher 3 | . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 27 | . 2 3 . 2 6 . . 14 Power 5 | . . 1 . . 1 . . 3 Propulsion 10 | . . . . . 4 . . 6 Utility 8 | . 1 1 . 1 1 . . 4 Weapon 4 | . 1 1 . 1 . . . 1 Highest Loss Streak 7 | . 2 1 . 2 4 . . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 97 98 99 90 86 63 66 61 Engine 10 | . 14 11 11 9 10 6 6 3 Treads 5 | . 25 . . . . . . . Leg 16 | . 1 33 33 30 . . . . Flight 6 | . . . . 4 27 20 20 16 Device 4 | . . 9 . 1 7 9 13 8 Storage 8 | . 14 11 11 7 . . . . Processor 6 | . 6 . . 7 15 13 13 13 Hackware 1 | . 5 . . . 2 . . 4 Protection 9 | . . 11 21 11 7 6 6 4 Ballistic Gun 11 | . 26 11 11 13 2 1 . . Ballistic Cannon 4 | . 1 11 11 3 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 43 | 14 30 39 43 43 15 12 10 14 Greatest Support 48 | 40 40 30 30 48 16 12 12 16 Greatest Overweight (x) 9 | 3 9 1 1 6 1 . . 3 Average Overweight (x) . | . . 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 Average Capacity 11 | 7 14 15 15 13 5 5 5 5 Most Carried 15 | 2 11 13 15 14 5 5 5 5 Average Carried 8 | 1 7 10 13 12 4 4 4 4 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 Final Carried 14 | 2 10 13 14 5 5 5 5 2 Class Distribution -------------------- 73% | Mutant 25% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Matter Collected 1633 | 154 483 159 125 152 350 132 . 78 Remotely . | . . . . . . . . . Salvage Created 2274 | . 441 301 159 226 856 . . 291 Parts 125 | . 33 27 15 9 30 . . 11 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 56 | . 12 10 7 5 14 . . 8 Melee 5 | . . . . . . . . 5 Guns 27 | . 11 6 2 3 5 . . . Cannons 13 | . 1 4 5 2 1 . . . AOE 11 | . . . . . 8 . . 3 Classes Destroyed 11 | . 4 3 . . 4 . . . Worker 3 | . 1 . . . 1 . . 1 Hauler 1 | . . . . . 1 . . . Recycler 3 | . . 1 . . 2 . . . Operator 2 | . 1 1 . . . . . . Watcher 3 | . . 2 . . 1 . . . Swarmer 19 | . 3 8 3 . . . . 5 Grunt 28 | . 9 1 4 2 9 . . 3 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 6 | . . 1 . 3 2 . . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 9 | . 3 7 3 1 9 . . 4 Combat Bots Only 7 | . 3 5 3 1 7 . . 3 Max Kills in Single Turn 2 | . 2 2 1 1 2 . . 2 Gunslinging 1 | . 1 . . . . . . . Exploded 1 | . . . . . 1 . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 366 | . 69 54 33 30 63 . . 117 Missed 121 | . 15 12 9 10 28 . . 47 Damage Taken 3638 | . 585 362 263 306 642 . . 1480 Core 1226 | . 104 22 10 31 194 . . 865 Absorbed by Shields 15 | . . . . . . . . 15 Redirected to Shielding 31 | . . . . . 13 . . 18 Regen/Repaired (Parts) 21 | . . . . . . 21 . . Core Remaining (%) 83 | 100 58 . 92 94 72 . . . Volleys Fired 172 | . 50 26 23 32 31 . . 10 Largest 2 | . 2 2 2 2 2 . . 2 Hottest 98 | . 55 55 55 88 98 . . 58 Shots Fired 332 | . 97 52 46 63 58 . . 16 Gun 213 | . 94 26 23 43 17 . . 10 Cannon 101 | . 3 26 23 20 29 . . . Launcher 18 | . . . . . 12 . . 6 Special . | . . . . . . . . . Kinetic 283 | . 97 52 46 61 17 . . 10 Thermal 31 | . . . . 2 29 . . . Explosive 18 | . . . . . 12 . . 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | . 11 7 5 9 11 . . 2 Robot Miss Streak 6 | . 4 4 4 3 5 . . 6 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 5 | . 5 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 208 | . 46 28 23 42 39 1 . 29 Core Hits 127 | . 26 19 9 14 43 . . 16 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . Critical Strikes 9 | . 1 4 . . 1 . . 3 Destroy 3 | . 1 1 . . 1 . . . Blast 3 | . . 3 . . . . . . Sever 3 | . . . . . . . . 3 Melee Attacks 74 | . . . . . . 11 4 59 Impact . | . . . . . . . . . Slashing 74 | . . . . . . 11 4 59 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4761 | . 634 382 299 497 1644 34 . 1271 Guns 1504 | . 595 150 88 297 280 . . 94 Cannons 1024 | . 20 199 211 184 410 . . . Explosions 1288 | . . . . . 954 . . 334 Melee 877 | . . . . . . 34 . 843 Ramming 68 | . 19 33 . 16 . . . . Kinetic 2078 | . 615 349 299 441 280 . . 94 Thermal 681 | . . . . 40 641 . . . Explosive 1057 | . . . . . 723 . . 334 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 877 | . . . . . . 34 . 843 Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . . 7 16 Average Corruption 9 | . . . . . . . 7 9 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . . 2 17 Message Errors 5 | . . . . . . . . 5 Matter Fused 5 | . . . . . . . 1 4 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 50 | . . . . . 38 . . 12 Projectiles 3 | . . . . . 3 . . . Explosions 47 | . . . . . 35 . . 12 Melee . | . . . . . . . . . Knockbacks 3 | . . 1 . 2 . . . . Impact 1 | . . . . 1 . . . . Kinetic 2 | . . 1 . 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 237 | . . . . . 216 . . 21 Shots 5 | . . . . . 4 . . 1 Rammed 7 | . 7 . . . . . . . Targets Rammed 13 | . 7 5 . 1 . . . . Kicked 6 | . . 5 . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 312 | . 16 66 312 234 304 . . 258 Average Temperature 92 | . 7 28 105 95 126 . . 105 Received Heat Transfer 996 | . 276 21 105 153 204 . . 237 Effects 3 | . . . 1 1 . . . 1 Energy Bleed 3 | . . . 1 1 . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 964 | . . . . 74 890 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Peak Influence 582 | . 174 125 140 132 582 329 163 284 Initial 235 | . . 29 40 7 21 235 115 114 Average 98 | . 64 34 45 52 262 292 126 154 Maximum Alert Level 2 | . . . . . 2 1 . 1 Low Security (%) 84 | 100 100 100 100 100 42 . 100 74 Level 1 10 | . . . . . 14 100 . 25 Level 2 4 | . . . . . 42 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 3 1 . . 6 1 . 2 Investigation 2 | . 1 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 7 | . 2 1 . . 2 1 . 1 Assault . | . . . . . . . . . Garrison 4 | . . . . . 3 . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Distress Signals 3 | . 1 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 22 13 9 8 19 2 6 27 Peak Tracking Total 9 | . 6 5 4 3 3 1 6 9 Tactical Retreats 5 | . . . . . 1 . . 4 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 6 | . 3 . . 1 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 9 | . 1 1 1 . 6 . . . Max in Single Turn 3 | . 1 1 1 . 3 . . . Garrison Access 2 | . . . . . . 2 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 26 | . 6 4 1 3 2 7 . 3 Terminals 15 | . 4 3 1 3 . 1 . 3 Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . 1 . . . 2 . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 62 | . 17 8 3 8 5 16 . 5 Successful 27 | . 9 3 2 2 . 8 . 3 Failed 35 | . 8 5 1 6 5 8 . 2 Catastrophic 5 | . . 1 . . 3 1 . . Database Lockouts . | . . . . . . . . . Manual 23 | . 9 3 2 5 . 1 . 3 Terminals 35 | . 11 7 3 8 . 1 . 5 Fabricators 4 | . . . . . . 4 . . Repair Stations 6 | . . 1 . . . 5 . . Recycling Units 8 | . 6 . . . 2 . . . Scanalyzers 2 | . . . . . . 2 . . Garrison Access 7 | . . . . . 3 4 . . Terminal Hacks 9 | . 1 2 2 2 . . . 2 Record 6 | . . 2 2 2 . . . . Level Access Points 1 | . . . . . . . . 1 Security Status 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Refit 1 | . . . . . . 1 . . Recycling Unit Hacks 4 | . 4 . . . . . . . Retrieve Matter 2 | . 2 . . . . . . . Retrieve Components 2 | . 2 . . . . . . . Scanalyzer 2 | . . . . . . 2 . . Insert Component 1 | . . . . . . 1 . . Analyze 1 | . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . 2 . . Seal Access 2 | . . . . . . 2 . . Unauthorized Hacks 6 | . 4 1 . . . . . 1 Terminals 6 | . 4 1 . . . . . 1 Assimilate 1 | . . . . . . . . 1 Botnet 5 | . 4 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 19 | . 3 4 1 3 2 5 . 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 38 | . . . . . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 26 | . . . . . . . . 26 Highest-Rated Ally 26 | . . . . . . . . 26 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Turns Passed 4994 | 79 1074 1059 856 514 525 333 44 510 Spaces Moved 3871 | 44 530 480 409 368 763 589 105 583 Core 14 | 7 3 . . . . . . 4 Treads 529 | 37 492 . . . . . . . Legs 1192 | . 35 480 409 268 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2136 | . . . . 100 763 589 105 579 Fastest Speed 26 | 50 160 190 190 26 26 29 29 26 Average Speed 92 | 156 164 190 190 97 27 29 29 31 Slowest Speed 515 | 200 500 190 190 515 112 29 29 275 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . . . 1 . 2 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 38 | 4 75 37 72 33 21 13 75 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 78 | . . . . . 37 10 4 27 Terrain Destroyed 211 | . . . . . 148 10 4 49 Melee 41 | . . . . . . 10 4 27 Projectile . | . . . . . . . . . AOE 170 | . . . . . 148 . . 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total 4845 | 51 632 577 447 469 1023 734 112 800 Wait 552 | . 16 48 13 31 196 127 . 121 Move 3858 | 43 529 479 408 367 762 587 104 579 Hop 3 | . . . . . . 1 . 2 Pick Up 36 | 1 12 10 2 3 7 . . 1 Fast Attach 39 | 6 7 . . 9 8 3 . 6 Attach 26 | . 2 5 1 5 5 1 2 5 Detach 8 | . 1 . . 1 2 1 2 1 Swap 8 | 1 2 1 . 3 1 . . . Drop 40 | . 6 3 . 17 11 3 . . Fire 172 | . 50 26 23 32 31 . . 10 Melee 74 | . . . . . . 11 4 59 Ram . | . . . . . . . . . Kick 6 | . . 5 . 1 . . . . Crush 7 | . 7 . . . . . . . Escape Stasis 16 | . . . . . . . . 16 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / *Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Discovered new exit (range 16) 975 | -10/Materials | Discovered new exit (range 13) 1154 | -10/Materials | Entered another Materials area 1154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1326 | -9/Materials | Discovered new exit (range 11) 1538 | -9/Materials | Discovered new exit (range 16) 2213 | -9/Materials | Entered Mines 2225 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2316 | -9/Mines | Learned Materials security intel 2355 | -9/Mines | Identified exit to Materials 2458 | -9/Mines | Learned location of 1 exit from Proximity Caves 2997 | -9/Mines | Discovered exit to Materials (range 11) 3069 | -9/Mines | Entered Materials 3069 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3540 | -8/Materials | Discovered new exit (range 10) 3542 | -8/Materials | Identified exit to Factory 3583 | -8/Materials | Entered Factory 3583 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3795 | -7/Factory | Build established: Sprinter 3800 | -7/Factory | Garrison activated, responded to threat 3829 | -7/Factory | Lost 4 parts (1p2n1u) 3865 | -7/Factory | Destroyed 7 combat bots 4089 | -7/Factory | Discovered new exit (range 16) 4098 | -7/Factory | Identified exit to Factory 4108 | -7/Factory | Entered another Factory area 4108 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4160 | -6/Factory | Repaired Imp. Sensor Array 4441 | -6/Factory | Sucked down chute 4441 | -6/Factory | Entered Waste 4456 | -6/Waste | EMP discharged 4463 | -6/Waste | Spotted C-40 Crusher 4467 | -6/Waste | Spotted C-40 Crusher 4472 | -6/Waste | Spotted C-40 Crusher 4476 | -6/Waste | Spotted C-40 Crusher 4478 | -6/Waste | Spotted C-40 Crusher 4482 | -6/Waste | Discovered new exit (range 10) 4484 | -6/Waste | Identified exit to Factory 4485 | -6/Waste | Entered Factory 4803 | -6/Factory | Identified exit to Factory 4812 | -6/Factory | Discovered new exit (range 5) 4813 | -6/Factory | Identified exit to Lower Caves 4821 | -6/Factory | Lost 3 parts (1p2n) 4871 | -6/Factory | Crushed by falling debris 4871 | -6/Factory | System corruption reached 10% 4952 | -6/Factory | Core integrity fell below 50% 4955 | -6/Factory | Garrison activated, responded to threat 4961 | -6/Factory | Core integrity fell below 20% 4992 | -6/Factory | Cargo convoy interrupted 4995 | -6/Factory | Destroyed by A-27 Freighter with PD Laser Last Messages --------------- 04976_ U-05 Engineer builds a Wall. 04978_ System corrupted: Mni. Grenade Launcher failed to launch. 04978_ Slug penetrates S-27 Virus. 04978_ Destroyed Autogun. 04980_ U-05 Engineer lays Concrete. 04983_ U-05 Engineer builds a Wall. 04985_ Acquired VTOL Module. 04988_ System corrupted: Energy discharge (-20). 04990_ U-05 Engineer builds a Wall. 04991_ C-30 ARC bursts open, deploying its payload. 04991_ H-66 Slayer unfolds itself. 04991_ X-62 Marksman unfolds itself. 04991_ I-36 Angel unfolds itself. 04992_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04992_ Penetrated by Slug. 04992_ Slug penetrates Wall. 04995_ Slug penetrates Earth. 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