Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 21:06:41 Player: justinkang1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (44) 220 Value Destroyed (1160) 1160 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 4596 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 59/100 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Melee Analysis Suite Improved Field Recycling Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- IFF Parser High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Wheel > --- UTILITY ---------- Advanced Weight Redist. System Trap Scanner Seismic Detector Shield Generator Shield Generator > --- WEAPON ----------- High-powered Shock Rifle High-powered Shock Rifle > --- INVENTORY -------- IFF Parser High-powered Tractor Beam [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 2 | . . . . . 1 1 Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 . 1 1 1 Weapon . | . . . . . . . Parts Attached 49 | 7 4 11 6 7 2 12 Power 8 | 2 1 1 . 1 1 2 Engine 5 | 2 . 1 . 1 . 1 Core 3 | . 1 . . . 1 1 Reactor . | . . . . . . . Propulsion 12 | 2 1 3 . 4 1 1 Treads 2 | . . 2 . . . . Leg 4 | 2 1 1 . . . . Wheel 2 | . . . . 1 . 1 Hover 1 | . . . . . 1 . Flight 3 | . . . . 3 . . Utility 16 | 1 1 3 3 2 . 6 Device 8 | . . 2 . 2 . 4 Storage 3 | 1 . 1 . . . 1 Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 3 | . 1 . 2 . . . Artifact . | . . . . . . . Weapon 13 | 2 1 4 3 . . 3 Energy Gun 4 | 2 . . . . . 2 Energy Cannon 2 | . . . 1 . . 1 Ballistic Gun 2 | . . 2 . . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . 1 . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . 1 . . . . . System Corruption 1 | . 1 . . . . . Parts Lost 32 | . 2 5 4 3 6 12 Power 6 | . . 1 . 1 2 2 Propulsion 10 | . . 3 2 . 4 1 Utility 7 | . . . . 1 . 6 Weapon 9 | . 2 1 2 1 . 3 Highest Loss Streak 10 | . 1 2 2 1 6 10 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 5 10 14 8 5 2 Power 1 | . 1 2 3 2 1 . Propulsion 1 | . 2 1 . . 1 . Utility 3 | . . 3 6 4 3 2 Weapon 1 | . . 2 1 . . . Tool/Special . | . . . . . . . Unused Backups 14 | . 2 4 . 6 . 2 Power 3 | . . 1 . 2 . . Propulsion 2 | . 1 . . 1 . . Utility 5 | . 1 1 . 1 . 2 Weapon 3 | . . 2 . 1 . . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 69 | . 78 85 82 69 38 35 Engine 7 | . 7 6 11 8 3 1 Core 2 | . 6 4 . . . 3 Treads 4 | . . 6 14 . . . Leg 8 | . 28 18 2 4 . . Wheel 2 | . . . . 4 3 4 Flight 3 | . . . . 14 13 . Device 9 | . . 15 7 8 7 15 Storage 7 | . 14 11 11 4 . . Processor 5 | . . . 8 9 7 2 Protection 3 | . 3 5 5 2 . . Energy Gun 7 | . 15 2 11 4 . 5 Energy Cannon 1 | . . . 2 4 . . Ballistic Gun 2 | . . 11 . . . . Launcher 2 | . 2 3 6 . . . Special Melee Weapon 1 | . . . 2 4 . . Peak Build Rating 31 | 6 8 13 12 22 22 31 Average Rating 12 | 4 6 10 11 15 14 18 On Entrance 8 | . 6 8 10 12 18 7 Avg Prop Armor Cover (%) 8 | . . . . 8 10 . Naked Turns 17 | . . . . . . 17 Heaviest Build 35 | 13 15 35 31 31 14 32 Greatest Support 40 | 20 20 40 40 20 14 28 Greatest Overweight (x) 9 | 3 . 3 9 3 1 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 5 5 Average Capacity 10 | 7 8 13 15 9 5 5 Most Carried 15 | 3 8 15 15 15 5 5 Average Carried 8 | 1 5 10 14 8 4 2 Final Capacity 15 | 8 8 15 15 5 5 5 Final Carried 15 | 3 6 15 12 5 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Matter Collected 1041 | 200 160 223 82 75 178 123 Remotely . | . . . . . . . Salvage Created 1139 | . 286 391 197 75 . 190 Parts 78 | . 13 38 16 7 . 4 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 37 | . 7 16 8 4 . 2 Guns 16 | . 6 6 3 1 . . Cannons 3 | . . . . 3 . . AOE 18 | . 1 10 5 . . 2 Classes Destroyed 8 | . 1 6 1 . . . Worker 1 | . . 1 . . . . Builder 2 | . . 2 . . . . Hauler 1 | . . 1 . . . . Recycler 2 | . . 1 . . . 1 Operator 1 | . . . 1 . . . Swarmer 14 | . . 10 . 4 . . Grunt 18 | . 7 4 5 . . 2 Sentry 5 | . . 2 3 . . . Best Kill Streak 15 | . 3 15 6 4 . 2 Combat Bots Only 12 | . 3 12 5 4 . 2 Max Kills in Single Turn 4 | . 1 4 2 1 . 2 Gunslinging . | . . . . . . . Exploded 4 | . 1 4 1 . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Hostile Shots Fired 425 | . 49 81 60 23 96 116 Missed 141 | . 13 24 23 9 36 36 Hits 284 | . 36 57 37 14 60 80 Melee 5 | . . . . . . 5 Projectile 279 | . 36 57 37 14 60 75 Critical Strikes 8 | . . 3 1 1 . 3 Damage Taken 4616 | . 458 805 555 138 921 1739 Core 1846 | . 86 165 108 23 601 863 Absorbed by Shields 148 | . . . . . . 148 Redirected to Shielding 13 | . 9 4 . . . . Regen/Repaired (Parts) 17 | . . . . 17 . . Core Remaining (%) 61 | 100 65 . 31 95 14 . Volleys Fired 121 | . 31 38 27 7 . 18 Largest 2 | . 2 2 2 2 . 2 Hottest 120 | . 70 53 96 96 . 120 Shots Fired 187 | . 34 66 45 14 . 28 Gun 144 | . 31 57 27 7 . 22 Cannon 16 | . . . 3 7 . 6 Launcher 27 | . 3 9 15 . . . Special . | . . . . . . . Kinetic 55 | . . 55 . . . . Thermal 45 | . 3 2 27 7 . 6 Explosive 27 | . 3 9 15 . . . Electromagnetic 60 | . 28 . 3 7 . 22 Robot Hit Streak 17 | . 7 10 17 6 . 16 Robot Miss Streak 5 | . 5 2 3 5 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 121 | . 20 43 31 10 . 17 Core Hits 82 | . 12 29 21 4 4 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 3 | . . . . 3 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . 3 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3259 | . 427 1364 863 119 31 455 Guns 1158 | . 231 569 181 44 . 133 Cannons 220 | . . . 48 75 . 97 Explosions 1850 | . 196 795 634 . . 225 Melee . | . . . . . . . Ramming 31 | . . . . . 31 . Kinetic 549 | . . 549 . . . . Thermal 478 | . 136 20 181 44 . 97 Explosive 1745 | . 91 795 634 . . 225 Electromagnetic 456 | . 200 . 48 75 . 133 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 1 . . . 1 7 Average Corruption 4 | . 1 . . . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . 1 . . . . 7 Message Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Parts Rejected 2 | . 1 . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 17 | . . 17 . . . . Projectiles . | . . . . . . . Explosions 17 | . . 17 . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 329 | . 47 72 40 . 14 156 Shots 11 | . 2 4 3 . . 2 Rammed 7 | . . . . . 7 . Targets Rammed 7 | . . . . . 7 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 204 | . 100 17 78 78 . 204 Average Temperature 47 | . 45 3 30 32 . 85 Received Heat Transfer 792 | . 231 276 183 45 . 57 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 950 | . 225 50 425 100 . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 91 | 100 100 71 84 100 100 100 Level 1 8 | . . 25 15 . . . Level 2 . | . . 3 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 408 | . 137 408 225 81 29 177 Initial 152 | . . 44 152 74 9 . Average 81 | . 83 126 139 35 8 48 Influence Increases 1659 | . 247 532 359 228 30 263 Destroy 0b10 Robot/C 740 | . 140 320 160 80 . 40 Destroy 0b10 Robot/NC 35 | . . 25 5 . . 5 Destroy Leader 162 | . 30 62 60 10 . . Successful Hack 3 | . . . . 3 . . Disable Machine 120 | . 30 15 45 . . 30 Destroy Structure 194 | . 32 50 74 . . 38 Partial Spotted 30 | . 15 . . 15 . . Lose Combat Pursuer 375 | . . 60 15 120 30 150 Influence Decreases 1507 | . 140 277 544 382 53 111 Entered New Map 390 | . . 63 210 103 14 . Time Decay 951 | . 120 178 294 249 19 91 Lost Part 166 | . 20 36 40 30 20 20 Squads Dispatched 10 | . 2 . 3 1 . 4 Investigation 2 | . 1 . 1 . . . Extermination 1 | . . . . . . 1 Reinforcement 4 | . 1 . 2 1 . . Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Distress Signals 5 | . . 1 1 . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 8 22 9 15 10 23 Peak Tracking Total 8 | . 3 8 5 4 8 7 Tactical Retreats 12 | . . 3 1 3 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Disabled 8 | . 2 1 3 . . 2 Max in Single Turn 2 | . 1 1 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Machines Accessed 2 | . . . 1 1 . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 5 | . . . 3 2 . . Successful 4 | . . . 2 2 . . Failed 1 | . . . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . . 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . 2 . . . Alert Level 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 1 . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 32 | . . . . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . 1 . . Non-combat 1 | . . . . 1 . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . parse_system 1 | . . . . 1 . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Active Infowar (turns) 1430 | . . 403 367 353 78 229 Structural 343 | . . 246 97 . . . Traps 639 | . . . . 353 78 208 Seismic 990 | . . 403 367 . . 220 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Turns Passed 2627 | 119 295 444 654 602 78 435 Spaces Moved 2024 | 88 176 193 284 784 150 349 Core 147 | 12 . . 8 . 51 76 Treads 297 | . . 56 241 . . . Legs 509 | 76 176 137 35 85 . . Wheels 274 | . . . . 1 . 273 Hover 11 | . . . . . 11 . Flight 786 | . . . . 698 88 . Fastest Speed 35 | 50 120 120 160 35 35 50 Average Speed 102 | 121 120 145 198 63 45 101 Slowest Speed 500 | 200 120 330 500 330 120 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 20 | . . . . 20 . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 4 24 18 37 37 8 12 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 204 | . 30 50 85 . . 39 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 203 | . 30 50 85 . . 38 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Total 2355 | 97 226 292 327 856 159 398 Wait 87 | 1 . 15 5 56 . 10 Move 1982 | 87 175 192 283 747 149 349 Hop 16 | . . . . 16 . . Pick Up 52 | 2 8 24 1 10 1 6 Fast Attach 16 | 6 1 1 . 2 . 6 Attach 27 | . 3 7 3 6 1 7 Detach 4 | . 1 . . 3 . . Swap 20 | 1 3 6 7 1 1 1 Drop 20 | . 4 9 1 5 . 1 Fire 121 | . 31 38 27 7 . 18 Melee 3 | . . . . 3 . . Ram 7 | . . . . . 7 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Build established: Mutant 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 556 | -9/Materials | Discovered new exit (range 4) 786 | -9/Materials | Destroyed 12 combat bots 788 | -9/Materials | Discovered new exit (range 9) 859 | -9/Materials | Entered Storage 1249 | -9/Storage | Core integrity fell below 50% 1470 | -9/Storage | Discovered new exit (range 13) 1513 | -9/Storage | Entered Materials 1513 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2026 | -8/Materials | Repaired Weight Redist. System 2109 | -8/Materials | Discovered new exit (range 9) 2115 | -8/Materials | Entered Factory 2115 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2181 | -7/Factory | Core integrity fell below 50% 2186 | -7/Factory | Discovered new exit (range 16) 2190 | -7/Factory | Core integrity fell below 20% 2193 | -7/Factory | Entered another Factory area 2193 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2206 | -6/Factory | Lost 6 parts (2p4n) 2393 | -6/Factory | Garrison activated, responded to threat 2457 | -6/Factory | Lost 10 parts (2p1n5u2w) 2595 | -6/Factory | Core integrity fell below 50% 2610 | -6/Factory | Core integrity fell below 20% 2628 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02563_ U-05 Engineer lays Concrete. 02567_ K-01 Serf collects debris. 02567_ U-05 Engineer lays Concrete. 02568_ U-05 Engineer builds a Wall. 02569_ U-05 Engineer lays Concrete. 02582_ System corrupted: Arm. Huge Wheel rejected. 02587_ R-10 Processor collects Arm. Huge Wheel. 02590_ K-01 Serf cleans the Garrison Access. 02600_ Slug penetrates Wall. 02600_ Knocked back. 02601_ Hvy. Plasma Cannon destroyed. 02602_ Acquired Energy Well. 02606_ U-05 Engineer builds a Door. 02608_ Acquired Imp. Field Recycling Unit. 02609_ Slug penetrates Wall. 02609_ Knocked back. 02609_ U-05 Engineer builds a Wall. 02622_ Energy Well destroyed. 02624_ S-27 Virus destroyed. 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""""""" #?????????????? | | # # # """"""" #?????????????? | | # # # """"""" #?????????????? | | # # + #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Power Shielding 33 Evasion (%) 63 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Weight Redist. System | 22% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Junior Dev Made in Tau Ceti IV Not Today, Chutes Overwhelming Part-time Mechanic Remodeling Universal Adapter Challenges ------------ None Game ------ Seed DispersionProtonBlade Manual? 0 Play Time 00:54:01 Cumulative 3.7 hours Start 2025.11.17 @ 13:05:40 End 2025.11.19 @ 21:06:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 10 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7581fe1-d9d3-4963-a35a-9157267c0542