Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.09.18 @ 22:46:02 Player: yub Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (4688) 4688 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 10907 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 366 Friendly Fire -18 Cogmind --------- Core Integrity 0/1150 Matter 159/300 Energy 52/100 System Corruption 10% Temperature Hot (234) Movement Core (300) Ox5 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- Disruptor Cannon Long-range Missile Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Flexi-carbon Leg Aerolev Unit Gravmag System > --- UTILITY ---------- Large Storage Unit Triangulator Advanced Targeting Computer Weapon Cycler Advanced ECM Suite Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Antimatter Cannon Molecular Deconstructor > --- INVENTORY -------- Light Deuterium Engine Gatling Laser Heavy Beamcaster Heavy Proton Cannon Autogun Antimatter Cannon Proton Missile Launcher Long-range Missile Launcher Remote Datajack Power Maul [Rating: 75] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Antimatter Cannon Energy Gun Small Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . . 1 . . . . 1 Utility 7 | . . 2 . 1 1 1 2 . . . Weapon 2 | . . . . . . 1 . . . 1 Parts Attached 127 | 6 6 8 10 23 12 21 5 13 7 16 Power 19 | 1 . 2 2 4 1 5 . 1 1 2 Engine 9 | 1 . 2 2 1 . 2 . 1 . . Core 8 | . . . . 3 1 3 . . 1 . Reactor 2 | . . . . . . . . . . 2 Propulsion 36 | 2 4 2 2 5 6 8 . 4 1 2 Treads 4 | . . . 2 1 . . . . 1 . Leg 24 | 2 2 2 . 3 5 8 . 1 . 1 Wheel 1 | . . . . . . . . . . 1 Hover 4 | . . . . 1 . . . 3 . . Flight 3 | . 2 . . . 1 . . . . . Utility 32 | 1 1 3 3 5 4 6 3 1 3 2 Device 13 | . . 1 . 1 3 5 . . 2 1 Storage 6 | 1 . . 1 2 1 . . 1 . . Processor 6 | . 1 1 1 . . . 1 . 1 1 Hackware 1 | . . . . . . 1 . . . . Protection 6 | . . 1 1 2 . . 2 . . . Artifact . | . . . . . . . . . . . Weapon 40 | 2 1 1 3 9 1 2 2 7 2 10 Energy Gun 10 | 1 . . 1 3 . 1 . 1 . 3 Energy Cannon 6 | . . . . . . . 1 . 1 4 Ballistic Gun 9 | 1 1 1 2 3 . . . 1 . . Ballistic Cannon 6 | . . . . 2 . 1 1 2 . . Launcher 4 | . . . . . . . . 2 . 2 Special Weapon 2 | . . . . . . . . 1 . 1 Impact Weapon 2 | . . . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . 1 2 1 1 1 1 . 1 Corrupted Parts 2 | . . . . . . . . 2 . . System Corruption 14 | . . . . . . . . 14 . . Parts Lost 78 | . . 2 7 13 1 14 1 18 4 18 Power 13 | . . 1 1 3 . 2 . 2 1 3 Propulsion 20 | . . . 2 3 1 5 . 6 . 3 Utility 25 | . . 1 1 5 . 5 1 6 . 6 Weapon 20 | . . . 3 2 . 2 . 4 3 6 Highest Loss Streak 16 | . . 1 5 3 1 6 1 14 4 16 To Critical Strikes 2 | . . . . 1 . . . . 1 . Average Slot Usage (%) 83 | . 97 98 96 91 95 90 98 82 46 61 Engine 3 | . 14 9 10 10 . 4 . . 1 . Core 6 | . . . . 6 15 6 11 10 2 4 Treads 1 | . . . . 11 . . . . 2 2 Leg 10 | . 27 22 20 5 18 18 17 6 . 1 Hover 1 | . . . . . 3 . . 3 . . Device 11 | . . 2 . 1 25 25 26 16 5 10 Storage 7 | . 14 11 11 8 8 10 5 5 5 4 Processor 9 | . 11 22 22 12 7 3 . 5 7 10 Hackware 2 | . . . . . . . 5 5 5 4 Protection 7 | . . 8 9 18 . . 11 10 . . Energy Gun 3 | . 14 11 10 1 5 . . . 1 4 Energy Cannon 1 | . . . . . . . . 2 3 4 Ballistic Gun 3 | . 14 11 10 2 7 5 . . . . Ballistic Cannon 4 | . . . . 11 . 4 11 7 . . Special Weapon 1 | . . . . . . . . 1 . 4 Impact Weapon 1 | . . . . . 1 6 4 . 3 4 Naked Turns . | . . . . . . . . . . . Heaviest Build 82 | 12 13 23 34 45 45 66 82 82 50 71 Greatest Support 45 | 20 20 20 40 40 43 45 40 40 28 28 Greatest Overweight (x) 23 | 3 1 1 11 2 2 2 2 15 14 23 Average Overweight (x) 1 | . . . . . . 1 1 4 3 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 11 12 6 15 15 15 15 14 Most Carried 12 | 5 8 8 8 9 8 11 8 12 6 5 Average Carried 6 | 4 6 6 7 4 3 8 6 8 3 2 Final Capacity 15 | 8 8 8 15 5 15 15 15 15 15 5 Final Carried 9 | 4 8 8 7 4 8 9 7 5 3 . Class Distribution -------------------- 46% | Hacker-Mutant 28% | Scavenger-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Matter Collected 3105 | 250 144 256 229 502 308 425 67 634 177 113 Remotely . | . . . . . . . . . . . Salvage Created 4677 | . 183 398 1081 723 320 575 36 480 102 779 Parts 252 | . 25 22 57 36 15 39 . 23 2 33 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 7 | . . . 2 . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 14 3 . Prevented 8 | . . . . . . . . 7 1 . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Combat Hostiles Destroyed 99 | . 7 8 15 20 6 13 1 16 3 10 Melee 1 | . . . . . . . . . . 1 Guns 52 | . 7 8 15 6 6 6 . 2 . 2 Cannons 28 | . . . . 13 . 7 1 6 1 . AOE 11 | . . . . . . . . 5 1 5 Classes Destroyed 15 | . 5 2 3 1 1 1 . 1 . 1 Worker 6 | . 1 . 3 . . 2 . . . . Builder 9 | . . . 1 . . 3 . . . 5 Tunneler 1 | . 1 . . . . . . . . . Recycler 7 | . . . 4 1 . . . . . 2 Operator 3 | . . . . 1 1 1 . . . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 20 | . 6 . 3 4 . . . 6 1 . Grunt 42 | . 1 5 5 14 3 6 . 4 . 4 Brawler 2 | . . 1 . . . 1 . . . . Duelist 2 | . . . 1 1 . . . . . . Sentry 17 | . . 2 6 1 1 2 1 2 1 1 Specialist 2 | . . . . . . . . 1 . 1 Hunter 7 | . . . . . 2 2 . 2 1 . Programmer 6 | . . . . . . 2 . 1 . 3 Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 5 3 10 5 3 2 1 5 1 7 Combat Bots Only 5 | . 4 3 3 4 3 2 1 5 1 4 Max Kills in Single Turn 4 | . 2 1 1 1 1 1 1 4 1 4 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 1 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Damage Taken 9532 | . 186 228 930 1206 227 1344 95 2413 465 2438 Core 2316 | . 48 9 148 149 49 188 . 464 103 1158 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 101 | . . . 26 75 . . . . . . Core Remaining (%) 75 | 100 80 . 60 72 93 77 . . 43 . Volleys Fired 361 | . 25 25 58 71 17 72 3 45 10 35 Largest 3 | . 2 2 2 2 2 2 2 3 1 2 Hottest 161 | . 60 63 79 78 75 75 80 161 81 161 Shots Fired 592 | . 46 42 108 111 29 121 6 72 11 46 Gun 378 | . 46 42 108 38 29 74 . 16 5 20 Cannon 186 | . . . . 73 . 47 6 44 2 14 Launcher 16 | . . . . . . . . 3 4 9 Special 12 | . . . . . . . . 9 . 3 Kinetic 378 | . 25 25 51 97 17 118 6 39 . . Thermal 127 | . 21 17 57 . . . . 7 5 20 Explosive 15 | . . . . . . . . 2 4 9 Electromagnetic 60 | . . . . 14 12 3 . 15 2 14 Robot Hit Streak 56 | . 8 17 47 56 15 12 7 17 8 26 Robot Miss Streak 3 | . 3 1 1 2 1 3 1 2 1 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 491 | . 30 35 92 97 25 95 5 49 13 50 Core Hits 235 | . 11 14 40 37 14 36 2 23 4 54 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Critical Strikes 13 | . . . 2 2 . 6 . 1 2 . Burn 4 | . . . 2 . . . . 1 1 . Blast 6 | . . . . 2 . 4 . . . . Corrupt 1 | . . . . . . . . . 1 . Smash 2 | . . . . . . 2 . . . . Melee Attacks 15 | . . . . 1 . 3 . . 4 7 Impact 14 | . . . . . . 3 . . 4 7 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . . . . 1 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12234 | . 362 432 1323 1873 496 2418 184 1538 539 3069 Guns 5067 | . 362 432 1320 555 460 957 . 266 115 600 Cannons 3864 | . . . . 1268 . 1283 184 758 31 340 Explosions 2623 | . . . . 50 36 . . 514 243 1780 Melee 674 | . . . . . . 178 . . 150 346 Ramming 6 | . . . 3 . . . . . . 3 Kinetic 6117 | . 208 277 635 1624 230 2210 184 749 . . Thermal 1934 | . 154 155 685 50 36 . . 139 115 600 Explosive 2383 | . . . . . . . . 360 243 1780 Electromagnetic 1120 | . . . . 199 230 30 . 290 31 340 Impact 674 | . . . . . . 178 . . 150 346 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . 2 3 . . 2 . 18 18 10 Average Corruption 6 | . . 2 2 . . 1 . 7 18 5 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 156 | . . 6 13 . . 5 . 88 29 15 Message Errors 50 | . . 2 5 . . 2 . 28 8 5 Matter Fused 32 | . . 1 3 . . . . 18 6 4 Heat Flow Errors 13 | . . 1 1 . . 1 . 7 2 1 Energy Discharges 17 | . . 1 1 . . 2 . 10 2 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 22 | . . . 2 . . . . 11 8 1 Data Loss (major) 10 | . . 1 1 . . . . 5 2 1 Misfires 3 | . . . . . . . . 2 1 . Alerts 6 | . . . . . . . . 6 . . Weapon Failures 2 | . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 273 | . . . . 22 . 175 . 25 4 47 Projectiles 85 | . . . . 22 . 27 . 25 . 11 Explosions 18 | . . . . . . . . . . 18 Melee 170 | . . . . . . 148 . . 4 18 Knockbacks 24 | . . . . 15 . 5 . 4 . . Impact 1 | . . . . . . 1 . . . . Kinetic 21 | . . . . 13 . 4 . 4 . . Secondary 2 | . . . . 2 . . . . . . Self-Inflicted Damage 185 | . . . . . . . . 130 . 55 Shots 5 | . . . . . . . . 4 . 1 Rammed . | . . . . . . . . . . . Targets Rammed 3 | . . . 2 . . . . . . 1 Kicked 3 | . . . 2 . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 509 | . 12 265 225 180 48 305 164 509 227 426 Average Temperature 84 | . 8 60 37 51 17 105 85 127 63 135 Received Heat Transfer 3171 | . 42 102 480 873 93 631 36 504 63 347 Effects 17 | . . . 2 . . 1 . 12 . 2 Shutdowns 3 | . . . . . . . . 2 . 1 Energy Bleed 4 | . . . . . . 1 . 3 . . Interference 8 | . . . 2 . . . . 6 . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 1 . 1 Combat Hostiles 3 | . . . . 1 . . . 1 . 1 Parts Fried 5 | . . . . . 1 1 . . 2 1 Impact Corruptions 8 | . . . . . . 6 . . 1 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . 1 . . . . . . . 3 Heat Transferred 4487 | . 350 350 1820 50 50 . . 296 259 1312 Parts Sabotaged 2 | . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 1 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Peak Influence 499 | . 187 138 499 361 264 228 53 . . 182 Initial 130 | . . 13 27 130 62 111 12 . . . Average 135 | . 61 62 250 209 187 99 29 . . 62 Maximum Alert Level 2 | . . . 2 1 1 1 . . . . Low Security (%) 76 | 100 100 100 35 55 50 97 100 . . 100 Level 1 20 | . . . 47 44 49 2 . . . . Level 2 3 | . . . 16 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 2 1 6 4 2 2 1 . . 4 Investigation 8 | . 2 1 3 1 1 . . . . . Extermination 2 | . . . . . . 1 . . . 1 Reinforcement 9 | . . . 2 1 1 1 1 . . 3 Assault . | . . . . . . . . . . . Garrison 3 | . . . 1 2 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Distress Signals 5 | . . . 3 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 155 | . 11 8 35 27 7 15 1 16 3 32 Peak Tracking Total 20 | . 5 3 4 6 3 4 1 7 2 20 Tactical Retreats 5 | . . . 1 . . . . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Traps Triggered 5 | . 1 1 . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Machines Disabled 3 | . . . . . 2 . . 1 . . Max in Single Turn 1 | . . . . . 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Machines Accessed 20 | . 2 2 6 2 1 1 1 2 2 1 Terminals 14 | . 2 1 5 1 1 1 1 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 1 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 60 | . 10 6 14 7 3 2 4 5 5 4 Successful 46 | . 9 4 9 5 2 1 3 5 5 3 Failed 14 | . 1 2 5 2 1 1 1 . . 1 Catastrophic 2 | . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . . . 1 . . . . 5 . . Terminals 48 | . 10 3 13 5 3 2 4 4 . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . 1 2 . . . . . . Scanalyzers 3 | . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 40 | . 9 1 8 3 2 1 3 5 5 3 Record 22 | . 6 1 5 . . . 2 4 4 . Prototype ID Bank 2 | . 1 . . . 1 . . . . . Open Door 4 | . . . 2 . . . . 1 1 . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 3 | . . . 1 1 . . 1 . . . Dispatch Records 1 | . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . 1 Zone Layout 2 | . . . . 1 . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 1 2 . . . . . . Report Inventory 2 | . . . 1 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . Scanalyzer 3 | . . 3 . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . Analyze 2 | . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 2 3 . 1 . . 1 . 1 Full Trace Events 8 | . 1 2 3 . 1 . . 1 . . Feedback Events 1 | . . . 1 . . . . . . . Corruption 1 | . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . . 6 . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . 1 . . . . . 2 Non-combat 1 | . . . . 1 . . . . . . Combat 2 | . . . . . . . . . . 2 Robot Hacks Applied 3 | . . . . 1 . . . . . 2 parse_system 3 | . . . . 1 . . . . . 2 Relay Couplers Released 3 | . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Total Allies 10 | . . . 10 . . . . . . . Largest Group 10 | . . . 10 . . . . . . . Highest-Rated Group 88 | . . . 88 . . . . . . . Highest-Rated Ally 16 | . . . 16 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 97 | . . . 97 . . . . . . . Total Damage 879 | . . . 879 . . . . . . . Kills 14 | . . . 14 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Turns Passed 9790 | 167 298 560 1055 863 367 959 160 3683 728 950 Spaces Moved 3459 | 91 167 330 499 305 169 376 76 942 209 295 Core 160 | 15 . . 3 . . . . 36 44 62 Treads 522 | . . . 20 194 . . . . 165 143 Legs 2412 | 76 166 330 476 111 169 376 76 556 . 76 Wheels 14 | . . . . . . . . . . 14 Hover 350 | . . . . . . . . 350 . . Flight 1 | . 1 . . . . . . . . . Fastest Speed 50 | 50 117 120 120 120 120 190 190 190 240 50 Average Speed 241 | 117 119 139 171 209 171 190 193 367 325 273 Slowest Speed 1200 | 200 120 190 600 320 260 260 260 800 750 1200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 26 | 6 33 18 70 29 4 13 3 86 24 8 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 1 1 . Spaces Dug 1 | . . . . . . . . 1 . . Terrain Destroyed 200 | . . . . 10 5 9 1 33 54 88 Melee . | . . . . . . . . . . . Projectile 20 | . . . . 1 . 9 1 9 . . AOE 180 | . . . . 9 5 . . 24 54 88 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Upp Upp Fac Total 4330 | 150 217 390 588 424 227 544 85 1094 240 371 Wait 245 | 45 9 19 9 2 12 53 . 85 6 5 Move 3449 | 90 166 329 498 304 168 375 75 941 208 295 Hop . | . . . . . . . . . . . Pick Up 101 | 9 8 5 7 17 12 18 2 7 5 11 Fast Attach 4 | 1 . 1 . 1 1 . . . . . Attach 87 | 5 1 3 5 17 6 15 4 11 7 13 Detach 3 | . . . . . 1 . . 2 . . Swap 36 | . 5 4 5 5 5 6 1 2 . 3 Drop 26 | . 3 4 4 6 5 2 . 1 . 1 Fire 361 | . 25 25 58 71 17 72 3 45 10 35 Melee 15 | . . . . 1 . 3 . . 4 7 Ram . | . . . . . . . . . . . Kick 3 | . . . 2 . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 14) 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Utility x2 620 | -9/Materials | Discovered new exit (range 7) 627 | -9/Materials | Identified exit to Storage 1026 | -9/Materials | Entered Storage 1193 | -9/Storage | Found Prototype Processor 1194 | -9/Storage | Identified Exp. Targeting Computer 1253 | -9/Storage | Build established: Scavenger-Mutant 1673 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1869 | -9/Storage | Discovered new exit (range 14) 2011 | -9/Storage | Garrison activated, responded to threat 2081 | -9/Storage | Entered Materials 2081 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2089 | -8/Materials | Lost 5 parts (1p2n2w) 2313 | -8/Materials | Build established: Mutant 2671 | -8/Materials | Lost 3 parts (1n1u1w) 2755 | -8/Materials | Lost 3 parts (2p1u) 2834 | -8/Materials | Discovered new exit (range 16) 2843 | -8/Materials | Garrison activated, responded to threat 2895 | -8/Materials | Lost 3 parts (1n2u) 2944 | -8/Materials | Entered Factory 2944 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3032 | -7/Factory | Discovered new exit (range 15) 3087 | -7/Factory | Build established: Scavenger-Mutant 3311 | -7/Factory | Entered another Factory area 3311 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3451 | -6/Factory | Lost 4 parts (2n1u1w) 3970 | -6/Factory | Lost 6 parts (1p2n3u) 4016 | -6/Factory | Lost 3 parts (1p1n1u) 4248 | -6/Factory | Discovered new exit (range 9) 4270 | -6/Factory | Entered another Factory area 4270 | -5/Factory | Evolved 2 slots: Utility x2 4353 | -5/Factory | Discovered new exit (range 13) 4430 | -5/Factory | Entered Upper Caves 4663 | -5/Upper Caves | Crushed by falling debris 4974 | -5/Upper Caves | Build established: Hacker-Mutant 5089 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6360 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 6448 | -5/Upper Caves | Found Prototype Special Weapon 6450 | -5/Upper Caves | Identified Molecular Deconstructor 6778 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 6967 | -5/Upper Caves | System corruption reached 10% 7672 | -5/Upper Caves | Learned location of 1 exit from Factory 7809 | -5/Upper Caves | Attracted the attention of an 0b10 base 7901 | -5/Upper Caves | Lost 14 parts (2p3n5u4w) 7972 | -5/Upper Caves | Learned Factory emergency access door positions 8000 | -5/Upper Caves | Discovered new exit (range 12) 8113 | -5/Upper Caves | Entered another Upper Caves area 8124 | -5/Upper Caves | Core integrity fell below 50% 8282 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8320 | -5/Upper Caves | Lost 4 parts (1p3w) 8333 | -5/Upper Caves | Discovered new exit (range 10) 8558 | -5/Upper Caves | Learned 8 Factory zone layouts 8558 | -5/Upper Caves | Learned Factory trap positions 8558 | -5/Upper Caves | Learned Armory emergency access door positions 8841 | -5/Upper Caves | Entered Factory 8841 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8842 | -4/Factory | Identified exit to Upper Caves 8844 | -4/Factory | Loaded intel: 93 trap records 9143 | -4/Factory | Build established: Scavenger-Mutant 9620 | -4/Factory | Spotted B-86 Titan 9675 | -4/Factory | Destroyed B-86 Titan 9732 | -4/Factory | Core integrity fell below 50% 9765 | -4/Factory | Cargo convoy interrupted 9766 | -4/Factory | Core integrity fell below 20% 9783 | -4/Factory | System corruption reached 10% 9784 | -4/Factory | Lost 16 parts (3p2n5u6w) 9791 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 09765_ H-77 Assassin unfolds itself. 09765_ Penetrated by Slug. 09765_ Slug penetrates Wall. [Achievement: Hunted] 09765_ Slug penetrates H-77 Assassin. 09765_ Slug penetrates Wall. 09777_ Acquired Disruptor Cannon. 09778_ Launcher Guidance Computer blown off. 09778_ Terrain Scan Processor blown off. 09778_ E-15 Imp destroyed. 09783_ Acquired Lrn. Missile Launcher. 09785_ G-67 Veteran destroyed. 09787_ P-80 Master destroyed. 09787_ Penetrated by Slug. 09788_ Knocked back. 09789_ System corrupted: Heat flow error (+278). 09791_ P-70 Sage destroyed. 09791_ X-82 Rainmaker destroyed. 09791_ Penetrated by Slug. 09791_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????" # | | ??????????????????????????????????????????? ?T" # | | ??????????????????????????????????????????# ? " # | | ??????????????????????????????????????????+ ? # | | ??????????????????????????????????????????# ? # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# "" # | | ??????##############??????????????????????# "" # | | ??????# #??????????????# ###???# """ # | | ??????# #??????????? # #???# """ # | | ??????# #?????????? #???# """ # | | ??????# """ """ #????##### #???# # | | ??????# """ """ #????# = % h ######+##+## | | ??????# """ """ #???##@ = gg h h | | ??????# #???# ]!]! % #########/## | | ??????# """ """ #???## ] [ #????# # | | ??????# """ """ #????# ##????# " | | #?????# """ """ #????# " #?????# # | | ####### #????# "########### # | | # # #????# %% % # # + | | # ###+#######+############+#### #"" # | | # ^ %% # #"Y # | | # ^^ # #"" " | | + % !! / # # | | # ^ ! # !*= #/#### | | # ^ * # % " # | | # ###+############^ # % # | | # # ????????????# """" ###+####### | | # + """" ??????# """" | | # # """" ??????# """" ## | | # # """" ??????# #? | | # """" ??????# #? | | # """" ?????? #? | | ####### """" ?????####+############# # ### | | ??????# """" ???????? ???????????# | | #?????# ???????? ??????????# # | | #?????# ???????? ?????????# | | #?????# ???????? ?????????## """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 35 Energy Capacity 520 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 300 Resistance: KI 45 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 17 Launcher Accuracy 20 Recoil Reduction 2 Particle Charging 22 Offensive Hacking 20 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Hunted Universal Adapter Challenges ------------ None Game ------ Seed IonNodeAutocannon Manual? 0 Play Time 01:40:32 Cumulative 35.9 hours Start 2022.09.18 @ 17:45:00 End 2022.09.18 @ 22:46:02 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 43 Rogue 17 Adventurer 26 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: beebab92-3361-45f1-9306-8c264309fc68