Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.01 @ 15:54:04 Player: Cyurio Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (91) 455 Value Destroyed (3033) 3033 Prototype IDs (27) 540 Alien Tech Used (1) 200 Bonus (341) 341 TOTAL SCORE: 9869 Bonus ------- High Alert Combat Kills 41 Aligned with FarCom 300 Cogmind --------- Core Integrity 789/1000 Matter 2/300 Energy 310/310 System Corruption 8% Temperature Cool (0) Movement Rolling (130) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (9) ------ High-capacity Storage Unit 0b10 Decoder Chip [Scout] > --- WEAPON (3) ------- Enhanced Gauss Cannon > --- INVENTORY (20) --- Armored Treads Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Small Matter Pod Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Targeting Computer Target Analyzer Target Analyzer Target Analyzer Actuator Array Actuator Array Relay Coupler [Programmer] (60) Relay Coupler [Programmer] (52) Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Assault Cannon Gauss Cannon Slug Cannon > --- INVENTORY -------- Myomer Leg High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Advanced Targeting Computer Matter Filter Weapon Cycler Force Booster Improved Medium Armor Plating Improved Shield Generator Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Mobile Refinery Mk. CCLXVII Mini Grenade Launcher [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . Utility 7 | . . . 2 . . . . 1 . . . . 2 2 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 96 | . 10 . 25 . 1 . 29 9 3 4 1 9 4 1 Power 10 | . 1 . 4 . . . 4 . . . . . 1 . Engine 4 | . 1 . 2 . . . 1 . . . . . . . Core 6 | . . . 2 . . . 3 . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 24 | . 3 . 4 . . . 9 4 1 1 . 1 1 . Treads 5 | . . . . . . . . 3 1 1 . . . . Leg 16 | . 3 . 3 . . . 9 . . . . 1 . . Wheel 3 | . . . 1 . . . . 1 . . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 37 | . 3 . 12 . . . 8 4 . 2 . 7 1 . Device 20 | . 1 . 10 . . . 4 2 . 1 . 2 . . Storage 5 | . 2 . . . . . . 2 . . . . 1 . Processor 4 | . . . . . . . 1 . . . . 3 . . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . 2 . . . 3 . . 1 . 2 . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | . 3 . 5 . 1 . 8 1 2 1 1 1 1 1 Energy Gun 9 | . 2 . 5 . 1 . 1 . . . . . . . Energy Cannon 2 | . 1 . . . . . 1 . . . . . . . Ballistic Gun 4 | . . . . . . . 2 . . . . 1 1 . Ballistic Cannon 7 | . . . . . . . 2 1 1 1 1 . . 1 Launcher 3 | . . . . . . . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . System Corruption 2 | . . . . . . . 2 . . . . . . . Parts Lost 41 | . . . 6 . . . 14 . . 2 1 16 . 2 Power 4 | . . . 1 . . . 2 . . . . 1 . . Propulsion 13 | . . . 2 . . . 6 . . 1 . 4 . . Utility 15 | . . . 2 . . . 3 . . 1 . 8 . 1 Weapon 9 | . . . 1 . . . 3 . . . 1 3 . 1 Highest Loss Streak 8 | . . . 2 . . . 7 . . 2 1 8 . 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 82 | . 99 100 96 100 94 88 79 98 100 97 100 57 29 34 Engine 2 | . 13 14 4 . . . . . . . . . . . Core 5 | . . . 6 11 11 11 8 7 7 7 7 1 3 5 Treads 10 | . . . . . . . . 19 23 27 30 10 . . Leg 9 | . 27 28 18 22 22 22 27 3 . . . . . . Wheel 1 | . . . 2 . . . . 5 7 2 . . 3 5 Device 13 | . 6 14 26 33 33 33 17 14 15 9 7 9 6 4 Storage 9 | . 21 14 11 11 11 11 9 7 7 7 7 6 3 5 Processor 5 | . . . . . . . 2 7 7 7 7 12 6 5 Protection 5 | . . . 3 . . . 2 7 7 9 15 4 . . Energy Gun 5 | . 15 14 20 22 16 11 3 . . . . . . . Energy Cannon 1 | . 11 14 1 . . . . . . . . . . . Ballistic Gun 3 | . . . . . . . 3 7 7 7 6 . 5 4 Ballistic Cannon 7 | . . . . . . . 4 14 14 15 15 9 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 79 | 14 20 20 31 23 25 25 39 68 68 77 79 79 61 61 Greatest Support 103 | 20 20 20 26 26 26 26 46 75 81 103 94 94 28 28 Greatest Overweight (x) 3 | . . . 1 . . . 3 3 . . . 3 3 2 Average Overweight (x) . | . . . . . . . . 1 . . . . 2 1 Largest Inventory Capacity 20 | . 10 10 10 10 10 10 10 20 20 20 20 20 20 20 Average Capacity 14 | . 8 10 10 10 10 10 10 15 20 20 20 19 13 20 Most Carried 20 | . 10 10 10 10 10 10 10 13 17 17 20 20 17 18 Average Carried 12 | . 7 9 9 10 9 10 9 11 15 16 17 17 8 17 Final Capacity 20 | 8 10 10 10 10 10 10 10 20 20 20 20 5 20 20 Final Carried 20 | 6 10 10 10 10 10 10 10 13 17 16 20 5 17 17 Class Distribution -------------------- 40% | Mutant 27% | Tank 17% | Scavenger-Mutant 8% | Skirmisher 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Matter Collected 1880 | 200 100 . 220 . . . 543 262 235 40 32 248 . . Remotely 98 | . . . . . . . 98 . . . . . . . Salvage Created 3245 | . 483 10 853 . . 188 1015 384 107 . . 205 . . Parts 178 | . 33 1 43 . . 9 63 19 6 . . 4 . . Haulers Intercepted 6 | . 1 . 5 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 10 . . 3 . . Prevented 3 | . . . . . . . . . . 2 . 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 76 | . 12 . 18 . . 4 27 4 4 . . 7 . . Guns 37 | . 2 . 18 . . 4 10 2 1 . . . . . Cannons 27 | . 10 . . . . . 9 2 . . . 6 . . AOE 10 | . . . . . . . 7 . 3 . . . . . Classes Destroyed 14 | . 3 1 2 . . 2 4 2 . . . . . . Worker 1 | . . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 6 | . 1 . 5 . . . . . . . . . . . Recycler 3 | . . . . . . . . 3 . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 3 | . . . 1 . . . . 2 . . . . . . Swarmer 18 | . 3 . 6 . . . 5 1 3 . . . . . Grunt 42 | . 9 . 9 . . 2 14 1 . . . 7 . . Brawler 1 | . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 10 | . . . 3 . . . 4 2 1 . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 3 1 4 . . 4 7 3 3 . . 3 . . Combat Bots Only 7 | . 3 . 3 . . 4 7 2 3 . . 3 . . Max Kills in Single Turn 3 | . 1 1 1 . . 1 2 1 3 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . 3 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Damage Taken 6637 | . 384 . 638 . . 27 1920 607 120 198 140 1847 180 576 Core 1445 | . 72 . 78 . . 13 508 63 10 23 . 453 14 211 Absorbed by Shields 30 | . . . . . . . . . . . . . 30 . Core Remaining (%) 62 | 100 . 71 . . . 77 7 . . . . 21 98 . Volleys Fired 230 | . 37 1 58 . . . 50 24 3 . 2 48 7 . Largest 3 | . 2 2 2 . . . 2 3 3 . 3 3 1 . Hottest 140 | . 110 100 126 . . . 69 115 115 . 119 140 33 . Shots Fired 442 | . 69 2 116 . . 18 85 72 7 . 5 61 7 . Gun 241 | . 37 1 116 . . 18 35 24 2 . 1 . 7 . Cannon 192 | . 32 1 . . . . 42 48 4 . 4 61 . . Launcher 9 | . . . . . . . 8 . 1 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 191 | . . . . . . . 40 72 6 . 5 61 7 . Thermal 242 | . 69 2 116 . . 18 37 . . . . . . . Explosive 7 | . . . . . . . 6 . 1 . . . . . Electromagnetic 2 | . . . . . . . 2 . . . . . . . Robot Hit Streak 26 | . 7 2 21 . . 8 26 11 7 . 1 6 6 . Robot Miss Streak 5 | . 3 . 2 . . 3 5 4 1 . 2 5 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Autonomous 45 | . . . . . . 18 27 . . . . . . . Shots Hit Robots 286 | . 47 2 79 . . 11 65 41 4 . 2 29 6 . Core Hits 146 | . 22 1 36 . . 6 44 16 7 . 1 10 3 . Critical Kills 3 | . . . . . . . . . . . . 3 . . Critical Parts Destroyed 3 | . . . . . . . . . . . . 3 . . Critical Strikes 18 | . 2 . 6 . . . 1 2 . . . 7 . . Burn 8 | . 2 . 6 . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . 6 . . Blast 4 | . . . . . . . 1 2 . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 7087 | . 680 28 1145 . . 331 2651 956 189 . 55 1015 36 1 Guns 2870 | . 311 11 1138 . . 331 793 220 30 . . . 36 . Cannons 3263 | . 369 17 . . . . 1048 736 23 . 55 1015 . . Explosions 946 | . . . . . . . 810 . 136 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 8 | . . . 7 . . . . . . . . . . 1 Kinetic 3024 | . . . . . . . 909 956 53 . 55 1015 36 . Thermal 3109 | . 680 28 1138 . . 331 932 . . . . . . . Explosive 826 | . . . . . . . 690 . 136 . . . . . Electromagnetic 120 | . . . . . . . 120 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . 2 . . . . 17 . 8 Average Corruption 4 | . . . . . . . 2 . . . . 14 . 4 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 18 | . . . . . . . 6 . . . . 6 . 6 Message Errors 2 | . . . . . . . 2 . . . . . . . Matter Fused 2 | . . . . . . . . . . . . 1 . 1 Heat Flow Errors 5 | . . . . . . . 1 . . . . 1 . 3 Energy Discharges 1 | . . . . . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . 1 . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . 2 . . . . . . . Misdirections 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 68 | . 9 . . . . . 37 3 6 . . 13 . . Projectiles 53 | . 9 . . . . . 28 3 . . . 13 . . Explosions 15 | . . . . . . . 9 . 6 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . . . 5 7 . . 1 19 . . Impact . | . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . 5 7 . . 1 18 . . Secondary 1 | . . . . . . . . . . . . 1 . . Self-Inflicted Damage 1 | . . . 1 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 2 | . . . 1 . . . . . . . . . . 1 Targets Rammed 3 | . . . 2 . . . . . . . . . . 1 Kicked 1 | . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 586 | . 354 9 172 . . . 126 290 83 . 66 586 . 246 Average Temperature 93 | . 102 6 34 . . . 31 101 45 . 31 268 . 106 Received Heat Transfer 2370 | . 204 . 246 . . 18 738 222 30 12 9 891 . . Effects 15 | . 3 . . . . . . . . . . 12 . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . Matter Decay 4 | . . . . . . . . . . . . 4 . . Short Circuit 3 | . 1 . . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . Damage (major) 4 | . . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 1 . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 15 | . 4 . 9 . . . 2 . . . . . . . Heat Transferred 6658 | . 1755 62 3139 . . 407 1295 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Peak Influence 580 | . 248 63 205 51 . 122 580 215 . . . . 31 44 Initial 161 | . . 58 24 51 . . 47 161 . . . . . 14 Average 110 | . 97 62 87 51 . 65 291 117 . . . . 5 23 Maximum Alert Level 2 | . 1 . 1 . . . 2 1 . . . . . . Low Security (%) 84 | . 94 100 99 100 . 100 22 87 . . . . 100 100 Level 1 11 | . 5 . . . . . 53 12 . . . . . . Level 2 3 | . . . . . . . 24 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 . 5 . . . 7 . . . . . . 1 Investigation 2 | . . . 1 . . . 1 . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 13 | . 3 . 4 . . . 6 . . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Distress Signals 8 | . 2 . 3 . . . 2 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 149 | . 25 . 39 . . 7 39 7 7 1 1 11 4 8 Peak Tracking Total 8 | . 6 . 6 . . 6 8 2 3 1 1 4 2 5 Tactical Retreats 16 | . 4 . 3 . . . 5 . . 1 . 1 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Traps Triggered 6 | . 1 . . . . . 1 1 . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Disabled 4 | . . . . . . . 2 . . . 1 1 . . Max in Single Turn 1 | . . . . . . . 1 . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Machines Accessed 21 | . 5 1 5 . 1 . 2 3 . . 1 1 2 . Terminals 14 | . 5 . 5 . . . 2 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Total Hacks 49 | . 13 1 16 . 1 . 6 4 . . 2 1 5 . Successful 35 | . 11 1 11 . 1 . 3 2 . . 2 1 3 . Failed 14 | . 2 . 5 . . . 3 2 . . . . 2 . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 38 | . 9 . 16 . 1 . 6 2 . . . . 4 . Terminals 41 | . 13 . 16 . . . 6 2 . . . . 4 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . Terminal Hacks 14 | . 4 1 3 . 1 . 2 . . . 2 1 . . Record 2 | . 1 . . . . . . . . . . 1 . . Part Schematic 2 | . . . . . . . . . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Alert Level 3 | . . . 2 . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 19 | . 7 . 8 . . . 1 1 . . . . 2 . Terminals 19 | . 7 . 8 . . . 1 1 . . . . 2 . Track 5 | . 2 . 3 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 13 | . 5 . 5 . . . 1 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 3 . 4 . . . 2 2 . . . . 1 . Full Trace Events 2 | . 1 . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total Allies 3 | . . . . . . . . . . . 2 . 1 . Largest Group 2 | . . . . . . . . . . . 2 . 1 . Highest-Rated Group 59 | . . . . . . . . . . . 59 . 10 . Highest-Rated Ally 31 | . . . . . . . . . . . 31 . 10 . Total Orders 9 | . . . 9 . . . . . . . . . . . EXPLORE 7 | . . . 7 . . . . . . . . . . . RETURN 2 | . . . 2 . . . . . . . . . . . Ally Attacks 11 | . . . 7 . . . . . . . 4 . . . Total Damage 63 | . . . . . . . . . . . 63 . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . 2 . 1 1 . . Drone Launches 8 | . . . 8 . . . . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . . . . Decoded 0b10 Intel 23 | . . . . . . . . . . . . . 15 8 Traps 11 | . . . . . . . . . . . . . 8 3 Emergency Access 12 | . . . . . . . . . . . . . 7 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Turns Passed 9711 | . 985 171 1412 39 274 21 920 962 597 445 1385 1340 728 432 Spaces Moved 5997 | 1 612 132 772 33 225 18 531 689 394 297 923 595 487 288 Core 271 | . . . . . . . 10 . . . . 64 197 . Treads 2136 | . . . . . . . . 17 394 297 923 505 . . Legs 2263 | 1 612 132 593 33 225 18 521 102 . . . 26 . . Wheels 1327 | . . . 179 . . . . 570 . . . . 290 288 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 90 | 120 120 120 100 120 120 120 90 105 145 148 148 100 100 115 Average Speed 139 | 120 120 120 132 120 120 120 122 121 147 148 148 201 141 129 Slowest Speed 270 | 120 120 120 190 120 120 120 270 225 150 150 148 240 200 130 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 98 32 79 19 61 10 41 17 65 53 82 64 10 6 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . . 2 . . . Known Exits Taken 8 | . . . 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 10 | . . 2 . . . . . . 3 1 3 1 . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 100 | . . . . . . 7 65 10 9 . . 9 . . Melee . | . . . . . . . . . . . . . . . Projectile 34 | . . . . . . 7 7 10 1 . . 9 . . AOE 66 | . . . . . . . 58 . 8 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Total 6947 | . 795 144 1051 32 230 17 740 755 403 300 940 677 518 345 Wait 493 | . 121 7 164 . . . 100 23 1 . 2 18 3 54 Move 5983 | . 611 131 771 32 224 17 530 688 393 296 922 594 486 288 Hop . | . . . . . . . . . . . . . . . Pick Up 69 | . 7 2 12 . 1 . 13 6 3 . 9 2 13 1 Fast Attach 35 | . 5 . 6 . 1 . 14 5 . . . 1 3 . Attach 35 | . 1 . 10 . . . 9 1 . 2 1 9 1 1 Detach 14 | . 2 . 5 . 1 . 4 . . . . 2 . . Swap 27 | . 4 . 9 . . . 6 3 3 2 . . . . Drop 53 | . 7 3 14 . 3 . 14 5 . . 4 3 . . Fire 230 | . 37 1 58 . . . 50 24 3 . 2 48 7 . Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . 1 . . . . . . . . . . 1 Kick 1 | . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . 5 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 622 | -10/Materials | Discovered new exit (range 8) 704 | -10/Materials | Discovered new exit (range 12) 768 | -10/Materials | Discovered new exit (range 9) 986 | -10/Materials | Entered Mines 1105 | -10/Mines | Found the Drone Emporium 1113 | -10/Mines | Found Prototype Device 1121 | -10/Mines | Learned location of Zion (-7) 1148 | -10/Mines | Discovered new exit (range 10) 1157 | -10/Mines | Entered Materials 1157 | -9/Materials | Evolved 2 slots: Utility x2 1161 | -9/Materials | Identified Bomb Drone Bay 1370 | -9/Materials | Discovered new exit (range 32) 1681 | -9/Materials | Build established: Scavenger-Mutant 1881 | -9/Materials | Discovered new exit (range 16) 2460 | -9/Materials | Identified exit to Mines 2569 | -9/Materials | Entered Mines 2602 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2603 | -9/Mines | Discovered new exit (range 5) 2608 | -9/Mines | Entered Exiles 2624 | -9/Exiles | Discovered new exit (range 15) 2641 | -9/Exiles | Met 8R-AWN 2659 | -9/Exiles | Met EX-HEX 2692 | -9/Exiles | Met EX-BIN 2707 | -9/Exiles | Aligned with FarCom system 2708 | -9/Exiles | Given EX-Vault access code 2736 | -9/Exiles | Opened EX-Vault 2746 | -9/Exiles | Found AWS/Thermal 2772 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2808 | -9/Exiles | Met EX-DEC 2872 | -9/Exiles | Discovered new exit (range 10) 2882 | -9/Exiles | Left Exiles lab with AWS/Thermal 2882 | -9/Exiles | Entered Mines 2894 | -8/Mines | Discovered new exit (range 8) 2903 | -8/Mines | Entered Materials 2903 | -8/Materials | Evolved 2 slots: Propulsion x2 3186 | -8/Materials | Build established: Scavenger-Skirmisher 3375 | -8/Materials | Lost 7 parts (1p3n1u2w) 3388 | -8/Materials | Core integrity fell below 50% 3398 | -8/Materials | Core integrity fell below 20% 3417 | -8/Materials | Lost 5 parts (1p2n1u1w) 3422 | -8/Materials | Destroyed 7 combat bots 3766 | -8/Materials | Discovered new exit (range 8) 3822 | -8/Materials | Identified exit to Factory 3823 | -8/Materials | Entered Factory 3823 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3833 | -7/Factory | Build established: Scavenger-Mutant 4263 | -7/Factory | Build established: Skirmisher 4740 | -7/Factory | Discovered new exit (range 9) 4782 | -7/Factory | Identified exit to Lower Caves 4785 | -7/Factory | Entered Lower Caves 4787 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5088 | -7/Lower Caves | Build established: Tank 5151 | -7/Lower Caves | Encountered a Warlord checkpoint 5180 | -7/Lower Caves | Learned Factory stockpile data 5186 | -7/Lower Caves | Learned Factory stockpile data 5370 | -7/Lower Caves | Discovered new exit (range 8) 5381 | -7/Lower Caves | Identified exit to Lower Caves 5382 | -7/Lower Caves | Entered another Lower Caves area 5405 | -7/Lower Caves | Discovered new exit (range 5) 5412 | -7/Lower Caves | Identified exit to Factory 5427 | -7/Lower Caves | Spotted B-75 Beast 5805 | -7/Lower Caves | Discovered new exit (range 14) 5823 | -7/Lower Caves | Identified exit to Zion 5827 | -7/Lower Caves | Entered Zion 5978 | -7/Zion | Discovered new exit (range 9) 6192 | -7/Zion | Gained Derelict followers 6329 | -7/Zion | Learned Factory terminal intel 6414 | -7/Zion | Given A8's code to call for help 6567 | -7/Zion | Found Relay Coupler [Programmer] 6570 | -7/Zion | Found Relay Coupler [Programmer] 6572 | -7/Zion | Found Relay Coupler [Programmer] 6578 | -7/Zion | Found Relay Coupler [Programmer] 6581 | -7/Zion | Found Relay Coupler [Programmer] 6906 | -7/Zion | Found Prototype Device 7211 | -7/Zion | Identified exit to Proximity Caves 7212 | -7/Zion | Entered Proximity Caves 7476 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 7549 | -6/Proximity Caves | Lost 4 parts (2n2u) 7551 | -6/Proximity Caves | Core integrity fell below 50% 7709 | -6/Proximity Caves | Build established: Mutant 7758 | -6/Proximity Caves | Found Alien Artifact 7760 | -6/Proximity Caves | Identified Dimensional Node Initializer 7760 | -6/Proximity Caves | Initialized slip node 8453 | -6/Proximity Caves | System corruption reached 10% 8507 | -6/Proximity Caves | Learned location of 1 exit from Factory 8511 | -6/Proximity Caves | Lost 8 parts (1n6u1w) 8528 | -6/Proximity Caves | Discovered exit to Factory (range 16) 8552 | -6/Proximity Caves | Entered Factory 8552 | -6/Factory | Evolved 2 slots: Utility x2 8553 | -6/Factory | Identified exit to Factory 8555 | -6/Factory | Loaded intel: 26 terminal locations 8621 | -6/Factory | Discovered new exit (range 10) 9241 | -6/Factory | Discovered exit to Factory (range 5) 9280 | -6/Factory | Entered another Factory area 9280 | -5/Factory | Evolved 2 slots: Utility x2 9712 | -5/Factory | Self-destructed Last Messages --------------- 09482_ System corrupted: Heat flow error (+278). 09496_ >> DECODED: Shock Trap location. 09522_ System corrupted: Substantial component data lost. 09530_ ALERT: Rogue bot located, Programmers report to Factory Zone 6K. 09558_ >> DECODED: Shock Trap location. 09598_ System corrupted: Matter fused (-4). 09608_ Acquired Enh. Gauss Cannon. 09623_ Slammed into W-25 Informer. 09635_ >> DECODED: Emergency access location. 09689_ System corrupted: Heat flow error (+204). 09701_ Nuclear Reactor explodes. 09701_ Hyp. Gauss Rifle destroyed. 09701_ Penetrated by Slug. 09703_ Force Booster destroyed. 09704_ Penetrated by Slug. 09706_ U-05 Engineer lays Concrete. 09709_ Slug penetrates Earth. 09709_ Slug penetrates Wall. 09710_ U-05 Engineer builds a Wall. 09711_ The unstable cave ceiling collapses. 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"" "" ##??###########????# | | ????????? #??# #????# | | ??????# """ """ #??# #????# | | ??????# """ """ p #???# "" """ #????# | | ??????# """ """ # #???# "" """ #????# | | ??????# u# #???# """ """ #????# | | ??????# ! h ! #???# """ #????# | | ??????# #???# """ #????# | | ??????# p @ ##???# #????# | | ??????###########+# ##########+########## | | ?????? | | ????? | | ????? ^ | | ????? ^ | | ????? R ^ | | ???????###+###t#########+############+############ | | ????????????? ??????# #???????????????????? | | ????????????????????# | """ #?Y?????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# """ #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????+???# """ #???????????????????? | | ???+????????????????# = """ #???????????????????? | | ????????????????????# """ #?????????/?????????? | | ????????????????????# = #???????????????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Force Boost 20 Item Schematics ----------------- Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Challenges ------------ None Game ------ Seed DiametricFocalSystem Manual? 0 Play Time 01:27:05 Cumulative 63.5 hours Start 2022.07.01 @ 12:52:09 End 2022.07.01 @ 15:54:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31676d21-712b-4445-8509-bdd44ffc90ab