Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 23:31:50 Player: Andlepiha Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (402) 402 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1667 Bonus ------- None Cogmind --------- Core Integrity 315/400 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (1100) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Cargo Storage Unit Sensor Array > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (30) --- Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Signal Interpreter Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit Sensor Array Signal Interpreter Light Armor Plating [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 7 6 2 7 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 3 . 3 Treads . | . . . . Leg 6 | 2 3 . 1 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 5 | 1 1 . 3 Device 1 | . . . 1 Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 2 1 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 2 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . . 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 97 100 76 Engine 6 | . 14 1 3 Core 5 | . . 12 7 Leg 26 | . 28 28 24 Device 2 | . . . 5 Storage 22 | . 25 28 14 Energy Gun 4 | . 12 . . Ballistic Gun 20 | . 15 28 21 Naked Turns . | . . . . Heaviest Build 153 | 13 18 18 153 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 14 | 1 . . 14 Average Overweight (x) . | . . . 4 Largest Inventory Capacity 30 | 8 8 8 30 Average Capacity 14 | 7 8 8 27 Most Carried 8 | 6 8 8 7 Average Carried 6 | 3 7 7 6 Final Capacity 30 | 8 8 8 30 Final Carried 8 | 6 8 8 7 Class Distribution -------------------- 47% | Scavenger-Mutant 32% | Hauler-Mutant 20% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 517 | 159 173 39 146 Remotely . | . . . . Salvage Created 662 | . 244 95 323 Parts 54 | . 22 6 26 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 20 | . 7 2 11 Guns 20 | . 7 2 11 Classes Destroyed 7 | . 5 . 2 Worker 1 | . . . 1 Builder 1 | . 1 . . Recycler 2 | . 1 . 1 Watcher 1 | . 1 . . Swarmer 14 | . 5 . 9 Grunt 5 | . 2 2 1 Sentry 1 | . . . 1 Best Kill Streak 5 | . 5 2 4 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 191 | . 65 18 108 Missed 65 | . 26 6 33 Damage Taken 880 | . 232 118 530 Core 163 | . 46 32 85 Absorbed by Shields . | . . . . Ignored by Resistances 279 | . 80 32 167 Core Remaining (%) 84 | 100 . 68 . Volleys Fired 62 | . 22 7 33 Largest 2 | . 2 2 2 Hottest 90 | . 90 40 40 Shots Fired 112 | . 37 14 61 Gun 112 | . 37 14 61 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 77 | . 2 14 61 Thermal 35 | . 35 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 5 12 Robot Miss Streak 8 | . 8 1 1 Penetration Max . | . . . . Secondary Targets 7 | . 2 1 4 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 75 | . 19 11 45 Core Hits 36 | . 14 5 17 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . 2 . 1 Burn 2 | . 2 . . Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 808 | . 277 86 445 Guns 804 | . 273 86 445 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 4 | . 4 . . Kinetic 538 | . 7 86 445 Thermal 266 | . 266 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 2 2 . Message Errors 1 | . . 1 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 217 | . 217 15 8 Average Temperature 43 | . 51 9 6 Received Heat Transfer 174 | . 24 87 63 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 866 | . 866 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 212 | . 212 59 200 Initial 9 | . . 9 . Average 66 | . 78 56 72 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 93 | 100 83 100 99 Level 1 6 | . 16 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 12 2 14 Peak Tracking Total 6 | . 6 2 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 13 . . Successful 7 | . 7 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Patrol Status 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 31 | . . 31 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1933 | 130 695 403 705 Spaces Moved 1045 | 101 495 316 133 Core 13 | 13 . . . Treads . | . . . . Legs 1032 | 88 495 316 133 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 190 Average Speed 161 | 113 120 120 453 Slowest Speed 1100 | 120 120 120 1100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 49 56 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1189 | 113 564 329 183 Wait 16 | . 15 1 . Move 1042 | 100 494 315 133 Hop . | . . . . Pick Up 22 | 6 13 1 2 Fast Attach 13 | 6 2 2 3 Attach 6 | . 2 . 4 Detach 3 | . . . 3 Swap 3 | 1 2 . . Drop 21 | . 13 3 5 Fire 62 | . 22 7 33 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 15) 719 | -10/Materials | Build established: Scavenger-Mutant 826 | -10/Materials | Entered Mines 941 | -10/Mines | Received a Mining Laser from a helpful Derelict 1161 | -10/Mines | Discovered new exit (range 11) 1229 | -10/Mines | Entered Materials 1229 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -9/Materials | Build established: Hauler-Mutant 1934 | -9/Materials | Self-destructed Last Messages --------------- 01841_ Switching to secondary target: S-10 Pest. 01865_ Destroyed Flight Unit. 01867_ S-10 Pest destroyed. 01877_ K-01 Serf collects debris. 01888_ W-16 Scout distress signal alerts nearby ally. 01889_ K-01 Serf collects debris. 01893_ Acquired 12 matter. 01893_ K-01 Serf collects debris. 01894_ Aluminum Leg destroyed. 01897_ K-01 Serf collects debris. 01898_ R-06 Scavenger collects Flight Unit. 01900_ Aluminum Leg destroyed. 01901_ R-06 Scavenger collects Flight Unit. 01905_ R-06 Scavenger collects Lgt. Ion Engine. 01905_ Assault Rifle destroyed. 01929_ S-10 Pest destroyed. 01930_ K-01 Serf cleans the Processing Tank. 01930_ Lgt. Ion Engine destroyed. 01932_ S-10 Pest destroyed. 01933_ K-01 Serf cleans the Processing Tank. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????k ????????????????????? | | ?????????????????????"" ????????????????????? | | ?????????????????????"" ????????????????????? | | ????????????????????? =%s ????????????????????? | | ???????+????????????? * ?????????????????????? | | ??????? ????????????? ?????????????????????? | | ??????? ????????????? = ?????????????????????? | | ??????? ?????????????#%* ?????????????????????? | | ??????#^?????????????#[ ??????????????????????? | | ??????# #????????????# ??????????????????????? | | ??????# #????????????+ ??????????????????????? | | ??????# #????????????#% ??????????????????????? | | ??????# #????????????# #??????????????????????? | | ??????# #????????????# #??????????????????????? | | ??????# #????????????# #??????????????????????? | | ??????# #????????????#@#???????""?????????????? | | ??????# ############## ##### #??????????? | | ??????#*% ? + #??????????? | | ??????# ########??????????????? | | ??????#[ ? #?????????????????????? | | ??????#* !###############?????????????????????? | | ####### =%######%####?????????????????????????? | | # # !=# #?????????????????????????? | | # " # # !! ! #?????????????????????????? | | # """ # # !! #?????????????????????????? | | # """ # # ! #?????????????????????????? | | # """ # # ! #?????????????????????????? | | # "" + + """ #?????????????????????????? | | # """ # # """ #?????????????????????????? | | # "" # # """ #?????????????????????????? | | # "" # ###########?????????????????????????? | | # " # #???????????????????????????????????? | | # # #???????????????????????????????????? | | # ! # #???????????????????????????????????? | | ####### #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ??????# #???????????????????????????????????? | | ####### #???????????????????????????????????? | | # # #???????????????????????????????????? | | # # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed ArcPhysicsReactor Manual? 0 Play Time 00:27:36 Cumulative 1.7 hours Start 2024.03.31 @ 23:04:08 End 2024.03.31 @ 23:31:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7938b2f-626a-4e01-a215-122b94e4343f