Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.11 @ 00:51:39 Player: AnotherZach Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (357) 1785 Value Destroyed (12972) 12972 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (4914) 4914 TOTAL SCORE: 24871 Bonus ------- High Alert Combat Kills 3085 Follower Combat Kills 1226 Entered Garrisons 200 Used RIF Installer 1000 Met Imprinter 300 Friendly Fire -897 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 144/290 System Corruption 6% Temperature Cool (0) Movement Flying (32) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- VTOL Module Cooled VTOL Module > --- UTILITY (6) ------ Small Storage Unit Quantum Shading Machine Hacking Suite System Shield System Shield Relay Coupler [Programmer] (92) > --- WEAPON (4) ------- Battle Rifle Plasma Sword > --- INVENTORY (8) ---- Energy Well (350) Quantum Shading Machine Authchip [R/NC] Relay Coupler [Programmer] (96) Bomb Factory No. 2 Remote Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Spiked Treads Medium Treads > --- UTILITY ---------- Coolant Injector Huge Storage Unit Quantum Shading Machine Improved Sensor Array Improved Signal Interpreter Drone Bay > --- WEAPON ----------- Long-range Phase Cannon Tiamat Missile Launcher Plasma Sword > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Compact Battery High-capacity Matter Pod Quantum Shading Machine Quantum Shading Machine Advanced Visual Processing Unit Improved Targeting Computer Improved Medium Armor Plating System Shield System Shield Authchip [R/NC] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Relay Coupler [Programmer] Bomb Factory No. 2 Cooled Plasma Rifle Cooled Plasma Rifle Long-range Phase Cannon Tiamat Missile Launcher Plasma Sword [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Plasma Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . Utility 4 | . . . 1 . 1 1 . . . . 1 . . . Weapon 2 | . . . 1 . . . . . . . 1 . . . Parts Attached 252 | 7 14 . 22 15 18 33 10 9 8 17 39 34 23 3 Power 21 | 1 3 . 3 1 1 1 2 1 . 2 3 1 2 . Engine 18 | 1 3 . 3 1 1 . 1 1 . 1 3 1 2 . Core 3 | . . . . . . 1 1 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 69 | 2 4 . 3 . 3 7 3 3 . 4 19 10 10 1 Treads 37 | . . . . . 3 7 3 3 . 4 5 9 3 . Leg 1 | . . . . . . . . . . . . . 1 . Wheel 23 | 2 4 . 3 . . . . . . . 13 1 . . Hover . | . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . 1 . 6 1 Utility 74 | 2 1 . 6 4 4 13 1 4 7 5 11 8 8 . Device 28 | 1 . . 2 2 1 3 . . 5 2 6 5 1 . Storage 8 | 1 1 . . . . 3 . . 1 . . . 2 . Processor 10 | . . . 2 . 2 2 . 2 . . 2 . . . Hackware 6 | . . . . . . 2 . . . . . . 4 . Protection 22 | . . . 2 2 1 3 1 2 1 3 3 3 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 88 | 2 6 . 10 10 10 12 4 1 1 6 6 15 3 2 Energy Gun 20 | 1 2 . 4 2 1 2 . . . 1 3 4 . . Energy Cannon 11 | . . . . 1 . 3 2 1 . 2 2 . . . Ballistic Gun 17 | 1 1 . . 1 7 5 . . 1 . . . . 1 Ballistic Cannon 11 | . . . 5 3 . . . . . . . 3 . . Launcher 19 | . 3 . 1 3 2 2 1 . . 1 1 4 1 . Special Weapon 1 | . . . . . . . . . . . . . 1 . Impact Weapon 4 | . . . . . . . 1 . . 1 . 2 . . Slashing Weapon 5 | . . . . . . . . . . 1 . 2 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 3 2 2 . . 2 6 1 . . . Parts Lost 54 | . . . 1 . . 3 6 5 . 4 14 10 10 1 Power 2 | . . . . . . . 1 1 . . . . . . Propulsion 24 | . . . . . . 1 2 1 . . 11 3 5 1 Utility 14 | . . . . . . . 1 3 . 2 2 2 4 . Weapon 14 | . . . 1 . . 2 2 . . 2 1 5 1 . Highest Loss Streak 5 | . . . 1 . . 1 5 2 . 3 4 4 3 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 96 | . 100 100 99 100 99 99 87 99 99 96 90 93 91 73 Engine 6 | . 14 14 10 11 9 3 . 7 7 5 1 6 5 6 Core 1 | . . . . . . 3 6 . . 1 4 . . . Treads 21 | . . . . . 25 29 22 29 30 29 10 24 20 . Wheel 4 | . 28 28 22 22 1 . . . . . 8 . . . Device 7 | . 14 14 . 4 8 7 7 7 6 8 12 11 10 6 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 7 6 Processor 9 | . . . 10 11 9 7 . 12 15 12 14 13 7 . Hackware 3 | . . . . . . 13 15 2 . . . . 4 26 Protection 5 | . . . 10 6 9 1 6 6 7 8 4 5 5 . Energy Gun 5 | . 20 14 11 10 3 1 13 7 5 . 10 2 . . Energy Cannon 5 | . . . . . . 1 4 12 15 12 3 3 . . Ballistic Gun 4 | . 5 . . 4 17 16 1 . 1 4 . . . 4 Ballistic Cannon 2 | . . . 21 16 . . . . . . . 2 . . Launcher 1 | . 1 14 . . 5 3 . . . 1 3 . 1 . Impact Weapon 1 | . . . . . . . . 2 . . . 5 10 . Slashing Weapon 1 | . . . . . . . . . . 1 5 6 9 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 195 | 13 55 55 71 71 72 109 112 117 117 126 131 143 195 25 Greatest Support 108 | 26 26 26 28 24 69 90 90 88 88 108 108 98 88 35 Greatest Overweight (x) 11 | . 2 2 2 2 2 1 1 1 1 3 11 5 4 . Average Overweight (x) 1 | . 1 2 2 2 . . 1 1 1 1 2 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 8 Average Capacity 23 | 7 19 20 20 20 20 23 25 25 25 25 25 25 22 8 Most Carried 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 25 8 Average Carried 22 | 3 17 20 19 19 19 23 24 24 24 24 24 24 21 7 Final Capacity 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 8 8 Final Carried 25 | 8 20 20 20 20 20 25 25 25 25 25 25 25 8 7 Class Distribution -------------------- 29% | Gunner 14% | Scavenger-Mutant 12% | Derelict-Gunner 10% | Hacker-Skirmisher 7% | Hacker-Mutant 6% | Hacker-Tank 4% | Scavenger-Assassin 4% | Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Gunner | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Matter Collected 8198 | 168 287 85 1320 745 819 1013 344 280 95 105 1220 847 786 84 Remotely . | . . . . . . . . . . . . . . . Salvage Created 14959 | 144 380 46 1592 1265 1869 1639 294 452 . 859 2990 2253 1041 135 Parts 730 | 12 32 4 109 87 102 92 8 19 . 16 133 69 47 . Haulers Intercepted 13 | . 1 . 3 2 4 2 . . . . 1 . . . Recyclers Shooed 13 | . . . 1 . 2 1 . . . . 6 . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . 11 29 . 16 . . . 2 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Combat Hostiles Destroyed 253 | . 10 3 33 25 30 31 8 9 . 10 41 39 14 . Melee 11 | . . . . . . . . . . 1 2 5 3 . Guns 97 | . 6 3 7 7 22 20 6 3 . . 19 4 . . Cannons 70 | . . . 25 14 . 2 . 6 . 8 2 13 . . AOE 67 | . 4 . 1 4 8 9 2 . . . 15 13 11 . Classes Destroyed 19 | 2 5 . 4 2 1 1 . 1 . . 1 . 1 1 Worker 27 | . 2 . 4 3 2 3 . . . . 9 . 4 . Builder 9 | . . . 1 . . . . . . . 6 . 2 . Tunneler 7 | 3 . . 1 . 1 . . . . . 1 . 1 . Hauler 13 | . 1 . 3 2 4 2 . . . . 1 . . . Recycler 21 | 1 1 . 1 3 2 2 . . . . 5 . 6 . Mechanic 3 | . . . . 1 2 . . . . . . . . . Operator 5 | . . . 3 1 1 . . . . . . . . . Watcher 16 | . 2 . 4 1 4 1 . . . . 4 . . . Swarmer 51 | . 9 3 4 3 7 4 1 3 . 1 2 12 2 . Saboteur 1 | . . . . . . . . . . . 1 . . . Grunt 118 | . 1 . 17 10 20 16 3 4 . 3 24 11 9 . Brawler 16 | . . . . 1 . 1 1 1 . 4 . 7 1 . Duelist 6 | . . . 2 1 . . 2 . . . 1 . . . Protector 1 | . . . . . . . . . . . . . 1 . Sentry 45 | . . . 10 10 3 4 1 . . 1 6 10 . . Hunter 8 | . . . . . 2 3 . . . 1 2 . . . Programmer 9 | . . . . . . 4 . . . . 4 . 1 . Behemoth 2 | . . . . . . . . 1 . . 1 . . . Tinkerer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 21 | 3 3 3 12 10 9 5 6 3 . 9 21 9 8 . Combat Bots Only 9 | . 3 3 7 8 6 5 6 3 . 9 6 9 5 . Max Kills in Single Turn 5 | 2 2 1 2 2 4 3 1 1 . 1 5 4 5 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . 2 . 1 1 2 3 1 . . . 3 4 2 . Melee 1 | . . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Hostile Shots Fired 1505 | . 22 2 75 48 78 233 51 110 . 84 250 412 113 27 Missed 527 | . 5 . 23 18 19 93 15 35 . 18 92 145 49 15 Damage Taken 12245 | . 150 11 591 315 778 1257 870 1078 . 1062 2097 2335 1584 117 Core 1553 | . 20 . 84 31 120 85 147 45 . 169 302 285 244 21 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 50 | . . . . . . . . 50 . . . . . . Ignored by Resistances 3501 | . 47 4 183 97 221 387 236 307 . 295 607 716 368 33 Regen/Repaired (Parts) 236 | . . . 76 . . . . . . . 160 . . . Core Remaining (%) 75 | 100 . 92 . 71 78 . . . . 36 . . . . Volleys Fired 567 | 3 26 3 65 52 70 77 16 24 1 27 93 69 22 19 Largest 4 | 2 2 1 3 3 3 3 3 3 3 3 4 3 1 1 Hottest 342 | 60 90 45 133 135 106 146 148 150 120 148 342 290 46 25 Shots Fired 1250 | 6 44 4 181 134 162 198 33 54 3 45 214 132 22 18 Gun 723 | 6 37 3 54 45 153 164 26 23 1 11 151 31 . 18 Cannon 420 | . . . 126 78 . 20 2 31 2 34 38 89 . . Launcher 107 | . 7 1 1 11 9 14 5 . . . 25 12 22 . Special . | . . . . . . . . . . . . . . . Kinetic 550 | 3 8 . 126 86 129 150 2 . . 11 . 17 . 18 Thermal 417 | . . . . 6 . 17 26 54 3 34 175 102 . . Explosive 107 | . 7 1 1 11 9 14 5 . . . 25 12 22 . Electromagnetic 176 | 3 29 3 54 31 24 17 . . . . 14 1 . . Robot Hit Streak 52 | 3 11 8 31 24 22 31 32 17 . 32 44 41 52 . Robot Miss Streak 6 | . 2 1 4 6 4 5 . 1 . 1 2 3 . . Penetration Max 1 | . . . . . 1 1 . . . . . . . . Secondary Targets 4 | . . . . . 2 . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . 1 . . . Shots Hit Robots 964 | 3 29 4 129 79 118 146 30 42 . 38 171 131 38 6 Core Hits 677 | 4 20 4 126 88 75 77 18 16 . 11 115 78 42 3 Critical Kills 7 | . . . . . 2 . . . . 1 1 3 . . Critical Parts Destroyed 5 | . . . . . 3 2 . . . . . . . . Critical Strikes 42 | . . . . . 6 5 . 1 . 1 16 12 1 . Burn 20 | . . . . . . . . 1 . . 14 5 . . Meltdown 4 | . . . . . . . . . . 1 1 2 . . Destroy 7 | . . . . . 5 2 . . . . . . . . Blast 2 | . . . . . . . . . . . . 2 . . Corrupt 4 | . . . . . 1 3 . . . . . . . . Smash 1 | . . . . . . . . . . . . 1 . . Sever 4 | . . . . . . . . . . . 1 2 1 . Melee Attacks 139 | . . . . . . . . 2 . . 19 51 28 39 Impact 15 | . . . . . . . . 2 . . . 9 4 . Slashing 124 | . . . . . . . . . . . 19 42 24 39 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . 3 1 7 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 4 3 . Damage Inflicted 38305 | 56 555 64 2788 2004 3798 4194 1363 1376 . 1510 9192 6434 4424 547 Guns 12489 | 56 373 31 921 569 2425 2659 667 584 . 89 3432 683 . . Cannons 8805 | . . . 1681 1211 . 414 58 746 . 1411 1055 2229 . . Explosions 13091 | . 182 33 186 224 1373 1121 638 . . . 4155 1837 3342 . Melee 3910 | . . . . . . . . 46 . . 550 1685 1082 547 Ramming 10 | . . . . . . . . . . 10 . . . . Kinetic 8145 | 11 66 . 1681 1242 2131 2423 40 . . 89 . 462 . . Thermal 11431 | . . . 186 109 138 344 685 1330 . 1411 4695 2424 109 . Explosive 11661 | . 182 33 . 182 1235 1121 638 . . . 3200 1837 3233 . Electromagnetic 3148 | 45 307 31 921 471 294 306 . . . . 747 26 . . Impact 248 | . . . . . . . . 46 . . . 108 94 . Slashing 3662 | . . . . . . . . . . . 550 1577 988 547 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . 2 2 2 2 . 1 2 6 6 Average Corruption 2 | . 1 1 . . . 1 2 2 2 . 1 1 4 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 128 | . 1 2 . . . 6 32 29 . . 1 28 20 9 Message Errors 26 | . . . . . . 1 9 5 . . 1 4 5 1 Matter Fused 30 | . . 1 . . . 2 8 7 . . . 6 6 . Heat Flow Errors 19 | . . . . . . . 5 4 . . . 5 2 3 Energy Discharges 12 | . . . . . . 1 5 1 . . . 1 2 2 Parts Rejected 1 | . . . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . 1 . . . 1 . . Data Loss (minor) 19 | . 1 . . . . 1 2 5 . . . 7 2 1 Data Loss (major) 8 | . . . . . . . 1 2 . . . 3 2 . Misfires 4 | . . 1 . . . . . 3 . . . . . . Alerts 3 | . . . . . . 1 . 1 . . . . . 1 Weapon Failures 4 | . . . . . . . 2 . . . . 1 . 1 Overload Shots 72 | . . . . . . 3 12 13 1 21 22 . . . Effects 5 | . . . . . . 2 1 1 . . 1 . . . Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . Heat Surge 2 | . . . . . . 1 . . . . 1 . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Overflow Damage 1543 | . . . 4 . 25 42 7 4 . 135 501 216 386 223 Projectiles 279 | . . . 4 . . 19 . 4 . 135 90 27 . . Explosions 560 | . . . . . 25 23 7 . . . 283 48 174 . Melee 704 | . . . . . . . . . . . 128 141 212 223 Knockbacks 46 | . . . 31 10 . . . . . . . 2 3 . Impact 3 | . . . . . . . . . . . . 1 2 . Kinetic 39 | . . . 29 9 . . . . . . . 1 . . Secondary 4 | . . . 2 1 . . . . . . . . 1 . Self-Inflicted Damage 846 | . 32 . 51 31 119 87 196 . . . 118 12 200 . Shots 29 | . 1 . 3 1 4 4 5 . . . 3 1 7 . Rammed 2 | . . . . . . . . . . 2 . . . . Targets Rammed 3 | . . . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . . Highest Temperature 503 | . 113 18 441 433 165 298 247 236 . 197 204 503 131 274 Average Temperature 96 | . 37 10 120 92 52 67 83 67 . 79 87 160 16 123 Received Heat Transfer 4004 | . 12 . 210 135 432 339 180 324 . 261 730 864 259 258 Effects 14 | . . . 3 1 . . 3 . . . . 7 . . Shutdowns 2 | . . . 1 . . . . . . . . 1 . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . Interference 8 | . . . . 1 . . 3 . . . . 4 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . 1 . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . . . . . . 1 5 5 . . Combat Hostiles 8 | . . . . . . . . . . 1 3 4 . . Parts Melted 48 | . . . . . 1 2 1 6 . 9 17 12 . . Heat Transferred 17916 | . . . 250 161 200 507 1031 1847 . 1420 8749 3651 100 . Parts Sabotaged 7 | . . . . . . . . . . 4 . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 4 1 2 . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Peak Influence 2491 | 20 263 174 612 597 549 443 . . . . 1287 2491 1738 . Initial 1132 | . 11 86 57 195 139 137 . . . . . 787 1132 . Average 624 | 5 84 133 310 390 330 142 . . . . 555 1664 1420 . Maximum Alert Level 5 | . 1 . 2 2 2 2 . . . . 4 5 5 . Low Security (%) 29 | 100 96 100 15 3 4 74 . . . . 32 . . . Level 1 26 | . 3 . 46 46 69 25 . . . . 9 . . . Level 2 15 | . . . 38 49 25 . . . . . 26 . . . Level 3 3 | . . . . . . . . . . . 7 15 . . Level 4 15 | . . . . . . . . . . . 24 34 78 . Level 5 10 | . . . . . . . . . . . . 50 21 . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . 6 9 9 17 . . . 1 10 . 7 . Investigation 27 | . 2 . 3 3 7 10 . . . . 2 . . . Extermination 8 | . . . . . . 4 . . . . 3 . 1 . Reinforcement 14 | . . . 3 1 2 3 . . . . 3 . 2 . Assault 7 | . . . . 2 . . . . . 1 1 . 3 . Garrison 5 | . . . . 3 . . . . . . 1 . 1 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . 1 1 . . . . 2 . 2 . Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Distress Signals 9 | . 1 . 2 1 3 . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 350 | . 17 3 47 25 45 36 10 12 . 12 52 52 34 5 Peak Tracking Total 12 | . 3 3 5 5 6 6 7 3 . 6 6 12 6 4 Tactical Retreats 23 | . 1 . 4 . 4 . 1 1 . . 5 2 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Traps Triggered 16 | . 3 . 2 . 1 2 . . . . . 5 3 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 3 | . . . . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 12 | . . . 1 . 3 8 . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Machines Disabled 76 | . 1 . 3 4 4 15 2 . . . 28 9 10 . Max in Single Turn 11 | . 1 . 2 1 1 3 2 . . . 11 1 4 . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . Garrison Relay 4 | . . . . . . . . . . . . 4 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Machines Accessed 67 | . 6 . 14 12 8 15 1 1 . . 3 2 5 . Terminals 39 | . 4 . 8 9 7 7 . . . . . 2 2 . Fabricators 3 | . . . . . . 3 . . . . . . . . Repair Stations 4 | . . . 2 . . . . . . . 2 . . . Recycling Units 8 | . 2 . 2 2 . 1 . . . . . . 1 . Scanalyzers 6 | . . . 2 . 1 2 . . . . . . 1 . Garrison Access 5 | . . . . 1 . 2 . . . . 1 . 1 . Total Hacks 251 | . 18 . 51 44 33 74 1 1 . . 13 3 13 . Successful 156 | . 13 . 35 25 15 49 1 1 . . 6 2 9 . Failed 94 | . 5 . 15 19 18 25 . . . . 7 1 4 . Catastrophic 8 | . 1 . . 2 . 4 . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 163 | . 14 . 33 42 24 43 . . . . . 2 5 . Terminals 135 | . 11 . 30 32 29 27 . . . . . 3 3 . Fabricators 16 | . . . . . . 16 . . . . . . . . Repair Stations 15 | . . . 4 . . . . . . . 11 . . . Recycling Units 34 | . 7 . 10 8 . 4 . . . . . . 5 . Scanalyzers 34 | . . . 7 . 4 19 . . . . . . 4 . Garrison Access 15 | . . . . 4 . 8 . . . . 2 . 1 . Terminal Hacks 46 | . 3 . 12 9 8 9 1 1 . . . 2 1 . Part Schematic 3 | . . . 1 . 2 . . . . . . . . . Robot Schematic 2 | . . . . . 1 1 . . . . . . . . Robot Analysis 10 | . 3 . 4 . 1 2 . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 5 | . . . . 2 . . 1 1 . . . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . 1 1 1 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . Unreport Threat 6 | . . . 2 1 2 1 . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . Dispatch Records 6 | . . . 2 2 1 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . . . . . 5 . . . Scan Component 4 | . . . 1 . . . . . . . 3 . . . Repair 3 | . . . 1 . . . . . . . 2 . . . Recycling Unit Hacks 10 | . 3 . 3 2 . . . . . . . . 2 . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . . . Retrieve Components 8 | . 2 . 2 2 . . . . . . . . 2 . Scanalyzer 25 | . . . 6 . . 17 . . . . . . 2 . Insert Component 11 | . . . 3 . . 7 . . . . . . 1 . Analyze 14 | . . . 3 . . 10 . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . 1 . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 63 | . 7 . 12 14 7 20 . . . . . . 3 . Terminals 32 | . 3 . 7 9 6 6 . . . . . . 1 . Track 3 | . . . . 2 1 . . . . . . . . . Botnet 23 | . 3 . 5 6 4 4 . . . . . . 1 . Detonate 6 | . . . 2 1 1 2 . . . . . . . . Fabricators 6 | . . . . . . 6 . . . . . . . . Prioritize 2 | . . . . . . 2 . . . . . . . . Liberate 3 | . . . . . . 3 . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 15 | . 4 . 4 3 . 2 . . . . . . 2 . Reject 6 | . 1 . 2 1 . 1 . . . . . . 1 . Recyclers 7 | . 2 . 2 1 . 1 . . . . . . 1 . Mask 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . . . . . Extract 3 | . . . 1 . 1 1 . . . . . . . . Garrison Access 7 | . . . . 2 . 5 . . . . . . . . Broadcast 1 | . . . . . . 1 . . . . . . . . Decoy 1 | . . . . . . 1 . . . . . . . . Redirect 2 | . . . . 1 . 1 . . . . . . . . Reprogram 2 | . . . . 1 . 1 . . . . . . . . Intercept 1 | . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 . 11 10 7 14 . . . . 3 2 4 . Full Trace Events 24 | . 3 . 1 4 6 8 . . . . 2 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . 1 1 . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . 5 . 5 13 . . 13 . . . 1 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . . . . 2 . . . Time 63 | . . . 19 . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 29 | . 10 . 14 3 . . . . . . . . 2 . Parts Scanalyzed 11 | . . . 3 . . 7 . . . . . . 1 . Part Schematics Acquired 11 | . . . 3 . . 7 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Used RIF Installer 2 | . . . . . . . . . . . . 2 . . Program Shield 1 | . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . . . . . 15 . . Machine Destruction 15 | . . . . . . . . . . . . 15 . . Attached 1 | . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 2 . . 1 . 9 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Total Allies 31 | . . 3 . 13 . 3 2 . . 1 . 9 . . Largest Group 11 | . . 3 3 11 9 3 2 2 . 1 1 5 3 . Highest-Rated Group 325 | . . 40 40 141 133 48 62 62 . 32 32 325 177 . Highest-Rated Ally 119 | . . 16 16 31 31 16 32 32 . 32 32 119 119 . Total Orders 5 | . . . . 1 . . . . . . 2 2 . . STAY 1 | . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . 1 . . EXPLORE 3 | . . . . 1 . . . . . . 2 . . . Ally Attacks 250 | . . . 25 50 41 12 . 10 . . 6 70 36 . Total Damage 5089 | . . . 256 571 434 143 . 266 . . 147 1711 1561 . Kills 52 | . . . 4 7 9 . . 3 . . 4 9 16 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Robot Analysis Total 10 | . 3 . 4 . 1 2 . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 3 2 1 1 . . . 1 Drone Launches 16 | . . . . 14 . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Turns Passed 22726 | 79 617 146 1453 1207 1952 3088 1887 2355 2847 1795 1452 2360 1130 358 Spaces Moved 10075 | 55 425 113 911 781 848 1157 755 888 1125 661 463 761 572 560 Core 9 | 9 . . . . . . . . . . . . . . Treads 6627 | . . . . . 756 1157 755 888 1125 661 211 761 313 . Legs . | . . . . . . . . . . . . . . . Wheels 2620 | 46 425 113 911 781 92 . . . . . 252 . . . Hover . | . . . . . . . . . . . . . . . Flight 819 | . . . . . . . . . . . . . 259 560 Fastest Speed 25 | 50 90 120 120 120 120 156 232 250 250 240 120 240 25 30 Average Speed 191 | 83 111 120 120 120 198 212 235 252 250 249 209 245 166 32 Slowest Speed 640 | 90 120 120 125 120 240 236 255 260 250 400 640 560 333 34 Overloaded Moves 123 | . . . . . . . . . . . . . 123 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 1 . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 58 | 4 78 20 90 81 67 30 81 93 82 76 16 70 20 65 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . . Known Exits Taken 8 | . . . 1 . 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . . . . . . . Scrap Searched 15 | . . 1 . . . . 2 4 3 1 . . . 4 Spaces Dug 114 | . 12 . 10 13 10 14 . . . . 14 1 6 34 Terrain Destroyed 1129 | . 56 15 28 38 135 224 38 3 1 1 322 74 160 34 Melee 47 | . . . . . . . . . . . 7 1 6 33 Projectile 40 | . . . . . . 4 1 3 1 1 15 14 . 1 AOE 1042 | . 56 15 28 38 135 220 37 . . . 300 59 154 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Gar Fac Low Total 12313 | 81 534 120 1143 946 985 1631 837 949 1165 769 730 1063 695 665 Wait 670 | 2 13 5 84 68 2 283 30 12 . 11 61 36 24 39 Move 10056 | 54 424 112 910 780 847 1156 754 885 1124 660 463 760 567 560 Hop 3 | . . . . . . . . 1 . . . . 2 . Pick Up 306 | 15 36 . 33 11 26 45 10 11 15 21 36 31 13 3 Fast Attach . | . . . . . . . . . . . . . . . Attach 140 | 7 9 . 11 3 10 11 7 5 5 11 21 20 17 3 Detach 7 | . . . 1 . . . . . 1 2 . 2 1 . Swap 112 | . 5 . 11 12 8 22 3 4 3 6 18 14 6 . Drop 214 | . 21 . 28 10 22 33 4 5 16 13 19 20 21 2 Fire 567 | 3 26 3 65 52 70 77 16 24 1 27 93 69 22 19 Melee 123 | . . . . . . . . 2 . . 19 41 22 39 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . 3 . . . . Escape Stasis 11 | . . . . . . 4 . . . . . 7 . . Rewire 94 | . . . . 3 . . 13 . . 15 . 63 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 13) 245 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Discovered new exit (range 10) 347 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Entered Mines 707 | -10/Mines | Assembled infested the area 712 | -10/Mines | Assisted by a Guerilla fighting off Assembled 760 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 826 | -10/Mines | Discovered new exit (range 9) 843 | -10/Mines | Entered Materials 843 | -9/Materials | Accompanied by 3 allies 843 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1054 | -9/Materials | Discovered new exit (range 16) 1163 | -9/Materials | Discovered new exit (range 13) 1197 | -9/Materials | Build established: Gunner 1215 | -9/Materials | Discovered new exit (range 15) 1221 | -9/Materials | Identified exit to Mines 1221 | -9/Materials | Identified exit to Storage 1331 | -9/Materials | Destroyed 7 combat bots 1998 | -9/Materials | Repaired Flak Cannon 2024 | -9/Materials | Discovered new exit (range 13) 2123 | -9/Materials | Central database locked down 2296 | -9/Materials | Entered Storage 2641 | -9/Storage | Lost 5 allies 2660 | -9/Storage | Destroyed 8 combat bots 2939 | -9/Storage | Garrison activated, responded to threat 3117 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3117 | -9/Storage | Identified exit to Recycling 3248 | -9/Storage | Discovered new exit (range 15) 3326 | -9/Storage | Met a pair of Derelict thieves 3433 | -9/Storage | Build established: Commander-Gunner 3503 | -9/Storage | Entered Materials 3503 | -8/Materials | Accompanied by 9 allies 3503 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3673 | -8/Materials | Lost 7 allies 3914 | -8/Materials | Build established: Gunner 3945 | -8/Materials | Discovered new exit (range 5) 4110 | -8/Materials | Identified exit to Factory 4225 | -8/Materials | Discovered exit to Factory (range 11) 5012 | -8/Materials | Discovered exit to Factory (range 16) 5455 | -8/Materials | Entered Factory 5455 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5712 | -7/Factory | Identified exit to DSF 5824 | -7/Factory | Identified exit to Lower Caves 6121 | -7/Factory | Build established: Hacker-Skirmisher 6440 | -7/Factory | Discovered new exit (range 11) 8543 | -7/Factory | Entered Lower Caves 8589 | -7/Lower Caves | Build established: Hacker-Tank 8873 | -7/Lower Caves | Learned 8 Factory zone layouts 9623 | -7/Lower Caves | Encountered a Warlord checkpoint 9725 | -7/Lower Caves | Learned location of 1 exit from Factory 9946 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10006 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 10226 | -7/Lower Caves | Learned Factory stockpile data 10256 | -7/Lower Caves | Build established: Hacker-Mutant 10268 | -7/Lower Caves | Discovered new exit (range 14) 10430 | -7/Lower Caves | Entered another Lower Caves area 10430 | -7/Lower Caves | Accompanied by 2 allies 10448 | -7/Lower Caves | Discovered new exit (range 16) 10541 | -7/Lower Caves | Identified exit to Factory 10969 | -7/Lower Caves | Learned Factory trap positions 11147 | -7/Lower Caves | Spotted B-75 Beast 11239 | -7/Lower Caves | Destroyed B-75 Beast 11632 | -7/Lower Caves | Build established: Gunner 12621 | -7/Lower Caves | Discovered new exit (range 7) 12695 | -7/Lower Caves | Identified exit to Zion 12785 | -7/Lower Caves | Entered Zion 12875 | -7/Zion | System corruption cleaned by Quarantine Array 12948 | -7/Zion | Discovered new exit (range 8) 12968 | -7/Zion | Identified exit to Proximity Caves 13018 | -7/Zion | Learned location of Warlord (-4) 13248 | -7/Zion | Given the Hacking Drone Bay 13269 | -7/Zion | Found Prototype Device 13270 | -7/Zion | Identified Hacking Drone Bay 14181 | -7/Zion | Found Prototype Device 14183 | -7/Zion | Identified Bomb Factory No. 2 14484 | -7/Zion | Build established: Derelict-Gunner 14504 | -7/Zion | Learned Factory security intel 14836 | -7/Zion | Found Relay Coupler [Programmer] 14839 | -7/Zion | Found Relay Coupler [Programmer] 14843 | -7/Zion | Found Relay Coupler [Programmer] 14854 | -7/Zion | Found Relay Coupler [Programmer] 15632 | -7/Zion | Entered Proximity Caves 16741 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16758 | -6/Proximity Caves | Core integrity fell below 50% 16792 | -6/Proximity Caves | Lost 3 parts (1u2w) 16846 | -6/Proximity Caves | Destroyed 9 combat bots 16991 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 17164 | -6/Proximity Caves | Build established: Scavenger-Mutant 17289 | -6/Proximity Caves | Discovered exit to Factory (range 9) 17331 | -6/Proximity Caves | Learned Factory terminal intel 17427 | -6/Proximity Caves | Entered Factory 17427 | -6/Factory | Accompanied by 1 ally 17427 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17428 | -6/Factory | Identified exit to Lower Caves 17430 | -6/Factory | Identified exit to Extension 17431 | -6/Factory | Loaded intel: 64 trap records 17434 | -6/Factory | Loaded intel: 27 terminal locations 17826 | -6/Factory | Build established: Scavenger-Assassin 18048 | -6/Factory | Repaired Coolant Injector 18072 | -6/Factory | Repaired Imp. Medium Armor Plating 18127 | -6/Factory | First assault squad dispatched 18379 | -6/Factory | Lost 4 parts (3n1u) 18703 | -6/Factory | Garrison activated, responded to threat 18720 | -6/Factory | Spotted B-75 Beast 18821 | -6/Factory | Destroyed B-75 Beast 18879 | -6/Factory | Identified exit to Garrison 18879 | -6/Factory | Entered Garrison 18895 | -6/Garrison | Build established: Scavenger-Gunner 18927 | -6/Garrison | Triggered checkpoint 19005 | -6/Garrison | Garrison Relay disabled 19193 | -6/Garrison | Triggered checkpoint 19195 | -6/Garrison | Triggered checkpoint 19215 | -6/Garrison | Core integrity fell below 50% 19264 | -6/Garrison | Triggered checkpoint 19316 | -6/Garrison | Destroyed 7 combat bots 19423 | -6/Garrison | Discovered new exit (range 12) 19451 | -6/Garrison | Triggered checkpoint 19521 | -6/Garrison | Destroyed 8 combat bots 19528 | -6/Garrison | Lost 3 parts (1n2w) 19580 | -6/Garrison | Lost 4 parts (2n2w) 19712 | -6/Garrison | Garrison Relay disabled 19824 | -6/Garrison | Build established: Scavenger-Mutant 19905 | -6/Garrison | Triggered checkpoint 20027 | -6/Garrison | Triggered checkpoint 20083 | -6/Garrison | Garrison Relay disabled 20138 | -6/Garrison | Discovered new exit (range 10) 20265 | -6/Garrison | Discovered new exit (range 27) 20265 | -6/Garrison | Discovered new exit (range 45) 20265 | -6/Garrison | Discovered new exit (range 35) 20354 | -6/Garrison | Installed Relay Interface Framework 20471 | -6/Garrison | Triggered checkpoint 20646 | -6/Garrison | Destroyed 9 combat bots 20857 | -6/Garrison | Expanded RIF knowledge: Program Shield 21050 | -6/Garrison | Identified exit to Factory 21079 | -6/Garrison | Triggered checkpoint 21135 | -6/Garrison | Spotted Striker 21149 | -6/Garrison | Rewired Executioner 21168 | -6/Garrison | Rewired Executioner 21239 | -6/Garrison | Entered Factory 21239 | -6/Factory | Accompanied by 3 allies 21630 | -6/Factory | Crushed by falling debris 21644 | -6/Factory | Garrison activated, responded to threat 21847 | -6/Factory | Spotted B-75 Beast 21861 | -6/Factory | Allies destroyed B-75 Beast 21939 | -6/Factory | First assault squad dispatched 21972 | -6/Factory | Core integrity fell below 20% 22166 | -6/Factory | Lost 3 parts (2n1w) 22335 | -6/Factory | Discovered exit to Lower Caves (range 7) 22369 | -6/Factory | Entered Lower Caves 22374 | -6/Lower Caves | Learned Factory trap positions 22428 | -6/Lower Caves | Spotted B-75 Beast 22727 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 22559_ Destroyed Autogun. 22559_ S-27 Virus destroyed. 22563_ Searching scrap... 22563_ Found Mak. Light Armor Plating. 22563_ Found 22 Matter. 22563_ Found 25 Matter. 22564_ Acquired 22 matter. 22564_ Sneak attack on 3T-C8N(g). 22564_ Destroyed Beamcaster. 22564_ Destroyed Carbon-fiber Leg. 22567_ Sneak attack on 3T-C8N(g). 22567_ 3T-C8N(g) destroyed. 22569_ Acquired 42 matter. 22607_ System corrupted: Component data lost. 22662_ System corrupted: Heat flow error (+240). 22668_ The unstable cave ceiling collapses. 22683_ System corrupted: IFF burst signal emitted. 22688_ Xenon Bombardment Thruster destroyed. 22700_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?###### ##???????# ?????# ## ?## | | ### ##?????? ??? ??## | | ###??? ? ???##### | | #??? #### ???????## | | ##??# ##???### ??????#### | | ######??? ######???# ??##### | | ####???????? ### ##???# ?## | | #???????#### ##??# ## # | | ###????## ##????# ### # | | #???## ###??# #### # | | #??## #??# ### | | ##?## ## #??# #?# | | ####"### ## #### #?# | | ???##### ###??# ## #?# | | ?##### ### #??### ## #?# | | ## #### ## ## BB"# ### #?# | | # ####"# #"# # B ### ### #?# # | | ### ### ??# ## ## ## | | ##?# ## ??## #### #?? | | ##??# ## ????## ##??# #??? | | #???## #" # ?????## ##???##???? | | #????##### ##" #?## ;??????# #?????????? | | #????????# " "##???# ? ;#??????# #????????? | | #????????## #### #???##?#;##?????########????????? | | ??????????###??# #??????# #?????????????????????? | | ???????????????##########@#??????????????????????? | | ???????????????# % #??????????????????????? | | ???????????????############??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 65 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 285 Additional Mass Support 20 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 92 Authchip Count 1 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Cooling System | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Extracted Melee Analysis Suite | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Gauss Rifle | -7/Factory | Scanalyzed Cld. Particle Cannon | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Scanalyzed Med. Treads | -7/Factory | Extracted Imp. Propulsion Shielding | -7/Factory | Extracted Arm. Wheel | -7/Factory | Extracted Hvy. Laser | -7/Factory | Extracted Adv. Terrain Scan Processor | -7/Factory | Extracted Med. Insulated Plating | -7/Factory | Extracted Hvy. Rocket Launcher | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Flak Gun | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Point Defense System | -7/Zion | Archive Power Maul | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Tiamat Missile Launcher | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Y-54 Guardian | -7/Factory | Hacked S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicMassImmobilizer Manual? 0 Play Time 02:59:57 Cumulative 355.7 hours Start 2024.06.10 @ 21:51:11 End 2024.06.11 @ 00:51:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 0 Adventurer 56 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 46 Gallery% 73 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aec1ee0a-b85d-40b4-9524-4f1fa63df264