Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 14:42:37 Player: souux Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (511) 511 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1501 Bonus ------- None Cogmind --------- Core Integrity 182/400 Matter 250/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Improved Ion Engine Heat Sink ECM Suite Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Medium Laser Particle Gun Light Assault Rifle Grenade Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Heat Sink ECM Suite Hacking Suite Hacking Suite Medium Laser Particle Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Heavy Hammer [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 7 2 20 Power 4 | 1 . 3 Engine 3 | 1 . 2 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 . 5 Treads 1 | . . 1 Leg 2 | . . 2 Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 9 | 2 1 6 Device 4 | 1 . 3 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 3 | . . 3 Artifact . | . . . Weapon 9 | 2 1 6 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 6 | 1 . 5 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 2 | . . 2 Parts Lost 10 | . . 10 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 9 | 4 9 11 Power . | . 1 . Propulsion 2 | 2 3 . Utility 3 | . 2 4 Weapon 3 | . 2 4 Tool/Special . | . . . Unused Backups 12 | . 4 8 Power 2 | . 1 1 Propulsion 3 | . 3 . Utility 4 | . . 4 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 92 | . 98 86 Engine 11 | . 14 9 Treads 2 | . . 5 Wheel 21 | . 27 16 Device 9 | . 13 6 Storage 12 | . 14 11 Protection 7 | . . 14 Energy Gun 7 | . 13 1 Ballistic Gun 16 | . 13 20 Peak Build Rating 17 | 7 8 17 Average Rating 10 | 4 7 13 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 57 | 15 51 57 Greatest Support 48 | 32 32 48 Greatest Overweight (x) 5 | . 2 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 7 16 20 Most Carried 15 | 8 12 15 Average Carried 9 | 4 9 11 Final Capacity 20 | 8 20 20 Final Carried 12 | 8 12 12 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 773 | 282 100 391 Remotely . | . . . Salvage Created 776 | 139 224 413 Parts 44 | 7 12 25 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 11 | . 3 8 Guns 11 | . 3 8 Classes Destroyed 5 | 2 2 1 Tunneler 3 | 3 . . Recycler 2 | 1 1 . Operator 2 | . 2 . Grunt 8 | . 3 5 Sentry 3 | . . 3 Best Kill Streak 4 | 4 3 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 91 | . 14 77 Missed 25 | . 2 23 Hits 66 | . 12 54 Projectile 66 | . 12 54 Damage Taken 1143 | . 195 948 Core 266 | . 48 218 Absorbed by Shields . | . . . Core Remaining (%) 90 | 100 80 . Volleys Fired 64 | 6 21 37 Largest 2 | 2 2 2 Hottest 73 | 70 70 73 Shots Fired 126 | 12 39 75 Gun 123 | 12 36 75 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 96 | 6 18 72 Thermal 27 | 6 18 3 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 7 | 3 7 7 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | 8 24 47 Core Hits 35 | 5 13 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 3 . . Burn 3 | 3 . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1094 | 100 294 700 Guns 1094 | 100 294 700 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 852 | 36 142 674 Thermal 242 | 64 152 26 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . . 9 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Heat Flow Errors 2 | . . 2 Energy Discharges 2 | . . 2 Data Loss (minor) 1 | . . 1 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 185 | 27 185 185 Average Temperature 59 | 10 65 65 Received Heat Transfer 432 | . 93 339 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 3 1 . Heat Transferred 925 | 407 444 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 10 46 50 Initial . | . . . Average 8 | 1 6 11 Influence Increases 403 | 20 131 252 Destroy 0b10 Robot/C 220 | . 60 160 Destroy 0b10 Robot/NC 35 | 20 15 . Destroy Leader 80 | . 20 60 Successful Hack 16 | . 16 . Destroy Structure 22 | . 20 2 Lose Combat Pursuer 30 | . . 30 Influence Decreases 403 | 20 131 252 Time Decay 352 | 20 131 201 Lost Part 30 | . . 30 Purge Threat 21 | . . 21 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 10 18 Peak Tracking Total 4 | . 2 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 4 2 Terminals 6 | . 4 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 9 4 Successful 7 | . 5 2 Failed 6 | . 4 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 5 4 Terminals 13 | . 9 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . 1 . Dispatch Records 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 4 | . 3 1 Botnet 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1114 | 17 735 362 Seismic 1071 | 17 735 319 ECM 82 | . . 82 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1622 | 87 750 785 Spaces Moved 777 | 52 406 319 Core 10 | 10 . . Treads 84 | . . 84 Legs 18 | . . 18 Wheels 665 | 42 406 217 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 115 Average Speed 137 | 90 110 179 Slowest Speed 470 | 100 130 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 53 26 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . 6 . Terrain Destroyed 25 | . 25 . Melee . | . . . Projectile . | . . . AOE 25 | . 25 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1208 | 79 670 459 Wait 279 | . 218 61 Move 775 | 51 405 319 Hop . | . . . Pick Up 44 | 15 13 16 Fast Attach 1 | . . 1 Attach 27 | 7 5 15 Detach 2 | . . 2 Swap 8 | . 3 5 Drop 8 | . 5 3 Fire 64 | 6 21 37 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 10) 732 | -10/Materials | Discovered new exit (range 16) 838 | -10/Materials | Entered another Materials area 838 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1148 | -9/Materials | Lost 3 parts (1n2u) 1211 | -9/Materials | Lost 3 parts (1p1u1w) 1258 | -9/Materials | Core integrity fell below 50% 1296 | -9/Materials | Lost 4 parts (1p2n1w) 1623 | -9/Materials | Self-destructed Last Messages --------------- 01351_ System corrupted: Matter fused (-8). 01356_ K-01 Serf collects debris. 01368_ System corrupted: Energy discharge (-62). 01368_ K-01 Serf collects debris. 01385_ Acquired 39 matter. 01443_ H2RME=2K S>L4MIWCEP|FOTDZ#% 1 01461_ System corrupted: Energy discharge (-92). 01512_ O-16 Technician uses terminal to summon reinforcements. 01512_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 01512_ O-16 Technician locks terminal. 01527_ Acquired Imp. Ion Engine. 01556_ G-34 Mercenary destroyed. 01559_ Acquired 44 matter. 01560_ System corrupted: Heat flow error (+204). 01566_ Acquired Aluminum Leg. 01596_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 01596_ System corrupted: Hvy. Assault Rifle misfires. 01606_ W-16 Scout sends out distress signal. 01615_ Acquired 52 matter. Map ----- +----------------------------------------------------+ | ????????# """""""!#= #???????? ??????????????? | | ????????# """""""=+ #???????? ??????????????? | | ????????# """"""" #* #???????? """ ??????????? | | ????????# """"""" # #???????? 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