Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.04 @ 23:08:27 Player: David Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (305) 305 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1905 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit > --- WEAPON (2) ------- Chainsword > --- INVENTORY (6) ---- Improved Titanium Leg Storm Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Titanium Leg Flight Unit > --- UTILITY ---------- Small Storage Unit Weight Redist. System Shield Generator > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Storm Laser Chainsword [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Improved Titanium Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 34 | 6 7 15 2 1 3 Power 5 | 1 1 3 . . . Engine 5 | 1 1 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 5 . 1 2 Treads . | . . . . . . Leg 2 | . . 1 . 1 . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight 7 | . 1 4 . . 2 Utility 4 | 1 1 2 . . . Device 3 | . 1 2 . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 3 5 2 . 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 9 | 2 2 3 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . 1 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 12 | . . 4 . . 8 Power 1 | . . . . . 1 Propulsion 5 | . . 2 . . 3 Utility 3 | . . 1 . . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 5 | . . 4 . . 5 Average Slot Usage (%) 81 | . 96 75 88 88 68 Engine 9 | . 14 11 11 11 3 Leg 4 | . . 3 . 6 5 Wheel 6 | . 28 9 . . . Flight 10 | . . 4 22 15 14 Device 16 | . 11 15 22 22 12 Storage 11 | . 14 11 11 11 11 Energy Gun 1 | . . 6 . . . Ballistic Gun 20 | . 25 13 22 22 21 Naked Turns . | . . . . . . Heaviest Build 16 | 11 12 16 13 13 13 Greatest Support 26 | 26 26 26 14 26 26 Greatest Overweight (x) 4 | . . 4 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 Most Carried 6 | 4 1 6 4 6 6 Average Carried 4 | . . 2 3 5 5 Final Capacity 6 | 6 6 6 6 6 6 Final Carried 6 | . 1 3 4 6 5 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 581 | 191 94 121 114 35 26 Remotely . | . . . . . . Salvage Created 379 | . 165 121 . . 93 Parts 24 | . 12 7 . . 5 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 14 | . 6 6 . . 2 Melee 1 | . . . . . 1 Guns 13 | . 6 6 . . 1 Classes Destroyed 5 | . 4 . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 10 | . 5 4 . . 1 Grunt 3 | . 1 2 . . . Sentry 1 | . . . . . 1 Best Kill Streak 4 | . 3 4 . . 1 Combat Bots Only 4 | . 3 4 . . 1 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1283 | . 278 287 . . 718 Core 441 | . 37 75 . . 329 Absorbed by Shields 120 | . . 114 . . 6 Core Remaining (%) 92 | 100 85 . . . . Volleys Fired 65 | . 29 25 . . 11 Largest 2 | . 2 2 . . 2 Hottest 156 | . 100 156 . . 40 Shots Fired 117 | . 51 44 . . 22 Gun 107 | . 44 41 . . 22 Cannon . | . . . . . . Launcher . | . . . . . . Special 10 | . 7 3 . . . Kinetic 87 | . 44 21 . . 22 Thermal 30 | . 7 23 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 3 10 . . 12 Robot Miss Streak 4 | . 4 3 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 78 | . 21 32 . . 25 Core Hits 31 | . 12 11 . . 8 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 886 | . 180 386 . . 320 Guns 714 | . 180 362 . . 172 Cannons . | . . . . . . Explosions . | . . . . . . Melee 148 | . . . . . 148 Ramming . | . . . . . . Kinetic 462 | . 180 110 . . 172 Thermal 276 | . . 276 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 148 | . . . . . 148 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . 4 . . 7 Projectiles 4 | . . 4 . . . Explosions . | . . . . . . Melee 7 | . . . . . 7 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 195 | . 40 195 . . 3 Average Temperature 64 | . 19 85 . . 3 Received Heat Transfer 148 | . 36 56 . . 56 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 2 . . . Heat Transferred 605 | . . 605 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 229 | . 226 229 15 . . Average Influence 118 | . 122 140 14 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 79 | 100 67 82 100 . . Level 1 20 | . 32 17 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 12 9 . . 5 Peak Tracking Total 5 | . 5 4 . . 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 5 | . 1 2 1 1 . Terminals 4 | . 1 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 2 3 1 4 . Successful 7 | . 1 1 1 4 . Failed 3 | . 1 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 6 | . 2 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 1 1 4 . Part Schematic 4 | . . . . 4 . Robot Analysis 1 | . 1 . . . . Emergency Access Points 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 1 . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 1883 | 38 273 422 58 657 435 Spaces Moved 1874 | 37 181 287 106 807 456 Core 24 | 15 . 9 . . . Treads . | . . . . . . Legs 525 | . . 66 . 317 142 Wheels 386 | 22 181 183 . . . Hover . | . . . . . . Flight 939 | . . 29 106 490 314 Fastest Speed 37 | 50 90 37 37 37 37 Average Speed 75 | 73 90 103 37 73 65 Slowest Speed 250 | 90 90 250 37 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 35 20 19 84 61 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 2 3 1 Spaces Dug 5 | . 5 . . . . Terrain Destroyed 8 | . 6 2 . . . Melee . | . . . . . . Projectile 8 | . 6 2 . . . AOE . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2201 | 47 234 363 122 872 563 Wait 183 | . 6 20 15 58 84 Move 1867 | 36 180 286 103 806 456 Hop 1 | . . . 1 . . Pick Up 29 | 5 7 12 1 3 1 Fast Attach 2 | 1 . . . . 1 Attach 16 | 5 1 8 . . 2 Detach . | . . . . . . Swap 16 | . 6 7 2 1 . Drop 15 | . 5 5 . 4 1 Fire 65 | . 29 25 . . 11 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 4) 306 | -10/Materials | Build established: Mutant 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Utility x2 540 | -9/Materials | Lost 4 parts (2n1u1w) 615 | -9/Materials | Discovered new exit (range 6) 734 | -9/Materials | Entered Mines 744 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 747 | -9/Mines | Discovered new exit (range 5) 792 | -9/Mines | Entered Zion 807 | -7/Zion | Given A8's code to call for help 818 | -7/Zion | Build established: Scavenger-Mutant 855 | -7/Zion | Found Prototype Energy Gun 918 | -7/Zion | Received a hallucinogenic algorithm 941 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1192 | -7/Zion | Learned location of Recycling (-7) 1310 | -7/Zion | Discovered new exit (range 13) 1324 | -7/Zion | Build established: Mutant 1449 | -7/Zion | Entered Proximity Caves 1495 | -6/Proximity Caves | Identified exit to Factory 1512 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1871 | -6/Proximity Caves | Core integrity fell below 50% 1879 | -6/Proximity Caves | Core integrity fell below 20% 1884 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01591_ Lgt. Treads fries itself beyond repair. 01596_ Imp. Deuterium Engine fries itself beyond repair. 01598_ Acquired 6 matter. 01652_ Searching scrap... 01652_ Found 31 Matter. 01652_ Found Core Analyzer. 01652_ Found Mak. Flight Unit. 01652_ Found Imp. Propulsion Shielding. 01652_ Found Adv. Signal Interpreter. 01655_ Acquired Mak. Flight Unit. 01656_ Dropped Imp. Titanium Leg. 01658_ Acquired Imp. Titanium Leg. 01659_ Acquired 20 matter. 01864_ Lgt. Assault Rifle destroyed. 01866_ Flight Unit destroyed. 01873_ S-27 Virus destroyed. 01875_ Lgt. Assault Rifle destroyed. 01878_ Destroyed VTOL Module. 01881_ Weight Redist. System destroyed. 01883_ Mak. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ??????## ##??######???????######???????????????? | | ??????# ##?? ?????? ###?????????????? | | ??????# #???? ????? #?????????????? | | ?????## #?????# ???? #??????????????? | | ??#### ##?????? #### #??????????????? | | ### ##???????[%s #??????????????? | | #####????#@ s ##?????????????? | | ## ###### ###???????????? | | ##### s ??????? | | ###?# ## ??????? | | #### #### ##??? ##????????? | | # #?#### #?## ##?????? #?????????? | | # #????## ## #?###????????? ?????????? | | # ##?????## ### ##?????????????????????????? | | # ##??###?# ??##??????????????????????????? | | ## #?# #### ?????????????????????????????? | | ?# ## ### ????????????????????????????? | | ?# #???##### ????????????????????????????? | | ## ###????????###???????????????????????????? | | # ####????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##??????? # ????????????????????????????????? | | ##### #???????????????????????????????? | | ???????????????????????????????? | | #?????????????????????????????????????? | | ####### #???????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | ##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 62 Item Schematics ----------------- Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Rifle | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterFlyingLaser Manual? 0 Play Time 00:28:36 Cumulative 41.3 hours Start 2020.03.04 @ 22:43:42 End 2020.03.04 @ 23:08:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 28 Gallery% 35 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cc0e1ef-6439-4477-b018-2eab0f53c71f