Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 13:32:39 Player: dorusv Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (855) 855 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2705 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 252/300 Energy 43/100 System Corruption 7% Temperature Warm (141) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Titanium Leg > --- UTILITY (4) ------ Small Storage Unit Trap Scanner Improved Signal Interpreter Seismic Detector > --- WEAPON (3) ------- Precision Beam Rifle Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (8) ---- Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Trap Scanner Improved Signal Interpreter Seismic Detector > --- WEAPON ----------- Precision Beam Rifle Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Particle Gun [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Particle Cannon Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 49 | 7 5 12 25 Power 11 | 1 1 3 6 Engine 10 | 1 1 3 5 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 1 2 4 Treads 1 | . . . 1 Leg 5 | . . 2 3 Wheel 3 | 2 1 . . Hover . | . . . . Flight . | . . . . Utility 13 | 2 1 5 5 Device 8 | 1 1 3 3 Storage 2 | 1 . . 1 Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 16 | 2 2 2 10 Energy Gun 7 | 1 1 2 3 Energy Cannon 5 | . . . 5 Ballistic Gun 2 | 1 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 1 | . . . 1 System Corruption 7 | . . . 7 Parts Lost 31 | . 3 13 15 Power 8 | . . 2 6 Propulsion 7 | . 1 4 2 Utility 6 | . . 3 3 Weapon 10 | . 2 4 4 Highest Loss Streak 9 | . 2 9 8 To Critical Strikes . | . . . . Average Slot Usage (%) 68 | . 90 75 60 Engine 9 | . 14 10 8 Leg 3 | . . 2 5 Wheel 5 | . 22 7 . Device 10 | . 14 15 6 Storage 8 | . 14 11 6 Processor 10 | . . 8 14 Energy Gun 7 | . 7 10 5 Energy Cannon 2 | . . . 5 Ballistic Gun 4 | . 17 9 . Launcher 1 | . . . 3 Impact Weapon 2 | . . . 4 Peak Build Rating 23 | 7 7 13 23 Average Rating 11 | 5 6 9 13 On Entrance 4 | . 7 7 5 Naked Turns . | . . . . Heaviest Build 27 | 12 12 15 27 Greatest Support 32 | 26 32 32 27 Greatest Overweight (x) 6 | . . 4 6 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 4 | 2 3 4 2 Average Carried 1 | 1 2 2 . Final Capacity 8 | 8 8 8 8 Final Carried 3 | 2 2 3 1 Class Distribution -------------------- 72% | Mutant 7% | Gunner 6% | Scavenger-Gunner 5% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 825 | 187 36 348 254 Remotely . | . . . . Salvage Created 1387 | 103 160 709 415 Parts 90 | 6 14 47 23 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 4 | 1 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 5 13 10 Melee 1 | . . 1 . Guns 19 | . 5 12 2 Cannons 3 | . . . 3 AOE 4 | . . . 4 Classes Destroyed 10 | 2 2 3 3 Worker 1 | . . 1 . Builder 2 | . . 1 1 Tunneler 2 | 1 . . 1 Hauler 1 | . . . 1 Recycler 5 | 1 . 3 1 Watcher 3 | . . 2 1 Swarmer 13 | . 2 8 3 Grunt 13 | . 3 5 5 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 8 | 1 3 8 3 Combat Bots Only 4 | . 3 4 2 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded 2 | . . . 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 432 | . 65 190 177 Missed 129 | . 14 63 52 Damage Taken 3566 | 24 460 1163 1919 Core 1118 | 12 153 397 556 Absorbed by Shields . | . . . . Core Remaining (%) 43 | 95 34 . . Volleys Fired 113 | 11 23 53 26 Largest 3 | 2 2 2 3 Hottest 211 | 60 60 80 211 Shots Fired 210 | 22 39 98 51 Gun 179 | 22 39 98 20 Cannon 19 | . . . 19 Launcher 12 | . . . 12 Special . | . . . . Kinetic 89 | 11 35 43 . Thermal 91 | . . 55 36 Explosive 12 | . . . 12 Electromagnetic 18 | 11 4 . 3 Robot Hit Streak 13 | 4 5 13 11 Robot Miss Streak 9 | 3 5 4 9 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 124 | 9 22 59 34 Core Hits 70 | 2 9 34 25 Critical Kills 1 | . 1 . . Critical Parts Destroyed 3 | . . . 3 Critical Strikes 4 | . 1 . 3 Destroy 1 | . 1 . . Smash 3 | . . . 3 Melee Attacks 11 | . . . 11 Impact 11 | . . . 11 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2430 | 122 207 780 1321 Guns 1235 | 100 207 749 179 Cannons 197 | . . . 197 Explosions 601 | 22 . . 579 Melee 352 | . . . 352 Ramming 45 | . . 31 14 Kinetic 554 | 22 207 325 . Thermal 775 | 22 . 424 329 Explosive 579 | . . . 579 Electromagnetic 125 | 78 . . 47 Impact 352 | . . . 352 Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . . 18 Message Errors 4 | . . . 4 Matter Fused 2 | . . . 2 Heat Flow Errors 1 | . . . 1 Energy Discharges 3 | . . . 3 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 3 | . . . 3 Alerts 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 182 | 4 . . 178 Projectiles 5 | . . . 5 Explosions 21 | 4 . . 17 Melee 156 | . . . 156 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 275 | 24 . 14 237 Shots 10 | 1 . . 9 Rammed 7 | . . 7 . Targets Rammed 12 | . . 8 4 Kicked 5 | . . 1 4 Crushed . | . . . . Highest Temperature 312 | 52 24 . 312 Average Temperature 70 | 19 11 . 96 Received Heat Transfer 1035 | . 102 186 747 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Fried 4 | . . . 4 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 1629 | 50 . 950 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 258 | 10 186 258 239 Initial 78 | . 6 78 74 Average 105 | 3 83 127 109 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 79 80 Level 1 16 | . . 20 19 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 5 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 10 36 26 Peak Tracking Total 9 | . 5 9 6 Tactical Retreats 8 | . 3 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 11 . . Successful 7 | . 7 . . Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . 1 . . Surveillance Status 1 | . 1 . . Investigation Status 1 | . 1 . . Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1877 | 116 205 561 995 Spaces Moved 937 | 81 147 278 431 Core 282 | 2 . 105 175 Treads 15 | . . . 15 Legs 265 | . . 24 241 Wheels 375 | 79 147 149 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 50 Average Speed 154 | 89 95 136 197 Slowest Speed 350 | 100 100 250 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 29 22 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 98 | 4 . . 94 Melee . | . . . . Projectile 8 | . . . 8 AOE 90 | 4 . . 86 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1134 | 100 175 353 506 Wait 5 | . . . 5 Move 934 | 80 146 277 431 Hop . | . . . . Pick Up 5 | 2 . 2 1 Fast Attach 36 | 7 3 6 20 Attach 9 | . 1 4 4 Detach 4 | . 1 1 2 Swap 4 | . 1 2 1 Drop 1 | . . . 1 Fire 113 | 11 23 53 26 Melee 11 | . . . 11 Ram 7 | . . 7 . Kick 5 | . . 1 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 3) 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Utility x2 549 | -9/Materials | Lost 4 parts (2n2u) 835 | -9/Materials | Core integrity fell below 50% 862 | -9/Materials | Core integrity fell below 20% 869 | -9/Materials | Discovered new exit (range 14) 883 | -9/Materials | Entered another Materials area 883 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 889 | -8/Materials | Lost 9 parts (2p2n1u4w) 1265 | -8/Materials | Core integrity fell below 50% 1313 | -8/Materials | Lost 8 parts (3p1n3u1w) 1463 | -8/Materials | Core integrity fell below 20% 1878 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01832_ Dropped Prototype Energy Gun. 01832_ U-05 Engineer lays Concrete. 01833_ Acquired Prototype Energy Gun. 01833_ Identified Prc. Beam Rifle. 01834_ U-05 Engineer builds a Wall. 01838_ U-05 Engineer lays Concrete. 01841_ The unstable cave ceiling collapses. 01841_ U-05 Engineer builds a Wall. 01845_ U-05 Engineer lays Concrete. 01848_ Acquired 36 matter. 01849_ U-05 Engineer lays Concrete. 01852_ U-05 Engineer builds a Wall. 01852_ Acquired Aluminum Leg. 01855_ Acquired 30 matter. 01856_ U-05 Engineer lays Concrete. 01865_ Ion Engine destroyed. 01866_ U-05 Engineer lays Concrete. 01872_ /NFLNIUHF>Z6ENOH1Y5 Q>XYAQRU41T&AD 01872_ U-05 Engineer lays Concrete. 01875_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????????! ??????????????? | | ????????????????????? ??????????????? | | ####????????????????? ??????????????? | | #????????????????? s ??????????????? | | #????????????????##;s;??????????????? | | #???????????????? ??????????????? | | #????????????????? ??????????????? | | #????????????????? #?????????????? | | ####?????????????????# #?????????????? | | ############?????????# ##????????????? | | # #???????###s ;#????????????? | | # #???????#;; ;#???????? #??? | | """ # """########## ###+### #??? | | """ # """## # #??? | | """ """## " # #??? | | ## """ # @ #??? | | #+## ### ### "" # ###+###??????? | | = = # """ ## ##????????????? | | = = + "" ## #?????????????? | | =[= =% # """ ## #?????????????? | | ###########+# """ ## #?????????????? | | # """ ## ##????????????? | | """ " " ## ! +????????????? | | "" "" """ # ## #######??????? | | !"S"" """ ######### #??????? | | """" #????## #??????? | | #?#### # # #??????? | | ##/################# ]#??????? | | # #??????? | | #??????? | | #######??????? | | # #####+## # # #????????????? | | #??????# ###### ####????????????? | | ???????# """"" #????###???????????????? | | ???????# """"" #??????????????????????? | | ???????# """"" #??????????????????????? | | ???????# """"" !#??????????????????????? | | ???????# """"" #??????????????????????? | | ???????# """"" #??????????????????????? | | ???????# """"" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Base Temperature (-) 100 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call GoHome() Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed RelayLauncherBank Manual? 0 Play Time 00:17:49 Cumulative 3.5 hours Start 2024.08.13 @ 13:16:22 End 2024.08.13 @ 13:32:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b0ea25b-b241-4c82-a3c8-29e623ac33ed