Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.27 @ 21:38:51 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (132) 660 Value Destroyed (3191) 3191 Prototype IDs (80) 1600 Alien Tech Used (1) 200 Bonus (7348) 7348 TOTAL SCORE: 20299 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 48 Aligned with FarCom 300 Used Core Reset Matrix 3000 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 124/130 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Mini Fusion Reactor > --- PROPULSION (2) --- Cooled Nuclear Pulse Thruster Improved Diametric Drive > --- UTILITY (20) ----- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Terrain Scan Processor Experimental Terrain Scan Processor Advanced Transmission Jammer Improved Propulsion Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Plasma Sword Lance > --- INVENTORY (8) ---- Mini Fusion Reactor Cooled Nuclear Pulse Thruster Improved Diametric Drive Superbattery (2000) Gravity Neutralizing Apparatus Advanced Reaction Control System Advanced Component Analysis Suite Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array Experimental Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Experimental Terrain Scan Processor Experimental Terrain Scan Processor Advanced Transmission Jammer Improved Propulsion Shielding Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Plasma Sword Lance > --- INVENTORY -------- Mini Fusion Reactor Cooled Nuclear Pulse Thruster Diametric Drive Superbattery Gravity Neutralizing Apparatus Advanced Reaction Control System Advanced Component Analysis Suite Hypervelocity Coil Gun [Rating: 132] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Improved Hacking Suite Device Advanced Weight Redist. System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Improved Propulsion Shielding Weapon Scythe Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Slots Evolved 18 | . . 2 . . . 2 2 2 2 2 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 18 | . . 2 . . . 2 2 2 2 2 2 2 . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 182 | 7 16 17 13 3 7 33 9 12 6 19 20 16 2 2 Power 15 | 1 2 2 . . 1 3 1 1 . 2 . 2 . . Engine 8 | 1 2 2 . . . 1 1 1 . . . . . . Core 4 | . . . . . 1 2 . . . 1 . . . . Reactor 3 | . . . . . . . . . . 1 . 2 . . Propulsion 27 | 2 2 6 2 . . 10 1 . . 1 1 2 . . Treads 10 | 1 2 3 1 . . 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 9 | 1 . 3 1 . . 4 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 8 | . . . . . . 3 1 . . 1 1 2 . . Utility 87 | 2 2 2 2 3 1 10 5 10 6 15 18 9 2 . Device 29 | . . . . . . 2 . 2 1 8 10 5 1 . Storage 11 | 2 2 . . 2 . 3 . 1 . 1 . . . . Processor 16 | . . . . . . 2 1 5 4 . 1 2 1 . Hackware 16 | . . . . . . 1 3 2 1 4 3 2 . . Protection 15 | . . 2 2 1 1 2 1 . . 2 4 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 53 | 2 10 7 9 . 5 10 2 1 . 1 1 3 . 2 Energy Gun 13 | 1 5 1 2 . 3 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 22 | 1 5 4 4 . . 6 . . . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 10 | . . 2 3 . 2 1 2 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . . . . 1 . . 1 Piercing Weapon 3 | . . . . . . . . . . 1 . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 1 . . . . . 1 . Parts Lost 15 | . 1 4 . . . 8 . . . 1 . . 1 . Power 3 | . . 1 . . . 1 . . . 1 . . . . Propulsion 4 | . . 2 . . . 2 . . . . . . . . Utility 3 | . . . . . . 2 . . . . . . 1 . Weapon 5 | . 1 1 . . . 3 . . . . . . . . Highest Loss Streak 7 | . 1 2 . . . 7 . . . 1 . . 1 . Average Slot Usage (%) 94 | . 98 87 100 100 100 90 77 92 93 97 99 99 100 92 Engine 4 | . 13 10 11 11 4 5 3 6 5 . . . . . Core 1 | . . . . . 6 3 3 . . 3 . . . . Reactor 1 | . . . . . . . . . . . 4 4 4 4 Treads 4 | . 14 10 11 11 11 4 . . . . . . . . Wheel 4 | . 14 8 11 11 11 8 . . . . . . . . Flight 5 | . . . . . . . 15 13 11 10 9 8 8 8 Device 6 | . . . . . . . 7 11 11 12 14 13 13 12 Storage 13 | . 28 22 22 22 22 26 7 6 5 5 4 4 4 4 Processor 9 | . . . . . . . 17 16 16 15 14 20 23 24 Hackware 17 | . . . . . . 8 9 23 29 34 37 34 32 28 Protection 9 | . . 13 22 22 22 15 3 6 5 3 3 4 4 4 Energy Gun 3 | . 13 11 4 . 10 4 . . . . . . . . Ballistic Gun 4 | . 13 10 10 11 4 12 . . . . . . . . Launcher 1 | . . . 7 11 7 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 6 5 5 4 4 4 4 Piercing Weapon 1 | . . . . . . . . . . 3 4 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 67 | 17 41 52 55 55 57 67 14 22 22 23 25 25 25 25 Greatest Support 31 | 10 20 22 20 16 16 28 14 23 23 26 26 27 31 27 Greatest Overweight (x) 5 | 1 4 4 3 3 3 5 . . . 1 . 1 . . Average Overweight (x) . | . 2 2 2 3 3 2 . . . . . . . . Largest Inventory Capacity 24 | 8 16 16 16 16 16 24 6 8 8 8 8 8 8 8 Average Capacity 12 | 5 15 16 16 16 16 21 6 7 8 8 8 8 8 8 Most Carried 22 | 8 16 16 16 16 16 22 6 8 8 8 8 8 8 8 Average Carried 11 | 3 14 15 15 16 16 19 5 7 7 7 7 7 8 8 Final Capacity 16 | 8 16 16 16 16 16 6 6 8 8 8 8 8 8 8 Final Carried 16 | 8 16 16 16 16 16 6 6 8 8 8 8 8 8 8 Class Distribution -------------------- 26% | Wizard-Ninja 25% | Mutant 14% | Hacker-Scout 12% | Hauler-Mutant 6% | Wizard-Scout 6% | Scavenger-Mutant 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Wizard-Scout | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Ninja | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Matter Collected 3061 | 273 295 211 564 20 106 636 156 125 . 255 190 150 45 35 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5341 | 87 637 353 434 . 277 1545 210 409 . 410 511 376 . 92 Parts 273 | 3 40 33 24 . 9 73 15 12 . 29 10 21 . 4 Haulers Intercepted 5 | . 1 . . . . 3 1 . . . . . . . Recyclers Shooed 12 | . . 3 . . 1 6 . 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 76 | . 15 12 20 . 7 18 2 . . 1 . . . 1 Melee 1 | . . . . . . . . . . 1 . . . . Guns 48 | . 14 6 12 . 1 14 . . . . . . . 1 AOE 26 | . 1 6 8 . 5 4 2 . . . . . . . Classes Destroyed 15 | 1 6 2 2 . 1 1 . . . 2 . . . . Worker 3 | . 1 1 . . . . . . . 1 . . . . Builder 1 | . . . . . . . . . . 1 . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . Hauler 5 | . 1 . . . . 3 1 . . . . . . . Recycler 18 | 1 . 1 1 . . 6 1 2 . 2 3 1 . . Operator 4 | . 2 . . . . 1 . . . 1 . . . . Drone 1 | . . . . . . . . . . 1 . . . . Watcher 24 | . 2 1 . . . 3 2 4 . 3 2 7 . . Swarmer 25 | . 6 8 3 . 3 3 2 . . . . . . . Grunt 24 | . 9 . 5 . 3 7 . . . . . . . . Brawler 2 | . . . 1 . . 1 . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 10 | . . 4 1 . . 4 . . . . . . . 1 Hunter 3 | . . . . . 1 2 . . . . . . . . Assembled 10 | . . . 10 . . . . . . . . . . . Best Kill Streak 9 | 1 5 6 3 . 3 9 2 1 . 2 1 2 . 1 Combat Bots Only 7 | . 4 5 3 . 3 7 2 . . 1 . . . 1 Max Kills in Single Turn 3 | 1 2 3 1 . 3 2 2 1 . 1 1 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . 1 3 1 . 3 2 2 . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Damage Taken 3772 | . 454 568 517 . 330 933 15 . 27 340 . . 588 . Core 796 | . 79 47 24 . 36 169 . . . 95 . . 346 . Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 88 | 100 68 . . . 73 69 100 100 100 91 100 . 76 100 Volleys Fired 268 | 1 55 32 65 . 13 97 2 1 . . . 1 . 1 Largest 2 | 2 2 2 2 . 2 2 1 1 . . . 1 . 1 Hottest 88 | 60 60 63 88 . 80 80 39 30 . . . 35 . 35 Shots Fired 416 | 2 107 60 81 . 19 142 2 1 . . . 1 . 1 Gun 378 | 2 107 56 60 . 12 139 . . . . . 1 . 1 Cannon . | . . . . . . . . . . . . . . . Launcher 37 | . . 4 21 . 7 3 2 . . . . . . . Special 1 | . . . . . . . . 1 . . . . . . Kinetic 246 | 1 55 28 45 . . 115 . . . . . 1 . 1 Thermal 37 | . 23 . 14 . . . . . . . . . . . Explosive 28 | . . 4 21 . 1 . 2 . . . . . . . Electromagnetic 104 | 1 29 28 1 . 18 27 . . . . . . . . Robot Hit Streak 16 | 2 9 10 9 . 11 16 . 1 . . . 2 . 3 Robot Miss Streak 6 | . 6 2 6 . 2 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . . . . . . Shots Hit Robots 325 | 2 62 40 46 . 13 94 6 19 2 10 14 16 . 1 Core Hits 220 | 2 30 26 41 . 16 62 9 8 . 9 6 10 . 1 Critical Hits 4 | . . . 1 . . . 1 1 . . . . . 1 Critical Kills 3 | . . . 1 . . . 1 . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . . . Melee Attacks 445 | . . . . . . 3 38 56 18 94 100 104 13 19 Impact . | . . . . . . . . . . . . . . . Slashing 361 | . . . . . . 3 38 56 18 73 72 83 3 15 Piercing 84 | . . . . . . . . . . 21 28 21 10 4 Sneak Attacks 24 | . . . . . . 1 2 5 1 6 7 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . 3 3 . . Damage Inflicted 10943 | 24 937 1130 1332 . 647 2303 520 981 133 825 1240 862 . 9 Guns 3663 | 24 821 490 546 . 110 1655 . . . . . 8 . 9 Cannons . | . . . . . . . . . . . . . . . Explosions 2828 | . 116 640 786 . 537 549 200 . . . . . . . Melee 4442 | . . . . . . 89 320 981 133 825 1240 854 . . Ramming 10 | . . . . . . 10 . . . . . . . . Kinetic 2476 | 12 441 224 410 . . 1372 . . . . . 8 . 9 Thermal 840 | . 255 109 124 . 41 311 . . . . . . . . Explosive 1569 | . . 531 786 . 119 . 133 . . . . . . . Electromagnetic 1606 | 12 241 266 12 . 487 521 67 . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3385 | . . . . . . 89 320 981 133 381 695 786 . . Piercing 1057 | . . . . . . . . . . 444 545 68 . . Highest Corruption 3 | . . . . . . 2 . . . 3 . . 1 . Average Corruption 1 | . . . . . . 2 . . . 2 . . 1 . Corruption Purged 3 | . . . . . . . . . . 3 . . . . Effects 13 | . . . . . . 11 . . . 1 . . 1 . Message Errors 3 | . . . . . . 2 . . . 1 . . . . Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . Energy Discharges 2 | . . . . . . 1 . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 4 . . . . . . . . Targeting Errors 2 | . . . . . . 2 . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 887 | . . 36 54 . . 11 101 200 33 111 320 21 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 101 | . . 36 54 . . 11 . . . . . . . . Melee 786 | . . . . . . . 101 200 33 111 320 21 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . 28 32 . 31 66 . . . . . . . . Shots 13 | . . 2 4 . 3 4 . . . . . . . . Rammed 1 | . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 270 | . 60 109 270 . 210 166 . 2 . . . . . . Average Temperature 52 | . 21 31 77 . 96 32 . 2 . . . . . . Received Heat Transfer 1044 | . 177 144 228 . 108 306 9 . . . . . 72 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 5 | . 1 . . . 1 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 1255 | . 400 150 155 . 50 500 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 2 . . 1 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Peak Influence 1851 | 5 309 304 235 . 109 318 475 193 71 432 149 581 1851 1113 Average Influence 136 | 1 99 180 91 . 28 105 337 69 29 55 39 187 1678 994 Maximum Alert Level 5 | . 1 1 1 . . 1 2 . . 2 . 2 5 4 Low Security (%) 78 | 100 84 60 81 . 100 81 7 100 100 98 100 54 . . Level 1 16 | . 15 39 18 . . 18 61 . . . . 36 . . Level 2 3 | . . . . . . . 30 . . 1 . 8 . . Level 3 1 | . . . . . . . . . . . . . . 86 Level 4 . | . . . . . . . . . . . . . . 13 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . 99 . Squads Dispatched 36 | . 4 . 1 . . 3 6 5 . 5 1 4 6 1 Investigation 16 | . 3 . . . . 2 4 3 . 1 . 2 . 1 Extermination 7 | . . . . . . . 1 2 . 1 1 2 . . Reinforcement 6 | . 1 . 1 . . 1 1 . . 2 . . . . Assault 7 | . . . . . . . . . . 1 . . 6 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Distress Signals 9 | . . 1 1 . . 3 . 1 . 1 . 2 . . Communications Jammed 37 | . . . . . . . . . . 10 2 6 19 . Distress Signals 31 | . . . . . . . . . . 4 2 6 19 . Times Spotted 198 | . 21 17 20 . 7 41 11 8 2 20 7 18 26 . Peak Tracking Total 24 | . 4 6 3 . 3 8 3 4 1 5 2 5 24 . Tactical Retreats 22 | . 1 2 2 . . 3 1 2 1 6 . 3 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Traps Triggered 12 | . 4 . . . . . 1 . . 1 1 3 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . . . . Reused 1 | . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Machines Disabled 12 | . 4 . . . . 2 2 . . 1 . . 2 1 Max in Single Turn 2 | . 2 . . . . 1 1 . . 1 . . 1 1 Garrison Access 13 | . . . . . . 1 1 2 1 4 3 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . 1 . 1 . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Machines Accessed 119 | . 5 2 1 1 . 10 20 19 8 18 13 15 . 7 Terminals 74 | . 4 1 1 . . 7 11 13 4 10 6 11 . 6 Fabricators 12 | . . . . . . . 2 1 2 3 2 1 . 1 Repair Stations 6 | . 1 1 . . . 1 1 . . 1 1 . . . Recycling Units 3 | . . . . . . 1 . 1 . . 1 . . . Scanalyzers 10 | . . . . . . . 4 2 1 1 . 2 . . Garrison Access 13 | . . . . . . 1 2 2 1 3 3 1 . . Total Hacks 352 | . 18 6 4 1 . 32 51 48 26 54 41 49 . 22 Successful 251 | . 8 5 2 1 . 24 26 33 22 44 33 40 . 13 Failed 98 | . 9 1 2 . . 7 25 14 4 10 8 9 . 9 Catastrophic 12 | . . . 1 . . 1 1 2 . 1 2 1 . 3 Database Lockouts 4 | . 1 . . . . 1 . 2 . . . . . . Manual 204 | . 7 2 4 1 . 20 31 23 14 30 23 34 . 15 Terminals 253 | . 16 4 4 . . 24 29 35 15 38 27 40 . 21 Fabricators 43 | . . . . . . . 7 5 7 10 8 5 . 1 Repair Stations 13 | . 2 2 . . . 3 2 . . 2 2 . . . Recycling Units 6 | . . . . . . 4 . 1 . . 1 . . . Scanalyzers 18 | . . . . . . . 9 2 3 1 . 3 . . Garrison Access 18 | . . . . . . 1 4 5 1 3 3 1 . . Terminal Hacks 117 | . 6 2 2 1 . 12 9 18 8 22 11 18 . 8 Part Schematic 10 | . . . . . . 1 1 1 2 2 1 2 . . Robot Analysis 4 | . 2 . . . . 1 . . . . . . . 1 Prototype ID Bank 17 | . 1 . 1 . . 2 1 3 2 2 2 3 . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . 1 1 1 1 . . 1 Branch Access Points 2 | . . . . . . . . . . . 1 1 . . Emergency Access Points 4 | . . . . . . . . 2 . 2 . . . . Machine Index 3 | . . . . . . . . . . 1 1 1 . . Terminal Index 6 | . . . . . . 1 1 1 1 1 . . . 1 Fabricator Index 1 | . . . . . . . . . 1 . . . . . Alert Level 8 | . . . 1 . . 1 1 1 . 2 . 1 . 1 Unreport Threat 16 | . . 1 . . . 2 1 2 . 4 1 2 . 3 Locate Traps 11 | . . . . . . 2 2 1 . 1 1 4 . . Reprogram Traps 2 | . . . . . . . . . . 2 . . . . Recall Investigation 5 | . 1 . . . . . . 2 . 1 . 1 . . Recall Extermination 7 | . . . . . . . 1 2 . 1 1 2 . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . 1 . . . . 1 . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . 1 . . . Registered Prototypes 3 | . . . . . . . 1 . . 1 1 . . . Zone Layout 6 | . 1 1 . . . 1 . 2 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . 5 4 4 7 5 3 . . Load Schematic 12 | . . . . . . . 2 2 2 3 2 1 . . Build 16 | . . . . . . . 3 2 2 4 3 2 . . Repair Station Hacks 10 | . 2 2 . . . 1 1 . . 2 2 . . . Scan Component 6 | . 1 1 . . . 1 1 . . 1 1 . . . Repair 4 | . 1 1 . . . . . . . 1 1 . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . 1 . . . . . Garrison Access Hacks 11 | . . . . . . 1 . 2 1 3 3 1 . . Seal Access 11 | . . . . . . 1 . 2 1 3 3 1 . . Unauthorized Hacks 82 | . . 1 . . . 9 11 9 7 10 12 18 . 5 Terminals 55 | . . 1 . . . 7 5 5 5 6 8 14 . 4 Track 9 | . . . . . . 2 . . . . 2 5 . . Assimilate 7 | . . . . . . . 1 1 1 1 1 2 . . Botnet 28 | . . 1 . . . 3 3 3 3 4 4 4 . 3 Disrupt 3 | . . . . . . 1 . . . . . 2 . . Operators 8 | . . . . . . 1 1 1 1 1 1 1 . 1 Fabricators 14 | . . . . . . . 2 1 2 3 3 2 . 1 Report 4 | . . . . . . . 1 . 1 1 1 . . . Prioritize 5 | . . . . . . . . 1 1 1 1 1 . . Siphon 4 | . . . . . . . 1 . . 1 1 1 . . Overload 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 2 . 1 . . 1 . . . Reject 1 | . . . . . . 1 . . . . . . . . Recyclers 2 | . . . . . . . . 1 . . 1 . . . Mask 1 | . . . . . . 1 . . . . . . . . Scanalyzers 8 | . . . . . . . 3 2 . 1 . 2 . . Extract 8 | . . . . . . . 3 2 . 1 . 2 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 75 | . 5 2 1 . . 7 17 15 6 5 6 6 . 5 Full Trace Events 2 | . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . . . . . . 1 13 5 3 7 1 9 . . Parts Built 17 | . . . . . . . 3 3 2 4 3 2 . . Matter 3675 | . . . . . . . 364 336 570 1002 827 576 . . Time 1241 | . . . . . . . 219 59 228 354 177 204 . . Total Part Build Rating 91 | . . . . . . . 9 11 10 26 19 16 . . Parts Repaired 4 | . 1 1 . . . . . . . 1 1 . . . Time 83 | . 26 26 . . . . . . . 19 12 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 1 . . . 2 . . . . Machine Destruction 3 | . . . . . . 1 . . . 2 . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Total Allies 6 | . . . . . . . . 1 1 1 1 2 . . Largest Group 2 | . . . . . . . . 1 2 2 1 1 . . Highest-Rated Group 52 | . . . . . . . . 26 52 52 10 44 . . Highest-Rated Ally 44 | . . . . . . . . 26 26 26 10 44 . . Total Orders 11 | . . . . . . . . . 2 4 4 1 . . STAY 4 | . . . . . . . . . . 1 2 1 . . GOTO 2 | . . . . . . . . . 1 1 . . . . FOLLOW 5 | . . . . . . . . . 1 2 2 . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Robot Analysis Total 4 | . 2 . . . . 1 . . . . . . . 1 Derelict Logs Recovered 3 | . . . 3 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Turns Passed 13047 | 58 913 613 1062 495 734 1936 884 1036 762 1522 1271 1445 118 198 Spaces Moved 16089 | 42 450 313 610 375 498 1115 2150 2266 1283 2414 1952 1893 281 447 Core 109 | 4 . . . . . . . . . 105 . . . . Treads 273 | . 125 76 67 . . 5 . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 3113 | 38 325 237 543 375 498 1097 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 12594 | . . . . . . 13 2150 2266 1283 2309 1952 1893 281 447 Fastest Speed 27 | 50 90 110 130 130 130 34 32 32 32 32 29 29 27 29 Average Speed 53 | 84 136 142 137 130 130 125 32 32 32 34 31 29 28 29 Slowest Speed 220 | 100 200 200 200 130 130 220 34 32 32 100 32 110 29 29 Overloaded Moves 41 | . . . . . . . . . . . . . 41 . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . 5 3 2 16 4 9 7 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 75 30 93 69 98 78 52 62 35 71 60 51 49 15 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . 1 . Scrap Searched 2 | . . . 1 . 1 . . . . . . . . . Spaces Dug 282 | . . . . . . 2 28 35 16 68 59 55 8 11 Terrain Destroyed 528 | . 4 33 163 . 15 12 49 35 16 68 59 55 8 11 Melee 282 | . . . . . . 2 28 35 16 68 59 55 8 11 Projectile 1 | . . . 1 . . . . . . . . . . . AOE 245 | . 4 33 162 . 15 10 21 . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Qua Acc Total 19586 | 58 642 421 753 383 565 1550 2273 2488 1603 2955 2469 2648 293 485 Wait 2447 | 1 101 46 56 1 44 230 68 137 296 435 391 610 6 25 Move 15977 | 41 449 312 609 374 497 1114 2139 2259 1278 2384 1943 1874 266 438 Hop 47 | . . . . . . . 5 3 2 13 4 9 7 4 Pick Up 97 | 8 12 6 2 1 1 27 4 8 1 12 9 6 . . Fast Attach 69 | 7 11 4 . 2 1 8 5 8 2 3 8 7 3 . Attach 37 | . 2 4 2 . . 18 3 . 1 4 3 . . . Detach 21 | . 1 . . . . 5 3 4 1 . 6 1 . . Swap 77 | . 3 9 11 1 6 7 1 4 3 12 9 9 . 2 Drop 125 | . 8 8 8 4 3 40 5 8 1 13 14 12 1 . Fire 268 | 1 55 32 65 . 13 97 2 1 . . . 1 . 1 Melee 384 | . . . . . . 3 38 56 18 79 82 83 10 15 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . 36 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / [*Sto] / *Low) -6/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory (discovered 8 exits: *Res x4 / [*Upp x2] / [*Ext x2]) -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -2/Research (discovered 4 exits: Acc x2 / *Qua x2) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Central database locked down 172 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 504 | -10/Materials | Repaired Assault Rifle 517 | -10/Materials | Discovered new exit (range 8) 926 | -10/Materials | Discovered new exit (range 9) 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Utility x2 1021 | -9/Materials | Repaired Lgt. Treads 1476 | -9/Materials | Discovered new exit (range 12) 1541 | -9/Materials | Discovered new exit (range 13) 1585 | -9/Materials | Entered Mines 1594 | -9/Mines | Met a Derelict bent on vengeance 1632 | -9/Mines | Learned Materials security intel 1632 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1695 | -9/Mines | Assembled infested the area 1809 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1836 | -9/Mines | Build established: Scavenger-Mutant 2105 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2259 | -9/Mines | Discovered new exit (range 6) 2326 | -9/Mines | Discovered new exit (range 12) 2405 | -9/Mines | Build established: Mutant 2551 | -9/Mines | Learned location of Storage (-7) 2641 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2642 | -9/Mines | Discovered new exit (range 5) 2647 | -9/Mines | Entered Exiles 2680 | -9/Exiles | Met 8R-AWN 2701 | -9/Exiles | Met EX-HEX 2737 | -9/Exiles | Met EX-BIN 2755 | -9/Exiles | Aligned with FarCom system 2757 | -9/Exiles | Given EX-Vault access code 2789 | -9/Exiles | Opened EX-Vault 2800 | -9/Exiles | Found Superbattery 2839 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2923 | -9/Exiles | Met EX-DEC 3053 | -9/Exiles | Discovered new exit (range 10) 3142 | -9/Exiles | Left Exiles lab with Superbattery 3142 | -9/Exiles | Entered Mines 3652 | -8/Mines | Discovered new exit (range 10) 3710 | -8/Mines | Discovered new exit (range 10) 3876 | -8/Mines | Entered Materials 3876 | -8/Materials | Evolved 2 slots: Utility x2 3877 | -8/Materials | Identified exit to Factory 4272 | -8/Materials | Build established: Hauler-Mutant 4440 | -8/Materials | Lost 7 parts (2n2u3w) 4445 | -8/Materials | Destroyed 7 combat bots 4700 | -8/Materials | Central database locked down 5004 | -8/Materials | Discovered exit to Factory (range 15) 5623 | -8/Materials | Discovered exit to Factory (range 7) 5812 | -8/Materials | Entered Factory 5812 | -7/Factory | Evolved 2 slots: Utility x2 5867 | -7/Factory | Discovered new exit (range 2) 5867 | -7/Factory | Identified exit to Lower Caves 6085 | -7/Factory | Build established: Scout 6106 | -7/Factory | Discovered new exit (range 7) 6128 | -7/Factory | Discovered new exit (range 5) 6130 | -7/Factory | Identified exit to Factory 6199 | -7/Factory | Discovered exit to Factory (range 11) 6517 | -7/Factory | Fabricated Hacking Suite (x1) 6590 | -7/Factory | Fabricated Hacking Suite (x1) 6667 | -7/Factory | Fabricated Hacking Suite? 6696 | -7/Factory | Entered another Factory area 6696 | -6/Factory | Evolved 2 slots: Utility x2 6814 | -6/Factory | Build established: Hacker-Scout 6854 | -6/Factory | Central database locked down 6946 | -6/Factory | Discovered new exit (range 13) 6961 | -6/Factory | Identified exit to Factory 7163 | -6/Factory | Discovered exit to Factory (range 13) 7253 | -6/Factory | Discovered new exit (range 13) 7405 | -6/Factory | Discovered exit to Factory (range 9) 7441 | -6/Factory | Discovered new exit (range 8) 7583 | -6/Factory | Fabricated Imp. Terrain Scan Processor (x2) 7606 | -6/Factory | Fabricated Imp. System Shield? 7732 | -6/Factory | Entered another Factory area 7732 | -5/Factory | Accompanied by 1 ally 7732 | -5/Factory | Evolved 2 slots: Utility x2 7953 | -5/Factory | Identified exit to Factory 8082 | -5/Factory | Discovered new exit (range 18) 8353 | -5/Factory | Fabricated Exp. Terrain Scanner (x1) 8429 | -5/Factory | Fabricated Exp. Terrain Scan Processor? 8494 | -5/Factory | Entered another Factory area 8494 | -4/Factory | Accompanied by 2 allies 8494 | -4/Factory | Evolved 2 slots: Utility x2 8655 | -4/Factory | Discovered new exit (range 29) 8667 | -4/Factory | Found Prototype Device 8688 | -4/Factory | Identified exit to Research 8748 | -4/Factory | Discovered new exit (range 17) 8799 | -4/Factory | Identified EM Disruption Field 8931 | -4/Factory | Discovered new exit (range 23) 9067 | -4/Factory | Discovered new exit (range 29) 9101 | -4/Factory | Repaired Adv. Weight Redist. System 9362 | -4/Factory | Spotted B-86 Titan 9398 | -4/Factory | Build established: Wizard-Scout 9672 | -4/Factory | Fabricated Mni. Fusion Reactor? 9789 | -4/Factory | Fabricated Mni. Fusion Reactor? 9835 | -4/Factory | Build established: Wizard-Ninja 9886 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 9900 | -4/Factory | Local fabrication network quarantined 9975 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 10016 | -4/Factory | Entered Research 10016 | -3/Research | Evolved 2 slots: Utility x2 10111 | -3/Research | Identified exit to Research 10141 | -3/Research | Identified exit to Armory 10141 | -3/Research | Identified exit to Testing 10243 | -3/Research | Found Prototype Device 10250 | -3/Research | Identified Exp. Thermal Defense Suite 10687 | -3/Research | Repaired Imp. Propulsion Shielding 10747 | -3/Research | Spotted B-86 Titan 10891 | -3/Research | Found Prototype Device 10897 | -3/Research | Identified Adv. Kinecellerator 11187 | -3/Research | Fabricated Diametric Drive (x1) 11233 | -3/Research | Fabricated Diametric Drive (x1) 11272 | -3/Research | Fabricated Exp. Terrain Scan Processor (x1) 11287 | -3/Research | Entered another Research area 11287 | -2/Research | Evolved 2 slots: Utility x2 11302 | -2/Research | Identified exit to Quarantine 11756 | -2/Research | Discovered new exit (range 23) 11763 | -2/Research | Found Prototype Device 11773 | -2/Research | Identified Exp. Thermal Shield 11775 | -2/Research | Found Prototype Launcher 11778 | -2/Research | Identified Adv. Micro-nuke Launcher 11847 | -2/Research | Spotted B-90 Cyclops 12014 | -2/Research | Discovered new exit (range 26) 12146 | -2/Research | Spotted B-90 Cyclops 12358 | -2/Research | Fabricated Imp. Diametric Drive (x1) 12460 | -2/Research | Fabricated Imp. Diametric Drive? 12602 | -2/Research | Local fabrication network quarantined 12732 | -2/Research | Entered Quarantine 12733 | -2/Quarantine | Maximum security lockdown engaged 12768 | -2/Quarantine | Found Alien Artifact 12768 | -2/Quarantine | Identified Core Reset Matrix 12768 | -2/Quarantine | Used Core Reset Matrix 12772 | -2/Quarantine | Detected hypermatrix surge 12772 | -2/Quarantine | Sensed 11 artifacts in vicinity 12799 | -2/Quarantine | Cryocooling Duct disabled 12814 | -2/Quarantine | Ambient heat levels rising (+20) 12818 | -2/Quarantine | Discovered new exit (range 29) 12850 | -2/Quarantine | Entered Access 12850 | -1/Access | Evolved 2 slots: Utility x2 12876 | -1/Access | Identified exit to Surface 13048 | *** | Heading to fleet! Last Messages --------------- >>Alert(Check) Current Alert Level: 3-Z 13005_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. >>Alert(Purge) Purged threat record, alert level lowered. 13025_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. 13031_ Connecting with Terminal... >>Open Sealed Barrier opened. 13032_ The Access Shell folds into the floor. 13045_ Sealed Heavy Doors breached. [Achievement: Home At Last?] [Achievement: Inspector Gadget] Map ----- +----------------------------------------------------+ | ? ? # # # ###### # | | ?######??## # # ###### " # | | ? ? ##/######## ################ """ # | | ??? ? ## ####### ############### """ # | | # # " # | | # + # | | ? ? # ####### ############### # | | ? + ########################## # | | # ##################################### | | # # """"""""""" ############ | | # # """"T"""" ############ | | # # o ############ | | ? # # ############"" | | # # ############"" | | ########### + ############"Y | | ########### # ############"" | | ########### # ############"" | | ########### ############################### | | ########### ############################### | | ########### ####### ####################### | | ########### """T""" """" ### | | ########### """ """ """" BB ### | | ########### """" BB ### | | ########### """" | | ########### "" """" | | ########### A @" """ | | ########### """" | | ########### """" BB ###/##### | | ########### """" BB # | | ########### """" # | | ########### ####### ##################### " | | ########### ############################# """ | | ########### ############################# """ | | ########### ## ################ " | | ## #### ## ################ | | ## "T #### ## ################ | | ## "" ## ###############? | | ## #### ## ######################## | | ## #### ## ######################## | | #### ##### ###+########## ################## | | #### ##### "" ################## | | #### ##### "T ################## | | ##### ###+########## ################## | | ####+########## ###### ################### | | ? ###### ###### # ###### | | ###### ""###### + ###### | | " ###### ""###### + " ###### | | """ ###### Y"###### # "" ###### | | """ ###### [ ""###### # "" ###### | | " ###### ""###### # "" ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 30 Terrain Scan Density 2610 Jamming Range 16 Additional Mass Support 9 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 73 Melee Accuracy 10 Recoil Reduction 1 Offensive Hacking 62 Defensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. Terrain Scan Processor | x2 | -6/Factory Imp. System Shield | x1 | -6/Factory Exp. Terrain Scanner | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -5/Factory Mni. Fusion Reactor | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Diametric Drive | x1 | -3/Research Diametric Drive | x1 | -3/Research Exp. Terrain Scan Processor | x1 | -3/Research Imp. Diametric Drive | x1 | -2/Research Imp. Diametric Drive | x1 | -2/Research Alien Tech Used ----------------- Core Reset Matrix Achievements -------------- Home At Last? Inspector Gadget Challenges ------------ None Game ------ Seed MeleeIonicCleaver Manual? 0 Play Time 03:28:04 Cumulative 207.0 hours Start 2020.08.26 @ 21:44:42 End 2020.08.27 @ 21:38:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 100 Rogue 99 Adventurer 1 Explorer 0 Win Type 2 Total 10 Types 7/1/1/1/0/0/0 Lore% 86 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7307c6da-044b-4503-9696-9454c8567de0