Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 12:00:44

Player: Alphabethead

Result: Core destroyed

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (12)      60
Value Destroyed (303)      303
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (316)                316
              TOTAL SCORE: 1519

 Bonus
-------
Follower Combat Kills      25
Aligned with FarCom        300
Friendly Fire              -9

 Cogmind 
---------
Core Integrity             0/250
Matter                     295/300
Energy                     239/250
System Corruption          0%
Temperature                Critical (557)
Movement                   Core (350) Ox6
Location                   -9/Mines

 Parts 
-------
>          --- POWER (1) --------
           Ion Engine
>          --- PROPULSION (2) ---
   Compact Wheel
>          --- UTILITY (2) ------
    Medium Storage Unit
>          --- WEAPON (2) -------
           Particle Gun
     Light Assault Rifle
>          --- INVENTORY (10) ---
           Ion Engine
  Improved Heat Sink
           Particle Gun
           Beamcaster
           AWS/Thermal
     Light Cannon
           Grenade Launcher
           Deploy-a-Sentry
           Deploy-a-Sentry

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
           Wheel
   Compact Wheel
>          --- UTILITY ----------
    Medium Storage Unit
     Light Armor Plating
>          --- WEAPON -----------
           Particle Gun
     Light Assault Rifle
>          --- INVENTORY --------
           Ion Engine
  Improved Heat Sink
           Particle Gun
           Beamcaster
           AWS/Thermal
     Light Cannon
           Grenade Launcher
           Deploy-a-Sentry
           Deploy-a-Sentry
[Rating: 12]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Medium Storage Unit
  Device                   Heat Sink
  Storage                  Medium Storage Unit
  Protection               Light Armor Plating
Weapon                     Light Assault Rifle
  Energy Gun               Particle Gun
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             15   | 6   1   8   .   .   
  Power                    2    | 1   .   1   .   .   
    Engine                 2    | 1   .   1   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               4    | 2   .   2   .   .   
    Treads                 2    | 2   .   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  2    | .   .   2   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  4    | 1   .   3   .   .   
    Device                 1    | .   .   1   .   .   
    Storage                2    | 1   .   1   .   .   
    Processor              .    | .   .   .   .   .   
    Hackware               .    | .   .   .   .   .   
    Protection             1    | .   .   1   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   5    | 2   1   2   .   .   
    Energy Gun             2    | 1   .   1   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          3    | 1   1   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   
Parts Lost                 6    | .   .   4   .   2   
  Power                    1    | .   .   1   .   .   
  Propulsion               2    | .   .   1   .   1   
  Utility                  2    | .   .   1   .   1   
  Weapon                   1    | .   .   1   .   .   
  Highest Loss Streak      3    | .   .   3   .   2   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     94   | .   85  95  100 97  
  Engine                   13   | .   14  13  14  14  
  Treads                   7    | .   28  1   .   .   
  Wheel                    20   | .   .   25  28  27  
  Device                   1    | .   .   4   .   .   
  Storage                  14   | .   14  14  14  14  
  Protection               7    | .   .   6   14  12  
  Energy Gun               9    | .   5   7   14  14  
  Ballistic Gun            18   | .   22  20  14  14  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             22   | 13  13  22  22  22  
  Greatest Support         40   | 40  40  40  26  26  
  Greatest Overweight (x)  3    | 3   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 10   | 8   8   10  10  10  
  Average Capacity         9    | 7   8   9   10  10  
  Most Carried             10   | 4   7   7   10  10  
  Average Carried          6    | 2   6   5   7   10  
  Final Capacity           10   | 8   8   10  10  10  
  Final Carried            10   | 4   7   6   10  10  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Yrd Mat Min Exi Min 
Matter Collected           406  | 242 46  118 .   .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            374  | .   96  242 .   36  
  Parts                    28   | .   12  12  .   4   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           .    | .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Combat Hostiles Destroyed  12   | .   6   5   .   1   
  Guns                     11   | .   6   4   .   1   
Classes Destroyed          2    | .   1   1   .   .   
  Swarmer                  6    | .   6   .   .   .   
  Grunt                    6    | .   .   5   .   1   
Best Kill Streak           2    | .   2   2   .   1   
  Combat Bots Only         2    | .   2   2   .   1   
Max Kills in Single Turn   1    | .   1   1   .   1   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Hostile Shots Fired        119  | .   63  34  .   22  
  Missed                   27   | .   20  3   .   4   
Damage Taken               1082 | .   342 442 .   298 
  Core                     280  | .   80  89  .   111 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              64   | .   27  23  .   14  
  Largest                  2    | .   2   2   .   2   
  Hottest                  85   | .   70  85  .   85  
Shots Fired                128  | .   54  46  .   28  
  Gun                      128  | .   54  46  .   28  
  Cannon                   .    | .   .   .   .   .   
  Launcher                 .    | .   .   .   .   .   
  Special                  .    | .   .   .   .   .   
  Kinetic                  99   | .   46  39  .   14  
  Thermal                  29   | .   8   7   .   14  
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         13   | .   6   13  .   5   
  Robot Miss Streak        5    | .   5   2   .   3   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        3    | .   1   1   .   1   
    Max Gunslinging Chain  1    | .   1   1   .   1   
Shots Hit Robots           87   | .   32  37  .   18  
  Core Hits                31   | .   10  17  .   4   
  Critical Kills           .    | .   .   .   .   .   
  Critical Parts Destroyed 1    | .   .   1   .   .   
  Critical Strikes         4    | .   2   2   .   .   
    Burn                   3    | .   2   1   .   .   
    Destroy                1    | .   .   1   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           892  | .   295 384 .   213 
  Guns                     853  | .   289 351 .   213 
  Cannons                  .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
  Ramming                  39   | .   6   33  .   .   
  Kinetic                  562  | .   213 277 .   72  
  Thermal                  291  | .   76  74  .   141 
  Explosive                .    | .   .   .   .   .   
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            .    | .   .   .   .   .   
  Projectiles              .    | .   .   .   .   .   
  Explosions               .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      16   | .   .   16  .   .   
  Shots                    .    | .   .   .   .   .   
  Rammed                   7    | .   2   5   .   .   
Targets Rammed             7    | .   2   5   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        557  | .   84  217 .   557 
  Average Temperature      127  | .   42  64  .   273 
  Received Heat Transfer   432  | .   12  237 .   183 
  Effects                  4    | .   .   .   .   4   
    Energy Bleed           1    | .   .   .   .   1   
    Short Circuit          1    | .   .   .   .   1   
    Damage (minor)         1    | .   .   .   .   1   
    Damage (core)          1    | .   .   .   .   1   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              1    | .   .   1   .   .   
  Combat Hostiles          1    | .   .   1   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         962  | .   370 259 .   333 
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Peak Influence             219  | .   219 184 .   20  
  Initial                  85   | .   .   85  .   .   
  Average                  73   | .   92  111 .   1   
Maximum Alert Level        1    | .   1   .   .   .   
  Low Security (%)         97   | 100 91  100 .   100 
  Level 1                  2    | .   8   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          2    | .   2   .   .   .   
  Investigation            1    | .   1   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            1    | .   1   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              24   | .   16  6   .   2   
  Peak Tracking Total      6    | .   6   2   .   2   
  Tactical Retreats        1    | .   1   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Traps Triggered            1    | .   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Yrd Mat Min Exi Min 
Machines Disabled          .    | .   .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Machines Accessed          6    | .   5   .   .   1   
  Terminals                6    | .   5   .   .   1   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                17   | .   14  .   .   3   
  Successful               8    | .   8   .   .   .   
  Failed                   9    | .   6   .   .   3   
    Catastrophic           1    | .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   2    | .   .   .   2   .   
  Terminals                17   | .   14  .   .   3   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             8    | .   8   .   .   .   
  Prototype ID Bank        1    | .   1   .   .   .   
  Branch Access Points     1    | .   1   .   .   .   
  Emergency Access Points  2    | .   2   .   .   .   
  Alert Level              1    | .   1   .   .   .   
  Maintenance Status       1    | .   1   .   .   .   
  Investigation Status     1    | .   1   .   .   .   
  Zone Layout              1    | .   1   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         5    | .   4   .   .   1   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Yrd Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Yrd Mat Min Exi Min 
Total Allies               2    | .   .   2   .   .   
  Largest Group            2    | .   .   2   .   .   
  Highest-Rated Group      39   | .   .   39  .   .   
  Highest-Rated Ally       31   | .   .   31  .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               6    | .   .   6   .   .   
  Total Damage             84   | .   .   84  .   .   
  Kills                    1    | .   .   1   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Yrd Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Yrd Mat Min Exi Min 
Turns Passed               1609 | 75  393 510 342 289 
Spaces Moved               1349 | 40  194 460 377 278 
  Core                     7    | 7   .   .   .   .   
  Treads                   234  | 33  194 7   .   .   
  Legs                     .    | .   .   .   .   .   
  Wheels                   1108 | .   .   453 377 278 
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  160 90  90  90  
  Average Speed            102  | 158 160 91  90  90  
  Slowest Speed            200  | 200 160 160 90  90  
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       49   | 4   48  85  70  38  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     .    | .   .   .   .   .   
  Known Exits Taken        1    | .   1   .   .   .   
  Unknown Exits Taken      3    | 1   .   1   1   .   
Scrap Searched             2    | .   .   1   .   1   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      .    | .   .   .   .   .   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Yrd Mat Min Exi Min 
Total                      1464 | 49  230 513 379 293 
  Wait                     9    | .   4   4   .   1   
  Move                     1345 | 39  193 459 376 278 
  Hop                      .    | .   .   .   .   .   
  Pick Up                  18   | 4   3   8   3   .   
  Fast Attach              8    | 6   .   2   .   .   
  Attach                   3    | .   .   3   .   .   
  Detach                   .    | .   .   .   .   .   
  Swap                     4    | .   1   3   .   .   
  Drop                     6    | .   .   6   .   .   
  Fire                     64   | .   27  23  .   14  
  Melee                    .    | .   .   .   .   .   
  Ram                      5    | .   .   5   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    2    | .   2   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines (discovered 2 exits: *Mat x2)

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 16)
   76 | -11/Scrapyard | Entered Materials
  154 | -10/Materials | Identified exit to Mines
  291 | -10/Materials | Discovered new exit (range 3)
  318 | -10/Materials | Build established: Mutant
  469 | -10/Materials | Entered Mines
  597 | -10/Mines     | Discovered new exit (range 13)
  667 | -10/Mines     | Core integrity fell below 50%
  714 | -10/Mines     | Lost 3 parts (1p1u1w)
  746 | -10/Mines     | Learned Materials non-interactive machine intel
  776 | -10/Mines     | Discovered new exit (range 16)
  975 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  976 | -10/Mines     | Discovered new exit (range 5)
  979 | -10/Mines     | Entered Exiles
 1000 | -10/Exiles    | Met 8R-AWN
 1016 | -10/Exiles    | Met EX-HEX
 1065 | -10/Exiles    | Met EX-DEC
 1168 | -10/Exiles    | Met EX-BIN
 1183 | -10/Exiles    | Aligned with FarCom system
 1184 | -10/Exiles    | Given EX-Vault access code
 1223 | -10/Exiles    | Opened EX-Vault
 1226 | -10/Exiles    | Found Deploy-a-Sentry
 1229 | -10/Exiles    | Found Prototype Energy Gun
 1232 | -10/Exiles    | Found Deploy-a-Sentry
 1255 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1313 | -10/Exiles    | Discovered new exit (range 10)
 1321 | -10/Exiles    | Stole two prototypes: Deploy-a-Sentry, AWS/Thermal
 1321 | -10/Exiles    | Entered Mines
 1342 | -9/Mines      | Identified exit to Materials
 1439 | -9/Mines      | Discovered exit to Materials (range 12)
 1596 | -9/Mines      | Core integrity fell below 20%
 1611 | -9/Mines      | Core destroyed

 Last Messages 
---------------
  <x2>
01439_ EXIT=FOUND: MATERIALS
01441_ Searching scrap...
01441_ Found Particle Cannon.
01441_ Found 22 Matter.
01578_ Lgt. Armor Plating destroyed.
01581_ G-34 Mercenary destroyed.
01581_ Switching to secondary target: G-47
  Trooper.
01582_ K-01 Serf collects debris. <x6>
01603_ Overheating: Lgt. Assault Rifle damaged
  (-6).
01603_ Wheel destroyed.
01603_ Critical hit (Burn: +37).
01604_ Com. Wheel broken.
01604_ Overheating: Short circuit.
01604_ K-01 Serf collects debris.
01608_ Overheating: Energy bleed (-30).
01609_ Critical hit (Burn: +37).
01611_ Overheating: Core damaged (-47).

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                42
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              WardroneSegregatorChainsword
  Manual?         0
Play Time         00:20:01
  Cumulative      6.0 hours
  Start           2024.04.04 @ 11:42:36
  End             2024.04.04 @ 12:00:44
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          7
  Rogue           7
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             12
Gallery%          11
Achievement%      11
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          1
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ad93aeea-1d32-4beb-834b-9e1864789e8a