Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.07 @ 18:42:22 Player: Derk Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (308) 1540 Value Destroyed (14480) 14480 Prototype IDs (99) 1980 Alien Tech Used (2) 400 Bonus (12862) 12862 TOTAL SCORE: 42762 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2332 Follower Combat Kills 1773 Entered Garrisons 600 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1454 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -797 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Launcher Guidance Computer Advanced Target Analyzer Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Bomb Factory No. 2 Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Antigrav Array Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Large Storage Unit Improved Matter Compressor Advanced Target Analyzer Advanced Reaction Control System Advanced Phase Shifter Centrium Light Armor Plating Experimental Shield Generator Hacking Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Compact Linear Accelerator Lance > --- INVENTORY -------- Improved Antigrav System Medium Storage Unit Improved System Shield Mobile Refinery Mk. CCLXVII Minesniffer Drone Bay Bomb Factory No. 2 Transdimensional Reconstructor Micro-nuke Launcher RU-N14's Throwing Claymores v3 [Rating: 209] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Combat Antigrav System Treads Light Treads Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Cooled Plasma Cannon Energy Gun Improved Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 7 | . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 1 Utility 8 | . . . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 688 | 8 2 2 1 10 70 21 8 31 9 10 2 7 18 7 26 9 13 16 17 32 26 23 23 30 20 12 53 7 . 26 33 3 34 34 45 Power 54 | 1 . 1 . . 3 2 . 1 1 . . 1 2 . 5 1 5 . . 3 4 3 2 1 1 1 8 . . 1 . . . 1 6 Engine 22 | 1 . . . . 1 2 . 1 1 . . 1 1 . 2 1 3 . . 2 . 1 2 . . 1 2 . . . . . . . . Core 18 | . . 1 . . 2 . . . . . . . 1 . 3 . 2 . . 1 4 2 . 1 . . 1 . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . 1 . . . 1 6 Propulsion 116 | 2 2 1 . 4 23 3 1 6 2 1 . . 5 . 9 . . . 1 9 2 2 . . 4 . 13 1 . 5 . . 8 3 9 Treads 26 | 2 . . . 2 17 1 . 2 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | . 2 1 . 2 6 2 1 . . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Hover 66 | . . . . . . . . 4 2 1 . . 5 . 9 . . . 1 6 . 2 . . 2 . 9 . . 5 . . 8 3 9 Flight 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . 1 . . . . . . . Utility 346 | 2 . . 1 4 16 2 2 14 2 . . 3 8 4 9 4 4 14 11 15 17 18 18 26 13 9 21 5 . 12 26 3 24 25 14 Device 240 | 1 . . . 4 8 1 2 5 2 . . 3 5 4 6 3 2 10 8 9 17 15 15 22 8 4 14 3 . 7 17 2 17 16 10 Storage 20 | 1 . . 1 . . . . 1 . . . . . . 1 . . . . 3 . 2 . . 3 1 2 . . 1 . . 1 2 1 Processor 13 | . . . . . 1 . . 1 . . . . 1 . . . . . 1 2 . 1 . . . 1 . . . . . 1 . 3 1 Hackware 10 | . . . . . 1 . . 3 . . . . . . 1 . . . 1 1 . . . . . 2 . . . . . . . . 1 Protection 63 | . . . . . 6 1 . 4 . . . . 2 . 1 1 2 4 1 . . . 3 4 2 1 5 2 . 4 9 . 6 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 172 | 3 . . . 2 28 14 5 10 4 9 2 3 3 3 3 4 4 2 5 5 3 . 3 3 2 2 11 1 . 8 7 . 2 5 16 Energy Gun 15 | . . . . . 1 . . 1 1 1 1 1 . . . . . . . 1 1 . . . 1 . . 1 . 2 2 . 1 . . Energy Cannon 39 | . . . . . 1 2 3 4 . 1 . . 2 . 2 . 1 1 1 3 . . . 2 1 1 7 . . 1 2 . . 2 2 Ballistic Gun 33 | 3 . . . 1 13 2 . 2 1 3 1 . . . . . . . 4 . . . . . . . 3 . . . . . . . . Ballistic Cannon 13 | . . . . . 3 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 4 Launcher 34 | . . . . 1 2 5 . . 2 2 . 1 . 3 . 2 2 1 . . . . 2 1 . 1 . . . . 2 . 1 . 6 Special Weapon 9 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . 2 1 . . . 3 Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 19 | . . . . . 8 3 2 2 . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . 3 . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 1 . 1 7 . 1 . . 3 . . . . 4 . 1 . 1 1 . 5 . . . . 9 . . . 4 3 Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 17 | . . . . . . . . . . . . 7 . . . . . . 10 . . . . . . . . . . . . . . . . Parts Lost 103 | . . 1 . 3 3 4 . 1 . 1 . . 1 2 1 1 1 . 15 3 6 . 1 2 . 10 11 . . . 2 . 4 . 30 Power 19 | . . . . 1 . 1 . . . . . . . 1 . 1 . . 2 . 2 . 1 1 . . 3 . . . . . . . 6 Propulsion 30 | . . 1 . . 2 . . . . 1 . . . . . . . . 5 . 2 . . 1 . 4 4 . . . . . 1 . 9 Utility 23 | . . . . . . 1 . 1 . . . . . . 1 . . . 3 1 1 . . . . 2 1 . . . 1 . 1 . 10 Weapon 31 | . . . . 2 1 2 . . . . . . 1 1 . . 1 . 5 2 1 . . . . 4 3 . . . 1 . 2 . 5 Highest Loss Streak 15 | . . 1 . 3 1 3 . 1 . 1 . . 1 2 1 1 1 . 5 1 4 . 1 2 . 3 6 . . . 1 . 2 . 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 87 | . 100 100 100 98 98 99 100 84 82 83 72 84 89 85 86 85 84 84 65 74 92 96 94 96 84 66 68 97 100 96 90 94 87 83 86 Engine 4 | . 14 7 . . . 7 9 7 6 7 7 7 8 6 5 1 6 6 2 3 2 4 10 10 5 . 2 5 5 2 . . . . . Core 3 | . . 6 14 12 7 1 . . . . . . 4 5 7 10 5 6 4 3 7 5 . . . . 1 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 1 5 5 5 5 4 4 6 7 Treads 4 | . 24 . . 2 20 20 18 2 . . . . . . . . . . . . 1 5 5 4 . . . . . . . . . . . Wheel 3 | . 4 28 28 25 14 15 18 1 . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . Hover 21 | . . . . . . . . 20 29 29 30 30 33 33 26 26 26 26 15 16 26 28 29 29 33 17 16 36 36 39 42 38 34 30 30 Device 12 | . 14 14 14 14 9 1 16 7 8 15 15 15 11 13 11 17 13 13 11 7 15 11 18 19 19 8 9 18 21 17 14 13 12 18 19 Storage 7 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 8 11 9 5 5 5 11 6 5 5 7 10 9 6 8 7 Processor 2 | . . . . . . . . 2 5 . . . . . . . . . . 7 5 9 5 5 5 10 5 2 . . . 4 4 3 5 Hackware 1 | . . . . . 3 . . 7 . . . . . . 1 . . . 2 4 . . . . . 1 7 . . . . . . . 2 Protection 3 | . . . . . 4 16 1 2 . . . . 5 6 6 2 5 4 2 . . . . . . . . 4 5 5 2 9 9 5 1 Energy Gun 2 | . . . . . . . . . 6 6 1 6 6 5 . . . . . 3 4 5 5 5 . . 4 2 5 4 4 4 3 . . Energy Cannon 4 | . . . . . . 3 4 2 . . . . 5 6 16 13 10 11 4 1 5 5 4 4 . . 1 5 5 4 4 4 3 3 4 Ballistic Gun 4 | . 28 28 28 26 18 9 15 7 6 4 1 7 . . . . . . 3 . . . . . . . 1 2 . . . . . . . Slashing Weapon 3 | . . . . . 5 6 5 6 7 7 7 7 3 . . . . 6 6 5 3 5 4 5 5 2 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 2 5 4 . . . . . . . . . 3 5 5 5 5 4 3 2 3 Peak Build Rating 209 | 8 8 10 12 14 30 42 40 72 72 72 70 74 78 74 75 79 74 79 77 98 95 100 103 103 110 111 115 126 126 159 159 164 168 184 209 Average Rating 82 | 6 7 8 10 13 26 37 37 54 69 68 57 70 71 69 71 75 69 74 53 78 89 95 95 99 92 69 75 119 126 140 152 162 158 173 189 On Entrance 76 | . 8 8 10 12 12 30 40 36 72 70 70 70 70 70 61 75 70 70 73 22 93 86 90 99 97 110 53 113 126 126 159 154 164 157 184 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 14 14 14 49 49 72 89 79 88 44 45 43 50 55 52 57 60 66 85 79 54 80 88 93 91 83 75 59 61 61 104 112 99 111 123 124 Greatest Support 135 | 40 40 26 26 40 83 83 24 73 49 45 44 44 56 56 59 59 59 59 59 65 65 65 65 65 76 76 84 84 84 101 101 101 112 110 135 Greatest Overweight (x) 7 | . . . 1 1 6 3 3 3 . 1 . 1 . . 1 1 1 1 7 6 7 1 1 1 1 2 2 . . 1 1 . 1 1 1 Average Overweight (x) . | . . . . 1 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 10 10 10 10 10 10 10 10 15 Average Capacity 12 | 7 8 8 13 20 20 20 20 14 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 14 10 10 10 10 10 10 10 10 14 Most Carried 20 | 6 8 8 11 14 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 10 10 10 10 10 10 10 10 15 Average Carried 12 | 4 5 7 8 11 18 19 19 13 9 9 10 9 9 9 9 9 9 9 9 9 9 9 13 14 14 14 9 9 10 9 9 10 9 9 12 Final Capacity 20 | 8 8 8 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 10 10 10 10 10 10 10 10 10 5 Final Carried 20 | 6 8 8 11 12 20 20 20 10 10 10 10 10 10 9 10 10 10 10 9 10 10 13 15 15 15 10 10 10 10 10 10 10 7 10 4 Class Distribution -------------------- 42% | Mutant 32% | Scavenger-Mutant 5% | Skirmisher 4% | Scavenger-Sprinter 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Assassin | -8/Materials Mutant | -8/Garrison Scavenger-Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Garrison Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Upper Caves Machinist-Mutant | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Sprinter | -3/Research Mutant | -3/DSF Scavenger-Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Matter Collected 18198 | 325 . 110 164 273 1214 558 54 497 158 286 . 141 414 139 301 417 260 554 815 358 808 334 1497 1416 1019 376 484 60 32 260 1637 . 1518 808 911 Remotely 239 | . . . . . 239 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14623 | 150 . . . 135 1135 1094 166 1030 447 218 . 47 499 149 447 242 122 . 775 615 751 170 350 471 249 80 1172 . 187 508 391 . 902 295 1826 Parts 622 | 17 . . . 10 71 44 11 54 15 10 . 7 26 14 19 8 7 . 36 17 27 4 7 16 6 7 48 . 2 21 2 . 9 8 99 Haulers Intercepted 11 | . . . . . 2 . 1 3 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 2 Recyclers Shooed 7 | 1 . . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 95 | . . . . . . . . . 7 6 . 4 . . . 5 6 1 26 . . . 7 13 4 8 . . 1 . 7 . . . . Prevented 42 | . . . . . . . . . 1 2 . 1 . . . . . . 11 . . . 5 16 . 2 . . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Combat Hostiles Destroyed 236 | . . . . 12 26 18 2 6 5 8 . 4 4 10 2 8 7 . 15 6 7 . 6 7 . 7 8 . . 14 9 . 9 3 33 Melee 19 | . . . . . 2 1 . 4 . . . . 1 . . . . . 3 3 . . . . . . 3 . . . . . 1 . 1 Guns 57 | . . . . 8 13 3 . . 4 2 . . . 1 . . . . 6 3 2 . 2 1 . . 5 . . 2 3 . 2 . . Cannons 58 | . . . . . 5 4 2 2 . . . . 2 1 2 2 . . 4 . 5 . . 5 . 1 . . . 3 1 . 1 3 15 AOE 93 | . . . . 4 6 9 . . . 6 . 4 . 8 . 5 7 . . . . . 4 1 . 6 . . . 9 3 . 5 . 16 Classes Destroyed 25 | 3 . . . 2 6 2 . 2 2 2 . . . . 1 . . . . . 1 . . . . 1 . . . 2 . . . . 1 Worker 21 | 1 . . . . 2 . . 6 . . . . 1 . 3 . . . . . . 1 . . . . 1 . . . . . . . 6 Builder 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Tunneler 9 | 5 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 Hauler 11 | . . . . . 2 . 1 3 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 2 Recycler 18 | 1 . . . . 1 . . 4 . . . . 1 . 1 . . . . 2 . 1 . . . . 5 . . . . . . . 2 Minesweeper 4 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Watcher 8 | . . . . . 1 . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 2 Swarmer 81 | . . . . 4 6 3 . . . 4 . 4 1 9 1 4 7 . 10 . 2 . 1 1 . 5 1 . . 6 1 . . . 11 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 53 | . . . . . 12 6 1 . 1 3 . . 3 . . 2 . . . 1 2 . 4 4 . . 2 . . 3 5 . . 1 3 Brawler 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Duelist 7 | . . . . . . 2 . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Sentry 24 | . . . . . 7 4 1 2 . 1 . . . . . . . . 2 . 1 . . . . . 1 . . . 1 . . . 4 Specialist 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 5 . . Hunter 12 | . . . . . 1 2 . . . . . . . 1 . 1 . . 1 1 . . . . . . . . . . 1 . 2 . 2 Programmer 26 | . . . . . . . . 4 1 . . . . . 1 . . . 2 3 . . . . . . 3 . . . . . 2 . 10 Behemoth 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 5 . . . 6 5 4 2 5 2 4 . 4 2 3 1 4 4 . 5 2 1 2 3 1 . 4 5 . 1 9 3 . 5 2 11 Combat Bots Only 10 | . . . . 6 4 4 1 2 2 4 . 4 2 3 1 4 4 . 5 2 1 . 3 1 . 4 3 . . 9 3 . 5 1 10 Max Kills in Single Turn 7 | 1 . . . 3 3 3 1 2 1 3 . 4 1 3 1 2 2 . 1 1 1 1 2 1 . 4 1 . 1 7 2 . 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . 3 3 3 . . . 2 . 4 . 3 . 2 2 . . . . . 2 1 . 4 . . . 7 1 . 1 . 5 Melee 1 | . . . . . 1 1 . 1 . . . . 1 . . . . . 1 1 . . . . . . 1 . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Hostile Shots Fired 1828 | . . 7 . 105 104 61 4 90 18 29 . 4 58 29 21 22 26 2 148 78 57 . 14 44 . 61 135 30 . 24 46 . 151 2 458 Missed 730 | . . 1 . 28 23 18 . 46 7 17 . 1 30 14 9 7 8 . 43 25 21 . 7 21 . 25 35 15 . 8 31 . 82 . 208 Damage Taken 21349 | . . 71 . 844 1249 1122 58 597 240 227 . 46 232 204 354 345 329 47 1856 810 611 . 203 565 . 991 2382 281 . 270 230 . 1454 77 5654 Core 3842 | . . 15 . 202 128 140 . 32 31 19 . . 28 6 . 19 87 . 339 187 88 . 90 23 . 279 431 23 . 19 . . 150 . 1506 Absorbed by Shields 1397 | . . . . . . . . . . . . . 49 . . . . . . 55 111 . . . . . . . . 116 99 . 289 76 602 Redirected to Shielding 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 . . Ignored by Resistances 13 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 3 . . . . . Regen/Repaired (Parts) 639 | . . . . . 108 . 168 . . . . . . . 79 . . . . . . . . . . . 44 . . 96 . . . . 144 Core Remaining (%) 63 | 100 . . . 13 . . 51 . . . . 88 . . . . . . 43 . . . . . . 33 . . . . 58 . 88 100 . Volleys Fired 785 | 23 . . . 45 61 39 4 23 29 14 . 6 25 23 50 17 9 . 43 16 48 2 17 28 . 20 43 11 . 26 19 . 24 25 95 Largest 3 | 2 . . . 2 3 3 2 3 2 2 . 2 2 2 3 3 1 . 2 2 2 2 2 2 . 2 2 1 . 2 2 . 2 2 2 Hottest 240 | 40 . . . 40 111 116 88 156 103 103 . 103 105 105 155 113 43 . 125 155 155 155 155 155 . 155 155 105 . 165 165 . 165 190 240 Shots Fired 1254 | 46 . . . 86 160 57 8 48 34 16 . 10 34 28 64 28 9 . 57 20 76 4 28 52 . 24 74 11 . 34 29 . 29 37 151 Gun 559 | 46 . . . 83 128 21 4 18 32 5 . 9 10 7 . . . . 22 14 29 2 10 24 . 3 63 . . 8 11 . 10 . . Cannon 578 | . . . . . 28 25 4 30 . . . . 24 14 64 19 . . 29 6 46 2 16 28 . 8 11 11 . 25 14 . 5 37 132 Launcher 107 | . . . . 3 4 11 . . 2 11 . 1 . 7 . 9 9 . 6 . . . 2 . . 13 . . . . 4 . 14 . 11 Special 10 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 8 Kinetic 452 | 46 . . . 83 154 25 4 31 6 2 . 4 1 . . . . . 22 . . . . . . . 8 . . . . . . 12 54 Thermal 571 | . . . . . . . . 9 . . . . 24 14 64 19 . . 29 20 75 4 26 52 . 11 66 11 . 25 14 . 5 25 78 Explosive 108 | . . . . 3 4 11 . . 2 11 . 1 . 7 . 9 9 . 6 . . . 2 . . 13 . . . 1 4 . 14 . 11 Electromagnetic 89 | . . . . . 2 21 4 8 26 3 . 5 9 7 . . . . . . . . . . . . . . . . . . . . 4 Entropic 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 11 . 10 . . Robot Hit Streak 21 | 13 . . . 5 17 21 10 11 7 4 . . 6 3 5 7 1 . 5 3 7 5 9 12 . 2 10 1 . 7 5 . 6 6 10 Robot Miss Streak 9 | 2 . . . 7 9 2 . 3 2 1 . . 5 3 3 2 4 . 3 6 4 1 2 4 . 4 2 1 . 3 5 . 5 1 4 Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Shots Hit Robots 854 | 31 . . . 39 118 59 7 54 35 10 . . 19 5 19 14 3 . 37 26 64 8 16 33 5 5 67 1 8 21 14 . 14 26 96 Core Hits 562 | 10 . . . 24 78 30 4 27 16 14 . 4 10 12 8 10 9 . 22 13 25 4 7 9 4 10 28 . 4 35 18 . 33 5 89 Critical Kills 10 | 1 . . . . . . . . . 1 . . . . 1 1 . . 2 . 1 . . . . . 1 . . . 1 . . 1 . Critical Parts Destroyed 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Critical Strikes 47 | 1 . . . 1 4 6 . 2 . 1 . . . . 1 1 . . 2 1 5 . . 2 . . 5 . . 2 1 . 1 1 10 Burn 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Meltdown 7 | . . . . . . . . . . . . . . . 1 1 . . 1 . 1 . . . . . 1 . . . 1 . . 1 . Destroy 5 | 1 . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Sever 17 | . . . . . 4 5 . 2 . . . . . . . . . . . 1 3 . . . . . . . . . . . . . 2 Impale 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Melee Attacks 744 | . . . . . 43 69 9 98 27 5 . 9 31 . 6 16 14 5 31 52 35 29 5 3 5 11 76 11 17 4 3 3 26 35 66 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Slashing 467 | . . . . . 43 69 9 98 27 5 . 9 31 . . . . 5 31 52 35 29 5 3 5 11 . . . . . . . . . Piercing 273 | . . . . . . . . . . . . . . . 6 16 14 . . . . . . . . . 76 11 17 4 3 3 26 35 62 Sneak Attacks 55 | . . . . . 7 . . 11 1 1 . . 4 . 3 . . . 1 3 . 3 1 1 . . 7 . 1 . . . 1 1 9 Combat Hostiles 4 | . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 42915 | 353 . . . 610 3025 2326 170 2166 1558 1379 . 334 852 854 895 918 865 . 1512 1084 2665 421 662 1263 458 818 2004 74 413 2941 990 . 2180 1209 7916 Guns 7020 | 353 . . . 395 1156 256 38 302 461 100 . . 161 67 . . . . 198 191 528 24 127 295 . 25 1031 . . 488 499 . 325 . . Cannons 10620 | . . . . . 530 441 102 608 . . . . 362 67 498 318 . . 511 117 924 68 244 769 . 104 35 74 . 534 213 . 84 986 3031 Explosions 13997 | . . . . 215 526 626 . 139 184 1210 . 334 . 720 146 600 721 . 287 . . . 176 . . 689 . . . 1866 278 . 1677 . 3603 Melee 11011 | . . . . . 813 1003 30 1117 913 69 . . 329 . 251 . 144 . 516 776 1213 329 115 199 458 . 932 . 413 . . . 94 223 1074 Ramming 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Kinetic 5434 | 353 . . . 395 1666 313 38 626 56 46 . . . . . . . . 198 . . . . . . . 165 . . . . . . 409 1169 Thermal 10641 | . . . . . . 39 . 232 . 48 . . 362 67 644 318 . . 511 308 1452 92 371 1064 . 129 901 74 . 1115 213 . 262 577 1862 Explosive 12219 | . . . . 215 526 587 . . 184 1162 . 334 . 720 . 600 721 . 287 . . . 176 . . 689 . . . 1285 278 . 1499 . 2956 Electromagnetic 2031 | . . . . . 20 384 102 191 405 54 . . 161 67 . . . . . . . . . . . . . . . . . . . . 647 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8141 | . . . . . 813 1003 30 1117 913 69 . . 329 . . . . . 516 776 1213 329 115 199 458 . . . . 53 . . . . 208 Piercing 3131 | . . . . . . . . . . . . . . . 251 . 144 . . . . . . . . . 932 . 413 . . . 94 223 1074 Entropic 1312 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 488 499 . 325 . . Highest Corruption 13 | . . . . . . . . 3 3 3 3 10 . . 2 2 . . 13 4 . . 1 2 2 7 4 1 1 1 . . 7 . 9 Average Corruption 2 | . . . . . . . . 2 3 3 3 7 . . 2 1 . . 3 3 . . 1 1 2 4 1 1 1 1 . . 4 . 6 Corruption Purged 11 | . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . 5 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 153 | . . . . . . . . 1 9 6 . 7 . . . 1 . . 15 7 . . 5 11 6 18 10 2 1 1 . . 16 . 37 Message Errors 36 | . . . . . . . . 1 1 1 . 1 . . . . . . 4 2 . . 1 2 1 1 3 1 . . . . 7 . 10 Matter Fused 35 | . . . . . . . . . 2 2 . 1 . . . 1 . . 3 2 . . . 1 . 10 . . . . . . 3 . 10 Heat Flow Errors 27 | . . . . . . . . . 2 . . 1 . . . . . . 2 2 . . 2 3 3 3 3 . . . . . . . 6 Energy Discharges 17 | . . . . . . . . . . 1 . . . . . . . . 2 1 . . . . 2 3 1 1 . 1 . . 2 . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 15 | . . . . . . . . . 3 . . 2 . . . . . . . . . . . 1 . . 2 . 1 . . . 1 . 5 Data Loss (major) 10 | . . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . 4 . . . . . . . . . . 2 Misfires 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 1 . . . . . 1 . 1 Alerts 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3015 | . . . . . 102 79 . 175 234 172 . . . 106 163 68 92 . 100 165 89 83 26 229 . 27 189 . 55 24 . . 37 80 720 Projectiles 414 | . . . . . . . . 1 . . . . . . 38 . . . 47 . . . . 68 . . . . . . . . . 69 191 Explosions 858 | . . . . . 30 16 . . 29 143 . . . 106 76 68 62 . . . . . . . . 27 . . . 24 . . 37 . 240 Melee 1743 | . . . . . 72 63 . 174 205 29 . . . . 49 . 30 . 53 165 89 83 26 161 . . 189 . 55 . . . . 11 289 Knockbacks 14 | . . . . . 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 889 | . . . . 40 42 57 . . 56 78 . . . 31 172 99 63 . 13 . . . . . . 50 3 . . . . . 85 . 100 Shots 24 | . . . . 1 1 2 . . 2 2 . . . 1 2 4 1 . 1 . . . . . . 3 . . . . . . 2 . 2 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 505 | . . . . 70 224 262 105 312 283 57 . 168 189 199 156 135 48 . 210 200 323 112 314 233 192 273 505 169 138 91 164 . . 200 272 Average Temperature 69 | . . . . 9 63 67 48 100 73 23 . 69 61 90 50 29 22 . 54 87 70 24 107 58 86 112 88 53 60 29 62 . . 63 69 Received Heat Transfer 2593 | . . 12 . 100 630 156 27 54 18 66 . . 39 30 . 27 . . 36 57 141 . 45 111 . 117 224 39 . 25 53 . 108 4 474 Effects 13 | . . . . . 2 . . . . . . . . . . . . . . . 1 . 1 . . 1 8 . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Interference 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . 2 . . 1 . . . 1 2 . . . . . 2 . . 1 . . . . . . . 4 . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . 1 . 1 1 . . 1 . 1 . . . . . 1 . . . 1 . . 1 1 Combat Hostiles 5 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . 1 . . . 1 Parts Melted 27 | . . . . . . 1 . . 1 . . . 5 . 3 . . . 2 1 1 . 1 2 . . 6 . . . 2 . . 1 1 Heat Transferred 12140 | . . . . . . 50 . 174 . 50 . . 550 100 811 500 . . 750 370 1758 111 444 1369 . 148 1554 74 . 915 222 . 174 462 1554 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Peak Influence 3091 | 35 22 23 . 90 423 1494 828 481 . . . . 272 687 660 . . . . 323 944 503 . . . . 354 . . . . 196 846 807 3091 Initial 728 | . 22 8 . . 9 276 728 256 . . . . 56 28 360 . . . . 62 226 495 . . . . 300 . . . . 190 150 475 347 Average 424 | 15 22 13 . 33 164 783 740 168 . . . . 131 287 429 . . . . 159 659 235 . . . . 194 . . . . 192 371 633 1447 Maximum Alert Level 5 | . . . . . 2 4 3 2 . . . . 1 2 2 . . . . 1 3 2 . . . . 1 . . . . . 3 3 5 Low Security (%) 40 | 100 100 100 . 100 68 . . 61 . . . . 86 41 5 . . . . 67 . 44 . . . . 72 . . . . 100 18 . . Level 1 21 | . . . . . 26 13 . 35 . . . . 13 31 24 . . . . 32 10 43 . . . . 27 . . . . . 37 . 5 Level 2 20 | . . . . . 5 28 11 3 . . . . . 27 69 . . . . . 42 12 . . . . . . . . . . 35 91 27 Level 3 11 | . . . . . . 39 88 . . . . . . . . . . . . . 46 . . . . . . . . . . . 8 8 6 Level 4 3 | . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 65 | . . . . . 4 . . 5 . . . . 3 . 2 . . . . 6 . . . . . . 9 . . . . . 7 3 26 Investigation 12 | . . . . . 2 . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 5 Extermination 12 | . . . . . . . . 4 . . . . . . 1 . . . . 1 . . . . . . 4 . . . . . . . 2 Reinforcement 23 | . . . . . 1 . . . . . . . 2 . 1 . . . . 2 . . . . . . 4 . . . . . 7 2 4 Assault 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 11 Garrison 6 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Distress Signals 51 | . . . . 3 10 . 2 . . . . . 2 . . . . . . 5 . . . . . . 6 . . . . . . 13 10 Communications Jammed 124 | . . . . . . . . . . . . . 7 . 17 . . . . . . . . . . . 100 . . . . . . . . Distress Signals 117 | . . . . . . . . . . . . . 7 . 12 . . . . . . . . . . . 98 . . . . . . . . Times Spotted 580 | . . 3 . 13 40 22 4 24 10 8 . 4 14 7 15 8 7 1 27 30 20 3 17 18 . 20 38 7 1 42 18 . 19 18 122 Peak Tracking Total 19 | . . 3 . 4 6 4 1 6 4 4 . 4 3 6 5 4 4 1 7 9 6 1 4 5 . 4 8 5 1 16 5 . 4 5 19 Tactical Retreats 103 | . . . . 1 7 1 . 4 4 1 . . 1 4 5 1 . . 10 7 3 . 6 6 . 10 3 2 1 . 4 . 8 . 14 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Traps Triggered 26 | . . . . . 2 6 . 1 . . . . . . 4 . . . . 1 3 1 . 1 . . 3 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 39 | . . . . . . . . . . . . . . 2 . . . . 7 . 2 . 4 8 . 3 . . . . 5 . 8 . . Traps Extracted 21 | . . . . . . . . . . . . 3 . . . . 2 . 10 . . . 4 2 . . . . . . . . . . . Installed 155 | . . . . . . . . . . . . 1 . 3 . . . . 24 . 10 2 23 23 . 7 . 1 10 . 23 . 24 4 . Triggered 58 | . . . . . . . . 1 . . . 3 . 2 . . . . 8 . 2 . 6 8 . 5 . . . 9 6 . 8 . . Fabricated Traps 118 | . . . . . . . . . . . . . . . . . . 7 10 . 10 7 13 14 6 . . 1 . . 24 . 22 4 . Most Traps Carried 9 | . . . . . . . . . . 1 . 3 3 3 . . 2 6 6 3 2 7 9 7 6 6 . . . . 2 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Machines Disabled 53 | . . . . . 4 8 . 10 . 1 . . . 7 2 . . . . 3 5 1 . . . . . . . . . . 3 2 7 Max in Single Turn 9 | . . . . . 3 1 . 9 . 1 . . . 2 2 . . . . 1 1 1 . . . . . . . . . . 1 1 1 Garrison Access 9 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . . . . . 2 1 Garrison Relay 10 | . . . . . . 5 . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Machines Accessed 118 | . . . 2 . 13 3 8 18 . . 4 . 9 . 9 . 2 . . 6 1 5 1 . 4 . 9 . . 14 . 1 . 2 7 Terminals 50 | . . . . . 9 3 4 12 . . . . 6 . 4 . 1 . . 2 1 1 . . . . 3 . . . . 1 . 1 2 Fabricators 13 | . . . . . . . . 4 . . . . 2 . 1 . . . . 1 . . . . . . 3 . . . . . . 1 1 Repair Stations 10 | . . . . . 1 . 2 . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . 2 Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 . 2 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Garrison Access 10 | . . . . . 1 . . . . . . . 1 . 1 . . . . 2 . 2 . . . . 2 . . . . . . . 1 Total Hacks 335 | . . . 2 . 41 6 24 58 . . 28 . 28 . 23 . 2 . . 12 2 8 1 . 17 . 28 . . 31 . 1 . 6 17 Successful 218 | . . . 2 . 26 2 21 32 . . 28 . 11 . 11 . 2 . . 6 . 4 1 . 17 . 19 . . 31 . 1 . 1 3 Failed 117 | . . . . . 15 4 3 26 . . . . 17 . 12 . . . . 6 2 4 . . . . 9 . . . . . . 5 14 Catastrophic 19 | . . . . . 2 1 . 3 . . . . 3 . 1 . . . . 3 . . . . . . 2 . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 116 | . . . 1 . 14 . 7 35 . 1 . . 21 . 5 . . . . 6 1 3 . . . . 8 . . 1 . . . 3 10 Terminals 147 | . . . . . 30 6 11 40 . . . . 17 . 12 . 1 . . 5 2 1 . . . . 13 . . . . 1 . 4 4 Fabricators 32 | . . . . . . . . 7 . . . . 8 . 2 . . . . 2 . . . . . . 9 . . . . . . 2 2 Repair Stations 22 | . . . . . 2 . 4 . . . . . . . 8 . . . . . . 2 . . . . 2 . . . . . . . 4 Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scanalyzers 32 | . . . . . 7 . 9 11 . . . . . . . . . . . 2 . . . . . . . . . . . . . . 3 Garrison Access 20 | . . . . . 2 . . . . . . . 3 . 1 . . . . 3 . 3 . . . . 4 . . . . . . . 4 Terminal Hacks 120 | . . . 2 . 10 2 5 9 . . 28 . 2 . 4 . 2 . . . . . 1 . 17 . 5 . . 31 . 1 . 1 . Record 44 | . . . 1 . . . . . . . 11 . . . . . 1 . . . . . . . 5 . . . . 26 . . . . . Part Schematic 12 | . . . . . . . . . . . 8 . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 16 | . . . . . 2 . 1 . . . 3 . . . 1 . . . . . . . . . 4 . . . . 4 . . . 1 . Open Door 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Locate Traps 5 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 6 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Build 5 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . Repair Station Hacks 10 | . . . . . 2 . 3 . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . . Scan Component 6 | . . . . . 1 . 2 . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . Repair 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . 6 . 9 8 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 13 | . . . . . 3 . 5 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 12 | . . . . . 3 . 4 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . . . . . . . 1 . . . . . . 2 . 2 . . . . 2 . . . . . . . . Unlock Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . Unauthorized Hacks 47 | . . . . . 7 . 4 15 . . . . 7 . 4 . . . . 1 . 1 . . . . 5 . . . . . . . 3 Terminals 37 | . . . . . 7 . 4 11 . . . . 7 . 3 . . . . 1 . 1 . . . . 3 . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . . 2 . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . Botnet 12 | . . . . . 2 . 3 3 . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 16 | . . . . . 5 . . 5 . . . . 3 . 2 . . . . . . . . . . . 1 . . . . . . . . Fabricators 7 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Extract 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 75 | . . . . . 12 3 6 15 . . . . 9 . 9 . . . . 4 1 3 . . . . 5 . . . . . . 2 6 Full Trace Events 7 | . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . Total Robot Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . Part Schematics Acquired 25 | . . . . . 3 . 4 5 . . 8 . . . . . . . . 1 . . . . 4 . . . . . . . . . . Parts Built 8 | . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . 4 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 281 | . . . . . . . . . . . . . 117 . . . . . . 42 . . . . . . 122 . . . . . . . . Total Part Build Rating 60 | . . . . . . . . . . . . . 14 . . . . . . 16 . . . . . . 30 . . . . . . . . Parts Repaired 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 126 | . . . . . 26 . 50 . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 3 . 4 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 3 . 4 4 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . . . . . . . . . . . . . 2 1 . . . 1 . 2 4 . 1 . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . 2 1 . . . 1 . 2 4 . 1 . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 51 | . . . . . . 23 . . . . . . . 12 . . . . . 2 8 . . . . . . . . . . . . . 6 Machine Destruction 47 | . . . . . . 23 . . . . . . . 12 . . . . . 2 8 . . . . . . . . . . . . . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 6 6 6 6 2 2 2 2 2 2 2 . . . . . . . . . . Autooverrided 11 | . . . . . . . . . . . . . 2 1 . . . 1 . 2 4 . 1 . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . 1 . . 5 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Total Allies 37 | . . . . . . 5 . 2 . . . . 6 1 . . . 1 . 3 6 1 1 . . . 4 . . 5 . . . . 2 Largest Group 6 | . . . . . . 3 3 1 . . . . 6 2 . . . 1 . 2 2 1 1 . . . 3 . . 5 2 . . . 1 Highest-Rated Group 287 | . . . . . . 62 45 26 . . . . 143 61 . . . 56 . 80 201 10 9 . . . 126 . . 287 114 . . . 219 Highest-Rated Ally 219 | . . . . . . 31 15 26 . . . . 31 31 . . . 56 . 54 116 10 9 . . . 47 . . 68 65 . . . 219 Warlord Squad Rendezvous 5 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Geek 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Ghost 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Total Orders 72 | . . . . . . . 4 2 13 7 1 9 . . . . . 2 . 5 2 2 . . . . 6 . . 5 10 . 3 . 1 STAY 11 | . . . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . 2 . . 3 2 . . . . FOLLOW 13 | . . . . . . . 2 1 2 . . 2 . . . . . . . 1 1 . . . . . 2 . . 1 1 . . . . EXPLORE 26 | . . . . . . . . . 7 5 . 6 . . . . . 1 . 2 . . . . . . . . . . 3 . 2 . . RETURN 22 | . . . . . . . . . 4 2 1 1 . . . . . 1 . 2 . 2 . . . . 2 . . 1 4 . 1 . 1 Ally Attacks 258 | . . . . . . 27 24 . . . . . 44 9 . . . . . 5 44 . 1 . . . 12 . . 32 3 . . . 57 Total Damage 11185 | . . . . . . 525 522 . . . . . 627 194 . . . . . 113 2187 . 18 . . . 292 . . 1753 114 . . . 4840 Kills 64 | . . . . . . 1 5 . . . . . 4 1 . . . . . 1 8 . . . . . 2 . . 9 2 . . . 31 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Robot Analysis Total 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . . . . . . 3 2 . 2 . . . . 2 . . . . . 2 . . 1 . 1 1 . . . . . . Drone Launches 35 | . . . . . . . . . 7 6 . 5 . . . . . 1 . 1 . 2 . . . . 2 . . 1 5 . 3 . 2 Drone Recoveries 32 | . . . . . . . . . 7 5 1 5 . . . . . 1 . 1 . 2 . . . . 2 . . 1 3 . 2 . 2 Decoded 0b10 Intel 53 | . . . . . . . . . . . . . . . . . . . . 17 16 18 . . . . 2 . . . . . . . . Garrisons 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . Patrols 33 | . . . . . . . . . . . . . . . . . . . . 11 14 8 . . . . . . . . . . . . . Guards 16 | . . . . . . . . . . . . . . . . . . . . 3 2 10 . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Turns Passed 32444 | 222 75 91 529 623 2719 1860 576 2126 360 308 41 302 823 294 851 490 573 1031 1874 1117 1777 1183 1363 1470 355 800 2336 374 221 796 1291 55 978 1016 1544 Spaces Moved 30928 | 90 47 98 543 411 954 1033 349 1806 512 451 91 465 1225 495 1369 811 814 1015 1334 1198 1186 1005 1103 1217 239 716 2091 654 365 1139 1335 131 609 1562 2465 Core 182 | 2 . . . . . . . . . . . . . . . . . . 141 32 . . . . . . . . . . . . . . 7 Treads 420 | 88 36 . . 1 154 137 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3643 | . 11 98 543 410 800 896 349 133 . . . . . . . . . . . . 67 . . . . . 336 . . . . . . . . Hover 26277 | . . . . . . . . 1672 512 451 91 465 1225 495 1369 811 814 1015 1193 760 1119 1005 1103 1217 239 716 1752 654 365 1139 1335 131 609 1562 2458 Flight 406 | . . . . . . . . . . . . . . . . . . . . 406 . . . . . . . . . . . . . . . Fastest Speed 18 | 50 90 90 90 105 105 120 120 48 40 40 40 40 38 40 38 45 45 45 45 34 55 75 75 55 49 49 42 42 42 33 33 33 18 28 21 Average Speed 66 | 157 143 90 96 105 133 140 123 70 40 48 40 49 39 40 44 45 46 75 89 62 100 77 76 75 52 96 70 44 44 40 45 33 69 36 36 Slowest Speed 400 | 160 160 90 105 240 320 320 135 160 48 97 40 97 40 40 98 95 95 95 400 350 185 141 141 135 109 181 146 47 47 92 95 33 115 105 150 Overloaded Moves 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 56 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 57 | 4 15 19 77 48 80 76 31 38 97 93 68 74 24 44 33 74 87 85 82 35 79 20 73 64 62 80 49 71 55 91 62 5 86 40 61 Regions Visited 35 Branch Regions 19 Pre-discovered Areas 19 | . . . 1 . 3 . . . 2 . 1 1 . . . . 2 2 . . . . . . 3 1 . 1 . 2 . . . . . Known Exits Taken 16 | . . 1 . . 1 . 1 1 1 1 . . 1 . 1 . . . 1 1 . 1 . . . 1 1 . 1 . . 1 . 1 . Unknown Exits Taken 15 | 1 1 . 1 1 . . . . . . 1 1 . . . 1 1 1 . . . . 1 1 1 . . 1 . 1 1 . . . . Scrap Searched 36 | . . . . 1 . . . . 6 4 . 4 . . . 3 3 3 2 . . . 3 2 . 1 . 2 . . 2 . . . . Spaces Dug 944 | . . . . 33 36 75 8 71 33 35 . 24 27 42 35 66 73 . 18 30 2 22 11 1 . 104 55 17 9 . 3 3 18 17 76 Terrain Destroyed 1880 | . . . . 33 74 145 8 86 33 125 . 24 36 96 72 134 132 . 71 30 5 22 25 7 . 147 56 18 9 38 68 3 179 24 180 Melee 378 | . . . . . 23 . 8 71 8 3 . 9 25 . 1 13 8 . 18 28 2 22 2 1 . 11 46 9 9 . 3 3 . 12 43 Projectile 194 | . . . . . 4 . . 2 . . . 2 11 1 46 3 . . 13 2 3 . 6 6 . 5 10 9 . 4 13 . 1 12 41 AOE 1308 | . . . . 33 47 145 . 13 25 122 . 13 . 95 25 118 124 . 40 . . . 17 . . 131 . . . 34 52 . 178 . 96 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res DSF Res Acc Total 40559 | 125 55 100 552 521 2210 1291 474 2483 586 512 94 514 1508 560 1537 872 970 1274 1933 1491 1662 1370 1595 1715 461 782 2753 711 397 1437 1999 137 1108 1912 2858 Wait 6414 | . 1 . 1 51 1020 64 96 479 2 25 . 22 190 30 53 14 113 218 467 175 285 268 390 384 174 11 447 15 6 175 532 . 329 218 159 Move 30888 | 89 46 97 542 410 954 1029 348 1805 511 450 90 464 1224 493 1368 810 813 1014 1333 1197 1183 1004 1102 1216 238 715 2090 653 364 1138 1334 130 608 1561 2465 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 223 | 5 4 1 5 4 26 8 4 13 4 3 . 3 6 1 8 3 2 9 7 3 13 5 6 8 5 . 5 4 . 7 16 . 14 7 14 Fast Attach 208 | 7 . . . . 13 3 2 10 1 2 2 . 7 . 6 1 4 2 5 20 11 7 5 5 11 2 20 3 . 17 4 2 10 17 9 Attach 179 | . . 1 . 2 8 2 1 7 3 3 . . 3 3 3 2 1 1 11 8 6 11 11 10 5 4 17 3 . 1 15 . 16 6 15 Detach 93 | . . . . . 2 . . 1 . . . . . 2 1 . . . 4 6 3 10 11 6 2 1 13 2 . 1 9 . 11 7 1 Swap 303 | 1 2 1 1 8 49 16 5 14 5 5 . 7 8 4 17 6 8 13 1 4 9 5 7 15 5 6 16 1 . 8 14 1 8 11 22 Drop 407 | . 2 . 3 1 34 9 5 33 4 5 2 2 14 1 14 3 6 12 7 9 26 14 18 17 16 5 8 7 . 28 30 1 38 21 12 Fire 785 | 23 . . . 45 61 39 4 23 29 14 . 6 25 23 50 17 9 . 43 16 48 2 17 28 . 20 43 11 . 26 19 . 24 25 95 Melee 744 | . . . . . 43 69 9 98 27 5 . 9 31 . 6 16 14 5 31 52 35 29 5 3 5 11 76 11 17 4 3 3 26 35 66 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 97 | . . . . . . 32 . . . . . . . . 11 . . . . . 33 13 . . . . 8 . . . . . . . . Rewire 61 | . . . . . . 20 . . . . . . . . . . . . . . . . . . . . 9 . . 32 . . . . . Trap 155 | . . . . . . . . . . . . 1 . 3 . . . . 24 . 10 2 23 23 . 7 . 1 10 . 23 . 24 4 . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 223 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Met 8R-AWN 292 | -10/Materials | Discovered new exit (range 6) 298 | -10/Materials | Entered Mines 298 | -10/Mines | Discovered new exit (range 12) 299 | -10/Mines | Followed 8R-AWN into the Mines 326 | -10/Mines | Identified exit to Exiles 327 | -10/Mines | Build established: Mutant 368 | -10/Mines | Discovered new exit (range 13) 389 | -10/Mines | Entered Exiles 411 | -10/Exiles | Welcomed by 8R-AWN 427 | -10/Exiles | Met EX-HEX 451 | -10/Exiles | Met EX-BIN 463 | -10/Exiles | Aligned with FarCom system 464 | -10/Exiles | Given EX-Vault access code 485 | -10/Exiles | Opened EX-Vault 501 | -10/Exiles | Found Cloak of Protection 522 | -10/Exiles | Warned to stay clear of 0b10 Research branches 593 | -10/Exiles | Visited The Gauntlet 616 | -10/Exiles | Met EX-DEC 639 | -10/Exiles | Learned location of Zion (-6) 866 | -10/Exiles | Learned about 8R-AWN's background 904 | -10/Exiles | Discovered new exit (range 15) 918 | -10/Exiles | Left Exiles lab with Cloak of Protection 918 | -10/Exiles | Entered Mines 950 | -9/Mines | Assembled infested the area 955 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1095 | -9/Mines | Core integrity fell below 50% 1219 | -9/Mines | Build established: Skirmisher 1397 | -9/Mines | Discovered new exit (range 15) 1499 | -9/Mines | Core integrity fell below 20% 1529 | -9/Mines | Lost 3 parts (1p2w) 1541 | -9/Mines | Entered Materials 1541 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1675 | -8/Materials | Repaired Lgt. Treads 2027 | -8/Materials | Garrison activated, responded to threat 2909 | -8/Materials | Build established: Mutant 3580 | -8/Materials | Discovered new exit (range 5) 3593 | -8/Materials | Identified exit to Factory 3835 | -8/Materials | Learned Factory terminal intel 3877 | -8/Materials | Build established: Scavenger-Assassin 3949 | -8/Materials | Learned Factory emergency access door positions 4023 | -8/Materials | Learned Factory security intel 4043 | -8/Materials | Learned location of 1 exit from Storage 4054 | -8/Materials | Learned location of 1 exit from Lower Caves 4074 | -8/Materials | Learned location of 1 exit from Lower Caves 4106 | -8/Materials | Learned Factory stockpile data 4149 | -8/Materials | Learned Recycling recycling unit intel 4260 | -8/Materials | Identified exit to Garrison 4260 | -8/Materials | Entered Garrison 4315 | -8/Garrison | Garrison Relay disabled 4442 | -8/Garrison | Triggered checkpoint 4486 | -8/Garrison | Build established: Scavenger-Mutant 4680 | -8/Garrison | Triggered checkpoint 4725 | -8/Garrison | Garrison Relay disabled 4769 | -8/Garrison | Rescued a captive Derelict 4773 | -8/Garrison | Rescued a captive Derelict 4805 | -8/Garrison | Discovered new exit (range 4) 4848 | -8/Garrison | Build established: Mutant 4851 | -8/Garrison | Spotted B-75 Beast 4883 | -8/Garrison | Destroyed B-75 Beast 4911 | -8/Garrison | Lost 3 parts (1p1u1w) 5014 | -8/Garrison | Triggered checkpoint 5088 | -8/Garrison | Discovered new exit (range 12) 5208 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5306 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5534 | -8/Garrison | Triggered checkpoint 5630 | -8/Garrison | Discovered new exit (range 13) 5690 | -8/Garrison | Triggered checkpoint 5786 | -8/Garrison | Triggered checkpoint 5884 | -8/Garrison | Garrison Relay disabled 6120 | -8/Garrison | Entered Materials 6120 | -8/Materials | Accompanied by 3 allies 6267 | -8/Materials | Repaired Lyr. Medium Armor Plating 6644 | -8/Materials | Lost 3 allies 6678 | -8/Materials | Discovered exit to Factory (range 6) 6696 | -8/Materials | Entered Factory 6696 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6700 | -7/Factory | Loaded intel: 26 terminal locations 6864 | -7/Factory | Identified exit to Lower Caves 7206 | -7/Factory | Build established: Hacker-Mutant 8099 | -7/Factory | Discovered new exit (range 13) 8280 | -7/Factory | Learned 2 Extension zone layouts 8440 | -7/Factory | Build established: Mutant 8523 | -7/Factory | Cargo convoy interrupted 8822 | -7/Factory | Entered Lower Caves 8823 | -7/Lower Caves | Identified exit to Lower Caves 8869 | -7/Lower Caves | Met a Warlord Commander 8870 | -7/Lower Caves | Learned location of Warlord (-4) 8871 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8873 | -7/Lower Caves | Found Encrypted Comm Array 8926 | -7/Lower Caves | Learned location of 1 exit from Factory 8928 | -7/Lower Caves | Found DCF Scrap (14 items) 9176 | -7/Lower Caves | Learned Factory garrison access intel 9182 | -7/Lower Caves | Entered another Lower Caves area 9182 | -7/Lower Caves | Discovered new exit (range 13) 9183 | -7/Lower Caves | Identified exit to Data Miner 9209 | -7/Lower Caves | Learned Factory stockpile data 9281 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9322 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9327 | -7/Lower Caves | Found Prototype Special Weapon 9327 | -7/Lower Caves | Identified Molecular Deconstructor 9359 | -7/Lower Caves | Learned 4 Factory zone layouts 9442 | -7/Lower Caves | Encountered a Warlord checkpoint 9490 | -7/Lower Caves | Entered Data Miner 9490 | -7/Data Miner | Accompanied by 1 ally 9491 | -7/Data Miner | Discovered new exit (range 7) 9499 | -7/Data Miner | Met Data Miner 9507 | -7/Data Miner | Learned location of Section 7 (-2) 9507 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9514 | -7/Data Miner | Received God Mode back door access code from Data Miner 9531 | -7/Data Miner | Entered Proximity Caves 9626 | -6/Proximity Caves | Learned Factory machine intel 9661 | -6/Proximity Caves | System corruption reached 10% 9814 | -6/Proximity Caves | Discovered new exit (range 7) 9833 | -6/Proximity Caves | Entered Factory 9833 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9834 | -6/Factory | Identified exit to Factory 9837 | -6/Factory | Loaded intel: 264 machine locations 9838 | -6/Factory | Loaded intel: 4 garrison access locations 9866 | -6/Factory | Incoming investigation squad redirected 9956 | -6/Factory | Fabricated Adv. Transmission Jammer? 9970 | -6/Factory | Joined by Warlord Ghost squad 10121 | -6/Factory | Local machine network offline 10648 | -6/Factory | Identified exit to Garrison 10656 | -6/Factory | Entered Garrison 10656 | -6/Garrison | Accompanied by 1 ally 10678 | -6/Garrison | Triggered checkpoint 10709 | -6/Garrison | Triggered checkpoint 10709 | -6/Garrison | Triggered checkpoint 10777 | -6/Garrison | Garrison Relay disabled 10891 | -6/Garrison | Discovered new exit (range 11) 10909 | -6/Garrison | Triggered checkpoint 10919 | -6/Garrison | Triggered checkpoint 10930 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10939 | -6/Garrison | Discovered new exit (range 15) 10950 | -6/Garrison | Entered Factory 11248 | -6/Factory | Build established: Skirmisher 11338 | -6/Factory | Joined by Warlord Geek squad 11399 | -6/Factory | Repaired Broken Cld. Aerolev Unit 11575 | -6/Factory | Identified exit to Lower Caves 11709 | -6/Factory | Build established: Mutant 11801 | -6/Factory | Entered Lower Caves 12265 | -6/Lower Caves | Discovered new exit (range 16) 12291 | -6/Lower Caves | Entered another Lower Caves area 12473 | -6/Lower Caves | Learned location of Extension (-4) 12843 | -6/Lower Caves | Discovered new exit (range 15) 12864 | -6/Lower Caves | Entered Zion 12872 | -6/Zion | Given the Hacking Drone Bay 12873 | -6/Zion | Found Prototype Device 12890 | -6/Zion | Discovered new exit (range 16) 12893 | -6/Zion | Identified Hacking Drone Bay 12916 | -6/Zion | Found Prototype Device 12926 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12986 | -6/Zion | Visited the Megawrench Repair Shop 12993 | -6/Zion | Learned location of Armory (-3) 13002 | -6/Zion | Found Prototype Device 13003 | -6/Zion | Identified Phasing AFG 13048 | -6/Zion | Found Prototype Device 13048 | -6/Zion | Identified Bomb Factory No. 2 13519 | -6/Zion | Found GAL Module 13699 | -6/Zion | Rebuked by Imprinter 13895 | -6/Zion | Entered Proximity Caves 13948 | -5/Proximity Caves | Spotted B-75 Beast 14123 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14635 | -5/Proximity Caves | Attracted the attention of an 0b10 base 14878 | -5/Proximity Caves | Lost 5 parts (1p2n2u) 15203 | -5/Proximity Caves | Lost 5 parts (1p2n1u1w) 15693 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15713 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15724 | -5/Proximity Caves | System corruption reached 10% 15729 | -5/Proximity Caves | Core integrity fell below 50% 15769 | -5/Proximity Caves | Entered Factory 15769 | -5/Factory | Evolved 2 slots: Utility x2 15975 | -5/Factory | Fabricated Cmb. Antigrav System? 16131 | -5/Factory | Joined by Warlord Ghost squad 16170 | -5/Factory | Local machine network offline 16303 | -5/Factory | Discovered new exit (range 9) 16515 | -5/Factory | Spotted B-75 Beast 16763 | -5/Factory | Identified exit to Garrison 16886 | -5/Factory | Entered Garrison 16974 | -5/Garrison | Triggered checkpoint 17002 | -5/Garrison | Garrison Relay disabled 17039 | -5/Garrison | Spotted B-86 Titan 17041 | -5/Garrison | Rewired B-86 Titan 17047 | -5/Garrison | Local machine network offline 17052 | -5/Garrison | Allies destroyed B-86 Titan 17064 | -5/Garrison | Destroyed B-75 Beast 17288 | -5/Garrison | Spotted B-75 Beast 17304 | -5/Garrison | Triggered checkpoint 17321 | -5/Garrison | Build established: Scavenger-Mutant 17328 | -5/Garrison | Destroyed B-75 Beast 17587 | -5/Garrison | Triggered checkpoint 17665 | -5/Garrison | Rescued a captive Derelict 17676 | -5/Garrison | Discovered new exit (range 12) 17825 | -5/Garrison | Triggered checkpoint 17850 | -5/Garrison | Lost 4 parts (2p2n) 18142 | -5/Garrison | Discovered new exit (range 11) 18156 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18211 | -5/Garrison | Garrison Relay disabled 18381 | -5/Garrison | Discovered new exit (range 13) 18398 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18663 | -5/Garrison | Entered Factory 18789 | -5/Factory | Identified exit to Factory 19456 | -5/Factory | Identified exit to Upper Caves 19846 | -5/Factory | Entered Upper Caves 19846 | -5/Upper Caves | Accompanied by 1 ally 19864 | -5/Upper Caves | Learned Factory terminal intel 20531 | -5/Upper Caves | Found Imp. Powered Armor 21030 | -5/Upper Caves | Encountered a Warlord checkpoint 21063 | -5/Upper Caves | Learned 12 Factory zone layouts 21092 | -5/Upper Caves | Discovered new exit (range 9) 21209 | -5/Upper Caves | Entered another Upper Caves area 21243 | -5/Upper Caves | Discovered exit to Factory (range 12) 21371 | -5/Upper Caves | Spotted B-75 Beast 21413 | -5/Upper Caves | Destroyed B-75 Beast 22629 | -5/Upper Caves | Discovered new exit (range 16) 22679 | -5/Upper Caves | Entered Zhirov 22680 | -5/Zhirov | Discovered new exit (range 3) 22690 | -5/Zhirov | Met Zhirov 22709 | -5/Zhirov | Learned location of Quarantine (-2) 22709 | -5/Zhirov | Learned location of Testing (-3) 22709 | -5/Zhirov | Learned location of Command (-1) 22712 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22721 | -5/Zhirov | Found Alien Artifact 22721 | -5/Zhirov | Identified Integrated Reactor 22721 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 22729 | -5/Zhirov | Found Alien Artifact 23034 | -5/Zhirov | Entered Proximity Caves 23128 | -4/Proximity Caves | Spotted B-86 Titan 23148 | -4/Proximity Caves | Spotter reported a threat 23188 | -4/Proximity Caves | Lost 3 parts (3n) 23387 | -4/Proximity Caves | Spotter reported a threat 23475 | -4/Proximity Caves | Crushed by falling debris 23717 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23718 | -4/Proximity Caves | Core integrity fell below 50% 23825 | -4/Proximity Caves | Discovered exit to Factory (range 15) 23834 | -4/Proximity Caves | Entered Factory 23834 | -4/Factory | Evolved 2 slots: Propulsion x2 23835 | -4/Factory | Identified exit to Extension 23837 | -4/Factory | Loaded intel: 28 terminal locations 23915 | -4/Factory | Build established: Mutant 23963 | -4/Factory | Identified exit to DSF 24484 | -4/Factory | Lost 3 parts (1p1u1w) 24945 | -4/Factory | Build established: Scavenger-Mutant 25182 | -4/Factory | Identified exit to Upper Caves 25250 | -4/Factory | Fabricated C-35 Carver (x3) 25383 | -4/Factory | Joined by Warlord Dakka squad 25529 | -4/Factory | Lost 7 allies 25565 | -4/Factory | Lost 6 parts (1p3n2w) 25636 | -4/Factory | Fabricated Gyrokinetic Inverter? 25692 | -4/Factory | Discovered new exit (range 15) 25847 | -4/Factory | Joined by Warlord Geek squad 25853 | -4/Factory | Fabricated Cmb. Linear Gravjet? 26170 | -4/Factory | Entered Upper Caves 26218 | -4/Upper Caves | Spotted B-86 Titan 26431 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26539 | -4/Upper Caves | Discovered new exit (range 14) 26544 | -4/Upper Caves | Entered another Upper Caves area 26546 | -4/Upper Caves | Identified exit to Warlord 26554 | -4/Upper Caves | Discovered new exit (range 16) 26647 | -4/Upper Caves | Build established: Machinist-Mutant 26765 | -4/Upper Caves | Entered Warlord 26782 | -4/Warlord | System corruption cleaned by Quarantine Array 27059 | -4/Warlord | Visited the Vortex Lab 27062 | -4/Warlord | Warlord's base attacked by MAIN.C 27064 | -4/Warlord | Found Prototype Energy Gun 27064 | -4/Warlord | Identified Vortex Shotgun 27067 | -4/Warlord | Found Vortex Shotgun 27100 | -4/Warlord | Met Warlord 27104 | -4/Warlord | Opened Warlord's prototype stash 27116 | -4/Warlord | Found Prototype Device 27116 | -4/Warlord | Identified Exp. Phase Shifter 27122 | -4/Warlord | Found Prototype Reactor 27122 | -4/Warlord | Identified Vortex Chain Reactor 27238 | -4/Warlord | Found Prototype Device 27238 | -4/Warlord | Identified Minesniffer Drone Bay 27256 | -4/Warlord | Learned 4 Armory zone layouts 27256 | -4/Warlord | Learned 4 Research zone layouts 27256 | -4/Warlord | Learned 4 Research zone layouts 27256 | -4/Warlord | Learned 4 Quarantine zone layouts 27257 | -4/Warlord | Learned Factory fabricator intel 27257 | -4/Warlord | Learned Factory recycling unit intel 27257 | -4/Warlord | Learned Armory recycling unit intel 27257 | -4/Warlord | Learned Armory scanalyzer intel 27262 | -4/Warlord | Found Prototype Special Weapon 27262 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 27272 | -4/Warlord | Found RU-N14's Throwing Claymores v3 27412 | -4/Warlord | Warlord forces counterattacked 27486 | -4/Warlord | Lost 6 allies 27494 | -4/Warlord | Spotted Striker 27494 | -4/Warlord | Spotted Executioner 27500 | -4/Warlord | Spotted Executioner 27502 | -4/Warlord | Spotted Executioner 27507 | -4/Warlord | Allies destroyed Striker 27507 | -4/Warlord | Allies destroyed Executioner 27517 | -4/Warlord | Spotted Executioner 27526 | -4/Warlord | Destroyed Executioner 27536 | -4/Warlord | Discovered new exit (range 12) 27547 | -4/Warlord | Destroyed 9 combat bots 27561 | -4/Warlord | Lost 9 allies 27561 | -4/Warlord | Entered Proximity Caves 27561 | -3/Proximity Caves | Accompanied by 2 allies 27942 | -3/Proximity Caves | Spotter reported a threat 28418 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28850 | -3/Proximity Caves | Discovered new exit (range 7) 28852 | -3/Proximity Caves | Entered Research 28852 | -3/Research | Evolved 2 slots: Utility x2 28907 | -3/Research | Identified exit to DSF 28907 | -3/Research | Entered DSF 29067 | -3/DSF | Additional patrols routed to DSF 29216 | -3/DSF | Build established: Scavenger-Mutant 29839 | -3/DSF | Sterilization system engaged 29859 | -3/DSF | Ambient heat levels rising (+10) 29874 | -3/DSF | Ambient heat levels rising (+10) 29881 | -3/DSF | Discovered new exit (range 15) 29885 | -3/DSF | Entered Research 29885 | -2/Research | Warlord forces began assault on 0b10 29885 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29910 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 29910 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 29917 | -2/Research | Found Prototype Device 29917 | -2/Research | Identified Exp. Shield Generator 29920 | -2/Research | Found Exp. Shield Generator 29995 | -2/Research | Research machine network offline 30218 | -2/Research | Discovered new exit (range 15) 30219 | -2/Research | Met up with Warlord 30285 | -2/Research | Spotted Executioner 30400 | -2/Research | Borebot progress halted 30446 | -2/Research | Spotted Executioner 30455 | -2/Research | P-80 Master assimilated allied QA-M8I(h) 30461 | -2/Research | Found Prototype Processor 30461 | -2/Research | Identified Exp. Core Analyzer 30486 | -2/Research | Lost 5 allies 30569 | -2/Research | Spotted Executioner 30571 | -2/Research | Destroyed Executioner 30574 | -2/Research | Spotted Executioner 30575 | -2/Research | Spotted B-90 Cyclops 30579 | -2/Research | Destroyed Executioner 30599 | -2/Research | Destroyed Executioner 30636 | -2/Research | Spotted Striker 30688 | -2/Research | Discovered new exit (range 4) 30689 | -2/Research | Identified exit to Access 30885 | -2/Research | Warlord invited to help at Command 30901 | -2/Research | Entered Access 30901 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 31017 | -1/Access | Energy Cycler disabled 31363 | -1/Access | Incoming investigation squad redirected 31436 | -1/Access | First assault squad dispatched 31528 | -1/Access | Destroyed 10 combat bots 31542 | -1/Access | Incoming investigation squad redirected 31571 | -1/Access | Found Gamma Bomb Array 31673 | -1/Access | Incoming assault squad redirected 31690 | -1/Access | Spotted B-99 Colossus 31694 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 31909 | -1/Access | Incoming investigation squad redirected 31924 | -1/Access | Spotted B-99 Colossus 31926 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 31974 | -1/Access | Garrison activated, responded to threat 32136 | -1/Access | High security lockdown imminent 32216 | -1/Access | High security lockdown engaged 32244 | -1/Access | Lost 3 parts (1p2u) 32335 | -1/Access | Garrison activated, responded to threat 32353 | -1/Access | Lost 5 parts (1p2n2u) 32362 | -1/Access | Identified Transdimensional Reconstructor 32362 | -1/Access | Warped through subspace 32402 | -1/Access | Garrison activated, responded to threat 32419 | -1/Access | Core integrity fell below 50% 32438 | -1/Access | Core integrity fell below 20% 32445 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 32419_ Lgt. Quantum Reactor destroyed. 32421_ Y-72 Warden destroyed. 32424_ The unstable cave ceiling collapses. 32425_ U-05 Engineer builds a Wall. 32427_ Hacking Drone Bay destroyed. 32427_ Knocked back. 32427_ Acquired 15 matter. 32428_ Slug penetrates Sealed Heavy Doors. 32428_ Identified Shock Maul. 32431_ Slug penetrates Sealed Heavy Doors. 32432_ 6=ILFMEUF V2WF, %5VDNM 32434_ G-73 Enforcer knocked back. 32434_ Cmb. Antigrav System destroyed. 32434_ Slug penetrates Sealed Heavy Doors. 32435_ The unstable cave ceiling collapses. 32435_ Dropped Imp. Matter Compressor. 32438_ G-73 Enforcer knocked back. 32439_ Slug penetrates Sealed Heavy Doors. 32443_ Shock Maul destroyed. 32444_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##?????????????????????????????????????? | | ????######"#?????????????????????????????????????? | | ????# #???????BB???????????????BB????????????? | | ????# ########BB???????????????BB????????????? | | ????# " #???????h???h???????????????????? | | ????# ########???????????????????????????????? | | ????#! #??????????????#"""#???????????????????? | | ????# =################ !#???????????????????? | | ????# # ## #????????###????????? | | ????# # ## ##########"##### #?? | | ????# = #* @g ## ]!! " #???? | | ????# # #gHgg## ]!] %" #???? | | ##### ! # # g ;# ] % ###???? | | "# # # # #?????? | | ####+#############+### % "#????? | | # % ##????? | | + % = #?????? | | # # """ #?????? | | " # #######+# # # """S"" #?????? | | # ^ % #???? # ## """""" #?????? | | # #?? #### #?????? | | #### # [ ???# #?????? | | #### + " " ???##############?????? | | # " " ## ??????????????????????? | | #### #??""G"" ###??????????????????????? | | #+###+####"####???? #????????????????????????? | | # ##????????? /#????????????????????????? | | # #??????????####????????????????????????? | | # ! #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # #??????????????????????????????????????? | | # = #??????????????????????????????????????? | | # #??????????????????????????????????????? | | ###########??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Coolant Potential 100 Energy Generation 85 Energy Capacity 1015 Matter Stores 600 Matter Capacity 600 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Power Amplification 30 EM Shielding 4 Armor Coverage 600 Resistance: KI 10 Resistance: TH 15 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 85 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Rnf. Deuterium Engine | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Lrn. Missile Launcher | -8/Materials | Scanalyzed Imp. Terrain Scanner | -7/Factory | Scanalyzed Lyr. Medium Armor Plating | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Great Maul | -7/Factory | Extracted Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lance | -7/Data Miner | Free Imp. Trap Extractor | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Adv. Transmission Jammer | x2 | -6/Factory | Preloaded Cmb. Antigrav System | x2 | -5/Factory | Preloaded C-35 Carver | x3 | -4/Factory | Authchip Gyrokinetic Inverter | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaAerolevMapper Manual? 0 Play Time 10:38:19 Cumulative 470.7 hours Start 2025.02.04 @ 14:52:39 End 2025.02.07 @ 18:42:22 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 15 Types 13/0/1/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 693dd3fd-652b-45dc-a0cb-7da56d1e4c61