Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.07 @ 01:09:04 Player: H3-MLN Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (332) 1660 Value Destroyed (15093) 15093 Prototype IDs (104) 2080 Alien Tech Used (2) 400 Bonus (26810) 26810 TOTAL SCORE: 55143 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 7743 Follower Combat Kills 6392 Prayed to X0-1V1 5000 Major X0-1V1 Interference 5000 Entered DSFs 1000 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -425 Cogmind --------- Core Integrity 0/1740 Matter 97/900 Energy 100/100 System Corruption 87% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Self-contained Transmogrifier > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Makeshift Terrain Scanner Advanced Remote Force Field Advanced Hacking Suite Advanced Corruption Screen Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Matter Neutralizer Linear Accelerator Linear Accelerator Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher > --- INVENTORY -------- Biometal Heavy Treads Experimental Weapon Cycler Wyrmplate Dimensional Node Initializer Transdimensional Reconstructor 8R-AWN's Boregun Tesla Bomb Launcher Gamma Bomb Array Improved Grenade Launcher Improved Plasma Cutter Heavy Scimitar of Distortion [Rating: 219] Favorites ----------- Power Graviton Reactor Engine Light Ion Engine Power Core Hybrid Fission Core Reactor Graviton Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Experimental Myomer Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Flight Unit Utility Self-contained Transmogrifier Device Self-contained Transmogrifier Storage Large Storage Unit Processor Advanced Corruption Screen Hackware Advanced Hacking Suite Protection Damper Plating Weapon Compact Tesla Bomb Launcher Energy Gun Advanced Plasma Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Compact Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Maul Slashing Weapon Heavy Scimitar of Distortion Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Slots Evolved 18 | . . 2 . . . 2 . . . 4 . 2 . . . . 2 2 . 2 . 2 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 6 | . . 1 . . . 1 . . . 3 . . . . . . 1 . . . . . . Utility 6 | . . . . . . 1 . . . 1 . . . . . . . 2 . 1 . 1 . Weapon 4 | . . 1 . . . . . . . . . 1 . . . . 1 . . 1 . . . Parts Attached 146 | 6 4 11 . 15 1 4 7 . 3 3 4 9 3 4 4 1 10 1 14 . 7 17 18 Power 17 | 1 . 1 . 2 . . . . . . . 1 . . . . 3 . 1 . . 5 3 Engine 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . 2 . 1 . . 5 3 Propulsion 37 | 2 2 4 . 5 . . . . 1 2 1 . 2 1 . . 1 . 1 . 4 5 6 Treads 29 | 2 2 3 . 4 . . . . 1 1 1 . . 1 . . 1 . . . 4 5 4 Leg 5 | . . . . 1 . . . . . . . . 2 . . . . . 1 . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 Flight 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 42 | 1 1 1 . . . 4 3 . 1 1 3 2 1 . 4 1 2 1 7 . 1 4 4 Device 28 | . 1 . . . . 3 3 . . 1 . 2 1 . 3 1 2 1 6 . . . 4 Storage 5 | 1 . 1 . . . . . . . . 1 . . . . . . . . . 1 1 . Processor 4 | . . . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . Hackware 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . Protection 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 1 5 . 8 1 . 4 . 1 . . 6 . 3 . . 4 . 5 . 2 3 5 Energy Gun 7 | . . 2 . 1 . . 1 . . . . 1 . . . . . . 1 . . . 1 Energy Cannon 9 | . . 1 . 1 . . 2 . 1 . . . . . . . 1 . 1 . 2 . . Ballistic Gun 13 | 2 1 1 . 3 . . . . . . . 2 . . . . . . . . . . 4 Ballistic Cannon 6 | . . 1 . 1 . . . . . . . . . 2 . . 1 . 1 . . . . Launcher 5 | . . . . . 1 . 1 . . . . . . . . . 2 . . . . 1 . Special Weapon 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 . . . . . . . 1 . 1 . . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 28 | . 1 2 . 2 . 3 1 . . . 2 2 . 1 4 . 1 . 7 . . 1 1 Corrupted Parts 8 | . . 1 . . . . . . . . . . . . . . . . . . . 5 2 System Corruption 53 | . . 3 . . . . . . . . . . . . . . . . . . . 38 12 Parts Lost 62 | . . 1 . 6 . . 2 . . . . . . 1 . . 5 . 1 . . 20 26 Power 13 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . 6 4 Propulsion 16 | . . . . 3 . . . . . . . . . . . . . . . . . 4 9 Utility 12 | . . . . . . . 1 . . . . . . . . . 1 . . . . 4 6 Weapon 21 | . . . . 2 . . 1 . . . . . . 1 . . 3 . 1 . . 6 7 Highest Loss Streak 19 | . . 1 . 6 . . 1 . . . . . . 1 . . 3 . 1 . . 5 19 To Critical Strikes 6 | . . . . 5 . . . . . . . . . . . . . . . . . . 1 Average Backups 12 | . 3 5 14 14 12 13 14 14 14 13 14 14 14 15 14 15 13 12 11 12 11 10 8 Power . | . 1 . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . 1 3 1 1 1 2 3 2 . . . . . . . . . . . . 1 2 Utility 4 | . . 1 4 6 8 8 6 6 5 6 6 6 5 5 4 5 4 3 3 4 3 1 1 Weapon 4 | . 1 3 6 5 3 4 4 5 4 4 5 5 6 6 6 6 5 4 4 5 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 2 3 3 3 . . 4 . 1 . 3 3 5 2 1 . . . 4 . . . 1 Power 3 | . . 2 . . . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . 1 . . . . 1 . . . . . 3 . . . . . . . . . . Utility 14 | . 1 . 1 2 . . 3 . . . 3 2 1 1 . . . . . . . . . Weapon 12 | . 1 . 2 1 . . . . 1 . . 1 1 1 . . . . 4 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 97 97 100 95 100 90 91 97 100 88 91 96 93 83 81 77 82 87 83 78 82 74 46 Engine 2 | . 14 10 11 7 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 4 5 5 1 . 4 4 1 . . . . Reactor 5 | . . . . 2 11 9 9 9 9 6 6 5 5 5 8 11 3 4 7 8 8 9 7 Treads 25 | . 27 25 33 31 33 27 23 27 26 29 33 32 26 29 28 23 28 30 19 17 16 14 13 Device 15 | . 24 19 11 11 11 9 16 18 16 16 16 16 16 17 16 15 14 18 21 21 21 16 12 Storage 6 | . 2 2 11 11 11 9 9 9 9 6 6 5 5 5 5 5 5 4 4 4 5 4 3 Energy Gun 4 | . . 1 . 3 6 . 1 . 8 13 20 22 11 5 5 11 3 . . . . . . Energy Cannon 6 | . . 10 2 6 19 27 19 9 6 5 . . . . . . 4 4 6 4 4 2 . Ballistic Gun 8 | . 27 15 30 13 . . 4 22 21 7 6 5 3 . . . 6 . . . . . 3 Ballistic Cannon 2 | . . 5 . 2 . . 6 . . . . . . 1 . . 3 3 1 . 3 4 . Launcher 3 | . . . . . 6 . 1 2 . . . . 5 6 5 6 6 14 13 17 17 9 . Peak Build Rating 219 | 6 34 38 30 62 56 63 76 71 75 100 103 118 136 137 139 140 148 147 196 186 213 219 191 Average Rating 99 | 4 28 33 28 39 54 59 64 69 72 90 96 112 132 132 135 134 133 138 177 186 198 194 143 On Entrance 96 | . 6 28 26 30 54 56 58 71 69 71 100 96 118 134 137 126 133 131 147 186 186 205 137 Avg Prop Armor Cover (%) 6 | . 3 1 . 3 . . 6 . 3 1 5 . 3 2 . . 13 6 8 10 9 10 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 14 14 38 34 69 63 54 65 59 61 61 57 77 76 76 68 78 103 91 114 103 117 143 165 Greatest Support 325 | 40 43 63 63 77 80 80 98 79 82 170 176 176 176 247 247 245 264 187 187 159 300 305 325 Greatest Overweight (x) 1 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 7 5 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 18 Most Carried 19 | 2 5 13 15 15 14 14 15 14 15 14 15 15 15 15 15 15 15 15 15 15 15 19 15 Average Carried 13 | . 3 5 14 14 12 13 14 14 14 13 14 14 14 14 14 15 13 13 14 15 14 14 10 Final Capacity 20 | 8 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 15 | 2 4 13 15 13 14 14 14 14 15 14 15 15 15 15 15 15 12 15 15 15 14 6 2 Transmogrified Parts 202 | . 7 7 5 17 5 4 23 2 10 4 3 6 8 5 3 10 16 9 11 . 1 26 20 Integrity Recovered 4740 | . 27 193 81 170 34 40 739 . 168 50 64 65 198 150 40 329 177 521 172 . 2 900 620 Class Distribution -------------------- 39% | Gunner 26% | Tank 12% | Mutant 6% | Commander-Gunner 5% | Executioner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Commander-Gunner | -8/Recycling Commander-Gunner | -8/Scraptown Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Gunner | -5/Upper Caves Tank | -5/Upper Caves Tank | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Gunner | -3/Research Tank | -3/Testing Tank | -2/Research Scavenger-Executioner | -2/DSF Executioner | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Matter Collected 8711 | 260 367 554 81 747 144 50 511 . 656 . 527 398 277 423 . 343 613 80 314 . 205 1318 843 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16828 | . 525 1115 105 465 185 63 1309 . 385 . 281 501 355 108 . 268 1975 150 1158 . 642 5342 1896 Parts 781 | . 45 75 7 70 18 4 70 . 21 . 16 17 10 5 . 14 61 12 49 . 28 181 78 Haulers Intercepted 11 | . 2 2 . . . . 4 . . . . 1 . . . . . . . . . 2 . Recyclers Shooed 7 | . . 1 . . . . 1 . . . . . . . . . . . . . . 4 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . 10 . . 12 . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Combat Hostiles Destroyed 253 | . 11 24 3 3 11 4 28 . 5 . 4 7 9 6 . 8 30 1 11 . 7 51 30 Melee 5 | . . . . 1 . . . . . . . . . . . . . . . . . 3 1 Guns 56 | . 11 8 2 . . . 2 . 5 . 4 7 2 . . 1 5 . . . . . 9 Cannons 58 | . . 15 . 2 . 4 21 . . . . . . . . . 6 . 4 . 1 5 . AOE 80 | . . . 1 . 11 . 4 . . . . . 7 6 . 6 11 1 2 . 2 14 15 Classes Destroyed 28 | . 7 3 1 3 . . . . 3 . 2 1 1 . . . 2 . 1 . . 2 2 Worker 25 | . . 1 . . . . 1 . . . . 2 . . . . 5 1 1 . . 7 7 Builder 13 | . 1 2 . . . . 1 . . . . . . . . . 2 1 . . . 6 . Tunneler 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Hauler 11 | . 2 2 . . . . 4 . . . . 1 . . . . . . . . . 2 . Recycler 8 | . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 3 1 Mechanic 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . Operator 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Turret 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 8 | . 1 3 . . . . 1 . . . . . . . . . 1 . 1 . . 1 . Swarmer 62 | . 5 8 . . 8 4 4 . . . . . 7 4 . 3 8 . . . . 5 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 79 | . 6 7 2 . 3 . 14 . . . . 4 1 . . 3 9 . 7 . . 12 11 Brawler 7 | . . . . . . . . . . . . . . . . . 2 . . . . 5 . Duelist 9 | . . . 1 . . . . . . . . . . . . . . . . . . 4 4 Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 24 | . . 9 . . . . 10 . . . . 1 . . . . . 1 . . 1 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 4 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . Hunter 40 | . . . . . . . . . . . . . 1 2 . 2 5 . 3 . 5 20 2 Programmer 12 | . . . . . . . . . . . . 2 . . . . 4 . 1 . . 2 3 Heavy 5 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 2 . Explorer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Scrapper 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Elite 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Zionite 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 21 | . 6 8 2 2 8 2 10 . 3 . 2 5 5 4 . 5 15 3 6 . 3 20 21 Combat Bots Only 11 | . 3 6 2 2 8 2 6 . 3 . 2 2 5 4 . 5 8 1 6 . 3 11 9 Max Kills in Single Turn 5 | . 2 2 1 1 4 1 2 . 1 . 1 2 4 3 . 2 5 1 2 . 2 4 3 Gunslinging 1 | . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Exploded 5 | . . . 1 . 4 . 2 . . . . . 4 3 . 2 5 1 2 . 2 4 3 Melee 1 | . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 5 | . . . . 4 . . . . 1 . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Triborg (-8/Scraptown) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Hostile Shots Fired 1365 | . 41 57 7 60 15 12 115 . 17 . 11 23 23 4 . 31 102 4 74 . 41 362 366 Missed 365 | . 14 18 3 6 7 3 28 . 4 . 4 10 2 1 . 15 29 . 21 . 10 113 77 Hits 1000 | . 27 39 4 54 8 9 87 . 13 . 7 13 21 3 . 16 73 4 53 . 31 249 289 Melee 58 | . . . . . . . . . . . . . . . . . . . . . . 11 47 Projectile 942 | . 27 39 4 54 8 9 87 . 13 . 7 13 21 3 . 16 73 4 53 . 31 238 242 AOE 26 | . . . . . . . . . . . . . . . . . . . . . . 1 25 Critical Strikes 85 | . . 3 . 23 . . 5 . 3 . . . 1 . . 1 3 . 1 . 1 12 32 Part Disruptions 4 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . Damage Taken 23457 | . 309 480 62 1004 110 69 1339 . 279 . 159 262 426 49 . 307 1910 105 832 . 282 6586 8887 Core 2417 | . 32 27 . 147 16 . 181 . 39 . . 20 12 . . . 178 . . . 12 413 1340 Absorbed by Shields 1787 | . . . . . . . . . . . . 12 . . . . . . 239 . 268 320 948 Reduced by Siege Mode 98 | . . . . . . . . . . . . . . . . . . . . . . . 98 Ignored by Resistances 933 | . . . . . . . . . . . . . . . . . . . . . . 157 776 Regen/Repaired (Parts) 648 | . . . . . . . . . 123 . . . . . . . . . . . . 525 . Core Remaining (%) 77 | 100 68 . . . 5 . . . 44 . 100 . . . . 97 86 . 100 . 99 . . Volleys Fired 689 | . 31 52 7 60 11 6 82 . 12 . 9 18 11 9 . 18 68 3 67 . 15 97 113 Largest 5 | . 2 3 3 2 2 3 4 . 4 . 4 5 5 1 . 3 4 4 3 . 4 4 2 Hottest 389 | . 48 135 78 120 100 248 295 . 221 . 279 389 354 47 . 218 283 178 135 . 196 213 80 Shots Fired 1254 | . 62 155 15 67 11 14 164 . 34 . 27 65 25 9 . 29 141 12 77 . 27 193 127 Gun 531 | . 62 73 15 51 . . 15 . 32 . 27 63 21 . . 19 50 . . . . 5 98 Cannon 513 | . . 82 . 16 2 14 147 . 2 . . . . 3 . . 68 . 57 . 15 107 . Launcher 207 | . . . . . 9 . 2 . . . . 1 4 6 . 10 23 12 18 . 12 81 29 Special 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . Kinetic 526 | . 62 96 15 40 . . 39 . 16 . 6 17 9 3 . . 59 . . . 4 65 95 Thermal 445 | . . 53 . 27 2 14 120 . 10 . 13 33 12 . . 11 39 . 53 . 11 47 . Explosive 46 | . . . . . 5 . 2 . . . . 1 4 6 . 10 2 . . . . . 16 Electromagnetic 234 | . . 6 . . 4 . 3 . 8 . 8 13 . . . 8 41 12 22 . 12 81 16 Robot Hit Streak 42 | . 9 7 3 8 . 6 24 . 13 . 10 18 6 1 . 8 21 26 42 . 14 13 9 Robot Miss Streak 6 | . 3 4 2 3 . 2 2 . 2 . 4 5 4 . . 1 5 . 2 . 2 4 6 Penetration Max 2 | . . . . . . . . . 1 . . 1 . . . . 1 . . . . 1 2 Secondary Targets 10 | . 2 . 1 . . . . . 1 . . 2 2 . . . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . . . 1 . . 1 1 . . . 1 . . . . . 1 Shots Hit Robots 742 | . 42 80 8 65 . 6 108 . 19 . 14 44 16 1 . 18 83 5 54 . 7 100 72 Core Hits 602 | . 21 39 3 24 15 3 40 . 11 . 9 22 18 6 . 15 68 5 24 . 15 165 99 Critical Kills 13 | . 1 2 . . . . 2 . . . . . . . . . 1 . . . 1 1 5 Critical Parts Destroyed 8 | . . . . 3 . . 1 . . . . . . . . . . . . . . . 4 Critical Strikes 40 | . 1 4 . 8 . . 3 . . . . 5 . . . . 2 . . . 1 7 9 Burn 4 | . . . . 1 . . . . . . . 3 . . . . . . . . . . . Meltdown 3 | . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Destroy 18 | . 1 1 . 3 . . 2 . . . . . . . . . 1 . . . . 1 9 Blast 8 | . . 2 . . . . . . . . . . . . . . . . . . . 6 . Corrupt 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . Sever 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Melee Attacks 54 | . . . . 40 . . . . . . . 1 . . . . . . 2 . . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . 40 . . . . . . . . . . . . . . 2 . . 11 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Damage Inflicted 43634 | . 687 1933 215 2212 760 202 4465 15 511 . 442 1161 1028 778 . 1663 5449 259 3461 . 1302 11645 5446 Guns 7681 | . 679 677 125 512 . . 224 . 511 . 442 1131 406 . . 399 906 . . . . 124 1545 Cannons 12250 | . . 1225 . 575 . 190 3677 . . . . . . . . . 1764 . 1940 . 275 2604 . Explosions 21559 | . . 23 72 . 746 . 492 . . . . . 622 751 . 1264 2722 243 1369 . 1027 8421 3807 Melee 1687 | . . . . 1119 . . . . . . . . . . . . . . 130 . . 438 . Ramming 457 | . 8 8 18 6 14 12 72 15 . . . 30 . 27 . . 57 16 22 . . 58 94 Kinetic 7812 | . 679 1087 125 343 . . 574 . 212 . 65 230 111 . . . 1126 . . . 129 1608 1523 Thermal 12222 | . . 708 72 744 140 190 3412 . 112 . 266 656 295 . . 252 1354 . 1858 . 381 1718 64 Explosive 7636 | . . . . . 404 . 351 . . . . . 622 751 . 1264 451 . . . . 1108 2685 Electromagnetic 13820 | . . 130 . . 202 . 56 . 187 . 111 245 . . . 147 2461 243 1451 . 792 6715 1080 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1687 | . . . . 1119 . . . . . . . . . . . . . . 130 . . 438 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 84 | . . 3 3 3 3 . . . . . . 1 1 . . . 1 . 5 . 1 34 84 Average Corruption 9 | . . 3 3 3 3 . . . . . . 1 1 . . . 1 . 4 . 1 7 49 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . Corruption Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Effects 146 | . . 7 8 29 11 . . . . . . 2 . . . . 2 . 4 . . 28 55 Message Errors 23 | . . 1 3 2 2 . . . . . . 1 . . . . 1 . . . . 4 9 Matter Fused 34 | . . 2 1 6 3 . . . . . . . . . . . . . 2 . . 7 13 Heat Flow Errors 24 | . . 2 3 6 2 . . . . . . . . . . . . . . . . 3 8 Energy Discharges 17 | . . 1 . 6 1 . . . . . . . . . . . . . . . . 3 6 Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . 1 4 2 . . . . . . 1 . . . . 1 . . . . 4 3 Data Loss (major) 7 | . . . . 3 . . . . . . . . . . . . . . . . . 3 1 Misfires 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . Alerts 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 16 | . . . . . 1 . . . . . . . . . . . . . 1 . . 2 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 757 | . . 13 . 26 21 18 108 . . . . . 10 102 . 34 36 . 141 . . 145 103 Projectiles 265 | . . 13 . 26 . 18 108 . . . . . . . . . 16 . 62 . . 22 . Explosions 442 | . . . . . 21 . . . . . . . 10 91 . 34 20 . 42 . . 123 101 Melee 50 | . . . . . . . . . . . . . . 11 . . . . 37 . . . 2 Knockbacks 17 | . . 2 1 . . . 2 . . . . . . . . . 1 . . . . 11 . Impact 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . Kinetic 13 | . . 2 . . . . 2 . . . . . . . . . 1 . . . . 8 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1309 | . . . . . 23 . 49 . . . . . . . . . 26 . 89 . 13 680 429 Shots 80 | . . . . . 2 . 2 . . . . . . . . . 1 . 7 . 1 44 23 Rammed 59 | . 2 6 2 1 3 2 11 1 . . . 2 . 1 . . 7 1 1 . . 4 15 Targets Rammed 66 | . 2 7 2 2 3 2 12 1 . . . 4 . 2 . . 7 1 1 . . 4 16 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 . 1 . . 1 . . . . 2 . 1 . . . . . . . . 1 Highest Temperature 435 | . 14 262 234 220 280 338 414 . 320 . 186 430 261 . . 136 435 134 262 . 48 217 355 Average Temperature 105 | . 6 80 78 70 103 150 138 . 171 . 49 148 115 . . 55 141 61 70 . 13 61 133 Received Heat Transfer 2155 | . 138 195 33 . 27 . 603 . 84 . . 36 . . . 69 126 12 64 . 4 373 391 Effects 11 | . . . . . . . 3 . 3 . . . 2 . . . 2 . . . . . 1 Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . Interference 4 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 27 | . . . . . . . . . . . . . . . . . . . . . . . 27 Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . Robots Corrupted 54 | . . . . . . . . . . . . . . 1 . 1 6 . 6 . 3 32 5 Combat Hostiles 49 | . . . . . . . . . . . . . . . . 1 6 . 5 . 3 29 5 Parts Fried 100 | . . . . . . . . . . . 2 1 . . . 1 9 . 15 . 5 54 13 Impact Corruptions 3 | . . . . . . . . . . . . . . 2 . . . . . . . . 1 Robots Melted 5 | . . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . . Combat Hostiles 5 | . . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . . Parts Melted 35 | . . 1 . . . 2 . . . . . 3 1 . . 1 22 . 1 . 3 1 . Heat Transferred 12444 | . . 1016 100 1700 100 211 1424 . 125 . 436 1318 500 . . 450 1371 . 1665 . 398 1580 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . 1 . . 2 . 2 . . . . . . . . . . 1 . . 2 7 3 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Maximum Alert Level 5 | . . 2 . . 1 2 2 1 . . 1 1 . . . . 5 5 5 3 4 5 5 Low Security (%) 33 | 100 100 35 100 . 61 61 32 56 . 100 46 60 . . . . 2 . . . . . . Level 1 15 | . . 44 . . 38 23 18 43 . . 53 39 . . . . 19 . . . . . . Level 2 14 | . . 20 . . . 14 48 . . . . . . . . . 37 . . . . 1 . Level 3 5 | . . . . . . . . . . . . . . . . . 15 . 8 100 87 5 . Level 4 9 | . . . . . . . . . . . . . . . . . 7 93 68 . 12 10 . Level 5 14 | . . . . . . . . . . . . . . . . . 2 6 23 . . 56 72 High Security 6 | . . . . . . . . . . . . . . . . . 15 . . . . 26 27 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Peak Influence 4251 | . 175 483 172 . 259 412 590 221 . 1 348 398 . . . . 2769 1662 1732 959 1163 4251 3338 Initial 2710 | . . 59 172 . . 58 93 221 . . . 182 . . . . 55 1453 934 959 723 697 2710 Average 926 | . 75 240 76 . 155 163 354 191 . . 213 181 . . . . 939 1489 1378 959 905 2709 2938 Influence Increases 15635 | . 346 833 175 . 341 404 1051 . . 1 348 566 411 174 . 398 3182 359 1100 5 440 4315 1186 Destroy 0b10 Robot/C 7440 | . 220 480 100 . 220 80 580 . . . 200 180 300 120 . 280 1340 40 520 . 220 1860 700 Destroy 0b10 Robot/NC 495 | . 30 50 . . . . 40 . . . . 25 . . . . 95 10 50 . . 150 45 Destroy Leader 1398 | . 46 150 20 . 30 10 170 . . . 30 42 30 20 . 40 268 12 62 . 40 338 90 Allied During Kill 1522 | . . . 11 . . . 50 . . . 56 58 81 34 . 78 468 1 109 . 63 483 30 Successful Hack 173 | . 49 26 . . . . 17 . . . . 7 . . . . . . . 5 . 69 . Disable Machine 960 | . . 45 30 . 30 15 120 . . . 15 60 . . . . 315 . 60 . . 225 45 Anti-Garrison Action 650 | . . . . . . . . . . . . . . . . . 150 . 150 . . 350 . Destroy Structure 2021 | . 1 22 14 . 46 5 74 . . 1 32 194 . . . . 486 64 134 . 102 750 96 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 465 | . . 60 . . 15 30 . . . . 15 . . . . . 60 . 15 . 15 75 180 Miscellaneous 496 | . . . . . . 264 . . . . . . . . . . . 232 . . . . . Influence Decreases 12337 | . 204 533 617 . 190 333 705 407 161 1 . 516 498 260 225 310 501 1466 1056 747 241 1242 2124 Entered New Map 6739 | . . 83 270 . . 93 129 347 161 . . 166 148 60 225 . 33 1316 728 747 241 466 1526 Time Decay 4608 | . 204 440 347 . 190 90 556 60 . 1 . 350 350 190 . 310 398 150 318 . . 416 238 Lost Part 560 | . . 10 . . . . 20 . . . . . . 10 . . 50 . 10 . . 200 260 Lost Ally 280 | . . . . . . . . . . . . . . . . . 20 . . . . 160 100 Purge Threat 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 1 3 1 . . . 4 . . . 2 2 . . . . 16 1 7 . 2 38 10 Investigation 11 | . 1 1 1 . . . 2 . . . . . . . . . 2 . 1 . . 3 . Extermination 7 | . . . . . . . . . . . . 1 . . . . 2 . 1 . . 2 1 Reinforcement 22 | . . 2 . . . . 1 . . . 2 1 . . . . 5 . 2 . 2 6 1 Assault 41 | . . . . . . . . . . . . . . . . . 6 1 3 . . 23 8 Garrison 6 | . . . . . . . 1 . . . . . . . . . 1 . . . . 4 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Distress Signals 12 | . 1 3 . . . . . . . . . 2 . . . . 1 . 1 . . 3 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Times Spotted 486 | . 16 32 4 30 9 7 38 . 11 . 6 9 9 2 . 8 80 3 23 . 10 107 82 Peak Tracking Total 22 | . 4 4 3 9 8 4 6 . 15 . 2 3 2 1 . 3 11 1 4 . 3 11 22 Tactical Retreats 31 | . . 1 . 14 1 1 . . . . 1 . . . . . 3 . 1 . 1 5 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Traps Triggered 14 | . 2 . . . . . 1 . . . . . . . . . 4 . 1 . 1 4 1 Indirectly 8 | . . . . . . . . . . . . . . . . . 3 . . . 1 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Machines Disabled 88 | . . 3 2 7 2 1 8 . 9 . 1 4 . 1 . . 22 . 9 . . 16 3 Max in Single Turn 4 | . . 1 1 1 2 1 1 . 2 . 1 2 . 1 . . 4 . 3 . . 2 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Machines Accessed 53 | . 4 10 1 2 . 3 9 . . 2 . 2 . . 4 . 6 1 2 1 . 5 1 Terminals 37 | . 4 8 1 . . 2 8 . . 2 . 1 . . . . 4 . 2 1 . 3 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . . . 1 . . . . . . . . . . 1 1 . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . 2 . Total Hacks 128 | . 13 22 2 5 . 6 25 . . 2 . 4 . . 17 . 13 2 4 1 . 11 1 Successful 67 | . 7 11 . 5 . 5 9 . . 1 . 1 . . 17 . 3 2 . 1 . 4 1 Failed 61 | . 6 11 2 . . 1 16 . . 1 . 3 . . . . 10 . 4 . . 7 . Catastrophic 15 | . 5 2 . . . 1 1 . . 1 . 1 . . . . 1 . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 9 12 3 1 . 2 11 . . . . 1 . . . . . . . . . 5 . Terminals 82 | . 13 17 2 . . 3 23 . . 2 . 3 . . . . 7 . 4 1 . 6 1 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . 5 . . . 3 . . . . . . . . . . 4 2 . . . . . Garrison Access 9 | . . . . . . . 2 . . . . . . . . . 2 . . . . 5 . Terminal Hacks 45 | . 7 3 . 5 . 1 5 . . 1 . 1 . . 17 . . . . 1 . 3 1 Record 10 | . . . . 4 . . . . . . . . . . 5 . . . . . . . 1 Part Schematic 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . Robot Analysis 9 | . 4 1 . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 6 | . 1 1 . . . . . . . . . . . . 4 . . . . . . . . Open Door 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . 2 . . . 3 . . . . . . . . . . 3 2 . . . . . Insert Component 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Analyze 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . Retrieve Study 5 | . . 2 . . . . . . . . . . . . . . 1 2 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . 6 . . . 1 3 . . . . . . . . . . . . . . 1 . Terminals 10 | . . 6 . . . 1 3 . . . . . . . . . . . . . . . . Botnet 4 | . . 2 . . . . 2 . . . . . . . . . . . . . . . . Skim 6 | . . 4 . . . 1 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 4 7 1 . . 3 6 . . 1 . 2 . . . . 6 1 2 . . 4 1 Full Trace Events 7 | . . 1 . . . . 2 . . . . . . . . . 2 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . . . . . . . . . . . . 4 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . 2 . . . . . . . . . . . . . . 1 2 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . 2 . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Total Allies 35 | . . . 6 . . . 10 . 1 . . . . . . . 2 1 . . . 8 7 Largest Group 11 | . . . 5 5 . . 10 10 11 1 1 1 1 1 1 1 2 1 1 . 1 5 4 Highest-Rated Group 636 | . . . 78 78 . . 173 173 636 464 464 464 464 464 464 464 513 535 574 . 541 562 431 Highest-Rated Ally 574 | . . . 31 31 . . 29 29 464 464 464 464 464 464 464 464 464 535 574 . 541 562 213 Initial Warlord ECA Mod 15 | . . . . . . . . . . . . 9 9 9 9 8 8 7 7 6 6 15 15 Total Orders 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . STAY 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 581 | . . . 3 24 . . 6 . 96 . 19 2 10 . . 19 155 . 28 . 11 178 30 Total Damage 33852 | . . . 62 112 . . 107 . 2174 . 1272 307 1018 . . 912 8659 . 2817 . 860 14033 1519 Kills 173 | . . . 2 3 . . 1 . 18 . 6 4 6 . . 6 48 1 19 . 4 48 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . X0-1V1 Amusement Gains 467 | . 20 13 5 60 7 5 49 1 5 4 3 20 7 5 . 10 94 26 58 20 19 9 27 Average Entertainment 45 | . 26 18 10 . 31 22 44 32 19 14 17 37 29 19 . 9 46 54 59 72 81 99 91 Good Acts 65 | . 5 3 3 . 1 . 6 . 2 . . 3 10 1 . 3 2 . 5 . . 12 9 Bad Acts 33 | . 1 2 2 . 2 1 4 . . . . . . 3 . 1 2 3 . . . 1 11 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Active Infowar (turns) 5058 | . . . . . . . . . 42 123 214 791 775 395 228 685 647 . . . . 1131 27 Terrain 1158 | . . . . . . . . . . . . . . . . . . . . . . 1131 27 Jamming 3900 | . . . . . . . . . 42 123 214 791 775 395 228 685 647 . . . . . . Robot Analysis Total 9 | . 4 1 . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . . . . . . . . . 2 1 . 1 . . . . . . . Drone Launches 14 | . . . . . . . 14 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Turns Passed 14884 | 88 600 1091 815 1390 390 181 1639 138 823 123 214 791 796 395 228 685 1123 319 710 2 268 1378 697 Spaces Moved 7367 | 52 239 531 494 614 224 92 771 75 485 77 107 408 458 228 137 387 526 167 327 2 101 624 241 Core 11 | 5 . . . . . . . . . . . . . . . . . . . . . . 6 Treads 7356 | 47 239 531 494 614 224 92 771 75 485 77 107 408 458 228 137 387 526 167 327 2 101 624 235 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 152 160 158 160 160 163 152 158 155 152 157 161 157 157 159 162 160 164 164 165 145 145 50 Average Speed 161 | 149 155 163 159 164 160 163 171 158 157 155 159 163 158 158 159 162 168 165 164 165 158 148 154 Slowest Speed 246 | 160 160 240 166 166 163 163 245 158 160 158 166 166 161 159 165 165 246 167 165 165 165 225 166 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 48 60 92 79 60 15 96 21 49 3 75 14 66 51 60 68 25 4 42 . 79 17 13 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . 1 . 3 . . . . . . . . Known Exits Taken 9 | . 1 1 . . . 1 1 . . 1 . 1 . . . 1 . . . 1 . 1 . Unknown Exits Taken 12 | 1 . . 1 1 1 . . 1 1 . . . 1 1 1 . 1 1 1 . . . . Scrap Searched 18 | . . . 1 . 2 . . . 6 . . . 2 3 . 4 . . . . . . . Spaces Dug 14 | . . . . 1 2 . . . . . . 1 . . . . . . 1 . 2 7 . Terrain Destroyed 709 | . . 18 17 10 59 6 80 . 3 . . 19 66 94 . 79 80 1 2 . 19 95 61 Melee 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . Projectile 144 | . . 15 . 9 2 6 29 . 3 . . 9 3 . . 1 25 . 2 . 2 27 11 AOE 562 | . . 3 17 . 57 . 51 . . . . 10 63 94 . 78 55 1 . . 17 67 49 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res DSF Acc Com Total 9248 | 59 404 643 510 881 240 111 923 94 521 80 134 491 507 251 147 416 646 203 456 1 196 850 484 Wait 605 | . 121 20 4 117 . 4 29 19 14 . 3 29 22 2 . 11 15 27 19 . 64 22 63 Move 7345 | 51 238 530 493 613 223 91 770 74 484 76 106 407 457 227 136 386 526 166 326 1 100 623 241 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 93 | 2 5 11 2 10 2 1 5 . 5 1 5 7 7 3 1 . . 2 6 . . 7 11 Fast Attach 91 | 6 3 10 . 6 . . 6 . 1 1 2 6 1 2 4 1 7 1 13 . 5 7 9 Attach 75 | . 1 . . 12 1 4 3 . . 2 1 2 . 1 . . 6 1 2 . 1 16 22 Detach 33 | . . . . 6 . 3 2 . . . . 1 1 . 1 . 4 . 1 . . 6 8 Swap 28 | . . 2 . 6 . . . . 2 . 1 5 2 2 1 . 2 1 1 . 1 1 1 Drop 107 | . 3 10 2 15 . . 7 . 3 . 7 11 6 3 4 . 3 1 18 . 6 8 . Fire 689 | . 31 52 7 60 11 6 82 . 12 . 9 18 11 9 . 18 68 3 67 . 15 97 113 Melee 48 | . . . . 34 . . . . . . . 1 . . . . . . 2 . . 11 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 65 | . 2 7 2 2 3 2 12 1 . . . 4 . 2 . . 6 1 1 . . 4 16 Escape Stasis 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . Rewire 11 | . . . . . . . . . . . . . . . . . 9 . . . 2 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 55 | . . . . . . . 7 . . . . . . . . . . . . . . 48 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown -6/Factory -6/DSF -5/Factory (discovered 5 exits: Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -2/DSF -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Made a sacrifice at D.C.S.S. Altar Unit 169 | -10/Materials | Forcibly received Sfc. Transmogifier from X0-1V1 185 | -10/Materials | Identified exit to Materials 185 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 190 | -10/Materials | Discovered new exit (range 10) 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | X0-1V1 caused items to flee you 486 | -10/Materials | Items stopped fleeing you 522 | -10/Materials | Identified exit to Mines 522 | -10/Materials | X0-1V1 revealed exit location to -10/Mines 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 999 | -9/Materials | Discovered new exit (range 6) 1004 | -9/Materials | Build established: Gunner 1017 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1412 | -9/Materials | Discovered new exit (range 3) 1473 | -9/Materials | Identified exit to Mines 1780 | -9/Materials | Entered Mines 1781 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1804 | -9/Mines | Learned Materials terminal intel 1820 | -9/Mines | Learned location of 1 exit from Materials 1825 | -9/Mines | Discovered new exit (range 5) 1963 | -9/Mines | Received a Mining Laser from a helpful Derelict 2360 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2509 | -9/Mines | Discovered new exit (range 6) 2582 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2584 | -9/Mines | Discovered new exit (range 5) 2595 | -9/Mines | Entered Exiles 2595 | -9/Exiles | Accompanied by 5 allies 2617 | -9/Exiles | Discovered new exit (range 15) 2625 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2637 | -9/Exiles | Met 8R-AWN 2665 | -9/Exiles | Met EX-HEX 2722 | -9/Exiles | Met EX-BIN 2740 | -9/Exiles | Aligned with FarCom system 2742 | -9/Exiles | Given EX-Vault access code 2780 | -9/Exiles | Opened EX-Vault 2790 | -9/Exiles | Found Gui. Plasma Cannon 2826 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2873 | -9/Exiles | Met EX-DEC 2879 | -9/Exiles | Learned location of Zion (-7) 2944 | -9/Exiles | Attacked by the Exiles 3073 | -9/Exiles | Core integrity fell below 50% 3125 | -9/Exiles | Core integrity fell below 20% 3129 | -9/Exiles | Destroyed 8R-AWN 3144 | -9/Exiles | Found Prototype Ballistic Gun 3144 | -9/Exiles | Identified 8R-AWN's Boregun 3149 | -9/Exiles | Lost 6 parts (1p3n2w) 3160 | -9/Exiles | Found Prototype Processor 3164 | -9/Exiles | Found Prototype Device 3436 | -9/Exiles | Destroyed EX-HEX 3518 | -9/Exiles | Destroyed EX-DEC 3561 | -9/Exiles | Destroyed EX-BIN 3579 | -9/Exiles | Found Prototype Processor 3719 | -9/Exiles | Found AWS/Gauss 3965 | -9/Exiles | Discovered new exit (range 14) 3985 | -9/Exiles | Entered Mines 4166 | -8/Mines | Destroyed 8 combat bots 4364 | -8/Mines | Discovered new exit (range 8) 4375 | -8/Mines | Entered Materials 4375 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4376 | -8/Materials | Identified exit to Factory 4377 | -8/Materials | Loaded intel: 12 terminal locations 4380 | -8/Materials | Identified Exp. Targeting Computer 4487 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 4500 | -8/Materials | Identified Exp. Core Analyzer 4548 | -8/Materials | Discovered new exit (range 6) 4554 | -8/Materials | Identified exit to Storage 4556 | -8/Materials | Entered Storage 4560 | -8/Storage | X0-1V1 mutated your Propulsion slot to Weapon slot 5044 | -8/Storage | Garrison activated, responded to threat 5360 | -8/Storage | Discovered exit to Factory (range 15) 5549 | -8/Storage | Core integrity fell below 50% 5567 | -8/Storage | Build established: Tank 5600 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5898 | -8/Storage | Build established: Commander-Tank 6001 | -8/Storage | Identified exit to Recycling 6001 | -8/Storage | X0-1V1 revealed exit location to -8/Recycling 6134 | -8/Storage | Ranged accuracy permanently improved by X0-1V1 (+6%; -60 max core) 6187 | -8/Storage | Used back door to open Recycling access 6195 | -8/Storage | Entered Recycling 6195 | -8/Recycling | Accompanied by 10 allies 6270 | -8/Recycling | Build established: Commander-Gunner 6276 | -8/Recycling | Scanned before Scraplab entrance 6298 | -8/Recycling | Entered Scraplab 6311 | -8/Recycling | Discovered new exit (range 2) 6333 | -8/Recycling | Entered Scraptown 6333 | -8/Scraptown | Accompanied by 10 allies 6499 | -8/Scraptown | Visited Bundlers 6607 | -8/Scraptown | Visited CR-KLE's Repair Center 6618 | -8/Scraptown | CR-KLE repaired 2 parts 6657 | -8/Scraptown | Visited Cyclists 6667 | -8/Scraptown | Visited Junk Repository 6872 | -8/Scraptown | X0-1V1 brought Wyrm Statue to life 6872 | -8/Scraptown | Attacked by Scraptown defenders 7149 | -8/Scraptown | Discovered new exit (range 3) 7156 | -8/Scraptown | Entered Factory 7156 | -6/Factory | Accompanied by 1 ally 7156 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 7277 | -6/Factory | Identified exit to DSF 7279 | -6/Factory | Entered DSF 7279 | -6/DSF | Accompanied by 1 ally 7293 | -6/DSF | Additional patrols routed to DSF 7337 | -6/DSF | Discovered new exit (range 18) 7370 | -6/DSF | Found Prototype Hackware 7370 | -6/DSF | Identified Exp. System Shield 7427 | -6/DSF | Sterilization system engaged 7447 | -6/DSF | Ambient heat levels rising (+10) 7462 | -6/DSF | Ambient heat levels rising (+10) 7477 | -6/DSF | Ambient heat levels rising (+10) 7492 | -6/DSF | Ambient heat levels rising (+10) 7493 | -6/DSF | Entered Factory 7493 | -5/Factory | Accompanied by 1 ally 7493 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7523 | -5/Factory | X0-1V1 activates XOMVISION 7542 | -5/Factory | Attached CPS modules to Chaos Wyrm 7837 | -5/Factory | Build established: Tank 8089 | -5/Factory | Identified exit to Upper Caves 8089 | -5/Factory | Identified exit to Extension 8115 | -5/Factory | Core integrity permanently improved by X0-1V1 (+400) 8266 | -5/Factory | Identified exit to Factory 8266 | -5/Factory | X0-1V1 revealed exit location to -4/Factory 8284 | -5/Factory | Entered Upper Caves 8284 | -5/Upper Caves | Accompanied by 1 ally 8289 | -5/Upper Caves | Build established: Gunner 8653 | -5/Upper Caves | X0-1V1 activates XOMVISION 8794 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8876 | -5/Upper Caves | Discovered new exit (range 10) 8915 | -5/Upper Caves | Encountered a Warlord checkpoint 9080 | -5/Upper Caves | Entered another Upper Caves area 9080 | -5/Upper Caves | Accompanied by 1 ally 9091 | -5/Upper Caves | Learned Factory security intel 9133 | -5/Upper Caves | Found DCF Scrap (13 items) 9167 | -5/Upper Caves | X0-1V1 mutated your Weapon slot to Propulsion slot 9246 | -5/Upper Caves | Found Hvy. Scimitar of Distortion 9247 | -5/Upper Caves | Found Alien Artifact 9312 | -5/Upper Caves | X0-1V1 activates XOMVISION 9322 | -5/Upper Caves | X0-1V1 vaporized surrounding terrain (radius 17) 9438 | -5/Upper Caves | Build established: Tank 9461 | -5/Upper Caves | Discovered new exit (range 6) 9475 | -5/Upper Caves | Entered Zhirov 9475 | -5/Zhirov | Accompanied by 1 ally 9475 | -5/Zhirov | Discovered new exit (range 3) 9504 | -5/Zhirov | Met Zhirov 9534 | -5/Zhirov | Learned location of Quarantine (-2) 9534 | -5/Zhirov | Learned location of Testing (-3) 9534 | -5/Zhirov | Learned location of Command (-1) 9549 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9573 | -5/Zhirov | Found Alien Artifact 9573 | -5/Zhirov | Identified Integrated Dissipator 9573 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9636 | -5/Zhirov | Found Alien Artifact 9701 | -5/Zhirov | Identified AS-neutralizer No. 17b 9703 | -5/Zhirov | Entered Proximity Caves 9703 | -4/Proximity Caves | Accompanied by 1 ally 9922 | -4/Proximity Caves | X0-1V1 vaporized surrounding terrain (radius 17) 9985 | -4/Proximity Caves | X0-1V1 activates XOMVISION 10173 | -4/Proximity Caves | Learned Research emergency access door positions 10343 | -4/Proximity Caves | Discovered exit to Factory (range 6) 10388 | -4/Proximity Caves | Entered Factory 10388 | -4/Factory | Accompanied by 1 ally 10388 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10539 | -4/Factory | Allied Derelicts emerged from ambush trap array 10655 | -4/Factory | X0-1V1 foreshadows a heat wave 10908 | -4/Factory | Ambient heat levels rising (+10) 10965 | -4/Factory | Found Prototype Launcher 10965 | -4/Factory | Identified Tesla Bomb Launcher 10969 | -4/Factory | Found Tesla Bomb Launcher 11028 | -4/Factory | Spotted B-86 Titan 11054 | -4/Factory | Allies destroyed B-86 Titan 11066 | -4/Factory | Lost 3 parts (1p1u1w) 11172 | -4/Factory | Ambient heat levels rising (+10) 11226 | -4/Factory | Cargo convoy interrupted 11298 | -4/Factory | Garrison activated, responded to threat 11339 | -4/Factory | High security lockdown imminent 11371 | -4/Factory | Destroyed 8 combat bots 11402 | -4/Factory | Ambient heat levels falling (-10) 11419 | -4/Factory | High security lockdown engaged 11487 | -4/Factory | Discovered new exit (range 9) 11511 | -4/Factory | Entered Research 11511 | -3/Research | Accompanied by 1 ally 11511 | -3/Research | Evolved 2 slots: Utility x2 11512 | -3/Research | Identified exit to Armory 11625 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 11627 | -3/Research | Chaos Wyrm evolved into Greater Chaos Wyrm 11668 | -3/Research | Found Wyrmplate 11733 | -3/Research | Discovered new exit (range 8) 11761 | -3/Research | First assault squad dispatched 11809 | -3/Research | X0-1V1 added 0b10 threat records associated with you (minor) 11830 | -3/Research | Entered Testing 11830 | -3/Testing | Accompanied by 1 ally 11862 | -3/Testing | Found Prototype Leg 11862 | -3/Testing | Identified Myomer Exoskeleton 11938 | -3/Testing | Build established: Gunner 11948 | -3/Testing | Found Corrupted Prototype Hackware 12048 | -3/Testing | Attached CPS modules to PP-BPD74J6SMR 12115 | -3/Testing | Found Prototype Energy Gun 12115 | -3/Testing | Identified Enh. Gamma Rifle 12125 | -3/Testing | Found Prototype Device 12125 | -3/Testing | Identified Exp. Weapon Cycler 12134 | -3/Testing | Found Prototype Processor 12134 | -3/Testing | Identified Exp. Target Analyzer 12192 | -3/Testing | Found Gamma Bomb Array 12330 | -3/Testing | First assault squad dispatched 12354 | -3/Testing | Spotted Striker 12359 | -3/Testing | Spotted Striker 12413 | -3/Testing | X0-1V1 whisked you away to safety 12430 | -3/Testing | Discovered new exit (range 14) 12472 | -3/Testing | Found Hpw. Disruptor Cannon 12502 | -3/Testing | Build established: Tank 12505 | -3/Testing | X0-1V1 activates XOMVISION 12540 | -3/Testing | Entered Research 12540 | -2/Research | Accompanied by 1 ally 12540 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12542 | -2/Research | Identified exit to DSF 12542 | -2/Research | Entered DSF 12542 | -2/DSF | Accompanied by 1 ally 12561 | -2/DSF | Additional patrols routed to DSF 12741 | -2/DSF | Sterilization system engaged 12761 | -2/DSF | Ambient heat levels rising (+10) 12776 | -2/DSF | Ambient heat levels rising (+10) 12791 | -2/DSF | Ambient heat levels rising (+10) 12797 | -2/DSF | Discovered new exit (range 5) 12806 | -2/DSF | Ambient heat levels rising (+10) 12810 | -2/DSF | Entered Access 12810 | -1/Access | Accompanied by 1 ally 12810 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12822 | -1/Access | Identified Ghost Barrier 13124 | -1/Access | Identified exit to Command 13310 | -1/Access | First assault squad dispatched 13364 | -1/Access | Build established: Executioner 13587 | -1/Access | Garrison activated, responded to threat 13631 | -1/Access | Identified exit to Surface 13631 | -1/Access | X0-1V1 revealed exit location to -0/Surface 13709 | -1/Access | Found Hvy. Scimitar of Distortion 13764 | -1/Access | Lost 5 parts (1p1u3w) 13766 | -1/Access | Destroyed 9 combat bots 13809 | -1/Access | X0-1V1 sent allied H-88 Terminator (x5) 13828 | -1/Access | High security lockdown imminent 13908 | -1/Access | High security lockdown engaged 13993 | -1/Access | Lost 5 allies 14016 | -1/Access | Lost 5 parts (2p1n1u1w) 14024 | -1/Access | Destroyed 11 combat bots 14082 | -1/Access | Spotted B-99 Colossus 14094 | -1/Access | System corruption reached 10% 14096 | -1/Access | System corruption reached 30% 14098 | -1/Access | Spotted Investigator 14106 | -1/Access | X0-1V1 sent allied H-81 Overseer (x3) 14141 | -1/Access | Lost 3 parts (2n1w) 14188 | -1/Access | Entered Command 14196 | -1/Command | Lost 3 allies 14314 | -1/Command | Build established: Mutant 14404 | -1/Command | Enh. Nova Cannon reconfigured into Greater Item Mimic 14438 | -1/Command | First assault squad dispatched 14453 | -1/Command | X0-1V1 sent you into danger 14555 | -1/Command | Destroyed 9 combat bots 14696 | -1/Command | High security lockdown imminent 14731 | -1/Command | Spotted M Guard 14732 | -1/Command | Spotted M Guard 14733 | -1/Command | Spotted Combat Programmer 14734 | -1/Command | Spotted Combat Programmer 14764 | -1/Command | Identified Dimensional Node Initializer 14764 | -1/Command | Initialized slip node 14771 | -1/Command | Core integrity fell below 50% 14776 | -1/Command | High security lockdown engaged 14794 | -1/Command | X0-1V1 turns hostiles against one another 14802 | -1/Command | Allies destroyed Combat Programmer 14820 | -1/Command | X0-1V1 sent allied Y-72 Warden (x4) 14820 | -1/Command | Spotted Striker 14851 | -1/Command | Lost 19 parts (4p6n4u5w) 14855 | -1/Command | Core integrity fell below 20% 14878 | -1/Command | Lost 6 allies 14885 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 14856_ System corrupted: Matter fused (-7). X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 14860_ Gamma Rifle destroyed. 14860_ X0-1V1 is amused. 14863_ Biometal Heavy Treads destroyed. 14863_ System corrupted by crushing effect (+4). 14863_ P-80 Master resets P-80 Master, system corruption cleaned. 14869_ Heat dissipation returns to normal. 14869_ P-80 Master resets B-74 Champion, system corruption cleaned. 14871_ System corrupted: Heat flow error (+152). 14871_ P-80 Master resets B-74 Champion, system corruption cleaned. 14872_ M-36 Artificer repairs Striker. 14874_ Adv. Heat Sink destroyed. 14874_ System corrupted by crushing effect (+4). 14876_ X0-1V1 makes it rain matter. 14882_ X0-1V1: "I know that drunk sailor look when I see it." 14885_ Critical hit (Smash). 14885_ Hds. Centrium Leg destroyed. 14885_ System corrupted by crushing effect (+3). 14885_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????#? ??????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????? ????##?##????????? | | ?????????????????????????????? ?### # ##???????? | | ??????????????????????????????? # # #???????? | | ?????????????????????#"""##?#### #####?#### | | ?????????????????????#%Kb@### % # # #?# | | ?????????????????????#mpb## # # ! ### | | ?????????????????????#!%g % [% "%" | | ?????????????????????# % % ="!%= | | ?????????????????????#% % % %=%" | | ?????????????????????# ! = % | | ?????????????????????# | | ?????????????????????# ## # # ###[ | | ?????????????????????###### # #?#!!! | | ???????????????????????????## % ### ## ###?#### | | ????????????????????????????# # # ### ##??????? | | ????????????????????????????# % ## ## # #??????? | | ????????????????????????????# =%## # ## ?????? | | ????????????????????????????#% ######### #???? | | ????????????????????????????#"" #????????# # #???? | | ????????????????????????????#"%"#?????????# ##???? | | ????????????????????????????#%" #??????????# #???? | | ????????????????????????????#" #???????????##???? | | ????????????????????????????#%" #????????????????? | | ????????????????????????????#" #????????????????? | | ????????????????????????????# ?????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 163 Energy Generation 75 Energy Capacity 2540 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Terrain Scan Range 18 Terrain Scan Density 10 Jamming Range 22 Additional Mass Support 12 Base Temperature (-) 200 Corruption Block 17 Armor Coverage 3200 Resistance: TH 20 Resistance: EM 90 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 8 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free CPS Tube | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Hvy. Phase Cannon | -4/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Imp. Proton Missile Launcher | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredWaveGravjet Manual? 0 Play Time 02:40:20 Cumulative 1782.2 hours Start 2026.09.06 @ 22:26:01 End 2026.09.07 @ 01:09:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 540 Rogue 532 Adventurer 4 Explorer 4 Win Type - Total 71 Types 31/10/5/4/2/5/7/2/3/2 Lore% 97 Gallery% 96 Achievement% 92 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 40767105-7fec-4268-826e-41d82e0a4924