Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.24 @ 11:48:57 Player: most_lamentable Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (54) 270 Value Destroyed (1923) 1923 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (808) 808 TOTAL SCORE: 7021 Bonus ------- High Alert Combat Kills 136 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/850 Matter 231/350 Energy 93/210 System Corruption 1% Temperature Warning (337) Movement Flying (23) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (5) --- VTOL Module Surge Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (6) ------ Small Matter Pod Gravity Neutralizer Reaction Control System > --- WEAPON (2) ------- Compact Ion Cannon > --- INVENTORY (5) ---- Cooled Cesium-ion Thruster Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Antimatter Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Fusion Compressor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Small Storage Unit Experimental Propulsion Shielding System Shield Authchip [R/NC] > --- WEAPON ----------- Advanced Beam Rifle Chainsword > --- INVENTORY -------- Cesium-ion Thruster Advanced Weight Redist. System Experimental Propulsion Shielding Force Field Authchip [R/Combat] Authchip [Propulsion] Authchip [Device] Power Maul [Rating: 67] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Cooling System Device Cooling System Storage Medium Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Hardened Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Advanced Beam Rifle Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Slots Evolved 8 | . . . 2 2 2 . 2 . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . 1 . . Utility 4 | . . . 1 1 1 . 1 . . Weapon . | . . . . . . . . . . Parts Attached 121 | 7 1 7 14 36 3 8 12 7 26 Power 21 | 1 . 1 2 5 1 . 2 2 7 Engine 14 | 1 . 1 2 4 1 . 1 . 4 Core 6 | . . . . 1 . . 1 1 3 Reactor 1 | . . . . . . . . 1 . Propulsion 36 | 2 . . 3 15 . 3 5 2 6 Treads . | . . . . . . . . . . Leg 20 | 2 . . 3 15 . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 16 | . . . . . . 3 5 2 6 Utility 33 | 1 1 . 3 6 2 4 2 3 11 Device 17 | . 1 . 1 2 . 1 2 1 9 Storage 5 | 1 . . 2 . . 1 . . 1 Processor 3 | . . . . 2 . . . . 1 Hackware 2 | . . . . . 1 1 . . . Protection 6 | . . . . 2 1 1 . 2 . Artifact . | . . . . . . . . . . Weapon 31 | 3 . 6 6 10 . 1 3 . 2 Energy Gun 11 | 2 . 2 . 6 . . 1 . . Energy Cannon 2 | . . . . . . 1 . . 1 Ballistic Gun 2 | 1 . . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 6 | . . 4 1 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon 7 | . . . 2 3 . . 2 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 4 . 1 1 . 3 Parts Lost 36 | . . 3 4 4 . 6 . 15 4 Power 9 | . . 1 1 1 . 2 . 3 1 Propulsion 10 | . . . 2 2 . 2 . 3 1 Utility 12 | . . . . 1 . 2 . 7 2 Weapon 5 | . . 2 1 . . . . 2 . Highest Loss Streak 15 | . . 3 3 1 . 4 . 15 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 98 88 99 100 68 76 77 55 Engine 6 | . 14 13 9 5 7 3 2 3 2 Core 2 | . . . . 3 7 1 3 4 1 Leg 21 | . 28 28 23 35 30 9 . . . Flight 7 | . . . . . . 10 28 32 23 Device 10 | . 12 14 11 9 7 9 6 4 12 Storage 12 | . 14 14 22 17 7 7 6 4 2 Processor 2 | . . . . 3 15 6 . . 4 Hackware 1 | . . . . . . 11 13 9 . Protection 2 | . . . . 5 7 . 6 5 . Energy Gun 4 | . 28 2 . 4 7 1 6 3 . Launcher 8 | . . 25 13 8 7 2 . . . Slashing Weapon 2 | . . . 6 5 . . 2 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 12 14 14 26 33 31 27 27 52 28 Greatest Support 66 | 20 20 20 30 66 65 65 30 30 38 Greatest Overweight (x) 5 | . . . 2 1 . . . 1 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 8 8 5 Average Capacity 8 | 7 8 8 9 10 10 8 8 7 5 Most Carried 10 | 5 8 8 10 10 9 10 8 8 5 Average Carried 7 | 2 7 7 7 9 8 8 7 6 4 Final Capacity 10 | 8 8 8 10 10 10 8 8 5 5 Final Carried 10 | 2 8 7 10 10 8 8 8 4 5 Class Distribution -------------------- 43% | Scavenger-Mutant 41% | Mutant 14% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Matter Collected 1825 | 239 . 90 218 768 . 18 21 51 420 Remotely . | . . . . . . . . . . Salvage Created 1608 | . . 71 335 837 . . 21 72 272 Parts 116 | . . 5 27 64 . . 4 4 12 Haulers Intercepted 2 | . . . 1 1 . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Combat Hostiles Destroyed 38 | . . 3 8 21 . . . 2 4 Melee 6 | . . . 1 4 . . . 1 . Guns 8 | . . 1 . 6 . . . 1 . Cannons 3 | . . . . . . . . . 3 AOE 20 | . . 2 7 11 . . . . . Classes Destroyed 15 | . . 2 7 3 . . . 1 2 Worker 2 | . . . . 1 . . . . 1 Builder 5 | . . . 1 3 . . 1 . . Tunneler 2 | . . . 1 1 . . . . . Hauler 2 | . . . 1 1 . . . . . Recycler 1 | . . . . . . . . . 1 Watcher 4 | . . . 2 2 . . . . . Swarmer 7 | . . 1 . 3 . . . 1 2 Cutter 1 | . . . . . . . . . 1 Grunt 11 | . . . 4 6 . . . . 1 Brawler 2 | . . . 1 1 . . . . . Duelist 2 | . . . 1 1 . . . . . Sentry 11 | . . 2 2 7 . . . . . Specialist 2 | . . . . 2 . . . . . Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 6 | . . 2 6 5 . . 1 1 2 Combat Bots Only 4 | . . 2 4 3 . . . 1 2 Max Kills in Single Turn 3 | . . 1 2 3 . . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 2 | . . 1 2 1 . . . . . Melee 1 | . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Damage Taken 6008 | . 12 519 263 1538 . 595 97 2435 549 Core 1698 | . . 185 78 350 . 229 29 654 173 Absorbed by Shields 307 | . . . . . . 55 . 252 . Redirected to Shielding 299 | . . . . . . 56 16 227 . Core Remaining (%) 61 | 100 . 26 80 36 . 67 . . . Volleys Fired 118 | . . 12 11 56 . . . 12 27 Largest 2 | . . 2 2 2 . . . 1 1 Hottest 122 | . . 80 60 122 . . . 61 90 Shots Fired 135 | . . 20 12 64 . . . 12 27 Gun 49 | . . 12 . 25 . . . 12 . Cannon 27 | . . . . . . . . . 27 Launcher 59 | . . 8 12 39 . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 64 | . . . . 25 . . . 12 27 Explosive 59 | . . 8 12 39 . . . . . Electromagnetic 12 | . . 12 . . . . . . . Robot Hit Streak 10 | . . 10 5 9 . . . 4 5 Robot Miss Streak 6 | . . 2 1 6 . . . 1 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 88 | . . 14 6 40 . . 1 11 16 Core Hits 85 | . . 10 18 43 . . . 3 11 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . . 3 . . . 1 1 Burn 1 | . . . . . . . . 1 . Meltdown 1 | . . . . . . . . . 1 Sever 3 | . . . . 3 . . . . . Melee Attacks 34 | . . . 7 17 . . 1 9 . Impact 6 | . . . 6 . . . . . . Slashing 28 | . . . 1 17 . . 1 9 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4110 | . . 326 702 2215 . . 98 293 476 Guns 560 | . . 120 . 260 . . . 180 . Cannons 476 | . . . . . . . . . 476 Explosions 2427 | . . 206 666 1555 . . . . . Melee 647 | . . . 36 400 . . 98 113 . Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 916 | . . . . 260 . . . 180 476 Explosive 2427 | . . 206 666 1555 . . . . . Electromagnetic 120 | . . 120 . . . . . . . Impact 36 | . . . 36 . . . . . . Slashing 611 | . . . . 400 . . 98 113 . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 . 1 1 Average Corruption 1 | . . . . . . 7 . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . . . 3 . 1 5 Message Errors 1 | . . . . . . . . . 1 Matter Fused 2 | . . . . . . 1 . . 1 Heat Flow Errors 1 | . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . 1 3 Data Loss (major) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 204 | . . 6 8 98 . . 58 30 4 Projectiles 4 | . . . . . . . . . 4 Explosions 94 | . . 6 8 80 . . . . . Melee 106 | . . . . 18 . . 58 30 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 506 | . . 62 79 365 . . . . . Shots 22 | . . 3 4 15 . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 379 | . . 3 . 15 . 127 . 24 379 Average Temperature 92 | . . 3 . 9 . 87 . 12 123 Received Heat Transfer 1298 | . 6 153 33 414 . 63 42 542 45 Effects 3 | . . . . . . . . . 3 Energy Bleed 1 | . . . . . . . . . 1 Interference 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 4 | . . . . 1 . . . 2 1 Heat Transferred 1404 | . . . . 481 . . . 294 629 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Peak Influence 836 | . 45 81 312 836 274 195 350 360 198 Initial 274 | . . 17 31 46 274 195 86 245 117 Average 219 | . 19 35 174 424 274 174 163 293 121 Maximum Alert Level 3 | . . . 1 3 1 . 1 1 . Low Security (%) 58 | 100 100 100 51 16 . 100 70 . 100 Level 1 26 | . . . 48 35 100 . 29 100 . Level 2 9 | . . . . 31 . . . . . Level 3 5 | . . . . 16 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . . . 7 . . . . 5 Investigation 2 | . . . . . . . . . 2 Extermination . | . . . . . . . . . . Reinforcement 6 | . . . . 3 . . . . 3 Assault 1 | . . . . 1 . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Distress Signals 3 | . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 5 8 9 34 . 6 16 13 14 Peak Tracking Total 9 | . 2 3 5 6 . 5 9 9 7 Tactical Retreats 18 | . . 1 . 6 . 2 5 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Traps Triggered 9 | . . . . . . 2 . 5 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Machines Disabled 9 | . . . . 8 . . . 1 . Max in Single Turn 2 | . . . . 2 . . . 1 . Garrison Relay 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Machines Accessed 18 | . 2 . 1 5 1 . 3 . 6 Terminals 14 | . 1 . 1 5 1 . 1 . 5 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 44 | . 4 . 1 17 1 . 8 . 13 Successful 24 | . 2 . 1 7 1 . 8 . 5 Failed 20 | . 2 . . 10 . . . . 8 Catastrophic 4 | . 1 . . . . . . . 3 Database Lockouts . | . . . . . . . . . . Manual 19 | . 1 . 1 10 . . 1 . 6 Terminals 34 | . 1 . 1 17 1 . 4 . 10 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 Recycling Units 3 | . 3 . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 16 | . . . 1 7 1 . 4 . 3 Record 5 | . . . . . . . 3 . 2 Robot Analysis 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 2 | . . . . 1 . . 1 . . Alert Level 3 | . . . . 2 . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . Surveillance Status 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . 1 Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . Insert Component 2 | . . . . . . . 2 . . Analyze 1 | . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . . 1 Terminals 1 | . . . . . . . . . 1 Assimilate 1 | . . . . . . . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 . 1 5 1 . 1 . 6 Full Trace Events 2 | . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . Machine Destruction 5 | . . . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 6 | . . . . . . . . . 6 Drone Recoveries 4 | . . . . . . . . . 4 Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Turns Passed 3932 | 61 240 625 426 1243 126 221 237 188 565 Spaces Moved 3365 | 42 187 420 253 800 99 227 500 277 560 Core 152 | 7 . . . . . 1 . . 144 Treads . | . . . . . . . . . . Legs 1857 | 35 187 420 253 800 99 63 . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1356 | . . . . . . 163 500 277 416 Fastest Speed 23 | 50 120 120 120 120 125 30 23 23 23 Average Speed 86 | 108 120 120 137 120 125 59 26 29 61 Slowest Speed 300 | 120 120 120 260 190 125 126 34 109 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 . 2 . Cave-ins Triggered 1 | . . . . . . 1 . . . Exploration Rate (%) 35 | 4 35 82 26 53 3 79 13 43 14 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 36 | . . . 13 23 . . . . . Terrain Destroyed 429 | . . 59 96 269 . . . . 5 Melee 1 | . . . 1 . . . . . . Projectile 5 | . . . . . . . . . 5 AOE 423 | . . 59 95 269 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Jun Mat Min Mat Mat Fac DSF Fac Gar Fac Total 4202 | 58 204 519 309 992 101 314 602 353 750 Wait 357 | . 4 79 . 29 . 49 79 . 117 Move 3349 | 41 186 419 252 799 98 223 499 272 560 Hop 3 | . . . . . . 1 . 2 . Pick Up 89 | 9 10 2 16 25 . 8 6 2 11 Fast Attach 20 | . . . . 2 . 2 3 2 11 Attach 49 | 7 1 3 6 8 2 2 6 5 9 Detach 6 | . . . . . . 1 2 . 3 Swap 54 | . . 4 8 26 1 4 3 2 6 Drop 64 | 1 3 . 9 30 . 10 3 2 6 Fire 118 | . . 12 11 56 . . . 12 27 Melee 34 | . . . 7 17 . . 1 9 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 59 | . . . . . . 14 . 45 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison -6/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 62 | -11/Junkyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Entered Mines 307 | -10/Mines | Met a Derelict bent on vengeance 311 | -10/Mines | Build established: Mutant 431 | -10/Mines | Core integrity fell below 50% 467 | -10/Mines | Lost 3 parts (1p2w) 515 | -10/Mines | Learned Materials trap positions 516 | -10/Mines | Learned 8 Materials zone layouts 745 | -10/Mines | Discovered new exit (range 8) 920 | -10/Mines | Discovered new exit (range 10) 927 | -10/Mines | Entered Materials 927 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 928 | -9/Materials | Identified exit to Materials 928 | -9/Materials | Identified exit to Mines 929 | -9/Materials | Loaded intel: 26 trap records 1123 | -9/Materials | Lost 3 parts (1p1n1w) 1205 | -9/Materials | Discovered exit to Materials (range 14) 1353 | -9/Materials | Entered another Materials area 1353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1429 | -8/Materials | Build established: Scavenger-Mutant 2123 | -8/Materials | Garrison activated, responded to threat 2282 | -8/Materials | Core integrity fell below 50% 2553 | -8/Materials | First assault squad dispatched 2594 | -8/Materials | Discovered new exit (range 3) 2596 | -8/Materials | Entered Factory 2596 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2722 | -7/Factory | Identified exit to DSF 2722 | -7/Factory | Entered DSF 2785 | -7/DSF | Additional patrols routed to DSF 2802 | -7/DSF | Discovered new exit (range 15) 2829 | -7/DSF | Crushed by falling debris 2860 | -7/DSF | Lost 4 parts (1p1n2u) 2943 | -7/DSF | Entered Factory 2943 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3169 | -6/Factory | Identified exit to Garrison 3180 | -6/Factory | Entered Garrison 3204 | -6/Garrison | Garrison Relay disabled 3287 | -6/Garrison | Build established: Sprinter 3292 | -6/Garrison | Spotted B-75 Beast 3303 | -6/Garrison | Spotted B-86 Titan 3333 | -6/Garrison | Core integrity fell below 50% 3333 | -6/Garrison | Discovered new exit (range 13) 3342 | -6/Garrison | Triggered checkpoint 3365 | -6/Garrison | Core integrity fell below 20% 3368 | -6/Garrison | Entered Factory 3395 | -6/Factory | Lost 15 parts (3p3n7u2w) 3933 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03897_ Knocked back. 03902_ Acquired Reaction Control System. 03905_ Imp. Trap Scanner destroyed. 03909_ C-17 Slicer destroyed. 03911_ Acquired 19 matter. 03911_ Slug penetrates Door. 03912_ Acquired Surge Thruster. 03913_ Dropped Imp. Ion Engine. 03920_ G-50 Soldier destroyed. 03923_ Slug penetrates Wall. 03923_ Slug penetrates G-50 Soldier. 03923_ G-50 Soldier suffers critical hit (Destroy). 03923_ G-50 Soldier destroyed. 03929_ G-50 Soldier suffers critical hit (Meltdown). 03929_ Hvy. Laser melted. 03930_ Slug penetrates Wall. 03931_ Overheating: System interference. 03931_ Gravity Neutralizer temporarily disabled. 03931_ Reaction Control System temporarily disabled. 03933_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????# " #?????? | | #####?????# * " #?????? | | ????# " """ """" #?????? | | ???# =! ! 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""" #??????????????? | | ??????????????# """ + !!! """ #??????????????? | | ??????????????# # !! """ #########??????? | | ??????????????# * # ## #??????? | | ??????????????# ?# + """ #??????? | | ??????????????# ?# ######## ## """ #??????? | | ??????????????####??# #??????# ## """ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 34 Energy Capacity 530 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 12 Armor Coverage 600 Propulsion Shielding 90 Evasion (%) 65 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Defensive Hacking 10 Authchip Count 4 Item Schematics ----------------- Exp. Propulsion Shielding | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Serviceable Loadout True Hacker Challenges ------------ None Game ------ Seed SwordAntigravReconfigurator Manual? 0 Play Time 02:33:38 Cumulative 14.2 hours Start 2023.09.24 @ 02:41:39 End 2023.09.24 @ 11:48:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98b20428-81b3-4fe3-817f-b372b041c46b