Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.14 @ 13:38:50

Player: Eddbot

Result: Destroyed by Y-54 Guardian with Flak Gun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (6)        1200
Robots Destroyed (48)      240
Value Destroyed (1375)     1375
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 4395

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/700
Matter                     33/300
Energy                     74/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Walking (190) Ox1
Location                   -7/Factory

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (4) ---
           Aluminum Leg
>          --- UTILITY (5) ------
     Large Storage Unit
  Improved Signal Interpreter
           Targeting Computer
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (15) ---
     Light Nuclear Core
           Aluminum Leg
           Aluminum Leg
  Advanced Terrain Scan Processor
  Improved Shield Generator
           Field Laser
           Field Laser
           Thermic Laser
  Improved Datajack
           Mining Laser
           Plasma Cutter

 Peak State 
------------
>          --- POWER ------------
  Enhanced Nuclear Core
     Micro Nuclear Core
>          --- PROPULSION -------
           Aluminum Leg
           Carbon-fiber Leg
           Carbon-fiber Leg
           Titanium Leg
>          --- UTILITY ----------
     Large Storage Unit
  Improved Sensor Array
  Improved Signal Interpreter
           Targeting Computer
           Kinecellerator
>          --- WEAPON -----------
           Thermic Laser
      Mini Assault Cannon
>          --- INVENTORY --------
     Light Nuclear Core
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
           Wheel
           Wheel
  Advanced Terrain Scan Processor
  Improved Shield Generator
           Field Laser
           Field Laser
           Rocket Launcher
     Heavy Rocket Launcher
           Mining Laser
           Plasma Cutter
[Rating: 44]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Enhanced Nuclear Core
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
  Wheel                    Wheel
Utility                    Large Storage Unit
  Device                   Improved Terrain Scanner
  Storage                  Large Storage Unit
  Processor                Targeting Computer
Weapon                     Small Laser
  Energy Gun               Small Laser
  Energy Cannon            Ion Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Mini Assault Cannon
  Launcher                 Heavy Rocket Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Jun Mat Min Mat Min Mat Fac 
Slots Evolved              6    | .   .   .   2   .   2   2   
  Power                    1    | .   .   .   .   .   1   .   
  Propulsion               2    | .   .   .   .   .   .   2   
  Utility                  3    | .   .   .   2   .   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   
Parts Attached             57   | 8   13  2   5   .   5   24  
  Power                    6    | 1   2   .   .   .   1   2   
    Engine                 4    | 1   2   .   .   .   1   .   
    Core                   2    | .   .   .   .   .   .   2   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               17   | 2   2   1   .   .   .   12  
    Treads                 .    | .   .   .   .   .   .   .   
    Leg                    15   | 2   2   1   .   .   .   10  
    Wheel                  2    | .   .   .   .   .   .   2   
    Hover                  .    | .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   
  Utility                  11   | 2   3   .   2   .   1   3   
    Device                 6    | 1   2   .   1   .   .   2   
    Storage                2    | 1   1   .   .   .   .   .   
    Processor              3    | .   .   .   1   .   1   1   
    Hackware               .    | .   .   .   .   .   .   .   
    Protection             .    | .   .   .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   23   | 3   6   1   3   .   3   7   
    Energy Gun             10   | 2   3   1   1   .   1   2   
    Energy Cannon          1    | .   .   .   .   .   1   .   
    Ballistic Gun          4    | 1   2   .   1   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   2   
    Launcher               3    | .   .   .   .   .   .   3   
    Special Weapon         3    | .   1   .   1   .   1   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  2    | .   .   .   .   .   .   2   
  Corrupted Parts          1    | .   1   .   .   .   .   .   
    System Corruption      2    | .   2   .   .   .   .   .   
Parts Lost                 24   | .   3   3   .   .   .   18  
  Power                    3    | .   1   .   .   .   .   2   
  Propulsion               11   | .   1   1   .   .   .   9   
  Utility                  4    | .   .   .   .   .   .   4   
  Weapon                   6    | .   1   2   .   .   .   3   
  Highest Loss Streak      13   | .   3   3   .   .   .   13  
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   97  88  93  100 99  96  
  Engine                   10   | .   13  14  11  11  17  2   
  Core                     3    | .   .   .   .   .   .   11  
  Leg                      25   | .   26  27  22  22  18  28  
  Device                   15   | .   14  14  22  22  18  12  
  Storage                  11   | .   14  14  11  11  9   7   
  Processor                7    | .   .   .   7   11  18  16  
  Energy Gun               10   | .   12  14  9   11  9   5   
  Ballistic Gun            5    | .   13  3   7   11  5   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   5   
Naked Turns                .    | .   .   .   .   .   .   .   
Heaviest Build             50   | 15  31  29  27  27  37  50  
  Greatest Support         75   | 20  20  20  20  20  20  75  
  Greatest Overweight (x)  7    | 2   2   2   1   1   1   7   
  Average Overweight (x)   .    | .   .   1   1   1   1   .   
Largest Inventory Capacity 15   | 8   15  15  15  15  15  15  
  Average Capacity         13   | 7   10  15  15  15  15  15  
  Most Carried             15   | 6   9   10  9   14  14  15  
  Average Carried          9    | 3   7   8   7   9   13  13  
  Final Capacity           15   | 8   15  15  15  15  15  15  
  Final Carried            14   | 6   9   9   8   14  14  11  

 Class Distribution 
--------------------
 73% | Scavenger-Mutant
 26% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -7/Factory

 Resources                      | -11 -10 -10 -9  -9  -8  -7  
-----------                Run  | Jun Mat Min Mat Min Mat Fac 
Matter Collected           978  | 295 201 54  19  38  .   371 
  Remotely                 .    | .   .   .   .   .   .   .   
Salvage Created            1334 | 215 248 80  19  22  .   750 
  Parts                    96   | 19  20  7   5   .   .   45  
Haulers Intercepted        1    | .   .   .   .   .   .   1   
Recyclers Shooed           1    | .   .   .   .   .   .   1   
Parts Field Recycled       .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Jun Mat Min Mat Min Mat Fac 
Combat Hostiles Destroyed  30   | .   7   2   .   2   .   19  
  Guns                     14   | .   7   1   .   2   .   4   
  Cannons                  8    | .   .   .   .   .   .   8   
  AOE                      7    | .   .   1   .   .   .   6   
Classes Destroyed          14   | 2   4   .   1   1   .   6   
  Worker                   2    | .   .   .   .   .   .   2   
  Builder                  2    | .   .   .   1   .   .   1   
  Tunneler                 8    | 8   .   .   .   .   .   .   
  Hauler                   1    | .   .   .   .   .   .   1   
  Recycler                 2    | 1   .   .   .   .   .   1   
  Mechanic                 1    | .   .   .   .   .   .   1   
  Operator                 1    | .   1   .   .   .   .   .   
  Watcher                  3    | .   1   .   .   .   .   2   
  Swarmer                  7    | .   3   .   .   .   .   4   
  Grunt                    14   | .   4   2   .   .   .   8   
  Sentry                   1    | .   .   .   .   .   .   1   
  Hunter                   3    | .   .   .   .   .   .   3   
  Programmer               3    | .   .   .   .   .   .   3   
  Assembled                2    | .   .   .   .   2   .   .   
Best Kill Streak           8    | 3   8   1   1   2   .   5   
  Combat Bots Only         7    | .   7   1   .   2   .   4   
Max Kills in Single Turn   2    | 1   1   1   1   1   .   2   
  Gunslinging              .    | .   .   .   .   .   .   .   
  Exploded                 2    | .   .   1   .   .   .   2   
  Melee                    .    | .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -9   -9   -8   -7   
--------                   Run  | Jun  Mat  Min  Mat  Min  Mat  Fac  
Damage Taken               3228 | .    464  144  27   97   .    2496 
  Core                     790  | .    35   .    14   41   .    700  
  Absorbed by Shields      .    | .    .    .    .    .    .    .    
Core Remaining (%)         93   | 100  .    86   .    86   100  .    
Volleys Fired              142  | 25   31   8    6    6    1    65   
  Largest                  2    | 2    2    2    2    2    1    2    
  Hottest                  123  | 90   100  63   100  60   100  123  
Shots Fired                229  | 50   52   13   7    12   1    94   
  Gun                      151  | 50   44   13   2    12   .    30   
  Cannon                   53   | .    .    .    .    .    .    53   
  Launcher                 11   | .    .    .    .    .    .    11   
  Special                  14   | .    8    .    5    .    1    .    
  Kinetic                  97   | 15   23   5    1    6    .    47   
  Thermal                  102  | 25   25   3    6    6    1    36   
  Explosive                11   | .    .    .    .    .    .    11   
  Electromagnetic          19   | 10   4    5    .    .    .    .    
  Robot Hit Streak         12   | 12   11   7    9    4    .    7    
  Robot Miss Streak        5    | 5    4    1    .    1    .    3    
  Penetration Max          .    | .    .    .    .    .    .    .    
  Secondary Targets        1    | .    1    .    .    .    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    .    .    .    
Shots Hit Robots           138  | 32   24   10   2    8    .    62   
  Core Hits                75   | 11   12   4    1    4    .    43   
  Critical Kills           .    | .    .    .    .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    .    .    .    
  Critical Strikes         6    | 2    .    .    .    .    .    4    
    Burn                   3    | 2    .    .    .    .    .    1    
    Blast                  3    | .    .    .    .    .    .    3    
Melee Attacks              .    | .    .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    .    
Damage Inflicted           3446 | 383  348  178  19   74   .    2444 
  Guns                     1317 | 383  348  116  19   74   .    377  
  Cannons                  1026 | .    .    .    .    .    .    1026 
  Explosions               1103 | .    .    62   .    .    .    1041 
  Melee                    .    | .    .    .    .    .    .    .    
  Ramming                  .    | .    .    .    .    .    .    .    
  Kinetic                  1244 | 62   187  43   9    33   .    910  
  Thermal                  962  | 226  100  92   10   41   .    493  
  Explosive                1041 | .    .    .    .    .    .    1041 
  Electromagnetic          199  | 95   61   43   .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    .    
  Slashing                 .    | .    .    .    .    .    .    .    
  Piercing                 .    | .    .    .    .    .    .    .    
Highest Corruption         3    | .    2    2    .    .    .    3    
  Average Corruption       2    | .    2    2    .    .    .    2    
  Corruption Purged        .    | .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    
  Effects                  18   | .    1    14   .    .    .    3    
    Message Errors         7    | .    .    6    .    .    .    1    
    Matter Fused           3    | .    .    3    .    .    .    .    
    Heat Flow Errors       5    | .    1    4    .    .    .    .    
    Energy Discharges      1    | .    .    1    .    .    .    .    
    Data Loss (minor)      1    | .    .    .    .    .    .    1    
    Weapon Failures        1    | .    .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    .    
Overflow Damage            115  | .    .    .    .    .    .    115  
  Projectiles              87   | .    .    .    .    .    .    87   
  Explosions               28   | .    .    .    .    .    .    28   
  Melee                    .    | .    .    .    .    .    .    .    
Knockbacks                 9    | .    .    .    .    .    .    9    
  Impact                   .    | .    .    .    .    .    .    .    
  Kinetic                  9    | .    .    .    .    .    .    9    
  Secondary                .    | .    .    .    .    .    .    .    
Self-Inflicted Damage      186  | .    .    18   .    .    .    168  
  Shots                    4    | .    .    1    .    .    .    3    
  Rammed                   .    | .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    
Highest Temperature        435  | 150  328  270  14   14   16   435  
  Average Temperature      103  | 46   103  91   5    10   10   140  
  Received Heat Transfer   1173 | .    192  69   9    .    .    903  
  Effects                  13   | .    1    .    .    .    .    12   
    Shutdowns              6    | .    .    .    .    .    .    6    
    Energy Bleed           3    | .    .    .    .    .    .    3    
    Interference           1    | .    1    .    .    .    .    .    
    Matter Decay           1    | .    .    .    .    .    .    1    
    Short Circuit          2    | .    .    .    .    .    .    2    
Siege Activations          .    | .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    .    
Robots Melted              1    | .    .    .    .    .    .    1    
  Combat Hostiles          1    | .    .    .    .    .    .    1    
  Parts Melted             3    | 1    .    .    .    .    .    2    
  Heat Transferred         2433 | 814  296  125  25   100  .    1073 
Parts Sabotaged            .    | .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    
Power Chain Reactions      1    | .    .    1    .    .    .    .    
Missiles Intercepted       .    | .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Jun Mat Min Mat Min Mat Fac 
Peak Influence             331  | 45  103 73  27  10  15  331 
  Initial                  38   | .   29  38  .   10  .   6   
  Average                  53   | 21  47  15  5   5   .   158 
Maximum Alert Level        1    | .   .   .   .   .   .   1   
  Low Security (%)         90   | 100 100 100 100 100 100 61  
  Level 1                  9    | .   .   .   .   .   .   38  
  Level 2                  .    | .   .   .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   
Squads Dispatched          13   | .   3   .   1   .   1   8   
  Investigation            4    | .   1   .   .   .   .   3   
  Extermination            1    | .   .   .   .   .   .   1   
  Reinforcement            6    | .   2   .   1   .   1   2   
  Assault                  .    | .   .   .   .   .   .   .   
  Garrison                 2    | .   .   .   .   .   .   2   
  Intercept                .    | .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Jun Mat Min Mat Min Mat Fac 
Distress Signals           7    | .   2   .   .   2   1   2   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              53   | .   11  2   1   4   1   34  
  Peak Tracking Total      8    | .   6   2   1   3   2   8   
  Tactical Retreats        .    | .   .   .   .   .   .   .   

 Traps                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Jun Mat Min Mat Min Mat Fac 
Traps Triggered            4    | .   2   .   .   .   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -8  -7  
----------                 Run  | Jun Mat Min Mat Min Mat Fac 
Machines Disabled          4    | .   .   .   .   .   .   4   
  Max in Single Turn       2    | .   .   .   .   .   .   2   
Machines Repaired          .    | .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Jun Mat Min Mat Min Mat Fac 
Machines Accessed          11   | .   1   1   1   1   1   6   
  Terminals                8    | .   1   1   1   1   1   3   
  Fabricators              1    | .   .   .   .   .   .   1   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              2    | .   .   .   .   .   .   2   
  Garrison Access          .    | .   .   .   .   .   .   .   
Total Hacks                31   | .   4   4   3   3   1   16  
  Successful               19   | .   2   3   2   3   1   8   
  Failed                   12   | .   2   1   1   .   .   8   
    Catastrophic           .    | .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   .    | .   .   .   .   .   .   .   
  Terminals                22   | .   4   4   3   3   1   7   
  Fabricators              3    | .   .   .   .   .   .   3   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   .   6   
  Garrison Access          .    | .   .   .   .   .   .   .   
Terminal Hacks             15   | .   2   3   2   3   1   4   
  Record                   8    | .   1   3   1   2   .   1   
  Part Schematic           1    | .   .   .   .   .   .   1   
  Prototype ID Bank        1    | .   .   .   1   .   .   .   
  Open DSF                 1    | .   .   .   .   .   .   1   
  Alert Level              1    | .   .   .   .   .   1   .   
  Locate Traps             2    | .   1   .   .   .   .   1   
  Zone Layout              1    | .   .   .   .   1   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   2   
  Load Schematic           1    | .   .   .   .   .   .   1   
  Build                    1    | .   .   .   .   .   .   1   
Repair Station Hacks       .    | .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 2    | .   .   .   .   .   .   2   
  Insert Component         2    | .   .   .   .   .   .   2   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         9    | .   1   1   .   1   .   6   
  Full Trace Events        4    | .   1   1   .   .   .   2   
  Feedback Events          .    | .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   1   
  Parts Built              2    | .   .   .   .   .   .   2   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   95   | .   .   .   .   .   .   95  
  Total Part Build Rating  10   | .   .   .   .   .   .   10  
Parts Repaired             .    | .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           2    | .   .   .   .   .   .   2   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -8  -7  
------------               Run  | Jun Mat Min Mat Min Mat Fac 
Used RIF Installer         .    | .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -9  -9  -8  -7  
--------                   Run  | Jun Mat Min Mat Min Mat Fac 
Total Allies               2    | .   .   .   .   2   .   .   
  Largest Group            2    | .   .   .   .   2   2   1   
  Highest-Rated Group      45   | .   .   .   .   45  45  14  
  Highest-Rated Ally       31   | .   .   .   .   31  31  14  
Total Orders               .    | .   .   .   .   .   .   .   
Ally Attacks               3    | .   .   .   .   2   1   .   
  Total Damage             41   | .   .   .   .   20  21  .   
  Kills                    1    | .   .   .   .   1   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -9  -9  -8  -7  
-------                    Run  | Jun Mat Min Mat Min Mat Fac 
Robot Analysis Total       .    | .   .   .   .   .   .   .   
Derelict Logs Recovered    2    | .   .   1   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -9   -9   -8   -7   
-------------              Run  | Jun  Mat  Min  Mat  Min  Mat  Fac  
Turns Passed               4259 | 256  549  1178 254  791  156  1075 
Spaces Moved               2040 | 100  186  589  112  394  69   590  
  Core                     14   | 9    .    .    .    .    .    5    
  Treads                   .    | .    .    .    .    .    .    .    
  Legs                     2022 | 91   186  589  112  394  69   581  
  Wheels                   4    | .    .    .    .    .    .    4    
  Hover                    .    | .    .    .    .    .    .    .    
  Flight                   .    | .    .    .    .    .    .    .    
  Fastest Speed            50   | 50   120  190  190  190  190  80   
  Average Speed            164  | 117  143  190  190  190  190  127  
  Slowest Speed            400  | 150  260  260  190  190  190  400  
  Overloaded Moves         .    | .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    
Exploration Rate (%)       36   | 5    41   102  14   64   12   19   
  Regions Visited          6
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    .    .    1    .    .    
  Known Exits Taken        2    | .    .    .    1    .    1    .    
  Unknown Exits Taken      4    | 1    1    1    .    1    .    .    
Scrap Searched             4    | .    .    1    .    3    .    .    
Spaces Dug                 13   | .    7    .    5    .    1    .    
Terrain Destroyed          110  | .    7    6    5    .    1    91   
  Melee                    .    | .    .    .    .    .    .    .    
  Projectile               16   | .    7    .    5    .    1    3    
  AOE                      94   | .    .    6    .    .    .    88   
Terrain Rammed             .    | .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    

 Actions                        | -11 -10 -10 -9  -9  -8  -7  
---------                  Run  | Jun Mat Min Mat Min Mat Fac 
Total                      2690 | 190 401 631 136 426 90  816 
  Wait                     389  | 45  164 29  12  21  12  106 
  Move                     2034 | 99  185 588 111 393 68  590 
  Hop                      .    | .   .   .   .   .   .   .   
  Pick Up                  53   | 13  7   3   2   6   3   19  
  Fast Attach              4    | .   4   .   .   .   .   .   
  Attach                   29   | 7   4   2   3   .   2   11  
  Detach                   .    | .   .   .   .   .   .   .   
  Swap                     24   | 1   5   .   2   .   3   13  
  Drop                     15   | .   1   1   .   .   1   12  
  Fire                     142  | 25  31  8   6   6   1   65  
  Melee                    .    | .   .   .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 2 exits: *Min x2)
-9/Mines
-8/Materials
-7/Factory

 History 
---------
 Turn | Location      | Event
   11 | -11/Junkyard  | Discovered new exit (range 15)
  257 | -11/Junkyard  | Entered Materials
  337 | -10/Materials | Build established: Mutant
  713 | -10/Materials | Lost 3 parts (1p1n1w)
  723 | -10/Materials | Destroyed 7 combat bots
  773 | -10/Materials | Discovered new exit (range 16)
  806 | -10/Materials | Entered Mines
  831 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1133 | -10/Mines     | Lost 3 parts (1n2w)
 1399 | -10/Mines     | Build established: Scavenger-Mutant
 1921 | -10/Mines     | Discovered new exit (range 5)
 1963 | -10/Mines     | Discovered new exit (range 5)
 1984 | -10/Mines     | Entered Materials
 1984 | -9/Materials  | Evolved 2 slots: Utility x2
 1985 | -9/Materials  | Identified exit to Mines
 2238 | -9/Materials  | Entered Mines
 2255 | -9/Mines      | Assembled infested the area
 2396 | -9/Mines      | Learned location of Storage (-7)
 2632 | -9/Mines      | Learned location of 1 exit from Materials
 2843 | -9/Mines      | Discovered new exit (range 10)
 3029 | -9/Mines      | Entered Materials
 3029 | -8/Materials  | Accompanied by 2 allies
 3029 | -8/Materials  | Evolved 2 slots: Power x1, Utility x1
 3030 | -8/Materials  | Identified exit to Factory
 3034 | -8/Materials  | Led the pair of lost Derelicts to an unsafe place
 3185 | -8/Materials  | Entered Factory
 3185 | -7/Factory    | Accompanied by 1 ally
 3185 | -7/Factory    | Evolved 2 slots: Propulsion x2
 3746 | -7/Factory    | Lost 3 parts (3n)
 3771 | -7/Factory    | Garrison activated, responded to threat
 3826 | -7/Factory    | Fabricated Thermic Laser (x2)
 4189 | -7/Factory    | Garrison activated, responded to threat
 4247 | -7/Factory    | Core integrity fell below 50%
 4256 | -7/Factory    | Core integrity fell below 20%
 4260 | -7/Factory    | Destroyed by Y-54 Guardian with Flak Gun

 Last Messages 
---------------
04250_ U-05 Engineer lays Concrete. <x4>
04251_ R-06 Scavenger inserts Wheel into recycling unit.
04252_ U-05 Engineer lays Concrete. <x2>
04252_ K-01 Serf collects debris.
04252_ U-05 Engineer builds a Wall.
04252_ Critical hit (Burn: +37).
04253_ U-05 Engineer lays Concrete. <x4>
04254_ R-06 Scavenger inserts Visual Processing Unit into recycling unit.
04255_ K-01 Serf collects debris.
04255_ Wheel destroyed.
04255_ U-05 Engineer lays Concrete.
04255_ Penetrated by Slug.
04256_ Wheel destroyed.
04256_ R-06 Scavenger collects Gauss Rifle.
04256_ U-05 Engineer lays Concrete.
04257_ R-06 Scavenger inserts Assault Rifle into recycling unit.
04257_ U-05 Engineer lays Concrete. <x2>
04258_ Penetrated by Slug.
04259_ R-06 Scavenger collects Imp. Carbon-fiber Leg.
04259_ K-01 Serf collects debris.

 Map 
-----
+----------------------------------------------------+
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| ???????????????????##   "Y            ???????????? |
| ???????????????????#* g """      *    "??????????? |
| ?????????    #######% r               "??????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           34
Energy Generation          27
Energy Capacity            350
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           15
Terrain Scan Range         16
Terrain Scan Density       85
Evasion (%)                55
Targeting Accuracy         5
Kinecelleration            30

 Item Schematics 
-----------------
 Thermic Laser | -7/Factory | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Thermic Laser | x2 | -7/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              GravmagSegregatorTrap
  Manual?         0
Play Time         00:42:03
  Cumulative      33.8 hours
  Start           2023.09.14 @ 12:58:17
  End             2023.09.14 @ 13:38:50
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          73
  Rogue           73
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             25
Gallery%          27
Achievement%      23
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: c91646bd-a520-4187-8afe-c2aa306185c1