Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.19 @ 17:30:34 Player: DDarkray Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (236) 1180 Value Destroyed (9274) 9274 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4642) 4642 TOTAL SCORE: 22536 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1442 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Quantum Capacitor Advanced Plasma Cannon Great Axe Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Terrain Scan Processor Improved Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Layered Heavy Armor Plating EM Shield > --- WEAPON ----------- Coil Gun Helical Railgun Helical Railgun Point Singularity Launcher > --- INVENTORY -------- F-cell Engine Quantum Reactor Heavy Siege Treads Armored Heavy Treads Cooled Linear Gravjet Coolant Injector Large Storage Unit Long-range Terrain Scanner Long-range Terrain Scanner Improved Focal Shield Advanced Drone Bay Wave Gun Proton Burst Cannon Proton Burst Cannon Compact HERF Cannon Advanced Plasma Cannon Enhanced Nova Cannon Coil Gun Coil Gun Helical Railgun Helical Railgun Advanced EMP Blaster Precision Rocket Launcher Tiamat Missile Launcher Great Axe [Rating: 169] Favorites ----------- Power Ion Engine Engine Ion Engine Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Energy Cannon Proton Burst Cannon Ballistic Gun Helical Railgun Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Slots Evolved 16 | . . . . . 4 . . . 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . . . . . . . 1 1 . Utility 9 | . . . . . 1 . . . 2 2 2 1 1 . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . Parts Attached 252 | . 8 . 7 6 19 13 20 8 30 28 19 26 20 37 11 Power 19 | . . . . 1 1 2 1 1 2 . 2 . 2 6 1 Engine 11 | . . . . 1 1 2 1 1 2 . 2 . . 1 . Core . | . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . 2 5 1 Propulsion 47 | . 2 . 2 2 6 4 4 2 2 5 2 3 4 6 3 Treads 43 | . 2 . 1 2 4 4 4 2 2 5 2 3 4 6 2 Leg 3 | . . . 1 . 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 94 | . 4 . 2 . 1 . 2 . 13 12 13 13 9 19 6 Device 59 | . . . 1 . . . . . 7 7 7 9 7 16 5 Storage 9 | . 4 . 1 . . . 1 . 2 . . . . 1 . Processor 5 | . . . . . 1 . . . 1 . 1 1 1 . . Hackware . | . . . . . . . . . . . . . . . . Protection 21 | . . . . . . . 1 . 3 5 5 3 1 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 92 | . 2 . 3 3 11 7 13 5 13 11 2 10 5 6 1 Energy Gun 15 | . . . . . 4 3 4 1 3 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . Ballistic Gun 21 | . . . 1 . 1 1 1 . 1 4 1 4 4 2 1 Ballistic Cannon 29 | . 2 . 2 2 3 1 3 1 5 5 1 2 1 1 . Launcher 25 | . . . . 1 3 2 4 3 4 2 . 3 . 3 . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 3 . 1 . 1 . . 2 2 2 3 2 1 Parts Lost 53 | . . . . 3 4 11 1 . 4 . 2 2 . 5 21 Power 4 | . . . . 1 . 1 . . . . . . . . 2 Propulsion 19 | . . . . 2 2 4 1 . 2 . 1 . . . 7 Utility 14 | . . . . . . . . . . . 1 1 . 4 8 Weapon 16 | . . . . . 2 6 . . 2 . . 1 . 1 4 Highest Loss Streak 21 | . . . . 2 2 10 1 . 2 . 1 1 . 2 21 Average Slot Usage (%) 94 | . 98 100 98 99 93 94 99 100 95 92 95 98 90 83 63 Engine 8 | . 14 14 14 14 9 8 9 9 7 6 4 5 2 3 . Treads 24 | . 9 28 27 27 19 31 35 36 29 26 22 19 15 13 10 Leg 2 | . 18 . . . 10 . . . . . . . . . . Device 6 | . . . . . . . . . 7 7 15 19 18 19 17 Storage 19 | . 26 28 28 28 18 18 18 18 15 20 17 15 14 13 14 Processor 3 | . . . . . 9 9 9 . . . 5 5 9 6 3 Protection 4 | . . . . . . . . 9 10 11 7 11 9 4 . Energy Gun 2 | . 4 . . . 12 8 3 2 3 . . . . . . Ballistic Gun 6 | . . . . . . 4 4 9 6 6 10 14 16 15 5 Ballistic Cannon 13 | . 23 28 26 27 13 8 14 10 9 12 5 4 2 . 3 Naked Turns 5 | . . . . . . . . . . . . . . . 5 Heaviest Build 197 | 13 77 77 77 76 82 85 94 95 139 149 151 167 158 197 197 Greatest Support 215 | 20 40 40 40 40 80 80 82 82 96 112 112 121 158 215 215 Greatest Overweight (x) 5 | . 3 1 3 1 5 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) 1 | . 1 1 2 1 1 1 1 1 1 1 1 1 . . . Largest Inventory Capacity 34 | . 20 20 20 20 20 20 20 20 28 28 28 28 28 34 34 Average Capacity 22 | . 16 20 19 20 20 20 20 20 20 28 28 28 28 28 29 Most Carried 34 | . 20 20 20 20 20 20 20 20 28 28 28 28 28 34 33 Average Carried 22 | . 15 19 19 19 18 19 19 19 19 27 27 27 27 28 26 Final Capacity 34 | 6 20 20 20 20 20 20 20 20 28 28 28 28 28 34 4 Final Carried 33 | 6 20 20 20 18 20 20 19 20 28 28 28 28 28 33 4 Class Distribution -------------------- 33% | Hauler-Mutant 26% | Hauler-Skirmisher 18% | Hauler-Tank 7% | Scavenger-Mutant 4% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Skirmisher | -7/Factory Hauler-Tank | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -4/Factory Hauler-Tank | -3/Research Hauler-Tank | -2/Research Hauler-Mutant | -2/Testing Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Matter Collected 8203 | 180 350 99 . 379 473 375 873 195 988 809 784 422 593 1415 268 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 10177 | . 269 142 . 196 557 636 1112 268 1498 824 1119 534 968 1711 343 Parts 495 | . 16 9 . 8 40 26 57 20 60 35 49 19 40 104 12 Haulers Intercepted 15 | . 1 . . . 2 . 4 . 1 2 1 1 3 . . Recyclers Shooed 8 | . . 1 . . 1 . 3 . 1 . 1 . . 1 . Parts Field Recycled 9 | . . . . . . . . . . . . 9 . . . Retrieved Matter 184 | . . . . . . . . . . . . 184 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 190 | . 11 4 . 16 20 15 19 12 24 12 16 6 7 23 5 Melee 2 | . . . . . . . 2 . . . . . . . . Guns 71 | . 2 . . . 3 8 3 4 6 1 12 5 4 19 4 Cannons 69 | . 9 4 . 13 9 4 9 . 4 8 4 1 3 . 1 AOE 45 | . . . . 3 8 3 5 8 11 3 . . . 4 . Classes Destroyed 17 | . 3 1 . 2 2 2 3 . 1 . . . . 1 2 Worker 15 | . . 1 . . 2 . 1 . 4 . 2 . . 4 1 Builder 10 | . . . . . . . 2 . 1 2 1 1 . 3 . Hauler 15 | . 1 . . . 2 . 4 . 1 2 1 1 3 . . Recycler 13 | . . . . . . . 2 . 5 2 2 . 1 1 . Operator 1 | . . . . . . . 1 . . . . . . . . Watcher 3 | . . . . . 1 . . . . . . 1 1 . . Swarmer 51 | . 6 . . 3 12 2 2 8 6 4 3 . . 5 . Saboteur 1 | . . . . . . . . . . . . . . 1 . Grunt 67 | . 5 4 . . 3 8 15 3 9 . 6 2 4 6 2 Brawler 4 | . . . . . . 1 . . . . 1 . . 1 1 Duelist 1 | . . . . . . . . . . . . . . . 1 Sentry 28 | . . . . 2 4 3 2 1 5 5 2 2 1 1 . Hunter 4 | . . . . . 1 . . . . . . . . 3 . Programmer 20 | . . . . . . . . . 4 3 4 2 2 5 . Behemoth 2 | . . . . . . 1 . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . 1 Assembled 11 | . . . . 11 . . . . . . . . . . . Best Kill Streak 8 | . 4 2 . 7 6 3 5 7 8 4 7 2 4 7 5 Combat Bots Only 7 | . 3 2 . 7 6 3 4 7 5 4 5 2 2 6 5 Max Kills in Single Turn 3 | . 1 1 . 3 2 2 2 3 2 3 2 1 1 3 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 2 2 2 3 2 3 . . . 2 . Melee 1 | . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Damage Taken 19653 | . 395 143 . 438 787 1321 1258 57 1373 908 1495 366 827 4012 6273 Core 2130 | . 39 17 . 38 105 163 128 . 61 60 38 30 . 317 1134 Absorbed by Shields 61 | . . . . . . . . . . . . . . . 61 Reduced by Siege Mode 739 | . . . . . . . . . . . . . 19 310 410 Core Remaining (%) 83 | 100 . . . 62 . . . 28 91 92 96 97 100 . . Volleys Fired 582 | . 47 9 . 34 46 40 64 18 75 54 64 25 30 60 16 Largest 4 | . 2 2 . 2 3 3 3 3 3 3 3 4 4 4 3 Hottest 179 | . 100 78 . 74 157 123 156 132 148 126 113 143 179 152 136 Shots Fired 1474 | . 91 18 . 66 118 100 153 30 172 120 181 79 98 204 44 Gun 780 | . 18 . . . 40 65 55 14 81 34 118 57 69 201 28 Cannon 640 | . 73 18 . 64 68 32 88 11 76 84 63 18 29 . 16 Launcher 54 | . . . . 2 10 3 10 5 15 2 . 4 . 3 . Special . | . . . . . . . . . . . . . . . . Kinetic 1262 | . 73 18 . 64 69 62 115 21 123 118 181 75 98 201 44 Thermal 158 | . 18 . . . 39 35 28 4 34 . . . . . . Explosive 17 | . . . . . 10 1 . 2 . . . 1 . 3 . Electromagnetic 37 | . . . . 2 . 2 10 3 15 2 . 3 . . . Robot Hit Streak 38 | . 6 9 . 18 15 15 18 2 18 15 13 34 38 30 14 Robot Miss Streak 7 | . 5 3 . 3 3 2 3 7 3 4 4 3 4 4 1 Penetration Max 2 | . . . . . . . . . . . 1 1 1 1 2 Secondary Targets 6 | . . . . . . . . . . . . . . 6 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . Shots Hit Robots 928 | . 35 11 . 37 71 66 116 5 109 73 116 55 65 144 25 Core Hits 434 | . 12 6 . 23 35 35 50 15 50 33 42 22 27 61 23 Critical Hits 35 | . 1 1 . . . 2 2 . 4 3 5 2 5 7 3 Critical Kills 14 | . 1 1 . . . 1 . . 1 1 2 . 4 2 1 Critical Parts Destroyed 18 | . . . . . . 1 2 . 2 2 3 2 1 3 2 Melee Attacks 10 | . . . . . . . 10 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . 10 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 27923 | . 571 349 . 633 1841 1482 3024 840 3072 2002 3155 1521 2058 5604 1771 Guns 14857 | . 74 . . . 475 907 676 69 1104 552 2272 1212 1596 4930 990 Cannons 8113 | . 497 236 . 535 598 386 1391 . 1007 1274 883 224 433 . 649 Explosions 4153 | . . . . 98 768 189 592 771 915 114 . 79 . 627 . Melee 321 | . . . . . . . 321 . . . . . . . . Ramming 479 | . . 113 . . . . 44 . 46 62 . 6 29 47 132 Kinetic 20916 | . 497 236 . 535 613 771 1690 29 1530 1826 3155 1436 2029 4930 1639 Thermal 2218 | . 74 . . . 460 522 409 152 601 . . . . . . Explosive 2158 | . . . . . 768 161 . 475 104 . . 23 . 627 . Electromagnetic 1831 | . . . . 98 . 28 560 184 791 114 . 56 . . . Impact . | . . . . . . . . . . . . . . . . Slashing 321 | . . . . . . . 321 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 1 1 3 1 4 2 2 5 6 Average Corruption 2 | . . . . . . . 1 1 2 1 2 1 2 3 5 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 87 | . . . . . . . . 1 19 4 15 3 10 29 6 Message Errors 14 | . . . . . . . . . 1 2 3 1 3 1 3 Matter Fused 10 | . . . . . . . . . 2 . 2 . . 6 . Heat Flow Errors 7 | . . . . . . . . . 1 . 1 . 1 4 . Energy Discharges 10 | . . . . . . . . 1 4 1 2 . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 10 | . . . . . . . . . 5 . 1 . 4 . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . Targeting Errors 28 | . . . . . . . . . 4 1 6 2 2 10 3 Weapon Failures 6 | . . . . . . . . . 2 . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 389 | . 4 . . 13 50 . 93 . 37 65 58 10 10 34 15 Projectiles 184 | . 4 . . 10 9 . 4 . 21 45 58 8 10 . 15 Explosions 113 | . . . . 3 41 . 17 . 16 . . 2 . 34 . Melee 92 | . . . . . . . 72 . . 20 . . . . . Knockbacks 80 | . 6 4 . 11 8 1 12 . 8 6 9 6 5 . 4 Impact 4 | . . . . . . . . . 1 1 . . . . 2 Kinetic 67 | . 6 3 . 9 7 1 11 . 7 5 8 4 5 . 1 Secondary 9 | . . 1 . 2 1 . 1 . . . 1 2 . . 1 Self-Inflicted Damage 265 | . . . . 10 . . 69 . 86 45 . 55 . . . Shots 16 | . . . . 2 . . 4 . 5 2 . 3 . . . Rammed 42 | . . 10 . . . . 6 . 3 3 . 1 3 3 13 Targets Rammed 43 | . . 10 . . . . 6 . 3 3 . 1 3 4 13 Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . Highest Temperature 602 | . 234 132 . 84 328 328 602 72 490 234 204 379 230 374 190 Average Temperature 107 | . 72 49 . 30 95 141 187 24 138 38 60 122 120 116 88 Received Heat Transfer 3053 | . 48 81 . 40 189 333 621 9 309 114 243 45 54 414 553 Effects 27 | . . . . . 1 1 15 . 7 . . . 2 1 . Shutdowns 6 | . . . . . 1 1 3 . 1 . . . . . . Energy Bleed 6 | . . . . . . . 2 . 3 . . . . 1 . Interference 7 | . . . . . . . 5 . . . . . 2 . . Matter Decay 3 | . . . . . . . 3 . . . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . Damage (major) 3 | . . . . . . . 1 . 2 . . . . . . Siege Activations 11 | . . . . . . . . . . . . 1 3 6 1 Total Turns 167 | . . . . . . . . . . . . 12 44 84 27 Longest Duration 37 | . . . . . . . . . . . . 12 21 37 27 Robots Corrupted 3 | . . . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . . . . Parts Fried 4 | . . . . . . . . . 3 . . 1 . . . Impact Corruptions 2 | . . . . 1 . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . . 1 . . . Heat Transferred 4159 | . 222 . . . 1221 716 827 124 1049 . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 2 1 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Peak Influence 1837 | . 211 148 . 90 363 737 943 882 676 372 345 185 215 656 1837 Initial 612 | . . 33 . . . 235 358 612 462 326 102 98 57 67 369 Average 321 | . 113 47 . 45 190 557 668 769 552 243 202 109 119 306 1664 Maximum Alert Level 5 | . 1 . . . 1 3 3 3 2 1 1 . 1 2 5 Low Security (%) 45 | . 92 100 . 100 45 . . . . 25 59 100 76 51 . Level 1 21 | . 7 . . . 54 15 11 . . 74 40 . 23 9 . Level 2 25 | . . . . . . 80 37 28 100 . . . . 39 . Level 3 6 | . . . . . . 3 50 71 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . 99 Squads Dispatched 70 | . 3 . . . 7 . 10 . 10 8 7 2 3 6 14 Investigation 18 | . 2 . . . 1 . 5 . 3 5 2 . . . . Extermination 14 | . . . . . . . . . 4 3 2 1 2 2 . Reinforcement 13 | . 1 . . . 2 . 3 . 2 . 1 1 1 2 . Assault 15 | . . . . . . . . . . . . . . 2 13 Garrison 10 | . . . . . 4 . 2 . 1 . 2 . . . 1 Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . 1 . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Distress Signals 11 | . 2 . . . 3 . 2 . . 1 1 . 1 . 1 Communications Jammed 64 | . . . . . . . . . . . . . 14 2 48 Distress Signals 62 | . . . . . . . . . . . . . 12 2 48 Times Spotted 347 | . 25 4 . 25 26 15 41 9 30 13 21 9 20 30 79 Peak Tracking Total 47 | . 4 2 . 9 5 4 5 6 4 1 5 3 6 6 47 Tactical Retreats 28 | . 3 . . 4 . 2 10 . 3 . 1 . 3 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Traps Triggered 16 | . 1 . . . . 4 1 . 5 1 2 . 1 . 1 Indirectly 2 | . . . . . . . 1 . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . 2 . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Machines Disabled 36 | . . 1 . 1 1 1 6 1 8 3 5 . 4 5 . Max in Single Turn 3 | . . 1 . 1 1 1 1 1 3 1 1 . 1 1 . Garrison Access 8 | . . . . . . . . . 2 1 2 . 1 1 1 Garrison Relay 2 | . . . . . . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Machines Accessed 50 | . 9 . . . 6 . 5 . 9 9 5 2 2 3 . Terminals 32 | . 7 . . . 4 . 4 . 4 7 2 1 1 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 1 1 . . . . . Recycling Units 6 | . 2 . . . 1 . . . 1 . 1 1 . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 9 | . . . . . 1 . 1 . 2 1 2 . 1 1 . Total Hacks 150 | . 41 . . . 20 . 15 . 24 27 8 3 2 10 . Successful 80 | . 27 . . . 10 . 8 . 10 13 4 1 1 6 . Failed 70 | . 14 . . . 10 . 7 . 14 14 4 2 1 4 . Catastrophic 13 | . . . . . 1 . . . 4 4 2 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 64 | . 29 . 1 . 7 . 9 . 4 9 . . . 5 . Terminals 113 | . 32 . . . 16 . 14 . 11 23 5 2 1 9 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 3 3 . . . . . Recycling Units 15 | . 9 . . . 2 . . . 2 . 1 1 . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . . Garrison Access 10 | . . . . . 2 . 1 . 2 1 2 . 1 1 . Terminal Hacks 29 | . 10 . . . 4 . 3 . . 7 1 1 . 3 . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . Prototype ID Bank 5 | . 5 . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 8 | . 2 . . . . . 1 . . 1 1 1 . 2 . Recall Reinforcements 2 | . . . . . 1 . 1 . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . . . . 3 . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . 2 2 . . . . . Scan Component 2 | . . . . . . . . . 1 1 . . . . . Repair 2 | . . . . . . . . . 1 1 . . . . . Recycling Unit Hacks 4 | . 3 . . . . . . . . . 1 . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . . . . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . 5 . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . Garrison Access Hacks 9 | . . . . . 1 . 1 . 2 1 2 . 1 1 . Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . Seal Access 7 | . . . . . . . . . 2 1 2 . 1 1 . Unauthorized Hacks 29 | . 14 . . . 5 . 4 . 1 3 . . . 2 . Terminals 22 | . 9 . . . 4 . 4 . . 3 . . . 2 . Track 4 | . 4 . . . . . . . . . . . . . . Botnet 11 | . 4 . . . 2 . 2 . . 2 . . . 1 . Disrupt 2 | . . . . . 1 . 1 . . . . . . . . Operators 5 | . 1 . . . 1 . 1 . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . 5 . . . . . . . 1 . . . . . . Monitor 2 | . 2 . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 38 | . 8 . . . 5 . 4 . 6 8 2 2 1 2 . Full Trace Events 15 | . 3 . . . 1 . 2 . 2 5 2 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 1 . . . . . Time 35 | . . . . . . . . . 13 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 15 | . 13 . . . . . . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 5 . 5 . . . . . . 2 Machine Destruction 12 | . . . . . . 5 . 5 . . . . . . 2 Robots Rewired 1 | . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Total Allies 2 | . . . . . 1 . . . . 1 . . . . . Largest Group 1 | . . . . . 1 1 . . . 1 . . . . . Highest-Rated Group 32 | . . . . . 15 15 . . . 32 . . . . . Highest-Rated Ally 32 | . . . . . 15 15 . . . 32 . . . . . Total Orders 5 | . . . . . . . . . . 1 . . . 3 1 STAY 1 | . . . . . . . . . . 1 . . . . . RETURN 4 | . . . . . . . . . . . . . . 3 1 Ally Attacks 4 | . . . . . . 1 . . . 3 . . . . . Total Damage 104 | . . . . . . 32 . . . 72 . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . 3 2 Drone Recoveries 5 | . . . . . . . . . . . . . . 3 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Turns Passed 14785 | . 1096 870 938 926 1115 863 1077 374 1872 1713 925 690 1059 1036 231 Spaces Moved 6658 | 1 489 449 439 437 488 384 440 159 859 797 343 289 484 467 133 Core 24 | . . . . . . . . . . . . . . . 24 Treads 6175 | . 188 449 435 437 374 384 440 159 859 797 343 289 484 467 70 Legs 420 | 1 301 . 4 . 114 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 39 | . . . . . . . . . . . . . . . 39 Fastest Speed 40 | 120 120 180 130 180 180 180 178 176 175 180 180 180 163 158 40 Average Speed 178 | 120 181 180 208 180 181 180 179 177 178 180 180 180 173 164 106 Slowest Speed 270 | 120 210 180 220 180 270 180 182 178 180 180 180 180 186 187 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . 3 . Exploration Rate (%) 41 | 3 83 89 88 78 44 54 40 44 27 24 15 8 13 22 39 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 . . . . 1 . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . Spaces Dug 106 | . 1 . . . . 21 3 6 1 15 5 12 5 14 23 Terrain Destroyed 454 | . 6 1 . 2 46 21 24 30 47 25 29 20 23 145 35 Melee . | . . . . . . . . . . . . . . . . Projectile 273 | . 6 1 . 2 . . 15 . 10 25 29 8 23 119 35 AOE 181 | . . . . . 46 21 9 30 37 . . 12 . 26 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Fac Fac Fac Res Res Tes Total 8408 | . 607 487 461 512 625 481 589 221 1056 978 510 415 642 636 188 Wait 447 | . 39 16 . 27 50 10 15 30 48 50 9 49 68 32 4 Move 6644 | . 488 448 438 436 487 383 440 158 858 796 342 288 483 466 133 Hop . | . . . . . . . . . . . . . . . . Pick Up 154 | . 16 2 8 5 11 20 12 3 22 11 8 10 13 11 2 Fast Attach 73 | . 3 . 7 . 9 2 4 1 2 8 4 8 9 13 3 Attach 65 | . . . . 4 5 10 2 1 8 2 8 4 4 10 7 Detach 21 | . 2 . 1 . 2 . 3 . 2 . . 1 1 8 1 Swap 115 | . 5 . . 2 5 1 14 6 20 18 7 14 7 14 2 Drop 163 | . 7 2 7 4 10 11 20 4 12 21 4 15 24 18 4 Fire 582 | . 47 9 . 34 46 40 64 18 75 54 64 25 30 60 16 Melee 10 | . . . . . . . 10 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 42 | . . 10 . . . . 5 . 3 3 . 1 3 4 13 Escape Stasis 13 | . . . . . . 4 . . 6 . . . . . 3 Rewire 79 | . . . . . . . . . . 15 64 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 11) 645 | -10/Materials | Discovered new exit (range 16) 999 | -10/Materials | Build established: Hauler-Mutant 1064 | -10/Materials | Discovered new exit (range 8) 1097 | -10/Materials | Entered Mines 1115 | -10/Mines | Learned location of 1 exit from Materials 1648 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1650 | -10/Mines | Discovered new exit (range 5) 1700 | -10/Mines | Discovered new exit (range 13) 1737 | -10/Mines | Found a hidden stash of uninstalled traps 1967 | -10/Mines | Entered Exiles 1991 | -10/Exiles | Discovered new exit (range 15) 2016 | -10/Exiles | Met 8R-AWN 2041 | -10/Exiles | Met EX-HEX 2092 | -10/Exiles | Met EX-BIN 2111 | -10/Exiles | Aligned with FarCom system 2113 | -10/Exiles | Given EX-Vault access code 2158 | -10/Exiles | Opened EX-Vault 2172 | -10/Exiles | Found Prototype Ballistic Gun 2172 | -10/Exiles | Identified AWS/Gauss 2180 | -10/Exiles | Found Prototype Leg 2180 | -10/Exiles | Identified Potential Leg 2184 | -10/Exiles | Found Prototype Device 2184 | -10/Exiles | Identified Skeleton Box 2278 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2339 | -10/Exiles | Met EX-DEC 2490 | -10/Exiles | Visited The Gauntlet 2887 | -10/Exiles | Discovered new exit (range 10) 2905 | -10/Exiles | Left Exiles lab with Skeleton Box 2905 | -10/Exiles | Entered Mines 2908 | -9/Mines | Assembled infested the area 3069 | -9/Mines | Destroyed 7 combat bots 3306 | -9/Mines | Learned location of Storage (-9) 3700 | -9/Mines | Discovered new exit (range 16) 3831 | -9/Mines | Entered Materials 3831 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3832 | -8/Materials | Identified exit to Factory 3985 | -8/Materials | Garrison activated, responded to threat 4142 | -8/Materials | Build established: Hauler-Skirmisher 4919 | -8/Materials | Identified exit to Garrison 4932 | -8/Materials | Garrison activated, responded to threat 4946 | -8/Materials | Entered Garrison 4946 | -8/Garrison | Accompanied by 1 ally 5076 | -8/Garrison | Triggered checkpoint 5118 | -8/Garrison | Garrison Relay disabled 5351 | -8/Garrison | Spotted B-75 Beast 5392 | -8/Garrison | Destroyed B-75 Beast 5417 | -8/Garrison | Lost 10 parts (1p3n6w) 5630 | -8/Garrison | Triggered checkpoint 5678 | -8/Garrison | Build established: Scavenger-Mutant 5724 | -8/Garrison | Discovered new exit (range 10) 5751 | -8/Garrison | Installed Relay Interface Framework 5809 | -8/Garrison | Entered Materials 5953 | -8/Materials | Core integrity fell below 50% 6785 | -8/Materials | Garrison activated, responded to threat 6880 | -8/Materials | Identified exit to Garrison 6886 | -8/Materials | Entered Garrison 6895 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7039 | -8/Garrison | Destroyed 7 combat bots 7046 | -8/Garrison | Triggered checkpoint 7108 | -8/Garrison | Triggered checkpoint 7165 | -8/Garrison | Garrison Relay disabled 7227 | -8/Garrison | Discovered exit to Factory (range 14) 7260 | -8/Garrison | Entered Factory 7260 | -7/Factory | Evolved 2 slots: Utility x2 7427 | -7/Factory | Repaired Hcp. Storage Unit 7904 | -7/Factory | Discovered new exit (range 9) 8016 | -7/Factory | Identified exit to Factory 8205 | -7/Factory | Build established: Hauler-Tank 8520 | -7/Factory | Build established: Hauler-Skirmisher 8936 | -7/Factory | Discovered exit to Factory (range 12) 9012 | -7/Factory | Garrison activated, responded to threat 9132 | -7/Factory | Entered another Factory area 9132 | -6/Factory | Evolved 2 slots: Utility x2 9794 | -6/Factory | Repaired Hrd. Heavy Armor Plating 10528 | -6/Factory | Discovered new exit (range 16) 10730 | -6/Factory | Build established: Hauler-Tank 10845 | -6/Factory | Entered another Factory area 10845 | -5/Factory | Evolved 2 slots: Utility x2 11131 | -5/Factory | Build established: Hauler-Skirmisher 11232 | -5/Factory | Garrison activated, responded to threat 11736 | -5/Factory | Discovered new exit (range 12) 11770 | -5/Factory | Entered another Factory area 11770 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11902 | -4/Factory | Found Launcher Loader 12282 | -4/Factory | Discovered new exit (range 22) 12452 | -4/Factory | Identified exit to Research 12460 | -4/Factory | Entered Research 12460 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12922 | -3/Research | Spotted B-86 Titan 13143 | -3/Research | Found Prototype Processor 13143 | -3/Research | Identified Exp. Melee Analysis Suite 13370 | -3/Research | Build established: Hauler-Tank 13419 | -3/Research | Discovered new exit (range 15) 13445 | -3/Research | Identified exit to Research 13519 | -3/Research | Entered another Research area 13519 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 13934 | -2/Research | Spotted B-90 Cyclops 14216 | -2/Research | Crushed by falling debris 14227 | -2/Research | Crushed by falling debris 14269 | -2/Research | First assault squad dispatched 14329 | -2/Research | Found Prototype Launcher 14329 | -2/Research | Identified Point Singularity Launcher 14390 | -2/Research | Destroyed B-90 Cyclops 14408 | -2/Research | Crushed by falling debris 14422 | -2/Research | Found Quantum Capacitor 14517 | -2/Research | Discovered new exit (range 22) 14555 | -2/Research | Entered Testing 14556 | -2/Testing | Maximum security lockdown engaged 14669 | -2/Testing | Spotted Striker 14677 | -2/Testing | Destroyed Striker 14677 | -2/Testing | Garrison activated, responded to threat 14741 | -2/Testing | Core integrity fell below 50% 14755 | -2/Testing | Core integrity fell below 20% 14779 | -2/Testing | Spotted Investigator 14783 | -2/Testing | Scanned by Researcher 14786 | -2/Testing | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 14773_ G-73 Enforcer unfolds itself. 14773_ L-61 Swordsman unfolds itself. 14773_ G-73 Enforcer unfolds itself. 14773_ M-36 Artificer unfolds itself. 14774_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 14780_ C-30 ARC bursts open, deploying its payload. 14780_ H-88 Terminator unfolds itself. 14780_ E-15 Imp unfolds itself. 14782_ Cesium-ion Thruster destroyed. 14783_ Held in stasis. 14783_ Investigator is analyzing... 14783_ ALERT: Encountered unknown unique technology, formulating response. 14783_ Engulfed in stasis bubble. 14783_ Slug penetrates Wall. 14783_ Stasis bubble strength at 194. 14784_ Penetrated by Slug. 14784_ Stasis bubble strength at 188. 14785_ Stasis bubble strength at 182. 14786_ Penetrated by Slug. 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""??"??# #???????????????????? | | #### ===# #???? ?????# #???????????????????? | | ## # * #????? ? ???# #???????????????????? | | ### # ##??? ?? ????#@ #???????????????????? | | # # #??#?? ? ??? w +???????????????????? | | "" # # #?##??? ??"" # #???????????????????? | | """ # #??## # #???????????????????? | | S" # #??###?#####?# #???????????????????? | | """ # #?##??#"??"??# #???????????????????? | | """ ## ###???#" ??" # #???????????????????? | | ### #????##? ???# #???????????????????? | | !### #?#??????????+ #???????????????????? | | ### #??#??#? ??? ? #???????????????????? | | +###### #?#??#?#?? ??? #???????????????????? | | ##???###?#???? #???????????????????? | | #?####???#???# #???????????????????? | | #??#???#?????? #???????????????????? | | ##?##???##?#?? #???????????????????? | | ######### #??????##?#??# ?????????????????????? | | ##??##### ###??###????#????????????????????????? | | ?##?####? ???#?##??????????????????????????????? | | ?##??##?########?????##??????????????????????????? | | #??##?#??##?#???#??##? ??????????????????????????? | | ###?#?####?#?#??#?#??????????????????????????????? | | #####????????#?#?????????????????????????????????? | | ?#?#?###???????#???#?????????????????????????????? | | ##?##??####??#???????????????????????????????????? | | ?######??????#??#?#??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 100 Energy Generation 43 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 62 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Coolant Injector | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Packrat Tank Turtlemind Challenges ------------ None Game ------ Seed FrostRiotRegenerator Manual? 0 Play Time 03:42:37 Cumulative 375.3 hours Start 2021.02.17 @ 22:30:54 End 2021.02.19 @ 17:30:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 198 Adventurer 0 Explorer 11 Win Type - Total 14 Types 6/0/6/2/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ea91451-9578-43a0-a956-c668a381fe6b