Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 21:08:47 Player: Waste Result: Destroyed by AP7-3 with Concept XC Strikerail Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (190) 950 Value Destroyed (6407) 6407 Prototype IDs (109) 2180 Alien Tech Used (3) 600 Bonus (2279) 2279 TOTAL SCORE: 20816 Bonus ------- High Alert Combat Kills 132 Follower Combat Kills 47 Met Data Miner 300 Met Zhirov 300 Hacked Protovariant 1000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 95/300 Energy 96/100 System Corruption 24% Temperature Cool (4) Movement Hovering (56) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY (11) ----- Large Storage Unit Experimental Signal Interpreter Experimental Core Analyzer Experimental Transmission Jammer Advanced Hacking Suite Deep Network Scanner Advanced System Shield Ghost Barrier Concept Navigation Harness > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Micro Fission Core Advanced Heat Sink Authchip [Device] Authchip [Device] Crosscalibrator Transdimensional Reconstructor Variable Charge Gun Matter Neutralizer Enhanced Gamma Bomb Array Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Experimental Antigrav System Concept Combat Aerolev Unit Concept Gyrokinetic System > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Experimental Core Analyzer Experimental Transmission Jammer Advanced Reaction Control System Advanced Hacking Suite Deep Network Scanner Advanced System Shield Ghost Barrier Quantum Router > --- WEAPON ----------- Concept EMP Blanket Launcher Enhanced Force Lance > --- INVENTORY -------- Micro Fission Core Micro Antimatter Reactor Improved Antigrav System Advanced Power Amplifier Advanced Heat Sink Authchip [Device] Authchip [Device] Crosscalibrator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Variable Charge Gun Matter Neutralizer Enhanced Gamma Bomb Array Tiamat Missile Launcher Plasma Sword [Rating: 211] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Spear Energy Gun Particle Gun Energy Cannon Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Plasma Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Slots Evolved 16 | . . . 2 . 2 2 2 . . . . 2 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . 1 . . . . . 1 . 2 . . Utility 9 | . . . . . 2 2 2 . . . . . 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 196 | 1 9 7 5 3 40 26 11 . . 5 3 3 8 4 . 8 . 16 4 19 11 13 Power 17 | . . 2 . 1 3 2 . . . 1 . 1 . . . 1 . 2 . 3 . 1 Engine 4 | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . Core 6 | . . 1 . . 2 1 . . . 1 . 1 . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . 1 . 2 . 3 . 1 Propulsion 60 | . 2 3 4 . 12 8 4 . . . . . . . . . . 3 3 10 7 4 Treads 13 | . . . 4 . 5 4 . . . . . . . . . . . . . . . . Leg 12 | . 2 3 . . 7 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . 4 4 . . . . . . . . . . 3 3 10 7 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 79 | . 3 1 . . 13 11 6 . . 3 3 1 4 3 . 5 . 9 1 5 4 7 Device 43 | . 1 1 . . 8 5 2 . . 3 2 . 1 3 . 2 . 5 1 3 2 4 Storage 4 | . 1 . . . . 1 . . . . . 1 . . . 1 . . . . . . Processor 14 | . . . . . 2 2 3 . . . 1 . . . . . . 1 . 1 2 2 Hackware 8 | . . . . . . 1 1 . . . . . 1 . . 1 . 3 . 1 . . Protection 10 | . 1 . . . 3 2 . . . . . . 2 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 1 4 1 1 2 12 5 1 . . 1 . 1 4 1 . 2 . 2 . 1 . 1 Energy Gun 6 | . 1 1 . . 3 . . . . . . . . . . . . 1 . . . . Energy Cannon 4 | . . . . . . 1 . . . . . 1 2 . . . . . . . . . Ballistic Gun 12 | 1 3 . 1 . 6 1 . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Launcher 10 | . . . . 2 1 . 1 . . 1 . . 2 1 . . . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . Piercing Weapon 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . . 1 2 1 . . . . . 2 . . 4 . 1 1 1 4 7 Parts Lost 51 | . 3 1 . 3 13 . 1 . . 2 . . . . . . . 5 9 1 1 12 Power 10 | . . 1 . 1 3 . . . . 1 . . . . . . . . . 1 . 3 Propulsion 13 | . . . . . 2 . 1 . . . . . . . . . . . 5 . 1 4 Utility 20 | . 1 . . 1 4 . . . . 1 . . . . . . . 5 4 . . 4 Weapon 8 | . 2 . . 1 4 . . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . 2 1 . 3 5 . 1 . . 2 . . . . . . . 3 5 1 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 15 | 6 12 19 18 16 18 16 14 15 15 14 13 14 14 14 15 14 15 14 13 14 14 12 Power 1 | 1 2 2 2 1 . 1 2 2 2 1 . 1 1 1 1 1 2 2 2 2 2 1 Propulsion 3 | 4 6 8 7 4 7 4 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 . Utility 4 | . . . 1 1 2 4 6 6 6 7 7 7 7 7 8 7 7 6 2 2 3 4 Weapon 5 | 1 3 8 8 9 8 5 5 5 5 4 4 4 5 5 5 4 4 4 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 3 2 3 . 15 12 1 . . 2 . 1 1 . 1 . . . . 1 . 5 Power 8 | . 1 2 . . . 1 . . . 1 . 1 1 . . . . . . . . 1 Propulsion 9 | . . . 2 . 2 4 . . . . . . . . . . . . . 1 . . Utility 7 | . 1 . . . . 3 . . . . . . . . 1 . . . . . . 2 Weapon 21 | . 1 . 1 . 13 4 1 . . 1 . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 94 100 81 95 94 96 95 100 99 99 99 99 99 100 100 100 100 98 95 91 99 88 Engine 1 | . 14 4 . 1 2 . . . . . . . . . . . . . . . . . Core 5 | . . 9 11 9 6 6 6 6 6 6 6 10 10 10 10 7 5 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 3 5 8 9 7 8 7 Treads 6 | . . . 9 44 14 11 . . . . . . . . . . . . . . . . Leg 7 | . 28 28 17 . 20 1 . . . . . . . . . . . . . . . . Hover 16 | . . . . . . 16 26 26 26 26 26 29 26 26 26 26 26 28 25 29 33 26 Device 14 | . 4 14 11 9 12 18 13 13 12 16 12 11 14 14 15 18 25 23 21 13 13 8 Storage 7 | . 14 14 11 11 9 7 6 6 6 6 6 5 5 5 5 5 5 4 4 4 4 4 Processor 9 | . . . . . 4 11 22 20 20 20 20 17 15 15 15 11 5 4 4 5 7 11 Hackware 6 | . . . . . . 2 6 13 13 7 6 5 9 10 10 10 10 13 19 20 21 19 Protection 2 | . 5 . . . 6 3 . . . 1 6 5 5 5 5 5 5 2 . . . . Energy Gun 2 | . 6 12 11 4 2 . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 20 15 11 4 14 7 . . . . . . . . . . . . . . . . Launcher 1 | . . . . 11 . . . 2 2 . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 2 . . . . . . . . . 2 9 4 4 3 4 1 Piercing Weapon 3 | . . . . . . 2 13 10 10 13 12 9 5 5 5 4 . 2 3 4 4 3 Peak Build Rating 211 | 6 8 14 16 17 43 55 65 65 65 75 72 79 98 98 97 105 103 136 144 168 196 211 Average Rating 65 | 6 7 12 14 14 32 46 59 65 64 70 68 78 95 96 97 99 102 124 136 159 183 175 On Entrance 73 | 6 6 8 14 16 9 41 51 65 65 65 66 69 79 97 97 97 103 102 132 135 166 196 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 13 51 51 52 52 63 65 37 37 38 43 41 51 53 54 50 61 62 67 61 63 60 64 Greatest Support 155 | 20 20 20 80 80 83 86 42 39 39 48 42 51 51 51 51 60 60 71 78 99 141 155 Greatest Overweight (x) 4 | . 2 2 2 . 3 2 . . . 1 . . 1 1 . 1 1 . . 4 . 1 Average Overweight (x) . | . . 2 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 8 15 20 20 20 20 17 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 6 20 20 20 17 20 20 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 6 12 19 18 16 18 16 14 15 15 14 13 14 14 14 15 14 15 14 14 14 14 12 Final Capacity 20 | 8 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 19 20 15 16 20 15 15 15 15 14 14 15 15 15 15 15 15 12 15 15 14 10 Class Distribution -------------------- 18% | Scavenger-Mutant 18% | Hacker-Scout 18% | Mutant 15% | Scout 8% | Hacker-Ninja 5% | Wizard-Sprinter 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Gladiator | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Wizard-Ninja | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Matter Collected 5579 | 200 159 147 58 435 1442 557 135 10 94 . 228 88 196 186 40 130 172 339 93 505 113 252 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8602 | . 477 175 48 336 2367 797 451 . 312 22 116 243 158 110 . 264 341 1008 168 952 5 252 Parts 457 | . 36 13 2 9 121 42 21 . 7 4 14 13 13 2 . 3 10 69 10 49 3 16 Haulers Intercepted 12 | . 1 . . . 4 1 2 . . . . 1 . . . . . 2 . 1 . . Recyclers Shooed 8 | . 2 1 . 1 1 1 . . . . . . . . . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . 7 . 10 . . 4 3 3 6 . . . . . Prevented 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Combat Hostiles Destroyed 137 | . 14 4 1 23 42 5 . . 3 . 4 10 . 4 . . 5 6 4 9 1 2 Melee 17 | . . . . . . 1 . . 1 . . . . . . . . 6 1 5 1 2 Guns 64 | . 14 4 1 5 36 4 . . . . . . . . . . . . . . . . Cannons 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . AOE 54 | . . . . 18 5 . . . 2 . 4 10 . 3 . . 5 . 3 4 . . Classes Destroyed 22 | . 3 . 2 4 4 3 1 . . . 1 . . 1 . . 1 . . . . 2 Worker 12 | . . . 1 . 3 3 2 . . . . . 3 . . . . . . . . . Builder 13 | . . . . 1 3 1 . . . . . . . . . . . 7 . 1 . . Tunneler 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . Hauler 12 | . 1 . . . 4 1 2 . . . . 1 . . . . . 2 . 1 . . Recycler 12 | . . . . 1 2 4 1 . . . . . . . . . . 1 . 3 . . Minesweeper 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . Drone 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . Watcher 12 | . . . . . 1 2 . . . . . 1 2 . . . . 4 . 1 . 1 Swarmer 36 | . 6 . . 1 3 . . . 2 . 4 10 . . . . 3 . 3 4 . . Grunt 44 | . 8 4 . 2 27 . . . . . . . . 3 . . . . . . . . Brawler 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 12 | . . . 1 . 9 1 . . . . . . . . . . . . . . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Programmer 15 | . . . . . . 2 . . 1 . . . . . . . . 6 1 5 . . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Decapitator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 18 | . . . . 18 . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 3 2 1 8 8 4 2 . 2 1 4 6 2 4 . . 3 4 3 6 1 1 Combat Bots Only 8 | . 3 2 1 8 7 2 . . 2 . 4 5 . 4 . . 3 3 3 4 1 1 Max Kills in Single Turn 3 | . 1 2 1 2 3 1 1 . 2 1 3 3 1 2 . . 2 1 2 2 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 3 . . . 2 . 3 3 . 2 . . 2 . 2 2 . . Melee 1 | . . . . . . 1 . . 1 . . . . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Hostile Shots Fired 901 | . 75 21 4 30 206 66 . 10 32 3 3 25 . 5 . . 7 69 57 45 52 191 Missed 351 | . 17 7 . 5 51 21 . 5 21 . 2 14 . 3 . . 2 33 20 21 25 104 Hits 550 | . 58 14 4 25 155 45 . 5 11 3 1 11 . 2 . . 5 36 37 24 27 87 Melee 6 | . . . . 1 2 . . . . . . . . . . . . . . . . 3 Projectile 544 | . 58 14 4 24 153 45 . 5 11 3 1 11 . 2 . . 5 36 37 24 27 84 AOE 6 | . . . . 4 . . . . . . . . . . . . . . . . 1 1 Critical Strikes 28 | . . 2 1 1 6 3 . . 1 . . . . . . . . 2 2 3 . 7 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 10896 | . 690 194 81 622 2415 497 107 43 107 140 14 214 . 34 . . 109 843 1179 518 544 2545 Core 2681 | . 144 56 . 120 422 49 1 16 34 . . 30 . . . . 22 170 403 162 92 960 Absorbed by Shields 71 | . . . . . . . . . . . . . . . . . . . . . . 71 Redirected to Shielding 266 | . . . . . . . . . . . . . . . . . 33 233 . . . . Ignored by Resistances 168 | . . . . . 93 75 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 145 | . . . . . . . . . . . . 36 . . . . . . 108 1 . . Core Remaining (%) 71 | 100 . 20 . 70 23 93 . . . . 94 97 . . . . 98 . 51 . . . Volleys Fired 419 | . 44 14 8 33 141 31 . . 1 . 2 16 41 23 22 . 6 24 5 4 . 4 Largest 2 | . 2 2 2 2 2 2 . . 1 . 1 1 1 1 1 . 1 1 1 1 . 1 Hottest 225 | . 70 85 88 88 88 50 . . 39 . 39 85 105 105 105 . 105 225 105 46 . 105 Shots Fired 671 | . 89 28 16 60 276 56 . . 1 . 2 16 41 23 22 . 6 22 5 4 . 4 Gun 476 | . 89 28 16 22 263 56 . . . . . . . . . . . 2 . . . . Cannon 128 | . . . . . 8 . . . . . . 11 41 19 22 . 2 20 2 . . 3 Launcher 67 | . . . . 38 5 . . . 1 . 2 5 . 4 . . 4 . 3 4 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 396 | . 62 24 8 11 235 56 . . . . . . . . . . . . . . . . Thermal 202 | . 21 4 8 11 36 . . . . . . 11 41 19 22 . 2 22 2 . . 3 Explosive 66 | . . . . 38 5 . . . 1 . 2 5 . 4 . . 4 . 3 4 . . Electromagnetic 7 | . 6 . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 18 | . 8 8 7 12 18 7 . . . . 1 2 2 7 . . 8 . . 2 . 3 Robot Miss Streak 4 | . 4 2 2 2 3 3 . . . . 1 2 3 . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . 1 . 1 9 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 509 | . 59 19 10 31 195 53 9 . 12 1 4 5 12 5 . 5 9 38 5 28 1 8 Core Hits 327 | . 29 9 2 45 102 28 3 . 8 . 6 13 9 10 . 4 9 20 5 18 1 6 Critical Kills 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 2 1 . 1 4 1 3 . . . . 1 . . . . . 7 1 2 . . Burn 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . Destroy 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Impale 11 | . . . . . . 1 3 . . . . 1 . . . . . 3 1 2 . . Melee Attacks 352 | . . . . . . 37 24 3 15 29 4 18 27 . . 5 23 72 23 40 11 21 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 109 | . . . . . . 3 . . . . . . . . . . 23 37 2 22 9 13 Piercing 243 | . . . . . . 34 24 3 15 29 4 18 27 . . 5 . 35 21 18 2 8 Sneak Attacks 45 | . . . . . . 10 8 . . 1 2 1 3 . . . . 12 2 5 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . 1 . . 2 . . . . . . . 2 4 1 5 . 1 Damage Inflicted 19255 | . 670 239 154 1201 4050 1342 629 . 731 111 392 1059 457 810 . 321 1114 2577 530 2155 50 663 Guns 4951 | . 624 238 141 250 3176 522 . . . . . . . . . . . . . . . . Cannons 415 | . . . . . 138 . . . . . . . 239 38 . . . . . . . . Explosions 4880 | . . . . 896 589 . . . 143 . 206 919 . 772 . . 478 . 242 635 . . Melee 8601 | . . . . . . 815 629 . 588 111 186 140 218 . . 321 636 2577 288 1520 50 522 Ramming 408 | . 46 1 13 55 147 5 . . . . . . . . . . . . . . . 141 Kinetic 4085 | . 334 197 63 110 2859 522 . . . . . . . . . . . . . . . . Thermal 1229 | . 238 41 78 140 455 . . . . . . . 239 38 . . . . . . . . Explosive 4880 | . . . . 896 589 . . . 143 . 206 919 . 772 . . 478 . 242 635 . . Electromagnetic 52 | . 52 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 3374 | . . . . . . . . . . . . . . . . . 636 1380 85 964 50 259 Piercing 5227 | . . . . . . 815 629 . 588 111 186 140 218 . . 321 . 1197 203 556 . 263 Highest Corruption 24 | . 1 1 . . 6 2 . . . . . . 1 1 . . . 8 8 2 2 24 Average Corruption 3 | . 1 1 . . 5 1 . . . . . . 1 1 . . . 6 8 1 2 11 Corruption Purged 9 | . . . . . 6 2 . . . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 111 | . 2 8 . . 24 8 . . . . . . 4 . . . . 16 21 1 3 24 Message Errors 29 | . . 2 . . 6 3 . . . . . . 1 . . . . 3 7 . 1 6 Matter Fused 19 | . . 1 . . 3 . . . . . . . . . . . . 3 7 1 . 4 Heat Flow Errors 11 | . . . . . 4 . . . . . . . 2 . . . . 1 3 . . 1 Energy Discharges 9 | . . . . . 1 1 . . . . . . 1 . . . . 2 2 . 1 1 Parts Rejected 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Parts Fused 3 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . 3 . . 4 2 . . . . . . . . . . . 1 1 . 1 1 Data Loss (major) 9 | . . 1 . . 1 . . . . . . . . . . . . 4 1 . . 2 Misfires 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . 9 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Overflow Damage 1869 | . . . . 32 24 45 364 . 54 51 54 77 . 19 . 48 171 395 76 451 . 8 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 210 | . . . . 32 . . . . . . . 77 . 19 . . . . . 82 . . Melee 1659 | . . . . . 24 45 364 . 54 51 54 . . . . 48 171 395 76 369 . 8 Knockbacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 301 | . . . . 132 12 . . . . . . 47 . . . . . . 35 6 . 69 Shots 11 | . . . . 6 1 . . . . . . 2 . . . . . . 1 1 . . Rammed 23 | . . . . 14 2 2 . . . . . . . . . . . . . . . 5 Targets Rammed 46 | . 6 2 1 15 15 2 . . . . . . . . . . . . . . . 5 Kicked 19 | . 6 2 . . 11 . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . Highest Temperature 577 | . 183 21 20 46 256 92 . . . . . 118 220 223 250 . 66 384 577 334 294 239 Average Temperature 94 | . 63 15 13 18 65 37 . . . . . 48 38 81 121 . 23 116 173 137 93 118 Received Heat Transfer 2222 | . 336 144 45 83 1260 30 . 18 12 . . . . 9 . . . 24 . . 18 243 Effects 10 | . . . . . . . . . . . . . . . . . . 1 5 4 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . 3 3 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . 1 . . 2 2 . . . . . . . . . . . . . 1 . . . Heat Transferred 2923 | . 851 111 185 407 1036 . . . . . . . 296 37 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Maximum Alert Level 2 | . . . . . 2 1 . . . . . 1 . . . . . . . 1 1 1 Low Security (%) 87 | 100 100 100 100 100 72 79 100 . . . . 65 100 . . . . 100 100 53 70 42 Level 1 9 | . . . . . 7 20 . . . . . 34 . . . . . . . 46 29 57 Level 2 3 | . . . . . 19 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 625 | . 64 50 76 49 625 280 126 . . . . 256 103 . . . . 150 135 341 284 317 Initial 280 | . . 17 . 15 . 280 44 . . . . . 102 . . . . . 70 18 186 103 Average 83 | . 22 4 20 8 184 131 41 . . . . 145 13 . . . . 51 69 152 149 206 Influence Increases 6294 | . 383 100 145 275 1274 321 280 180 100 20 115 428 244 120 . 15 95 462 322 503 383 529 Destroy 0b10 Robot/C 2420 | . 280 80 80 100 840 100 . . 60 20 80 200 . 80 . . 60 120 80 180 . 60 Destroy 0b10 Robot/NC 415 | . 5 . 10 10 70 60 40 . 15 . 10 10 25 . . 15 25 75 5 30 5 5 Destroy Leader 578 | . 62 20 32 20 220 46 4 . 10 . 10 24 4 10 . . 10 40 20 44 . 2 Allied During Kill 22 | . . . 13 9 . . . . . . . . . . . . . . . . . . Successful Hack 396 | . 6 . 10 12 12 88 91 . . . . 19 51 . . . . 58 31 18 . . Disable Machine 360 | . . . . . 75 . . . . . . 60 . . . . . 30 45 . 30 120 Destroy Structure 633 | . . . . 124 12 12 10 . . . . 100 104 . . . . 64 66 111 18 12 Partial Spotted 195 | . . . . . . 15 30 . . . . 15 15 . . . . 30 . 45 15 30 Lose Combat Pursuer 1275 | . 30 . . . 45 . 105 180 15 . 15 . 45 30 . . . 45 75 75 315 300 Influence Decreases 6012 | . 337 146 104 314 659 847 346 142 163 20 115 218 416 158 . 15 95 336 415 205 529 432 Entered New Map 885 | . . 29 . 26 2 337 47 10 13 . . . 108 15 . . . . 56 15 145 82 Time Decay 4349 | . 320 107 64 251 537 510 289 132 150 20 115 218 308 143 . 15 95 286 269 180 110 230 Lost Part 454 | . 17 10 . 17 120 . 10 . . . . . . . . . . 50 90 10 10 120 Lost Ally 70 | . . . 40 20 . . . . . . . . . . . . . . . . 10 . Purge Threat 254 | . . . . . . . . . . . . . . . . . . . . . 254 . Squads Dispatched 46 | . 2 . . 1 6 6 3 . . . . 4 5 . . . . 3 2 1 10 3 Investigation 10 | . 1 . . . 1 2 1 . . . . 2 1 . . . . 1 . . 1 . Extermination 18 | . . . . . . 3 2 . . . . 1 4 . . . . 2 1 1 2 2 Reinforcement 15 | . 1 . . 1 5 1 . . . . . 1 . . . . . . 1 . 4 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Distress Signals 19 | . 1 . . . 3 1 . . . . . . . . . . . 2 3 2 6 1 Communications Jammed 38 | . . . . . . . . . . . . . . . . . 1 28 . . 3 6 Distress Signals 34 | . . . . . . . . . . . . . . . . . . 28 . . . 6 Times Spotted 354 | . 27 4 4 20 72 14 8 10 4 2 5 13 9 9 . . 4 21 19 21 34 54 Peak Tracking Total 17 | . 5 2 3 3 9 2 6 3 3 2 4 6 2 4 . . 3 6 6 5 13 17 Tactical Retreats 42 | . 2 . . 1 3 . 3 7 1 . 1 . 2 1 . . . 2 3 3 5 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Traps Triggered 20 | . 2 . . . 3 1 1 . . . . . 1 . . . . . . . . 12 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . 6 6 6 6 6 6 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Disabled 27 | . . . . . 5 . . . . 1 . 4 . . . . 1 2 4 . 2 8 Max in Single Turn 2 | . . . . . 1 . . . . 1 . 2 . . . . 1 1 1 . 1 1 Garrison Access 6 | . . . . . 1 . . . . . . . . . . . . 2 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Machines Accessed 116 | . 4 . 2 1 8 17 16 . . 3 . 10 14 1 1 4 1 9 5 6 8 6 Terminals 70 | . 4 . 2 1 6 10 11 . . . . 5 9 . . . . 5 3 2 7 5 Fabricators 11 | . . . . . . 2 2 . . . . 2 2 . . . . 2 . . 1 . Repair Stations 4 | . . . . . 1 . . . . . . 1 . . . . . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . 2 1 . . . . 1 3 . . . . . 1 1 . . Garrison Access 12 | . . . . . 1 3 2 . . . . 1 . . . . . 2 . 2 . 1 Total Hacks 368 | . 8 . 5 4 25 37 51 . . 26 . 29 35 1 1 17 1 17 24 23 48 16 Successful 213 | . 2 . 3 3 9 12 22 . . 26 . 16 17 1 1 17 1 13 13 10 33 14 Failed 154 | . 5 . 2 1 16 25 29 . . . . 13 18 . . . . 4 11 13 15 2 Catastrophic 30 | . 1 . . . 1 11 4 . . . . 1 3 . . . . 1 3 4 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 186 | . 7 . 5 4 18 22 25 . . . . 16 19 . . . . 9 18 6 31 6 Terminals 238 | . 8 . 5 4 22 24 35 . . . . 16 24 . . . . 11 20 9 45 15 Fabricators 27 | . . . . . . 2 8 . . . . 6 5 . . . . 3 . . 3 . Repair Stations 13 | . . . . . 1 . . . . . . 2 . . . . . . 2 8 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . . 6 5 . . . . 4 6 . . . . . 2 3 . . Garrison Access 18 | . . . . . 2 5 3 . . . . 1 . . . . . 3 . 3 . 1 Terminal Hacks 106 | . 2 . 1 3 1 2 7 . . 26 . 4 3 1 1 17 1 5 5 2 16 9 Record 18 | . 1 . . . . . . . . 6 . . . . . 5 1 . . . . 5 Part Schematic 22 | . . . . . . 1 1 . . 13 . . . . . 4 . 1 1 . 1 . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 14 | . . . . 3 . . 1 . . 3 . . . . . 4 . . . . 3 . Open Door 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 . . . . 1 1 . . . . 1 . . . . Terminal Index 8 | . . . . . . 1 1 . . . . 1 1 . . . . 1 1 1 1 . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Locate Traps 6 | . . . . . . . 1 . . . . 1 1 . . . . 1 1 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 4 | . . . 1 . 1 . 1 . . . . 1 . . . . . . . . . . Zone Layout 4 | . . . . . . . 1 . . . . . . . . . . . . . 1 2 Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 13 | . . . . . . 1 4 . . . . 1 3 . . . . 2 . . 2 . Network Status 7 | . . . . . . 1 3 . . . . . 1 . . . . 1 . . 1 . Load Schematic 4 | . . . . . . . . . . . . 1 1 . . . . 1 . . 1 . Build 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . . 2 2 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Repair 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . 3 2 . . . . 4 4 . . . . . 2 2 . . Insert Component 13 | . . . . . . 2 2 . . . . 4 2 . . . . . 1 2 . . Analyze 4 | . . . . . . 1 . . . . . . 2 . . . . . 1 . . . Garrison Access Hacks 6 | . . . . . 1 . . . . . . . . . . . . 2 . 2 . 1 Seal Access 6 | . . . . . 1 . . . . . . . . . . . . 2 . 2 . 1 Unauthorized Hacks 67 | . . . 2 . 7 6 9 . . . . 7 7 . . . . 4 4 2 15 4 Terminals 63 | . . . 2 . 7 6 9 . . . . 6 6 . . . . 3 4 2 14 4 Track 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Botnet 24 | . . . 1 . 2 1 4 . . . . 4 . . . . . 2 2 2 4 2 Skim 35 | . . . 1 . 5 5 5 . . . . 2 5 . . . . 1 2 . 7 2 Fabricators 3 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Patch 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 85 | . 3 . 2 1 7 16 15 . . . . 10 13 . . . . 5 3 3 7 . Full Trace Events 5 | . . . . . . 2 1 . . . . 1 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . 2 1 . . 13 . . 1 . . 4 . 1 2 . 1 5 Parts Built 3 | . . . . . . . 2 . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 159 | . . . . . . . 117 . . . . . 42 . . . . . . . . . Total Part Build Rating 20 | . . . . . . . 14 . . . . . 6 . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Time 67 | . . . . . . . . . . . . . . . . . . . 50 17 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . 2 1 . . . . . 1 . . . . . 1 . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total Allies 6 | . . 3 . 1 . . . . . . . . 1 . . . . . . . 1 . Largest Group 3 | . . 3 3 2 . . . . . . . . 1 1 . . . . . . 1 . Highest-Rated Group 47 | . . 40 40 47 . . . . . . . . 26 26 . . . . . . 26 . Highest-Rated Ally 31 | . . 16 16 31 . . . . . . . . 26 26 . . . . . . 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 36 | . . . 33 3 . . . . . . . . . . . . . . . . . . Total Damage 347 | . . . 297 50 . . . . . . . . . . . . . . . . . . Kills 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Active Infowar (turns) 9681 | . . . . . . 1335 925 479 462 173 663 559 1271 459 310 145 446 901 591 293 213 456 Optics 890 | . . . . . . . 531 . . . . . . . . . . . . . . 359 Sensors 8356 | . . . . . . 1257 923 479 440 173 654 539 1268 414 308 140 430 832 499 . . . Structural 8854 | . . . . . . 1330 925 479 462 31 640 559 1271 459 310 131 446 866 580 293 61 11 Cloaking 798 | . . . . . . . . . . . . . . . . . . 515 283 . . . Jamming 2322 | . . . . . . . . . . . . . . . . 52 446 901 284 . 185 454 Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 12 | . . 2 . 2 . . . 1 2 . 2 . . 2 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Turns Passed 15707 | 2 1102 1048 271 1166 2159 1389 925 479 462 265 663 559 1271 459 310 145 446 901 591 370 232 492 Spaces Moved 17619 | 1 479 377 101 651 1164 1510 1605 886 750 180 651 868 1826 674 492 210 717 1343 705 530 698 1201 Core 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Treads 1389 | . . . 29 651 402 307 . . . . . . . . . . . . . . . . Legs 1743 | 1 479 377 72 . 762 52 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 14485 | . . . . . . 1151 1605 886 750 180 651 868 1826 674 492 210 717 1343 705 528 698 1201 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 15 | 120 120 260 160 160 120 54 45 45 45 40 54 47 47 47 47 47 47 36 36 26 15 15 Average Speed 66 | 120 186 260 231 160 134 76 50 45 45 54 54 47 54 49 47 50 47 39 38 31 23 25 Slowest Speed 330 | 120 260 260 260 160 330 305 56 45 45 116 54 47 109 109 47 109 109 41 48 250 33 106 Overloaded Moves 83 | . . . . . . . . . . 13 . . . . . . . . . . 14 56 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . 1 1 1 2 Exploration Rate (%) 59 | 2 79 79 15 99 96 40 48 89 79 80 84 30 45 79 68 60 75 33 67 19 64 38 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 14 | . . 1 . 2 . 4 1 1 1 1 . . . . . 3 . . . . . . Known Exits Taken 17 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . 1 . . . 2 3 . 4 . . 5 2 . . . . . . . Spaces Dug 213 | . . . . 7 . 12 10 3 2 . . 18 39 8 8 . 44 28 16 8 6 4 Terrain Destroyed 683 | . . . . 213 7 12 10 3 18 . 29 56 52 61 22 . 75 37 31 47 6 4 Melee 117 | . . . . . . 12 10 3 2 . . 11 22 . . . 11 18 10 8 6 4 Projectile 102 | . . . . . . . . . . . . 11 30 18 22 . 2 19 . . . . AOE 464 | . . . . 213 7 . . . 16 . 29 34 . 43 . . 62 . 21 39 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Frg Total 20553 | 1 603 415 126 708 1574 1681 1694 960 853 317 950 975 2025 776 547 238 782 1581 983 678 749 1337 Wait 1564 | . 52 11 3 5 137 16 43 70 84 98 283 58 102 68 30 . 32 107 230 72 8 55 Move 17597 | . 478 376 100 650 1163 1509 1604 885 749 179 650 867 1825 673 491 209 716 1342 704 529 697 1201 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | . 12 1 2 2 31 21 6 . . 4 . 4 8 2 1 4 . 3 10 3 2 3 Fast Attach 58 | . 2 . 1 . 16 8 2 . 1 . 1 1 1 . . 1 . 3 2 5 2 12 Attach 62 | . 2 1 3 1 9 11 2 . . 1 1 1 1 2 . 3 . 6 5 3 3 7 Detach 6 | . . . . . 4 1 . . . . 1 . . . . . . . . . . . Swap 224 | 1 5 6 1 2 27 17 9 2 5 9 9 10 10 6 2 11 10 26 5 18 14 19 Drop 138 | . 2 4 7 . 31 32 9 . 1 3 . 3 10 2 1 5 . 7 1 11 7 2 Fire 419 | . 44 14 8 33 141 31 . . 1 . 2 16 41 23 22 . 6 24 5 4 . 4 Melee 303 | . . . . . . 33 19 3 12 23 3 15 27 . . 5 18 63 21 33 9 19 Ram 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Kick 19 | . 6 2 . . 11 . . . . . . . . . . . . . . . . . Crush 22 | . . . 1 15 4 2 . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . 7 9 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Sto / *Low) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 12) 220 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 576 | -10/Materials | Core integrity fell below 50% 637 | -10/Materials | Discovered new exit (range 14) 640 | -10/Materials | Central database locked down 846 | -10/Materials | Discovered new exit (range 15) 1105 | -10/Materials | Entered Mines 1335 | -10/Mines | Discovered new exit (range 8) 1506 | -10/Mines | Build established: Scavenger-Mutant 1617 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1626 | -10/Mines | Learned location of Storage (-7) 1736 | -10/Mines | Discovered new exit (range 6) 1786 | -10/Mines | Discovered new exit (range 8) 1882 | -10/Mines | Learned 4 Materials zone layouts 1969 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2014 | -10/Mines | Found a hidden stash of uninstalled traps 2060 | -10/Mines | Learned Materials interactive machine intel 2153 | -10/Mines | Entered Materials 2153 | -9/Materials | Accompanied by 3 allies 2153 | -9/Materials | Evolved 2 slots: Propulsion x2 2154 | -9/Materials | Identified exit to Materials 2155 | -9/Materials | Loaded intel: 18 interactive machine locations 2385 | -9/Materials | Discovered new exit (range 10) 2424 | -9/Materials | Entered Mines 2424 | -9/Mines | Accompanied by 1 ally 2436 | -9/Mines | Discovered exit to Materials (range 8) 2438 | -9/Mines | Met a Derelict bent on vengeance 2439 | -9/Mines | Received a Mining Laser from a helpful Derelict 2824 | -9/Mines | Assembled infested the area 2904 | -9/Mines | Discovered exit to Materials (range 11) 3433 | -9/Mines | Destroyed 8 combat bots 3436 | -9/Mines | Lost 3 parts (1p1u1w) 3590 | -9/Mines | Entered Materials 3590 | -8/Materials | Evolved 2 slots: Utility x2 3683 | -8/Materials | Build established: Mutant 3862 | -8/Materials | Lost 3 parts (1n2w) 3941 | -8/Materials | Discovered new exit (range 3) 4043 | -8/Materials | Build established: Scavenger-Mutant 4817 | -8/Materials | Build established: Mutant 5039 | -8/Materials | Discovered new exit (range 16) 5203 | -8/Materials | Discovered new exit (range 13) 5323 | -8/Materials | Core integrity fell below 50% 5339 | -8/Materials | Destroyed 7 combat bots 5384 | -8/Materials | Lost 5 parts (1p1n2u1w) 5749 | -8/Materials | Entered Factory 5749 | -7/Factory | Evolved 2 slots: Utility x2 6120 | -7/Factory | Build established: Skirmisher 6417 | -7/Factory | Discovered new exit (range 5) 6419 | -7/Factory | Identified exit to Factory 6664 | -7/Factory | Build established: Scout 6789 | -7/Factory | Discovered new exit (range 4) 6792 | -7/Factory | Identified exit to Lower Caves 6801 | -7/Factory | Discovered exit to Factory (range 5) 6843 | -7/Factory | Learned Hub_04(d) emergency access door positions 6876 | -7/Factory | Discovered new exit (range 5) 6905 | -7/Factory | Loaded intel: 92 trap records 6905 | -7/Factory | Identified exit to Storage 6955 | -7/Factory | Learned location of Proximity Caves (-6) 6997 | -7/Factory | Learned location of Extension (-6) 7027 | -7/Factory | Learned location of Zion (-7) 7079 | -7/Factory | Loaded intel: 26 terminal locations 7119 | -7/Factory | Loaded intel: 52 interactive machine locations 7138 | -7/Factory | Entered another Factory area 7138 | -6/Factory | Evolved 2 slots: Utility x2 7300 | -6/Factory | Fabricated Imp. Force Booster (x2) 7404 | -6/Factory | Identified exit to Lower Caves 7404 | -6/Factory | Identified exit to Extension 7536 | -6/Factory | Build established: Scavenger-Scout 7680 | -6/Factory | Discovered new exit (range 14) 7733 | -6/Factory | Learned location of 1 exit from Cetus 7777 | -6/Factory | Learned location of Warlord (-5) 7809 | -6/Factory | Learned location of 1 exit from Extension 7832 | -6/Factory | Loaded intel: 4 scanalyzer locations 7846 | -6/Factory | Identified exit to Factory 7862 | -6/Factory | Learned Hub_04(d) interactive machine intel 7883 | -6/Factory | Loaded intel: 107 trap records 7912 | -6/Factory | Build established: Scout 8063 | -6/Factory | Entered Lower Caves 8065 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8320 | -6/Lower Caves | Build established: Hacker-Scout 8480 | -6/Lower Caves | Encountered a Warlord checkpoint 8489 | -6/Lower Caves | Discovered new exit (range 8) 8492 | -6/Lower Caves | Identified exit to Lower Caves 8542 | -6/Lower Caves | Entered another Lower Caves area 8625 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8898 | -6/Lower Caves | Discovered new exit (range 8) 8902 | -6/Lower Caves | Identified exit to Data Miner 9004 | -6/Lower Caves | Entered Data Miner 9004 | -6/Data Miner | Discovered new exit (range 6) 9013 | -6/Data Miner | Met Data Miner 9024 | -6/Data Miner | Learned location of Section 7 (-2) 9024 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9028 | -6/Data Miner | Received God Mode back door access code from Data Miner 9089 | -6/Data Miner | Destroyed Data Miner 9091 | -6/Data Miner | Found Prototype Hackware 9094 | -6/Data Miner | Found Prototype Hackware 9095 | -6/Data Miner | Found Prototype Hackware 9097 | -6/Data Miner | Found Prototype Hackware 9098 | -6/Data Miner | Data Conduit disabled 9267 | -6/Data Miner | Identified exit to Proximity Caves 9269 | -6/Data Miner | Entered Proximity Caves 9549 | -5/Proximity Caves | Build established: Scout 9573 | -5/Proximity Caves | Discovered exit to Factory (range 16) 9578 | -5/Proximity Caves | Learned Factory security intel 9582 | -5/Proximity Caves | Learned 12 Factory zone layouts 9585 | -5/Proximity Caves | Found DCF Scrap (13 items) 9932 | -5/Proximity Caves | Entered Factory 9932 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9933 | -5/Factory | Identified exit to Upper Caves 10191 | -5/Factory | Identified Deep Network Scanner 10191 | -5/Factory | Identified System Mapper 10191 | -5/Factory | Identified Ghost Barrier 10191 | -5/Factory | Identified Quantum Router 10356 | -5/Factory | Discovered new exit (range 8) 10359 | -5/Factory | Identified exit to Factory 10400 | -5/Factory | Discovered exit to Factory (range 6) 10491 | -5/Factory | Entered another Factory area 10491 | -4/Factory | Evolved 2 slots: Utility x2 10815 | -4/Factory | Build established: Hacker-Scout 10949 | -4/Factory | Identified exit to Upper Caves 10949 | -4/Factory | Identified exit to Armory 11721 | -4/Factory | Learned 8 Research zone layouts 11745 | -4/Factory | Fabricated Plasma Sword (x1) 11762 | -4/Factory | Entered Upper Caves 11762 | -4/Upper Caves | Accompanied by 1 ally 11859 | -4/Upper Caves | Identified exit to Upper Caves 11997 | -4/Upper Caves | Encountered a Warlord checkpoint 12122 | -4/Upper Caves | Learned Research trap positions 12221 | -4/Upper Caves | Entered another Upper Caves area 12227 | -4/Upper Caves | Learned Research garrison access intel 12481 | -4/Upper Caves | Discovered new exit (range 13) 12486 | -4/Upper Caves | Identified exit to Zhirov 12531 | -4/Upper Caves | Entered Zhirov 12531 | -4/Zhirov | Discovered new exit (range 3) 12540 | -4/Zhirov | Met Zhirov 12548 | -4/Zhirov | Learned location of Quarantine (-3) 12548 | -4/Zhirov | Learned location of Testing (-2) 12548 | -4/Zhirov | Learned location of Command (-1) 12553 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12561 | -4/Zhirov | Found Alien Artifact 12561 | -4/Zhirov | Identified Integrated Reactor 12561 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12627 | -4/Zhirov | Found Alien Artifact 12673 | -4/Zhirov | Identified exit to Proximity Caves 12676 | -4/Zhirov | Entered Proximity Caves 12910 | -3/Proximity Caves | Discovered new exit (range 9) 12914 | -3/Proximity Caves | Identified exit to Research 12927 | -3/Proximity Caves | Build established: Hacker-Ninja 13122 | -3/Proximity Caves | Entered Research 13122 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13124 | -3/Research | Loaded intel: 77 trap records 13125 | -3/Research | Loaded intel: 4 garrison access locations 13261 | -3/Research | Identified exit to Quarantine 13719 | -3/Research | Lost 3 parts (3u) 13914 | -3/Research | Discovered new exit (range 3) 13915 | -3/Research | Identified exit to Research 14023 | -3/Research | Entered Quarantine 14080 | -3/Quarantine | Repaired Cmb. Airjet 14113 | -3/Quarantine | Cryocooling Duct disabled 14128 | -3/Quarantine | Ambient heat levels rising (+20) 14128 | -3/Quarantine | Non-combat units ordered to evacuate 14190 | -3/Quarantine | Found Alien Artifact 14271 | -3/Quarantine | Build established: Wizard-Ninja 14307 | -3/Quarantine | Cryocooling Duct disabled 14322 | -3/Quarantine | Ambient heat levels rising (+20) 14322 | -3/Quarantine | Combat units ordered to evacuate 14353 | -3/Quarantine | Found Alien Artifact 14354 | -3/Quarantine | Found Alien Artifact 14356 | -3/Quarantine | Found Alien Artifact 14357 | -3/Quarantine | Identified Transdimensional Reconstructor (x3) 14357 | -3/Quarantine | Warped through subspace 14366 | -3/Quarantine | Lost 5 parts (3n2u) 14422 | -3/Quarantine | Quarantine Guard activated 14435 | -3/Quarantine | Found Alien Artifact 14558 | -3/Quarantine | Spotted Quarantine Guard 14561 | -3/Quarantine | Spotted Quarantine Guard 14573 | -3/Quarantine | Spotted Quarantine Guard 14582 | -3/Quarantine | Spotted Quarantine Guard 14598 | -3/Quarantine | Spotted Quarantine Guard 14613 | -3/Quarantine | Spotted Quarantine Guard 14614 | -3/Quarantine | Entered Research 14614 | -2/Research | Evolved 2 slots: Propulsion x2 14619 | -2/Research | Lost 4 parts (2n2u) 14649 | -2/Research | Repaired Broken Adv. Weight Redist. System 14683 | -2/Research | Identified Core Reset Matrix 14683 | -2/Research | Identified Hpw. Transdimensional Reconstructor (x2) 14712 | -2/Research | Warped through subspace 14949 | -2/Research | Found Prototype Launcher 14949 | -2/Research | Identified Enh. Gamma Bomb Array 14965 | -2/Research | Discovered new exit (range 9) 14982 | -2/Research | Identified exit to Testing 14984 | -2/Research | Entered Testing 14986 | -2/Testing | Found Prototype Processor 14986 | -2/Testing | Identified Exp. Core Analyzer 14994 | -2/Testing | Protovariant out of control (PP-7PGO4NN61F) 14994 | -2/Testing | Unleashed a protovariant (PP-7PGO4NN61F) 15031 | -2/Testing | Found Prototype Device 15031 | -2/Testing | Identified Exp. Transmission Jammer 15091 | -2/Testing | Protovariant out of control (PD-HRUI01V6WA) 15091 | -2/Testing | Unleashed a protovariant (PD-HRUI01V6WA) 15101 | -2/Testing | Found Prototype Processor 15101 | -2/Testing | Identified Exp. Signal Interpreter 15118 | -2/Testing | Spotted Investigator 15128 | -2/Testing | Discovered new exit (range 10) 15144 | -2/Testing | Scanned by Researcher 15151 | -2/Testing | Warped through subspace 15172 | -2/Testing | Garrison activated, responded to threat 15180 | -2/Testing | Spotted PP-7PGO4NN61F 15195 | -2/Testing | Build established: Wizard-Sprinter 15195 | -2/Testing | Spotted Fortress 15208 | -2/Testing | Discovered new exit (range 5) 15208 | -2/Testing | Discovered new exit (range 6) 15209 | -2/Testing | Identified exit to Protoforge 15212 | -2/Testing | Learned location of 3 exits from Research 15216 | -2/Testing | Entered Protoforge 15271 | -2/Protoforge | Spotted B-90 Cyclops 15276 | -2/Protoforge | Discovered new exit (range 16) 15295 | -2/Protoforge | Superfortress began startup sequence 15332 | -2/Protoforge | Found Prototype Device 15332 | -2/Protoforge | Identified Exp. Trap Extractor 15337 | -2/Protoforge | Found Prototype Device 15337 | -2/Protoforge | Identified Cep. Weapon Articulator 15344 | -2/Protoforge | Lost 3 parts (2n1u) 15346 | -2/Protoforge | Found Prototype Protection 15346 | -2/Protoforge | Identified Cep. Core Shell 15368 | -2/Protoforge | Spotted V426-h 15368 | -2/Protoforge | Spotted V257-t 15368 | -2/Protoforge | Spotted V298-g 15368 | -2/Protoforge | Spotted V663-k 15372 | -2/Protoforge | System corruption reached 10% 15375 | -2/Protoforge | Found Prototype Device 15375 | -2/Protoforge | Identified Crosscalibrator 15380 | -2/Protoforge | Spotted Immortal 15380 | -2/Protoforge | Spotted Immortal 15380 | -2/Protoforge | Spotted Immortal 15386 | -2/Protoforge | Spotted Immortal 15386 | -2/Protoforge | Spotted Decapitator 15386 | -2/Protoforge | Spotted Immortal 15386 | -2/Protoforge | Spotted Decapitator 15416 | -2/Protoforge | Found Cep. EMP Blanket Launcher 15459 | -2/Protoforge | Spotted Decapitator 15459 | -2/Protoforge | Spotted Decapitator 15459 | -2/Protoforge | Spotted V968-f 15459 | -2/Protoforge | Spotted V323-p 15468 | -2/Protoforge | Found Prototype Hover Unit 15468 | -2/Protoforge | Identified Cep. Combat Aerolev Unit 15469 | -2/Protoforge | Found Cep. Gyrokinetic System 15529 | -2/Protoforge | Destroyed Decapitator 15534 | -2/Protoforge | Warped through subspace 15553 | -2/Protoforge | Spotted Decapitator 15553 | -2/Protoforge | Spotted Decapitator 15553 | -2/Protoforge | Spotted Decapitator 15553 | -2/Protoforge | Spotted Decapitator 15560 | -2/Protoforge | Spotted Decapitator 15560 | -2/Protoforge | Spotted Decapitator 15560 | -2/Protoforge | Spotted Decapitator 15571 | -2/Protoforge | Spotted V832-i 15571 | -2/Protoforge | Spotted V540-z 15573 | -2/Protoforge | Spotted Immortal 15606 | -2/Protoforge | Spotted AP7-3 15606 | -2/Protoforge | Spotted AP7-3 15612 | -2/Protoforge | Core integrity fell below 50% 15643 | -2/Protoforge | Additional patrols dispatched to research labs 15683 | -2/Protoforge | Found Cep. Navigation Harness 15698 | -2/Protoforge | Found Transdimensional Reconstructor 15698 | -2/Protoforge | Warped through subspace 15700 | -2/Protoforge | Core integrity fell below 20% 15708 | -2/Protoforge | Destroyed by AP7-3 with Concept XC Strikerail Last Messages --------------- 15698_ Acquired Transdimensional Reconstructor. 15698_ Warped through subspace. 15699_ Penetrated by Slug. 15700_ Triggered Stasis Trap. 15700_ A bubble of rippling energy engulfs the area. 15700_ Field strength at 93. 15700_ Penetrated by Slug. 15700_ Plasma Sword destroyed. 15701_ Field strength at 67. 15702_ Field strength at 60. 15702_ Critical hit (Destroy). 15702_ Mic. Antimatter Reactor destroyed. 15703_ Field strength at 34. 15703_ Penetrated by Slug. 15703_ Slug penetrates Reinforced Barrier. 15704_ System corrupted: Matter fused (-10). 15704_ Stasis field depleted. 15706_ Penetrated by Slug. 15706_ Slug penetrates Reinforced Barrier. 15708_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ???????????????????????????#"""""#???????????????? | | ???????????????????????????" " " "???????????????? | | ???????????????????????????" "???????????????? | | ???????????????????????????" "???????????????? | | ?###??????????????????##"""" """"##??????????? | | ## #################### ############ | | 7 | | 7 | | @ | | ## #################### ############ | | ?###??????????????????##"""" """"##??????????? | | ???????????????????????????" !! "#??????????? | | ???????????????????????????" "! "#??????????? | | ???????????????????????????" " !!"#??????????? | | ???????????????????????????# #?"""#??????????? | | ???????????????????????????## ##?####??????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# ################## | | ????????????????????????????# ^ | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????## ################ | | ?????????????????????????????####??????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 56 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 2 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 4 Force Boost 30 Offensive Hacking 45 Defensive Hacking 59 Authchip Count 2 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Hacked Cmb. Airjet | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hyp. Railgun | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hcp. Storage Unit | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Gravity Neutralizer | -3/Research | Hacked Lrn. Sensor Array | -3/Quarantine | Hacked Nanoactuators | -3/Quarantine | Scanalyzed Exp. Actuator Array | -2/Testing | Hacked Kinetic Spear | -2/Protoforge | Archive Femtoactuators | -2/Protoforge | Archive Cld. Gravmag System | -2/Protoforge | Archive Adv. Energy Well | -2/Protoforge | Archive Adv. KE Penetrator | -2/Protoforge | Archive Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Imp. Force Booster | x2 | -6/Factory | Preloaded Plasma Sword | x1 | -4/Factory Repaired ---------- Cmb. Airjet | 16% | -3/Quarantine Adv. Weight Redist. System | 95% | -2/Research | Broken Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyMachineBeamcaster Manual? 0 Play Time 02:41:37 Cumulative 391.2 hours Start 2025.06.30 @ 08:51:04 End 2025.06.30 @ 21:08:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 485 Rogue 485 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/1/9/1/1/1/0/1/1/1 Lore% 87 Gallery% 79 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bb782fe-46b8-4bcd-a9f2-2f88e1c3fafe