Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 20:32:53 Player: star Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (461) 461 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1461 Bonus ------- None Cogmind --------- Core Integrity 186/400 Matter 260/300 Energy 30/100 System Corruption 0% Temperature Warning (300) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine System Shield System Shield System Shield Faulty Heavy EM Shotgun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Ion Engine System Shield System Shield System Shield Heavy EM Shotgun Heavy EM Shotgun Grenade Launcher Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 13 | 6 1 6 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 4 | 1 . 3 Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware 3 | . . 3 Protection . | . . . Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 5 | 2 . 3 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 5 | 1 2 7 Power . | . 1 1 Propulsion . | . . . Utility 1 | . . 2 Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 1 | . . 1 Propulsion . | . . . Utility 3 | . . 3 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 84 | . 85 84 Engine 11 | . 14 10 Wheel 22 | . 28 19 Storage 12 | . 14 11 Hackware 15 | . . 22 Energy Gun 20 | . 22 19 Launcher 2 | . 5 1 Peak Build Rating 23 | 6 6 23 Average Rating 12 | 4 6 17 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 18 | 14 15 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 2 4 8 Average Carried 5 | 1 3 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 2 4 7 Class Distribution -------------------- 54% | Hacker-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 290 | 227 33 30 Remotely . | . . . Salvage Created 487 | . 79 408 Parts 35 | . 14 21 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 12 | . 5 7 Guns 5 | . . 5 AOE 6 | . 5 1 Classes Destroyed 7 | . 4 3 Builder 2 | . . 2 Tunneler 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 2 3 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 7 | . 7 7 Combat Bots Only 6 | . 5 6 Max Kills in Single Turn 2 | . 2 2 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 74 | . 15 59 Missed 22 | . 11 11 Hits 52 | . 4 48 Projectile 52 | . 4 48 Critical Strikes 2 | . . 2 Damage Taken 775 | . 34 741 Core 220 | . 6 214 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 18 | . 4 14 Largest 2 | . 2 2 Hottest 100 | . 80 100 Shots Fired 31 | . 5 26 Gun 28 | . 2 26 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 3 | . 3 . Electromagnetic 28 | . 2 26 Robot Hit Streak 12 | . 3 12 Robot Miss Streak 2 | . 1 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 26 | . 4 22 Core Hits 29 | . 13 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1193 | . 483 710 Guns 423 | . 12 411 Cannons . | . . . Explosions 770 | . 471 299 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 370 | . 71 299 Explosive 400 | . 400 . Electromagnetic 423 | . 12 411 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 28 | . . 28 Projectiles . | . . . Explosions 28 | . . 28 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 91 | . . 91 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 363 | . 24 363 Average Temperature 133 | . 13 143 Received Heat Transfer 282 | . 6 276 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 4 | . . 4 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 600 | . 150 450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 1 4 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 198 | . 156 198 Initial 57 | . . 57 Average 48 | . 54 57 Influence Increases 437 | . 156 281 Destroy 0b10 Robot/C 240 | . 100 140 Destroy 0b10 Robot/NC 20 | . 10 10 Destroy Leader 72 | . 22 50 Successful Hack 6 | . . 6 Disable Machine 30 | . . 30 Destroy Structure 39 | . 24 15 Lose Combat Pursuer 30 | . . 30 Influence Decreases 269 | . 20 249 Entered New Map 79 | . . 79 Time Decay 110 | . 20 90 Lost Part 80 | . . 80 Squads Dispatched 2 | . . 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 7 18 Peak Tracking Total 11 | . 7 11 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . . 2 Terminals 2 | . . 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . . 7 Successful 5 | . . 5 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . . 5 Terminals 7 | . . 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . . 5 Record 2 | . . 2 Level Access Points 1 | . . 1 Branch Access Points 1 | . . 1 Garrison Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 322 | 47 83 192 Spaces Moved 263 | 46 86 131 Core 3 | 1 . 2 Treads . | . . . Legs . | . . . Wheels 260 | 45 86 129 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 80 | 79 80 81 Slowest Speed 150 | 80 80 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 3 26 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 36 | . 23 13 Melee . | . . . Projectile . | . . . AOE 36 | . 23 13 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 335 | 53 94 188 Wait 30 | . 2 28 Move 261 | 45 85 131 Hop . | . . . Pick Up 10 | 2 2 6 Fast Attach 10 | 6 . 4 Attach 1 | . . 1 Detach . | . . . Swap 3 | . 1 2 Drop 2 | . . 2 Fire 18 | . 4 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / Min x2) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 13) 48 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 3) 131 | -10/Materials | Entered another Materials area 131 | -9/Materials | Evolved 2 slots: Utility x2 185 | -9/Materials | Identified exit to Materials 185 | -9/Materials | Identified exit to Mines 323 | -9/Materials | Core integrity fell below 50% 323 | -9/Materials | Self-destructed Last Messages --------------- 00304_ G-34 Mercenary destroyed. 00304_ Chain reaction triggered in Lgt. Ion Engine. 00310_ Heat Sink fried. 00310_ Y-45 Defender destroyed. 00310_ Switching to secondary target: Y-45 Defender. 00310_ Chain reaction triggered in Imp. Ion Engine. 00311_ Wheel destroyed. 00311_ Critical hit (Burn: +37). 00311_ U-05 Engineer builds a Wall. 00312_ Ion Engine destroyed. 00313_ Y-45 Defender destroyed. 00313_ Switching to secondary target: Y-45 Defender. 00314_ Hvy. EM Shotgun destroyed. 00315_ U-05 Engineer lays Concrete. 00317_ U-05 Engineer builds a Wall. 00318_ Hvy. EM Shotgun destroyed. 00318_ U-05 Engineer builds a Wall. 00319_ Overheating: Energy bleed (-2). 00320_ G-34 Mercenary misfires. 00322_ Hvy. EM Shotgun destroyed. 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