Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.12 @ 07:12:42 Player: zapruda Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (940) 940 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4890 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 105/300 Energy 100/100 System Corruption 10% Temperature Cool (147) Movement Flying (60) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Biometal Medium Treads Xenon Bombardment Thruster > --- UTILITY (10) ----- Power Amplifier Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Recalibrator > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Medium Storage Unit Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Power Amplifier Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield Recalibrator > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Light Nuclear Core Medium Storage Unit Remote Datajack [Rating: 67] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Cooled Antimatter Reactor Propulsion Cooled Impulse Thruster Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cooled Impulse Thruster Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Power Maul Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . . 2 2 2 2 . . Weapon . | . . . . . . . . . Parts Attached 100 | 2 9 6 9 11 22 5 4 32 Power 13 | 1 . 1 1 . 2 . 1 7 Engine 3 | 1 . 1 1 . . . . . Core 8 | . . . . . 2 . . 6 Reactor 2 | . . . . . . . 1 1 Propulsion 25 | 1 4 1 2 2 6 2 2 5 Treads 3 | . . . . . . . . 3 Leg 1 | . . . . . 1 . . . Wheel 4 | 1 . . . . . 2 1 . Hover 6 | . 2 . . . 4 . . . Flight 11 | . 2 1 2 2 1 . 1 2 Utility 44 | . 3 2 3 4 13 2 1 16 Device 24 | . 2 2 3 3 8 1 1 4 Storage 2 | . . . . . . . . 2 Processor 5 | . 1 . . . 1 1 . 2 Hackware 7 | . . . . . 3 . . 4 Protection 6 | . . . . 1 1 . . 4 Artifact . | . . . . . . . . . Weapon 18 | . 2 2 3 5 1 1 . 4 Energy Gun 6 | . . 1 2 2 . . . 1 Energy Cannon 4 | . 2 . . . . . . 2 Ballistic Gun 2 | . . 1 . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon 2 | . . . 1 1 . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 2 | . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . 2 1 3 . 2 . Parts Lost 42 | . 5 1 . 9 3 . 1 23 Power 6 | . 1 . . 1 . . . 4 Propulsion 10 | . 2 . . 3 1 . . 4 Utility 14 | . 1 . . 2 1 . 1 9 Weapon 12 | . 1 1 . 3 1 . . 6 Highest Loss Streak 9 | . 5 1 . 8 2 . 1 9 Average Slot Usage (%) 86 | . 92 85 81 82 76 82 84 93 Engine 3 | . 12 12 11 7 . . . . Core 2 | . . . . . 2 . . 4 Treads 1 | . . . . . . . . 2 Wheel 2 | . 9 . . . . 2 7 3 Hover 1 | . 7 . . . 4 . . . Flight 6 | . . 28 22 14 . . . 5 Device 21 | . 9 11 22 29 23 32 25 20 Storage 1 | . 14 2 . . . . . . Processor 12 | . 1 14 11 9 11 13 13 15 Hackware 12 | . . . . . 10 20 20 22 Protection 4 | . . . . 7 9 . . 3 Energy Cannon 1 | . 6 11 . . . . . . Ballistic Gun 4 | . 21 3 11 7 . . . 1 Impact Weapon 3 | . . . . . 7 6 6 3 Slashing Weapon 2 | . . . . . 3 6 6 3 Naked Turns . | . . . . . . . . . Heaviest Build 31 | 9 12 11 12 18 22 12 27 31 Greatest Support 70 | 10 12 16 20 21 22 20 20 70 Greatest Overweight (x) 6 | . 2 1 . 1 6 3 2 3 Average Overweight (x) . | . . . . . . 1 1 . Largest Inventory Capacity 8 | 6 6 6 4 4 4 4 4 8 Average Capacity 4 | 6 6 4 4 4 4 4 4 4 Most Carried 6 | 6 6 5 4 4 4 4 4 6 Average Carried 3 | 6 5 4 2 3 3 2 3 3 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 Final Carried 6 | 6 5 4 4 4 4 3 4 3 Class Distribution -------------------- 28% | Hacker-Assassin 24% | Mutant 12% | Assassin 11% | Hacker-Mutant 9% | Scavenger-Mutant 4% | Hacker-Scout 4% | Wizard-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Assassin | -7/Factory Hacker-Assassin | -6/Factory Hacker-Assassin | -6/Waste Hacker-Assassin | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Matter Collected 1105 | 220 71 . 13 105 312 . . 384 Remotely . | . . . . . . . . . Salvage Created 1383 | . 166 . 34 175 474 . . 534 Parts 77 | . 17 . 3 7 22 . . 28 Haulers Intercepted 3 | . 1 . 1 . 1 . . . Recyclers Shooed 6 | . . . . . 1 . . 5 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 20 | . 4 . . 4 5 . . 7 Melee 6 | . . . . . 5 . . 1 Guns 9 | . . . . 4 . . . 5 Cannons 4 | . 4 . . . . . . . AOE 1 | . . . . . . . . 1 Classes Destroyed 13 | . 4 . 1 2 6 . . . Worker 5 | . . . 1 . 3 . . 1 Builder 1 | . . . . . 1 . . . Tunneler 1 | . . . . . 1 . . . Hauler 3 | . 1 . 1 . 1 . . . Recycler 3 | . . . . . 1 . . 2 Mechanic 1 | . . . . . 1 . . . Operator 2 | . . . . 1 1 . . . Watcher 2 | . 2 . . . . . . . Swarmer 7 | . 3 . . . 1 . . 3 Grunt 8 | . 1 . . 3 2 . . 2 Sentry 2 | . . . . 1 . . . 1 Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . 1 . . 1 Best Kill Streak 4 | . 3 . 1 3 4 . . 3 Combat Bots Only 3 | . 3 . . 3 2 . . 2 Max Kills in Single Turn 1 | . 1 . 1 1 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Damage Taken 4894 | . 441 30 24 802 777 . 44 2776 Core 1606 | . 115 . . 344 294 . . 853 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 . 54 100 37 58 . . . Volleys Fired 127 | . 35 . 13 33 . . . 46 Largest 2 | . 2 . 1 2 . . . 2 Hottest 180 | . 80 . 100 100 . . . 180 Shots Fired 159 | . 56 . 13 35 . . . 55 Gun 115 | . 26 . 10 25 . . . 54 Cannon 33 | . 30 . . 2 . . . 1 Launcher . | . . . . . . . . . Special 11 | . . . 3 8 . . . . Kinetic 99 | . 26 . 9 22 . . . 42 Thermal 60 | . 30 . 4 13 . . . 13 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 13 | . 3 . 8 12 . . . 13 Robot Miss Streak 10 | . 6 . 2 2 . . . 10 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 152 | . 21 . 9 22 29 . . 71 Core Hits 107 | . 11 . 3 13 13 . . 67 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 76 | . . . . . 50 . . 26 Impact 30 | . . . . . 12 . . 18 Slashing 46 | . . . . . 38 . . 8 Piercing . | . . . . . . . . . Sneak Attacks 12 | . . . . . 11 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 6 | . . . . . 2 . . 4 Damage Inflicted 4406 | . 264 . 190 428 1944 . . 1580 Guns 1550 | . 72 . 190 415 . . . 873 Cannons 224 | . 192 . . . . . . 32 Explosions . | . . . . . . . . . Melee 2523 | . . . . . 1944 . . 579 Ramming 109 | . . . . 13 . . . 96 Kinetic 1290 | . 72 . 174 345 . . . 699 Thermal 484 | . 192 . 16 70 . . . 206 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 875 | . . . . . 419 . . 456 Slashing 1648 | . . . . . 1525 . . 123 Piercing . | . . . . . . . . . Highest Corruption 10 | . 1 1 1 . 1 . . 10 Average Corruption 5 | . 1 1 1 . 1 . . 8 Corruption Purged . | . . . . . . . . . Effects 40 | . 4 . 3 . . . . 33 Message Errors 6 | . . . 1 . . . . 5 Matter Fused 8 | . . . . . . . . 8 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 2 | . . . 1 . . . . 1 Data Loss (minor) 3 | . 2 . . . . . . 1 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 5 | . . . . . . . . 5 Targeting Errors 7 | . 2 . 1 . . . . 4 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 746 | . . . . . 666 . . 80 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 746 | . . . . . 666 . . 80 Knockbacks 2 | . . . . . 2 . . . Impact 2 | . . . . . 2 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 45 | . . . . 5 . . . 40 Shots . | . . . . . . . . . Rammed 39 | . . . . 4 . . . 35 Targets Rammed 39 | . . . . 4 . . . 35 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 474 | . 446 . 32 41 . . . 474 Average Temperature 151 | . 201 . 15 11 . . . 194 Received Heat Transfer 897 | . . . . 270 153 . . 474 Effects 4 | . 4 . . . . . . . Shutdowns 1 | . 1 . . . . . . . Energy Bleed 2 | . 2 . . . . . . . Short Circuit 1 | . 1 . . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . . . . 3 . . 1 Impact Corruptions 16 | . . . . . 10 . . 6 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1029 | . 407 . 37 148 . . . 437 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Peak Influence 303 | . 273 106 169 179 303 79 47 194 Initial 106 | . . 106 37 70 50 79 27 32 Average 77 | . 106 104 140 100 90 79 40 48 Maximum Alert Level 1 | . 1 . . . 1 . . . Low Security (%) 95 | 100 68 100 100 100 87 100 100 100 Level 1 4 | . 31 . . . 12 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . 1 3 7 . . 4 Investigation 5 | . 1 . 1 1 2 . . . Extermination 3 | . . . . . 2 . . 1 Reinforcement 7 | . 1 . . 2 3 . . 1 Assault 1 | . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Distress Signals 1 | . . . . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 15 . 6 28 19 . 8 23 Peak Tracking Total 11 | . 4 . 7 11 5 . 6 9 Tactical Retreats 14 | . . . 1 4 3 . 1 5 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 4 | . . . 1 . 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . . . 3 . . . Reused 1 | . . . . . 1 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 1 . . 1 Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Machines Disabled 2 | . 1 . 1 . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 17 | . 2 1 1 2 6 . . 5 Terminals 8 | . 1 . . 1 3 . . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . 1 . . . Recycling Units 2 | . 1 . . . . . . 1 Scanalyzers 4 | . . . 1 1 2 . . . Garrison Access . | . . . . . . . . . Total Hacks 43 | . 4 1 4 5 20 . . 9 Successful 27 | . 3 1 4 3 9 . . 7 Failed 16 | . 1 . . 2 11 . . 2 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 20 | . 2 . . 2 9 . . 7 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . . . . . 4 . . . Recycling Units 3 | . 2 . . . . . . 1 Scanalyzers 14 | . . . 4 3 7 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 14 | . 1 1 . 2 5 . . 5 Part Schematic 2 | . . . . . 1 . . 1 Open Door 1 | . . 1 . . . . . . Machine Index 1 | . . . . . . . . 1 Terminal Index 1 | . . . . . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . Alert Level 4 | . . . . 1 1 . . 2 Reprogram Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks 1 | . . . . . 1 . . . Scan Component 1 | . . . . . 1 . . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 Report Inventory 3 | . 2 . . . . . . 1 Scanalyzer 8 | . . . 4 1 3 . . . Insert Component 4 | . . . 1 1 2 . . . Analyze 4 | . . . 3 . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 . 1 2 6 . . 3 Full Trace Events 5 | . 1 . 1 1 2 . . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . 1 Parts Built 2 | . . . . . . . . 2 Matter 256 | . . . . . . . . 256 Time 128 | . . . . . . . . 128 Total Part Build Rating 16 | . . . . . . . . 16 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Turns Passed 4075 | 11 300 203 270 516 842 121 149 1663 Spaces Moved 2333 | 3 237 363 188 261 569 68 151 493 Core 385 | . 5 . . 90 182 40 . 68 Treads 260 | . . . . . . . . 260 Legs 89 | . . . . . 89 . . . Wheels 508 | 3 199 . . . . 28 151 127 Hover 311 | . 13 . . . 298 . . . Flight 780 | . 20 363 188 171 . . . 38 Fastest Speed 32 | 80 37 37 37 37 50 80 80 32 Average Speed 82 | 80 78 37 37 46 98 150 92 120 Slowest Speed 350 | 80 150 117 37 120 350 200 100 200 Overloaded Moves 5 | . . . . . . . . 5 Propulsion Burnouts 1 | . . . . . . . . 1 Robots Hopped 4 | . 1 1 . 2 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 2 49 69 17 35 27 5 95 13 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 29 | . . . 3 8 13 . . 5 Terrain Destroyed 31 | . . . 3 10 13 . . 5 Melee 18 | . . . . . 13 . . 5 Projectile 13 | . . . 3 10 . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Was Fac Total 4212 | 10 300 429 371 602 782 87 159 1472 Wait 1464 | 6 5 55 152 281 125 10 2 828 Move 2319 | 2 234 360 187 257 568 68 150 493 Hop 3 | . 1 1 . 1 . . . . Pick Up 41 | . 8 1 3 6 11 4 1 7 Fast Attach 46 | . 4 4 1 6 10 . 3 18 Attach 46 | . 4 2 7 5 9 5 1 13 Detach 15 | . . 1 5 2 1 . 1 5 Swap 9 | 2 1 . 1 1 3 . . 1 Drop 39 | . 8 5 2 6 11 . 1 6 Fire 127 | . 35 . 13 33 . . . 46 Melee 64 | . . . . . 44 . . 20 Ram 39 | . . . . 4 . . . 35 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 12 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 12) 307 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Entered Mines 316 | -10/Mines | Lost 5 parts (1p2n1u1w) 319 | -10/Mines | Learned Materials emergency access door positions 321 | -10/Mines | Discovered new exit (range 13) 322 | -10/Mines | Learned 8 Materials zone layouts 325 | -10/Mines | Build established: Mutant 355 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 356 | -10/Mines | Found Prototype Device 485 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Utility x2 515 | -9/Materials | Identified Exp. Sensor Array 516 | -9/Materials | Identified exit to Materials 785 | -9/Materials | Entered another Materials area 785 | -8/Materials | Evolved 2 slots: Utility x2 1181 | -8/Materials | Discovered new exit (range 11) 1281 | -8/Materials | Core integrity fell below 50% 1291 | -8/Materials | Discovered new exit (range 7) 1301 | -8/Materials | Entered Factory 1301 | -7/Factory | Evolved 2 slots: Utility x2 1305 | -7/Factory | Lost 8 parts (1p2n2u3w) 1637 | -7/Factory | Build established: Assassin 1643 | -7/Factory | Discovered new exit (range 8) 1802 | -7/Factory | Discovered new exit (range 18) 2127 | -7/Factory | Discovered new exit (range 8) 2143 | -7/Factory | Entered another Factory area 2143 | -6/Factory | Evolved 2 slots: Utility x2 2264 | -6/Factory | Sucked down chute 2264 | -6/Factory | Entered Waste 2276 | -6/Waste | Spotted C-40 Crusher 2282 | -6/Waste | Spotted C-40 Crusher 2282 | -6/Waste | Spotted C-40 Crusher 2306 | -6/Waste | Spotted C-40 Crusher 2309 | -6/Waste | Spotted C-40 Crusher 2311 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2327 | -6/Waste | Spotted C-40 Crusher 2338 | -6/Waste | Build established: Hacker-Assassin 2389 | -6/Waste | Discovered new exit (range 10) 2412 | -6/Waste | Identified exit to Factory 2413 | -6/Waste | Entered Factory 3367 | -6/Factory | Core integrity fell below 50% 3376 | -6/Factory | System corruption reached 10% 3398 | -6/Factory | Garrison activated, responded to threat 3406 | -6/Factory | Lost 9 parts (1p1n5u2w) 3575 | -6/Factory | Lost 3 parts (1p1u1w) 3774 | -6/Factory | Fabricated Biometal Medium Treads? 3930 | -6/Factory | Lost 5 parts (1p2n1u1w) 4025 | -6/Factory | Core integrity fell below 20% 4076 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04047_ Penetrated by Slug. 04047_ U-05 Engineer lays Concrete. 04048_ Acquired 10 matter. 04048_ U-05 Engineer lays Concrete. 04048_ K-01 Serf collects debris. 04049_ U-05 Engineer lays Concrete. 04049_ K-01 Serf collects debris. 04050_ U-05 Engineer lays Concrete. 04050_ Penetrated by Slug. 04050_ Biometal Medium Treads destroyed. 04050_ Penetrated by Slug. 04051_ U-05 Engineer lays Concrete. 04052_ K-01 Serf collects debris. 04053_ U-05 Engineer lays Concrete. 04053_ K-01 Serf destroyed. 04053_ K-01 Serf collects debris. 04054_ Acquired Xenon Bombardment Thruster. 04055_ U-05 Engineer lays Concrete. 04056_ K-01 Serf collects debris. 04075_ System corrupted: Heat flow error (+180). 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""" #????? | | ?????????? @ s # #????? | | ?????????? ######## # """ """ #????? | | ?????????????###?????????????# # """ """ #????? | | ?????????????????????????????# # """ """ #????? | | ?????????????????????????????# # #????? | | ?????????????????????????????# #?? ??????? | | ?????????????????????????????# #???? ????????? | | ??????????????????????????#### #######+#+#####+### | | ??????????????????????????+ T | | ??????????????????????????########## | | ???????????????????????????????????# """ | | ???????????????????????????????????# """ | | ???????????????????????????????????# """ | | ???????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????????????????### | | ????????????????????????????????????????#"" | | ????????????????????????????????????????#"** | | ????????????????????????????????????????#"F* | | ????????????????????????????????????????#""= | | ????????????????????????????????????????### | | ????????????????????????????????????????### | | ????????????????????????????????????????+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 50 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 10 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 62 Melee Accuracy 16 Recoil Reduction 2 Offensive Hacking 52 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -7/Factory | Scanalyzed Great Axe | -7/Factory | Hacked Nanoactuators | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Biometal Medium Treads | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyAntimatterAmplifier Manual? 0 Play Time 00:50:58 Cumulative 58.6 hours Start 2021.10.11 @ 18:49:13 End 2021.10.12 @ 07:12:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b392341d-be1b-49fb-8746-9a9e148eb141