Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.22 @ 11:28:39 Player: rootmos Result: Destroyed by JY-JRX(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (574) 574 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-16) -16 TOTAL SCORE: 1323 Bonus ------- Friendly Fire -16 Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Rolling (80) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (3) ------ Scrap Suit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Humpback Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Experimental Sensor Array Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Cannon Improved Light Cannon > --- INVENTORY -------- Scrap Suit Cooling System High-capacity Matter Pod Rocket Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 28 | 9 11 5 3 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 3 2 . 1 Treads 4 | 2 2 . . Leg 1 | 1 . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 10 | 3 5 1 1 Device 6 | . 4 1 1 Storage 1 | 1 . . . Processor 2 | 1 1 . . Hackware . | . . . . Protection 1 | 1 . . . Artifact . | . . . . Weapon 8 | 2 4 2 . Energy Gun 2 | 1 1 . . Energy Cannon 1 | . . 1 . Ballistic Gun 2 | 1 1 . . Ballistic Cannon 1 | . 1 . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 3 | . 3 4 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . 2 3 1 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power . | . . . . Propulsion . | . . . . Utility 3 | . . . 3 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 100 83 Engine 11 | . 12 12 8 Treads 24 | . 25 25 21 Device 11 | . 11 12 12 Processor 12 | . 12 12 12 Protection 10 | . 11 12 6 Energy Gun 4 | . 10 . . Energy Cannon 5 | . . 8 8 Ballistic Gun 4 | . 8 . 2 Ballistic Cannon 7 | . 3 12 8 Launcher 1 | . 1 2 . Peak Build Rating 21 | 7 12 20 21 Average Rating 12 | 4 10 12 17 On Entrance 9 | . 7 12 20 Naked Turns . | . . . . Heaviest Build 21 | 21 16 16 14 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 5 5 5 Average Capacity 5 | 6 5 5 5 Most Carried 5 | 1 5 5 5 Average Carried 4 | . 3 4 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 2 Class Distribution -------------------- 90% | Hacker-Mutant 9% | Hacker-Scrapper Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 871 | 241 245 284 101 Remotely . | . . . . Salvage Created 509 | . 198 134 177 Parts 34 | . 16 10 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . 5 6 6 Guns 4 | . 3 . 1 Cannons 10 | . 1 5 4 AOE 3 | . 1 1 1 Classes Destroyed 5 | . 3 1 1 Recycler 1 | . . 1 . Watcher 3 | . 3 . . Swarmer 5 | . 1 4 . Grunt 6 | . 4 2 . Subdweller 6 | . . . 6 Best Kill Streak 3 | . 3 3 2 Combat Bots Only 3 | . 3 2 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 136 | . 16 30 90 Missed 32 | . 4 7 21 Hits 104 | . 12 23 69 Projectile 104 | . 12 23 69 Damage Taken 1386 | . 119 118 1149 Core 254 | . . 3 251 Absorbed by Shields . | . . . . Ignored by Resistances 729 | . 74 82 573 Regen/Repaired (Parts) 13 | . . . 13 Core Remaining (%) 100 | 100 . . . Volleys Fired 60 | . 17 8 35 Largest 2 | . 2 2 2 Hottest 93 | . 76 93 93 Shots Fired 92 | . 29 16 47 Gun 42 | . 22 . 20 Cannon 42 | . 5 15 22 Launcher 8 | . 2 1 5 Special . | . . . . Kinetic 52 | . 17 8 27 Thermal 32 | . 10 7 15 Explosive 8 | . 2 1 5 Electromagnetic . | . . . . Robot Hit Streak 20 | . 13 19 20 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 78 | . 24 12 42 Core Hits 39 | 1 12 9 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1695 | 6 396 338 955 Guns 456 | . 195 . 261 Cannons 612 | . 89 213 310 Explosions 585 | . 101 125 359 Melee . | . . . . Ramming 42 | 6 11 . 25 Kinetic 641 | . 175 125 341 Thermal 427 | . 109 88 230 Explosive 585 | . 101 125 359 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks 3 | . . 2 1 Impact 1 | . . . 1 Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 29 | . 29 . . Shots 1 | . 1 . . Rammed 37 | 4 3 . 30 Targets Rammed 37 | 4 3 . 30 Kicked . | . . . . Crushed . | . . . . Highest Temperature 126 | . 84 126 3 Average Temperature 38 | . 36 42 3 Received Heat Transfer 228 | . 78 18 132 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1001 | . 335 185 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 67 | . 62 67 . Initial . | . . . . Average 6 | . 5 7 . Influence Increases 318 | . 151 167 . Destroy 0b10 Robot/C 220 | . 100 120 . Destroy 0b10 Robot/NC 20 | . 15 5 . Destroy Leader 46 | . 16 30 . Successful Hack 3 | . 3 . . Destroy Structure 29 | . 17 12 . Influence Decreases 318 | . 151 167 . Time Decay 318 | . 151 167 . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 10 6 9 Peak Tracking Total 4 | . 4 2 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 7 | . 2 . 5 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 3 . 4 Successful 7 | . 3 . 4 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 2 . 4 Record 5 | . 1 . 4 Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1965 | . 911 768 286 Sensors 700 | . 358 56 286 Terrain 1265 | . 553 712 . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 2 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2343 | 105 940 768 530 Spaces Moved 1298 | 55 539 455 249 Core 3 | 3 . . . Treads 1257 | 41 539 455 222 Legs 11 | 11 . . . Wheels 27 | . . . 27 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 80 Average Speed 157 | 146 160 160 151 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 5 92 84 16 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 8 | . . 1 7 Spaces Dug . | . . . . Terrain Destroyed 63 | . 16 14 33 Melee . | . . . . Projectile . | . . . . AOE 63 | . 16 14 33 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1468 | 73 583 479 333 Wait 15 | 3 . 3 9 Move 1295 | 54 538 454 249 Hop . | . . . . Pick Up 13 | 2 7 2 2 Fast Attach 9 | 7 1 . 1 Attach 4 | . 2 . 2 Detach . | . . . . Swap 22 | 2 10 8 2 Drop 13 | 1 5 4 3 Fire 60 | . 17 8 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 37 | 4 3 . 30 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 1 exit: *Mat) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 106 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 371 | -10/Materials | Identified exit to Materials 371 | -10/Materials | Discovered exit to Materials (range 9) 553 | -10/Materials | Identified exit to Mines 553 | -10/Materials | Discovered exit to Mines (range 15) 588 | -10/Materials | Discovered exit to Mines (range 15) 843 | -10/Materials | Discovered exit to Materials (range 3) 1046 | -10/Materials | Entered Mines 1080 | -10/Mines | Found DCF Scrap (13 items) 1136 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1231 | -10/Mines | Learned Materials terminal intel 1234 | -10/Mines | Learned 2 Materials zone layouts 1253 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1260 | -10/Mines | Found Scrap Suit 1304 | -10/Mines | Learned location of Storage (-9) 1504 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1574 | -10/Mines | Discovered exit to Materials (range 13) 1758 | -10/Mines | Found Prototype Device 1758 | -10/Mines | Identified Exp. Sensor Array 1800 | -10/Mines | Identified exit to Subcaves 1800 | -10/Mines | Discovered exit to Subcaves (range 10) 1814 | -10/Mines | Entered Subcaves 1815 | -10/Subcaves | Approached by a straggling Scientist 1816 | -10/Subcaves | Learned Materials security intel 1999 | -10/Subcaves | Visited Clippyterm 2004 | -10/Subcaves | Learned Factory fabricator intel 2097 | -10/Subcaves | Identified exit to Materials 2097 | -10/Subcaves | Discovered exit to Materials (range 10) 2173 | -10/Subcaves | Ambushed by Subdweller buried in earth 2258 | -10/Subcaves | Core integrity fell below 50% 2260 | -10/Subcaves | Lost 5 parts (1p1n3w) 2336 | -10/Subcaves | Core integrity fell below 20% 2344 | -10/Subcaves | Destroyed by JY-JRX(R) with Subdweller Laser Last Messages --------------- 02230_ Slammed into 8X-IYP(R). 02240_ The unstable cave ceiling collapses. 02240_ Slammed into 8X-IYP(R). 02245_ The unstable cave ceiling collapses. 02246_ Slammed into 8X-IYP(R). 02253_ Scrap Suit secures Battle Rifle. 02260_ 8X-IYP(R) destroyed. 02261_ The unstable cave ceiling collapses. 02262_ Acquired 12 matter. 02264_ The unstable cave ceiling collapses. 02265_ W1-XED(c) triggered Piercing Trap. 02265_ Spikes shoot up from the floor. 02265_ W1-XED(c) suffers critical hit (Impale). 02265_ W1-XED(c) destroyed. 02289_ Acquired Wheel. 02290_ Acquired 6 matter. 02294_ Acquired 4 matter. 02294_ KX-6QM(u) tweaks Twisted Machinery. 02304_ Imp. Treads destroyed. 02341_ Battle Rifle destroyed. 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"#?#### #????????????? | | ????????????????#"#??## % ##????????????? | | ????????????????#"#??# R #?????????????? | | ?????????????????????## #????????????? | | ??????????????????????#" @####### #???????????? | | ??????????????????????##"##??????? ????????? | | ???????????????????????###????????? #??????? | | ???????????????????????????????????? ##??????? | | ????????????????????????????????????? #???????? | | ?????????????????????????????????????? ???????? | | ??????????????????????????????????????? ???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 45 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalSmartBank Manual? 0 Play Time 00:56:43 Cumulative 29.6 hours Start 2025.05.22 @ 05:08:23 End 2025.05.22 @ 11:28:39 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 0 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f9848f71-38fc-4022-90e4-f00fb26b647d