Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 23:45:20 Player: chmiel Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (90) 450 Value Destroyed (2699) 2699 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 11429 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1450 Matter 76/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Antigrav System Gyrokinetic Inverter Advanced Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Focal Shield Hacking Suite System Shield System Shield > --- WEAPON ----------- Heavy Proton Cannon Heavy Phase Cannon > --- INVENTORY -------- Improved Arc Projector Improved Arc Projector Long-range Proton Cannon Heavy Plasma Cannon Heavy Plasma Cannon [Rating: 78] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility System Shield Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Slots Evolved 16 | . . . 2 2 2 2 . . 2 . . . 2 2 . 2 Power 2 | . . . . . 1 . . . . . . . . 1 . . Propulsion 5 | . . . 1 1 . . . . 1 . . . . 1 . 1 Utility 8 | . . . 1 1 1 2 . . 1 . . . 1 . . 1 Weapon 1 | . . . . . . . . . . . . . 1 . . . Parts Attached 88 | 8 7 . 7 25 7 7 . 2 25 . . . . . . . Power 13 | 1 1 . . 5 2 . . . 4 . . . . . . . Engine 8 | 1 1 . . 3 2 . . . 1 . . . . . . . Core 5 | . . . . 2 . . . . 3 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 30 | 2 2 . 4 10 . 3 . . 9 . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Leg 20 | 2 2 . 4 10 . 1 . . 1 . . . . . . . Wheel 2 | . . . . . . . . . 2 . . . . . . . Hover 8 | . . . . . . 2 . . 6 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 21 | 3 2 . 2 5 1 4 . . 4 . . . . . . . Device 10 | 2 1 . . 1 . 2 . . 4 . . . . . . . Storage 3 | 1 1 . 1 . . . . . . . . . . . . . Processor 3 | . . . 1 1 . 1 . . . . . . . . . . Hackware 3 | . . . . 1 1 1 . . . . . . . . . . Protection 2 | . . . . 2 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 . 1 5 4 . . 2 8 . . . . . . . Energy Gun 5 | 1 . . . 2 . . . . 2 . . . . . . . Energy Cannon 6 | . 2 . . . . . . . 4 . . . . . . . Ballistic Gun 6 | 1 . . 1 2 1 . . . 1 . . . . . . . Ballistic Cannon 3 | . . . . 1 1 . . . 1 . . . . . . . Launcher 3 | . . . . . 2 . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . 2 . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . System Corruption 1 | . . . . . . . . . 1 . . . . . . . Parts Lost 36 | . . . . 5 3 . . 6 17 . . . 1 . 2 2 Power 10 | . . . . 2 1 . . 2 4 . . . . . 1 . Propulsion 10 | . . . . 2 . . . 1 6 . . . . . . 1 Utility 9 | . . . . 1 1 . . . 4 . . . 1 . 1 1 Weapon 7 | . . . . . 1 . . 3 3 . . . . . . . Highest Loss Streak 8 | . . . . 3 2 . . 6 8 . . . 1 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | 3 7 10 9 13 12 13 15 12 4 5 5 5 5 5 4 4 Power . | . 1 1 1 1 1 1 1 . . . . . 1 1 1 1 Propulsion 2 | 1 3 4 4 3 2 2 4 3 . 2 2 2 2 2 2 2 Utility 2 | . 2 3 2 3 4 5 7 6 . . 1 . . . . 1 Weapon 3 | . 1 2 2 4 4 3 3 1 4 2 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 20 | . 4 . 2 2 . . . 5 . 1 . 1 . . 1 4 Power 3 | . . . . 1 . . . 1 . . . . . . . 1 Propulsion 9 | . 2 . 2 1 . . . 1 . 1 . . . . . 2 Utility 6 | . 1 . . . . . . 3 . . . 1 . . . 1 Weapon 2 | . 1 . . . . . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 99 98 96 97 93 78 74 39 35 35 27 23 23 7 Engine 7 | . 14 14 11 4 13 13 13 6 1 . . . . . . . Core 1 | . . . . 4 . . . . 2 5 5 5 5 4 4 . Leg 21 | . 28 28 32 35 30 19 6 4 5 . . . . . . . Hover 3 | . . . . . . 4 13 9 11 5 5 5 5 4 4 1 Device 10 | . 14 14 11 8 . 5 6 7 13 9 5 5 5 4 4 2 Storage 7 | . 14 14 11 9 7 6 6 5 . . . . . . . . Processor 7 | . . . 11 9 7 12 13 13 11 11 11 11 6 4 4 3 Hackware 7 | . . . . 3 14 20 20 20 15 5 5 5 5 4 4 . Protection 1 | . . . . 5 5 . . . . . . . . . . . Energy Gun 1 | . 3 . . 1 . 1 6 3 1 . . . . . . . Energy Cannon 6 | . 11 28 18 2 . . . . 2 . . . . . . . Ballistic Gun 6 | . 13 . 3 11 6 6 6 4 1 . . . . . . . Ballistic Cannon 1 | . . . . 3 7 4 . 1 2 . . . . . . . Peak Build Rating 78 | 9 8 8 11 34 42 56 55 55 78 33 28 28 27 24 24 17 Average Rating 28 | 6 7 8 10 21 38 51 55 44 55 31 28 27 24 24 22 9 On Entrance 25 | . 7 8 8 11 34 42 55 55 38 32 28 28 27 24 24 17 Avg Prop Armor Cover (%) 12 | . . . . 3 . 8 8 8 16 . . . . . . . Naked Turns 9 | . . . . . . . . . . . . . . . . 9 Heaviest Build 44 | 13 22 22 32 39 44 42 37 37 44 9 8 8 8 8 8 2 Greatest Support 52 | 20 20 20 30 48 48 52 29 29 51 9 9 9 9 9 9 9 Greatest Overweight (x) 11 | 1 1 1 1 1 . 4 1 1 11 . . . . . . . Average Overweight (x) . | . . 1 . . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 8 10 12 15 15 15 15 12 5 5 5 5 5 5 5 5 Most Carried 15 | 5 10 10 11 15 15 15 15 15 5 5 5 5 5 5 5 4 Average Carried 9 | 3 7 10 9 13 12 13 15 11 4 5 5 4 5 5 4 4 Final Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 10 10 11 15 12 15 15 4 5 5 5 5 5 5 4 4 Class Distribution -------------------- 50% | Mutant 34% | Hacker-Mutant 7% | Scavenger-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Matter Collected 2085 | 304 217 . 63 658 250 195 . 54 333 . . . . . . 11 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3004 | 172 601 . 113 985 499 84 . 264 286 . . . . . . . Parts 190 | 20 35 . 11 56 23 3 . 14 28 . . . . . . . Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . 19 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Combat Hostiles Destroyed 63 | . 12 . 5 22 6 2 . 6 10 . . . . . . . Guns 24 | . 5 . . 17 . 1 . 1 . . . . . . . . Cannons 32 | . 7 . 5 5 4 1 . . 10 . . . . . . . AOE 7 | . . . . . 2 . . 5 . . . . . . . . Classes Destroyed 14 | 2 6 . 1 1 1 1 . 1 1 . . . . . . . Worker 2 | . 1 . . . 1 . . . . . . . . . . . Builder 3 | . . . . . 3 . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . Recycler 7 | 1 . . . 1 5 . . . . . . . . . . . Operator 5 | . 2 . . 2 . . . . 1 . . . . . . . Watcher 3 | . 2 . . . . . . . 1 . . . . . . . Swarmer 21 | . 3 . 4 6 . . . 1 7 . . . . . . . Grunt 27 | . 9 . . 11 5 . . 2 . . . . . . . . Brawler 3 | . . . . 1 . . . 2 . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . Sentry 7 | . . . 1 4 1 1 . . . . . . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . . . Programmer 3 | . . . . . . 1 . . 2 . . . . . . . Best Kill Streak 11 | 6 6 . 2 3 11 1 . 6 4 . . . . . . . Combat Bots Only 6 | . 3 . 2 3 4 1 . 6 3 . . . . . . . Max Kills in Single Turn 4 | 1 2 . 1 2 4 1 . 3 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . 2 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Hostile Shots Fired 587 | . 37 . 20 113 79 35 . 55 117 . . 5 7 . 7 112 Missed 206 | . 7 . 6 28 37 10 . 12 46 . . 3 4 . 3 50 Hits 381 | . 30 . 14 85 42 25 . 43 71 . . 2 3 . 4 62 Melee 13 | . . . . . . . . 5 . . . . . . 2 6 Projectile 368 | . 30 . 14 85 42 25 . 38 71 . . 2 3 . 2 56 AOE 5 | . . . . . . . . . 2 . . . . . 3 . Critical Strikes 20 | . . . . 3 1 1 . 5 3 . . . . . 1 6 Damage Taken 7256 | . 325 . 151 1237 744 207 . 973 1654 . . 91 76 . 186 1612 Core 2847 | . 42 . 10 173 75 20 . 288 508 . . 91 28 . 121 1491 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 190 | . . . . . . 18 . 5 167 . . . . . . . Regen/Repaired (Parts) 102 | . . . . 102 . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 83 97 68 89 . . 63 . . . 40 97 . 90 . Volleys Fired 207 | 8 47 . 8 79 20 7 . 8 30 . . . . . . . Largest 2 | 2 2 . 2 2 2 2 . 2 2 . . . . . . . Hottest 134 | 70 80 . 120 88 62 65 . 102 134 . . . . . . . Shots Fired 402 | 16 94 . 16 158 37 14 . 13 54 . . . . . . . Gun 229 | 16 57 . . 125 15 7 . 6 3 . . . . . . . Cannon 164 | . 37 . 16 33 18 7 . 2 51 . . . . . . . Launcher 9 | . . . . . 4 . . 5 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 259 | 8 47 . . 122 33 14 . 5 30 . . . . . . . Thermal 118 | 8 47 . 16 36 . . . 3 8 . . . . . . . Explosive 9 | . . . . . 4 . . 5 . . . . . . . . Electromagnetic 16 | . . . . . . . . . 16 . . . . . . . Robot Hit Streak 31 | 4 29 . 31 20 8 9 . 6 11 . . . . . . . Robot Miss Streak 8 | 2 7 . 1 6 4 2 . 1 8 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 263 | 8 57 . 10 101 32 11 . 7 37 . . . . . . . Core Hits 196 | 6 29 . 6 49 44 4 . 16 39 . . . . . . 3 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 3 | . 2 . . . . 1 . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5959 | 116 870 . 173 1702 1132 250 . 576 1095 . . . . . . 45 Guns 2237 | 116 430 . . 1295 186 109 . 84 17 . . . . . . . Cannons 2561 | . 435 . 173 381 388 141 . 27 1016 . . . . . . . Explosions 1072 | . . . . . 558 . . 465 49 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ramming 89 | . 5 . . 26 . . . . 13 . . . . . . 45 Kinetic 3023 | 27 342 . . 1221 574 250 . 75 534 . . . . . . . Thermal 1675 | 89 523 . 173 455 165 . . 36 234 . . . . . . . Explosive 858 | . . . . . 393 . . 465 . . . . . . . . Electromagnetic 314 | . . . . . . . . . 314 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 4 1 1 1 2 18 18 18 . . 5 1 Average Corruption 2 | . . . . . 4 1 1 1 1 11 18 18 . . 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 23 | . . . . . 2 2 . . 8 10 . 1 . . . . Message Errors 5 | . . . . . . . . . 3 2 . . . . . . Matter Fused 6 | . . . . . 2 2 . . 2 . . . . . . . Heat Flow Errors 2 | . . . . . . . . . 1 1 . . . . . . Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . 4 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 147 | . 5 . 5 . . . . . 137 . . . . . . . Projectiles 72 | . 5 . 5 . . . . . 62 . . . . . . . Explosions 75 | . . . . . . . . . 75 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . 3 3 . . . 8 . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . Kinetic 12 | . . . . 2 3 . . . 7 . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 365 | . . . . . . . . 32 311 . . . . . . 22 Shots 6 | . . . . . . . . 2 4 . . . . . . . Rammed 15 | . . . . . . . . . 4 . . . . . . 11 Targets Rammed 21 | . 2 . . 4 . . . . 4 . . . . . . 11 Kicked 6 | . 2 . . 4 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 274 | 27 135 . 171 274 109 46 . 157 193 218 . . . . . . Average Temperature 63 | 10 44 . 58 89 48 16 . 86 58 218 . . . . . . Received Heat Transfer 1512 | . 159 . 36 594 186 36 . 306 69 . . . 18 . . 108 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 . . . . . . . Heat Transferred 3334 | 259 1258 . 370 962 150 . . 74 261 . . . . . . . Parts Sabotaged 1 | . . . . . . . . 1 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . Low Security (%) 98 | 100 100 100 100 100 73 100 . . 100 100 100 100 100 100 100 100 Level 1 1 | . . . . . 26 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 210 | 10 165 57 71 194 210 93 . . 191 11 . 2 . . . 15 Initial 93 | . . 57 . . 15 93 . . 31 11 . 2 . . . . Average 37 | 2 30 25 16 53 115 33 . . 43 1 . 2 . . . . Influence Increases 2331 | 30 413 . 152 631 290 62 . 120 614 . 4 . . . . 15 Destroy 0b10 Robot/C 1260 | . 240 . 100 440 120 40 . 120 200 . . . . . . . Destroy 0b10 Robot/NC 135 | 30 35 . . 15 45 . . . 10 . . . . . . . Destroy Leader 260 | . 68 . 20 90 30 20 . . 32 . . . . . . . Successful Hack 65 | . 23 . . 8 . . . . 30 . 4 . . . . . Disable Machine 225 | . 15 . . . 45 . . . 165 . . . . . . . Destroy Structure 71 | . 2 . 2 3 20 2 . . 42 . . . . . . . Lose Combat Pursuer 315 | . 30 . 30 75 30 . . . 135 . . . . . . 15 Influence Decreases 2316 | 30 266 147 152 597 134 252 . 70 632 32 . 2 2 . . . Entered New Map 250 | . . 90 . . 19 97 . . 19 21 . 2 2 . . . Time Decay 1433 | 30 266 57 152 372 85 155 . 20 285 11 . . . . . . Lost Part 297 | . . . . 47 30 . . 50 170 . . . . . . . Purge Threat 336 | . . . . 178 . . . . 158 . . . . . . . Squads Dispatched 19 | . 3 . . 2 2 1 . 1 5 . . . 1 . 1 3 Investigation 4 | . 1 . . . . . . . 1 . . . 1 . . 1 Extermination 4 | . . . . . . 1 . . 3 . . . . . . . Reinforcement 10 | . 2 . . 2 2 . . . 1 . . . . . 1 2 Assault 1 | . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Distress Signals 5 | . 2 . . 1 . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 152 | . 23 . 11 36 8 3 . 11 27 6 . 1 3 . 4 19 Peak Tracking Total 19 | . 4 . 4 6 4 1 . 7 7 6 . 2 4 . 4 19 Tactical Retreats 15 | . 2 . 1 4 2 . . . 5 . . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Traps Triggered 9 | . 1 . 1 . . . . . 6 . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Machines Disabled 16 | . 2 . . . 3 . . . 11 . . . . . . . Max in Single Turn 9 | . 1 . . . 3 . . . 9 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Machines Accessed 27 | . 4 . 2 7 2 . . . 7 . 1 . 2 1 . 1 Terminals 21 | . 4 . 2 5 2 . . . 5 . 1 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . Total Hacks 66 | . 10 . 6 19 2 . . . 21 . 2 . 3 1 . 2 Successful 25 | . 2 . . 9 . . . . 9 . 1 . 2 1 . 1 Failed 40 | . 8 . 6 9 2 . . . 12 . 1 . 1 . . 1 Catastrophic 11 | . 3 . 1 1 . . . . 5 . . . 1 . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . Manual 29 | . 5 . 6 10 1 . . . 5 . . . . . . 2 Terminals 54 | . 10 . 6 13 2 . . . 19 . 2 . 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 3 . . . . . . . . . . . 2 Recycling Units 2 | . . . . . . . . . . . . . 2 . . . Scanalyzers 3 | . . . . 3 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . Terminal Hacks 15 | . 1 . . 3 . . . . 8 . 1 . 1 1 . . Record 4 | . . . . 1 . . . . 3 . . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . . Open DSF 4 | . . . . . . . . . 1 . 1 . 1 1 . . Unreport Threat 4 | . . . . 2 . . . . 2 . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 4 | . 1 . . 2 . . . . . . . . . . . 1 Terminals 3 | . 1 . . 2 . . . . . . . . . . . . Assimilate 3 | . 1 . . 2 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 4 . 2 3 2 . . . 5 . 1 . 1 . . 1 Full Trace Events 3 | . 1 . . . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Total Allies 1 | . 1 . . . . . . . . . . . . . . . Largest Group 1 | . 1 . . . . . . . . . . . . . . . Highest-Rated Group 10 | . 10 . . . . . . . . . . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Active Infowar (turns) 4104 | 81 1181 147 575 626 . 243 244 55 813 139 . . . . . . Sensors 3274 | . 656 147 575 626 . 243 244 55 728 . . . . . . . Terrain 49 | 49 . . . . . . . . . . . . . . . . Structural 419 | . . . . 419 . . . . . . . . . . . . Seismic 557 | 32 525 . . . . . . . . . . . . . . . Cloaking 224 | . . . . . . . . . 85 139 . . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Turns Passed 5636 | 143 1181 147 575 1147 213 412 244 55 1141 181 6 15 70 3 24 79 Spaces Moved 4252 | 85 561 78 296 612 140 318 202 34 1197 327 15 34 150 7 55 141 Core 495 | 5 . . . . . . . . 383 . . . . . . 107 Treads . | . . . . . . . . . . . . . . . . . Legs 2087 | 80 561 78 296 612 140 210 . . 110 . . . . . . . Wheels 43 | . . . . . . . . . 43 . . . . . . . Hover 1627 | . . . . . . 108 202 34 661 327 15 34 150 7 55 34 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 190 120 90 90 90 121 60 40 40 40 40 40 40 40 40 Average Speed 93 | 117 122 190 146 122 90 102 121 80 70 40 40 40 40 40 40 47 Slowest Speed 600 | 120 190 190 190 180 90 330 121 121 600 40 40 40 40 40 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . Exploration Rate (%) 31 | 3 71 22 25 50 6 8 38 11 35 86 . 39 7 . 68 6 Regions Visited 16 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 . . 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 98 | . . . . . 20 2 . 47 29 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . 2 . 1 2 . . . . . . . AOE 93 | . . . . . 20 . . 46 27 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Fac Was Fac DSF Fac Res DSF Res Total 5520 | 108 963 77 420 879 192 394 201 48 1438 377 14 35 159 6 57 152 Wait 772 | 3 320 . 96 115 19 44 . . 119 46 . . 10 . . . Move 4237 | 84 560 77 295 611 139 317 201 33 1197 326 14 33 149 6 54 141 Hop . | . . . . . . . . . . . . . . . . . Pick Up 66 | 5 13 . 5 18 3 8 . . 10 2 . 1 . . 1 . Fast Attach 42 | 7 2 . 3 6 . 3 . 1 20 . . . . . . . Attach 27 | . . . 2 6 5 3 . 4 7 . . . . . . . Detach 7 | . . . . 2 . 2 . . 3 . . . . . . . Swap 41 | 1 6 . 5 16 5 2 . 1 5 . . . . . . . Drop 69 | . 13 . 6 22 1 8 . 1 13 2 . 1 . . 2 . Fire 207 | 8 47 . 8 79 20 7 . 8 30 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Ram 16 | . . . . . . . . . 4 1 . . . . . 11 Kick 6 | . 2 . . 4 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . 30 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -3/DSF -2/Research (discovered 1 exit: [*Qua]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 16) 871 | -10/Materials | Discovered new exit (range 10) 1137 | -10/Materials | Discovered new exit (range 13) 1325 | -10/Materials | Entered Mines 1407 | -10/Mines | Discovered new exit (range 6) 1443 | -10/Mines | Learned Materials stockpile data 1472 | -10/Mines | Entered Materials 1472 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1570 | -9/Materials | Build established: Scavenger-Mutant 1787 | -9/Materials | Discovered new exit (range 13) 1808 | -9/Materials | Identified exit to Materials 2002 | -9/Materials | Build established: Mutant 2047 | -9/Materials | Entered another Materials area 2047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2304 | -8/Materials | Repaired Hvy. Assault Rifle 2345 | -8/Materials | Build established: Skirmisher 2754 | -8/Materials | Lost 3 parts (1p2n) 2782 | -8/Materials | Build established: Mutant 2798 | -8/Materials | Central database locked down 2945 | -8/Materials | Discovered new exit (range 13) 3078 | -8/Materials | Discovered new exit (range 3) 3081 | -8/Materials | Identified exit to Factory 3194 | -8/Materials | Entered Factory 3194 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3241 | -7/Factory | Discovered new exit (range 15) 3317 | -7/Factory | Crushed by falling debris 3367 | -7/Factory | Identified exit to Factory 3407 | -7/Factory | Entered another Factory area 3407 | -6/Factory | Evolved 2 slots: Utility x2 3498 | -6/Factory | Build established: Hacker-Mutant 3787 | -6/Factory | Discovered new exit (range 4) 3791 | -6/Factory | Identified exit to Lower Caves 3819 | -6/Factory | Entered Lower Caves 4028 | -6/Lower Caves | Discovered new exit (range 8) 4037 | -6/Lower Caves | Identified exit to Lower Caves 4049 | -6/Lower Caves | Learned Factory terminal intel 4063 | -6/Lower Caves | Entered another Lower Caves area 4068 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4114 | -6/Lower Caves | Discovered new exit (range 7) 4118 | -6/Lower Caves | Identified exit to Factory 4118 | -6/Lower Caves | Entered Factory 4118 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4119 | -5/Factory | Loaded intel: 26 terminal locations 4123 | -5/Factory | Lost 6 parts (2p1n3w) 5011 | -5/Factory | Lost 8 parts (2p4n2w) 5153 | -5/Factory | Spotted B-75 Beast 5167 | -5/Factory | Core integrity fell below 50% 5197 | -5/Factory | Lost 5 parts (2n2u1w) 5259 | -5/Factory | Sucked down chute 5259 | -5/Factory | Entered Waste 5271 | -5/Waste | Spotted C-40 Crusher 5274 | -5/Waste | EMP discharged 5319 | -5/Waste | Spotted C-40 Crusher 5374 | -5/Waste | EMP discharged 5374 | -5/Waste | System corruption reached 10% 5383 | -5/Waste | Spotted C-40 Crusher 5401 | -5/Waste | Spotted C-40 Crusher 5416 | -5/Waste | Spotted C-40 Crusher 5426 | -5/Waste | Spotted C-40 Crusher 5434 | -5/Waste | Build established: Mutant 5434 | -5/Waste | Discovered new exit (range 16) 5440 | -5/Waste | Identified exit to Factory 5440 | -5/Waste | Entered Factory 5446 | -5/Factory | Identified exit to DSF 5446 | -5/Factory | Entered DSF 5455 | -5/DSF | Discovered new exit (range 13) 5461 | -5/DSF | Identified exit to Factory 5461 | -5/DSF | Entered Factory 5461 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5510 | -4/Factory | Discovered new exit (range 15) 5531 | -4/Factory | Identified exit to Research 5531 | -4/Factory | Entered Research 5531 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5534 | -3/Research | Identified exit to DSF 5534 | -3/Research | Entered DSF 5551 | -3/DSF | Additional patrols routed to DSF 5554 | -3/DSF | Discovered new exit (range 12) 5558 | -3/DSF | Identified exit to Research 5558 | -3/DSF | Entered Research 5558 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5603 | -2/Research | Lost 3 parts (1p1n1u) 5622 | -2/Research | Core integrity fell below 50% 5633 | -2/Research | Discovered new exit (range 9) 5635 | -2/Research | Core integrity fell below 20% 5637 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 05621_ Slug penetrates Door. 05621_ Penetrated by Slug. 05621_ Slug penetrates Wall. 05621_ Penetrated by Slug. 05623_ Connecting with Repair Station... >>Force(Patch) NO_PATCHABLE 05623_ ALERT: Suspicious activity at Repair Station R004. Dispatching Investigation squad. 05626_ Slammed into C-57 Dissector. 05628_ Imp. Signal Interpreter severed. 05628_ Slammed into C-57 Dissector. 05629_ Destabilizing: System corrupted (+1). 05630_ Slammed into C-57 Dissector. 05633_ G-73 Enforcer destroyed. 05633_ Slammed into C-57 Dissector. 05633_ EXIT=FOUND 05635_ Knocked back. 05635_ Acquired 11 matter. 05637_ Penetrated by Slug. 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Assault Rifle | 11% | -8/Materials Studied --------- Aluminum Leg | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed ElectronMagneticRigger Manual? 0 Play Time 01:10:22 Cumulative 40.5 hours Start 2026.10.05 @ 20:36:17 End 2026.10.05 @ 23:45:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06907063-67e2-4579-816a-faa01bae90a7